Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- C:\server\bin>dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Master
- [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/
- [00:00:00]: Starting Up
- [00:00:00]: Version: 180846
- [00:00:00]: Current time: Tue Jun 14 15:48:02 2016
- [00:00:00]: Don't Starve Together: 180846 WIN32
- [00:00:00]: Build Date: 848
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master
- [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
- [00:00:00]: Initializing Minidump handler
- [00:00:00]: ....Done
- [00:00:00]: Fixing DPI
- [00:00:00]: ...Done
- [00:00:00]: THREAD - started 'GAClient' (9404)
- [00:00:00]: CurlRequestManager::ClientThread::Main()
- [00:00:00]: ProfileIndex:3.81
- [00:00:00]: [Connect] PendingConnection::Reset(true)
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: [Warning] Authorized application C:\server\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall.
- [00:00:00]: Authorized application C:\server\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall.
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
- [00:00:00]: THREAD - started 'ConsoleInput' (9520)
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
- [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: cGame::InitializeOnMainThread
- [00:00:00]: Renderer initialize: Okay
- [00:00:00]: AnimManager initialize: Okay
- [00:00:00]: Buffers initialize: Okay
- [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:00]: GameSpecific initialize: Okay
- [00:00:00]: cGame::StartPlaying
- [00:00:00]: LOADING LUA
- [00:00:00]: DoLuaFile scripts/main.lua
- [00:00:00]: DoLuaFile loading buffer scripts/main.lua
- [00:00:00]: running main.lua
- [00:00:00]: loaded modindex
- [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:00]: DownloadMods(0)
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:01]: LOADING LUA SUCCESS
- [00:00:01]: PlayerDeaths could not load morgue
- [00:00:01]: PlayerHistory could not load player_history
- [00:00:01]: bloom_enabled false
- [00:00:01]: loaded saveindex
- [00:00:01]: OnFilesLoaded()
- [00:00:01]: OnUpdatePurchaseStateComplete
- [00:00:03]: Load FE
- [00:00:03]: Load FE: done
- [00:00:03]: ModIndex: Load sequence finished successfully.
- [00:00:03]: Reset() returning
- [00:00:05]: [200] Account Communication Success (6)
- [00:00:05]: Received (KU_xLpVJ_y2) from TokenPurpose
- [00:00:05]: Starting Dedicated Server Game
- [00:00:05]: Network tick rate: U=15(2), D=0
- [00:00:05]: About to start a server with the following settings:
- [00:00:05]: Dedicated: true
- [00:00:05]: Online: true
- [00:00:05]: Passworded: false
- [00:00:05]: ServerPort: 10999
- [00:00:05]: SteamAuthPort: 12345
- [00:00:05]: SteamMasterServerPort: 12346
- [00:00:05]: ClanID: false
- [00:00:05]: ClanOnly: false
- [00:00:05]: ClanAdmin: false
- [00:00:05]: LanOnly: false
- [00:00:05]: FriendsOnly: false
- [00:00:05]: EnableAutosaver: true
- [00:00:05]: PVP: true
- [00:00:05]: MaxPlayers: 30
- [00:00:05]: GameMode: survival
- [00:00:05]: OverridenDNS:
- [00:00:05]: PauseWhenEmpty: true
- [00:00:05]: VoteEnabled: true
- [00:00:05]: InternetBroadcasting: true
- [00:00:05]: Intent: cooperative
- [00:00:05]: [Warning] Could not confirm port 10999 is open in the firewall.
- [00:00:05]: Online Server Started on port: 10999
- [00:00:05]: Collecting garbage...
- [00:00:05]: lua_gc took 0.02 seconds
- [00:00:05]: ~ShardLuaProxy()
- [00:00:05]: ~ItemServerLuaProxy()
- [00:00:05]: ~InventoryLuaProxy()
- [00:00:05]: ~NetworkLuaProxy()
- [00:00:05]: ~SimLuaProxy()
- [00:00:05]: lua_close took 0.05 seconds
- [00:00:05]: ReleaseAll
- [00:00:05]: ReleaseAll Finished
- [00:00:05]: cGame::StartPlaying
- [00:00:05]: LOADING LUA
- [00:00:05]: DoLuaFile scripts/main.lua
- [00:00:05]: DoLuaFile loading buffer scripts/main.lua
- [00:00:05]: running main.lua
- [00:00:06]: loaded modindex
- [00:00:06]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:06]: LOADING LUA SUCCESS
- [00:00:06]: PlayerDeaths could not load morgue
- [00:00:06]: PlayerHistory could not load player_history
- [00:00:06]: bloom_enabled false
- [00:00:06]: loaded saveindex
- [00:00:06]: OnFilesLoaded()
- [00:00:06]: OnUpdatePurchaseStateComplete
- [00:00:06]: Unload FE
- [00:00:06]: Unload FE done
- [00:00:07]: LOAD BE
- [00:00:09]: LOAD BE: done
- [00:00:09]: Loading world: session/4FAF5B4715A956B8/0000000005
- [00:00:09]: Save file is at version 3
- [00:00:09]: Begin Session: 4FAF5B4715A956B8
- [00:00:09]: saving to server_temp/server_save
- [00:00:09]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:00:11]: Loading Nav Grid
- [00:00:11]: setting summerlength 15
- [00:00:11]: setting isnightmaredawn false
- [00:00:11]: setting elapseddaysinseason 0
- [00:00:11]: setting isfullmoon false
- [00:00:11]: setting moisture 0.075000002980232
- [00:00:11]: setting cavephase day
- [00:00:11]: setting isnightmarewild false
- [00:00:11]: setting moonphase new
- [00:00:11]: setting precipitationrate 0
- [00:00:11]: setting iswet false
- [00:00:11]: setting winterlength 15
- [00:00:11]: setting temperature 30.077489844002
- [00:00:11]: setting isnightmarewarn false
- [00:00:11]: setting iswinter false
- [00:00:11]: setting moistureceil 865.26568603516
- [00:00:11]: setting isday true
- [00:00:11]: setting israining false
- [00:00:11]: setting remainingdaysinseason 20
- [00:00:11]: setting precipitation none
- [00:00:11]: setting wetness 0
- [00:00:11]: setting isnightmarecalm false
- [00:00:11]: setting timeinphase 0.0012502670288086
- [00:00:11]: setting isdusk false
- [00:00:11]: setting iscavedusk false
- [00:00:11]: setting isautumn true
- [00:00:11]: setting issnowing false
- [00:00:11]: setting iscaveday true
- [00:00:11]: setting phase day
- [00:00:11]: setting snowlevel 0
- [00:00:11]: setting issnowcovered false
- [00:00:11]: setting autumnlength 20
- [00:00:11]: setting pop 8.6678582302159e-005
- [00:00:11]: setting nightmaretime 0
- [00:00:11]: setting springlength 20
- [00:00:11]: setting isspring false
- [00:00:11]: setting nightmarephase none
- [00:00:11]: setting season autumn
- [00:00:11]: setting time 0.0006251335144043
- [00:00:11]: setting iscavenight false
- [00:00:11]: setting cycles 0
- [00:00:11]: setting isnight false
- [00:00:11]: setting nightmaretimeinphase 0
- [00:00:11]: setting issummer false
- [00:00:14]: Reconstructing topology
- [00:00:14]: ...Sorting points
- [00:00:14]: ...Sorting edges
- [00:00:14]: ...Connecting nodes
- [00:00:14]: ...Validating connections
- [00:00:14]: ...Housekeeping
- [00:00:14]: ...Done!
- [00:00:14]: 1 uploads added to server. From server_temp
- [00:00:14]: About to start a shard with these settings:
- [00:00:14]: ShardName: [SHDMASTER]
- [00:00:14]: ShardID: 1
- [00:00:14]: ShardRole: MASTER
- [00:00:14]: MasterHost: (null)
- [00:00:14]: MasterBind: 127.0.0.1
- [00:00:14]: MasterPort: 11001
- [00:00:14]: [Shard] Starting master server
- [00:00:14]: [Warning] Could not confirm port 11001 is open in the firewall.
- [00:00:14]: [Shard] Shard server started on port: 11001
- [00:00:14]: Telling Client our new session identifier: 4FAF5B4715A956B8
- [00:00:14]: ModIndex: Load sequence finished successfully.
- [00:00:14]: Reset() returning
- [00:00:14]: [Steam] SteamGameServer_Init(12345, 10999, 12346)
- Setting breakpad minidump AppID = 322330
- [00:00:15]: [Steam] SteamGameServer_Init success
- [00:00:15]: Validating portal[10] <-> 188245010[10] (inactive)
- [00:00:15]: Validating portal[2] <-> 188245010[2] (inactive)
- [00:00:15]: Validating portal[4] <-> 188245010[4] (inactive)
- [00:00:15]: Validating portal[5] <-> 188245010[5] (inactive)
- [00:00:15]: Validating portal[6] <-> 188245010[6] (inactive)
- [00:00:15]: Validating portal[9] <-> 188245010[9] (inactive)
- [00:00:15]: Validating portal[1] <-> 188245010[1] (inactive)
- [00:00:15]: Validating portal[3] <-> 188245010[3] (inactive)
- [00:00:15]: Validating portal[8] <-> 188245010[8] (inactive)
- [00:00:15]: Validating portal[7] <-> 188245010[7] (inactive)
- [00:00:15]: Sim paused
- [00:00:16]: [Shard] Slave Caves(188245010) connected: [LAN] 127.0.0.1
- [00:00:17]: [Shard] Slave Caves(188245010) ready!
- [00:00:17]: World 188245010 is now connected
- [00:00:17]: Validating portal[10] <-> 188245010[10] (disabled)
- [00:00:17]: Validating portal[2] <-> 188245010[2] (disabled)
- [00:00:17]: Validating portal[4] <-> 188245010[4] (disabled)
- [00:00:17]: Validating portal[5] <-> 188245010[5] (disabled)
- [00:00:17]: Validating portal[6] <-> 188245010[6] (disabled)
- [00:00:17]: Validating portal[9] <-> 188245010[9] (disabled)
- [00:00:17]: Validating portal[1] <-> 188245010[1] (disabled)
- [00:00:17]: Validating portal[3] <-> 188245010[3] (disabled)
- [00:00:17]: Validating portal[8] <-> 188245010[8] (disabled)
- [00:00:17]: Validating portal[7] <-> 188245010[7] (disabled)
- Socket error: connect, 0
- Socket error: connect, 0
- Socket error: connect, 0
- Socket error: connect, 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement