LukikeX

[FS] SkyWare System, version 1.0

Feb 5th, 2013
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  1. /*                 SkyWare Skript, verzia 1.0
  2. * Autor: LukikeX
  3. * Jazyk: Slovenčina(SK)
  4. * Domovská stránka: www.ncore-gaming.eu
  5. * (C) nCore Team
  6. */
  7.  
  8. // Include
  9. #include <a_samp>
  10.  
  11. // Definíce
  12. #define                 COLOR_WHITE                      0xFFFFFFAA
  13. #define                 COLOR_YELLOW                     0xFFFF00AA
  14. #define                 COLOR_GREY                       0x808080AA
  15. #define                 COLOR_ORANGE                     0xFF8C00AA
  16. #define                 COLOR_LIGHTGREEN                 0x24FF0AB9
  17.  
  18. #define                 DIALOG_ZBRANE                     8036
  19. #define                 DIALOG_SKYHELP                    9026
  20. #define                 DIALOG_SKYWARP                    1694
  21. #define                 DIALOG_RADIOONLINE                1982
  22.  
  23. public OnFilterScriptInit()
  24. {
  25.     AntiDeAMX();
  26.     print("--------------------------------------");
  27.     print("     SkyWare Script, verzia 1.0       ");
  28.     print(" Autor: LukikeX | www.ncore-gaming.u  ");
  29.     print("--------------------------------------");
  30.     return 1;
  31. }
  32.  
  33. public OnFilterScriptExit()
  34. {
  35.     return 1;
  36. }
  37.  
  38. public OnPlayerConnect(playerid)
  39. {
  40.     SendClientMessage(playerid, COLOR_LIGHTGREEN,"SkyWare v1.0 Systém --> /skyhelp");
  41.     return 1;
  42. }
  43.  
  44. public OnPlayerDisconnect(playerid, reason)
  45. {
  46.     return 1;
  47. }
  48.  
  49. public OnPlayerSpawn(playerid)
  50. {
  51.     return 1;
  52. }
  53.  
  54. public OnPlayerDeath(playerid, killerid, reason)
  55. {
  56.     return 1;
  57. }
  58.  
  59. public OnVehicleSpawn(vehicleid)
  60. {
  61.     return 1;
  62. }
  63.  
  64. public OnVehicleDeath(vehicleid, killerid)
  65. {
  66.     return 1;
  67. }
  68.  
  69. public OnPlayerText(playerid, text[])
  70. {
  71.     return 1;
  72. }
  73.  
  74. public OnPlayerCommandText(playerid, cmdtext[])
  75. {
  76.      if (strcmp("/skyhelp", cmdtext, true, 10) == 0)
  77.      {
  78.      new skyhelp[250];
  79.      strcat(skyhelp, "Informácie");
  80.      strcat(skyhelp, "\nLicenčné Podmienky");
  81.      strcat(skyhelp, "\nWarpy");
  82.      strcat(skyhelp, "\nPríkazy");
  83.      ShowPlayerDialog(playerid, DIALOG_SKYHELP, DIALOG_STYLE_LIST,"SkyWare Systém - Nápovda",skyhelp,"Ok","Nič");
  84.      return 1;
  85. }
  86.  
  87.      if (strcmp("/radioonline", cmdtext, true, 10) == 0)
  88.      {
  89.         ShowPlayerDialog(playerid, DIALOG_RADIOONLINE, DIALOG_STYLE_LIST,"SkyWare - Rádio Systém","Fun Rádio\n Viva\n Rádio Expres\n Vypnúť Rádio","Ok","Nič");
  90.         return 1;
  91.     }
  92.    
  93.      if (strcmp("/zbrane", cmdtext, true, 10) == 0)
  94.      {
  95.         new zbrane[1100];
  96.         strcat(zbrane,"Zdravie (Cena: 300$)");
  97.         strcat(zbrane,"\nVesta(Cena: 500$)");
  98.         strcat(zbrane,"\nPäsť (Cena: 0$)");
  99.         strcat(zbrane,"\nBoxer (Cena: 100$)");
  100.         strcat(zbrane,"\nGolfová palica (Cena: 50$)");
  101.         strcat(zbrane,"\nObušok (Cena: 60$)");
  102.         strcat(zbrane,"\nNôž (Cena: 20$)");
  103.         strcat(zbrane,"\nBaseballová palica (Cena: 150$)");
  104.         strcat(zbrane,"\nLopata (Cena: 55$)");
  105.         strcat(zbrane,"\nGulečniková palica (Cena: 23$)");
  106.         strcat(zbrane,"\nKatana (Cena: 500$)");
  107.         strcat(zbrane,"\nMotorová píla (Cena: 600$)");
  108.         strcat(zbrane,"\nDildo(Cena: 450$)");
  109.         strcat(zbrane,"\nDildo2 (Cena: 550$)");
  110.         strcat(zbrane,"\nVibrátor (Cena: 500$)");
  111.         strcat(zbrane,"\nVibrátor2 (Cena: 600$)");
  112.         strcat(zbrane,"\nKvety (Cena: 20$)");
  113.         strcat(zbrane,"\nPalica (Cena: 10$)");
  114.         strcat(zbrane,"\nGranát(Cena: 30$)");
  115.         strcat(zbrane,"\nSlzný plyn (Cena: 30$)");
  116.         strcat(zbrane,"\nMolotov Koktail (Cena: 25$)");
  117.         strcat(zbrane,"\n9mm (Cena: 50$)");
  118.         strcat(zbrane,"\n9mm s tlmičom (Cena: 55$)");
  119.         strcat(zbrane,"\nDesert Eagle (Cena: 100$)");
  120.         strcat(zbrane,"\nBrokovnica (Cena: 90$)");
  121.         strcat(zbrane,"\nSawn-of-Shotgun (Cena: 200$)");
  122.         strcat(zbrane,"\nCombat Shotgun (Cena: 100$)");
  123.         strcat(zbrane,"\nMicro SMG/UZI (Cena: 50$)");
  124.         strcat(zbrane,"\nMP5 (Cena: 50$)");
  125.         strcat(zbrane,"\nAK-47 (Cena: 150$)");
  126.         strcat(zbrane,"\nM4 (Cena: 160$)");
  127.         strcat(zbrane,"\nTEC-9 (Cena: 55$)");
  128.         strcat(zbrane,"\nPuška (Cena: 60$)");
  129.         strcat(zbrane,"\nSniperka (Cena: 250$)");
  130.         strcat(zbrane,"\nBazuka(RPG) (Cena: 1000$)");
  131.         strcat(zbrane,"\nRaketomet (Cena: 1200$)");
  132.         strcat(zbrane,"\nPlameňomet(Cena: 10$)");
  133.         strcat(zbrane,"\nMinigun (Cena: 100000000$)");
  134.         strcat(zbrane,"\nVýbušniny (Cena: 100$)");
  135.         strcat(zbrane,"\nOdpalovač výbušnín (Cena: 200$)");
  136.         strcat(zbrane,"\nSprej (Cena: 50$)");
  137.         strcat(zbrane,"\nHasiací prístroj (Cena: 100$)");
  138.         strcat(zbrane,"\nFotoaparát (Cena: 250$)");
  139.         strcat(zbrane,"\nNočné okuliare (Cena: 500$)");
  140.         strcat(zbrane,"\nNočné okuliare2 (Cena: 450$)");
  141.         strcat(zbrane,"\nPadák (Cena: 100$)");
  142.         ShowPlayerDialog(playerid, DIALOG_ZBRANE, DIALOG_STYLE_LIST,"Obchod so zbraňami",zbrane,"Ok","Nič");
  143.         return 1;
  144.     }
  145.    
  146. // Warpy
  147.      if (strcmp("/lv", cmdtext, true, 10) == 0)
  148.      {
  149.      new string[250];
  150.      if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 1000$ na odwarpovanie");
  151.      GetPlayerName(playerid, string, 100);
  152.      if(IsPlayerInAnyVehicle(playerid))
  153.      {
  154.      SetVehiclePos(playerid, 2123.53, 1429.50, 10.82);
  155.      SetPlayerInterior(playerid, 0);
  156.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  157.      SendClientMessage(playerid,COLOR_WHITE,string);
  158.      }else{
  159.      GivePlayerMoney(playerid, -1000);
  160.      SetPlayerPos(playerid, 2123.53, 1429.50, 10.82);
  161.      SetPlayerInterior(playerid, 0);
  162.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval do {ff0000}Las Venturas",PlayerName(playerid));
  163.      SendClientMessageToAll(COLOR_WHITE,string);
  164.      }
  165.      return 1;
  166. }
  167.  
  168.      if (strcmp("/ls", cmdtext, true, 10) == 0)
  169.      {
  170.      new string[250];
  171.      if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 1000$ na odwarpovanie");
  172.      GetPlayerName(playerid, string, 100);
  173.      if(IsPlayerInAnyVehicle(playerid))
  174.      {
  175.      SetVehiclePos(playerid, 1755.30, -1715.42, 13.54);
  176.      SetPlayerInterior(playerid, 0);
  177.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  178.      SendClientMessage(playerid,COLOR_WHITE,string);
  179.      }else{
  180.      GivePlayerMoney(playerid, -1000);
  181.      SetPlayerPos(playerid, 1755.30, -1715.42, 13.54);
  182.      SetPlayerInterior(playerid, 0);
  183.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval do {ff0000}Las Venturas",PlayerName(playerid));
  184.      SendClientMessageToAll(COLOR_WHITE,string);
  185.      }
  186.      return 1;
  187. }
  188.  
  189.      if (strcmp("/tuningsf", cmdtext, true, 10) == 0)
  190.      {
  191.      new string[250];
  192.      if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 1000$ na odwarpovanie");
  193.      GetPlayerName(playerid, string, 100);
  194.      if(IsPlayerInAnyVehicle(playerid))
  195.      {
  196.      SetVehiclePos(playerid, -2708.95, 218.98, 3.87);
  197.      SetPlayerInterior(playerid, 0);
  198.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  199.      SendClientMessage(playerid,COLOR_WHITE,string);
  200.      }else{
  201.      GivePlayerMoney(playerid, -1000);
  202.      SetPlayerPos(playerid, -2708.95, 218.98, 3.87);
  203.      SetPlayerInterior(playerid, 0);
  204.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval do {ff0000}Tuningárne v San Fierru",PlayerName(playerid));
  205.      SendClientMessageToAll(COLOR_WHITE,string);
  206.      }
  207.      return 1;
  208. }
  209.  
  210.      if (strcmp("/tuningls", cmdtext, true, 10) == 0)
  211.      {
  212.      new string[250];
  213.      if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 1000$ na odwarpovanie");
  214.      GetPlayerName(playerid, string, 100);
  215.      if(IsPlayerInAnyVehicle(playerid))
  216.      {
  217.      SetVehiclePos(playerid, 2645.82, -2005.49, 13.06);
  218.      SetPlayerInterior(playerid, 0);
  219.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  220.      SendClientMessage(playerid,COLOR_WHITE,string);
  221.      }else{
  222.      GivePlayerMoney(playerid, -1000);
  223.      SetPlayerPos(playerid, 2645.82, -2005.49, 13.06);
  224.      SetPlayerInterior(playerid, 0);
  225.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval do {ff0000}Tuningárne v Los Santos",PlayerName(playerid));
  226.      SendClientMessageToAll(COLOR_WHITE,string);
  227.      }
  228.      return 1;
  229. }
  230.  
  231.      if (strcmp("/tuninglv", cmdtext, true, 10) == 0)
  232.      {
  233.      new string[250];
  234.      if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 1000$ na odwarpovanie");
  235.      GetPlayerName(playerid, string, 100);
  236.      if(IsPlayerInAnyVehicle(playerid))
  237.      {
  238.      SetVehiclePos(playerid, 2385.00, 1028.85, 10.50);
  239.      SetPlayerInterior(playerid, 0);
  240.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  241.      SendClientMessage(playerid,COLOR_WHITE,string);
  242.      }else{
  243.      GivePlayerMoney(playerid, -1000);
  244.      SetPlayerPos(playerid, 2385.00, 1028.85, 10.50);
  245.      SetPlayerInterior(playerid, 0);
  246.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval do {ff0000}Tuningárne v Las Venturas",PlayerName(playerid));
  247.      SendClientMessageToAll(COLOR_WHITE,string);
  248.      }
  249.      return 1;
  250. }
  251.  
  252.      if (strcmp("/sf", cmdtext, true, 10) == 0)
  253.      {
  254.      new string[250];
  255.      if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 1000$ na odwarpovanie");
  256.      GetPlayerName(playerid, string, 100);
  257.      if(IsPlayerInAnyVehicle(playerid))
  258.      {
  259.      SetVehiclePos(playerid, -1945.45, 563.58, 35.20);
  260.      SetPlayerInterior(playerid, 0);
  261.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  262.      SendClientMessage(playerid,COLOR_WHITE,string);
  263.      }else{
  264.      GivePlayerMoney(playerid, -1000);
  265.      SetPlayerPos(playerid, -1945.45, 563.58, 35.20);
  266.      SetPlayerInterior(playerid, 0);
  267.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval do {ff0000}San Fierra",PlayerName(playerid));
  268.      SendClientMessageToAll(COLOR_WHITE,string);
  269.      }
  270.      return 1;
  271. }
  272.  
  273.      if (strcmp("/spawn", cmdtext, true, 10) == 0)
  274.      {
  275.      new string[250];
  276.      if(2000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 2000$ na odwarpovanie");
  277.      GetPlayerName(playerid, string, 100);
  278.      if(IsPlayerInAnyVehicle(playerid))
  279.      {
  280.      SetVehiclePos(playerid, 1644.05, 1295.78, 10.82);
  281.      SetPlayerInterior(playerid, 0);
  282.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  283.      SendClientMessage(playerid,COLOR_WHITE,string);
  284.      }else{
  285.      GivePlayerMoney(playerid, -2000);
  286.      SetPlayerPos(playerid, 1644.05, 1295.78, 10.82);
  287.      SetPlayerInterior(playerid, 0);
  288.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval na {ff0000}Spawn",PlayerName(playerid));
  289.      SendClientMessageToAll(COLOR_WHITE,string);
  290.      }
  291.      return 1;
  292. }
  293.  
  294.      if (strcmp("/jizzy", cmdtext, true, 10) == 0)
  295.      {
  296.      new string[250];
  297.      if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 1000$ na odwarpovanie");
  298.      GetPlayerName(playerid, string, 100);
  299.      if(IsPlayerInAnyVehicle(playerid))
  300.      {
  301.      SetVehiclePos(playerid, -2621.9131, 1389.6857, 7.1076);
  302.      SetPlayerInterior(playerid, 0);
  303.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  304.      SendClientMessage(playerid,COLOR_WHITE,string);
  305.      }else{
  306.      GivePlayerMoney(playerid, -1000);
  307.      SetPlayerPos(playerid, -2621.9131, 1389.6857, 7.1076);
  308.      SetPlayerInterior(playerid, 0);
  309.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval do {ff0000}Jizzy Klubu",PlayerName(playerid));
  310.      SendClientMessageToAll(COLOR_WHITE,string);
  311.      }
  312.      return 1;
  313. }
  314.  
  315.      if (strcmp("/nevada", cmdtext, true, 10) == 0)
  316.      {
  317.      new string[250];
  318.      if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 1000$ na odwarpovanie");
  319.      GetPlayerName(playerid, string, 100);
  320.      if(IsPlayerInAnyVehicle(playerid))
  321.      {
  322.      SetVehiclePos(playerid, 414.98, 2492.13, 16.48);
  323.      SetPlayerInterior(playerid, 0);
  324.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  325.      SendClientMessage(playerid,COLOR_WHITE,string);
  326.      }else{
  327.      GivePlayerMoney(playerid, -1000);
  328.      SetPlayerPos(playerid, 414.98, 2492.13, 16.48);
  329.      SetPlayerInterior(playerid, 0);
  330.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval do {ff0000}Nevady",PlayerName(playerid));
  331.      SendClientMessageToAll(COLOR_WHITE,string);
  332.      }
  333.      return 1;
  334. }
  335.  
  336.      if (strcmp("/area", cmdtext, true, 10) == 0)
  337.      {
  338.      new string[250];
  339.      if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš 1000$ na odwarpovanie");
  340.      GetPlayerName(playerid, string, 100);
  341.      if(IsPlayerInAnyVehicle(playerid))
  342.      {
  343.      SetVehiclePos(playerid, 292.82, 1824.65, 17.64);
  344.      SetPlayerInterior(playerid, 0);
  345.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Momentálne nieje možné warpovanie s autom",PlayerName(playerid));
  346.      SendClientMessage(playerid,COLOR_WHITE,string);
  347.      }else{
  348.      GivePlayerMoney(playerid, -1000);
  349.      SetPlayerPos(playerid, 292.82, 1824.65, 17.64);
  350.      SetPlayerInterior(playerid, 0);
  351.      format(string,sizeof(string),"{ff0000}[ ! ]{ffffff} Hráč {ff0000}%s{ffffff} sa odwarpoval do {ff0000}Area 51(69)",PlayerName(playerid));
  352.      SendClientMessageToAll(COLOR_WHITE,string);
  353.      }
  354.      return 1;
  355.    }
  356.      return 0;
  357. }
  358.  
  359. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  360. {
  361.     if(dialogid == DIALOG_RADIOONLINE){
  362.     if(response){
  363.     switch(listitem){
  364.     case 0:{
  365.     PlayAudioStreamForPlayer(playerid,"http://www.funradio.sk/play/?select=1");
  366.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Zapol si rádio, počúvaš Fun Rádio Live");
  367.     }
  368.     case 1:{
  369.     PlayAudioStreamForPlayer(playerid,"http://www.radioviva.sk/live_player.php");
  370.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Zapol si rádio, počúvaš rádio Viva");
  371.     }
  372.     case 2:{
  373.     PlayAudioStreamForPlayer(playerid,"http://www.expres.sk/stream");
  374.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Zapol si rádio, počúvaš rádio Expres");
  375.     }
  376.     case 3:{
  377.     PlayAudioStreamForPlayer(playerid,"");
  378.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Vypol si rádio");
  379.     }
  380.     }
  381.     }
  382.  
  383.     if(dialogid == DIALOG_ZBRANE){
  384.     if(response){
  385.     switch(listitem){
  386.     case 0:{
  387.     if(300 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  388.     SetPlayerHealth(playerid, 100.0);
  389.     GivePlayerMoney(playerid, -300);
  390.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si životy za 300$");
  391.     }
  392.     case 1:{
  393.     if(500 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  394.     SetPlayerArmour(playerid, 100.1);
  395.     GivePlayerMoney(playerid, -500);
  396.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si vestu za 500$");
  397.     }
  398.     case 2:{
  399.     GivePlayerWeapon(playerid, 0,1);
  400.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Päsť za 0$");
  401.     }
  402.     case 3:{
  403.     if(100 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  404.     GivePlayerWeapon(playerid, 1, 1);
  405.     GivePlayerMoney(playerid, -100);
  406.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Boxer za 100$");
  407.     }
  408.     case 4:{
  409.     if(50  > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  410.     GivePlayerWeapon(playerid, 2, 1);
  411.     GivePlayerMoney(playerid, -50);
  412.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Golfová palica za 50$");
  413.     }
  414.     case 5:{
  415.     if(60  > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  416.     GivePlayerWeapon(playerid, 3, 1);
  417.     GivePlayerMoney(playerid, -60);
  418.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Obušok za 60$");
  419.     }
  420.     case 6:{
  421.     if(20  > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  422.     GivePlayerWeapon(playerid, 4, 1);
  423.     GivePlayerMoney(playerid, -20);
  424.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Nož za 20$");
  425.     }
  426.     case 7:{
  427.     if(150  > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  428.     GivePlayerWeapon(playerid, 5, 1);
  429.     GivePlayerMoney(playerid, -150);
  430.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Baseballova palica za 150$");
  431.     }
  432.     case 8:{
  433.     if(55  > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  434.     GivePlayerWeapon(playerid, 6, 1);
  435.     GivePlayerMoney(playerid, -55);
  436.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Lopata za 55$");
  437.     }
  438.     case 9:{
  439.     if(23  > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  440.     GivePlayerWeapon(playerid, 7, 1);
  441.     GivePlayerMoney(playerid, -23);
  442.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Gulečniková palica za 23$");
  443.     }
  444.     case 10:{
  445.     if(500 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  446.     GivePlayerWeapon(playerid, 8, 1);
  447.     GivePlayerMoney(playerid, -500);
  448.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Katana za 500$");
  449.     }
  450.     case 11:{
  451.     if(600 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  452.     GivePlayerWeapon(playerid, 9, 1);
  453.     GivePlayerMoney(playerid, -600);
  454.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Motorová píla za 600$");
  455.     }
  456.     case 12:{
  457.     if(450 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  458.     GivePlayerWeapon(playerid, 10, 1);
  459.     GivePlayerMoney(playerid, -450);
  460.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Dildo za 450$");
  461.     }
  462.     case 13:{
  463.     if(550 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  464.     GivePlayerWeapon(playerid, 11, 1);
  465.     GivePlayerMoney(playerid, -550);
  466.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Dildo2 za 550$");
  467.     }
  468.     case 14:{
  469.     if(500 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  470.     GivePlayerWeapon(playerid, 12, 1);
  471.     GivePlayerMoney(playerid, -500);
  472.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Vibrátor za 500$");
  473.     }
  474.     case 15:{
  475.     if(600 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  476.     GivePlayerWeapon(playerid, 13, 1);
  477.     GivePlayerMoney(playerid, -600);
  478.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Vibrátor2 za 600$");
  479.     }
  480.     case 16:{
  481.     if(20 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  482.     GivePlayerWeapon(playerid, 14, 1);
  483.     GivePlayerMoney(playerid, -20);
  484.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si Kvety za 20$");
  485.     }
  486.     case 17:{
  487.     if(10 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  488.     GivePlayerWeapon(playerid, 15, 1);
  489.     GivePlayerMoney(playerid, -10);
  490.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Palica za 10$");
  491.     }
  492.     case 18:{
  493.     if(30 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  494.     GivePlayerWeapon(playerid, 16, 1);
  495.     GivePlayerMoney(playerid, -30);
  496.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Granát za 30$");
  497.     }
  498.     case 19:{
  499.     if(30 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  500.     GivePlayerWeapon(playerid, 17, 1);
  501.     GivePlayerMoney(playerid, -30);
  502.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Slzný plyn za 30$");
  503.     }
  504.     case 20:{
  505.     if(30 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  506.     GivePlayerWeapon(playerid, 18, 1);
  507.     GivePlayerMoney(playerid, -30);
  508.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Molotov Koktail za 30$");
  509.     }
  510.     case 21:{
  511.     if(50 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  512.     GivePlayerWeapon(playerid, 22, 100);
  513.     GivePlayerMoney(playerid, -50);
  514.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: 9mm za 50$ s nábojmi: 100");
  515.     }
  516.     case 22:{
  517.     if(55 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  518.     GivePlayerWeapon(playerid, 23, 100);
  519.     GivePlayerMoney(playerid, -55);
  520.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: 9mm s tlmičom za 50$ s nábojmi: 100");
  521.     }
  522.     case 23:{
  523.     if(100 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  524.     GivePlayerWeapon(playerid, 24, 100);
  525.     GivePlayerMoney(playerid, -100);
  526.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Desert Eagle za 100$ s nábojmi: 100");
  527.     }
  528.     case 24:{
  529.     if(90 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  530.     GivePlayerWeapon(playerid, 25, 50);
  531.     GivePlayerMoney(playerid, -90);
  532.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Brokovnica za 90$ s nábojmi: 50");
  533.     }
  534.     case 25:{
  535.     if(200 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  536.     GivePlayerWeapon(playerid, 26, 100);
  537.     GivePlayerMoney(playerid, -200);
  538.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Sawn-of-Shotgun za 200$ s nábojmi: 100");
  539.     }
  540.     case 26:{
  541.     if(100 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  542.     GivePlayerWeapon(playerid, 27, 100);
  543.     GivePlayerMoney(playerid, -100);
  544.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Combat Shotgun za 100$ s nábojmi: 100");
  545.     }
  546.     case 27:{
  547.     if(50 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  548.     GivePlayerWeapon(playerid, 28, 50);
  549.     GivePlayerMoney(playerid, -50);
  550.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Micro SMG/UZI za 50$ s nábojmi: 50");
  551.     }
  552.     case 28:{
  553.     if(50 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  554.     GivePlayerWeapon(playerid, 29, 50);
  555.     GivePlayerMoney(playerid, -50);
  556.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: MP5 za 50$ s nábojmi: 50");
  557.     }
  558.     case 29:{
  559.     if(150 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  560.     GivePlayerWeapon(playerid, 30, 50);
  561.     GivePlayerMoney(playerid, -150);
  562.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: AK-47 za 150$ s nábojmi: 50");
  563.     }
  564.     case 30:{
  565.     if(160 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  566.     GivePlayerWeapon(playerid, 31, 50);
  567.     GivePlayerMoney(playerid, -160);
  568.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: M4 za 160$ s nábojmi: 50");
  569.     }
  570.     case 31:{
  571.     if(55 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  572.     GivePlayerWeapon(playerid, 32, 20);
  573.     GivePlayerMoney(playerid, -55);
  574.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: TEC-9 za 55$ s nábojmi: 20");
  575.     }
  576.     case 32:{
  577.     if(60 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  578.     GivePlayerWeapon(playerid, 33, 5);
  579.     GivePlayerMoney(playerid, -60);
  580.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Puška za 60$ s nábojmi: 5");
  581.     }
  582.     case 33:{
  583.     if(250 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  584.     GivePlayerWeapon(playerid, 34, 5);
  585.     GivePlayerMoney(playerid, -250);
  586.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Sniperka za 250$ s nábojmi: 5");
  587.     }
  588.     case 34:{
  589.     if(1000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  590.     GivePlayerWeapon(playerid, 35, 1);
  591.     GivePlayerMoney(playerid, -1000);
  592.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Bazuka(RPG) za 1000$ s 1 nábojom");
  593.     }
  594.     case 35:{
  595.     if(1200 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  596.     GivePlayerWeapon(playerid, 36, 1);
  597.     GivePlayerMoney(playerid, -1200);
  598.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Raketomet za 1200$ s 1 nábojom");
  599.     }
  600.     case 36:{
  601.     if(10 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  602.     GivePlayerWeapon(playerid, 37, 5);
  603.     GivePlayerMoney(playerid, -10);
  604.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Plameňomet za 10$ s nábojmi: 5");
  605.     }
  606.     case 37:{
  607.     if(10000000 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  608.     GivePlayerWeapon(playerid, 38, 100);
  609.     GivePlayerMoney(playerid, -10000000);
  610.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Minigun za 10000000$ s nábojmi: 100");
  611.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ Varovanie ]{ffffff} Na niektorých serverov môže byť táto zbraň zakázana");
  612.     }
  613.     case 38:{
  614.     if(100 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  615.     GivePlayerWeapon(playerid, 39, 1);
  616.     GivePlayerMoney(playerid, -100);
  617.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si zbraň: Výbušniny za 100$ s počom: 1 kus");
  618.     }
  619.     case 39:{
  620.     if(200 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  621.     GivePlayerWeapon(playerid, 40, 1);
  622.     GivePlayerMoney(playerid, -200);
  623.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si Odpalovač na výbušniny za 200$");
  624.     }
  625.     case 40:{
  626.     if(50 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  627.     GivePlayerWeapon(playerid, 41, 50);
  628.     GivePlayerMoney(playerid, -50);
  629.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si Spej za 50$ s náplňou 50");
  630.     }
  631.     case 41:{
  632.     if(100 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  633.     GivePlayerWeapon(playerid, 42, 50);
  634.     GivePlayerMoney(playerid, -100);
  635.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si Hasiací prístroj za 100$ s náplňou 50");
  636.     }
  637.     case 42:{
  638.     if(250 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  639.     GivePlayerWeapon(playerid, 43, 1);
  640.     GivePlayerMoney(playerid, -250);
  641.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si Fotoaparát za 250$");
  642.     }
  643.     case 43:{
  644.     if(500 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  645.     GivePlayerWeapon(playerid, 44, 1);
  646.     GivePlayerMoney(playerid, -500);
  647.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si Nočné okuliare za 500$");
  648.     }
  649.     case 44:{
  650.     if(450 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  651.     GivePlayerWeapon(playerid, 45, 1);
  652.     GivePlayerMoney(playerid, -450);
  653.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si Nočné okuliare2 za 450$");
  654.     }
  655.     case 45:{
  656.     if(100 > GetPlayerMoney(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Nemáš dostatok peňazí");
  657.     GivePlayerWeapon(playerid, 46, 1);
  658.     GivePlayerMoney(playerid, -100);
  659.     SendClientMessage(playerid, COLOR_WHITE,"{ff0000}[ ! ]{ffffff} Kúpil si si Padák za 100$");
  660.     }
  661.     }
  662.     }
  663.     }
  664.     }
  665.    
  666.     if(dialogid == DIALOG_SKYHELP){
  667.     if(response){
  668.     switch(listitem){
  669.     case 0:{
  670.     ShowPlayerDialog(playerid, DIALOG_SKYHELP,DIALOG_STYLE_MSGBOX,"SkyWare - Informácie","Tento systém je momentálne vo výstavbe, toto je prvá verzia tohto skriptu.\nSkript je momentálne volne k stiahnutiu, musíte samozrejme dodržiavať licenčné podmienky.\nAk máte záujem o tento systém, prečítajte si všetko potrebné na adrese: www.ncore-gaming.eu.","Ok","Nič");
  671.     }case 1:{
  672.     ShowPlayerDialog(playerid, DIALOG_SKYHELP,DIALOG_STYLE_MSGBOX,"SkyWare - Licenčné Podmienky","1. Tento systém je prísne zakázané predávať alebo akýmkoľvek spôsobom spoplatňovať.\n2. Je zakázané odstráňovať akýmkoľvek spôsobom autorské práva, ktoré sa vzťahujú na tento skript.\n3. Je zakázané akýmkoľvek spôsobom tento skript upravovať, editovať bez súhlasu majiteľa.","Súhlasím","Nič");
  673.     }case 2:{
  674.     new str[600];
  675.     strcat(str, "/lv - Odwarpovanie do Las Venturas");
  676.     strcat(str, "\n/sf - Odwarpovanie do San Fierra");
  677.     strcat(str, "\n/ls - Odwarpovanie do Los Santos");
  678.     strcat(str, "\n/area - Odwarpovanie do Area 51(69)");
  679.     strcat(str, "\n/spawn - Odwarpovanie na Spawn");
  680.     strcat(str, "\n/jizzy - Odwarpovanie k Jizzyho Klubu");
  681.     strcat(str, "\n/tuninglv - Odwarpuješ sa do tuningárne v Las Venturas");
  682.     strcat(str, "\n/tuningsf - Odwarpuješ sa do tuningárne v San Fierru");
  683.     strcat(str, "\n/tuningls - Odwarpuješ sa do tuningárne v Los Santos");
  684.     strcat(str, "\n\n - Všetky warpy okrem warpu /spawn a /skyland stoja 1000 dolárov.");
  685.     strcat(str, "\n - Príkaz /spawn stojí 2000 dolárov");
  686.     ShowPlayerDialog(playerid, DIALOG_SKYHELP,DIALOG_STYLE_MSGBOX,"SkyWare - Warpy",str,"Ok","Nič");
  687.     }case 3:{
  688.     ShowPlayerDialog(playerid, DIALOG_SKYHELP,DIALOG_STYLE_MSGBOX,"SkyWare - Príkazy","/radioonline - Spustenie vybraného rádia\n/zbrane - Obchod so zbraňami","Ok","Nič");
  689.     }
  690.     }
  691.     }
  692.     return 1;
  693.     }
  694.     return 0;
  695. }
  696.  
  697. stock PlayerName(playerid)
  698. {
  699. new name[MAX_PLAYER_NAME];
  700. GetPlayerName(playerid, name, sizeof(name));
  701. return name;
  702. }
  703.  
  704. AntiDeAMX()
  705. {
  706.    new a[][] =
  707.    {
  708.       "Unarmed (Fist)",
  709.       "Brass K"
  710.    };
  711.    #pragma unused a
  712. }
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