Advertisement
Guest User

Untitled

a guest
Feb 4th, 2015
1,023
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 61.33 KB | None | 0 0
  1. CHARACTER_LIST_SCRIPT_INTERFACE table: 5C15A230
  2.  
  3.         is_empty    function: 5C15A110
  4.  
  5.         item_at function: 5C15A2B0
  6.  
  7.         num_items   function: 5C15A190
  8.  
  9.         new function: 5C1334C0
  10.  
  11. query_loadstring_campaign_defense_is_active function: 5C139DA8
  12.  
  13. CHARACTER_SCRIPT_INTERFACE  table: 5C1582B0
  14.  
  15.         offensive_battles_fought    function: 5C159BD0
  16.  
  17.         battles_won function: 5C159AF0
  18.  
  19.         number_of_traits    function: 5C15A0B0
  20.  
  21.         defensive_naval_battles_fought  function: 5C159D10
  22.  
  23.         offensive_naval_battles_won function: 5C159DF0
  24.  
  25.         action_points_remaining_percent function: 5C159450
  26.  
  27.         defensive_sieges_won    function: 5C159850
  28.  
  29.         is_carrying_troops  function: 5C158DB0
  30.  
  31.         age function: 5C159710
  32.  
  33.         offensive_sieges_fought function: 5C159A90
  34.  
  35.         garrison_residence  function: 5C1587F0
  36.  
  37.         has_ancillary   function: 5C159490
  38.  
  39.         forename    function: 5C158B10
  40.  
  41.         is_blockading   function: 5C158D50
  42.  
  43.         performed_action_this_turn  function: 5C159770
  44.  
  45.         has_trait   function: 5C158CD0
  46.  
  47.         military_force  function: 5C158890
  48.  
  49.         has_garrison_residence  function: 5C158790
  50.  
  51.         trait_points    function: 5C159410
  52.  
  53.         turns_in_enemy_regions  function: 5C1596B0
  54.  
  55.         logical_position_x  function: 5C1599F0
  56.  
  57.         is_faction_leader   function: 5C1598F0
  58.  
  59.         logical_position_y  function: 5C159B30
  60.  
  61.         offensive_ambush_battles_won    function: 5C159DD0
  62.  
  63.         character_type  function: 5C1593F0
  64.  
  65.         in_port function: 5C158D70
  66.  
  67.         faction function: 5C158730
  68.  
  69.         battles_fought  function: 5C159430
  70.  
  71.         defensive_naval_battles_won function: 5C159E10
  72.  
  73.         is_male function: 5C1596F0
  74.  
  75.         has_region  function: 5C158710
  76.  
  77.         get_forename    function: 5C1589F0
  78.  
  79.         body_guard_casulties    function: 5C15A170
  80.  
  81.         offensive_sieges_won    function: 5C159990
  82.  
  83.         turns_in_own_regions    function: 5C159950
  84.  
  85.         offensive_battles_won   function: 5C159DB0
  86.  
  87.         display_position_y  function: 5C159BB0
  88.  
  89.         region  function: 5C158B70
  90.  
  91.         turns_at_sea    function: 5C159670
  92.  
  93.         routed_in_battle    function: 5C159FF0
  94.  
  95.         model   function: 5C158750
  96.  
  97.         defensive_ambush_battles_fought function: 5C159EB0
  98.  
  99.         cqi function: 5C159F10
  100.  
  101.         is_polititian   function: 5C15A0D0
  102.  
  103.         in_settlement   function: 5C158BD0
  104.  
  105.         is_ambushing    function: 5C1597F0
  106.  
  107.         rank    function: 5C159830
  108.  
  109.         has_recruited_mercenaries   function: 5C15A0F0
  110.  
  111.         defensive_battles_fought    function: 5C159C90
  112.  
  113.         is_hidden   function: 5C15A070
  114.  
  115.         fought_in_battle    function: 5C159AD0
  116.  
  117.         is_deployed function: 5C159F50
  118.  
  119.         new function: 5C1333B8
  120.  
  121.         has_military_force  function: 5C158870
  122.  
  123.         defensive_sieges_fought function: 5C159A10
  124.  
  125.         action_points_per_turn  function: 5C1594B0
  126.  
  127.         has_skill   function: 5C159EF0
  128.  
  129.         is_embedded_in_military_force   function: 5C159E90
  130.  
  131.         defensive_battles_won   function: 5C159D70
  132.  
  133.         defensive_ambush_battles_won    function: 5C159ED0
  134.  
  135.         offensive_ambush_battles_fought function: 5C159E30
  136.  
  137.         won_battle  function: 5C159A50
  138.  
  139.         is_besieging    function: 5C158B90
  140.  
  141.         get_surname function: 5C158AD0
  142.  
  143.         offensive_naval_battles_fought  function: 5C159D50
  144.  
  145.         percentage_of_own_alliance_killed   function: 5C159AB0
  146.  
  147.         surname function: 5C1588D0
  148.  
  149.         display_position_x  function: 5C159A30
  150.  
  151.         trait_level function: 5C15A130
  152.  
  153. ScriptedValueRegistry   table: 5C15FF30
  154.  
  155.         LoadBool    function: 5C15FFF0
  156.  
  157.         SaveBool    function: 5C15FFB0
  158.  
  159.         new function: 5C1347E0
  160.  
  161. current_advice  function: 5C1368C8
  162.  
  163. character_selection_whitelist   table: 5C1678B0
  164.  
  165. generic_states_factions table: 5C1523D0
  166.  
  167.         1   pro_roman_allies
  168.  
  169.         2   rom_arverni_civil_war
  170.  
  171.         3   rom_athens_civil_war
  172.  
  173.         4   rom_axum
  174.  
  175.         5   rom_blemmyes
  176.  
  177.         6   rom_carthage_civil_war
  178.  
  179.         7   rom_epirus_civil_war
  180.  
  181.         8   rom_gaetuli
  182.  
  183.         9   rom_garamantia
  184.  
  185.         10  rom_gerrhaea
  186.  
  187.         11  rom_himyar
  188.  
  189.         12  rom_iceni_civil_war
  190.  
  191.         13  rom_ma_in
  192.  
  193.         14  rom_macedon_civil_war
  194.  
  195.         15  rom_masaesyli
  196.  
  197.         16  rom_mascat
  198.  
  199.         17  rom_meroe
  200.  
  201.         18  rom_nabatea
  202.  
  203.         19  rom_nasamones
  204.  
  205.         20  rom_parthia
  206.  
  207.         21  rom_parthia_civil_war
  208.  
  209.         22  rom_pontus
  210.  
  211.         23  rom_pontus_civil_war
  212.  
  213.         24  rom_qidri
  214.  
  215.         25  rom_rebel_african
  216.  
  217.         26  rom_rebel_arabian
  218.  
  219.         27  rom_rebel_punic
  220.  
  221.         28  rom_saba
  222.  
  223.         29  rom_sparta_civil_war
  224.  
  225.         30  rom_suebi_civil_war
  226.  
  227. is_generatedarmy    function: 5C135B90
  228.  
  229. get_messager    function: 5C135F38
  230.  
  231. unhighlight_character   function: 5C139AA8
  232.  
  233. VOLUME_TYPE_VO  3
  234.  
  235. is_string   function: 5C135728
  236.  
  237. Issue_Finances_Advice   function: 5C13CB38
  238.  
  239. KEY_APPIUS  2147319536
  240.  
  241. Enable_Radar_Rollout_Buttons    function: 5C136A30
  242.  
  243. KEY_SEPTIMUS    2147319544
  244.  
  245. get_character_from_faction_by_cqi   function: 5C136BB0
  246.  
  247. progress_on_advice_finished function: 5C1368F8
  248.  
  249. character_has_unit_in_list_by_class function: 5C13AAF8
  250.  
  251. __lib_type_battle   0
  252.  
  253. create_objectives_panel function: 5C137C30
  254.  
  255. TYPE_SCRIPT_UNIT    scripted_unit
  256.  
  257. T1_Setup_Start  function: 5C13CA30
  258.  
  259. UNIT_SCRIPT_INTERFACE   table: 5C15E310
  260.  
  261.         unit_category   function: 5C15E4F0
  262.  
  263.         military_force  function: 5C15E510
  264.  
  265.         is_naval_unit   function: 5C15E450
  266.  
  267.         has_unit_commander  function: 5C15E3D0
  268.  
  269.         force_commander function: 5C15E430
  270.  
  271.         percentage_proportion_of_full_strength  function: 5C15E5B0
  272.  
  273.         faction function: 5C15E530
  274.  
  275.         unit_commander  function: 5C15E470
  276.  
  277.         unit_key    function: 5C15E4B0
  278.  
  279.         model   function: 5C15E3F0
  280.  
  281.         unit_class  function: 5C15E590
  282.  
  283.         is_land_unit    function: 5C15E410
  284.  
  285.         has_force_commander function: 5C15E370
  286.  
  287.         new function: 5C133F70
  288.  
  289. UNIT_LIST_SCRIPT_INTERFACE  table: 5C15E570
  290.  
  291.         item_at function: 5C15E5D0
  292.  
  293.         num_items   function: 5C15E650
  294.  
  295.         has_unit    function: 5C15E690
  296.  
  297.         is_empty    function: 5C15E6B0
  298.  
  299.         new function: 5C134048
  300.  
  301. is_scriptmessager   function: 5C135B60
  302.  
  303. campaign_cutscene   table: 5C163B90
  304.  
  305.         is_debug    false
  306.  
  307.         is_any_cutscene_running function: 5C137858
  308.  
  309.         wait_for_advisor    function: 5C1378D0
  310.  
  311.         release function: 5C137948
  312.  
  313.         action_list table: 5C163C10
  314.  
  315.         is_active   function: 5C137870
  316.  
  317.         set_skippable   function: 5C137828
  318.  
  319.         is_running  false
  320.  
  321.         was_skipped false
  322.  
  323.         finish  function: 5C137930
  324.  
  325.         set_debug   function: 5C1377F8
  326.  
  327.         reveal_region_by_proximity_action   function: 5C137900
  328.  
  329.         new function: 5C1377E0
  330.  
  331.         skip    function: 5C137918
  332.  
  333.         skip_cam_h  false
  334.  
  335.         cutscene_length 0
  336.  
  337.         process_next_action function: 5C1378B8
  338.  
  339.         set_skip_camera function: 5C137840
  340.  
  341.         start   function: 5C1378A0
  342.  
  343.         is_skippable    true
  344.  
  345.         action  function: 5C137888
  346.  
  347.         set_debug_all   function: 5C137810
  348.  
  349.         skip_cam_r  false
  350.  
  351.         name   
  352.  
  353.         wait_offset 0
  354.  
  355.         skip_cam_x  false
  356.  
  357.         advisor_wait    false
  358.  
  359.         reveal_region_by_proximity  function: 5C1378E8
  360.  
  361.         skip_cam_y  false
  362.  
  363. is_scriptunit   function: 5C135950
  364.  
  365. BUILDING_SCRIPT_INTERFACE   table: 5C15D830
  366.  
  367.         superchain  function: 5C15DB70
  368.  
  369.         chain   function: 5C15DD30
  370.  
  371.         name    function: 5C15D8B0
  372.  
  373.         model   function: 5C15D770
  374.  
  375.         slot    function: 5C15DC50
  376.  
  377.         region  function: 5C15DDB0
  378.  
  379.         faction function: 5C15DAD0
  380.  
  381.         new function: 5C133BE0
  382.  
  383. get_cm  function: 5C137180
  384.  
  385. modify_advice   function: 5C136868
  386.  
  387. defender_victory    function: 5C1386F8
  388.  
  389. remove_callback function: 5C136748
  390.  
  391. BOOL_Recruitment_Advice_Issued  false
  392.  
  393. FACTION_LIST_SCRIPT_INTERFACE   table: 5C158130
  394.  
  395.         is_empty    function: 5C158590
  396.  
  397.         item_at function: 5C1581F0
  398.  
  399.         num_items   function: 5C158170
  400.  
  401.         new function: 5C1332B0
  402.  
  403. is_hurtarea function: 5C135980
  404.  
  405. IsPlayerTurn    function: 5C147B18
  406.  
  407. decoda_name EpisodicScriptingEnv
  408.  
  409. T1_Game_Has_Saved   function: 5C13CA48
  410.  
  411. Setup_Diplomacy function: 5C13CD48
  412.  
  413. region_name_in_region_list  function: 5C139400
  414.  
  415. is_unitcontroller   function: 5C135848
  416.  
  417. defender_subculture function: 5C1385D8
  418.  
  419. is_battle   function: 5C1357A0
  420.  
  421. is_waypoint function: 5C135A88
  422.  
  423. is_bool function: 5C135758
  424.  
  425. Roman_Turn_Start    function: 5C13CA18
  426.  
  427. random_sort function: 5C135C20
  428.  
  429. char_has_army   function: 5C1383E0
  430.  
  431. VOLUME_TYPE_VOICE_CHAT  6
  432.  
  433. cancel_progress_on_advice_finished  function: 5C136928
  434.  
  435. __is_loaded_game    false
  436.  
  437. UpdateRegionGrowth  function: 16807B78
  438.  
  439. UIComponent table: 5C15EC90
  440.  
  441.         Visible function: 5C15F1D0
  442.  
  443.         Highlight   function: 5C15F910
  444.  
  445.         ChildCount  function: 5C15EF70
  446.  
  447.         TextDimensions  function: 5C15FE30
  448.  
  449.         IsDragged   function: 5C15F250
  450.  
  451.         Divorce function: 5C15F0F0
  452.  
  453.         PopulateTextures    function: 5C15F890
  454.  
  455.         SetState    function: 5C15ED90
  456.  
  457.         ReorderChildren function: 5C15F210
  458.  
  459.         SetImageRotation    function: 5C15F550
  460.  
  461.         CurrentState    function: 5C15EFB0
  462.  
  463.         SetDragged  function: 5C15F2D0
  464.  
  465.         DockingPoint    function: 5C15FA90
  466.  
  467.         Id  function: 5C15F190
  468.  
  469.         HasInterface    function: 5C15FCB0
  470.  
  471.         DestroyChildren function: 5C15F070
  472.  
  473.         TriggerAnimation    function: 5C15FE10
  474.  
  475.         IsCharPrintable function: 5C15FA50
  476.  
  477.         PropagateOpacity    function: 5C15F610
  478.  
  479.         Parent  function: 5C15F570
  480.  
  481.         GetStateTextDetails function: 5C15FA30
  482.  
  483.         SetVisible  function: 5C15F030
  484.  
  485.         SetGlobal   function: 5C15F690
  486.  
  487.         ForceEvent  function: 5C15FCD0
  488.  
  489.         SetProperty function: 5C15EE90
  490.  
  491.         GlobalExists    function: 5C15F650
  492.  
  493.         FindTextSnapPosition    function: 5C15F990
  494.  
  495.         TextShaderTechniqueSet  function: 5C15F450
  496.  
  497.         SaveUIHeirarchy function: 5C15FA70
  498.  
  499.         Layout  function: 5C15F510
  500.  
  501.         InterfaceFunction   function: 5C15FC70
  502.  
  503.         StealShortcutKey    function: 5C15F710
  504.  
  505.         Position    function: 5C15EED0
  506.  
  507.         Height  function: 5C15EDB0
  508.  
  509.         IsMouseOverChildren function: 5C15FBB0
  510.  
  511.         LuaCall function: 5C15EF10
  512.  
  513.         GetStateText    function: 5C15EE10
  514.  
  515.         SetTooltipText  function: 5C15F130
  516.  
  517.         IsInteractive   function: 5C15F7F0
  518.  
  519.         SetImageColour  function: 5C15F590
  520.  
  521.         Priority    function: 5C15F110
  522.  
  523.         Resize  function: 5C15F2B0
  524.  
  525.         PropagatePriority   function: 5C15F010
  526.  
  527.         SetStateTextDetails function: 5C15F9B0
  528.  
  529.         SetMoveable function: 5C15F750
  530.  
  531.         CurrentStateUI  function: 5C15FB50
  532.  
  533.         GetTooltipText  function: 5C15F0D0
  534.  
  535.         Width   function: 5C15ED10
  536.  
  537.         ShaderTechniqueGet  function: 5C15F330
  538.  
  539.         Bounds  function: 5C15ED50
  540.  
  541.         LockPriority    function: 5C15FD30
  542.  
  543.         CurrentAnimationId  function: 5C160090
  544.  
  545.         SetDockingPoint function: 5C15FAD0
  546.  
  547.         SimulateKey function: 5C15FEB0
  548.  
  549.         Adopt   function: 5C15F230
  550.  
  551.         ShaderTechniqueSet  function: 5C15F390
  552.  
  553.         PropagateImageColour    function: 5C15F630
  554.  
  555.         AttachCustomControl function: 5C15F730
  556.  
  557.         SetStateColours function: 5C15FF10
  558.  
  559.         SequentialFind  function: 5C15F490
  560.  
  561.         UnLockPriority  function: 5C15FDB0
  562.  
  563.         SetInteractive  function: 5C15F770
  564.  
  565.         TextShaderVarsSet   function: 5C15F4F0
  566.  
  567.         WidthOfTextLine function: 5C15FC90
  568.  
  569.         TriggerShortcut function: 5C15FEF0
  570.  
  571.         FindPositionIntoCurrentText function: 5C15F9F0
  572.  
  573.         CallbackId  function: 5C15F2F0
  574.  
  575.         RestoreUIHeirarchy  function: 5C15FA10
  576.  
  577.         ShaderVarsSet   function: 5C15F470
  578.  
  579.         SetStateTextXOffset function: 5C15F950
  580.  
  581.         TextShaderVarsGet   function: 5C15F5B0
  582.  
  583.         SetDisabled function: 5C15F7B0
  584.  
  585.         RunScript   function: 5C15F8D0
  586.  
  587.         PropagateVisibility function: 5C15F050
  588.  
  589.         SetEventCallback    function: 5C15F790
  590.  
  591.         SetStateText    function: 5C15EDD0
  592.  
  593.         SetOpacity  function: 5C15F670
  594.  
  595.         Find    function: 5C15F530
  596.  
  597.         MoveTo  function: 5C15EF90
  598.  
  599.         SimulateClick   function: 5C15FE70
  600.  
  601.         IsMoveable  function: 5C15F8B0
  602.  
  603.         GetProperty function: 5C15EE50
  604.  
  605.         Address function: 5C15F150
  606.  
  607.         ShaderVarsGet   function: 5C15F4B0
  608.  
  609.         StealInputFocus function: 5C15F810
  610.  
  611.         new function: 5C1345A0
  612.  
  613.         Dimensions  function: 5C15F430
  614.  
  615. __CAMPAIGN_DEFENSE_INACTIVE 0
  616.  
  617. __bool_infotext_currently_being_added   false
  618.  
  619. check_callbacks function: 5C136778
  620.  
  621. script_messager table: 5C160D50
  622.  
  623.         is_debug    false
  624.  
  625.         add_listener    function: 5C135F68
  626.  
  627.         listeners   table: 5C160E10
  628.  
  629.         dump    function: 5C135F98
  630.  
  631.         set_debug   function: 5C135FB0
  632.  
  633.         trigger_message function: 5C135F80
  634.  
  635.         new function: 5C135F50
  636.  
  637. is_zonecontroller   function: 5C135A10
  638.  
  639. OnLETSavingGame function: 5C13AA98
  640.  
  641. is_units    function: 5C135818
  642.  
  643. faction_controls_province_by_region function: 5C1394D8
  644.  
  645. save_load_callbacks table: 5C1626B0
  646.  
  647.         eh  event_handler
  648.  
  649.         load_callbacks  table: 5C1626F0
  650.  
  651.         save_callbacks  table: 5C1627D0
  652.  
  653. clear_and_add_infotext  function: 5C137D50
  654.  
  655. TYPE_TIMER_MANAGER  timer_manager
  656.  
  657. PENDING_BATTLE_SCRIPT_INTERFACE table: 5C15E670
  658.  
  659.         attacker_battle_result  function: 5C15E990
  660.  
  661.         percentage_of_attacker_killed   function: 5C15E890
  662.  
  663.         percentage_of_defender_killed   function: 5C15E830
  664.  
  665.         naval_battle    function: 5C15E9D0
  666.  
  667.         attacker_commander_fought_in_battle function: 5C15E910
  668.  
  669.         night_battle    function: 5C15EAD0
  670.  
  671.         is_active   function: 5C15E850
  672.  
  673.         defender    function: 5C15E770
  674.  
  675.         battle_type function: 5C15EB10
  676.  
  677.         new function: 5C134120
  678.  
  679.         seige_battle    function: 5C15E970
  680.  
  681.         has_contested_garrison  function: 5C15E790
  682.  
  683.         failed_ambush_battle    function: 5C15E9B0
  684.  
  685.         ambush_battle   function: 5C15EA10
  686.  
  687.         defender_commander_fought_in_battle function: 5C15E8B0
  688.  
  689.         defender_commander_fought_in_melee  function: 5C15E8F0
  690.  
  691.         attacker    function: 5C15E7D0
  692.  
  693.         has_defender    function: 5C15E6F0
  694.  
  695.         attacker_commander_fought_in_melee  function: 5C15E950
  696.  
  697.         defender_battle_result  function: 5C15E930
  698.  
  699.         percentage_of_defender_routed   function: 5C15E870
  700.  
  701.         model   function: 5C15E730
  702.  
  703.         attacker_is_stronger    function: 5C15E7F0
  704.  
  705.         percentage_of_attacker_routed   function: 5C15E8D0
  706.  
  707.         has_attacker    function: 5C15E750
  708.  
  709.         contested_garrison  function: 5C15E810
  710.  
  711. is_campaigncutscene function: 5C1358A8
  712.  
  713. BOOL_Attack_Advice_Issued   false
  714.  
  715. get_folder_name_and_shortform   function: 5C1356C8
  716.  
  717. char_is_agent   function: 5C138278
  718.  
  719. manpower_script true
  720.  
  721. POS_T1_Intro_05 table: 5C16C370
  722.  
  723.         y   150
  724.  
  725.         x   102.40000152588
  726.  
  727.         h   -0.25999999046326
  728.  
  729.         z   0.93000000715256
  730.  
  731. VOLUME_TYPE_INTERFACE   1
  732.  
  733. Log function: 5C147BA8
  734.  
  735. random_subset   function: 5C135C38
  736.  
  737. set_all_campaign_ui function: 5C139580
  738.  
  739. is_number   function: 5C1356F8
  740.  
  741. SplitString function: 5C147B60
  742.  
  743. SN_Sam_Army_04  2147329412
  744.  
  745. CampaignCharacter   table: 5C160470
  746.  
  747.         ActionPointsRatio   function: 5C1603F0
  748.  
  749.         Release function: 5C1604F0
  750.  
  751.         new function: 5C134D38
  752.  
  753. RoundNum    function: 5C147B48
  754.  
  755. REGION_MANAGER_SCRIPT_INTERFACE table: 5C15A370
  756.  
  757.         faction_region_list function: 5C15A4D0
  758.  
  759.         resource_exists_anywhere    function: 5C15A630
  760.  
  761.         region_list function: 5C15A550
  762.  
  763.         model   function: 5C15BE50
  764.  
  765.         region_by_key   function: 5C15A450
  766.  
  767.         settlement_by_key   function: 5C15BC90
  768.  
  769.         slot_by_key function: 5C15BD30
  770.  
  771.         new function: 5C1335B0
  772.  
  773. FormatNum   function: 5C147B30
  774.  
  775. __CAMPAIGN_DEFENSE_ACTIVE   1
  776.  
  777. GetFactionsGroup    function: 5C147AE8
  778.  
  779. is_alliances    function: 5C1357B8
  780.  
  781. T4_Setup_Start  function: 5C13CB80
  782.  
  783. ChangeManpower  function: 16807BC8
  784.  
  785. Enable_Campaign_Settlement_Buttons  function: 5C136A78
  786.  
  787. tablesize   function: 5C135278
  788.  
  789. GetRegionManpower   function: 167D6D78
  790.  
  791. UpdateRecruitableUnits  function: 16807B28
  792.  
  793. manpower    table: 5C171770
  794.  
  795.         config_main table: 5C1716D0
  796.  
  797.         config_units    table: 5C1763F0
  798.  
  799.         config_factions table: 5C173010
  800.  
  801.         config_regions  table: 5C171790
  802.  
  803. character_has_unit_in_list_by_name  function: 5C13AB10
  804.  
  805. add_infotext_line   function: 5C137CC0
  806.  
  807. char_display_pos    function: 5C136B68
  808.  
  809. remove_settlement_selection_whitelist   function: 5C139AF0
  810.  
  811. is_table    function: 5C135770
  812.  
  813. BOOL_One_Time_Setup_Called  false
  814.  
  815. Move_NPC_Army   function: 5C136A90
  816.  
  817. siege_equipment_class_list  table: 5C1525B0
  818.  
  819.         1   art_siege
  820.  
  821. FACTION_SCRIPT_INTERFACE    table: 5C155EF0
  822.  
  823.         trade_value function: 5C157CD0
  824.  
  825.         character_list  function: 5C156290
  826.  
  827.         losing_money    function: 5C157D30
  828.  
  829.         home_region function: 5C155CD0
  830.  
  831.         trade_route_limit_reached   function: 5C157F10
  832.  
  833.         upkeep_expenditure_percent  function: 5C157F90
  834.  
  835.         imperium_level  function: 5C1581D0
  836.  
  837.         allied_with function: 5C157D90
  838.  
  839.         ancillary_exists    function: 5C157950
  840.  
  841.         at_war  function: 5C157830
  842.  
  843.         unused_international_trade_route    function: 5C157E10
  844.  
  845.         military_force_list function: 5C156170
  846.  
  847.         tax_level   function: 5C157E90
  848.  
  849.         is_human    function: 5C1576D0
  850.  
  851.         model   function: 5C1575D0
  852.  
  853.         research_queue_idle function: 5C158010
  854.  
  855.         trade_resource_exists   function: 5C157A90
  856.  
  857.         num_generals    function: 5C157D50
  858.  
  859.         num_allies  function: 5C157810
  860.  
  861.         treasury_percent    function: 5C157EF0
  862.  
  863.         new function: 5C1331D8
  864.  
  865.         culture function: 5C158150
  866.  
  867.         subculture  function: 5C158190
  868.  
  869.         state_religion  function: 5C157FB0
  870.  
  871.         faction_leader  function: 5C1577F0
  872.  
  873.         started_war_this_turn   function: 5C157870
  874.  
  875.         treasury    function: 5C157ED0
  876.  
  877.         has_food_shortage   function: 5C158110
  878.  
  879.         sea_trade_route_raided  function: 5C1579B0
  880.  
  881.         has_faction_leader  function: 5C1576B0
  882.  
  883.         ended_war_this_turn function: 5C157A70
  884.  
  885.         region_list function: 5C1561D0
  886.  
  887.         has_technology  function: 5C158030
  888.  
  889.         name    function: 5C157690
  890.  
  891.         trade_ship_not_in_trade_node    function: 5C157F50
  892.  
  893.         trade_value_percent function: 5C157E70
  894.  
  895.         has_home_region function: 5C157890
  896.  
  897. dogs_and_pigs_class_list    table: 5C152630
  898.  
  899.         1   spcl
  900.  
  901. scroll_camera   function: 5C1366B8
  902.  
  903. TYPE_UI_OVERRIDE    ui_override
  904.  
  905. SLOT_SCRIPT_INTERFACE   table: 5C15D490
  906.  
  907.         name    function: 5C15D570
  908.  
  909.         type    function: 5C15D5D0
  910.  
  911.         has_building    function: 5C15D470
  912.  
  913.         model   function: 5C15D590
  914.  
  915.         building    function: 5C15D650
  916.  
  917.         faction function: 5C15D5B0
  918.  
  919.         region  function: 5C15D4F0
  920.  
  921.         new function: 5C133A30
  922.  
  923. elephants_class_list    table: 5C152570
  924.  
  925.         1   elph
  926.  
  927. progress_on_advice_finished_poll    function: 5C136910
  928.  
  929. __campaign_cleanup_actions  table: 5C162850
  930.  
  931.         1   function: 5C13C2F8
  932.  
  933. dogs_list   table: 5C152530
  934.  
  935.         1   Cel_Savage_Dogs
  936.  
  937.         2   Rom_War_Dogs
  938.  
  939. initialise_let  function: 5C13AAC8
  940.  
  941. faction_allied_with_state_list  function: 5C138788
  942.  
  943. add_os_clock_callback   function: 5C136718
  944.  
  945. WORLD_SCRIPT_INTERFACE  table: 5C15BE30
  946.  
  947.         ancillary_exists    function: 5C15D2F0
  948.  
  949.         faction_exists  function: 5C15DEB0
  950.  
  951.         model   function: 5C15DCB0
  952.  
  953.         region_manager  function: 5C15C1B0
  954.  
  955.         faction_by_key  function: 5C15C270
  956.  
  957.         faction_list    function: 5C15D010
  958.  
  959.         new function: 5C133010
  960.  
  961. VOLUME_TYPE_SFX 1
  962.  
  963. stop_advice_navigation_listener function: 5C136958
  964.  
  965. bool_province_raise_forces_enabled  true
  966.  
  967. Cursor  table: 5C160130
  968.  
  969.         SetMode function: 5C160310
  970.  
  971.         DistanceToBL    function: 5C160410
  972.  
  973.         ModeString  function: 5C160390
  974.  
  975.         Modes   function: 5C160350
  976.  
  977.         Mode    function: 5C1601B0
  978.  
  979.         new function: 5C134B10
  980.  
  981. current_faction_champions_recruited_this_turn   0
  982.  
  983. bool_province_details_enabled   true
  984.  
  985. is_boolean  function: 5C135740
  986.  
  987. OnLETCharacterCreated   function: 5C13AA38
  988.  
  989. Load_Values function: 5C13CBB0
  990.  
  991. faction_is_eastern  function: 5C138AA0
  992.  
  993. is_char_selected    function: 5C139898
  994.  
  995. OnLETCharacterSelected  function: 5C139520
  996.  
  997. T2_Setup_Start  function: 5C13CB68
  998.  
  999. province_from_regionname    function: 5C139490
  1000.  
  1001. Unhighlight_Missions_Button function: 5C13CAD8
  1002.  
  1003. script_timers   table: 5C162710
  1004.  
  1005. test_regions_list   table: 5C1524D0
  1006.  
  1007.         1   rom_baetica_baeturia
  1008.  
  1009.         2   rom_baetica_turdetania
  1010.  
  1011.         3   rom_belgica_arduenna_silva
  1012.  
  1013.         4   rom_belgica_silva_carbonaria
  1014.  
  1015. __faction_start_playing false
  1016.  
  1017. Player_Has_Selected_Obj function: 5C13CB20
  1018.  
  1019. __lib_type_frontend 2
  1020.  
  1021. script_timer_index  0
  1022.  
  1023. skip_all_campaign_cutscenes function: 5C137960
  1024.  
  1025. current_turn_reloads    0
  1026.  
  1027. OnLETCharacterDeselected    function: 5C139D78
  1028.  
  1029. POS_T1_Intro_01 table: 5C16C1D0
  1030.  
  1031.         y   178
  1032.  
  1033.         x   46
  1034.  
  1035.         h   0.15000000596046
  1036.  
  1037.         z   1.0099999904633
  1038.  
  1039. cancel_add_infotext function: 5C137D08
  1040.  
  1041. barbarian_states_factions   table: 5C152310
  1042.  
  1043.         1   rom_aorsoi
  1044.  
  1045.         2   rom_budini
  1046.  
  1047.         3   rom_catiaroi
  1048.  
  1049.         4   rom_dahae
  1050.  
  1051.         5   rom_khorasmii
  1052.  
  1053.         6   rom_massagetae
  1054.  
  1055.         7   rom_rebel_nomadic
  1056.  
  1057.         8   rom_roxolani
  1058.  
  1059.         9   rom_scythia
  1060.  
  1061.         10  rom_siraces
  1062.  
  1063.         11  rom_thyssagetae
  1064.  
  1065.         12  rom_brigantes
  1066.  
  1067.         13  rom_caledones
  1068.  
  1069.         14  rom_demetae
  1070.  
  1071.         15  rom_dumnonii
  1072.  
  1073.         16  rom_ebdani
  1074.  
  1075.         17  rom_iceni
  1076.  
  1077.         18  rom_rebel_briton
  1078.  
  1079.         19  rom_arevaci
  1080.  
  1081.         20  rom_cantabri
  1082.  
  1083.         21  rom_celtici
  1084.  
  1085.         22  rom_cessetani
  1086.  
  1087.         23  rom_edetani
  1088.  
  1089.         24  rom_galleaci
  1090.  
  1091.         25  rom_lusitani
  1092.  
  1093.         26  rom_rebel_iberian
  1094.  
  1095.         27  rom_turdetani
  1096.  
  1097.         28  pro_gaul
  1098.  
  1099.         29  rom_anartes
  1100.  
  1101.         30  rom_bastarnae
  1102.  
  1103.         31  rom_biephi
  1104.  
  1105.         32  rom_boii
  1106.  
  1107.         33  rom_breuci
  1108.  
  1109.         34  rom_delmatae
  1110.  
  1111.         35  rom_eravisci
  1112.  
  1113.         36  rom_galatia
  1114.  
  1115.         37  rom_getae
  1116.  
  1117.         38  rom_helvetii
  1118.  
  1119.         39  rom_insubres
  1120.  
  1121.         40  rom_liguria
  1122.  
  1123.         41  rom_nori
  1124.  
  1125.         42  rom_odryssia
  1126.  
  1127.         43  rom_raeti
  1128.  
  1129.         44  rom_rebel_celt
  1130.  
  1131.         45  rom_rebel_dacian
  1132.  
  1133.         46  rom_rebel_illyrian
  1134.  
  1135.         47  rom_rebel_thracian
  1136.  
  1137.         48  rom_scordisci
  1138.  
  1139.         49  rom_triballi
  1140.  
  1141.         50  rom_tylis
  1142.  
  1143.         51  rom_veneti
  1144.  
  1145.         52  rom_aedui
  1146.  
  1147.         53  rom_artebartes
  1148.  
  1149.         54  rom_arverni
  1150.  
  1151.         55  rom_carnutes
  1152.  
  1153.         56  rom_namnetes
  1154.  
  1155.         57  rom_nervii
  1156.  
  1157.         58  rom_pictones
  1158.  
  1159.         59  rom_sequani
  1160.  
  1161.         60  rom_treverii
  1162.  
  1163.         61  rom_vivisci
  1164.  
  1165.         62  rom_volcae
  1166.  
  1167.         63  rom_aestii
  1168.  
  1169.         64  rom_cherusci
  1170.  
  1171.         65  rom_cimbri
  1172.  
  1173.         66  rom_frisii
  1174.  
  1175.         67  rom_gutones
  1176.  
  1177.         68  rom_lugii
  1178.  
  1179.         69  rom_marcomanni
  1180.  
  1181.         70  rom_rebel_german
  1182.  
  1183.         71  rom_rugii
  1184.  
  1185.         72  rom_suebi
  1186.  
  1187. TYPE_FE_HB_SEQUENCE fe_hb_sequence
  1188.  
  1189. pigs_list   table: 5C1525F0
  1190.  
  1191.         1   Rom_War_Pigs
  1192.  
  1193. Keyboard    table: 5C160190
  1194.  
  1195.         ReturnKey   function: 5C134840
  1196.  
  1197.         DisableQuickload    function: 5C134828
  1198.  
  1199.         StealKey    function: 5C1347F8
  1200.  
  1201. REGION_SCRIPT_INTERFACE table: 5C15BF30
  1202.  
  1203.         resource_exists function: 5C15C330
  1204.  
  1205.         settlement  function: 5C15C130
  1206.  
  1207.         town_wealth_growth  function: 5C15C3D0
  1208.  
  1209.         slot_list   function: 5C15BEB0
  1210.  
  1211.         adjacent_region_list    function: 5C15C390
  1212.  
  1213.         num_buildings   function: 5C15C2D0
  1214.  
  1215.         last_building_constructed_key   function: 5C15C2F0
  1216.  
  1217.         building_superchain_exists  function: 5C15C830
  1218.  
  1219.         new function: 5C133688
  1220.  
  1221.         slot_type_exists    function: 5C15C250
  1222.  
  1223.         building_exists function: 5C15C310
  1224.  
  1225.         owning_faction  function: 5C15C110
  1226.  
  1227.         name    function: 5C15C090
  1228.  
  1229.         model   function: 5C15BDD0
  1230.  
  1231.         region_wealth_change_percent    function: 5C15C470
  1232.  
  1233.         majority_religion   function: 5C15C4B0
  1234.  
  1235.         public_order    function: 5C15C290
  1236.  
  1237.         garrison_residence  function: 5C15C210
  1238.  
  1239. successor_states_factions   table: 5C1521B0
  1240.  
  1241.         1   rom_baktria
  1242.  
  1243.         2   rom_cyrenaica
  1244.  
  1245.         3   rom_macedon
  1246.  
  1247.         4   rom_seleucid
  1248.  
  1249.         5   rom_ptolemaics
  1250.  
  1251.         6   rom_rebel_egyptian
  1252.  
  1253.         7   emp_egypt
  1254.  
  1255. Force_Shroud    function: 5C13CD60
  1256.  
  1257. regions_held_by_faction function: 5C136BF8
  1258.  
  1259. TYPE_GENERATED_BATTLE   generated_battle
  1260.  
  1261. GetManpowerFromName function: 167D6D98
  1262.  
  1263. start_advice_navigation_listener    function: 5C136940
  1264.  
  1265. faction_is_greek_subculture function: 5C138B78
  1266.  
  1267. is_generatedbattle  function: 5C135B78
  1268.  
  1269. faction_is_roman    function: 5C138B30
  1270.  
  1271. MessageManager  table: 5C1605D0
  1272.  
  1273.         ReInitialiseStackbase   function: 5C134E70
  1274.  
  1275.         HideAllMessages function: 5C134F90
  1276.  
  1277.         ClearMessagesFromEnv    function: 5C134F18
  1278.  
  1279.         InitMessageCallback function: 5C134FD8
  1280.  
  1281.         ClosePanelIfNoMessage   function: 5C134FF0
  1282.  
  1283.         PendingAutoShowMessage  function: 5C134F00
  1284.  
  1285.         ShowingMessage  function: 5C134EA0
  1286.  
  1287.         RestoreMessages function: 5C134F30
  1288.  
  1289.         SelectLayout    function: 5C135020
  1290.  
  1291.         CheckForAutoOpen    function: 5C134FA8
  1292.  
  1293.         DismissAllMessages  function: 5C134F48
  1294.  
  1295.         SetCurrentMessageUnread function: 5C135008
  1296.  
  1297.         DestroyAllMessages  function: 5C134FC0
  1298.  
  1299.         StoreMessages   function: 5C134ED0
  1300.  
  1301.         HidingMessage   function: 5C134EB8
  1302.  
  1303.         HasMessagesStored   function: 5C134EE8
  1304.  
  1305.         OverrideAutoShow    function: 5C134E40
  1306.  
  1307.         HideMessage function: 5C134F78
  1308.  
  1309.         CanDismissAllMessages   function: 5C134F60
  1310.  
  1311.         ClearOverrides  function: 5C134E88
  1312.  
  1313. VOLUME_TYPE_MOVIE   5
  1314.  
  1315. faction_is_hellenistic  function: 5C138AE8
  1316.  
  1317. religious_buildings_list    table: 5C152490
  1318.  
  1319.         1   rom_BARBARIAN_religious_celtic_1
  1320.  
  1321.         2   rom_BARBARIAN_religious_celtic_Andraste_2
  1322.  
  1323.         3   rom_BARBARIAN_religious_celtic_Andraste_3
  1324.  
  1325.         4   rom_BARBARIAN_religious_celtic_Andraste_4
  1326.  
  1327.         5   rom_BARBARIAN_religious_celtic_arverni_5
  1328.  
  1329.         6   rom_BARBARIAN_religious_celtic_Britannia_2
  1330.  
  1331.         7   rom_BARBARIAN_religious_celtic_Britannia_3
  1332.  
  1333.         8   rom_BARBARIAN_religious_celtic_Britannia_4
  1334.  
  1335.         9   rom_BARBARIAN_religious_celtic_Cernunnos_2
  1336.  
  1337.         10  rom_BARBARIAN_religious_celtic_Cernunnos_3
  1338.  
  1339.         11  rom_BARBARIAN_religious_celtic_Cernunnos_4
  1340.  
  1341.         12  rom_BARBARIAN_religious_celtic_Epona_2
  1342.  
  1343.         13  rom_BARBARIAN_religious_celtic_Epona_3
  1344.  
  1345.         14  rom_BARBARIAN_religious_celtic_Epona_4
  1346.  
  1347.         15  rom_BARBARIAN_religious_celtic_Gobannus_2
  1348.  
  1349.         16  rom_BARBARIAN_religious_celtic_Gobannus_3
  1350.  
  1351.         17  rom_BARBARIAN_religious_celtic_Gobannus_4
  1352.  
  1353.         18  rom_BARBARIAN_religious_celtic_iceni_5
  1354.  
  1355.         19  rom_BARBARIAN_religious_celtic_Nodens_2
  1356.  
  1357.         20  rom_BARBARIAN_religious_celtic_Nodens_3
  1358.  
  1359.         21  rom_BARBARIAN_religious_celtic_Nodens_4
  1360.  
  1361.         22  rom_BARBARIAN_religious_celtic_Rosmerta_2
  1362.  
  1363.         23  rom_BARBARIAN_religious_celtic_Rosmerta_3
  1364.  
  1365.         24  rom_BARBARIAN_religious_celtic_Rosmerta_4
  1366.  
  1367.         25  rom_BARBARIAN_religious_celtic_Tuotatis_2
  1368.  
  1369.         26  rom_BARBARIAN_religious_celtic_Tuotatis_3
  1370.  
  1371.         27  rom_BARBARIAN_religious_celtic_Tuotatis_4
  1372.  
  1373.         28  rom_BARBARIAN_religious_germanic_1
  1374.  
  1375.         29  rom_BARBARIAN_religious_germanic_5
  1376.  
  1377.         30  rom_BARBARIAN_religious_germanic_Austro_2
  1378.  
  1379.         31  rom_BARBARIAN_religious_germanic_Austro_3
  1380.  
  1381.         32  rom_BARBARIAN_religious_germanic_Austro_4
  1382.  
  1383.         33  rom_BARBARIAN_religious_germanic_Fraujaz_2
  1384.  
  1385.         34  rom_BARBARIAN_religious_germanic_Fraujaz_3
  1386.  
  1387.         35  rom_BARBARIAN_religious_germanic_Fraujaz_4
  1388.  
  1389.         36  rom_BARBARIAN_religious_germanic_Frijjo_2
  1390.  
  1391.         37  rom_BARBARIAN_religious_germanic_Frijjo_3
  1392.  
  1393.         38  rom_BARBARIAN_religious_germanic_Frijjo_4
  1394.  
  1395.         39  rom_BARBARIAN_religious_germanic_Teiwaz_2
  1396.  
  1397.         40  rom_BARBARIAN_religious_germanic_Teiwaz_3
  1398.  
  1399.         41  rom_BARBARIAN_religious_germanic_Teiwaz_4
  1400.  
  1401.         42  rom_BARBARIAN_religious_germanic_Thunaraz_2
  1402.  
  1403.         43  rom_BARBARIAN_religious_germanic_Thunaraz_3
  1404.  
  1405.         44  rom_BARBARIAN_religious_germanic_Thunaraz_4
  1406.  
  1407.         45  rom_BARBARIAN_religious_germanic_Wodanaz_2
  1408.  
  1409.         46  rom_BARBARIAN_religious_germanic_Wodanaz_3
  1410.  
  1411.         47  rom_BARBARIAN_religious_germanic_Wodanaz_4
  1412.  
  1413. TYPE_HURT_AREA  hurt_area
  1414.  
  1415. print_char  function: 5C136C28
  1416.  
  1417. scroll_camera_position_check    function: 5C136688
  1418.  
  1419. garrison_has_building_superchain    function: 5C138A10
  1420.  
  1421. garrison_has_building   function: 5C1389C8
  1422.  
  1423. TYPE_CUTSCENE_MANAGER   cutscene_manager
  1424.  
  1425. dec_tab function: 5C1367F0
  1426.  
  1427. iterator    table: 5C153250
  1428.  
  1429.         my_index    1
  1430.  
  1431.         get_next    function: 5C135BF0
  1432.  
  1433.         reset   function: 5C135C08
  1434.  
  1435.         my_table    table: 5C1532B0
  1436.  
  1437.         new function: 5C135BD8
  1438.  
  1439. char_has_navy   function: 5C138428
  1440.  
  1441. faction_allied_with_hellenistic function: 5C138938
  1442.  
  1443. __objectives_list   table: 5C164430
  1444.  
  1445. BOOL_Disable_All_Whitelists false
  1446.  
  1447. is_battlesoundeffect    function: 5C135788
  1448.  
  1449. SLOT_LIST_SCRIPT_INTERFACE  table: 5C15D630
  1450.  
  1451.         item_at function: 5C15D7B0
  1452.  
  1453.         num_items   function: 5C15D5F0
  1454.  
  1455.         buliding_type_exists    function: 5C15D7D0
  1456.  
  1457.         slot_type_exists    function: 5C15D7F0
  1458.  
  1459.         is_empty    function: 5C15D690
  1460.  
  1461.         new function: 5C133B08
  1462.  
  1463. progress_on_advice_dismissed    function: 5C136898
  1464.  
  1465. faction_allied_with_eastern function: 5C1388A8
  1466.  
  1467. __advice_allowed    true
  1468.  
  1469. stop_progress_on_loading_screen_dismissed   function: 5C136988
  1470.  
  1471. TYPE_SCRIPT_AI_PLANNER  script_ai_planner
  1472.  
  1473. faction_allied_with_barbarian   function: 5C138860
  1474.  
  1475. SN_Sam_Army_03  2147328390
  1476.  
  1477. release_defense function: 5C139F10
  1478.  
  1479. faction_allied_with_culture function: 5C1387D0
  1480.  
  1481. prevent_additional_advice   function: 5C136850
  1482.  
  1483. GARRISON_RESIDENCE_SCRIPT_INTERFACE table: 5C15C5F0
  1484.  
  1485.         navy    function: 5C15C910
  1486.  
  1487.         has_army    function: 5C15C4D0
  1488.  
  1489.         region  function: 5C15C9D0
  1490.  
  1491.         unit_count  function: 5C15CBB0
  1492.  
  1493.         slot_interface  function: 5C15CE10
  1494.  
  1495.         army    function: 5C15C9B0
  1496.  
  1497.         settlement_interface    function: 5C15CC50
  1498.  
  1499.         is_slot function: 5C15CAD0
  1500.  
  1501.         is_settlement   function: 5C15CDB0
  1502.  
  1503.         buildings   function: 5C15CA70
  1504.  
  1505.         faction function: 5C15C7B0
  1506.  
  1507.         has_navy    function: 5C15C7F0
  1508.  
  1509.         is_under_siege  function: 5C15CD70
  1510.  
  1511.         model   function: 5C15CA90
  1512.  
  1513.         new function: 5C133838
  1514.  
  1515. BOOL_Missions_Button_Highlighted    false
  1516.  
  1517. attacker_victory    function: 5C1386B0
  1518.  
  1519. REGION_LIST_SCRIPT_INTERFACE    table: 5C15C490
  1520.  
  1521.         is_empty    function: 5C15C770
  1522.  
  1523.         item_at function: 5C15C6D0
  1524.  
  1525.         num_items   function: 5C15C6F0
  1526.  
  1527.         new function: 5C133760
  1528.  
  1529. char_is_defender    function: 5C138668
  1530.  
  1531. char_is_attacker    function: 5C138620
  1532.  
  1533. dismiss_advice  function: 5C136880
  1534.  
  1535. FN_Sam_Army_03  2147319537
  1536.  
  1537. defender_faction    function: 5C138548
  1538.  
  1539. set_cinematic_zoom_extents  function: 5C136AF0
  1540.  
  1541. attacker_faction    function: 5C138500
  1542.  
  1543. game_is_saving  function: 5C136A00
  1544.  
  1545. clear_settlement_selection_whitelist    function: 5C139B08
  1546.  
  1547. defender_culture    function: 5C1384B8
  1548.  
  1549. __campaign_defenses table: 5C168010
  1550.  
  1551. faction_allied_with_state   function: 5C138980
  1552.  
  1553. ui_override table: 5C167170
  1554.  
  1555.         suppressed_on_startup   false
  1556.  
  1557.         __tostring  function: 5C139568
  1558.  
  1559.         __index table: 5C167170
  1560.  
  1561.         current_state   true
  1562.  
  1563.         unsuppress  function: 5C1381E8
  1564.  
  1565.         is_allowed  false
  1566.  
  1567.         unlock  function: 5C1381B8
  1568.  
  1569.         name   
  1570.  
  1571.         lock    function: 5C1381A0
  1572.  
  1573.         set_allowed function: 5C138170
  1574.  
  1575.         get_allowed function: 5C138188
  1576.  
  1577.         suppress_on_startup function: 5C1381D0
  1578.  
  1579.         new function: 5C138158
  1580.  
  1581. initialise_advice   function: 5C1368E0
  1582.  
  1583. is_campaigndefense  function: 5C135B48
  1584.  
  1585. char_is_general_with_navy   function: 5C138398
  1586.  
  1587. is_decisionpoint    function: 5C135A28
  1588.  
  1589. query_loadstring_campaign_defense_cqi   function: 5C139DC0
  1590.  
  1591. char_is_general function: 5C138308
  1592.  
  1593. char_in_owned_region    function: 5C1382C0
  1594.  
  1595. time_increment_ms   100
  1596.  
  1597. campaign_manager    table: 5C163290
  1598.  
  1599.         first_tick  function: 5C1372A0
  1600.  
  1601.         save_value  function: 5C137360
  1602.  
  1603.         __tostring  function: 5C1371B0
  1604.  
  1605.         first_tick_callbacks    table: 5C163310
  1606.  
  1607.         is_multiplayer_campaign false
  1608.  
  1609.         register_saving_game_callback   function: 5C1372D0
  1610.  
  1611.         process_loading_game_callbacks  function: 5C137348
  1612.  
  1613.         loading_game_callbacks  table: 5C163350
  1614.  
  1615.         get_local_faction   function: 5C1373D8
  1616.  
  1617.         create_force    function: 5C137468
  1618.  
  1619.         set_new_game    function: 5C1373C0
  1620.  
  1621.         core    false
  1622.  
  1623.         __type  function: 5C1371C8
  1624.  
  1625.         name   
  1626.  
  1627.         game_interface_created  false
  1628.  
  1629.         force_not_created   function: 5C137498
  1630.  
  1631.         ui_created  function: 5C137258
  1632.  
  1633.         force_created   function: 5C137480
  1634.  
  1635.         factions    table: 5C1632D0
  1636.  
  1637.         process_session_created_callbacks   function: 5C137228
  1638.  
  1639.         saving_game_callbacks   table: 5C163230
  1640.  
  1641.         session_created_callbacks   table: 5C1631B0
  1642.  
  1643.         is_multiplayer  function: 5C137390
  1644.  
  1645.         set_cinematic_zoom_limit    function: 5C137450
  1646.  
  1647.         is_new_game function: 5C1373A8
  1648.  
  1649.         cinematic_zoom_limit_h_max  1.1499999761581
  1650.  
  1651.         process_saving_game_callbacks   function: 5C137300
  1652.  
  1653.         new_session_created function: 5C137210
  1654.  
  1655.         set_default_zoom_limit  function: 5C137420
  1656.  
  1657.         add_listener    function: 5C1373F0
  1658.  
  1659.         saving_game function: 5C1372E8
  1660.  
  1661.         remove_listener function: 5C137408
  1662.  
  1663.         scripting   false
  1664.  
  1665.         __index function: 5C137198
  1666.  
  1667.         new function: 5C1371E0
  1668.  
  1669.         load_value  function: 5C137378
  1670.  
  1671.         local_faction  
  1672.  
  1673.         process_first_tick_callbacks    function: 5C1372B8
  1674.  
  1675.         loading_game    function: 5C137330
  1676.  
  1677.         register_first_tick_callback    function: 5C137288
  1678.  
  1679.         register_ui_created_callback    function: 5C137240
  1680.  
  1681.         game_interface  false
  1682.  
  1683.         register_loading_game_callback  function: 5C137318
  1684.  
  1685.         process_ui_created_callbacks    function: 5C137270
  1686.  
  1687.         default_zoom_limit_h_max    false
  1688.  
  1689.         default_zoom_limit_h_min    false
  1690.  
  1691.         game_loaded false
  1692.  
  1693.         ui_created_callbacks    table: 5C1631F0
  1694.  
  1695.         restore_zoom_limit  function: 5C137438
  1696.  
  1697.         register_session_created_callback   function: 5C1371F8
  1698.  
  1699.         cinematic_zoom_limit_h_min  0.15000000596046
  1700.  
  1701. Post_Intro_Advice_Finished  function: 5C13CB08
  1702.  
  1703. greek_states_factions   table: 5C152170
  1704.  
  1705.         1   pro_greek_cities
  1706.  
  1707.         2   rom_athens
  1708.  
  1709.         3   rom_cimmeria
  1710.  
  1711.         4   rom_cyprus
  1712.  
  1713.         5   rom_epirus
  1714.  
  1715.         6   rom_knossos
  1716.  
  1717.         7   rom_massilia
  1718.  
  1719.         8   rom_pergamon
  1720.  
  1721.         9   rom_rebel_hellenic
  1722.  
  1723.         10  rom_sparta
  1724.  
  1725.         11  rom_syracuse
  1726.  
  1727.         12  rom_trapezos
  1728.  
  1729.         13  rom_rebel_spartan
  1730.  
  1731.         14  rom_rhodos
  1732.  
  1733.         15  rom_sardes
  1734.  
  1735.         16  rom_ardiaei
  1736.  
  1737.         17  rom_daorsi
  1738.  
  1739. is_campaignmanager  function: 5C135878
  1740.  
  1741. disable_settlement_selection_whitelist  function: 5C139B38
  1742.  
  1743. MILITARY_FORCE_SCRIPT_INTERFACE table: 5C15E0B0
  1744.  
  1745.         general_character   function: 5C15E110
  1746.  
  1747.         is_army function: 5C15E0F0
  1748.  
  1749.         has_general function: 5C15DFF0
  1750.  
  1751.         character_list  function: 5C15E170
  1752.  
  1753.         upkeep  function: 5C15E230
  1754.  
  1755.         garrison_residence  function: 5C15E1F0
  1756.  
  1757.         is_navy function: 5C15E090
  1758.  
  1759.         contains_mercenaries    function: 5C15E270
  1760.  
  1761.         model   function: 5C15E050
  1762.  
  1763.         has_garrison_residence  function: 5C15E1D0
  1764.  
  1765.         unit_list   function: 5C15E0D0
  1766.  
  1767.         faction function: 5C15E1B0
  1768.  
  1769.         new function: 5C133DA8
  1770.  
  1771. __infotext_to_add   table: 5C1645B0
  1772.  
  1773. SETTLEMENT_SCRIPT_INTERFACE table: 5C15CC90
  1774.  
  1775.         region  function: 5C15D3F0
  1776.  
  1777.         logical_position_y  function: 5C15CF30
  1778.  
  1779.         has_commander   function: 5C15CE30
  1780.  
  1781.         display_position_y  function: 5C15CED0
  1782.  
  1783.         slot_list   function: 5C15D1F0
  1784.  
  1785.         faction function: 5C15D070
  1786.  
  1787.         display_position_x  function: 5C15CE50
  1788.  
  1789.         commander   function: 5C15D270
  1790.  
  1791.         model   function: 5C15D0B0
  1792.  
  1793.         has_castle_slot function: 5C15CEF0
  1794.  
  1795.         castle_slot function: 5C15D390
  1796.  
  1797.         logical_position_x  function: 5C15CF50
  1798.  
  1799.         new function: 5C133958
  1800.  
  1801. KEY_CALVUS  2147328659
  1802.  
  1803. attacker_subculture function: 5C138590
  1804.  
  1805. Common_Turn_Start_Setup function: 5C13CD30
  1806.  
  1807. First_Turn_Setup    function: 5C13CD00
  1808.  
  1809. __lib_type_campaign 1
  1810.  
  1811. Hide_Advisor_Progress_Button    function: 5C136AC0
  1812.  
  1813. is_hidingplace  function: 5C1359B0
  1814.  
  1815. TYPE_BATTLE_MANAGER battle_manager
  1816.  
  1817. SN_Sam_Army_05  2147328659
  1818.  
  1819. Save_Values function: 5C13CB98
  1820.  
  1821. FN_Sam_Army_05  2147319544
  1822.  
  1823. FN_Sam_Army_04  2147319536
  1824.  
  1825. One_Time_Setup  function: 5C13CD18
  1826.  
  1827. Enable_Radar_Values function: 5C136A60
  1828.  
  1829. get_character_from_faction  function: 5C136B98
  1830.  
  1831. add_infotext    function: 5C137D20
  1832.  
  1833. OK  true
  1834.  
  1835. remove_objective    function: 5C137C90
  1836.  
  1837. TYPE_GENERATED_ARMY generated_army
  1838.  
  1839. TYPE_HIDING_PLACE   hiding_place
  1840.  
  1841. Issue_Attack_Advice function: 5C13CAC0
  1842.  
  1843. initialise_timers   function: 5C136760
  1844.  
  1845. Sam_Army_04 faction:pro_samnites,forename:2147319536,surname:2147329412
  1846.  
  1847. SN_Sam_Army_01  2147329276
  1848.  
  1849. is_in_state_list    function: 5C1393B8
  1850.  
  1851. force_require   function: 5C1352D8
  1852.  
  1853. is_convexarea   function: 5C135938
  1854.  
  1855. VOLUME_TYPE_ADVISOR 2
  1856.  
  1857. faction_name_in_state_list  function: 5C1391C0
  1858.  
  1859. is_buildings    function: 5C135920
  1860.  
  1861. cancel_progress_on_advice_dismissed function: 5C1368B0
  1862.  
  1863. BOOL_Battle_Launched    false
  1864.  
  1865. start_defense   function: 5C139EC8
  1866.  
  1867. Sam_Army_03 faction:pro_samnites,forename:2147319537,surname:2147328390
  1868.  
  1869. unhighlight_settlement  function: 5C1399D0
  1870.  
  1871. create_force_in_garrison    function: 5C139EB0
  1872.  
  1873. is_teleportsquad    function: 5C1359C8
  1874.  
  1875. Rom_Army_01 faction:pro_rome,forename:2147319519,surname:2147319628
  1876.  
  1877. bool_army_details_enabled   true
  1878.  
  1879. ui/CoreUtils    table: 5C1683F0
  1880.  
  1881.         UnRequireAll    function: 5C13A678
  1882.  
  1883.         PrintTable  function: 5C13A708
  1884.  
  1885.         RoundToInt  function: 5C13A5B8
  1886.  
  1887.         NamespaceFile   function: 5C13A6F0
  1888.  
  1889.         _M  table: 5C1683F0
  1890.  
  1891.         Require function: 5C13A648
  1892.  
  1893.         TimeString  function: 5C13A7F8
  1894.  
  1895.         outputbitfield  function: 5C13A660
  1896.  
  1897.         TruncToInt  function: 5C13A5D0
  1898.  
  1899.         LoadTable   function: 5C13A7E0
  1900.  
  1901.         _PACKAGE   
  1902.  
  1903.         Max function: 5C13A600
  1904.  
  1905.         CopyTable   function: 5C13A720
  1906.  
  1907.         SaveTable   function: 5C13A7B0
  1908.  
  1909.         OffsetFrom  function: 5C13A780
  1910.  
  1911.         Min function: 5C13A630
  1912.  
  1913.         RupToInt    function: 5C13A5E8
  1914.  
  1915.         _NAME   ui/CoreUtils
  1916.  
  1917.         UnRequire   function: 5C13A690
  1918.  
  1919.         PickFGColour    function: 5C13A768
  1920.  
  1921.         CompareByValue  function: 5C13A750
  1922.  
  1923.         Clamp   function: 5C13A618
  1924.  
  1925.         CopyIntoTable   function: 5C13A738
  1926.  
  1927. FileExists  function: 5C147B78
  1928.  
  1929. KEY_SEXTUS  2147319537
  1930.  
  1931. is_zonemanager  function: 5C1359F8
  1932.  
  1933. is_scriptaiplanner  function: 5C135AB8
  1934.  
  1935. KEY_PLAUTUS 2147329276
  1936.  
  1937. KEY_SPURIUS 2147337767
  1938.  
  1939. T1_Post_Intro_Advice    function: 5C13CAF0
  1940.  
  1941. output  function: 5C162790
  1942.  
  1943. lock_campaign_ui    function: 5C139598
  1944.  
  1945. restore_tab function: 5C162670
  1946.  
  1947. add_settlement_selection_whitelist  function: 5C139A90
  1948.  
  1949. KEY_GAIUS   2147319519
  1950.  
  1951. is_armies   function: 5C1357E8
  1952.  
  1953. T1_Intro_Cutscene_Start function: 5C13CA60
  1954.  
  1955. BOOL_T1_Skip_Cutscenes  false
  1956.  
  1957. names_prepend_str   names_name_
  1958.  
  1959. bool_army_recruit_units_enabled true
  1960.  
  1961. Player_Has_Accepted_Salernum_Mission    function: 5C13CAA8
  1962.  
  1963. Current_Turn    0
  1964.  
  1965. TYPE_EVENT_HANDLER  event_handler
  1966.  
  1967. OnLETFactionTurnStart   function: 5C13A5A0
  1968.  
  1969. TYPE_SCRIPT_MESSAGER    script_messager
  1970.  
  1971. BOOL_Local_Character_Selected   false
  1972.  
  1973. add_repeat_callback function: 5C1366E8
  1974.  
  1975. __campaign_panels_open  table: 5C1676F0
  1976.  
  1977. MODEL_SCRIPT_INTERFACE  table: 5C15DF70
  1978.  
  1979.         player_steam_id_is_odd  function: 5C155AD0
  1980.  
  1981.         difficulty_level    function: 5C155B10
  1982.  
  1983.         season  function: 5C1560B0
  1984.  
  1985.         campaign_type   function: 5C155D90
  1986.  
  1987.         character_can_reach_character   function: 5C155DB0
  1988.  
  1989.         new function: 5C1330E8
  1990.  
  1991.         campaign_ai function: 5C155DD0
  1992.  
  1993.         random_percent  function: 5C155990
  1994.  
  1995.         is_multiplayer  function: 5C155A10
  1996.  
  1997.         date_in_range   function: 5C155A70
  1998.  
  1999.         date_and_week_in_range  function: 5C155B30
  2000.  
  2001.         is_player_turn  function: 5C155BF0
  2002.  
  2003.         world   function: 5C15DEF0
  2004.  
  2005.         faction_is_local    function: 5C155E70
  2006.  
  2007.         turn_number function: 5C155BB0
  2008.  
  2009.         pending_battle  function: 5C155A90
  2010.  
  2011.         campaign_name   function: 5C155AF0
  2012.  
  2013. Pre_Battle_Panel_Opened function: 5C13CB50
  2014.  
  2015. POS_T1_Intro_06 table: 5C16C3B0
  2016.  
  2017.         y   142.10000610352
  2018.  
  2019.         x   102.90000152588
  2020.  
  2021.         h   0
  2022.  
  2023.         z   0.83999997377396
  2024.  
  2025. is_in_region_list   function: 5C139448
  2026.  
  2027. faction_contains_building   function: 5C138740
  2028.  
  2029. dump_timers function: 5C136790
  2030.  
  2031. FN_Rom_Army_01  2147319519
  2032.  
  2033. T1_Intro_Cutscene_End   function: 5C13CA90
  2034.  
  2035. suppress_events_on_startup  function: 5C1397A8
  2036.  
  2037. POS_T1_Intro_03 table: 5C16C250
  2038.  
  2039.         y   172.19999694824
  2040.  
  2041.         x   83.300003051758
  2042.  
  2043.         h   0.25999999046326
  2044.  
  2045.         z   0.93000000715256
  2046.  
  2047. CAMPAIGN_AI_SCRIPT_INTERFACE    table: 5C15EAF0
  2048.  
  2049.         strategic_stance_between_factions_promotion_is_active   function: 5C15EBB0
  2050.  
  2051.         strategic_stance_between_factions_promotion_start_round function: 5C15EB50
  2052.  
  2053.         strategic_stance_between_factions_is_being_blocked  function: 5C15EC50
  2054.  
  2055.         strategic_stance_between_factions_is_being_blocked_until    function: 5C15ECF0
  2056.  
  2057.         strategic_stance_between_factions_promotion_end_level   function: 5C15ECB0
  2058.  
  2059.         strategic_stance_between_factions_promotion_end_round   function: 5C15EC10
  2060.  
  2061.         strategic_stance_between_factions_available function: 5C15EB90
  2062.  
  2063.         strategic_stance_between_factions_promotion_or_blocking_is_set  function: 5C15EBF0
  2064.  
  2065.         strategic_stance_between_factions_promotion_current_level   function: 5C15EC30
  2066.  
  2067.         strategic_stance_between_factions   function: 5C15EBD0
  2068.  
  2069.         strategic_stance_between_factions_promotion_start_level function: 5C15EC70
  2070.  
  2071.         new function: 5C134570
  2072.  
  2073. camera_position_to_string   function: 5C1366A0
  2074.  
  2075. add_callback    function: 5C136700
  2076.  
  2077. __event_panel_auto_open_enabled true
  2078.  
  2079. Log2    function: 5C147BC0
  2080.  
  2081. POS_T1_Intro_04 table: 5C16C390
  2082.  
  2083.         y   164.30000305176
  2084.  
  2085.         x   99.300003051758
  2086.  
  2087.         h   -0.25999999046326
  2088.  
  2089.         z   0.93000000715256
  2090.  
  2091. Play_T1_Intro_Cutscene  function: 5C13CA78
  2092.  
  2093. SN_Rom_Army_01  2147319628
  2094.  
  2095. __event_handler event_handler
  2096.  
  2097.         add_func    function: 5C16B3F0
  2098.  
  2099.         attached_events table: 5C16B4B0
  2100.  
  2101.         listeners   table: 5C16B4D0
  2102.  
  2103. is_building function: 5C135908
  2104.  
  2105. eh  event_handler
  2106.  
  2107.         add_func    function: 5C16B3F0
  2108.  
  2109.         attached_events table: 5C16B4B0
  2110.  
  2111.         listeners   table: 5C16B4D0
  2112.  
  2113. scroll_camera_with_direction    function: 5C1366D0
  2114.  
  2115. is_iterator function: 5C1358C0
  2116.  
  2117. BUILDING_LIST_SCRIPT_INTERFACE  table: 5C15D870
  2118.  
  2119.         is_empty    function: 5C15DF90
  2120.  
  2121.         item_at function: 5C15DFD0
  2122.  
  2123.         num_items   function: 5C15DE30
  2124.  
  2125.         new function: 5C133CD0
  2126.  
  2127. is_eventhandler function: 5C135AA0
  2128.  
  2129. __advice_scripting  table: 5C16A3B0
  2130.  
  2131.         InitFeature function: 5C13C250
  2132.  
  2133.         ClearMessageAutoShowOverrides   function: 5C13C280
  2134.  
  2135.         game_interface  GAME (189F3658)
  2136.  
  2137.         HideComponent   function: 5C13B440
  2138.  
  2139.         HighlightComponent  function: 5C13B4A0
  2140.  
  2141.         _M  table: 5C16A3B0
  2142.  
  2143.         OverrideMessageAutoShow function: 5C13C268
  2144.  
  2145.         DisableFeature  function: 5C13C238
  2146.  
  2147.         SetCampaign function: 5C13C1F0
  2148.  
  2149.         _PACKAGE    lua_scripts.
  2150.  
  2151.         m_root  UIComponent (15D8DFB8)
  2152.  
  2153.         AddEventCallBack    function: 5C16B3F0
  2154.  
  2155.         ClearEventCallbacks function: 5C16B3D0
  2156.  
  2157.         ShowHUD function: 5C13B518
  2158.  
  2159.         EnableComponent function: 5C13B488
  2160.  
  2161.         OnUICreated function: 5C16B3B0
  2162.  
  2163.         _NAME   lua_scripts.episodicscripting
  2164.  
  2165.         HighlightRecruitmentItem    function: 5C13B4E8
  2166.  
  2167.         RevealComponent function: 5C13B470
  2168.  
  2169.         EnableFeature   function: 5C13C208
  2170.  
  2171.         IsOnCampaignMap function: 5C13C1D8
  2172.  
  2173.         HighlightConstructionItem   function: 5C13B4B8
  2174.  
  2175. EpisodicScripting   table: 5C16A3B0
  2176.  
  2177.         InitFeature function: 5C13C250
  2178.  
  2179.         ClearMessageAutoShowOverrides   function: 5C13C280
  2180.  
  2181.         game_interface  GAME (189F3658)
  2182.  
  2183.         HideComponent   function: 5C13B440
  2184.  
  2185.         HighlightComponent  function: 5C13B4A0
  2186.  
  2187.         _M  table: 5C16A3B0
  2188.  
  2189.         OverrideMessageAutoShow function: 5C13C268
  2190.  
  2191.         DisableFeature  function: 5C13C238
  2192.  
  2193.         SetCampaign function: 5C13C1F0
  2194.  
  2195.         _PACKAGE    lua_scripts.
  2196.  
  2197.         m_root  UIComponent (15D8DFB8)
  2198.  
  2199.         AddEventCallBack    function: 5C16B3F0
  2200.  
  2201.         ClearEventCallbacks function: 5C16B3D0
  2202.  
  2203.         ShowHUD function: 5C13B518
  2204.  
  2205.         EnableComponent function: 5C13B488
  2206.  
  2207.         OnUICreated function: 5C16B3B0
  2208.  
  2209.         _NAME   lua_scripts.episodicscripting
  2210.  
  2211.         HighlightRecruitmentItem    function: 5C13B4E8
  2212.  
  2213.         RevealComponent function: 5C13B470
  2214.  
  2215.         EnableFeature   function: 5C13C208
  2216.  
  2217.         IsOnCampaignMap function: 5C13C1D8
  2218.  
  2219.         HighlightConstructionItem   function: 5C13B4B8
  2220.  
  2221. TYPE_ZONE_CONTROLLER    zone_controller
  2222.  
  2223. suspend_contextual_advice_for_campaign  function: 5C136670
  2224.  
  2225. CoreUtils   table: 5C16A470
  2226.  
  2227.         UnRequireAll    function: 5C13B308
  2228.  
  2229.         PrintTable  function: 5C13B338
  2230.  
  2231.         RoundToInt  function: 5C13B248
  2232.  
  2233.         NamespaceFile   function: 5C13B320
  2234.  
  2235.         _M  table: 5C16A470
  2236.  
  2237.         Require function: 5C13B2D8
  2238.  
  2239.         TimeString  function: 5C13B428
  2240.  
  2241.         outputbitfield  function: 5C13B2C0
  2242.  
  2243.         TruncToInt  function: 5C13B230
  2244.  
  2245.         LoadTable   function: 5C13B410
  2246.  
  2247.         _PACKAGE   
  2248.  
  2249.         Max function: 5C13B290
  2250.  
  2251.         CopyTable   function: 5C13B350
  2252.  
  2253.         SaveTable   function: 5C13B3E0
  2254.  
  2255.         OffsetFrom  function: 5C13B3B0
  2256.  
  2257.         Min function: 5C13B2A8
  2258.  
  2259.         RupToInt    function: 5C13B260
  2260.  
  2261.         _NAME   CoreUtils
  2262.  
  2263.         UnRequire   function: 5C13B2F0
  2264.  
  2265.         PickFGColour    function: 5C13B398
  2266.  
  2267.         CompareByValue  function: 5C13B380
  2268.  
  2269.         Clamp   function: 5C13B278
  2270.  
  2271.         CopyIntoTable   function: 5C13B368
  2272.  
  2273. lua_scripts table: 5C16A3D0
  2274.  
  2275.         inputBox    table: 167D6858
  2276.  
  2277.         episodicscripting   table: 5C16A3B0
  2278.  
  2279.         messageBox  table: 167D5E58
  2280.  
  2281.         EpisodicScripting   table: 5C162F90
  2282.  
  2283.         export_advice   table: 5C173C90
  2284.  
  2285.         export_triggers table: 5C1716F0
  2286.  
  2287. TYPE_ZONE_MANAGER   zone_manager
  2288.  
  2289. faction_allied_with_subculture  function: 5C138818
  2290.  
  2291. check_defense_trigger_regions   function: 5C139EF8
  2292.  
  2293. check_defense   function: 5C139EE0
  2294.  
  2295. char_to_str_name    function: 5C139988
  2296.  
  2297. Sam_Army_05 faction:pro_samnites,forename:2147319544,surname:2147328659
  2298.  
  2299. TYPE_CAMPAIGN_DEFENSE   campaign_defense
  2300.  
  2301. Sam_Army_01 faction:pro_samnites,forename:2147337767,surname:2147329276
  2302.  
  2303. campaign_defense    table: 5C168070
  2304.  
  2305.         should_award_upkeep true
  2306.  
  2307.         stop    function: 5C139E98
  2308.  
  2309.         active  false
  2310.  
  2311.         cqi
  2312.  
  2313.         set_should_award_upkeep function: 5C139E08
  2314.  
  2315.         enable_movement function: 5C139E50
  2316.  
  2317.         dump    function: 5C139E20
  2318.  
  2319.         generate_campaign_defense_loadstring    function: 5C139E68
  2320.  
  2321.         set_callback    function: 5C139DF0
  2322.  
  2323.         name   
  2324.  
  2325.         faction
  2326.  
  2327.         turn_start  function: 5C139E38
  2328.  
  2329.         get_army_char   function: 5C139E80
  2330.  
  2331.         movement_enabled    true
  2332.  
  2333.         new function: 5C139DD8
  2334.  
  2335. attacker_culture    function: 5C138470
  2336.  
  2337. generate_campaign_defense_loadstring    function: 5C139D90
  2338.  
  2339. GetCampaignID   function: 5C147B00
  2340.  
  2341. is_barricadeattackgroup function: 5C135B30
  2342.  
  2343. enable_event_panel_auto_open    function: 5C1377B0
  2344.  
  2345. Setup_Campaign  function: 5C136658
  2346.  
  2347. distance_squared    function: 5C136C10
  2348.  
  2349. __campaign_defense_loadstring  
  2350.  
  2351. TYPE_ESCAPE_ROUTE   escape_route
  2352.  
  2353. is_firestormmanager function: 5C135998
  2354.  
  2355. CampaignUI  table: 5C160210
  2356.  
  2357.         SetCameraHeading    function: 5C134930
  2358.  
  2359.         unhighlight_position    function: 5C1349D8
  2360.  
  2361.         ClearSelection  function: 5C134A08
  2362.  
  2363.         ToggleCinematicBorders  function: 5C134918
  2364.  
  2365.         clear_highlights    function: 5C1349F0
  2366.  
  2367.         SetCameraTarget function: 5C1348B8
  2368.  
  2369.         unhighlight_settlement  function: 5C1349A8
  2370.  
  2371.         HighlightComponent  function: 5C134870
  2372.  
  2373.         unhighlight_character   function: 5C134978
  2374.  
  2375.         highlight_position  function: 5C1349C0
  2376.  
  2377.         SetCameraTargetInstant  function: 5C134948
  2378.  
  2379.         highlight_character function: 5C134960
  2380.  
  2381.         IsPreBattleTypeSiege    function: 5C134A20
  2382.  
  2383.         SetCameraZoom   function: 5C1348A0
  2384.  
  2385.         CurrentTabTypename  function: 5C134A38
  2386.  
  2387.         ToggleScreenCover   function: 5C134900
  2388.  
  2389.         HighlightRecruitmentItem    function: 5C134888
  2390.  
  2391.         GetCameraPosition   function: 5C1348D0
  2392.  
  2393.         highlight_settlement    function: 5C134990
  2394.  
  2395.         HighlightConstructionItem   function: 5C134858
  2396.  
  2397.         IsMultiplayer   function: 5C1348E8
  2398.  
  2399. enable_character_selection_whitelist    function: 5C139BC8
  2400.  
  2401. clear_character_selection_whitelist function: 5C139BB0
  2402.  
  2403. bool_campaign_ui_initialised    true
  2404.  
  2405. remove_character_selection_whitelist    function: 5C139B98
  2406.  
  2407. progress_on_loading_screen_dismissed    function: 5C136970
  2408.  
  2409. is_fehbsequence function: 5C135AD0
  2410.  
  2411. game_is_loading function: 5C136A18
  2412.  
  2413. is_army function: 5C135800
  2414.  
  2415. find_character_selection_whitelist  function: 5C139B68
  2416.  
  2417. inc_tab function: 5C1367D8
  2418.  
  2419. enable_settlement_selection_whitelist   function: 5C139B20
  2420.  
  2421. settlement_selection_whitelist  table: 5C167890
  2422.  
  2423. highlight_character function: 5C139A60
  2424.  
  2425. TYPE_BARRICADE_ATTACK_GROUP barricade_attack_group
  2426.  
  2427. highlight_settlement    function: 5C1399E8
  2428.  
  2429. is_alliance function: 5C1357D0
  2430.  
  2431. __prologue_campaign_settlement  table: 5C167710
  2432.  
  2433.         pro_samnium_irpinia table: 5C167830
  2434.  
  2435.         pro_latium_latium   table: 5C167730
  2436.  
  2437.         pro_magna_grecia_calabria   table: 5C1677D0
  2438.  
  2439.         pro_samnium_pentria table: 5C167850
  2440.  
  2441.         pro_samnium_umbria  table: 5C167870
  2442.  
  2443.         pro_samnium_apulia  table: 5C167810
  2444.  
  2445.         pro_latium_volsci   table: 5C167750
  2446.  
  2447.         pro_campania_campania   table: 5C167770
  2448.  
  2449.         pro_magna_grecia_italia table: 5C1677F0
  2450.  
  2451.         pro_magna_grecia_lucania    table: 5C1677B0
  2452.  
  2453.         pro_campania_cilento    table: 5C167790
  2454.  
  2455. is_escaperoute  function: 5C135A40
  2456.  
  2457. validate_character_selection_whitelist  function: 5C139B50
  2458.  
  2459. start_campaign_selection_listener   function: 5C139868
  2460.  
  2461. __campaign_settlement_selected 
  2462.  
  2463. setup_save_load_callbacks   function: 5C1369B8
  2464.  
  2465. Show_Advisor_Progress_Button    function: 5C136AD8
  2466.  
  2467. complete_objective  function: 5C137C60
  2468.  
  2469. MPAvatar    table: 5C160270
  2470.  
  2471.         SetComponentTexture function: 5C160330
  2472.  
  2473.         Valid   function: 5C160370
  2474.  
  2475.         Free    function: 5C160430
  2476.  
  2477.         new function: 5C134C30
  2478.  
  2479. Set_Component_Active    function: 5C139880
  2480.  
  2481. Set_Component_Visible   function: 5C1397F0
  2482.  
  2483. Set_Component_State function: 5C1397C0
  2484.  
  2485. campaign_ui_initialised function: 5C139790
  2486.  
  2487. is_escapemanager    function: 5C135A58
  2488.  
  2489. is_unit function: 5C135830
  2490.  
  2491. TYPE_CAMPAIGN_MANAGER   campaign_manager
  2492.  
  2493. unit_is_in_unit_list    function: 5C13AAE0
  2494.  
  2495. save_campaign_ui_state  function: 5C139760
  2496.  
  2497. release_campaign_ui function: 5C1395C8
  2498.  
  2499. TYPE_FIRESTORM_MANAGER  firestorm_manager
  2500.  
  2501. KEY_TRANQUILLUS 2147328390
  2502.  
  2503. unlock_campaign_ui  function: 5C1395B0
  2504.  
  2505. CampaignSettlement  table: 5C164B70
  2506.  
  2507.         LabelDetails    function: 5C160550
  2508.  
  2509.         ListDetails function: 5C160590
  2510.  
  2511.         Settlement  function: 5C160510
  2512.  
  2513.         Release function: 5C160630
  2514.  
  2515.         new function: 5C134E28
  2516.  
  2517. is_uicomponent  function: 5C135B18
  2518.  
  2519. KEY_SILANUS 2147319628
  2520.  
  2521. faction_is_barbarian    function: 5C138A58
  2522.  
  2523. progress_on_advice_finished_repoll_time 0.20000000298023
  2524.  
  2525. disable_character_selection_whitelist   function: 5C139BE0
  2526.  
  2527. get_faction_leader  function: 5C136B50
  2528.  
  2529. CAMPAIGN_MISSION_SCRIPT_INTERFACE   table: 5C15EA30
  2530.  
  2531.         model   function: 5C15EB30
  2532.  
  2533.         new function: 5C1341F8
  2534.  
  2535. GAME    table: 5C1536D0
  2536.  
  2537.         force_rebellion_in_region   function: 5C155170
  2538.  
  2539.         set_event_generation_enabled    function: 5C157C90
  2540.  
  2541.         join_garrison   function: 5C155350
  2542.  
  2543.         remove_visibility_trigger   function: 5C15BA90
  2544.  
  2545.         steal_user_input    function: 5C154A50
  2546.  
  2547.         enable_movement_for_faction function: 5C155590
  2548.  
  2549.         make_region_seen_in_shroud  function: 5C159110
  2550.  
  2551.         remove_time_trigger function: 5C1581B0
  2552.  
  2553.         remove_custom_battlefield   function: 5C153AF0
  2554.  
  2555.         force_add_ancillary function: 5C155210
  2556.  
  2557.         seek_exchange   function: 5C1552B0
  2558.  
  2559.         apply_effect_bundle_to_force    function: 5C1558D0
  2560.  
  2561.         instant_set_building_health_percent function: 5C157C30
  2562.  
  2563.         add_location_trigger    function: 5C15BA70
  2564.  
  2565.         add_restricted_building_level_record    function: 5C153790
  2566.  
  2567.         make_sea_region_visible_in_shroud   function: 5C1548D0
  2568.  
  2569.         technology_osmosis_for_playables_enable_all function: 5C154D90
  2570.  
  2571.         set_campaign_ai_force_all_factions_boardering_humans_to_have_invasion_behaviour function: 5C15BB50
  2572.  
  2573.         leave_garrison  function: 5C155330
  2574.  
  2575.         add_exclusion_zone  function: 5C157E50
  2576.  
  2577.         show_message_event  function: 5C154E70
  2578.  
  2579.         disable_movement_for_character  function: 5C1547B0
  2580.  
  2581.         remove_marker   function: 5C1552D0
  2582.  
  2583.         make_neighbouring_regions_seen_in_shroud    function: 5C1547D0
  2584.  
  2585.         disable_shopping_for_ai_under_shroud    function: 5C154A30
  2586.  
  2587.         disable_end_turn    function: 5C155610
  2588.  
  2589.         dismiss_advice_at_end_turn  function: 5C155850
  2590.  
  2591.         optional_extras_for_episodics   function: 5C154C50
  2592.  
  2593.         win_next_autoresolve_battle function: 5C156110
  2594.  
  2595.         set_non_scripted_ancillaries_disabled   function: 5C155410
  2596.  
  2597.         take_shroud_snapshot    function: 5C154830
  2598.  
  2599.         display_turns   function: 5C1548B0
  2600.  
  2601.         show_shroud function: 5C1546B0
  2602.  
  2603.         load_named_value    function: 5C154A90
  2604.  
  2605.         add_visibility_trigger  function: 5C15BA50
  2606.  
  2607.         stop_user_input function: 5C154910
  2608.  
  2609.         disable_elections   function: 5C15BA10
  2610.  
  2611.         add_development_points_to_region    function: 5C15A410
  2612.  
  2613.         add_unit_model_overrides    function: 5C154DB0
  2614.  
  2615.         set_public_order_of_province_for_region function: 5C159050
  2616.  
  2617.         make_neighbouring_regions_visible_in_shroud function: 5C154870
  2618.  
  2619.         add_outline_area_trigger    function: 5C155810
  2620.  
  2621.         register_outro_movie    function: 5C154EB0
  2622.  
  2623.         scroll_camera_with_direction    function: 5C1545D0
  2624.  
  2625.         force_add_trait function: 5C155110
  2626.  
  2627.         set_technology_research_disabled    function: 5C155430
  2628.  
  2629.         set_ai_uses_human_display_speed function: 5C1591F0
  2630.  
  2631.         is_new_game function: 5C154B30
  2632.  
  2633.         advance_to_next_campaign    function: 5C1546F0
  2634.  
  2635.         set_map_bounds  function: 5C15BAB0
  2636.  
  2637.         remove_event_restricted_building_record function: 5C158EB0
  2638.  
  2639.         set_ui_notification_of_victory_disabled function: 5C1554B0
  2640.  
  2641.         zero_action_points  function: 5C1563B0
  2642.  
  2643.         enable_ui   function: 5C154AF0
  2644.  
  2645.         add_time_trigger    function: 5C154770
  2646.  
  2647.         cai_strategic_stance_manager_block_all_stances_but_that_specified_towards_target_faction    function: 5C159310
  2648.  
  2649.         trigger_custom_mission  function: 5C15A4B0
  2650.  
  2651.         make_son_come_of_age    function: 5C157B30
  2652.  
  2653.         force_diplomacy function: 5C154850
  2654.  
  2655.         remove_event_restricted_unit_record function: 5C158850
  2656.  
  2657.         register_movies function: 5C155390
  2658.  
  2659.         force_assassination_success_for_human   function: 5C155010
  2660.  
  2661.         remove_barrier  function: 5C15BA30
  2662.  
  2663.         cai_strategic_stance_manager_force_stance_update_between_factions   function: 5C15A830
  2664.  
  2665.         save_named_value    function: 5C154970
  2666.  
  2667.         restore_shroud_from_snapshot    function: 5C154790
  2668.  
  2669.         cai_strategic_stance_manager_promote_specified_stance_towards_target_faction    function: 5C15A6F0
  2670.  
  2671.         add_building_model_override function: 5C154A10
  2672.  
  2673.         disable_movement_for_faction    function: 5C154650
  2674.  
  2675.         remove_building_model_override  function: 5C154B10
  2676.  
  2677.         trigger_custom_dilemma  function: 5C15BB30
  2678.  
  2679.         cai_strategic_stance_manager_clear_all_blocking_between_factions    function: 5C15BE10
  2680.  
  2681.         create_force    function: 5C1555B0
  2682.  
  2683.         force_agent_action_success_for_human    function: 5C156310
  2684.  
  2685.         remove_effect_bundle_from_characters_force  function: 5C155830
  2686.  
  2687.         scroll_camera   function: 5C1544D0
  2688.  
  2689.         remove_area_trigger function: 5C155770
  2690.  
  2691.         grant_faction_handover  function: 5C158B30
  2692.  
  2693.         add_circle_area_trigger function: 5C155710
  2694.  
  2695.         disable_saving_game function: 5C1553B0
  2696.  
  2697.         kill_character  function: 5C157B50
  2698.  
  2699.         remove_restricted_building_level_record function: 5C1538F0
  2700.  
  2701.         set_zoom_limit  function: 5C15BAF0
  2702.  
  2703.         remove_restricted_building_level_record_for_faction function: 5C153950
  2704.  
  2705.         set_ignore_end_of_turn_public_order function: 5C157CB0
  2706.  
  2707.         pending_auto_show_messages  function: 5C154450
  2708.  
  2709.         set_campaign_ai_force_all_factions_boardering_human_vassals_to_have_invasion_behaviour  function: 5C156FB0
  2710.  
  2711.         remove_event_restricted_unit_record_for_faction function: 5C158E30
  2712.  
  2713.         enable_auto_generated_missions  function: 5C154BD0
  2714.  
  2715.         move_to function: 5C155310
  2716.  
  2717.         force_make_trade_agreement  function: 5C1551F0
  2718.  
  2719.         register_instant_movie  function: 5C154D30
  2720.  
  2721.         speedup_active  function: 5C155690
  2722.  
  2723.         set_non_scripted_traits_disabled    function: 5C1553F0
  2724.  
  2725.         add_event_restricted_unit_record_for_faction    function: 5C157C50
  2726.  
  2727.         force_character_force_into_stance   function: 5C1590D0
  2728.  
  2729.         make_sea_region_seen_in_shroud  function: 5C154810
  2730.  
  2731.         end_turn    function: 5C155570
  2732.  
  2733.         set_general_offered_dilemma_permitted   function: 5C157AF0
  2734.  
  2735.         cai_strategic_stance_manager_set_stance_blocking_between_factions_for_a_given_stance    function: 5C15A6B0
  2736.  
  2737.         cai_strategic_stance_manager_clear_all_promotions_between_factions  function: 5C15BBD0
  2738.  
  2739.         cai_strategic_stance_manager_set_stance_promotion_between_factions_for_a_given_stance   function: 5C15A4F0
  2740.  
  2741.         cai_strategic_stance_manager_promote_specified_stance_towards_target_faction_by_number  function: 5C15A3F0
  2742.  
  2743.         make_region_visible_in_shroud   function: 5C15A310
  2744.  
  2745.         add_settlement_model_override   function: 5C154B90
  2746.  
  2747.         set_tax_rate    function: 5C155070
  2748.  
  2749.         override_ui function: 5C157AB0
  2750.  
  2751.         render_campaign_to_file function: 5C158E70
  2752.  
  2753.         technology_osmosis_for_playables_enable_culture function: 5C154F50
  2754.  
  2755.         remove_event_restricted_building_record_for_faction function: 5C1590F0
  2756.  
  2757.         award_experience_level  function: 5C154CF0
  2758.  
  2759.         add_event_restricted_building_record_for_faction    function: 5C158CB0
  2760.  
  2761.         add_event_restricted_building_record    function: 5C164B10
  2762.  
  2763.         set_tax_disabled    function: 5C15A650
  2764.  
  2765.         add_event_restricted_unit_record    function: 5C164AF0
  2766.  
  2767.         autosave_at_next_opportunity    function: 5C164A90
  2768.  
  2769.         apply_effect_bundle_to_characters_force function: 5C1560F0
  2770.  
  2771.         set_character_skill_tier_limit  function: 5C157CF0
  2772.  
  2773.         disable_movement_for_ai_under_shroud    function: 5C1543B0
  2774.  
  2775.         force_change_cai_faction_personality    function: 5C157BF0
  2776.  
  2777.         exempt_region_from_tax  function: 5C154F10
  2778.  
  2779.         lock_technology function: 5C157BD0
  2780.  
  2781.         instantly_repair_building   function: 5C157B90
  2782.  
  2783.         add_custom_battlefield  function: 5C153810
  2784.  
  2785.         disable_rebellions_worldwide    function: 5C1550D0
  2786.  
  2787.         disable_shortcut    function: 5C1557D0
  2788.  
  2789.         model   function: 5C158FF0
  2790.  
  2791.         add_attack_of_opportunity_overrides function: 5C154CD0
  2792.  
  2793.         replenish_action_points function: 5C156230
  2794.  
  2795.         force_garrison_infiltration_success_for_human   function: 5C155030
  2796.  
  2797.         attack  function: 5C1582F0
  2798.  
  2799.         modify_next_autoresolve_battle  function: 5C1562F0
  2800.  
  2801.         stop_camera function: 5C1546D0
  2802.  
  2803.         remove_location_trigger function: 5C15BAD0
  2804.  
  2805.         create_agent    function: 5C1559F0
  2806.  
  2807.         add_marker  function: 5C155290
  2808.  
  2809.         allow_player_to_embark_navies   function: 5C157C70
  2810.  
  2811.         compare_localised_string    function: 5C1544F0
  2812.  
  2813.         enable_movement_for_character   function: 5C155470
  2814.  
  2815.         add_agent_experience    function: 5C154B70
  2816.  
  2817.         grant_unit  function: 5C154ED0
  2818.  
  2819.         set_character_experience_disabled   function: 5C157C10
  2820.  
  2821.         instantly_dismantle_building    function: 5C156210
  2822.  
  2823.         remove_attack_of_opportunity_overrides  function: 5C154E10
  2824.  
  2825.         dismiss_advice  function: 5C154750
  2826.  
  2827.         remove_effect_bundle    function: 5C1557B0
  2828.  
  2829.         new function: 5C132DD0
  2830.  
  2831.         unhide_character    function: 5C155790
  2832.  
  2833.         apply_effect_bundle function: 5C155890
  2834.  
  2835.         remove_settlement_model_override    function: 5C154BF0
  2836.  
  2837.         cancel_actions_for  function: 5C156070
  2838.  
  2839.         force_make_peace    function: 5C1550F0
  2840.  
  2841.         shown_message   function: 5C1545B0
  2842.  
  2843.         treasury_mod    function: 5C1562D0
  2844.  
  2845.         force_declare_war   function: 5C155130
  2846.  
  2847.         hide_character  function: 5C155750
  2848.  
  2849.         add_restricted_building_level_record_for_faction    function: 5C1537D0
  2850.  
  2851.         set_liberation_options_disabled function: 5C155450
  2852.  
  2853.         set_looting_options_disabled_for_human  function: 5C1553D0
  2854.  
  2855.         remove_effect_bundle_from_force function: 5C1557F0
  2856.  
  2857.         force_add_skill function: 5C155250
  2858.  
  2859.         force_make_vassal   function: 5C155090
  2860.  
  2861.         toggle_speedup  function: 5C155650
  2862.  
  2863. is_nil  function: 5C1356E0
  2864.  
  2865. bool_province_hire_mercenaries_enabled  true
  2866.  
  2867. load_campaign_ui_state  function: 5C139658
  2868.  
  2869. set_gameplay_zoom_extents   function: 5C136B08
  2870.  
  2871. add_savegame_callback   function: 5C1369D0
  2872.  
  2873. is_patrolmanager    function: 5C135A70
  2874.  
  2875. bool_army_recruit_agent_enabled true
  2876.  
  2877. script_error    function: 5C1356B0
  2878.  
  2879. init_campaign_ui_state  function: 5C139778
  2880.  
  2881. is_timermanager function: 5C135AE8
  2882.  
  2883. FN_Sam_Army_01  2147337767
  2884.  
  2885. event_handler   table: 5C160B30
  2886.  
  2887.         event_callback  function: 5C135D70
  2888.  
  2889.         listeners   table: 5C160B70
  2890.  
  2891.         clean_listeners function: 5C135D88
  2892.  
  2893.         __tostring  function: 5C13C310
  2894.  
  2895.         __index table: 5C160B30
  2896.  
  2897.         add_listener    function: 5C135D40
  2898.  
  2899.         list_events function: 5C135DB8
  2900.  
  2901.         attach_to_event function: 5C135D58
  2902.  
  2903.         remove_listener function: 5C135DA0
  2904.  
  2905.         attached_events table: 5C160AD0
  2906.  
  2907.         new function: 5C135D28
  2908.  
  2909. current_faction_dignitaries_recruited_this_turn 0
  2910.  
  2911. get_faction function: 5C136B38
  2912.  
  2913. Enable_Campaign_Menu_Buttons    function: 5C136A48
  2914.  
  2915. KEY_SCAPULA 2147329412
  2916.  
  2917. out table: 5C1537F0
  2918.  
  2919.         kostas  function: 5C132CB0
  2920.  
  2921.         scott_b function: 5C132CE0
  2922.  
  2923.         design  function: 5C132CF8
  2924.  
  2925.         tom function: 5C132C80
  2926.  
  2927.         ting    function: 5C132CC8
  2928.  
  2929.         dylan   function: 5C132C98
  2930.  
  2931.         shane   function: 5C1318A0
  2932.  
  2933. TYPE_WAYPOINT   waypoint
  2934.  
  2935. MILITARY_FORCE_LIST_SCRIPT_INTERFACE    table: 5C15E190
  2936.  
  2937.         is_empty    function: 5C15E290
  2938.  
  2939.         item_at function: 5C15E2F0
  2940.  
  2941.         num_items   function: 5C15E250
  2942.  
  2943.         new function: 5C133E98
  2944.  
  2945. get_region  function: 5C136BE0
  2946.  
  2947. ui_state    table: 5C167130
  2948.  
  2949.         cancel_siege_weapons    ui_override
  2950.  
  2951.         autoresolve ui_override
  2952.  
  2953.         enlist_navy ui_override
  2954.  
  2955.         saving  ui_override
  2956.  
  2957.         cost_display    ui_override
  2958.  
  2959.         retreat ui_override
  2960.  
  2961.         repair_building ui_override
  2962.  
  2963.         tax_exemption   ui_override
  2964.  
  2965.         finance ui_override
  2966.  
  2967.         prebattle_attack    ui_override
  2968.  
  2969.         recruit_mercenaries ui_override
  2970.  
  2971.         raise_army  ui_override
  2972.  
  2973.         technology  ui_override
  2974.  
  2975.         province_details    ui_override
  2976.  
  2977.         radar_rollout_buttons   ui_override
  2978.  
  2979.         cancel_construction ui_override
  2980.  
  2981.         stances ui_override
  2982.  
  2983.         tactical_map    ui_override
  2984.  
  2985.         incentives  ui_override
  2986.  
  2987.         events_rollout  ui_override
  2988.  
  2989.         diplomacy   ui_override
  2990.  
  2991.         enlist_agent    ui_override
  2992.  
  2993.         windowed_movies ui_override
  2994.  
  2995.         character_details   ui_override
  2996.  
  2997.         toggle_move_speed   ui_override
  2998.  
  2999.         dismantle_building  ui_override
  3000.  
  3001.         upgrade_unit    ui_override
  3002.  
  3003.         recruit_units   ui_override
  3004.  
  3005.         subjugation_button  ui_override
  3006.  
  3007.         faction_button  ui_override
  3008.  
  3009.         sally_forth_button  ui_override
  3010.  
  3011.         events_panel    ui_override
  3012.  
  3013.         disband_unit    ui_override
  3014.  
  3015.         construction_site   ui_override
  3016.  
  3017.         campaign_values ui_override
  3018.  
  3019.         cancel_recruitment  ui_override
  3020.  
  3021.         toggle_movement_speed   ui_override
  3022.  
  3023.         disable_side_panels ui_override
  3024.  
  3025.         disable_dismiss_advice_end_turn ui_override
  3026.  
  3027.         disable_end_of_turn_warnings    ui_override
  3028.  
  3029.         maintain_siege  ui_override
  3030.  
  3031.         end_turn    ui_override
  3032.  
  3033.         missions    ui_override
  3034.  
  3035. faction_start   table: 5C163F30
  3036.  
  3037.         register_new_mp_game_callback   function: 5C137AC8
  3038.  
  3039.         default_x   0
  3040.  
  3041.         start   function: 5C137AF8
  3042.  
  3043.         set_camera_to_default   function: 5C137B10
  3044.  
  3045.         register_each_mp_game_callback  function: 5C137AE0
  3046.  
  3047.         register_each_sp_game_callback  function: 5C137AB0
  3048.  
  3049.         default_y   0
  3050.  
  3051.         name   
  3052.  
  3053.         default_heading 0
  3054.  
  3055.         register_new_sp_game_callback   function: 5C137A98
  3056.  
  3057.         default_zoom    0
  3058.  
  3059.         register_intro_cutscene_callback    function: 5C137A80
  3060.  
  3061.         new function: 5C137A68
  3062.  
  3063. set_section_for_output  function: 5C136808
  3064.  
  3065. is_function function: 5C135710
  3066.  
  3067. is_battlemanager    function: 5C135860
  3068.  
  3069. VOLUME_TYPE_MUSIC   0
  3070.  
  3071. is_subtitles    function: 5C1359E0
  3072.  
  3073. find_timer  function: 5C136730
  3074.  
  3075. TYPE_FACTION_START  faction_start
  3076.  
  3077. show_infotext   function: 5C137D38
  3078.  
  3079. POS_T1_Intro_02 table: 5C16C2D0
  3080.  
  3081.         y   174.80000305176
  3082.  
  3083.         x   52.599998474121
  3084.  
  3085.         h   0.15000000596046
  3086.  
  3087.         z   0.97000002861023
  3088.  
  3089. NPC_Army_Arrived    function: 5C136AA8
  3090.  
  3091. __campaign_character_selected  
  3092.  
  3093. clear_infotext  function: 5C137CF0
  3094.  
  3095. char_logical_pos    function: 5C136B80
  3096.  
  3097. __infotext_line_delay   0.75
  3098.  
  3099. roman_states_factions   table: 5C1522D0
  3100.  
  3101.         1   pro_lucanian
  3102.  
  3103.         2   pro_rebels
  3104.  
  3105.         3   pro_rome
  3106.  
  3107.         4   pro_samnites
  3108.  
  3109.         5   rom_etruscan
  3110.  
  3111.         6   rom_rebel_latin
  3112.  
  3113.         7   rom_rome
  3114.  
  3115.         8   rom_rome_civil_war
  3116.  
  3117.         9   rom_slave
  3118.  
  3119. greco_roman_states_factions table: 5C152370
  3120.  
  3121.         1   pro_greek_cities
  3122.  
  3123.         2   rom_ardiaei
  3124.  
  3125.         3   rom_athens
  3126.  
  3127.         4   rom_cyprus
  3128.  
  3129.         5   rom_cyrenaica
  3130.  
  3131.         6   rom_daorsi
  3132.  
  3133.         7   rom_epirus
  3134.  
  3135.         8   rom_knossos
  3136.  
  3137.         9   rom_macedon
  3138.  
  3139.         10  rom_massilia
  3140.  
  3141.         11  rom_pergamon
  3142.  
  3143.         12  rom_rebel_hellenic
  3144.  
  3145.         13  rom_rebel_spartan
  3146.  
  3147.         14  rom_rhodos
  3148.  
  3149.         15  rom_sardes
  3150.  
  3151.         16  rom_seleucid
  3152.  
  3153.         17  rom_sparta
  3154.  
  3155.         18  rom_syracuse
  3156.  
  3157.         19  rom_trapezos
  3158.  
  3159.         20  pro_lucanian
  3160.  
  3161.         21  pro_rebels
  3162.  
  3163.         22  pro_rome
  3164.  
  3165.         23  pro_samnites
  3166.  
  3167.         24  rom_etruscan
  3168.  
  3169.         25  rom_rebel_latin
  3170.  
  3171.         26  rom_rome
  3172.  
  3173.         27  rom_rome_civil_war
  3174.  
  3175. VOLUME_TYPE_MASTER  7
  3176.  
  3177. CreateLog   function: 5C147B90
  3178.  
  3179. remove_infotext function: 5C137CD8
  3180.  
  3181. is_factionstart function: 5C135890
  3182.  
  3183. TYPE_CAMPAIGN_CUTSCENE  campaign_cutscene
  3184.  
  3185. r_to_d  function: 5C135BA8
  3186.  
  3187. create_infotext_panel   function: 5C137CA8
  3188.  
  3189. __game_mode 1
  3190.  
  3191. fail_objective  function: 5C137C78
  3192.  
  3193. is_vector   function: 5C1358F0
  3194.  
  3195. is_settlement_selected  function: 5C1399A0
  3196.  
  3197. __campaign_cutscene_debug   false
  3198.  
  3199. is_panel_open   function: 5C1398B0
  3200.  
  3201. progress_on_mission_accepted    function: 5C1369A0
  3202.  
  3203. faction_allied_with_roman   function: 5C1388F0
  3204.  
  3205. TYPE_CONVEX_AREA    convex_area
  3206.  
  3207. TYPE_ESCAPE_MANAGER escape_manager
  3208.  
  3209. cache_tab   function: 5C162750
  3210.  
  3211. show_advice function: 5C136838
  3212.  
  3213. artillery_class_list    table: 5C152590
  3214.  
  3215.         1   art_fix
  3216.  
  3217.         2   art_fld
  3218.  
  3219. OnKeyPressed    function: 5C13CD78
  3220.  
  3221. __campaign_cutscene_list    table: 5C163C50
  3222.  
  3223. TYPE_TELEPORT_SQUAD teleport_squad
  3224.  
  3225. TYPE_DECISION_POINT decision_point
  3226.  
  3227. current_faction_spies_recruited_this_turn   0
  3228.  
  3229. activate_cinematic_cam  function: 5C1377C8
  3230.  
  3231. set_objective   function: 5C137C48
  3232.  
  3233. is_sunit    function: 5C135968
  3234.  
  3235. NULL_SCRIPT_INTERFACE   table: 5C15C0F0
  3236.  
  3237.         new function: 5C132F08
  3238.  
  3239. eastern_states_factions table: 5C151FD0
  3240.  
  3241.         1   rom_arachosia
  3242.  
  3243.         2   rom_ardhan
  3244.  
  3245.         3   rom_aria
  3246.  
  3247.         4   rom_armenia
  3248.  
  3249.         5   rom_bithynia
  3250.  
  3251.         6   rom_cappadocia
  3252.  
  3253.         7   rom_colchis
  3254.  
  3255.         8   rom_drangiana
  3256.  
  3257.         9   rom_kartli
  3258.  
  3259.         10  rom_media
  3260.  
  3261.         11  rom_media_atropatene
  3262.  
  3263.         12  rom_parthava
  3264.  
  3265.         13  rom_persia
  3266.  
  3267.         14  rom_rebel_eastern
  3268.  
  3269.         15  rom_sagartia
  3270.  
  3271. is_cutscene function: 5C1358D8
  3272.  
  3273. get_character_from_faction_name function: 5C136BC8
  3274.  
  3275. TYPE_ITERATOR   iterator
  3276.  
  3277. CleanupFinal    function: 5C136C88
  3278.  
  3279. add_campaign_cleanup_action function: 5C136C70
  3280.  
  3281. add_loadgame_callback   function: 5C1369E8
  3282.  
  3283. __infotext_initial_delay    1
  3284.  
  3285. All_Samnite_Armies  table: 5C16C3D0
  3286.  
  3287.         1   faction:pro_samnites,forename:2147337767,surname:2147329276
  3288.  
  3289.         2   faction:pro_samnites,forename:2147319537,surname:2147328390
  3290.  
  3291.         3   faction:pro_samnites,forename:2147319536,surname:2147329412
  3292.  
  3293.         4   faction:pro_samnites,forename:2147319544,surname:2147328659
  3294.  
  3295. get_local_faction_name  function: 5C136B20
  3296.  
  3297. d_to_r  function: 5C135BC0
  3298.  
  3299. add_character_selection_whitelist   function: 5C139B80
  3300.  
  3301. OnLETLoadingGame    function: 5C13AAB0
  3302.  
  3303. char_is_general_with_army   function: 5C138350
  3304.  
  3305. faction_is_roman_subculture function: 5C138C50
  3306.  
  3307. is_uioverride   function: 5C135B00
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement