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- --- Date: 2013-04-23 (Tue Apr 2013)
- 18:09:00.100 | //////////////////////////////////////////////////////////////////////////////
- 18:09:00.100 | //
- 18:09:00.100 | // Build: StarConflict 0.8.0.29375 (Apr 22 2013 16:34:52)
- 18:09:00.100 | //
- 18:09:00.100 | //////////////////////////////////////////////////////////////////////////////
- 18:09:00.100 |
- 18:09:00.197 | Steam initialized appId 212070, userSteamID 1|1|721f7f9, userName 'Karuna'
- 18:09:00.198 | Preloaded 1 SStrings
- 18:09:00.297 | reset d3d device
- 18:09:00.560 | Number of audio devices: 2
- 18:09:00.561 | Audio device 0: Headphones (Cirrus Logic High Definition Audio)
- 18:09:00.561 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
- 18:09:00.561 | Speaker mode: STEREO
- 18:09:00.561 | Audio device 1: Speakers (Cirrus Logic High Definition Audio)
- 18:09:00.562 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
- 18:09:00.562 | Speaker mode: STEREO
- 18:09:00.562 | Speaker mode: STEREO
- 18:09:07.377 | Entity Defs hash 60FDDDB2. calculated in 1.20 sec
- 18:09:08.405 | BnRandCaller succeeded
- 18:09:17.271 | ====== starting level: 'levels/mainmenu/mainmenu' ======
- 18:09:17.271 WARNING| frame time of frame 153 within loading callback is too large (7.779442)
- 18:09:18.356 | MasterServer_RequestServerStatus
- 18:09:18.356 | MasterServer_RequestServerVersion
- 18:09:18.356 | MasterServer_CheckSteamIDLinked
- 18:09:18.357 | MasterServer_RequestNewsFeed
- 18:09:18.357 | MasterServer_RequestServerAddresess
- 18:09:18.374 | ====== level started: 'levels/mainmenu/mainmenu' success ======
- 18:09:18.528 WARNING| frame 178 gameGlobals.frameTimeReal is too large (0.132355)
- 18:09:19.003 | MasterServer_OnServerStatus: status code 0, server status 1
- 18:09:19.004 | MasterServer_OnSteamCheck: status code 0, linked: true
- 18:09:19.013 WARNING| frame 180 gameGlobals.frameTimeReal is too large (0.463505)
- 18:09:19.385 | MasterServer_OnServerVersion: status code 0, version 0.8.0.29375, my version is 0.8.0.29375
- 18:09:19.385 | MasterServer_OnServerAddresess: status code 0
- 18:09:19.444 | MasterServer_OnNewsFeed: status code 0
- 18:09:20.272 | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]...
- 18:09:20.292 WARNING| frame 203 gameGlobals.frameTimeReal is too large (0.177649)
- 18:09:20.492 | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address...
- 18:09:20.651 | Applying LB cvars...
- 18:09:20.651 | MasterServerEndpoint: received shard address ( 91.230.61.156:3802 )
- 18:09:20.651 | MasterServerEndpoint: received chat server address ( 91.230.61.156:3815 )
- 18:09:20.651 | Disconnecting from load balancer
- 18:09:20.860 | MasterServerEndpoint: connected to shard 91.230.61.156:3802, awaiting auth request...
- 18:09:23.402 | MasterServerEndpoint: Successfully login to masterServer 91.230.61.156:3802, uid 0001AAC1
- 18:09:23.662 | StoreSvc: received store hash, its 3f20a9ac
- 18:09:23.664 | StoreSvc: loading store cache
- 18:09:23.664 | StoreSvc: cache signature matches, loading the store from cache
- 18:09:23.664 | Total game store size : 270.04883 Kb
- 18:09:23.674 | StoreSvc: loading base store took 9.8 ms, but there is a patch probs...
- 18:09:23.880 | Packed store patch size : 0.00391 Kb
- 18:09:23.880 ERROR| Failed to decompress store data!
- 18:09:23.880 | StoreSvc: proceeding to special values loading...
- 18:09:24.610 WARNING| script (ui\scripts\work\uigamefuncs.lua@4826): UI:UpdateInvItems()[ERROR]: cannot find def for defName ""
- 18:09:24.841 WARNING| frame 286 gameGlobals.frameTimeReal is too large (0.241497)
- 18:09:25.156 WARNING| frame 287 gameGlobals.frameTimeReal is too large (0.104971)
- 18:09:25.190 WARNING| frame 288 gameGlobals.frameTimeReal is too large (0.314915)
- 18:09:25.840 WARNING| frame 293 gameGlobals.frameTimeReal is too large (0.258079)
- 18:09:25.896 WARNING| frame 294 gameGlobals.frameTimeReal is too large (0.201660)
- 18:09:36.003 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:09:36.266 WARNING| m_bufferizedUICalls delivery took 5.1 ms
- 18:10:16.701 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:10:16.776 WARNING| frame 1139 gameGlobals.frameTimeReal is too large (0.122628)
- 18:10:17.076 WARNING| m_bufferizedUICalls delivery took 119.0 ms
- 18:10:17.124 WARNING| frame 1144 gameGlobals.frameTimeReal is too large (0.130867)
- 18:10:46.975 WARNING| m_bufferizedUICalls delivery took 33.4 ms
- 18:11:17.919 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:11:18.001 WARNING| frame 2143 gameGlobals.frameTimeReal is too large (0.102596)
- 18:11:30.329 | MasterServerEndpoint: leave matchmaking queue
- 18:11:30.388 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1038): UI.NotificationsSlotWnd:GetParam()[ERROR]: cannot find param "squad" for notification "SQUAD_LOCAL_PLAYER_JOINED"
- 18:11:30.883 WARNING| m_bufferizedUICalls delivery took 24.0 ms
- 18:11:31.031 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1038): UI.NotificationsSlotWnd:GetParam()[ERROR]: cannot find param "squad" for notification "SQUAD_LOCAL_PLAYER_JOINED"
- 18:11:33.984 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:11:34.061 WARNING| frame 2420 gameGlobals.frameTimeReal is too large (0.110526)
- 18:11:38.217 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1038): UI.NotificationsSlotWnd:GetParam()[ERROR]: cannot find param "squad" for notification "SQUAD_REMOTE_PLAYER_JOINED"
- 18:12:31.753 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1038): UI.NotificationsSlotWnd:GetParam()[ERROR]: cannot find param "squad" for notification "SQUAD_REMOTE_PLAYER_JOINED"
- 18:12:35.264 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:12:35.340 WARNING| frame 3464 gameGlobals.frameTimeReal is too large (0.128371)
- 18:12:47.243 | MasterServerEndpoint: enter matchmaking queue with mmvalue 30
- 18:12:47.533 WARNING| m_bufferizedUICalls delivery took 5.5 ms
- 18:12:48.458 WARNING| MasterServerEndpoint: leave matchmaking queue ( but will join the game soon )
- 18:12:53.164 WARNING| script (ui\scripts\work\uigamefuncs.lua@4826): UI:UpdateInvItems()[ERROR]: cannot find def for defName ""
- 18:12:53.213 WARNING| m_bufferizedUICalls delivery took 57.8 ms
- 18:12:54.726 | MasterServerSession: connect to dedicated server, session 1325800, at addr 184.173.119.5|35001
- 18:12:54.834 | client: start connecting to 184.173.119.5|35001...
- 18:12:54.860 WARNING| frame 3799 gameGlobals.frameTimeReal is too large (0.116979)
- 18:12:55.201 | client: connected to 184.173.119.5|35001, setting up session...
- 18:12:55.611 | client: ADD_PLAYER 0 (OMGYourMom, 0003E458) status 2
- 18:12:55.611 | client: ADD_PLAYER 1 (Karuna, 0001AAC1) status 1
- 18:12:55.611 | client: ADD_PLAYER 2 (GAMINGMANX, 0003D6C9) status 2
- 18:12:55.611 | client: ADD_PLAYER 3 (magirra88, 0004238E) status 6
- 18:12:55.611 | client: server assigned id 1
- 18:12:55.611 | client: got level load message 'levels\area3\s1550_pve_bigship_building'
- 18:13:03.722 | ====== starting level: 'levels\area3\s1550_pve_bigship_building' PVE_Mission client ======
- 18:13:03.722 WARNING| frame time of frame 3816 within loading callback is too large (7.989421)
- 18:13:17.952 | client: send ready message
- 18:13:18.108 | client: ADD_PLAYER 0 (OMGYourMom, 0003E458) status 4
- 18:13:18.109 | client: ADD_PLAYER 1 (Karuna, 0001AAC1) status 2
- 18:13:18.109 | client: ADD_PLAYER 2 (GAMINGMANX, 0003D6C9) status 4
- 18:13:18.109 | client: ADD_PLAYER 3 (magirra88, 0004238E) status 4
- 18:13:18.110 | Successfully load PVE_Mission 's1550_pve_bigship_building_hard_scene1'. total rounds 3
- 18:13:18.317 | client: ADD_PLAYER 1 (Karuna, 0001AAC1) status 4
- 18:13:18.320 | client: got init message (and 1st snapshot). ping 88
- 18:13:18.937 | ====== level started: 'levels\area3\s1550_pve_bigship_building' success ======
- 18:13:19.516 WARNING| frame 4139 GPU wait time is too large (0.519801)
- 18:13:19.745 WARNING| frame 4139 gameGlobals.frameTimeReal is too large (0.115498)
- 18:13:20.901 WARNING| frame 4140 GPU wait time is too large (1.048781)
- 18:13:20.906 WARNING| frame 4140 gameGlobals.frameTimeReal is too large (0.753009)
- 18:13:20.962 WARNING| frame 4141 gameGlobals.frameTimeReal is too large (1.163461)
- 18:13:24.749 WARNING| frame 4204 gameGlobals.frameTimeReal is too large (0.113533)
- 18:13:29.855 WARNING| frame 4289 gameGlobals.frameTimeReal is too large (0.106758)
- 18:13:48.242 | Spawn SpaceShip for player0 (OMGYourMom, #0003E458). 'Ship_Race1_L_T3_Faction1'
- 18:13:48.245 | Spawn SpaceShip for player1 (Karuna, #0001AAC1). 'Ship_Race3_L_T3_Faction1'
- 18:13:48.247 | Spawn SpaceShip for player2 (GAMINGMANX, #0003D6C9). 'Ship_Race2_M_T3'
- 18:13:48.249 | Spawn SpaceShip for player3 (magirra88, #0004238E). 'Ship_Race2_L_T3'
- 18:13:48.252 | PVE_Mission: 's1550_pve_bigship_building_hard_scene1'. round 1/3. start wave 1/3
- 18:13:48.299 FATAL| CosmoSim\SpaceShipController.cpp(203) : Assertion: direction.IsNumber()
- 18:15:32.101 FATAL| CosmoSim\SpaceShipController.cpp(221) : Assertion: hitPos.IsNumber()
- 18:15:37.509 FATAL| CosmoSim\SpaceShipController.cpp(1446) : Assertion: ctrl.targetAimPos.IsNumber()
- 18:15:50.747 FATAL| CosmoSim\SpaceShip.cpp(2824) : Assertion: ctrl.targetAimPos.LengthSq() <= Square( 32768.0f )
- 18:15:58.285 | client: server 184.173.119.5|35001 died
- 18:15:58.285 | client: connection closed
- 18:15:58.285 | Network stats (bytes per second): avg pushed 3, max pushed 14, avg sent 93, max sent 266, avg received 392, max received 1932
- 18:15:58.317 | NetChannel: remote sent disconnect reason, closing '91.230.61.156:3802'
- 18:15:58.317 | Closed connection with masterServer addr 91.230.61.156:3802, reason 50
- 18:15:58.323 | MasterServer_RequestServerStatus
- 18:15:58.323 | MasterServer_RequestServerVersion
- 18:15:58.323 | MasterServer_CheckSteamIDLinked
- 18:15:58.324 | MasterServer_RequestNewsFeed
- 18:15:58.324 | MasterServer_RequestServerAddresess
- 18:15:58.343 FATAL| e:\code\cosmosim_source\code\inc\Math/Tools.h(117) : Assertion: Fabs( DotProduct( dir, dir ) - 1.0f ) < 1e-2f
- 18:16:01.772 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(531) : Assertion: x <= 1.0f
- 18:16:09.948 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(532) : Assertion: x >= -1.0f
- 18:16:11.051 FATAL| e:\code\cosmosim_source\code\inc\Math/Tools.h(117) : Assertion: Fabs( DotProduct( dir, dir ) - 1.0f ) < 1e-2f
- 18:16:11.051 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(531) : Assertion: x <= 1.0f
- 18:16:11.051 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(532) : Assertion: x >= -1.0f
- 18:16:11.052 FATAL| e:\code\cosmosim_source\code\inc\Math/Tools.h(117) : Assertion: Fabs( DotProduct( dir, dir ) - 1.0f ) < 1e-2f
- 18:16:11.052 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(531) : Assertion: x <= 1.0f
- 18:16:11.052 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(532) : Assertion: x >= -1.0f
- 18:16:11.052 FATAL| e:\code\cosmosim_source\code\inc\Math/Tools.h(117) : Assertion: Fabs( DotProduct( dir, dir ) - 1.0f ) < 1e-2f
- 18:16:11.052 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(531) : Assertion: x <= 1.0f
- 18:16:11.052 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(532) : Assertion: x >= -1.0f
- 18:16:13.583 WARNING| HttpClient: internal timeout reached
- 18:16:13.583 | MasterServer_OnServerStatus: status code 1001, server status 0
- 18:16:13.583 WARNING| HttpClient: internal timeout reached
- 18:16:13.583 | MasterServer_OnServerVersion: status code 1001, version , my version is 0.8.0.29375
- 18:16:13.583 WARNING| HttpClient: internal timeout reached
- 18:16:13.583 | MasterServer_OnSteamCheck: status code 1001, linked: false
- 18:16:13.583 WARNING| HttpClient: internal timeout reached
- 18:16:13.583 | MasterServer_OnNewsFeed: status code 1001
- 18:16:13.583 WARNING| HttpClient: internal timeout reached
- 18:16:13.583 | MasterServer_OnServerAddresess: status code 1001
- 18:16:13.632 | reset d3d device
- 18:16:21.901 | ====== starting level: 'levels\mainmenu\mainmenu' PVE_Mission ======
- 18:16:21.901 WARNING| frame time of frame 4603 within loading callback is too large (8.341445)
- 18:16:23.337 | MasterServer_RequestServerStatus
- 18:16:23.337 | MasterServer_RequestServerVersion
- 18:16:23.338 | MasterServer_CheckSteamIDLinked
- 18:16:23.338 | MasterServer_RequestNewsFeed
- 18:16:23.338 | MasterServer_RequestServerAddresess
- 18:16:23.339 | ====== level started: 'levels\mainmenu\mainmenu' success ======
- 18:16:23.806 WARNING| frame 4633 gameGlobals.frameTimeReal is too large (0.118570)
- 18:16:23.807 | MasterServer_OnServerStatus: status code 0, server status 1
- 18:16:23.808 | MasterServer_OnServerVersion: status code 0, version 0.8.0.29375, my version is 0.8.0.29375
- 18:16:23.808 | MasterServer_OnSteamCheck: status code 0, linked: true
- 18:16:23.808 | MasterServer_OnNewsFeed: status code 0
- 18:16:23.808 | MasterServer_OnServerAddresess: status code 0
- 18:16:23.854 WARNING| frame 4634 gameGlobals.frameTimeReal is too large (0.333803)
- 18:16:24.683 | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]...
- 18:16:24.884 | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address...
- 18:16:25.040 | Applying LB cvars...
- 18:16:25.040 | MasterServerEndpoint: received shard address ( 91.230.61.156:3802 )
- 18:16:25.040 | MasterServerEndpoint: received chat server address ( 91.230.61.156:3815 )
- 18:16:25.040 | Disconnecting from load balancer
- 18:16:25.249 | MasterServerEndpoint: connected to shard 91.230.61.156:3802, awaiting auth request...
- 18:16:26.548 WARNING| Player is already in game! Nothing will work besides accepting or leaving the game (TODO)
- 18:16:26.548 | MasterServerEndpoint: Successfully login to masterServer 91.230.61.156:3802, uid 0001AAC1
- 18:16:26.807 | StoreSvc: received store hash, its 3f20a9ac
- 18:16:26.807 | StoreSvc: loading store cache
- 18:16:26.808 | StoreSvc: cache signature matches, loading the store from cache
- 18:16:26.808 | Total game store size : 270.04883 Kb
- 18:16:26.818 | StoreSvc: loading base store took 9.8 ms, but there is a patch probs...
- 18:16:27.432 | Packed store patch size : 0.00391 Kb
- 18:16:27.432 ERROR| Failed to decompress store data!
- 18:16:27.432 | StoreSvc: proceeding to special values loading...
- 18:16:27.439 WARNING| m_bufferizedUICalls delivery took 5.6 ms
- 18:16:27.734 WARNING| script (ui\scripts\windows\baselistwnd.lua@154): UI.BaseListWnd:SelectRecord()[ERROR]: invalid recordIdx: 1 (wnd "UI.Chat_Bookmark_List_FULL")
- 18:16:27.734 WARNING| script (ui\scripts\windows\baselistwnd.lua@154): UI.BaseListWnd:SelectRecord()[ERROR]: invalid recordIdx: 1 (wnd "UI.Chat_Bookmark_List_FULL")
- 18:16:27.770 WARNING| script (ui\scripts\work\uigamefuncs.lua@4826): UI:UpdateInvItems()[ERROR]: cannot find def for defName ""
- 18:16:28.108 WARNING| frame 4709 gameGlobals.frameTimeReal is too large (0.373430)
- 18:16:28.648 WARNING| frame 4717 gameGlobals.frameTimeReal is too large (0.107476)
- 18:16:28.706 WARNING| frame 4718 gameGlobals.frameTimeReal is too large (0.104213)
- 18:16:29.825 | MasterServerSession: connect to dedicated server, session 1325800, at addr 184.173.119.5|35001
- 18:16:29.952 | client: start connecting to 184.173.119.5|35001...
- 18:16:29.999 WARNING| frame 4739 gameGlobals.frameTimeReal is too large (0.135424)
- 18:16:30.283 | client: connected to 184.173.119.5|35001, setting up session...
- 18:16:30.760 | client: ADD_PLAYER 0 (OMGYourMom, 0003E458) status 4
- 18:16:30.760 | client: ADD_PLAYER 1 (Karuna, 0001AAC1) status 1
- 18:16:30.760 | client: ADD_PLAYER 2 (GAMINGMANX, 0003D6C9) status 4
- 18:16:30.761 | client: ADD_PLAYER 3 (magirra88, 0004238E) status 4
- 18:16:30.761 | client: server assigned id 1
- 18:16:30.761 | client: got level load message 'levels\area3\s1550_pve_bigship_building'
- 18:16:38.866 | ====== starting level: 'levels\area3\s1550_pve_bigship_building' PVE_Mission client ======
- 18:16:38.866 WARNING| frame time of frame 4756 within loading callback is too large (7.979148)
- 18:16:48.248 | client: send ready message
- 18:16:48.480 | client: ADD_PLAYER 0 (OMGYourMom, 0003E458) status 4
- 18:16:48.480 | client: ADD_PLAYER 1 (Karuna, 0001AAC1) status 2
- 18:16:48.481 | client: ADD_PLAYER 2 (GAMINGMANX, 0003D6C9) status 4
- 18:16:48.481 | client: ADD_PLAYER 3 (magirra88, 0004238E) status 4
- 18:16:48.481 | Spawn SpaceShip for player0 (OMGYourMom, #0003E458). 'Ship_Race1_L_T3_Faction1'
- 18:16:48.483 | Spawn SpaceShip for player1 (Karuna, #0001AAC1). 'Ship_Race3_L_T3_Faction1'
- 18:16:48.485 | Spawn SpaceShip for player2 (GAMINGMANX, #0003D6C9). 'Ship_Race2_M_T3'
- 18:16:48.487 | Spawn SpaceShip for player3 (magirra88, #0004238E). 'Ship_Race2_L_T3'
- 18:16:48.489 | Successfully load PVE_Mission 's1550_pve_bigship_building_hard_scene1'. total rounds 3
- 18:16:48.578 | client: ADD_PLAYER 1 (Karuna, 0001AAC1) status 4
- 18:16:48.578 WARNING| Client: received Entity sync notification #1 for entity with netId 27, but entity doesn't exist(def 'Turret_Team1_Pve_PlayerRailgun')
- 18:16:48.584 | client: got init message (and 1st snapshot). ping 117
- 18:16:49.084 | ====== level started: 'levels\area3\s1550_pve_bigship_building' success ======
- 18:16:49.085 FATAL| CosmoSim\SpaceShipController.cpp(203) : Assertion: direction.IsNumber()
- 18:16:49.085 FATAL| CosmoSim\SpaceShipController.cpp(221) : Assertion: hitPos.IsNumber()
- 18:16:49.085 FATAL| CosmoSim\SpaceShipController.cpp(1446) : Assertion: ctrl.targetAimPos.IsNumber()
- 18:16:49.085 FATAL| CosmoSim\SpaceShip.cpp(2824) : Assertion: ctrl.targetAimPos.LengthSq() <= Square( 32768.0f )
- 18:16:49.088 FATAL| e:\code\cosmosim_source\code\inc\Math/ShortVec3.h(46) : Assertion: v.IsNumber()
- 18:17:33.364 FATAL| e:\code\cosmosim_source\code\inc\Math/ShortVec3.h(49) : Assertion: fw <= 32768.0f
- 18:17:34.831 FATAL| e:\code\cosmosim_source\code\inc\Math/Quantizer.h(46) : Assertion: input >= -1.0f && input <= 1.0f
- 18:17:36.723 FATAL| e:\code\cosmosim_source\code\inc\Math/Quantizer.h(46) : Assertion: input >= -1.0f && input <= 1.0f
- 18:17:36.723 FATAL| e:\code\cosmosim_source\code\inc\Math/Quantizer.h(46) : Assertion: input >= -1.0f && input <= 1.0f
- 18:17:36.731 FATAL| e:\code\cosmosim_source\code\inc\Math/Tools.h(117) : Assertion: Fabs( DotProduct( dir, dir ) - 1.0f ) < 1e-2f
- 18:17:36.731 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(531) : Assertion: x <= 1.0f
- 18:17:36.731 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(532) : Assertion: x >= -1.0f
- 18:17:36.731 FATAL| e:\code\cosmosim_source\code\inc\Math/Tools.h(117) : Assertion: Fabs( DotProduct( dir, dir ) - 1.0f ) < 1e-2f
- 18:17:36.732 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(531) : Assertion: x <= 1.0f
- 18:17:36.732 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(532) : Assertion: x >= -1.0f
- 18:17:36.732 FATAL| e:\code\cosmosim_source\code\inc\Math/Tools.h(117) : Assertion: Fabs( DotProduct( dir, dir ) - 1.0f ) < 1e-2f
- 18:17:36.732 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(531) : Assertion: x <= 1.0f
- 18:17:36.732 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(532) : Assertion: x >= -1.0f
- 18:17:36.732 FATAL| e:\code\cosmosim_source\code\inc\Math/Tools.h(117) : Assertion: Fabs( DotProduct( dir, dir ) - 1.0f ) < 1e-2f
- 18:17:36.732 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(531) : Assertion: x <= 1.0f
- 18:17:36.732 FATAL| e:\code\cosmosim_source\code\inc\Kernel/KernelMath.h(532) : Assertion: x >= -1.0f
- 18:17:36.776 | Combat: killed OMGYourMom -> Invader01 Weapon_Plasmagun_Heavy_T3_Mk1 100.0% dmg (2 assists)
- 18:17:36.776 | Combat: GAMINGMANX assisted OMGYourMom -> Invader01
- 18:17:36.776 | Combat: assisted with 1 buffs: CommandShieldResist_T3_Mk1
- 18:17:36.792 | Combat: killed magirra88 -> Agent06 Weapon_Laser_Heavy_T3_Mk2 100.0% dmg (3 assists)
- 18:17:36.792 | Combat: OMGYourMom assisted magirra88 -> Agent06
- 18:17:36.792 | Combat: assisted with 2 buffs: ShieldEmitter_T3_Mk1 RemoteRepairDrones_T3_Mk1
- 18:17:36.792 | Combat: GAMINGMANX assisted magirra88 -> Agent06
- 18:17:36.792 | Combat: assisted with 1 buffs: CommandShieldResist_T3_Mk1
- 18:17:36.797 | Combat: killed OMGYourMom -> Agent07 Weapon_Plasmagun_Heavy_T3_Mk1 100.0% dmg (2 assists)
- 18:17:36.797 | Combat: GAMINGMANX assisted OMGYourMom -> Agent07
- 18:17:36.797 | Combat: assisted with 1 buffs: CommandShieldResist_T3_Mk1
- 18:17:36.885 | Combat: killed magirra88 -> Agent03 Weapon_Laser_Heavy_T3_Mk2 30.2% dmg (6 assists)
- 18:17:36.885 | Combat: OMGYourMom assisted magirra88 -> Agent03
- 18:17:36.885 | Combat: assisted with 2295 damage (69.1%)
- 18:17:36.885 | Combat: assisted with 2 buffs: ShieldEmitter_T3_Mk1 RemoteRepairDrones_T3_Mk1
- 18:17:36.885 | Combat: GAMINGMANX assisted magirra88 -> Agent03
- 18:17:36.885 | Combat: assisted with 1 buffs: CommandShieldResist_T3_Mk1
- 18:17:36.908 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.909 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.909 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.917 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.917 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.920 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.921 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.926 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.929 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.938 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.939 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.941 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.946 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.949 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.950 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.958 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.960 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.961 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.964 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.965 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.966 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.970 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.973 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.974 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.976 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.976 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.977 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.980 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.982 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.983 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.983 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.986 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.987 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.988 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.989 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.991 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.991 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.994 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.994 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.996 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:36.997 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:36.999 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.000 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.002 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.003 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.004 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.009 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.009 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.013 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.016 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.017 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.017 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.021 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.023 | Combat: killed GAMINGMANX -> Captain05 Weapon_Railgun_Basic_T3_Mk1 1.4% dmg (2 assists)
- 18:17:37.023 | Combat: OMGYourMom assisted GAMINGMANX -> Captain05
- 18:17:37.023 | Combat: assisted with 31456 damage (98.6%)
- 18:17:37.023 | Combat: assisted with 2 buffs: ShieldEmitter_T3_Mk1 RemoteRepairDrones_T3_Mk1
- 18:17:37.024 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.024 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.025 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.030 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.030 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.030 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.031 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.038 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.039 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.039 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.043 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.044 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.046 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.049 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.054 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.057 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.060 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.063 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.064 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.069 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.070 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.071 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.076 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.078 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.078 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/gadgets/FrigateDrone/fd_shot_once' on channel 0
- 18:17:37.079 | Combat: killed OMGYourMom -> Invader04 Module_FrigateDrone_T3_Base 100.0% dmg (2 assists)
- 18:17:37.079 | Combat: GAMINGMANX assisted OMGYourMom -> Invader04
- 18:17:37.079 | Combat: assisted with 1 buffs: CommandShieldResist_T3_Mk1
- 18:17:37.083 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.084 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.086 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.091 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.091 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.093 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.097 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.099 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.101 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.107 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.107 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue 'sound/weapons/turret/railgun_oneshot' on channel 0
- 18:17:37.109 | client: server 184.173.119.5|35001 died
- 18:17:37.109 | client: connection closed
- 18:17:37.109 | Network stats (bytes per second): avg pushed 107, max pushed 107, avg sent 204, max sent 204, avg received 2212, max received 2212
- 18:17:37.121 WARNING| frame 4983 gameGlobals.frameTimeReal is too large (47.758255)
- 18:17:45.257 | ====== starting level: 'levels\mainmenu\mainmenu' PVE_Mission ======
- 18:17:45.257 WARNING| frame time of frame 4986 within loading callback is too large (8.133420)
- 18:17:46.736 | ====== level started: 'levels\mainmenu\mainmenu' success ======
- 18:17:50.146 | reset d3d device
- 18:17:50.567 WARNING| frame 5121 gameGlobals.frameTimeReal is too large (0.114756)
- 18:17:51.126 WARNING| frame 5122 GPU wait time is too large (0.551393)
- 18:17:51.128 WARNING| frame 5122 gameGlobals.frameTimeReal is too large (0.313424)
- 18:17:51.167 WARNING| frame 5123 gameGlobals.frameTimeReal is too large (0.563530)
- 18:17:57.472 WARNING| MasterServer: Timeout on request 'AC_STEAM_USER_INFO(91)'
- 18:18:13.694 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:18:13.786 WARNING| frame 5510 gameGlobals.frameTimeReal is too large (0.140281)
- 18:18:14.123 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:18:14.199 WARNING| frame 5517 gameGlobals.frameTimeReal is too large (0.108516)
- 18:18:17.899 WARNING| m_bufferizedUICalls delivery took 9.9 ms
- 18:18:19.038 WARNING| m_bufferizedUICalls delivery took 835.0 ms
- 18:18:19.051 WARNING| frame 5587 gameGlobals.frameTimeReal is too large (0.844804)
- 18:18:32.275 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1038): UI.NotificationsSlotWnd:GetParam()[ERROR]: cannot find param "squad" for notification "SQUAD_LOCAL_PLAYER_LEFT"
- 18:18:32.290 WARNING| m_bufferizedUICalls delivery took 16.5 ms
- 18:18:32.334 | MasterServerEndpoint: leave matchmaking queue
- 18:18:34.770 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:18:34.898 WARNING| frame 5855 gameGlobals.frameTimeReal is too large (0.144638)
- 18:18:37.911 WARNING| frame 5903 gameGlobals.frameTimeReal is too large (0.101129)
- 18:19:00.244 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:19:00.311 WARNING| frame 6255 gameGlobals.frameTimeReal is too large (0.159309)
- 18:21:31.914 WARNING| frame 8671 gameGlobals.frameTimeReal is too large (0.120868)
- 18:21:46.009 WARNING| frame 8860 gameGlobals.frameTimeReal is too large (0.134625)
- 18:21:46.016 WARNING| frame 8861 gameGlobals.frameTimeReal is too large (0.103013)
- 18:22:06.919 WARNING| frame 9143 gameGlobals.frameTimeReal is too large (0.103068)
- 18:22:26.935 WARNING| frame 9413 gameGlobals.frameTimeReal is too large (0.100631)
- 18:22:39.932 WARNING| frame 9588 gameGlobals.frameTimeReal is too large (0.113518)
- 18:22:47.932 WARNING| frame 9696 gameGlobals.frameTimeReal is too large (0.100283)
- 18:22:58.922 WARNING| frame 9844 gameGlobals.frameTimeReal is too large (0.107288)
- 18:23:10.857 WARNING| frame 10005 gameGlobals.frameTimeReal is too large (0.102704)
- 18:23:17.931 WARNING| frame 10100 gameGlobals.frameTimeReal is too large (0.109681)
- 18:23:26.105 WARNING| frame 10210 gameGlobals.frameTimeReal is too large (0.104530)
- 18:23:36.264 WARNING| frame 10347 gameGlobals.frameTimeReal is too large (0.108126)
- 18:23:36.927 WARNING| frame 10356 gameGlobals.frameTimeReal is too large (0.100971)
- 18:24:13.927 WARNING| frame 10855 gameGlobals.frameTimeReal is too large (0.104955)
- 18:24:25.937 WARNING| frame 11017 gameGlobals.frameTimeReal is too large (0.100024)
- 18:24:51.930 WARNING| frame 11367 gameGlobals.frameTimeReal is too large (0.100306)
- 18:25:33.925 WARNING| frame 11933 gameGlobals.frameTimeReal is too large (0.106785)
- 18:26:05.920 WARNING| frame 12364 gameGlobals.frameTimeReal is too large (0.112875)
- 18:26:27.923 WARNING| frame 12660 gameGlobals.frameTimeReal is too large (0.104458)
- 18:26:39.903 WARNING| frame 12821 gameGlobals.frameTimeReal is too large (0.128261)
- 18:26:48.677 WARNING| frame 12939 gameGlobals.frameTimeReal is too large (0.117736)
- 18:26:48.869 WARNING| frame 12942 gameGlobals.frameTimeReal is too large (0.111180)
- 18:26:56.304 WARNING| frame 13042 gameGlobals.frameTimeReal is too large (0.103361)
- 18:27:54.310 WARNING| frame 13823 gameGlobals.frameTimeReal is too large (0.101165)
- 18:28:07.924 WARNING| frame 14006 gameGlobals.frameTimeReal is too large (0.116225)
- 18:28:33.927 WARNING| frame 14356 gameGlobals.frameTimeReal is too large (0.105833)
- 18:28:48.923 WARNING| frame 14558 gameGlobals.frameTimeReal is too large (0.109673)
- 18:28:51.973 WARNING| frame 14599 gameGlobals.frameTimeReal is too large (0.102230)
- 18:29:00.105 WARNING| frame 14708 gameGlobals.frameTimeReal is too large (0.104560)
- 18:29:00.553 WARNING| frame 14714 gameGlobals.frameTimeReal is too large (0.114743)
- 18:29:00.911 WARNING| frame 14719 gameGlobals.frameTimeReal is too large (0.122974)
- 18:29:08.923 WARNING| frame 14827 gameGlobals.frameTimeReal is too large (0.110715)
- 18:29:10.930 WARNING| frame 14854 gameGlobals.frameTimeReal is too large (0.107541)
- 18:29:12.506 WARNING| frame 14875 gameGlobals.frameTimeReal is too large (0.119638)
- 18:29:29.500 WARNING| frame 15104 gameGlobals.frameTimeReal is too large (0.107310)
- 18:29:29.939 WARNING| frame 15110 gameGlobals.frameTimeReal is too large (0.105992)
- 18:29:36.410 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:29:36.559 WARNING| frame 15209 gameGlobals.frameTimeReal is too large (0.185764)
- 18:30:01.467 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:30:01.537 WARNING| frame 15629 gameGlobals.frameTimeReal is too large (0.214593)
- 18:30:01.792 WARNING| m_bufferizedUICalls delivery took 9.3 ms
- 18:30:13.053 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:30:13.131 WARNING| frame 15816 gameGlobals.frameTimeReal is too large (0.159795)
- 18:30:29.457 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:30:29.539 WARNING| frame 16091 gameGlobals.frameTimeReal is too large (0.119842)
- 18:30:29.902 WARNING| m_bufferizedUICalls delivery took 9.8 ms
- 18:30:52.641 WARNING| script (ui\scripts\work\uigamefuncs.lua@4826): UI:UpdateInvItems()[ERROR]: cannot find def for defName ""
- 18:30:52.674 WARNING| m_bufferizedUICalls delivery took 37.8 ms
- 18:32:49.607 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:32:49.785 WARNING| frame 18394 gameGlobals.frameTimeReal is too large (0.234999)
- 18:32:51.943 WARNING| m_bufferizedUICalls delivery took 17.3 ms
- 18:32:55.677 WARNING| m_bufferizedUICalls delivery took 11.3 ms
- 18:33:04.165 | Profile 'admin' saved successfully in 'c:\users\admin\documents\my games\starconflict\profiles\0001.prfl'
- 18:33:04.243 WARNING| frame 18633 gameGlobals.frameTimeReal is too large (0.159263)
- 18:33:14.051 WARNING| m_bufferizedUICalls delivery took 8.5 ms
- 18:34:26.413 | GameApp shutdown
- 18:34:26.415 | Closed connection with masterServer addr 91.230.61.156:3802, reason 41
- 18:34:26.416 | MasterServer_RequestServerStatus
- 18:34:26.417 | MasterServer_RequestServerVersion
- 18:34:26.417 | MasterServer_CheckSteamIDLinked
- 18:34:26.417 | MasterServer_RequestNewsFeed
- 18:34:26.417 | MasterServer_RequestServerAddresess
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race1_L_T3_Faction1_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race1_M_T3_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race2_L_T2_Steam_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race2_L_T3_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race2_L_T3_Faction2_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race2_L_T4_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_L_T3_Faction1_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_L_T3_Faction2_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_L_T4_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_L_T4_Faction1_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_L_T4_Faction2_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_L_T4_Premium_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_M_T2_Faction2_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_M_T3_Faction1_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_S_T2_Faction1_desc_lore", type: "DEFAULT_STRING")
- 18:34:26.797 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: "Ship_Race3_S_T3_desc_lore", type: "DEFAULT_STRING")
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