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- case 2214:
- {
- if(!response) return true;
- else
- {
- new house = Player[playerid][pPhousekey];
- DestroyVehicle(HouseVehicle[Player[playerid][pPhousekey]]);
- strmid(HouseInfo[house][hOwner], "Нет", 0, strlen("Нет"), 255);
- HouseInfo[house][hOwned] = 0;
- GiveMoney(playerid,HouseInfo[house][hPrice]);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- SFM(playerid, LBLUE, "Ты продал свой дом за $%d.", HouseInfo[house][hPrice]);
- DestroyDynamicMapIcon(mymap[playerid]);
- Player[playerid][pPhousekey] = 255;
- UpdateHouse(house);
- SavePlayer(playerid);
- SaveHouse(house);
- SetSpawnInfoPlayer(playerid);
- }
- }
- /////////////////////////////////////////////
- CMD:sellhouse(playerid)
- {
- new house = Player[playerid][pPhousekey];
- if(house == 255) return SCM(playerid,GREY,"У тебя нет дома.");
- if(Player[playerid][pPhousekey] != 255 && strcmp(PlayerName[playerid], HouseInfo[Player[playerid][pPhousekey]][hOwner], true) == 0)
- {
- strinz = "";
- format(strinz, sizeof(strinz), "{ffffff}Ты действительно хочешь продать дом государству за "YW"$%d{ffffff}?", HouseInfo[house][hPrice]);
- Dialog(playerid,2214,DSM,""DIALOG"Информация",strinz,"Продать","Закрыть");
- }
- else return SCM(playerid, GREY, "У тебя нет дома.");
- return 1;
- }
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