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Aug 4th, 2015
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  1. AddStaticVehicle(497,2294.5000000,2475.3999000,39.0000000,0.0000000,-1,-1); //Police Maverick
  2. AddStaticVehicle(497,2270.0000000,2476.0000000,39.0000000,0.0000000,-1,-1); //Police Maverick
  3. AddStaticVehicle(497,2332.3000000,2479.5000000,39.0000000,90.0000000,-1,-1); //Police Maverick
  4. AddStaticVehicle(497,2332.2000000,2467.0000000,39.0000000,90.0000000,-1,-1); //Police Maverick
  5. AddStaticVehicle(481,2307.0000000,2460.2000000,10.4000000,178.0000000,142,140); //BMX
  6. AddStaticVehicle(481,2309.0000000,2460.0000000,10.4000000,177.9950000,142,140); //BMX
  7. AddStaticVehicle(481,2311.3999000,2459.8000000,10.4000000,177.9950000,142,140); //BMX
  8. AddStaticVehicle(481,2313.5000000,2459.8000000,10.4000000,177.9950000,142,140); //BMX
  9. AddStaticVehicle(481,2316.3999000,2459.8000000,10.4000000,177.9950000,142,140); //BMX
  10. AddStaticVehicle(598,2273.1001000,2444.2000000,10.7000000,0.0000000,-1,-1); //Police Car (LVPD)
  11. AddStaticVehicle(598,2260.3999000,2444.2000000,10.7000000,0.0000000,-1,-1); //Police Car (LVPD)
  12. AddStaticVehicle(598,2282.0000000,2443.5000000,10.7000000,0.0000000,-1,-1); //Police Car (LVPD)
  13. AddStaticVehicle(523,2256.1001000,2459.0000000,10.5000000,0.0000000,-1,-1); //HPV1000
  14. AddStaticVehicle(523,2256.2000000,2476.0000000,10.5000000,180.0000000,-1,-1); //HPV1000
  15. AddStaticVehicle(523,2251.8999000,2476.3999000,10.5000000,180.0000000,-1,-1); //HPV1000
  16. AddStaticVehicle(523,2260.3000000,2475.7000000,10.5000000,180.0000000,-1,-1); //HPV1000
  17. AddStaticVehicle(598,2282.3000000,2458.6001000,10.7000000,0.0000000,-1,-1); //Police Car (LVPD)
  18. AddStaticVehicle(523,2251.8000000,2458.8000000,10.5000000,0.0000000,-1,-1); //HPV1000
  19. AddStaticVehicle(601,2277.0000000,2430.8999000,-7.5000000,0.0000000,245,245); //S.W.A.T. Van
  20. AddStaticVehicle(601,2268.6001000,2431.2000000,-7.5000000,0.0000000,245,245); //S.W.A.T. Van
  21. AddStaticVehicle(601,2260.2000000,2431.2000000,-7.5000000,0.0000000,245,245); //S.W.A.T. Van
  22. AddStaticVehicle(528,2241.0000000,2437.3000000,-7.3000000,268.0000000,-1,-1); //FBI Truck
  23. AddStaticVehicle(528,2241.0000000,2442.2000000,-7.3000000,267.9950000,-1,-1); //FBI Truck
  24. AddStaticVehicle(528,2241.2000000,2446.3999000,-7.3000000,267.9950000,-1,-1); //FBI Truck
  25. AddStaticVehicle(427,2272.8999000,2475.2000000,-7.2000000,0.0000000,-1,-1); //Enforcer
  26. AddStaticVehicle(427,2264.1001000,2475.5000000,-7.2000000,0.0000000,-1,-1); //Enforcer
  27. AddStaticVehicle(427,2281.3000000,2475.5000000,-7.2000000,0.0000000,-1,-1); //Enforcer
  28. AddStaticVehicle(490,2314.2000000,2465.3000000,3.6000000,90.0000000,-1,-1); //FBI Rancher
  29. AddStaticVehicle(541,2298.2000000,2456.0000000,-7.8000000,270.0000000,-1,-1); //Bullet
  30. AddStaticVehicle(541,2298.3000000,2464.3999000,-7.8000000,270.0000000,-1,-1); //Bullet
  31. AddStaticVehicle(541,2298.2000000,2460.3000000,-7.8000000,270.0000000,-1,-1); //Bullet
  32. AddStaticVehicle(490,2314.2000000,2474.7000000,3.6000000,90.0000000,-1,-1); //FBI Rancher
  33. AddStaticVehicle(490,2314.2000000,2484.8999000,3.6000000,90.0000000,-1,-1); //FBI Rancher
  34. AddStaticVehicle(599,2264.0000000,2430.7000000,3.7000000,358.0000000,-1,-1); //Police Ranger
  35. AddStaticVehicle(599,2272.8000000,2430.7000000,3.6000000,360.0000000,-1,-1); //Police Ranger
  36. AddStaticVehicle(599,2255.3999000,2431.2000000,3.7000000,357.9950000,-1,-1); //Police Ranger
  37. AddStaticVehicle(599,2246.5000000,2431.6001000,3.7000000,357.9950000,-1,-1); //Police Ranger
  38. AddStaticVehicle(598,2264.1001000,2475.7000000,3.1000000,0.0000000,-1,-1); //Police Car (LVPD)
  39. AddStaticVehicle(598,2281.1001000,2475.3999000,3.1000000,0.0000000,-1,-1); //Police Car (LVPD)
  40. AddStaticVehicle(598,2240.2000000,2466.3999000,3.1000000,270.0000000,-1,-1); //Police Car (LVPD)
  41. AddStaticVehicle(598,2239.5000000,2447.0000000,3.1000000,270.0000000,-1,-1); //Police Car (LVPD)
  42. AddStaticVehicle(598,2251.3000000,2443.8000000,10.7000000,0.0000000,-1,-1); //Police Car (LVPD)
  43. AddStaticVehicle(598,2269.3999000,2458.5000000,10.7000000,0.0000000,-1,-1); //Police Car (LVPD)
  44. AddStaticVehicle(598,2273.6001000,2475.7000000,10.7000000,180.0000000,-1,-1); //Police Car (LVPD)
  45. AddStaticVehicle(598,2282.1001000,2476.0000000,10.7000000,180.0000000,-1,-1); //Police Car (LVPD)
  46. AddStaticVehicle(598,2295.1001000,2476.2000000,10.7000000,180.0000000,-1,-1); //Police Car (LVPD)
  47. AddStaticVehicle(598,2291.3000000,2459.1001000,10.7000000,180.0000000,-1,-1); //Police Car (LVPD)
  48. AddStaticVehicle(523,2260.5000000,2458.8000000,10.5000000,0.0000000,-1,-1); //HPV1000
  49. AddStaticVehicle(523,2269.6001000,2476.5000000,10.5000000,180.0000000,-1,-1); //HPV1000
  50. AddStaticVehicle(523,2278.1001000,2476.2000000,10.5000000,180.0000000,-1,-1); //HPV1000
  51. CreateDynamicObject(971,2335.2000000,2443.7000000,7.7000000,0.0000000,0.0000000,60.0000000); //object(subwaygate) (1)
  52. CreateDynamicObject(968,2238.2002000,2450.4004000,10.7000000,0.0000000,267.9950000,268.0000000); //object(barrierturn) (1)
  53. CreateDynamicObject(1676,2234.8000000,2458.0000000,-6.9000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (1)
  54. CreateDynamicObject(1676,2228.3999000,2458.0000000,-6.9000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (2)
  55. CreateDynamicObject(1676,2222.0000000,2458.0000000,-6.9000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (3)
  56. CreateDynamicObject(1536,2279.0000000,2457.7000000,37.7000000,0.0000000,0.0000000,2.0000000); //object(gen_doorext15) (1)
  57. CreateDynamicObject(1536,2282.0000000,2457.8000000,37.7000000,0.0000000,0.0000000,180.0000000); //object(gen_doorext15) (2)
  58. CreateDynamicObject(3934,2294.3999000,2475.6001000,37.7000000,0.0000000,0.0000000,270.0000000); //object(helipad01) (1)
  59. CreateDynamicObject(3934,2269.8999000,2476.7000000,37.7000000,0.0000000,0.0000000,90.0000000); //object(helipad01) (2)
  60. CreateDynamicObject(3934,2331.3000000,2479.5000000,37.7000000,0.0000000,0.0000000,180.0000000); //object(helipad01) (3)
  61. CreateDynamicObject(3934,2331.2000000,2466.8000000,37.7000000,0.0000000,0.0000000,179.9950000); //object(helipad01) (4)
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