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  1. 19:21:19: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
  2. 19:21:19: -------------------------------
  3. 19:21:19: CPU Name: AMD FX(tm)-8120 Eight-Core Processor
  4. 19:21:19: CPU Speed: 3114MHz
  5. 19:21:19: Physical Memory: 4095MB Total, 4095MB Free
  6. 19:21:19: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
  7. 19:21:19: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 19:21:19: Windows Version: 6.2 Build 9200
  9. 19:21:19: Aero is Enabled
  10. 19:21:19: -------------------------------
  11. 19:21:19: OBS Modules:
  12. 19:21:19: Base Address Module
  13. 19:21:19: 003C0000 OBS.exe
  14. 19:21:19: 69150000 OBSApi.dll
  15. 19:21:19: 67E00000 DShowPlugin.dll
  16. 19:21:19: 67DE0000 GraphicsCapture.dll
  17. 19:21:19: 67DC0000 NoiseGate.dll
  18. 19:21:19: 67DA0000 PSVPlugin.dll
  19. 19:21:19: ------------------------------------------
  20. 19:21:19: Adapter 1
  21. 19:21:19: Video Adapter: NVIDIA GeForce GT 640
  22. 19:21:19: Video Adapter Dedicated Video Memory: 2082140160
  23. 19:21:19: Video Adapter Shared System Memory: 2147807232
  24. 19:21:19: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 19:21:19: =====Stream Start: 2014-04-08, 19:21:19===============================================
  26. 19:21:19: Multithreaded optimizations: On
  27. 19:21:19: Base resolution: 1920x1080
  28. 19:21:19: Output resolution: 1920x1080
  29. 19:21:19: ------------------------------------------
  30. 19:21:19: Loading up D3D10 on NVIDIA GeForce GT 640 (Adapter 1)...
  31. 19:21:19: ------------------------------------------
  32. 19:21:19: Audio Format: 48000 Hz
  33. 19:21:19: ------------------------------------------
  34. 19:21:19: Audio Channels: 2 Ch
  35. 19:21:19: Playback device Default
  36. 19:21:19: ------------------------------------------
  37. 19:21:19: Using desktop audio input: Speakers (Turtle Beach Z22 Chat)
  38. 19:21:19: ------------------------------------------
  39. 19:21:19: Using auxilary audio input: Microphone (Turtle Beach Z22 Chat)
  40. 19:21:19: ------------------------------------------
  41. 19:21:19: Audio Encoding: AAC
  42. 19:21:19: bitrate: 128
  43. 19:21:19: Using graphics capture
  44. 19:21:19: Scene buffering time set to 700
  45. 19:21:19: ------------------------------------------
  46. 19:21:19: Video Encoding: x264
  47. 19:21:19: fps: 30
  48. 19:21:19: width: 1920, height: 1080
  49. 19:21:19: preset: veryfast
  50. 19:21:19: profile: main
  51. 19:21:19: keyint: 60
  52. 19:21:19: CBR: yes
  53. 19:21:19: CFR: yes
  54. 19:21:19: max bitrate: 3500
  55. 19:21:19: buffer size: 3500
  56. 19:21:19: ------------------------------------------
  57. 19:21:19: SharedTexCapture hooked
  58. 19:21:24: GraphicsCaptureSource::NewCapture: eliminating old capture
  59. 19:21:24: SharedTexCapture hooked
  60. 19:21:31: Audio timestamp for device 'Microphone (Turtle Beach Z22 Chat)' was behind target timestamp by 1220
  61. 19:21:33: Audio timestamp for device 'Microphone (Turtle Beach Z22 Chat)' was behind target timestamp by 1280
  62. 19:21:35: Total frames encoded: 453, total frames duplicated: 3 (0.66%)
  63. 19:21:35: Audio timestamp for device 'Microphone (Turtle Beach Z22 Chat)' was behind target timestamp by 1210
  64. 19:21:35: Total frames rendered: 457, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  65. 19:21:35:
  66. 19:21:35: Profiler time results:
  67. 19:21:35:
  68. 19:21:35: ==============================================================
  69. 19:21:35: video thread frame - [100%] [avg time: 1.658 ms] [children: 13.2%] [unaccounted: 86.8%]
  70. 19:21:35: | scene->Preprocess - [0.241%] [avg time: 0.004 ms]
  71. 19:21:35: | GPU download and conversion - [13%] [avg time: 0.215 ms] [children: 10.7%] [unaccounted: 2.23%]
  72. 19:21:35: | | flush - [8.75%] [avg time: 0.145 ms]
  73. 19:21:35: | | CopyResource - [1.51%] [avg time: 0.025 ms]
  74. 19:21:35: | | conversion to 4:2:0 - [0.483%] [avg time: 0.008 ms]
  75. 19:21:35: Convert444Threads - [100%] [avg time: 2.623 ms] [children: 99.4%] [unaccounted: 0.572%]
  76. 19:21:35: | Convert444toNV12 - [99.4%] [avg time: 2.608 ms]
  77. 19:21:35: encoder thread frame - [100%] [avg time: 2.977 ms] [children: 1.11%] [unaccounted: 98.9%]
  78. 19:21:35: | sending stuff out - [1.11%] [avg time: 0.033 ms]
  79. 19:21:35: ==============================================================
  80. 19:21:35:
  81. 19:21:35:
  82. 19:21:35: Profiler CPU results:
  83. 19:21:35:
  84. 19:21:35: ==============================================================
  85. 19:21:35: video thread frame - [cpu time: avg 0.786 ms, total 359.375 ms] [avg calls per frame: 1]
  86. 19:21:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 19:21:35: | GPU download and conversion - [cpu time: avg 0.136 ms, total 62.5 ms] [avg calls per frame: 1]
  88. 19:21:35: | | flush - [cpu time: avg 0.136 ms, total 62.5 ms] [avg calls per frame: 1]
  89. 19:21:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  90. 19:21:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 19:21:35: Convert444Threads - [cpu time: avg 2.616 ms, total 2265.63 ms] [avg calls per frame: 2]
  92. 19:21:35: | Convert444toNV12 - [cpu time: avg 2.616 ms, total 2265.63 ms] [avg calls per frame: 2]
  93. 19:21:35: encoder thread frame - [cpu time: avg 2.495 ms, total 1078.13 ms] [avg calls per frame: 1]
  94. 19:21:35: | sending stuff out - [cpu time: avg 0.036 ms, total 15.625 ms] [avg calls per frame: 1]
  95. 19:21:35: ==============================================================
  96. 19:21:35:
  97. 19:21:35: =====Stream End: 2014-04-08, 19:21:35=================================================
  98.  
  99.  
  100. Last game capture log:
  101. 2014-04-08, 19:21:19: we're booting up:
  102. 19:21:19: CaptureThread: attached to process League of Legends.exe
  103. 19:21:19: D3D9 Present
  104. 19:21:19: DXGI Present
  105. 19:21:19: D3D9EndScene called
  106. 19:21:19: D3DPRESENT_PARAMETERS {
  107. 19:21:19: BackBufferWidth: 1920
  108. 19:21:19: BackBufferHeight: 1080
  109. 19:21:19: BackBufferFormat: D3DFMT_X8R8G8B8
  110. 19:21:19: BackBufferCount: 1
  111. 19:21:19: MultiSampleType: D3DMULTISAMPLE_NONE
  112. 19:21:19: MultiSampleQuality: 0
  113. 19:21:19: SwapEffect: D3DSWAPEFFECT_DISCARD
  114. 19:21:19: hDeviceWindow: 921248
  115. 19:21:19: Windowed: false
  116. 19:21:19: EnableAutoDepthStencil: true
  117. 19:21:19: AutoDepthStencilFormat: D3DFMT_D24S8
  118. 19:21:19: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  119. 19:21:19: FullScreen_RefreshRateInHz: 60
  120. 19:21:19: PresentationInterval: 2147483648
  121. 19:21:19: };
  122. 19:21:19: successfully set up d3d9 hooks
  123. 19:21:19: D3D9Present called
  124. 19:21:19: DoD3D9GPUHook: success
  125. 19:21:19: D3DSURFACE_DESC {
  126. 19:21:19: Format: D3DFMT_X8R8G8B8
  127. 19:21:19: Type: D3DRTYPE_SURFACE
  128. 19:21:19: Usage: D3DUSAGE_RENDERTARGET
  129. 19:21:19: Pool: D3DPOOL_DEFAULT
  130. 19:21:19: MultiSampleType: D3DMULTISAMPLE_NONE
  131. 19:21:19: MultiSampleQuality: 0
  132. 19:21:19: Width: 1920
  133. 19:21:19: Height: 1080
  134. 19:21:19: };
  135. 19:21:19: successfully capturing d3d9 frames via GPU
  136. 19:21:20: NV Capture available
  137. 19:21:20: FBO available
  138. 19:21:20: GL Present
  139. 19:21:20: (half life scientist) everything.. seems to be in order
  140. 19:21:23: D3D9Reset called
  141. 19:21:23: ---------------------- Cleared D3D9 Capture ----------------------
  142. 19:21:23: successfully set up d3d9 hooks
  143. 19:21:23: D3D9EndScene called
  144. 19:21:23: D3D9Present called
  145. 19:21:24: DoD3D9GPUHook: success
  146. 19:21:24: D3DSURFACE_DESC {
  147. 19:21:24: Format: D3DFMT_X8R8G8B8
  148. 19:21:24: Type: D3DRTYPE_SURFACE
  149. 19:21:24: Usage: D3DUSAGE_RENDERTARGET
  150. 19:21:24: Pool: D3DPOOL_DEFAULT
  151. 19:21:24: MultiSampleType: D3DMULTISAMPLE_NONE
  152. 19:21:24: MultiSampleQuality: 0
  153. 19:21:24: Width: 1920
  154. 19:21:24: Height: 1080
  155. 19:21:24: };
  156. 19:21:24: successfully capturing d3d9 frames via GPU
  157. 19:21:35: ---------------------- Cleared D3D9 Capture ----------------------
  158. 19:21:35: D3D9EndScene called
  159. 19:21:35: D3D9Present called
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