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  1. 16:01:24: CLR host plugin strings not found, dynamically loading 4 strings
  2. 16:01:24: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 16:01:24: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 16:01:24: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 16:01:24: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 16:01:24: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 16:01:24: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 16:01:24: CLRHost:: Could not find/load browser settings at location C:\Users\PeRy\AppData\Roaming\OBS\pluginData\browser.json
  9. 16:01:24: CLRHost:: Exception: System.IO.FileNotFoundException: No se pudo encontrar el archivo 'C:\Users\PeRy\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 16:01:24: Nombre de archivo: 'C:\Users\PeRy\AppData\Roaming\OBS\pluginData\browser.json'
  11. 16:01:24: en System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 16:01:24: en System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 16:01:24: en System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 16:01:24: en CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 16:01:24: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. Warning -- Could not open locale string file 'plugins/scenesw/locale/es.txt'
  17. 16:01:35: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  18. 16:01:35: CUDA loaded successfully
  19. 16:01:35: 1 CUDA capable devices found
  20. 16:01:35: [ GPU #0 - < GeForce GTX 750 Ti > has Compute SM 5.0, NVENC Available ]
  21. 16:01:59: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  22. 16:01:59: -------------------------------
  23. 16:01:59: CPU Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  24. 16:01:59: CPU Speed: 4008MHz
  25. 16:01:59: Physical Memory: 16346MB Total, 11554MB Free
  26. 16:01:59: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
  27. 16:01:59: monitor 1: pos={0, 0}, size={1920, 1080}
  28. 16:01:59: monitor 2: pos={1920, 0}, size={1280, 1024}
  29. 16:01:59: Windows Version: 10.0 Build 10586 (revision 0)
  30. 16:01:59: Aero is Enabled
  31. 16:01:59: -------------------------------
  32. 16:01:59: OBS Modules:
  33. 16:01:59: Base Address Module
  34. 16:01:59: 000000001A0A0000 OBS.exe
  35. 16:01:59: 00000000659B0000 OBSApi.dll
  36. 16:01:59: 0000000074D30000 CLRHostPlugin.dll
  37. 16:01:59: 00000000686C0000 DShowPlugin.dll
  38. 16:01:59: 0000000068430000 GraphicsCapture.dll
  39. 16:01:59: 0000000068690000 NoiseGate.dll
  40. 16:01:59: 0000000067940000 PSVPlugin.dll
  41. 16:01:59: 0000000067910000 scenesw.dll
  42. 16:01:59: ------------------------------------------
  43. 16:01:59: Adapter 1
  44. 16:01:59: Video Adapter: NVIDIA GeForce GTX 750 Ti
  45. 16:01:59: Video Adapter Dedicated Video Memory: 2089615360
  46. 16:01:59: Video Adapter Shared System Memory: 4275419136
  47. 16:01:59: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  48. 16:01:59: Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
  49. 16:01:59: =====Stream Start: 2016-05-18, 16:01:59===============================================
  50. 16:01:59: Multithreaded optimizations: On
  51. 16:01:59: Base resolution: 1920x1080
  52. 16:01:59: Output resolution: 1536x864
  53. 16:01:59: ------------------------------------------
  54. 16:01:59: Loading up D3D10 on NVIDIA GeForce GTX 750 Ti (Adapter 1)...
  55. 16:01:59: ------------------------------------------
  56. 16:01:59: Audio Format: 48000 Hz
  57. 16:01:59: ------------------------------------------
  58. 16:01:59: Audio Channels: 2 Ch
  59. 16:01:59: Playback device Default
  60. 16:01:59: ------------------------------------------
  61. 16:01:59: Using desktop audio input: Altavoces (Realtek High Definition Audio)
  62. 16:01:59: Global Audio time adjust: 0
  63. 16:01:59: ------------------------------------------
  64. 16:01:59: Audio Encoding: AAC
  65. 16:01:59: bitrate: 128
  66. 16:01:59: Using graphics capture
  67. 16:01:59: Trying to hook process: Diablo III.exe
  68. 16:01:59: Scene buffering time set to 700
  69. 16:01:59: ------------------------------------------
  70. 16:01:59: Video Encoding: x264
  71. 16:01:59: fps: 30
  72. 16:01:59: width: 1536, height: 864
  73. 16:01:59: preset: veryfast
  74. 16:01:59: profile: main
  75. 16:01:59: keyint: 60
  76. 16:01:59: CBR: yes
  77. 16:01:59: CFR: yes
  78. 16:01:59: max bitrate: 2000
  79. 16:01:59: buffer size: 2000
  80. 16:01:59: ------------------------------------------
  81. 16:01:59: SharedTexCapture hooked
  82. 16:02:05: Using RTMP service: Twitch
  83. 16:02:05: Server selection: rtmp://live-cdg.twitch.tv/app
  84. 16:02:05: Interface: Killer e2400 Gigabit Ethernet Controller #2 (ethernet, 1000 mbps)
  85. 16:02:06: Completed handshake with rtmp://live-cdg.twitch.tv/app in 455 ms.
  86. 16:02:07: SO_SNDBUF was at 65536
  87. 16:03:31: Capture window 0x001C0CAE invalid or changing, terminating capture
  88. 16:03:38: Total frames encoded: 2957, total frames duplicated: 13 (0.44%)
  89. 16:03:38: Total frames rendered: 2982, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  90. 16:03:38:
  91. 16:03:38: Profiler time results:
  92. 16:03:38:
  93. 16:03:38: ==============================================================
  94. 16:03:38: video thread frame - [100%] [avg time: 1.07 ms] [children: 53.8%] [unaccounted: 46.2%]
  95. 16:03:38: | scene->Preprocess - [0.0935%] [avg time: 0.001 ms]
  96. 16:03:38: | GPU download and conversion - [53.7%] [avg time: 0.575 ms] [children: 5.79%] [unaccounted: 47.9%]
  97. 16:03:38: | | flush - [5.23%] [avg time: 0.056 ms]
  98. 16:03:38: | | CopyResource - [0.374%] [avg time: 0.004 ms]
  99. 16:03:38: | | conversion to 4:2:0 - [0.187%] [avg time: 0.002 ms]
  100. 16:03:38: Convert444Threads - [100%] [avg time: 0.462 ms] [children: 99.4%] [unaccounted: 0.649%]
  101. 16:03:38: | Convert444toNV12 - [99.4%] [avg time: 0.459 ms]
  102. 16:03:38: encoder thread frame - [100%] [avg time: 1.122 ms] [children: 4.1%] [unaccounted: 95.9%]
  103. 16:03:38: | sending stuff out - [4.1%] [avg time: 0.046 ms]
  104. 16:03:38: ==============================================================
  105. 16:03:38:
  106. 16:03:38:
  107. 16:03:38: Profiler CPU results:
  108. 16:03:38:
  109. 16:03:38: ==============================================================
  110. 16:03:38: video thread frame - [cpu time: avg 0.241 ms, total 718.75 ms] [avg calls per frame: 1]
  111. 16:03:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  112. 16:03:38: | GPU download and conversion - [cpu time: avg 0.078 ms, total 234.375 ms] [avg calls per frame: 1]
  113. 16:03:38: | | flush - [cpu time: avg 0.031 ms, total 93.75 ms] [avg calls per frame: 1]
  114. 16:03:38: | | CopyResource - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
  115. 16:03:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  116. 16:03:38: Convert444Threads - [cpu time: avg 0.562 ms, total 3328.13 ms] [avg calls per frame: 2]
  117. 16:03:38: | Convert444toNV12 - [cpu time: avg 0.559 ms, total 3312.5 ms] [avg calls per frame: 2]
  118. 16:03:38: encoder thread frame - [cpu time: avg 0.919 ms, total 2718.75 ms] [avg calls per frame: 1]
  119. 16:03:38: | sending stuff out - [cpu time: avg 0.01 ms, total 31.25 ms] [avg calls per frame: 1]
  120. 16:03:38: ==============================================================
  121. 16:03:38:
  122. 16:03:38: =====Stream End: 2016-05-18, 16:03:38=================================================
  123. 16:03:45: ~RTMPPublisher: Packet flush completed in 121 ms
  124. 16:03:45: ~RTMPPublisher: Send thread terminated in 0 ms
  125. 16:03:45: RTMPPublisher::SocketLoop: Graceful loop exit
  126. 16:03:45: ~RTMPPublisher: Socket thread terminated in 0 ms
  127. 16:03:50: ~RTMPPublisher: Final socket shutdown completed in 5029 ms
  128. 16:03:50: Average send payload: 4641 bytes, average send interval: 17 ms
  129. 16:03:50: Number of times waited to send: 0, Waited for a total of 0 bytes
  130. 16:03:50: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  131. 16:03:50: Number of bytes sent: 25900451
  132. 16:21:31: CLR host plugin instance deleted; removing dynamically loaded localization strings
  133. 16:21:31: Terminating 0xee4
  134.  
  135.  
  136. Last game capture log:
  137. 2016-05-18, 15:42:33: we're booting up:
  138. 15:42:33: CaptureThread: attached to process Diablo III.exe
  139. 15:42:33: D3D9 Present
  140. 15:42:33: DirectDraw capture: Windows 8 not supported yet
  141. 15:42:33: D3D9EndScene called
  142. 15:42:33: (half life scientist) everything.. seems to be in order
  143. 15:42:33: D3DPRESENT_PARAMETERS {
  144. 15:42:33: BackBufferWidth: 1920
  145. 15:42:33: BackBufferHeight: 1080
  146. 15:42:33: BackBufferFormat: D3DFMT_A8R8G8B8
  147. 15:42:33: BackBufferCount: 1
  148. 15:42:33: MultiSampleType: D3DMULTISAMPLE_NONE
  149. 15:42:33: MultiSampleQuality: 0
  150. 15:42:33: SwapEffect: D3DSWAPEFFECT_COPY
  151. 15:42:33: hDeviceWindow: 1838254
  152. 15:42:33: Windowed: true
  153. 15:42:33: EnableAutoDepthStencil: false
  154. 15:42:33: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  155. 15:42:33: Flags: None
  156. 15:42:33: FullScreen_RefreshRateInHz: 0
  157. 15:42:33: PresentationInterval: 2147483648
  158. 15:42:33: };
  159. 15:42:33: successfully set up d3d9 hooks
  160. 15:42:33: D3D9Present called
  161. 15:42:33: DoD3D9GPUHook: success
  162. 15:42:33: D3DSURFACE_DESC {
  163. 15:42:33: Format: D3DFMT_A8R8G8B8
  164. 15:42:33: Type: D3DRTYPE_SURFACE
  165. 15:42:33: Usage: D3DUSAGE_RENDERTARGET
  166. 15:42:33: Pool: D3DPOOL_DEFAULT
  167. 15:42:33: MultiSampleType: D3DMULTISAMPLE_NONE
  168. 15:42:33: MultiSampleQuality: 0
  169. 15:42:33: Width: 1920
  170. 15:42:33: Height: 1080
  171. 15:42:33: };
  172. 15:42:33: successfully capturing d3d9 frames via GPU
  173. 15:45:58: ---------------------- Cleared D3D9 Capture ----------------------
  174. 15:45:58: D3D9EndScene called
  175. 15:45:58: D3D9Present called
  176. 15:45:58: DirectDraw capture: Windows 8 not supported yet
  177. 15:46:44: received restart event, capturing
  178. 15:46:44: DoD3D9GPUHook: success
  179. 15:46:44: D3DSURFACE_DESC {
  180. 15:46:44: Format: D3DFMT_A8R8G8B8
  181. 15:46:44: Type: D3DRTYPE_SURFACE
  182. 15:46:44: Usage: D3DUSAGE_RENDERTARGET
  183. 15:46:44: Pool: D3DPOOL_DEFAULT
  184. 15:46:44: MultiSampleType: D3DMULTISAMPLE_NONE
  185. 15:46:44: MultiSampleQuality: 0
  186. 15:46:44: Width: 1920
  187. 15:46:44: Height: 1080
  188. 15:46:44: };
  189. 15:46:44: successfully capturing d3d9 frames via GPU
  190. 15:48:40: ---------------------- Cleared D3D9 Capture ----------------------
  191. 15:48:40: D3D9EndScene called
  192. 15:48:40: D3D9Present called
  193. 15:48:43: DirectDraw capture: Windows 8 not supported yet
  194. 15:51:35: received restart event, capturing
  195. 15:51:35: DoD3D9GPUHook: success
  196. 15:51:35: D3DSURFACE_DESC {
  197. 15:51:35: Format: D3DFMT_A8R8G8B8
  198. 15:51:35: Type: D3DRTYPE_SURFACE
  199. 15:51:35: Usage: D3DUSAGE_RENDERTARGET
  200. 15:51:35: Pool: D3DPOOL_DEFAULT
  201. 15:51:35: MultiSampleType: D3DMULTISAMPLE_NONE
  202. 15:51:35: MultiSampleQuality: 0
  203. 15:51:35: Width: 1920
  204. 15:51:35: Height: 1080
  205. 15:51:35: };
  206. 15:51:35: successfully capturing d3d9 frames via GPU
  207. 15:53:00: ---------------------- Cleared D3D9 Capture ----------------------
  208. 15:53:00: D3D9EndScene called
  209. 15:53:00: D3D9Present called
  210. 15:53:01: DirectDraw capture: Windows 8 not supported yet
  211. 15:55:02: received restart event, capturing
  212. 15:55:02: DoD3D9GPUHook: success
  213. 15:55:03: D3DSURFACE_DESC {
  214. 15:55:03: Format: D3DFMT_A8R8G8B8
  215. 15:55:03: Type: D3DRTYPE_SURFACE
  216. 15:55:03: Usage: D3DUSAGE_RENDERTARGET
  217. 15:55:03: Pool: D3DPOOL_DEFAULT
  218. 15:55:03: MultiSampleType: D3DMULTISAMPLE_NONE
  219. 15:55:03: MultiSampleQuality: 0
  220. 15:55:03: Width: 1920
  221. 15:55:03: Height: 1080
  222. 15:55:03: };
  223. 15:55:03: successfully capturing d3d9 frames via GPU
  224. 15:55:07: ---------------------- Cleared D3D9 Capture ----------------------
  225. 15:55:07: D3D9EndScene called
  226. 15:55:07: D3D9Present called
  227. 15:55:10: DirectDraw capture: Windows 8 not supported yet
  228. 15:55:31: received restart event, capturing
  229. 15:55:31: DoD3D9GPUHook: success
  230. 15:55:31: D3DSURFACE_DESC {
  231. 15:55:31: Format: D3DFMT_A8R8G8B8
  232. 15:55:31: Type: D3DRTYPE_SURFACE
  233. 15:55:31: Usage: D3DUSAGE_RENDERTARGET
  234. 15:55:31: Pool: D3DPOOL_DEFAULT
  235. 15:55:31: MultiSampleType: D3DMULTISAMPLE_NONE
  236. 15:55:31: MultiSampleQuality: 0
  237. 15:55:31: Width: 1920
  238. 15:55:31: Height: 1080
  239. 15:55:31: };
  240. 15:55:31: successfully capturing d3d9 frames via GPU
  241. 15:55:37: ---------------------- Cleared D3D9 Capture ----------------------
  242. 15:55:37: D3D9EndScene called
  243. 15:55:37: D3D9Present called
  244. 15:55:38: DirectDraw capture: Windows 8 not supported yet
  245. 15:56:05: received restart event, capturing
  246. 15:56:05: DoD3D9GPUHook: success
  247. 15:56:05: D3DSURFACE_DESC {
  248. 15:56:05: Format: D3DFMT_A8R8G8B8
  249. 15:56:05: Type: D3DRTYPE_SURFACE
  250. 15:56:05: Usage: D3DUSAGE_RENDERTARGET
  251. 15:56:05: Pool: D3DPOOL_DEFAULT
  252. 15:56:05: MultiSampleType: D3DMULTISAMPLE_NONE
  253. 15:56:05: MultiSampleQuality: 0
  254. 15:56:05: Width: 1920
  255. 15:56:05: Height: 1080
  256. 15:56:05: };
  257. 15:56:05: successfully capturing d3d9 frames via GPU
  258. 15:57:10: ---------------------- Cleared D3D9 Capture ----------------------
  259. 15:57:10: D3D9EndScene called
  260. 15:57:10: D3D9Present called
  261. 15:57:10: DirectDraw capture: Windows 8 not supported yet
  262. 15:57:52: received restart event, capturing
  263. 15:57:52: DoD3D9GPUHook: success
  264. 15:57:52: D3DSURFACE_DESC {
  265. 15:57:52: Format: D3DFMT_A8R8G8B8
  266. 15:57:52: Type: D3DRTYPE_SURFACE
  267. 15:57:52: Usage: D3DUSAGE_RENDERTARGET
  268. 15:57:52: Pool: D3DPOOL_DEFAULT
  269. 15:57:52: MultiSampleType: D3DMULTISAMPLE_NONE
  270. 15:57:52: MultiSampleQuality: 0
  271. 15:57:52: Width: 1920
  272. 15:57:52: Height: 1080
  273. 15:57:52: };
  274. 15:57:52: successfully capturing d3d9 frames via GPU
  275. 16:00:34: ---------------------- Cleared D3D9 Capture ----------------------
  276. 16:00:34: D3D9EndScene called
  277. 16:00:34: D3D9Present called
  278. 16:00:36: DirectDraw capture: Windows 8 not supported yet
  279. 16:01:59: received restart event, capturing
  280. 16:01:59: DoD3D9GPUHook: success
  281. 16:01:59: D3DSURFACE_DESC {
  282. 16:01:59: Format: D3DFMT_A8R8G8B8
  283. 16:01:59: Type: D3DRTYPE_SURFACE
  284. 16:01:59: Usage: D3DUSAGE_RENDERTARGET
  285. 16:01:59: Pool: D3DPOOL_DEFAULT
  286. 16:01:59: MultiSampleType: D3DMULTISAMPLE_NONE
  287. 16:01:59: MultiSampleQuality: 0
  288. 16:01:59: Width: 1920
  289. 16:01:59: Height: 1080
  290. 16:01:59: };
  291. 16:01:59: successfully capturing d3d9 frames via GPU
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