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- if(teamBlue[killerid] >= 1 && teamRed[playerid] >= 1)
- {
- new string[256];
- if(teamBlue[killerid] == 2) { ftext = "YAKUZA"; }
- else if(teamBlue[killerid] == 3) { ftext = "LA COSA NOSTRA"; }
- else if(teamBlue[killerid] == 4) { ftext = "GROVE STREET"; }
- else if(teamBlue[killerid] == 5) { ftext = "BALLAS"; }
- if(teamRed[playerid] == 2) { ztext = "YAKUZA"; }
- else if(teamRed[playerid] == 3) { ztext = "LA COSA NOSTRA"; }
- else if(teamRed[playerid] == 4) { ztext = "GROVE STREET"; }
- else if(teamRed[playerid] == 5) { ztext = "BALLAS"; }
- teamBlueKills[teamBlue[killerid]]++;
- format(string, 256, "~r~%s~w~ (%02d) // ~r~%s~w~ (%02d)", ztext, teamRedKills[teamRed[playerid]], ftext, teamBlueKills[teamBlue[killerid]]);
- for(new i=0; i<MAX_PLAYERS; i++) { if(Warteam[i] >= 1) { TextDrawSetString(Warur[i], string); } }
- PlayerInfo[playerid][pDeaths]++;
- }
- else if(teamRed[killerid] >= 1 && teamBlue[playerid] >= 1)
- {
- new string[256];
- if(teamBlue[killerid] == 2) { ftext = "YAKUZA"; }
- else if(teamBlue[killerid] == 3) { ftext = "LA COSA NOSTRA"; }
- else if(teamBlue[killerid] == 4) { ftext = "GROVE STREET"; }
- else if(teamBlue[killerid] == 5) { ftext = "BALLAS"; }
- if(teamRed[playerid] == 2) { ztext = "YAKUZA"; }
- else if(teamRed[playerid] == 3) { ztext = "LA COSA NOSTRA"; }
- else if(teamRed[playerid] == 4) { ztext = "GROVE STREET"; }
- else if(teamRed[playerid] == 5) { ztext = "BALLAS"; }
- teamRedKills[teamRed[killerid]]++;
- format(string, 256, "~r~%s~w~ (%02d) // ~r~%s~w~ (%02d)", ztext, teamRedKills[teamRed[killerid]], ftext, teamBlueKills[teamBlue[playerid]]);
- for(new i=0; i<MAX_PLAYERS; i++) { if(Warteam[i] >= 1) { TextDrawSetString(Warur[i], string); } }
- PlayerInfo[playerid][pDeaths]++;
- }
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
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