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- function OnLoad()
- Framework = Include( "OfficialGrinderFramework/GrinderFramework.lua" );
- Framework:OnLoad();
- end
- function OnRun()
- if not Settings.AllowInsaneCpuConsumption or Player:GetTargetId() == 0 then
- Framework:OnRun();
- end
- end
- function OnFrame()
- Framework:OnFrame();
- if Settings.AllowInsaneCpuConsumption and Player:GetTargetId() ~= 0 then
- Framework:OnRun();
- end
- end
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