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Vern1701

Total Damage Attribute Label

Feb 22nd, 2017
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  1. TextFont = Hud.Render.CreateFont("Calibri", 9, 255, 255, 255, 255, true, false, 100, 0, 0, 0, true),
  2. BackgroundBrush = Hud.Render.CreateBrush(128, 146, 0, 0, 0),
  3. //BorderBrush = Hud.Render.CreateBrush(96, 0, 0, 0, -2),
  4. BackgroundTexture1 = Hud.Texture.ButtonTextureGray,
  5. BackgroundTexture2 = Hud.Texture.BackgroundTextureOrange,
  6. BackgroundTextureOpacity1 = 1.0f,
  7. BackgroundTextureOpacity2 = 0.75f,
  8. TextFunc = () => ValueToString(Hud.Game.Me.Damage.TotalDamage, ValueFormat.ShortNumber),
  9. HintFunc = () => "Total Damage",
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