Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- if (isnil "fsdandposanpsdaon" ) then {fsdandposanpsdaon=0};
- if (fsdandposanpsdaon==0) then
- {
- player addweapon "ItemGPS";
- fsdandposanpsdaon=1;
- };
- closedialog 0;
- sleep 0.5;
- openMap [true, false];
- sCode = 'hint "COWS INCOMING, GET TO COVER";';
- sCode = sCode + ' _pos = [(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 100];';
- sCode = sCode + ' PLANE1 = createVehicle ["C130J", [(_pos) select 0,(_pos) select 1,500], [], 0, "FLY"];';
- sCode = sCode + 'cpbLoops = 15;';
- sCode = sCode + 'cpLoopsDelay = 0.13;';
- sCode = sCode + 'for "_i" from 0 to cpbLoops do {';
- sCode = sCode + ' _pos1 = [(cTargetPos select 0)+random 100, (cTargetPos select 1)+random 100];';
- sCode = sCode + ' _chute= createvehicle ["ParachuteC", [(_pos1) select 0,(_pos1) select 1], [], 0, "FLY"];';
- sCode = sCode + ' _cow=group player createunit ["Cow04", [(_pos1) select 0,(_pos1) select 1,152], [], 0, "FORM"];';
- sCode = sCode + ' _cow attachTo [ _chute, [0,0,0]];' ;
- sCode = sCode + 'sleep cpLoopsDelay;};';
- sCode = sCode + 'cTargetPos = nil;cpbLoops = nil;cpLoopsDelay = nil;';
- onMapSingleClick "cTargetPos = _pos;[] spawn compile sCode; onMapSingleClick '';true;";
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement