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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <!-- Activated ability being made available all of the time instead of being restricted to land condition -->
  4.     <FILENAME text="WEATHERED_WAYFARER_CW_83311" />
  5.     <CARDNAME text="WEATHERED_WAYFARER" />
  6.     <TITLE>
  7.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Weathered Wayfarer]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Voyageur hâlé]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Caminante curtido]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wettergegerbter Wanderer]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Viandante Navigato]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[雨ざらしの旅人]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Weathered Wayfarer]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Закаленный путник]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Viajante Enrijecido]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[历艰旅者]]></LOCALISED_TEXT>
  17.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Weathered Wayfarer]]></LOCALISED_TEXT>
  18.     </TITLE>
  19.     <MULTIVERSEID value="83311" />
  20.     <ARTID value="WEATHERED_WAYFARER" />
  21.     <ARTIST name="Greg &amp; Tim Hildebrandt" />
  22.     <CASTING_COST cost="{W}" />
  23.     <TYPE metaname="Creature" />
  24.     <SUB_TYPE metaname="Human" />
  25.     <SUB_TYPE metaname="Nomad" />
  26.     <SUB_TYPE metaname="Cleric" />
  27.     <EXPANSION value="9ED" />
  28.     <RARITY metaname="R" />
  29.     <POWER value="1" />
  30.     <TOUGHNESS value="1" />
  31.     <ACTIVATED_ABILITY>
  32.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[{W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[{W}, {T} : Cherchez dans votre bibliothèque une carte de terrain, révélez-la et mettez-la dans votre main. Mélangez ensuite votre bibliothèque. Ne jouez cette capacité que si au moins un adversaire contrôle plus de terrains que vous.]]></LOCALISED_TEXT>
  34.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[{W}, {T}: Busca en tu biblioteca una carta de tierra, muéstrala y ponla en tu mano. Luego baraja tu biblioteca. Juega esta habilidad sólo si un oponente controla más tierras que tú.]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[{W}, {T}: Durchsuche deine Bibliothek nach einem Land, zeige diese Karte offen vor und nimm sie auf deine Hand. Mische danach deine Bibliothek. Spiele diese Fähigkeit nur, falls ein Gegner mehr Länder kontrolliert als du.]]></LOCALISED_TEXT>
  36.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[{W}, {T}: Passa in rassegna il tuo grimorio, scegli una carta terra, rivelala e aggiungila alla tua mano. Poi rimescola il tuo grimorio. Gioca questa abilità solo se almeno un avversario controlla più terre di te.]]></LOCALISED_TEXT>
  37.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[{W}, {T}:あなたのライブラリーから土地カードを1枚探し、それを公開した上であなたの手札に加える。 その後、あなたのライブラリーを切り直す。 この能力は、いずれかの対戦相手があなたよりも多くの土地をコントロールしている場合にのみプレイできる。]]></LOCALISED_TEXT>
  38.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[{W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.]]></LOCALISED_TEXT>
  39.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[{W}, {T}: Найдите в своей библиотеке карту земли, откройте ее и поместите в свою руку. Затем перетасуйте библиотеку. Разыграйте эту способность только в том случае, если оппонент контролирует больше земель, чем вы.]]></LOCALISED_TEXT>
  40.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[{W}, {T}: Procure em seu grimório por um card de terreno, revele-o e coloque-o em sua mão. Depois, embaralhe seu grimório. Use esta habilidade apenas se seu oponente controlar mais terrenos do que você.]]></LOCALISED_TEXT>
  41.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[{W},{T}:从你的牌库中搜寻一张地牌,展示该牌,并将它置于你手上。 然后将你的牌库洗牌。 你只可以于任一对手操控的地比你多时使用此异能。]]></LOCALISED_TEXT>
  42.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[{W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.]]></LOCALISED_TEXT>
  43.         <COST mana_cost="{W}" type="Mana" />
  44.         <COST type="TapSelf" />
  45.         <AVAILABILITY>
  46.             local n = MTG():GetActionRepCount()                
  47.             local NumPlayers = MTG():GetNumberOfPlayers()
  48.             local MostLands = 0
  49.             if n &lt; NumPlayers then
  50.                 local Player = MTG():GetNthPlayer(n)
  51.                 if Player:GetTeam() ~= EffectController():GetTeam() then
  52.                     local filter = ClearFilter()
  53.                     filter:Add(FE_TYPE, OP_IS, CARD_TYPE_LAND)
  54.                     filter:Add(FE_CONTROLLER, OP_IS, Player)
  55.                     local LandCount = filter:Count()
  56.                     if LandCount &gt; MostLands then
  57.                         MostLands = LandCount
  58.                         EffectDC():Set_Int(0, MostLands)
  59.                     end
  60.                 end
  61.                 return true
  62.             end
  63.             return false
  64.         </AVAILABILITY>
  65.         <RESOLUTION_TIME_ACTION>
  66.             local filter = ClearFilter()
  67.             local effectController = EffectController()
  68.             filter:Add( FE_TYPE, OP_IS, CARD_TYPE_LAND )
  69.             filter:SetZone( ZONE_LIBRARY, effectController)
  70.             effectController:ChooseItem( "CARD_QUERY_TUTOR", EffectDC():Make_Targets(0) )
  71.         </RESOLUTION_TIME_ACTION>
  72.         <RESOLUTION_TIME_ACTION>
  73.             local target = EffectDC():Get_Targets(0):Get_CardPtr(0)
  74.             if  target ~= nil then
  75.                 target:Reveal()
  76.             end
  77.         </RESOLUTION_TIME_ACTION>
  78.         <RESOLUTION_TIME_ACTION>
  79.             local target = EffectDC():Get_Targets(0):Get_CardPtr(0)
  80.             if  target ~= nil then
  81.                 target:PutInHand()
  82.             end
  83.         </RESOLUTION_TIME_ACTION>
  84.         <RESOLUTION_TIME_ACTION>
  85.             EffectController():ShuffleLibrary()
  86.         </RESOLUTION_TIME_ACTION>
  87.         <AI_AVAILABILITY window_step="declare_blockers" type="window" />
  88.         <AI_AVAILABILITY type="in_response" response_source="1" />
  89.         <AI_AVAILABILITY window_step="end_of_turn" window_turn="their_turn" type="window" />
  90.         <AI_AVAILABILITY window_step="main_1" window_turn="my_turn" type="window" />
  91.         <AI_AVAILABILITY window_step="main_2" window_turn="my_turn" type="window" />
  92.     </ACTIVATED_ABILITY>
  93.     <SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
  94.     <SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
  95.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  96.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  97.     <DATE><![CDATA[2016-09-18]]></DATE>
  98. </CARD_V2>
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