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- 19:21:19: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
- 19:21:19: -------------------------------
- 19:21:19: CPU Name: AMD FX(tm)-8120 Eight-Core Processor
- 19:21:19: CPU Speed: 3114MHz
- 19:21:19: Physical Memory: 4095MB Total, 4095MB Free
- 19:21:19: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
- 19:21:19: monitor 1: pos={0, 0}, size={1920, 1080}
- 19:21:19: Windows Version: 6.2 Build 9200
- 19:21:19: Aero is Enabled
- 19:21:19: -------------------------------
- 19:21:19: OBS Modules:
- 19:21:19: Base Address Module
- 19:21:19: 003C0000 OBS.exe
- 19:21:19: 69150000 OBSApi.dll
- 19:21:19: 67E00000 DShowPlugin.dll
- 19:21:19: 67DE0000 GraphicsCapture.dll
- 19:21:19: 67DC0000 NoiseGate.dll
- 19:21:19: 67DA0000 PSVPlugin.dll
- 19:21:19: ------------------------------------------
- 19:21:19: Adapter 1
- 19:21:19: Video Adapter: NVIDIA GeForce GT 640
- 19:21:19: Video Adapter Dedicated Video Memory: 2082140160
- 19:21:19: Video Adapter Shared System Memory: 2147807232
- 19:21:19: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 19:21:19: =====Stream Start: 2014-04-08, 19:21:19===============================================
- 19:21:19: Multithreaded optimizations: On
- 19:21:19: Base resolution: 1920x1080
- 19:21:19: Output resolution: 1920x1080
- 19:21:19: ------------------------------------------
- 19:21:19: Loading up D3D10 on NVIDIA GeForce GT 640 (Adapter 1)...
- 19:21:19: ------------------------------------------
- 19:21:19: Audio Format: 48000 Hz
- 19:21:19: ------------------------------------------
- 19:21:19: Audio Channels: 2 Ch
- 19:21:19: Playback device Default
- 19:21:19: ------------------------------------------
- 19:21:19: Using desktop audio input: Speakers (Turtle Beach Z22 Chat)
- 19:21:19: ------------------------------------------
- 19:21:19: Using auxilary audio input: Microphone (Turtle Beach Z22 Chat)
- 19:21:19: ------------------------------------------
- 19:21:19: Audio Encoding: AAC
- 19:21:19: bitrate: 128
- 19:21:19: Using graphics capture
- 19:21:19: Scene buffering time set to 700
- 19:21:19: ------------------------------------------
- 19:21:19: Video Encoding: x264
- 19:21:19: fps: 30
- 19:21:19: width: 1920, height: 1080
- 19:21:19: preset: veryfast
- 19:21:19: profile: main
- 19:21:19: keyint: 60
- 19:21:19: CBR: yes
- 19:21:19: CFR: yes
- 19:21:19: max bitrate: 3500
- 19:21:19: buffer size: 3500
- 19:21:19: ------------------------------------------
- 19:21:19: SharedTexCapture hooked
- 19:21:24: GraphicsCaptureSource::NewCapture: eliminating old capture
- 19:21:24: SharedTexCapture hooked
- 19:21:31: Audio timestamp for device 'Microphone (Turtle Beach Z22 Chat)' was behind target timestamp by 1220
- 19:21:33: Audio timestamp for device 'Microphone (Turtle Beach Z22 Chat)' was behind target timestamp by 1280
- 19:21:35: Total frames encoded: 453, total frames duplicated: 3 (0.66%)
- 19:21:35: Audio timestamp for device 'Microphone (Turtle Beach Z22 Chat)' was behind target timestamp by 1210
- 19:21:35: Total frames rendered: 457, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 19:21:35:
- 19:21:35: Profiler time results:
- 19:21:35:
- 19:21:35: ==============================================================
- 19:21:35: video thread frame - [100%] [avg time: 1.658 ms] [children: 13.2%] [unaccounted: 86.8%]
- 19:21:35: | scene->Preprocess - [0.241%] [avg time: 0.004 ms]
- 19:21:35: | GPU download and conversion - [13%] [avg time: 0.215 ms] [children: 10.7%] [unaccounted: 2.23%]
- 19:21:35: | | flush - [8.75%] [avg time: 0.145 ms]
- 19:21:35: | | CopyResource - [1.51%] [avg time: 0.025 ms]
- 19:21:35: | | conversion to 4:2:0 - [0.483%] [avg time: 0.008 ms]
- 19:21:35: Convert444Threads - [100%] [avg time: 2.623 ms] [children: 99.4%] [unaccounted: 0.572%]
- 19:21:35: | Convert444toNV12 - [99.4%] [avg time: 2.608 ms]
- 19:21:35: encoder thread frame - [100%] [avg time: 2.977 ms] [children: 1.11%] [unaccounted: 98.9%]
- 19:21:35: | sending stuff out - [1.11%] [avg time: 0.033 ms]
- 19:21:35: ==============================================================
- 19:21:35:
- 19:21:35:
- 19:21:35: Profiler CPU results:
- 19:21:35:
- 19:21:35: ==============================================================
- 19:21:35: video thread frame - [cpu time: avg 0.786 ms, total 359.375 ms] [avg calls per frame: 1]
- 19:21:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:21:35: | GPU download and conversion - [cpu time: avg 0.136 ms, total 62.5 ms] [avg calls per frame: 1]
- 19:21:35: | | flush - [cpu time: avg 0.136 ms, total 62.5 ms] [avg calls per frame: 1]
- 19:21:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:21:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:21:35: Convert444Threads - [cpu time: avg 2.616 ms, total 2265.63 ms] [avg calls per frame: 2]
- 19:21:35: | Convert444toNV12 - [cpu time: avg 2.616 ms, total 2265.63 ms] [avg calls per frame: 2]
- 19:21:35: encoder thread frame - [cpu time: avg 2.495 ms, total 1078.13 ms] [avg calls per frame: 1]
- 19:21:35: | sending stuff out - [cpu time: avg 0.036 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:21:35: ==============================================================
- 19:21:35:
- 19:21:35: =====Stream End: 2014-04-08, 19:21:35=================================================
- Last game capture log:
- 2014-04-08, 19:21:19: we're booting up:
- 19:21:19: CaptureThread: attached to process League of Legends.exe
- 19:21:19: D3D9 Present
- 19:21:19: DXGI Present
- 19:21:19: D3D9EndScene called
- 19:21:19: D3DPRESENT_PARAMETERS {
- 19:21:19: BackBufferWidth: 1920
- 19:21:19: BackBufferHeight: 1080
- 19:21:19: BackBufferFormat: D3DFMT_X8R8G8B8
- 19:21:19: BackBufferCount: 1
- 19:21:19: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:21:19: MultiSampleQuality: 0
- 19:21:19: SwapEffect: D3DSWAPEFFECT_DISCARD
- 19:21:19: hDeviceWindow: 921248
- 19:21:19: Windowed: false
- 19:21:19: EnableAutoDepthStencil: true
- 19:21:19: AutoDepthStencilFormat: D3DFMT_D24S8
- 19:21:19: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 19:21:19: FullScreen_RefreshRateInHz: 60
- 19:21:19: PresentationInterval: 2147483648
- 19:21:19: };
- 19:21:19: successfully set up d3d9 hooks
- 19:21:19: D3D9Present called
- 19:21:19: DoD3D9GPUHook: success
- 19:21:19: D3DSURFACE_DESC {
- 19:21:19: Format: D3DFMT_X8R8G8B8
- 19:21:19: Type: D3DRTYPE_SURFACE
- 19:21:19: Usage: D3DUSAGE_RENDERTARGET
- 19:21:19: Pool: D3DPOOL_DEFAULT
- 19:21:19: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:21:19: MultiSampleQuality: 0
- 19:21:19: Width: 1920
- 19:21:19: Height: 1080
- 19:21:19: };
- 19:21:19: successfully capturing d3d9 frames via GPU
- 19:21:20: NV Capture available
- 19:21:20: FBO available
- 19:21:20: GL Present
- 19:21:20: (half life scientist) everything.. seems to be in order
- 19:21:23: D3D9Reset called
- 19:21:23: ---------------------- Cleared D3D9 Capture ----------------------
- 19:21:23: successfully set up d3d9 hooks
- 19:21:23: D3D9EndScene called
- 19:21:23: D3D9Present called
- 19:21:24: DoD3D9GPUHook: success
- 19:21:24: D3DSURFACE_DESC {
- 19:21:24: Format: D3DFMT_X8R8G8B8
- 19:21:24: Type: D3DRTYPE_SURFACE
- 19:21:24: Usage: D3DUSAGE_RENDERTARGET
- 19:21:24: Pool: D3DPOOL_DEFAULT
- 19:21:24: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:21:24: MultiSampleQuality: 0
- 19:21:24: Width: 1920
- 19:21:24: Height: 1080
- 19:21:24: };
- 19:21:24: successfully capturing d3d9 frames via GPU
- 19:21:35: ---------------------- Cleared D3D9 Capture ----------------------
- 19:21:35: D3D9EndScene called
- 19:21:35: D3D9Present called
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