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- Checking for unused arguments...
- Loading game scripts...
- Loading Legions server scripts...
- Missing file: C:/Users/Evan/Desktop/Legions Fresh/Legions/game/server/scripts/statsCommunication.cs!
- Loading script path "server/scripts/stats/" with extensions "cs ts gui"
- Built pattern server/scripts/stats/*.cs server/scripts/stats/*.ts server/scripts/stats/*.gui
- Compiling files...
- - Compiling server/scripts/stats/teamStats.cs
- - Compiling server/scripts/stats/statCollection.cs
- - Compiling server/scripts/stats/playerStats.cs
- - Compiling server/scripts/stats/collections/weaponStatCollection.cs
- - Compiling server/scripts/stats/collections/playerStatCollection.cs
- - Compiling server/scripts/stats/collections/armorStatCollection.cs
- Executing compiled dso files...
- - Executing server/scripts/stats/teamStats.cs.dso
- - Executing server/scripts/stats/statCollection.cs.dso
- - Executing server/scripts/stats/playerStats.cs.dso
- - Executing server/scripts/stats/collections/weaponStatCollection.cs.dso
- - Executing server/scripts/stats/collections/playerStatCollection.cs.dso
- - Executing server/scripts/stats/collections/armorStatCollection.cs.dso
- Loading script path "server/scripts/clientManager/" with extensions "cs ts gui"
- Built pattern server/scripts/clientManager/*.cs server/scripts/clientManager/*.ts server/scripts/clientManager/*.gui
- Compiling files...
- - Compiling server/scripts/clientManager/missionManagement.cs
- - Compiling server/scripts/clientManager/clientManagement.cs
- - Compiling server/scripts/clientManager/clientConnection.cs
- Executing compiled dso files...
- - Executing server/scripts/clientManager/missionManagement.cs.dso
- - Executing server/scripts/clientManager/clientManagement.cs.dso
- - Executing server/scripts/clientManager/clientConnection.cs.dso
- Loading script path "server/game/cores/" with extensions "cs ts gui"
- Built pattern server/game/cores/*.cs server/game/cores/*.ts server/game/cores/*.gui
- Compiling files...
- - Compiling server/game/cores/warp.cs
- - Compiling server/game/cores/shield.cs
- - Compiling server/game/cores/regeneration.cs
- - Compiling server/game/cores/overdrive.cs
- - Compiling server/game/cores/engineer.cs
- - Compiling server/game/cores/dodge.cs
- - Compiling server/game/cores/cores.cs
- - Compiling server/game/cores/boost.cs
- Executing compiled dso files...
- - Executing server/game/cores/warp.cs.dso
- - Executing server/game/cores/shield.cs.dso
- - Executing server/game/cores/regeneration.cs.dso
- - Executing server/game/cores/overdrive.cs.dso
- - Executing server/game/cores/engineer.cs.dso
- - Executing server/game/cores/dodge.cs.dso
- - Executing server/game/cores/cores.cs.dso
- - Executing server/game/cores/boost.cs.dso
- Loading script path "server/game/capturePoints/" with extensions "cs ts gui"
- Built pattern server/game/capturePoints/*.cs server/game/capturePoints/*.ts server/game/capturePoints/*.gui
- Compiling files...
- - Compiling server/game/capturePoints/turret.cs
- - Compiling server/game/capturePoints/thematrixisreal.cs
- - Compiling server/game/capturePoints/teleporter.cs
- - Compiling server/game/capturePoints/silencio.cs
- - Compiling server/game/capturePoints/scanner.cs
- - Compiling server/game/capturePoints/reactor.cs
- - Compiling server/game/capturePoints/mobileReactor.cs
- - Compiling server/game/capturePoints/HealPad.cs
- - Compiling server/game/capturePoints/eyeOfSauron.cs
- - Compiling server/game/capturePoints/elevator.cs
- - Compiling server/game/capturePoints/deployableObjects.cs
- - Compiling server/game/capturePoints/capturePoint.cs
- - Compiling server/game/capturePoints/boostPad.cs
- - Compiling server/game/capturePoints/ammoCapture.cs
- Executing compiled dso files...
- - Executing server/game/capturePoints/turret.cs.dso
- - Executing server/game/capturePoints/thematrixisreal.cs.dso
- - Executing server/game/capturePoints/teleporter.cs.dso
- - Executing server/game/capturePoints/silencio.cs.dso
- - Executing server/game/capturePoints/scanner.cs.dso
- - Executing server/game/capturePoints/reactor.cs.dso
- - Executing server/game/capturePoints/mobileReactor.cs.dso
- - Executing server/game/capturePoints/HealPad.cs.dso
- - Executing server/game/capturePoints/eyeOfSauron.cs.dso
- - Executing server/game/capturePoints/elevator.cs.dso
- - Executing server/game/capturePoints/deployableObjects.cs.dso
- - Executing server/game/capturePoints/capturePoint.cs.dso
- - Executing server/game/capturePoints/boostPad.cs.dso
- - Executing server/game/capturePoints/ammoCapture.cs.dso
- Loading Legions common scripts...
- Loading client scripts...
- Loading gui scripts...
- Loading script path "client/gui/profiles/" with extensions "cs ts gui"
- Built pattern client/gui/profiles/*.cs client/gui/profiles/*.ts client/gui/profiles/*.gui
- Compiling files...
- - Compiling client/gui/profiles/serverBrowser.cs
- - Compiling client/gui/profiles/scoreboard.cs
- - Compiling client/gui/profiles/menus.cs
- - Compiling client/gui/profiles/loading.cs
- - Compiling client/gui/profiles/gameHud.cs
- - Compiling client/gui/profiles/fpsDisplay.cs
- - Compiling client/gui/profiles/console.cs
- Executing compiled dso files...
- - Executing client/gui/profiles/serverBrowser.cs.dso
- - Executing client/gui/profiles/scoreboard.cs.dso
- - Executing client/gui/profiles/menus.cs.dso
- - Executing client/gui/profiles/loading.cs.dso
- - Executing client/gui/profiles/gameHud.cs.dso
- - Executing client/gui/profiles/fpsDisplay.cs.dso
- - Executing client/gui/profiles/console.cs.dso
- Loading script path "client/gui/scripts/" with extensions "cs ts gui"
- Built pattern client/gui/scripts/*.cs client/gui/scripts/*.ts client/gui/scripts/*.gui
- Compiling files...
- - Compiling client/gui/scripts/videoOptions.cs
- - Compiling client/gui/scripts/TrackTor.cs
- - Compiling client/gui/scripts/spawnSelect.cs
- - Compiling client/gui/scripts/sniperScope.cs
- - Compiling client/gui/scripts/slideScoreboard.cs
- - Compiling client/gui/scripts/SkinSelection.cs
- - Compiling client/gui/scripts/serverQuery.cs
- - Compiling client/gui/scripts/serverBrowser.cs
- - Compiling client/gui/scripts/scoreboard.cs
- - Compiling client/gui/scripts/reactorDisplay.cs
- - Compiling client/gui/scripts/playerSettings.cs
- - Compiling client/gui/scripts/pause.cs
- - Compiling client/gui/scripts/observerKeybindings.cs
- - Compiling client/gui/scripts/observerGui.cs
- - Compiling client/gui/scripts/observer.cs
- - Compiling client/gui/scripts/objectiveHud.cs
- - Compiling client/gui/scripts/notifications.cs
- - Compiling client/gui/scripts/MidHudProgress.cs
- - Compiling client/gui/scripts/messageBox.cs
- - Compiling client/gui/scripts/mainMenu.cs
- - Compiling client/gui/scripts/loading.cs
- - Compiling client/gui/scripts/loadDemo.cs
- - Compiling client/gui/scripts/keybindings.cs
- - Compiling client/gui/scripts/InvHud.cs
- - Compiling client/gui/scripts/hudOptions.cs
- - Compiling client/gui/scripts/hudElements.cs
- - Compiling client/gui/scripts/gameUI.cs
- - Compiling client/gui/scripts/gameOptions.cs
- - Compiling client/gui/scripts/gameMenu.cs
- - Compiling client/gui/scripts/gameHud.cs
- - Compiling client/gui/scripts/fpsDisplay.cs
- - Compiling client/gui/scripts/fancyMove.cs
- - Compiling client/gui/scripts/engineerHud.cs
- - Compiling client/gui/scripts/demoControls.cs
- - Compiling client/gui/scripts/coresHud.cs
- - Compiling client/gui/scripts/connect.cs
- - Compiling client/gui/scripts/captureHud.cs
- - Compiling client/gui/scripts/admin.cs
- Executing compiled dso files...
- - Executing client/gui/scripts/videoOptions.cs.dso
- - Executing client/gui/scripts/TrackTor.cs.dso
- - Executing client/gui/scripts/spawnSelect.cs.dso
- - Executing client/gui/scripts/sniperScope.cs.dso
- - Executing client/gui/scripts/slideScoreboard.cs.dso
- - Executing client/gui/scripts/SkinSelection.cs.dso
- - Executing client/gui/scripts/serverQuery.cs.dso
- - Executing client/gui/scripts/serverBrowser.cs.dso
- - Executing client/gui/scripts/scoreboard.cs.dso
- - Executing client/gui/scripts/reactorDisplay.cs.dso
- - Executing client/gui/scripts/playerSettings.cs.dso
- - Executing client/gui/scripts/pause.cs.dso
- - Executing client/gui/scripts/observerKeybindings.cs.dso
- - Executing client/gui/scripts/observerGui.cs.dso
- - Executing client/gui/scripts/observer.cs.dso
- - Executing client/gui/scripts/objectiveHud.cs.dso
- - Executing client/gui/scripts/notifications.cs.dso
- - Executing client/gui/scripts/MidHudProgress.cs.dso
- - Executing client/gui/scripts/messageBox.cs.dso
- - Executing client/gui/scripts/mainMenu.cs.dso
- - Executing client/gui/scripts/loading.cs.dso
- - Executing client/gui/scripts/loadDemo.cs.dso
- - Executing client/gui/scripts/keybindings.cs.dso
- - Executing client/gui/scripts/InvHud.cs.dso
- - Executing client/gui/scripts/hudOptions.cs.dso
- - Executing client/gui/scripts/hudElements.cs.dso
- - Executing client/gui/scripts/gameUI.cs.dso
- - Executing client/gui/scripts/gameOptions.cs.dso
- - Executing client/gui/scripts/gameMenu.cs.dso
- - Executing client/gui/scripts/gameHud.cs.dso
- - Executing client/gui/scripts/fpsDisplay.cs.dso
- - Executing client/gui/scripts/fancyMove.cs.dso
- - Executing client/gui/scripts/engineerHud.cs.dso
- - Executing client/gui/scripts/demoControls.cs.dso
- - Executing client/gui/scripts/coresHud.cs.dso
- - Executing client/gui/scripts/connect.cs.dso
- - Executing client/gui/scripts/captureHud.cs.dso
- - Executing client/gui/scripts/admin.cs.dso
- Loading script path "mods/autoexec/" with extensions "cs ts gui"
- Built pattern mods/autoexec/*.cs mods/autoexec/*.ts mods/autoexec/*.gui
- Compiling files...
- - Compiling mods/autoexec/screenshot.cs
- - Compiling mods/autoexec/MAScreenshot.cs
- - Compiling mods/autoexec/LCS.cs
- - Compiling mods/autoexec/JumpSki.cs
- - Compiling mods/autoexec/gameHelper.cs
- Executing compiled dso files...
- - Executing mods/autoexec/screenshot.cs.dso
- - Executing mods/autoexec/MAScreenshot.cs.dso
- Missing file: C:/Users/Evan/Desktop/Legions Fresh/Legions/game/screenshots/MakeFolder.cs!
- - Executing mods/autoexec/LCS.cs.dso
- - Executing mods/autoexec/JumpSki.cs.dso
- - Executing mods/autoexec/gameHelper.cs.dso
- Initializing game...
- Loading script path "server/game/defaultGame" with extensions "cs ts gui"
- Built pattern server/game/defaultGame*.cs server/game/defaultGame*.ts server/game/defaultGame*.gui
- Compiling files...
- - Compiling server/game/defaultGame/player.cs
- - Compiling server/game/defaultGame/game.cs
- - Compiling server/game/defaultGame/flow.cs
- - Compiling server/game/defaultGame/flow/pregame.cs
- - Compiling server/game/defaultGame/flow/practice.cs
- - Compiling server/game/defaultGame/flow/postgame.cs
- - Compiling server/game/defaultGame/flow/overtime.cs
- - Compiling server/game/defaultGame/flow/game.cs
- - Compiling server/game/defaultGame/flag.cs
- - Compiling server/game/defaultGame/creation.cs
- - Compiling server/game/defaultGame/client.cs
- Executing compiled dso files...
- - Executing server/game/defaultGame/player.cs.dso
- - Executing server/game/defaultGame/game.cs.dso
- - Executing server/game/defaultGame/flow.cs.dso
- - Executing server/game/defaultGame/flow/pregame.cs.dso
- - Executing server/game/defaultGame/flow/practice.cs.dso
- - Executing server/game/defaultGame/flow/postgame.cs.dso
- - Executing server/game/defaultGame/flow/overtime.cs.dso
- - Executing server/game/defaultGame/flow/game.cs.dso
- - Executing server/game/defaultGame/flag.cs.dso
- - Executing server/game/defaultGame/creation.cs.dso
- - Executing server/game/defaultGame/client.cs.dso
- Loading script path "server/game/gameTypes" with extensions "cs ts gui"
- Built pattern server/game/gameTypes*.cs server/game/gameTypes*.ts server/game/gameTypes*.gui
- Compiling files...
- - Compiling server/game/gameTypes/teamrabbit.cs
- - Compiling server/game/gameTypes/teamdeathmatch.cs
- - Compiling server/game/gameTypes/rabbit.cs
- - Compiling server/game/gameTypes/hunters.cs
- - Compiling server/game/gameTypes/fcnc.cs
- - Compiling server/game/gameTypes/ctf.cs
- - Compiling server/game/gameTypes/cnc.cs
- - Compiling server/game/gameTypes/Challenge.cs
- Executing compiled dso files...
- - Executing server/game/gameTypes/teamrabbit.cs.dso
- Con::unlinkNamespaces - trying to unlink 'Noun' from itself, aborting.
- Error: cannot change namespace parent linkage of Noun from BonusCategory to Noun.
- Con::unlinkNamespaces - trying to unlink 'Qualifier' from itself, aborting.
- Error: cannot change namespace parent linkage of Qualifier from BonusCategory to Qualifier.
- Con::unlinkNamespaces - trying to unlink 'description' from itself, aborting.
- Error: cannot change namespace parent linkage of description from BonusCategory to description.
- Con::unlinkNamespaces - trying to unlink 'Prefix' from itself, aborting.
- Error: cannot change namespace parent linkage of Prefix from BonusCategory to Prefix.
- - Executing server/game/gameTypes/teamdeathmatch.cs.dso
- - Executing server/game/gameTypes/rabbit.cs.dso
- - Executing server/game/gameTypes/hunters.cs.dso
- - Executing server/game/gameTypes/fcnc.cs.dso
- - Executing server/game/gameTypes/ctf.cs.dso
- - Executing server/game/gameTypes/cnc.cs.dso
- - Executing server/game/gameTypes/Challenge.cs.dso
- Missing file: C:/Users/Evan/Desktop/Legions Fresh/Legions/game/debug/scripts/camera.cs!
- Network Init:
- Binding server port to default IP
- UDP initialized on port 0
- DirectX Init:
- Version 10.0.0
- Creating GFX device NVIDIA GeForce 310M (D3D9)
- Win32Window::setMode - invoking curtain
- Using 'd3dx9_43.dll' for D3DX
- D3DDevice ref count is 1
- Pixel shader version: 3.000000
- Vertex shader version: 3.000000
- Texture samplers: 8
- Initializing GFXCardProfiler (D3D9)
- o Description: 'Intel(R) HD Graphics'
- o Vendor : '32902'
- o Product : '9'
- o Version : '18'
- o Subversion : '13'
- o Build : '4144'
- o DeviceId : '{D7B78E66-4306-11CF-F962-3CDDBFC2C435}'
- - Scanning card capabilities...
- GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 8192.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 8192.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 8192.
- GFXCardProfiler (D3D9) - Setting capability 'maxRenderTargets' to 4.
- GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'R8G8B8_Fmt_Ok' to 0.
- GFXCardProfiler (D3D9) - Setting capability 'A8_Fmt_Ok' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'DXT1_Fmt_Ok' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'DXT2_Fmt_Ok' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'DXT3_Fmt_Ok' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'DXT4_Fmt_Ok' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'DXT5_Fmt_Ok' to 1.
- Video Card Info (renderer vendor product version subversion build deviceid)
- D3D9 32902 9 18 13 4144 D7B78E66-4306-11CF-F962-3CDDBFC2C435
- $pref::Video::autoProfile is false, won't apply video profiles
- SFX Init
- o Provider : FMod
- o Device : Speakers (Realtek High Definition Audio)
- o Hardware : Yes
- o Buffers : 32
- Initializing volume settings...
- Setting master volume to 0.1
- Setting channel 1 volume to 0.8
- Setting channel 2 volume to 0.1
- Setting channel 3 volume to 0.1
- Setting channel 4 volume to 0.2
- Setting channel 5 volume to 0.05
- Setting channel 6 volume to 0
- Setting channel 7 volume to 0
- Setting channel 8 volume to 0
- Loading audio scripts...
- Loading script path "legions/data/sound/quickchat/" with extensions "cs"
- Built pattern legions/data/sound/quickchat/*.cs
- Compiling files...
- - Compiling legions/data/sound/quickchat/snakeyChat.cs
- - Compiling legions/data/sound/quickchat/sargeChat.cs
- - Compiling legions/data/sound/quickchat/cyborgChat.cs
- Executing compiled dso files...
- - Executing legions/data/sound/quickchat/snakeyChat.cs.dso
- - Executing legions/data/sound/quickchat/sargeChat.cs.dso
- - Executing legions/data/sound/quickchat/cyborgChat.cs.dso
- Loading guis...
- Loading script path "client/gui/guis/" with extensions "cs ts gui"
- Built pattern client/gui/guis/*.cs client/gui/guis/*.ts client/gui/guis/*.gui
- Compiling files...
- - Compiling client/gui/guis/videoOptions.gui
- - Compiling client/gui/guis/TrackTor.gui
- - Compiling client/gui/guis/SpawnSelect.gui
- - Compiling client/gui/guis/sniperScope.gui
- - Compiling client/gui/guis/slideScoreboard.gui
- - Compiling client/gui/guis/serverBrowser.gui
- - Compiling client/gui/guis/scoreboard.gui
- - Compiling client/gui/guis/remapobserver.gui
- - Compiling client/gui/guis/remap.gui
- - Compiling client/gui/guis/reactorDisplay.gui
- - Compiling client/gui/guis/playerSettings.gui
- - Compiling client/gui/guis/pause.gui
- - Compiling client/gui/guis/observerKeybindings.gui
- - Compiling client/gui/guis/ObserverGui.gui
- - Compiling client/gui/guis/objectiveHud.gui
- - Compiling client/gui/guis/notificationsGui.gui
- - Compiling client/gui/guis/newCoreHud.gui
- - Compiling client/gui/guis/mouseToWorldDeploy.gui
- - Compiling client/gui/guis/MidHud.gui
- - Compiling client/gui/guis/messageBoxes/messagePopup.gui
- - Compiling client/gui/guis/messageBoxes/messageBoxYesNoCancel.gui
- - Compiling client/gui/guis/messageBoxes/messageBoxYesNo.gui
- - Compiling client/gui/guis/messageBoxes/MessageBoxOKCancelDetailsDlg.gui
- - Compiling client/gui/guis/messageBoxes/messageBoxOkCancel.gui
- - Compiling client/gui/guis/messageBoxes/messageBoxOk.gui
- - Compiling client/gui/guis/menuBackground.gui
- - Compiling client/gui/guis/mainMenuBackground.gui
- - Compiling client/gui/guis/mainMenu.gui
- - Compiling client/gui/guis/loadingBackground.gui
- - Compiling client/gui/guis/loading.gui
- - Compiling client/gui/guis/loadDemo.gui
- - Compiling client/gui/guis/keybindings.gui
- - Compiling client/gui/guis/InvHud.gui
- - Compiling client/gui/guis/hudOptions.gui
- - Compiling client/gui/guis/gameUI.gui
- - Compiling client/gui/guis/gameOptions.gui
- - Compiling client/gui/guis/gameMenu.gui
- - Compiling client/gui/guis/gameHud.gui
- - Compiling client/gui/guis/fpsDisplay.gui
- - Compiling client/gui/guis/engineerHud.gui
- - Compiling client/gui/guis/demoControls.gui
- - Compiling client/gui/guis/coresHud.gui
- - Compiling client/gui/guis/console.gui
- - Compiling client/gui/guis/connect.gui
- - Compiling client/gui/guis/chat.gui
- - Compiling client/gui/guis/captureHud.gui
- - Compiling client/gui/guis/admin.gui
- Executing compiled dso files...
- - Executing client/gui/guis/videoOptions.gui.dso
- Texture Manager
- - Approx. Available VRAM: -2045771776
- - Threshold VRAM: 67108864
- - Max Texture Size: 0
- - Amount used since last Texture Manager validation: 0 (0.00 MB)
- Quality mode: high
- - Executing client/gui/guis/TrackTor.gui.dso
- - Executing client/gui/guis/SpawnSelect.gui.dso
- - Executing client/gui/guis/sniperScope.gui.dso
- - Executing client/gui/guis/slideScoreboard.gui.dso
- - Executing client/gui/guis/serverBrowser.gui.dso
- - Executing client/gui/guis/scoreboard.gui.dso
- - Executing client/gui/guis/remapobserver.gui.dso
- - Executing client/gui/guis/remap.gui.dso
- - Executing client/gui/guis/reactorDisplay.gui.dso
- - Executing client/gui/guis/playerSettings.gui.dso
- - Executing client/gui/guis/pause.gui.dso
- - Executing client/gui/guis/observerKeybindings.gui.dso
- - Executing client/gui/guis/ObserverGui.gui.dso
- - Executing client/gui/guis/objectiveHud.gui.dso
- - Executing client/gui/guis/notificationsGui.gui.dso
- - Executing client/gui/guis/newCoreHud.gui.dso
- - Executing client/gui/guis/mouseToWorldDeploy.gui.dso
- - Executing client/gui/guis/MidHud.gui.dso
- - Executing client/gui/guis/messageBoxes/messagePopup.gui.dso
- - Executing client/gui/guis/messageBoxes/messageBoxYesNoCancel.gui.dso
- - Executing client/gui/guis/messageBoxes/messageBoxYesNo.gui.dso
- - Executing client/gui/guis/messageBoxes/MessageBoxOKCancelDetailsDlg.gui.dso
- - Executing client/gui/guis/messageBoxes/messageBoxOkCancel.gui.dso
- - Executing client/gui/guis/messageBoxes/messageBoxOk.gui.dso
- - Executing client/gui/guis/menuBackground.gui.dso
- - Executing client/gui/guis/mainMenuBackground.gui.dso
- - Executing client/gui/guis/mainMenu.gui.dso
- - Executing client/gui/guis/loadingBackground.gui.dso
- - Executing client/gui/guis/loading.gui.dso
- - Executing client/gui/guis/loadDemo.gui.dso
- - Executing client/gui/guis/keybindings.gui.dso
- - Executing client/gui/guis/InvHud.gui.dso
- - Executing client/gui/guis/hudOptions.gui.dso
- - Executing client/gui/guis/gameUI.gui.dso
- - Executing client/gui/guis/gameOptions.gui.dso
- - Executing client/gui/guis/gameMenu.gui.dso
- - Executing client/gui/guis/gameHud.gui.dso
- - Executing client/gui/guis/fpsDisplay.gui.dso
- - Executing client/gui/guis/engineerHud.gui.dso
- - Executing client/gui/guis/demoControls.gui.dso
- - Executing client/gui/guis/coresHud.gui.dso
- - Executing client/gui/guis/console.gui.dso
- - Executing client/gui/guis/connect.gui.dso
- - Executing client/gui/guis/chat.gui.dso
- - Executing client/gui/guis/captureHud.gui.dso
- - Executing client/gui/guis/admin.gui.dso
- Set::add: Object "TrackTorGui" doesn't exist
- Loading script path "client/shaders/" with extensions "cs ts gui"
- Built pattern client/shaders/*.cs client/shaders/*.ts client/shaders/*.gui
- Compiling files...
- - Compiling client/shaders/terrain.cs
- - Compiling client/shaders/sgLighting.cs
- - Compiling client/shaders/groundCover.cs
- - Compiling client/shaders/debug.cs
- - Compiling client/shaders/common.cs
- - Compiling client/shaders/clipMap.cs
- Executing compiled dso files...
- - Executing client/shaders/terrain.cs.dso
- - Executing client/shaders/sgLighting.cs.dso
- GFXD3D9Shader::init: forcing $pref::Video::MinPixVersion version 2.00 for shader: shaders/sgLighting/ShadowBuilderShaderV_1_1.hlsl, shaders/sgLighting/ShadowBuilderShaderP_1_1.hlsl
- GFXD3D9Shader::init: forcing $pref::Video::MinPixVersion version 2.00 for shader: shaders/sgLighting/ShadowShaderV_1_1.hlsl, shaders/sgLighting/ShadowShaderP_1_1.hlsl
- - Executing client/shaders/groundCover.cs.dso
- C:\Users\Evan\Desktop\Legions Fresh\Legions\game\memory(33,27): error X3543: asint cannot be used on vs_2_0
- - Executing client/shaders/debug.cs.dso
- - Executing client/shaders/common.cs.dso
- - Executing client/shaders/clipMap.cs.dso
- Loading script path "client/commonMaterials/" with extensions "cs ts gui"
- Built pattern client/commonMaterials/*.cs client/commonMaterials/*.ts client/commonMaterials/*.gui
- Compiling files...
- Executing compiled dso files...
- Loading script path "client/materials/" with extensions "cs ts gui"
- Built pattern client/materials/*.cs client/materials/*.ts client/materials/*.gui
- Compiling files...
- - Compiling client/materials/WaterSpray.cs
- - Compiling client/materials/turrets.cs
- - Compiling client/materials/TestScroll.cs
- - Compiling client/materials/tempCapPoint.cs
- - Compiling client/materials/teleporter.cs
- - Compiling client/materials/sunbeams.cs
- - Compiling client/materials/space.cs
- - Compiling client/materials/sniperRifle.cs
- - Compiling client/materials/skyboltTemp.cs
- - Compiling client/materials/sensor.cs
- - Compiling client/materials/rocketLauncher.cs
- - Compiling client/materials/repairGun.cs
- - Compiling client/materials/reactor.cs
- - Compiling client/materials/pointDef.cs
- - Compiling client/materials/plasmaTemp.cs
- - Compiling client/materials/plasmaball.cs
- - Compiling client/materials/pipe.cs
- - Compiling client/materials/motionTrails.cs
- - Compiling client/materials/mortarTemp.cs
- - Compiling client/materials/mortar.cs
- - Compiling client/materials/jumpRingMaterial.cs
- - Compiling client/materials/jumpPad.cs
- - Compiling client/materials/interiors.cs
- - Compiling client/materials/humanplayer.cs
- - Compiling client/materials/humanHeads.cs
- - Compiling client/materials/heatShield.cs
- - Compiling client/materials/HealPad.cs
- - Compiling client/materials/handGrenades.cs
- - Compiling client/materials/grenadeLauncher.cs
- - Compiling client/materials/Grassy.cs
- - Compiling client/materials/flags.cs
- - Compiling client/materials/fieldGenerator.cs
- - Compiling client/materials/cores.cs
- - Compiling client/materials/common.cs
- - Compiling client/materials/chrono.cs
- - Compiling client/materials/chaingun.cs
- - Compiling client/materials/capPoints.cs
- - Compiling client/materials/blasterTemp.cs
- - Compiling client/materials/blastershot.cs
- - Compiling client/materials/beams.cs
- - Compiling client/materials/ammoDepot.cs
- - Compiling client/materials/aelxblitz.cs
- Executing compiled dso files...
- - Executing client/materials/WaterSpray.cs.dso
- - Executing client/materials/turrets.cs.dso
- Warning, overwriting material properties for: turretheadSkin
- Warning, overwriting material properties for: turretheadSkin
- Warning, overwriting material properties for: TurretLODheadskin
- Warning, overwriting material properties for: TurretLODPlatformskin
- Warning, overwriting material properties for: turretglowpanels
- Warning, overwriting material properties for: turretheadSkin
- Warning, overwriting material properties for: turretheadSkin
- Warning, overwriting material properties for: TurretLODheadskin
- Warning, overwriting material properties for: TurretLODPlatformskin
- Warning, overwriting material properties for: turretglowpanels
- Warning, overwriting material properties for: turretscanner
- Warning, overwriting material properties for: turretantglow
- Warning, overwriting material properties for: turretglowpanels
- Warning, overwriting material properties for: turretscanner
- Warning, overwriting material properties for: turretantglow
- Warning, overwriting material properties for: turretglowpanels
- Warning, overwriting material properties for: turretscanner
- Warning, overwriting material properties for: turretantglow
- Warning, overwriting material properties for: turretglowpanels
- Warning, overwriting material properties for: turretheadSkin
- Warning, overwriting material properties for: turretheadSkin
- Warning, overwriting material properties for: TurretLODheadskin
- Warning, overwriting material properties for: TurretLODPlatformskin
- - Executing client/materials/TestScroll.cs.dso
- - Executing client/materials/tempCapPoint.cs.dso
- - Executing client/materials/teleporter.cs.dso
- - Executing client/materials/sunbeams.cs.dso
- - Executing client/materials/space.cs.dso
- - Executing client/materials/sniperRifle.cs.dso
- - Executing client/materials/skyboltTemp.cs.dso
- - Executing client/materials/sensor.cs.dso
- Warning, overwriting material properties for: sensorGlow
- Warning, overwriting material properties for: sensorGlow
- Warning, overwriting material properties for: sensorDif
- Warning, overwriting material properties for: sensorDif
- Warning, overwriting material properties for: sensorDif
- - Executing client/materials/rocketLauncher.cs.dso
- - Executing client/materials/repairGun.cs.dso
- - Executing client/materials/reactor.cs.dso
- Warning, overwriting material properties for: networkBeamMTL
- Warning, overwriting material properties for: networkBeamMTL
- Warning, overwriting material properties for: reactorTop
- Warning, overwriting material properties for: reactorBot
- Warning, overwriting material properties for: reactorLeg
- Warning, overwriting material properties for: reactorTop
- Warning, overwriting material properties for: reactorBot
- Warning, overwriting material properties for: reactorLeg
- Warning, overwriting material properties for: reactorTop
- Warning, overwriting material properties for: reactorBot
- Warning, overwriting material properties for: reactorLeg
- - Executing client/materials/pointDef.cs.dso
- Warning, overwriting material properties for: pointDefMTL
- Warning, overwriting material properties for: pointDefHose
- Warning, overwriting material properties for: pointDefWindow
- Warning, overwriting material properties for: pointDefEnergy
- Warning, overwriting material properties for: pointDefTopGlow
- Warning, overwriting material properties for: pointDefMTL
- Warning, overwriting material properties for: pointDefHose
- Warning, overwriting material properties for: pointDefWindow
- Warning, overwriting material properties for: pointDefEnergy
- Warning, overwriting material properties for: pointDefTopGlow
- Warning, overwriting material properties for: pointDefMTL
- Warning, overwriting material properties for: pointDefHose
- Warning, overwriting material properties for: pointDefWindow
- Warning, overwriting material properties for: pointDefEnergy
- Warning, overwriting material properties for: pointDefTopGlow
- - Executing client/materials/plasmaTemp.cs.dso
- - Executing client/materials/plasmaball.cs.dso
- - Executing client/materials/pipe.cs.dso
- - Executing client/materials/motionTrails.cs.dso
- Warning, overwriting material properties for: flightlighttrail0
- Warning, overwriting material properties for: flightlighttrail1
- - Executing client/materials/mortarTemp.cs.dso
- - Executing client/materials/mortar.cs.dso
- - Executing client/materials/jumpRingMaterial.cs.dso
- - Executing client/materials/jumpPad.cs.dso
- Warning, overwriting material properties for: jumpPadMTL
- - Executing client/materials/interiors.cs.dso
- - Executing client/materials/humanplayer.cs.dso
- Warning, overwriting material properties for: fighter_glow0
- Warning, overwriting material properties for: fighter_glow0
- Warning, overwriting material properties for: fighter_glow1
- Warning, overwriting material properties for: fighter_glow1
- Could not map material: PlayerBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Stealth_diff.dds
- Warning, overwriting material properties for: StealthLod_diff.dds
- Warning, overwriting material properties for: Red_diff.dds
- Warning, overwriting material properties for: RedLod_diff.dds
- Warning, overwriting material properties for: Blue_diff.dds
- Warning, overwriting material properties for: BlueLod_diff.dds
- Warning, overwriting material properties for: Navy_diff.dds
- Warning, overwriting material properties for: NavyLod_diff.dds
- Warning, overwriting material properties for: Imperial_diff.dds
- Warning, overwriting material properties for: ImperialLod_diff.dds
- Warning, overwriting material properties for: Red_diff.dds
- Warning, overwriting material properties for: RedLod_diff.dds
- Warning, overwriting material properties for: Red_diff.dds
- Warning, overwriting material properties for: RedLod_diff.dds
- Warning, overwriting material properties for: Blue_diff.dds
- Warning, overwriting material properties for: BlueLod_diff.dds
- Warning, overwriting material properties for: Navy_diff.dds
- Warning, overwriting material properties for: NavyLod_diff.dds
- Warning, overwriting material properties for: Imperial_diff.dds
- Warning, overwriting material properties for: ImperialLod_diff.dds
- Warning, overwriting material properties for: Red_diff.dds
- Warning, overwriting material properties for: RedLod_diff.dds
- - Executing client/materials/humanHeads.cs.dso
- Could not map material: PlayerBaseHeadDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Could not map material: PlayerHeadLightBareBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Could not map material: PlayerHeadLightFourEyesBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Camo_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Racer_diff
- Warning, overwriting material properties for: Imperial_diff
- Warning, overwriting material properties for: Stealth_diff
- Could not map material: PlayerHeadLightMarksmanBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Camo_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Racer_diff
- Warning, overwriting material properties for: Imperial_diff
- Warning, overwriting material properties for: Stealth_diff
- Could not map material: PlayerHeadLightSpoilerBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Camo_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Racer_diff
- Warning, overwriting material properties for: Imperial_diff
- Warning, overwriting material properties for: Stealth_diff
- Could not map material: PlayerHeadMediumPrecursorBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Imperial_diff
- Could not map material: PlayerHeadMediumSkullBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Green_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Pirate_diff
- Warning, overwriting material properties for: Imperial_diff
- Warning, overwriting material properties for: Snow_diff
- Could not map material: PlayerHeadMediumCrestBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Green_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Pirate_diff
- Warning, overwriting material properties for: Imperial_diff
- Warning, overwriting material properties for: Snow_diff
- Could not map material: PlayerHeadMediumBareBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Green_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Pirate_diff
- Warning, overwriting material properties for: Imperial_diff
- Warning, overwriting material properties for: Snow_diff
- Could not map material: PlayerHeadHeavyArmoredBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Imperial_diff
- Could not map material: PlayerHeadHeavyScarFaceBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Gold_diff
- Warning, overwriting material properties for: Jungle_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Imperial_diff
- Warning, overwriting material properties for: Steppe_diff
- Could not map material: PlayerHeadHeavyLegionairreBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Gold_diff
- Warning, overwriting material properties for: Jungle_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Imperial_diff
- Warning, overwriting material properties for: Steppe_diff
- Could not map material: PlayerHeadHeavySpikeBaseDiffuse to a texture name, need to specify 'mapTo' or 'baseTex[0]' parameter
- Warning, overwriting material properties for: Red_diff
- Warning, overwriting material properties for: Blue_diff
- Warning, overwriting material properties for: Gold_diff
- Warning, overwriting material properties for: Jungle_diff
- Warning, overwriting material properties for: Navy_diff
- Warning, overwriting material properties for: Imperial_diff
- Warning, overwriting material properties for: Steppe_diff
- - Executing client/materials/heatShield.cs.dso
- - Executing client/materials/HealPad.cs.dso
- Warning, overwriting material properties for: flightlighttrail1
- [GFXTextureManager::createTexture] Texture 'legions/data/shapes/human/flightlighttrail1' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/legions/data/shapes/human/flightlighttrail1.jng' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- Warning, overwriting material properties for: flightlighttrail1
- Warning, overwriting material properties for: flightlighttrail1
- - Executing client/materials/handGrenades.cs.dso
- - Executing client/materials/grenadeLauncher.cs.dso
- - Executing client/materials/Grassy.cs.dso
- Warning, overwriting material properties for: floor_11
- - Executing client/materials/flags.cs.dso
- - Executing client/materials/fieldGenerator.cs.dso
- - Executing client/materials/cores.cs.dso
- - Executing client/materials/common.cs.dso
- - Executing client/materials/chrono.cs.dso
- - Executing client/materials/chaingun.cs.dso
- - Executing client/materials/capPoints.cs.dso
- - Executing client/materials/blasterTemp.cs.dso
- - Executing client/materials/blastershot.cs.dso
- - Executing client/materials/beams.cs.dso
- - Executing client/materials/ammoDepot.cs.dso
- Warning, overwriting material properties for: invDif
- - Executing client/materials/aelxblitz.cs.dso
- Preloading Textures: client/gui/Images/objectiveIcons/*.png
- client/gui/images/objectiveIcons/turretIconGeneric.png 0
- client/gui/images/objectiveIcons/teleporter.png 0
- client/gui/images/objectiveIcons/sensorIcon.png 0
- client/gui/images/objectiveIcons/reactorIcon.png 0
- client/gui/images/objectiveIcons/rabbit.png 0
- client/gui/images/objectiveIcons/pointDefense.png 16
- client/gui/images/objectiveIcons/playerIcon_solid.png 0
- client/gui/images/objectiveIcons/playerIcon_outline.png 0
- client/gui/images/objectiveIcons/playerIcon_line.png 0
- client/gui/images/objectiveIcons/playerIcon.png 0
- client/gui/images/objectiveIcons/playerFlag.png 0
- client/gui/images/objectiveIcons/playerDead.png 0
- client/gui/images/objectiveIcons/jammer.png 0
- client/gui/images/objectiveIcons/iris.png 0
- client/gui/images/objectiveIcons/healPadIcon.png 0
- client/gui/images/objectiveIcons/GoalIcon.png 0
- client/gui/images/objectiveIcons/flagIcon.png 0
- client/gui/images/objectiveIcons/flagGoalIcon.png 0
- client/gui/images/objectiveIcons/boostPad.png 0
- client/gui/images/objectiveIcons/assetIconGeneric.png 0
- client/gui/images/objectiveIcons/ammoIcon.png 0
- Preload elapsed: 16
- Preloading Textures: client/gui/Images/Hud/weaponIcons/*.png
- client/gui/images/hud/weaponIcons/sniperRifleAmmo.png 0
- client/gui/images/hud/weaponIcons/sniperRifle.png 0
- client/gui/images/hud/weaponIcons/rocketLauncherAmmo.png 0
- client/gui/images/hud/weaponIcons/rocketLauncher.png 0
- client/gui/images/hud/weaponIcons/grenadeLauncherAmmo.png 0
- client/gui/images/hud/weaponIcons/grenadeLauncher.png 0
- client/gui/images/hud/weaponIcons/flagAmmo.png 0
- client/gui/images/hud/weaponIcons/flag.png 0
- client/gui/images/hud/weaponIcons/chainGunAmmo.png 0
- client/gui/images/hud/weaponIcons/chainGun.png 0
- client/gui/images/hud/weaponIcons/BoltLauncherAmmo.png 0
- Preload elapsed: 16
- Preloading Textures: client/gui/Images/*.png
- client/gui/images/spawnSelect/spawnPointSelected.png 0
- client/gui/images/spawnSelect/spawnPointNeutral.png 0
- client/gui/images/spawnSelect/spawnPointFriendly.png 0
- client/gui/images/spawnSelect/spawnPointEnemy.png 0
- client/gui/images/spawnSelect/playerDead.png 0
- client/gui/images/spawnSelect/playerAlive.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/spawnSelect/back_spawnSelect.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/spawnSelect/back_spawnSelect.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/spawnSelect/back_spawnSelect.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/spawnSelect/backgroundImages/Sanctuary.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/spawnSelect/backgroundImages/Sanctuary.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/spawnSelect/backgroundImages/Sanctuary.png 31
- client/gui/images/obs/obsBG.png 16
- client/gui/images/objectiveIcons/turretIconGeneric.png 0
- client/gui/images/objectiveIcons/teleporter.png 0
- client/gui/images/objectiveIcons/sensorIcon.png 0
- client/gui/images/objectiveIcons/reactorIcon.png 0
- client/gui/images/objectiveIcons/rabbit.png 0
- client/gui/images/objectiveIcons/pointDefense.png 0
- client/gui/images/objectiveIcons/playerIcon_solid.png 0
- client/gui/images/objectiveIcons/playerIcon_outline.png 0
- client/gui/images/objectiveIcons/playerIcon_line.png 0
- client/gui/images/objectiveIcons/playerIcon.png 0
- client/gui/images/objectiveIcons/playerFlag.png 0
- client/gui/images/objectiveIcons/playerDead.png 0
- client/gui/images/objectiveIcons/jammer.png 0
- client/gui/images/objectiveIcons/iris.png 0
- client/gui/images/objectiveIcons/healPadIcon.png 0
- client/gui/images/objectiveIcons/GoalIcon.png 0
- client/gui/images/objectiveIcons/flagIcon.png 0
- client/gui/images/objectiveIcons/flagGoalIcon.png 0
- client/gui/images/objectiveIcons/boostPad.png 0
- client/gui/images/objectiveIcons/assetIconGeneric.png 0
- client/gui/images/objectiveIcons/ammoIcon.png 0
- client/gui/images/menus/tab.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/scoreboard/BG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/scoreboard/BG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/scoreboard/BG.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/ReactorDisplay/bg_reactorProgress.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/ReactorDisplay/bg_reactorProgress.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/ReactorDisplay/bg_reactorProgress.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/ReactorDisplay/bg_reactorDisplay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/ReactorDisplay/bg_reactorDisplay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/ReactorDisplay/bg_reactorDisplay.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/obsGui/back_textEntry.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/obsGui/back_textEntry.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/obsGui/back_textEntry.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/obsGui/back_popUpMenu.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/obsGui/back_popUpMenu.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/obsGui/back_popUpMenu.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/obsGui/back_observerGuiBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/obsGui/back_observerGuiBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/obsGui/back_observerGuiBG.png 0
- client/gui/images/menus/menuButton_n.png 0
- client/gui/images/menus/menuButton_i.png 0
- client/gui/images/menus/menuButton_h.png 0
- client/gui/images/menus/menuButton_d.png 0
- client/gui/images/menus/menuButtons/menuButton_n.png 0
- client/gui/images/menus/menuButtons/menuButton_i.png 0
- client/gui/images/menus/menuButtons/menuButton_h.png 0
- client/gui/images/menus/menuButtons/menuButton_d.png 0
- client/gui/images/menus/menuButtons/menuButtonS_n.png 0
- client/gui/images/menus/menuButtons/menuButtonS_i.png 0
- client/gui/images/menus/menuButtons/menuButtonS_h.png 0
- client/gui/images/menus/menuButtons/menuButtonS_d.png 0
- client/gui/images/menus/menuButtons/menuButtonS2_n.png 0
- client/gui/images/menus/menuButtons/menuButtonS2_i.png 0
- client/gui/images/menus/menuButtons/menuButtonS2_h.png 0
- client/gui/images/menus/menuButtons/menuButtonS2_d.png 0
- client/gui/images/menus/menuButtons/menuButtonL_n.png 0
- client/gui/images/menus/menuButtons/menuButtonL_i.png 0
- client/gui/images/menus/menuButtons/menuButtonL_h.png 0
- client/gui/images/menus/menuButtons/menuButtonL_d.png 16
- client/gui/images/menus/menuButtons/button_save_h.png 0
- client/gui/images/menus/menuButtons/button_save_d.png 0
- client/gui/images/menus/menuButtons/button_save.png 0
- client/gui/images/menus/menuButtons/button_ok_h.png 0
- client/gui/images/menus/menuButtons/button_ok_d.png 0
- client/gui/images/menus/menuButtons/button_ok.png 0
- client/gui/images/menus/menuButtons/button_cancel_h.png 0
- client/gui/images/menus/menuButtons/button_cancel_d.png 0
- client/gui/images/menus/menuButtons/button_cancel.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_textEntry.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_textEntry.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_textEntry.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_serverBrowser.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_serverBrowser.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_serverBrowser.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_password.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_password.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_password.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_options.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_options.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_options.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_menuButtons.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_menuButtons.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_menuButtons.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_main.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_main.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_main.png 171
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_loadTop.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_loadTop.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_loadTop.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_loadBottom.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_loadBottom.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_loadBottom.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_loadBarBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_loadBarBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_loadBarBG.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_load.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_load.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_load.png 187
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_demoLoad.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_demoLoad.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_demoLoad.png 16
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_customMatch.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_customMatch.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_customMatch.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_clientList.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_clientList.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/MainMenu/back_clientList.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/loadoutGui/back_textList.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/loadoutGui/back_textList.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/loadoutGui/back_textList.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/loadoutGui/back_popUpMenu.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/loadoutGui/back_popUpMenu.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/loadoutGui/back_popUpMenu.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/loadoutGui/back_modelView.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/loadoutGui/back_modelView.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/loadoutGui/back_modelView.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/loadoutGui/back_loadoutBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/loadoutGui/back_loadoutBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/loadoutGui/back_loadoutBG.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/loadoutGui/back_listBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/loadoutGui/back_listBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/loadoutGui/back_listBG.png 16
- client/gui/images/menus/LegionsText.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/gamePanel/back_textList.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/gamePanel/back_textList.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/gamePanel/back_textList.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/gamePanel/back_gamePanelBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/gamePanel/back_gamePanelBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/gamePanel/back_gamePanelBG.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/engieHud/progressBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/engieHud/progressBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/engieHud/progressBG.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/engieHud/engieBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/engieHud/engieBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/engieHud/engieBG.png 15
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/engieHud/descriptionBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/engieHud/descriptionBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/engieHud/descriptionBG.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/engieHud/BG1.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/engieHud/BG1.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/menus/engieHud/BG1.png 0
- client/gui/images/menus/engieButtons/scanner/scanner3_n.png 0
- client/gui/images/menus/engieButtons/scanner/scanner3_i.png 0
- client/gui/images/menus/engieButtons/scanner/scanner3_h.png 0
- client/gui/images/menus/engieButtons/scanner/scanner3_d.png 0
- client/gui/images/menus/engieButtons/scanner/scanner2_n.png 0
- client/gui/images/menus/engieButtons/scanner/scanner2_i.png 0
- client/gui/images/menus/engieButtons/scanner/scanner2_h.png 0
- client/gui/images/menus/engieButtons/scanner/scanner2_d.png 0
- client/gui/images/menus/engieButtons/scanner/scanner1_n.png 0
- client/gui/images/menus/engieButtons/scanner/scanner1_i.png 0
- client/gui/images/menus/engieButtons/scanner/scanner1_h.png 0
- client/gui/images/menus/engieButtons/scanner/scanner1_d.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret3_n.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret3_i.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret3_h.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret3_d.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret2_n.png 16
- client/gui/images/menus/engieButtons/rocket/rocketTurret2_i.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret2_h.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret2_d.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret1_n.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret1_i.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret1_h.png 0
- client/gui/images/menus/engieButtons/rocket/rocketTurret1_d.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton3_n.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton3_i.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton3_h.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton3_d.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton2_n.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton2_i.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton2_h.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton2_d.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton1_n.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton1_i.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton1_h.png 0
- client/gui/images/menus/engieButtons/reactor/reactorButton1_d.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret3_n.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret3_i.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret3_h.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret3_d.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret2_n.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret2_i.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret2_h.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret2_d.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret1_n.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret1_i.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret1_h.png 0
- client/gui/images/menus/engieButtons/laser/laserTurret1_d.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing3_n.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing3_i.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing3_h.png 15
- client/gui/images/menus/engieButtons/jumpRing/jumpRing3_d.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing2_n.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing2_i.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing2_h.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing2_d.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing1_n.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing1_i.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing1_h.png 0
- client/gui/images/menus/engieButtons/jumpRing/jumpRing1_d.png 0
- client/gui/images/menus/engieButtons/healPad/healPad3_n.png 0
- client/gui/images/menus/engieButtons/healPad/healPad3_i.png 0
- client/gui/images/menus/engieButtons/healPad/healPad3_h.png 0
- client/gui/images/menus/engieButtons/healPad/healPad3_d.png 0
- client/gui/images/menus/engieButtons/healPad/healPad2_n.png 0
- client/gui/images/menus/engieButtons/healPad/healPad2_i.png 0
- client/gui/images/menus/engieButtons/healPad/healPad2_h.png 0
- client/gui/images/menus/engieButtons/healPad/healPad1_n.png 0
- client/gui/images/menus/engieButtons/healPad/healPad1_i.png 0
- client/gui/images/menus/engieButtons/healPad/healPad1_h.png 0
- client/gui/images/menus/engieButtons/healPad/healPad1_d.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer3_n.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer3_i.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer3_h.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer3_d.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer2_n.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer2_i.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer2_h.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer2_d.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer1_n.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer1_i.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer1_h.png 0
- client/gui/images/menus/engieButtons/coreJammer/coreJammer1_d.png 16
- client/gui/images/menus/engieButtons/chain/chainTurret3_n.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret3_i.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret3_h.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret3_d.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret2_n.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret2_i.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret2_h.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret2_d.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret1_n.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret1_i.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret1_h.png 0
- client/gui/images/menus/engieButtons/chain/chainTurret1_d.png 0
- client/gui/images/menus/engieButtons/ammo/ammoStation1_n.png 0
- client/gui/images/menus/engieButtons/ammo/ammoStation1_i.png 0
- client/gui/images/menus/engieButtons/ammo/ammoStation1_h.png 0
- client/gui/images/menus/engieButtons/ammo/ammoStation1_d.png 0
- client/gui/images/menus/demos/transButton_n.png 0
- client/gui/images/menus/demos/transButton_i.png 0
- client/gui/images/menus/demos/transButton_h.png 0
- client/gui/images/menus/demos/transButton_d.png 0
- client/gui/images/menus/controls.png 0
- client/gui/images/menus/closeButton.png 0
- client/gui/images/menus/checkbox.png 0
- client/gui/images/hud/weaponIcons/sniperRifleAmmo.png 0
- client/gui/images/hud/weaponIcons/sniperRifle.png 0
- client/gui/images/hud/weaponIcons/rocketLauncherAmmo.png 0
- client/gui/images/hud/weaponIcons/rocketLauncher.png 0
- client/gui/images/hud/weaponIcons/grenadeLauncherAmmo.png 0
- client/gui/images/hud/weaponIcons/grenadeLauncher.png 0
- client/gui/images/hud/weaponIcons/flagAmmo.png 0
- client/gui/images/hud/weaponIcons/flag.png 0
- client/gui/images/hud/weaponIcons/chainGunAmmo.png 0
- client/gui/images/hud/weaponIcons/chainGun.png 0
- client/gui/images/hud/weaponIcons/BoltLauncherAmmo.png 0
- client/gui/images/hud/TopFrame.png 0
- client/gui/images/hud/TerminalWarning.png 0
- client/gui/images/hud/targetingCursor.png 0
- client/gui/images/hud/reticles/SniperReticle_NoZoom.png 0
- client/gui/images/hud/reticles/SniperReticle_FullZoom.png 16
- client/gui/images/hud/reticles/RocketReticle01.png 0
- client/gui/images/hud/reticles/PlasmaReticle01.png 0
- client/gui/images/hud/reticles/OverHeat.png 0
- client/gui/images/hud/reticles/MortarReticle02.png 0
- client/gui/images/hud/reticles/MortarReticle01.png 0
- client/gui/images/hud/reticles/flagReticle.png 0
- client/gui/images/hud/reticles/ChaingunReticle_OverHeatFill.png 0
- client/gui/images/hud/reticles/ChaingunReticle_OverHeatBackFill.png 0
- client/gui/images/hud/reticles/ChaingunReticle01.png 0
- client/gui/images/hud/reticles/boltReticle01.png 0
- client/gui/images/hud/reticles/BlasterReticle01.png 15
- client/gui/images/hud/redGlowR.png 0
- client/gui/images/hud/redGlowL.png 0
- client/gui/images/hud/radar_arrow.png 0
- client/gui/images/hud/overDrive.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/notificationGui/corner_right.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/notificationGui/corner_right.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/notificationGui/corner_right.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/notificationGui/corner_left.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/notificationGui/corner_left.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/notificationGui/corner_left.png 0
- client/gui/images/hud/MissionAreaWarning.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/sniperScope.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/sniperScope.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/sniperScope.png 577
- client/gui/images/hud/HUD/glow_Top.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_nadeThrow.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_nadeThrow.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/back_nadeThrow.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/Back_healthBar.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/Back_healthBar.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/Back_healthBar.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_dipPanelb.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_dipPanelb.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/back_dipPanelb.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_dipPanel.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_dipPanel.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/back_dipPanel.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_coreCooldownBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_coreCooldownBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/back_coreCooldownBG.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_core.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_core.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/back_core.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_barTop.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_barTop.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/back_barTop.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_barBottom.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_barBottom.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/back_barBottom.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_ammoRight.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_ammoRight.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/back_ammoRight.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_ammoLeft.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_ammoLeft.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/HUD/back_ammoLeft.png 0
- client/gui/images/hud/HUD/back_ammoBar.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/health_Overlay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/health_Overlay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/health_Overlay.png 0
- client/gui/images/hud/healthFrame.png 0
- client/gui/images/hud/HealthFill.png 0
- client/gui/images/hud/HealthEmptyFill.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/FlagHud/flagIcon_white.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/FlagHud/flagIcon_white.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/FlagHud/flagIcon_white.png 0
- client/gui/images/hud/FlagHud/flagIcon_red.png 0
- client/gui/images/hud/FlagHud/flagIcon_green.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/energy_Overlay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/energy_Overlay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/energy_Overlay.png 0
- client/gui/images/hud/energyFrame.png 0
- client/gui/images/hud/EnergyFill.png 0
- client/gui/images/hud/EnergyEmptyFill.png 0
- client/gui/images/hud/damageNotify.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/core_Overlay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/core_Overlay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/core_Overlay.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/core_glow.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/core_glow.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/core_glow.png 0
- client/gui/images/hud/coresOverlay/greenOverlay.png 0
- client/gui/images/hud/coresOverlay/blueOverlay.png 0
- client/gui/images/hud/compass/compass_W.png 0
- client/gui/images/hud/compass/compass_SW.png 0
- client/gui/images/hud/compass/compass_SE.png 0
- client/gui/images/hud/compass/compass_S.png 0
- client/gui/images/hud/compass/compass_NW.png 0
- client/gui/images/hud/compass/compass_NE.png 0
- client/gui/images/hud/compass/compass_N.png 0
- client/gui/images/hud/compass/compass_filler.png 0
- client/gui/images/hud/compass/compass_E.png 16
- client/gui/images/hud/clockFrame.png 0
- client/gui/images/hud/ChatTextTopTile.png 0
- client/gui/images/hud/ChatTextTopCorner.png 0
- client/gui/images/hud/ChatTextSideTile.png 0
- client/gui/images/hud/ChatTextBottomTile.png 0
- client/gui/images/hud/ChatTextBottomCorner.png 0
- client/gui/images/hud/ChatFill.png 0
- client/gui/images/hud/ChatEntryRule.png 0
- client/gui/images/hud/chatBottom.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/captureHud/back_sliderBack.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/captureHud/back_sliderBack.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/captureHud/back_sliderBack.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/captureHud/back_slider.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/captureHud/back_slider.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/hud/captureHud/back_slider.png 0
- client/gui/images/controls/window.png 0
- client/gui/images/controls/treeView.png 0
- client/gui/images/controls/transWindow.png 0
- client/gui/images/controls/textEdit.png 0
- client/gui/images/controls/scrollBar.png 0
- client/gui/images/controls/rollout.png 0
- client/gui/images/controls/radioButton.png 0
- client/gui/images/controls/listMenuArray.png 0
- client/gui/images/controls/checkbox.png 0
- Preload elapsed: 1154
- Preloading Textures: client/gui/Images/Controls/*.png
- [GFXTextureManager::createTexture] Texture 'client/gui/images/controls/window.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/controls/window.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/controls/window.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/controls/treeView.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/controls/treeView.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/controls/treeView.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/controls/transWindow.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/controls/transWindow.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/controls/transWindow.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/controls/textEdit.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/controls/textEdit.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/controls/textEdit.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/controls/scrollBar.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/controls/scrollBar.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/controls/scrollBar.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/controls/rollout.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/controls/rollout.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/controls/rollout.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/controls/radioButton.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/controls/radioButton.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/controls/radioButton.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/controls/listMenuArray.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/controls/listMenuArray.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/controls/listMenuArray.png 0
- [GFXTextureManager::createTexture] Texture 'client/gui/images/controls/checkbox.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/controls/checkbox.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- client/gui/images/controls/checkbox.png 0
- Preload elapsed: 16
- Starting game...
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_main' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_main.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_textEntry' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_textEntry.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_menuButtons' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_menuButtons.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- Win32Window: appEvent GainFocus
- Found master server IP:104.236.218.165:28002 in same region.
- Requesting the server list from master server IP:104.236.218.165:28002 (2 tries left)...
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_serverBrowser' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_serverBrowser.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_clientList' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_clientList.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- Received server list packet 1 of 1 from the master server (4 servers).
- Pinging Server IP:198.144.183.181:28004 (3)...
- Pinging Server IP:198.144.183.181:28001 (3)...
- Pinging Server IP:198.144.183.181:28003 (3)...
- Pinging Server IP:198.144.183.181:28002 (3)...
- Querying Server IP:198.144.183.181:28002 (3)...
- Querying Server IP:198.144.183.181:28001 (3)...
- Querying Server IP:198.144.183.181:28004 (3)...
- Querying Server IP:198.144.183.181:28003 (3)...
- DNS Resolved
- Connected
- 15-07-24
- 04-39-09
- Disconnected
- Server query canceled.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_loadTop' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_loadTop.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_loadBottom' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_loadBottom.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_loadBarBG' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_loadBarBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_load' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_load.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- Adding a pending connection
- Sending Connect challenge Request
- Got Connect challenge Response
- Sending Connect Request
- Connection established 6350
- DemoRecording::startRecording: Unknown command.
- Mapping string: ServerMessage to index: 0
- Mapping string: MsgLoadInfo to index: 1
- --=[ Creating File: starter.fps/test.txt ]=--
- Mapping string: UpdateObjectiveHud to index: 2
- Warning: shape legions/data/shapes/capturePoints/pointDef/pointDef.dts collision detail 0 (Collision-1) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/pointDef/pointDef.dts collision detail 2 (Collision-3) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/reactor/reactor.dts collision detail 4 (Collision-5) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/reactor/reactor.dts collision detail 6 (Collision-7) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/reactor/reactor.dts collision detail 7 (Collision-8) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/reactor/reactor.dts collision detail 4 (Collision-5) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/reactor/reactor.dts collision detail 6 (Collision-7) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/reactor/reactor.dts collision detail 7 (Collision-8) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/mannedTurret/mannedTurret.dts collision detail 0 (Collision-1) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/mannedTurret/mannedTurret.dts collision detail 1 (Collision-2) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/mannedTurret/mannedTurret.dts collision detail 0 (Collision-1) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/mannedTurret/mannedTurret.dts collision detail 1 (Collision-2) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 1 (Collision-4) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 2 (Collision-5) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 3 (Collision-6) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 4 (Collision-7) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 1 (Collision-4) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 2 (Collision-5) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 3 (Collision-6) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 4 (Collision-7) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 1 (Collision-4) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 2 (Collision-5) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 3 (Collision-6) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 4 (Collision-7) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/pointDef/pointDef.dts collision detail 0 (Collision-1) bounds exceed that of shape.
- Warning: shape legions/data/shapes/capturePoints/pointDef/pointDef.dts collision detail 2 (Collision-3) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 1 (Collision-4) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 2 (Collision-5) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 3 (Collision-6) bounds exceed that of shape.
- Warning: shape legions/data/shapes/turrets/smallTurret.dts collision detail 4 (Collision-7) bounds exceed that of shape.
- Mapping string: StartMissionDownload to index: 3
- GFXCardProfiler (D3D9) - Unknown capability 'GL::Workaround::X1600LimitClipmapSize'.
- Allocating a 512 px clipmap for a 8192px source texture.
- - 4 base clipstack entries, + 1 cap.
- - Using approximately 6.650000MB of texture memory.
- Mapping string: MissionDownloadFinish to index: 4
- Successfully loaded mission lighting file: 'legions/data/missions/Frostbyte_sg.ml'
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/scoreboard/BG' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/scoreboard/BG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- Mapping string: AddIconInfo to index: 5
- Mapping string: AddReticleInfo to index: 6
- Mapping string: MsgTimeRemaining to index: 7
- Mapping string: MsgPracticeStart to index: 8
- Mapping string: InvHudListClear to index: 9
- Mapping string: InvHudListAdd to index: 10
- Mapping string: WipeSpawnSlate to index: 11
- Mapping string: InitializeSpawnPoint to index: 12
- Received Spawn Point Initialization: AlphaHome
- Received Spawn Point Initialization: BetaHome
- Mapping string: SetTeam to index: 13
- Mapping string: MsgJoinWelcome to index: 14
- Mapping string: ~gWelcome to Legions %1 to index: 15
- Mapping string: \t0Fixious to index: 16
- Mapping string: setSpawnSelectEnabled to index: 17
- Mapping string: to index: 18
- Mapping string: LevelUpEngy to index: 19
- Client Received Obj Codename: ReactorMk1
- Client Received Obj Codename: healPad
- Client Received Obj Codename: Ammo
- Client Received Obj Codename: SensorMk1
- Client Received Obj Codename: Rocket
- Client Received Obj Codename: jumpRingMk1
- Client Received Obj Codename: pointDefenseMk1
- Client Received Obj Codename: ReactorMk2
- Client Received Obj Codename: SensorMk2
- Client Received Obj Codename: irisMk1
- Client Received Obj Codename: jumpRingMk2
- Client Received Obj Codename: pointDefenseMk2
- Client Received Obj Codename: ReactorMk3
- Client Received Obj Codename: Chain
- Client Received Obj Codename: irisMk2
- Client Received Obj Codename: teleEntrance
- Client Received Obj Codename: SensorMk3
- Client Received Obj Codename: jammer
- Client Received Obj Codename: pointDefenseMk3
- Client Received Obj Codename: Laser
- Client Received Obj Codename: irisMk3
- Client Received Obj Codename: ReactorMk4
- Mapping string: getStatsKey to index: 20
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - failed to locate texture ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - failed to locate texture ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - failed to locate texture ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - failed to locate texture ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - failed to locate texture ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - could not find shader ''!
- Precipitation::initMaterials - failed to locate texture ''!
- Precipitation::initMaterials - could not find shader ''!
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/captureHud/back_sliderBack' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/captureHud/back_sliderBack.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/captureHud/back_slider' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/captureHud/back_slider.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/notificationGui/corner_left' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/notificationGui/corner_left.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/notificationGui/corner_right' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/notificationGui/corner_right.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_barBottom' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_barBottom.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_dipPanelb' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_dipPanelb.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_ammoLeft' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_ammoLeft.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_ammoRight' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_ammoRight.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_barTop' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_barTop.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_dipPanel' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_dipPanel.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/energy_Overlay' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/energy_Overlay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_healthBar' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/Back_healthBar.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/health_Overlay' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/health_Overlay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_nadeThrow' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_nadeThrow.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/ReactorDisplay/bg_reactorDisplay' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/ReactorDisplay/bg_reactorDisplay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/FlagHud/flagIcon_white' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/FlagHud/flagIcon_white.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/ReactorDisplay/bg_reactorProgress' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/ReactorDisplay/bg_reactorProgress.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/HUD/back_core' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/HUD/back_core.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/core_glow' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/core_glow.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/hud/core_Overlay' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/hud/core_Overlay.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- Mapping string: SetScoreHudHeader to index: 21
- Mapping string: <tab:15,315> <spush><color:%1>%2 (%3)<spop><rmargin:285><just:right>%4<rmargin:585><just:left> %8<just:right><spush><color:%5>%6 (%7)<spop> to index: 22
- Mapping string: SetScoreHudSubHeader to index: 23
- Mapping string: <tab:20,65,320,365> Ping Player<rmargin:285><just:right>Score<rmargin:580><just:left> Ping Player<just:right>Score to index: 24
- Mapping string: ClearScoreHudContent to index: 25
- Mapping string: AddScoreHudLine to index: 26
- Mapping string: <tab:20,65,320,365><spush><color:%1> %2 <clip:185>%3</clip><rmargin:285><just:right>%4<spop><rmargin:580><just:left><spush><color:%5> %6 <clip:185>%7</clip><just:right>%8<spop> to index: 27
- GlowBuffer (4b1dba8) - Resizing glow texture to be 1280x720px
- Mapping string: MsgRespawned to index: 28
- Mapping string: SetActiveWeaponAmmo to index: 29
- Mapping string: SelectCore to index: 30
- Core Received By Client: Boost
- client/gui/scripts/coresHud.cs (49): Unable to find object: 'engieCoreContainer' attempting to call function 'setVisible'
- Mapping string: SetActiveWeapon to index: 31
- Mapping string: SetReticle to index: 1
- Mapping string: SetVisibleItems to index: 3
- Mapping string: SetVisibleWeapons to index: 4
- Mapping string: SetWeaponAmmo to index: 5
- Mapping string: SetItemAmmo to index: 6
- Mapping string: SetActiveItemAmmo to index: 7
- Mapping string: SetActiveItem to index: 8
- Mapping string: SetClientIsObserver to index: 9
- Mapping string: TopPrint to index: 10
- [GFXTextureManager::createTexture] Texture 'legions/data/shapes/human/flightlighttrail1' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/legions/data/shapes/human/flightlighttrail1.jng' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- ShapeBase: found a meterial remapper: PlayerHeavyImperialSkin
- ShapeBase: found a material remapper: PlayerHeavyImperialSkin
- Mapping string: PlayerHeavyImperialSkin to index: 11
- Mapping string: Fixious to index: 12
- Mapping string: ResolveEffectPackReferences to index: 13
- Mapping string: UpdateDeployFraction to index: 14
- ShapeBase: found a meterial remapper: PlayerHeavyImperialSkin
- ShapeBase: found a material remapper: PlayerHeavyImperialSkin
- Mapping string: SetReticleFrame to index: 15
- Mapping string: Fresh Meat Invincibility Expired to index: 16
- Mapping string: CooldownCore to index: 17
- Mapping string: CoreGuiBar to index: 18
- clientCmdCoreGuiBar: Unknown command.
- clientCmdCoreGuiBar: Unknown command.
- clientCmdCoreGuiBar: Unknown command.
- Mapping string: AddVisibleItem to index: 19
- Mapping string: MsgCtfFlagGrab to index: 20
- Mapping string: ~g%1 flag was grabbed by %2 at %3 to index: 21
- Mapping string: \t1Beta to index: 22
- Mapping string: \t0Fixious to index: 23
- clientCmdCoreGuiBar: Unknown command.
- Mapping string: MsgPlayerKill to index: 24
- Mapping string: ~g%1 decided to respawn to index: 25
- Mapping string: MsgCtfFlagDrop to index: 26
- Mapping string: ~g%1 flag was dropped by %2 to index: 27
- Mapping string: BottomPrint to index: 28
- Mapping string: MsgPlayerKilled to index: 30
- Issuing Disconnect packet.
- Client::endMissionCleanup
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_loadTop' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_loadTop.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_loadBottom' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_loadBottom.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_loadBarBG' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_loadBarBG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/scoreboard/BG' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/scoreboard/BG.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_main' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_main.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_textEntry' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_textEntry.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'client/gui/images/menus/MainMenu/back_menuButtons' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- [GFXTextureManager::createTexture] Texture 'C:/Users/Evan/Desktop/Legions Fresh/Legions/game/client/gui/images/menus/MainMenu/back_menuButtons.png' requested with different profiles.
- - This could impact texture compression, mip levels, and other things.
- - Creating new texture object.
- Exiting game
- Tried to disconnect from a server but was not connected!
- Exporting Preferences
- Shutting down SFX
- Con::unlinkNamespaces - trying to unlink 'Prefix' from itself, aborting.
- Con::unlinkNamespaces - trying to unlink 'description' from itself, aborting.
- Con::unlinkNamespaces - trying to unlink 'Qualifier' from itself, aborting.
- Con::unlinkNamespaces - trying to unlink 'Noun' from itself, aborting.
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