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  1. //
  2. // AppDelegate.h
  3. // ALEF
  4. //
  5. // Created by Shabnam on 10/03/16.
  6. // Copyright © 2016 Pavans Group. All rights reserved.
  7. //
  8.  
  9. #import <UIKit/UIKit.h>
  10. #import "MBProgressHUD.h"
  11. #import "FMDatabase.h"
  12. #import <AVFoundation/AVFoundation.h>
  13. #import <StoreKit/StoreKit.h>
  14.  
  15. @interface AppDelegate : UIResponder <UIApplicationDelegate,SKProductsRequestDelegate,SKPaymentTransactionObserver>
  16. {
  17. //In app purchase
  18. SKProductsRequest *productsRequest;
  19. NSArray *validProducts;
  20.  
  21. }
  22. @property (strong, nonatomic) UIWindow *window;
  23. @property (strong, nonatomic) NSDictionary *url;
  24. @property (strong, nonatomic) MBProgressHUD *HUD;
  25. @property (strong, nonatomic) UIPageControl *pageControl;
  26.  
  27. @property (strong, nonatomic) FMDatabase *database;
  28. @property (strong, nonatomic) AVAudioPlayer *myAudioPlayer;
  29. @property (strong, nonatomic) AVAudioPlayer *myAudioPlayer1;
  30.  
  31. @property (nonatomic) BOOL isInAppPurchase,isSignMode,isShuffle,isShuffleChanged,isLettersChanged,isMusicOn,isGameModeImages,isSettingsChangeDone,isFromAwardsScreen,isFromResultScreen,isFromFB;
  32.  
  33. @property (strong,nonatomic) NSMutableArray *arrChar,*arrCharSelected,*arrAwards,*arrQuestionLogResults;
  34. @property (nonatomic) int gameOptionsSelected,gametime,currentGameAnswersCount,gameLogId,learnSelectedCurrentIndex,lastShowScreen,purchaseFromPage;
  35.  
  36. @property (strong,nonatomic) NSString *exceptLetterIds;
  37.  
  38. - (NSString *)stringByDecodingHTMLEntitiesInString:(NSString *)input;
  39. - (NSString *)ReturnHeight : (NSString *)orientation :(NSString*)name;
  40.  
  41. - (void)getSelectedCharactersArray;
  42. - (void)getAllCharactersArray;
  43. - (void)getAwards;
  44. - (void)resetAwards;
  45. - (void)getLettersIsSignModeValue;
  46. - (BOOL)updateLettersIsSignModeValue:(NSString*)str;
  47. - (BOOL)getSettingShuffleValue;
  48. - (BOOL)updateSettingShuffleValue:(NSString*)str;
  49. - (BOOL)getSettingMusicValue;
  50. - (BOOL)updateSettingMusicValue:(NSString*)str;
  51. - (BOOL)getSettingGameModeValue;
  52. - (BOOL)updateSettingGameModeValue:(NSString*)str;
  53. - (BOOL)getUpdateInAppPurchaseValue;
  54. - (BOOL)updateSettingInAppPurchaseValue:(NSString*)str;
  55. - (BOOL)updateLettersIsActiveValue:(NSString*)str :(int)index;
  56. - (BOOL)updateLettersIsActiveValueInAppPurchaseNot;
  57. - (BOOL)isGameLetterCountMatchedToPlayGame;
  58. - (BOOL)updateAwards:(int)updateLevel :(NSString*)strcolumn;
  59. - (BOOL)insertGameLog;
  60. - (void)getGameLogId;
  61. - (BOOL)updateGameLogEndDate;
  62. - (BOOL)deleteRowGameLogEndDate;
  63. - (BOOL)insertQuestionLog:(int)questionNo :(int)letterId :(NSString*)letterUnicode :(NSString*)letterImage :(NSString*)lettertitle :(int)attemptNo :(BOOL)isRight;
  64. - (void)getQuestionLogResults;
  65.  
  66. - (NSDictionary*)getQuestion;
  67. - (NSMutableArray*)getOptions:(int)questionId :(NSString*)questionimage;
  68. - (NSString*)getUnlockedLetterIds:(int)questionId;
  69.  
  70.  
  71. //In app purchase
  72. @property (retain) SKProduct *validProduct;
  73. - (void)PurchasePremium;
  74. - (void)RestorePremium;
  75.  
  76. @end
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