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JDash1337

lel

Jul 1st, 2015
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  1.  
  2. if script == nil then return end
  3.  
  4. Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("darkeageninja")
  5. Name = "JDash767"
  6. MC = BrickColor.new("Black")
  7. DC = BrickColor.new("Black")
  8. GC = BrickColor.new("Brick yellow")
  9. BC = BrickColor.new("Dark stone grey")
  10. MR = 0
  11. GR = 0
  12. HP = true
  13. selected = false
  14. canDual = false
  15. dual = false
  16. Button1Down = false
  17. damage = 100000000000000000000000000000000000000000000
  18. canFire = true
  19. canFire2 = false
  20. readyTime = 1.8
  21. automatic = false
  22. burst = false
  23. burstCount = 0
  24. burstCountMax = 2
  25. canSilence = true
  26. silenced = false
  27. canZoom = true
  28. zoom = false
  29. switchToSingle = true
  30. switchToBurst = true
  31. switchToAutomatic = true
  32.  
  33. ammoGui = Instance.new("ScreenGui")
  34. ammoGui.Name = Name
  35. local frame = Instance.new("Frame")
  36. frame.Name = "Frame"
  37. frame.Size = UDim2.new(0, 165, 0, 60)
  38. frame.Position = UDim2.new(0, 0, 1, -400)
  39. frame.BackgroundColor3 = Color3.new(1, 1, 1)
  40. frame.BorderColor3 = Color3.new(0, 0, 0)
  41. frame.Parent = ammoGui
  42. local label = Instance.new("TextLabel")
  43. label.Name = "Weapon"
  44. label.Text = "Weapon: " ..Name
  45. label.Size = UDim2.new(1, 0, 0, 20)
  46. label.Position = UDim2.new(0, 0, 0, 0)
  47. label.BackgroundColor3 = Color3.new(1, 0, 0)
  48. label.BorderColor3 = Color3.new(0, 0, 0)
  49. label.Parent = frame
  50. local label = Instance.new("TextLabel")
  51. label.Name = "MagazinePrefix"
  52. label.Text = " Magazine:"
  53. label.TextXAlignment = "Left"
  54. label.Size = UDim2.new(1, 0, 0, 20)
  55. label.Position = UDim2.new(0, 0, 0, 20)
  56. label.BackgroundColor3 = Color3.new(1, 1, 1)
  57. label.BorderColor3 = Color3.new(0, 0, 0)
  58. label.Parent = frame
  59. local label = Instance.new("TextLabel")
  60. label.Name = "Magazine"
  61. label.Text = "0/0"
  62. label.TextXAlignment = "Right"
  63. label.Size = UDim2.new(1, 0, 0, 20)
  64. label.Position = UDim2.new(0, -10, 0, 20)
  65. label.BackgroundTransparency = 1
  66. label.BorderSizePixel = 0
  67. label.Parent = frame
  68. local label = Instance.new("TextLabel")
  69. label.Name = "AmmoPrefix"
  70. label.Text = " Ammunition:"
  71. label.TextXAlignment = "Left"
  72. label.Size = UDim2.new(1, 0, 0, 20)
  73. label.Position = UDim2.new(0, 0, 0, 40)
  74. label.BackgroundColor3 = Color3.new(1, 1, 1)
  75. label.BorderColor3 = Color3.new(0, 0, 0)
  76. label.Parent = frame
  77. local label = Instance.new("TextLabel")
  78. label.Name = "Ammo"
  79. label.Text = "0/0"
  80. label.TextXAlignment = "Right"
  81. label.Size = UDim2.new(1, 0, 0, 20)
  82. label.Position = UDim2.new(0, -10, 0, 40)
  83. label.BackgroundTransparency = 1
  84. label.BorderSizePixel = 0
  85. label.Parent = frame
  86.  
  87. function updateGui()
  88. if selected == false then return end
  89. if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
  90. if Player.PlayerGui:FindFirstChild(Name) == nil then
  91. ammoGui:Clone().Parent = Player.PlayerGui
  92. end
  93. Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value)
  94. Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value)
  95. end
  96.  
  97. function makeParts(format)
  98. local model = Instance.new("Model")
  99. model.Name = Name
  100. local pm = Instance.new("Part")
  101. pm.Name = "Handle"
  102. pm.formFactor = "Symmetric"
  103. pm.Size = Vector3.new(1, 1, 1)
  104. pm.BrickColor = GC
  105. pm.Reflectance = GR
  106. pm.CanCollide = false
  107. pm.Transparency = 1
  108. pm.Locked = true
  109. pm.TopSurface = 0
  110. pm.BottomSurface = 0
  111. pm.Parent = model
  112. local m = Instance.new("BlockMesh")
  113. m.Scale = Vector3.new(0.28, 1.1, 0.19)
  114. m.Offset = Vector3.new(0, -0.25, 0.07)
  115. m.Parent = pm
  116. if format ~= nil then
  117. local w = Instance.new("Weld")
  118. w.Part0 = pm
  119. if format == "RightHand" then
  120. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  121. w.C0 = CFrame.new(0, 1.15, 0.7)
  122. w.C1 = CFrame.new()
  123. elseif format == "RightHolster" then
  124. w.Part1 = Player.Character:FindFirstChild("Torso")
  125. w.C0 = CFrame.new(-0.66, -0.7, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-135), math.rad(90), 0)
  126. w.C1 = CFrame.new()
  127. model.Name = Name.. " (Holstered)"
  128. end
  129. w.Parent = pm
  130. model.Parent = Player.Character
  131. end
  132. --[[
  133. sniper1 http://www.roblox.com/asset/?id=1868836
  134. equip http://www.roblox.com/asset/?id=13510737
  135. fire1 http://www.roblox.com/asset/?id=2760979
  136. fire2 http://www.roblox.com/asset/?id=13510352
  137. fire3 http://www.roblox.com/asset/?id=2692806
  138. fire4 http://www.roblox.com/asset/?id=2691586
  139. fire5 http://www.roblox.com/asset/?id=2920959
  140. fire6 http://www.roblox.com/asset/?id=2697431
  141. fire7 http://www.roblox.com/asset/?id=2920959
  142. reload1 http://www.roblox.com/asset/?id=2691591
  143. reload2 http://www.roblox.com/asset/?id=2697432
  144. reload3 http://www.roblox.com/asset/?id=2920960
  145. reload4 http://www.roblox.com/asset/?id=2761842
  146. shotgun1 http://www.roblox.com/asset/?id=2697294
  147. --]]
  148. local s = Instance.new("Sound")
  149. s.Name = "Fire"
  150. s.SoundId = "http://www.roblox.com/asset/?id=1868836"
  151. s.Volume = 1
  152. s.Pitch = 1
  153. s.Looped = false
  154. s.Parent = pm
  155. local s = Instance.new("Sound")
  156. s.Name = "Fire2"
  157. s.SoundId = "http://roblox.com/asset/?id=10209803"
  158. s.Volume = 1
  159. s.Pitch = 1.4
  160. s.Looped = false
  161. s.Parent = pm
  162. local s = Instance.new("Sound")
  163. s.Name = "Equip"
  164. s.SoundId = "http://www.roblox.com/asset/?id=10209881"
  165. s.Volume = 1
  166. s.Pitch = 0.6
  167. s.Looped = false
  168. s.Parent = pm
  169. local s = Instance.new("Sound")
  170. s.Name = "Reload"
  171. s.SoundId = "http://www.roblox.com/asset/?id=2761842"
  172. s.Volume = 1
  173. s.Pitch = 1.2
  174. s.Looped = false
  175. s.Parent = pm
  176. local s = Instance.new("Sound")
  177. s.Name = "Empty"
  178. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  179. s.Volume = 1
  180. s.Pitch = 5
  181. s.Looped = false
  182. s.Parent = pm
  183. local s = Instance.new("Sound")
  184. s.Name = "Switch"
  185. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  186. s.Volume = 1
  187. s.Pitch = 10
  188. s.Looped = false
  189. s.Parent = pm
  190. local p = Instance.new("Part")
  191. p.Name = "ShellOut"
  192. p.formFactor = "Custom"
  193. p.Size = Vector3.new(0.2, 0.2, 0.2)
  194. p.Transparency = 1
  195. p.Locked = true
  196. p.CanCollide = false
  197. p.TopSurface = 0
  198. p.BottomSurface = 0
  199. p.Parent = model
  200. local w = Instance.new("Weld")
  201. w.Part0 = p
  202. w.Part1 = pm
  203. w.C0 = CFrame.new(-0.06, 0.62, -0.06) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  204. w.C1 = CFrame.new()
  205. w.Parent = p--]]
  206. local p = Instance.new("Part")
  207. p.Name = "Grip"
  208. p.formFactor = "Symmetric"
  209. p.Size = Vector3.new(1, 1, 1)
  210. p.BrickColor = GC
  211. p.Reflectance = GR
  212. p.CanCollide = false
  213. p.Locked = true
  214. p.TopSurface = 0
  215. p.BottomSurface = 0
  216. p.Parent = model
  217. local m = Instance.new("BlockMesh")
  218. m.Scale = Vector3.new(0.3, 0.38, 0.8)
  219. m.Parent = p
  220. local w = Instance.new("Weld")
  221. w.Part0 = p
  222. w.Part1 = pm
  223. w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  224. w.C1 = CFrame.new()
  225. w.Parent = p
  226. local p = Instance.new("Part")
  227. p.Name = "GripWood"
  228. p.formFactor = "Symmetric"
  229. p.Size = Vector3.new(1, 1, 1)
  230. p.BrickColor = DC
  231. p.Reflectance = MR
  232. p.CanCollide = false
  233. p.Locked = true
  234. p.TopSurface = 0
  235. p.BottomSurface = 0
  236. p.Parent = model
  237. local m = Instance.new("SpecialMesh")
  238. m.MeshType = "Brick"
  239. m.Scale = Vector3.new(0.36, 0.36, 0.6)
  240. m.Parent = p
  241. local w = Instance.new("Weld")
  242. w.Part0 = p
  243. w.Part1 = pm
  244. w.C0 = CFrame.new(0, -0.15, -0.56) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  245. w.C1 = CFrame.new()
  246. w.Parent = p--]]
  247. local p = Instance.new("Part")
  248. p.Name = "Magazine"
  249. p.formFactor = "Symmetric"
  250. p.Size = Vector3.new(1, 1, 1)
  251. p.BrickColor = DC
  252. p.Reflectance = MR
  253. p.CanCollide = false
  254. p.Locked = true
  255. p.TopSurface = 0
  256. p.BottomSurface = 0
  257. p.Parent = model
  258. local m = Instance.new("BlockMesh")
  259. m.Scale = Vector3.new(0.25, 0.5, 0.5)
  260. m.Parent = p
  261. local w = Instance.new("Weld")
  262. w.Part0 = p
  263. w.Part1 = pm
  264. w.C0 = CFrame.new(0, 0.5, -0.24)
  265. w.C1 = CFrame.new()
  266. w.Parent = p
  267. local p = Instance.new("Part")
  268. p.Name = "Trigger Housing"
  269. p.formFactor = "Symmetric"
  270. p.Size = Vector3.new(1, 1, 1)
  271. p.BrickColor = MC
  272. p.Reflectance = MR
  273. p.CanCollide = false
  274. p.Locked = true
  275. p.TopSurface = 0
  276. p.BottomSurface = 0
  277. p.Parent = model
  278. local m = Instance.new("BlockMesh")
  279. m.Scale = Vector3.new(0.2, 0.4, 0.04)
  280. m.Parent = p
  281. local w = Instance.new("Weld")
  282. w.Part0 = p
  283. w.Part1 = pm
  284. w.C0 = CFrame.new(0, 0.1, -0.36)
  285. w.C1 = CFrame.new()
  286. w.Parent = p
  287. local p = Instance.new("Part")
  288. p.Name = "Trigger"
  289. p.formFactor = "Symmetric"
  290. p.Size = Vector3.new(1, 1, 1)
  291. p.BrickColor = BrickColor.new("Dark stone grey")
  292. p.Reflectance = MR
  293. p.CanCollide = false
  294. p.Locked = true
  295. p.TopSurface = 0
  296. p.BottomSurface = 0
  297. p.Parent = model
  298. local m = Instance.new("BlockMesh")
  299. m.Scale = Vector3.new(0.18, 0.18, 0.18)
  300. m.Parent = p
  301. local w = Instance.new("Weld")
  302. w.Part0 = p
  303. w.Part1 = pm
  304. w.C0 = CFrame.new(0, 0.02, -0.25)
  305. w.C1 = CFrame.new()
  306. w.Parent = p
  307. local p = Instance.new("Part")
  308. p.Name = "Body1" --------------
  309. p.CanCollide = false
  310. p.formFactor = "Symmetric"
  311. p.Size = Vector3.new(1, 1, 1)
  312. p.BrickColor = GC
  313. p.Reflectance = GR
  314. p.Locked = true
  315. p.TopSurface = 0
  316. p.BottomSurface = 0
  317. p.Parent = model
  318. local m = Instance.new("BlockMesh")
  319. m.Scale = Vector3.new(0.3, 2, 0.38)
  320. m.Parent = p
  321. local w = Instance.new("Weld")
  322. w.Part0 = p
  323. w.Part1 = pm
  324. w.C0 = CFrame.new(0, 1.2, -0.12)
  325. w.C1 = CFrame.new()
  326. w.Parent = p
  327. local p = Instance.new("Part")
  328. p.Name = "Body2"
  329. p.CanCollide = false
  330. p.formFactor = "Symmetric"
  331. p.Size = Vector3.new(1, 1, 1)
  332. p.BrickColor = DC
  333. p.Reflectance = MR
  334. p.Locked = true
  335. p.TopSurface = 0
  336. p.BottomSurface = 0
  337. p.Parent = model
  338. local m = Instance.new("SpecialMesh")
  339. m.MeshType = "Brick"
  340. m.Scale = Vector3.new(0.32, 1.4, 0.2)
  341. m.Parent = p
  342. local w = Instance.new("Weld")
  343. w.Part0 = p
  344. w.Part1 = pm
  345. w.C0 = CFrame.new(0, 1.48, -0.08)
  346. w.C1 = CFrame.new()
  347. w.Parent = p
  348. local p = Instance.new("Part")
  349. p.Name = "GripAngle1"
  350. p.CanCollide = false
  351. p.formFactor = "Symmetric"
  352. p.Size = Vector3.new(1, 1, 1)
  353. p.BrickColor = GC
  354. p.Reflectance = GR
  355. p.Locked = true
  356. p.TopSurface = 0
  357. p.BottomSurface = 0
  358. p.Parent = model
  359. local m = Instance.new("SpecialMesh")
  360. m.MeshType = "Wedge"
  361. m.Scale = Vector3.new(0.3, 0.14, 0.6)
  362. m.Parent = p
  363. local w = Instance.new("Weld")
  364. w.Part0 = p
  365. w.Part1 = pm
  366. w.C0 = CFrame.new(0, -0.38, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  367. w.C1 = CFrame.new()
  368. w.Parent = p
  369. local p = Instance.new("Part")
  370. p.Name = "GripAngle2"
  371. p.CanCollide = false
  372. p.formFactor = "Symmetric"
  373. p.Size = Vector3.new(1, 1, 1)
  374. p.BrickColor = GC
  375. p.Reflectance = GR
  376. p.Locked = true
  377. p.TopSurface = 0
  378. p.BottomSurface = 0
  379. p.Parent = model
  380. local m = Instance.new("SpecialMesh")
  381. m.MeshType = "Wedge"
  382. m.Scale = Vector3.new(0.3, 0.06, 0.8)
  383. m.Parent = p
  384. local w = Instance.new("Weld")
  385. w.Part0 = p
  386. w.Part1 = pm
  387. w.C0 = CFrame.new(0, -0.34, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  388. w.C1 = CFrame.new()
  389. w.Parent = p
  390. local p = Instance.new("Part")
  391. p.Name = "GripTrigHous"
  392. p.formFactor = "Symmetric"
  393. p.Size = Vector3.new(1, 1, 1)
  394. p.BrickColor = GC
  395. p.Reflectance = GR
  396. p.CanCollide = false
  397. p.Locked = true
  398. p.TopSurface = 0
  399. p.BottomSurface = 0
  400. p.Parent = model
  401. local m = Instance.new("BlockMesh")
  402. m.Scale = Vector3.new(0.3, 0.4, 0.1)
  403. m.Parent = p
  404. local w = Instance.new("Weld")
  405. w.Part0 = p
  406. w.Part1 = pm
  407. w.C0 = CFrame.new(0, 0, -0.4)
  408. w.C1 = CFrame.new()
  409. w.Parent = p
  410. local p = Instance.new("Part")
  411. p.Name = "GripCover"
  412. p.formFactor = "Symmetric"
  413. p.Size = Vector3.new(1, 1, 1)
  414. p.BrickColor = GC
  415. p.Reflectance = GR
  416. p.CanCollide = false
  417. p.Locked = true
  418. p.TopSurface = 0
  419. p.BottomSurface = 0
  420. p.Parent = model
  421. local m = Instance.new("BlockMesh")
  422. m.Scale = Vector3.new(0.3, 1, 0.3)
  423. m.Parent = p
  424. local w = Instance.new("Weld")
  425. w.Part0 = p
  426. w.Part1 = pm
  427. w.C0 = CFrame.new(0, 0.1, -0.08)
  428. w.C1 = CFrame.new()
  429. w.Parent = p
  430. local p = Instance.new("Part")
  431. p.Name = "BoltBlock" --------------
  432. p.CanCollide = false
  433. p.formFactor = "Symmetric"
  434. p.Size = Vector3.new(1, 1, 1)
  435. p.BrickColor = DC
  436. p.Reflectance = MR
  437. p.Locked = true
  438. p.TopSurface = 0
  439. p.BottomSurface = 0
  440. p.Parent = model
  441. local m = Instance.new("SpecialMesh")
  442. m.MeshType = "Brick"
  443. m.Scale = Vector3.new(0.28, 1, 0.3)
  444. m.Parent = p
  445. local w = Instance.new("Weld")
  446. w.Part0 = p
  447. w.Part1 = pm
  448. w.C0 = CFrame.new(0, 0.3, 0.06)
  449. w.C1 = CFrame.new()
  450. w.Parent = p
  451. local p = Instance.new("Part")
  452. p.Name = "BoltShaftI"
  453. p.formFactor = "Symmetric"
  454. p.Size = Vector3.new(1, 1, 1)
  455. p.BrickColor = BC
  456. p.Reflectance = MR
  457. p.Transparency = 0
  458. p.CanCollide = false
  459. p.Locked = true
  460. p.TopSurface = 0
  461. p.BottomSurface = 0
  462. p.Parent = model
  463. local m = Instance.new("SpecialMesh")
  464. m.MeshType = "Brick"
  465. m.Scale = Vector3.new(0.26, 1, 0.26)
  466. m.Parent = p
  467. local w = Instance.new("Weld")
  468. w.Part0 = p
  469. w.Part1 = pm
  470. w.C0 = CFrame.new(0, 0.06, 0.06)
  471. w.C1 = CFrame.new()
  472. w.Parent = p
  473. local p = Instance.new("Part")
  474. p.Name = "BoltKnobI"
  475. p.CanCollide = false
  476. p.formFactor = "Symmetric"
  477. p.Size = Vector3.new(1, 1, 1)
  478. p.BrickColor = BC
  479. p.Reflectance = MR
  480. p.Transparency = 0
  481. p.Locked = true
  482. p.TopSurface = 0
  483. p.BottomSurface = 0
  484. p.Parent = model
  485. local m = Instance.new("SpecialMesh")
  486. m.MeshType = "Brick"
  487. m.Scale = Vector3.new(0.3, 0.14, 0.14)
  488. m.Parent = p
  489. local w = Instance.new("Weld")
  490. w.Part0 = p
  491. w.Part1 = pm
  492. w.C0 = CFrame.new(0.2, -0.3, 0.06)
  493. w.C1 = CFrame.new()
  494. w.Parent = p
  495. local p = Instance.new("Part")
  496. p.Name = "BoltShaftO"
  497. p.formFactor = "Symmetric"
  498. p.Size = Vector3.new(1, 1, 1)
  499. p.BrickColor = BC
  500. p.Reflectance = MR
  501. p.Transparency = 1
  502. p.CanCollide = false
  503. p.Locked = true
  504. p.TopSurface = 0
  505. p.BottomSurface = 0
  506. p.Parent = model
  507. local m = Instance.new("SpecialMesh")
  508. m.MeshType = "Brick"
  509. m.Scale = Vector3.new(0.26, 1, 0.26)
  510. m.Parent = p
  511. local w = Instance.new("Weld")
  512. w.Part0 = p
  513. w.Part1 = pm
  514. w.C0 = CFrame.new(0, -0.06, 0.06)
  515. w.C1 = CFrame.new()
  516. w.Parent = p
  517. local p = Instance.new("Part")
  518. p.Name = "BoltKnobO"
  519. p.CanCollide = false
  520. p.formFactor = "Symmetric"
  521. p.Size = Vector3.new(1, 1, 1)
  522. p.BrickColor = BC
  523. p.Reflectance = MR
  524. p.Transparency = 1
  525. p.Locked = true
  526. p.TopSurface = 0
  527. p.BottomSurface = 0
  528. p.Parent = model
  529. local m = Instance.new("SpecialMesh")
  530. m.MeshType = "Brick"
  531. m.Scale = Vector3.new(0.3, 0.14, 0.14)
  532. m.Parent = p
  533. local w = Instance.new("Weld")
  534. w.Part0 = p
  535. w.Part1 = pm
  536. w.C0 = CFrame.new(0.2, -0.4, 0.06)
  537. w.C1 = CFrame.new()
  538. w.Parent = p
  539. local p = Instance.new("Part")
  540. p.Name = "Barrel 1"
  541. p.formFactor = "Symmetric"
  542. p.Size = Vector3.new(1, 1, 1)
  543. p.BrickColor = DC
  544. p.Reflectance = MR
  545. p.CanCollide = false
  546. p.Locked = true
  547. p.TopSurface = 0
  548. p.BottomSurface = 0
  549. p.Parent = model
  550. local m = Instance.new("CylinderMesh")
  551. m.Scale = Vector3.new(0.2, 4, 0.2)
  552. m.Parent = p
  553. local w = Instance.new("Weld")
  554. w.Part0 = p
  555. w.Part1 = pm
  556. w.C0 = CFrame.new(0, 2.6, 0.06)
  557. w.C1 = CFrame.new()
  558. w.Parent = p
  559. local p = Instance.new("Part")
  560. p.Name = "Muzzle"
  561. p.formFactor = "Symmetric"
  562. p.Size = Vector3.new(1, 1, 1)
  563. p.BrickColor = DC
  564. p.Reflectance = MR
  565. p.CanCollide = false
  566. p.Locked = true
  567. p.TopSurface = 0
  568. p.BottomSurface = 0
  569. p.Parent = model
  570. local m = Instance.new("CylinderMesh")
  571. m.Scale = Vector3.new(0.24, 0.8, 0.24)
  572. m.Parent = p
  573. local w = Instance.new("Weld")
  574. w.Part0 = p
  575. w.Part1 = pm
  576. w.C0 = CFrame.new(0, 4.2, 0.06)
  577. w.C1 = CFrame.new()
  578. w.Parent = p
  579. local s = Instance.new("Smoke")
  580. s.Enabled = false
  581. s.Name = "Smoke"
  582. s.RiseVelocity = -5
  583. s.Opacity = 0.5
  584. s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225)
  585. s.Size = 2.4
  586. s.Parent = p
  587. local f = Instance.new("Fire")
  588. f.Enabled = false
  589. f.Name = "Fire"
  590. f.Heat = -20
  591. f.Size = 3.6
  592. f.Parent = p
  593. local p = Instance.new("Part")
  594. p.Name = "MuzzleHole"
  595. p.formFactor = "Symmetric"
  596. p.Size = Vector3.new(1, 1, 1)
  597. p.BrickColor = BrickColor.new("Really black")
  598. p.Reflectance = MR
  599. p.CanCollide = false
  600. p.Locked = true
  601. p.TopSurface = 0
  602. p.BottomSurface = 0
  603. p.Parent = model
  604. local m = Instance.new("CylinderMesh")
  605. m.Scale = Vector3.new(0.18, 0.8, 0.18)
  606. m.Parent = p
  607. local w = Instance.new("Weld")
  608. w.Part0 = p
  609. w.Part1 = pm
  610. w.C0 = CFrame.new(0, 4.203, 0.06)
  611. w.C1 = CFrame.new()
  612. w.Parent = p
  613. local p = Instance.new("Part")
  614. p.Name = "Silencer"
  615. p.formFactor = "Symmetric"
  616. p.Size = Vector3.new(1, 1, 1)
  617. p.BrickColor = BrickColor.new("Black")
  618. p.CanCollide = false
  619. p.Transparency = 1
  620. p.Locked = true
  621. p.TopSurface = 0
  622. p.BottomSurface = 0
  623. p.Parent = model
  624. local m = Instance.new("CylinderMesh")
  625. m.Scale = Vector3.new(0.28, 3, 0.28)
  626. m.Parent = p
  627. local w = Instance.new("Weld")
  628. w.Part0 = p
  629. w.Part1 = pm
  630. w.C0 = CFrame.new(0, 4, 0.06)
  631. w.C1 = CFrame.new()
  632. w.Parent = p
  633. local p = Instance.new("Part")
  634. p.Name = "GripStock"
  635. p.formFactor = "Symmetric"
  636. p.Size = Vector3.new(1, 1, 1)
  637. p.BrickColor = GC
  638. p.Reflectance = GR
  639. p.CanCollide = false
  640. p.Locked = true
  641. p.TopSurface = 0
  642. p.BottomSurface = 0
  643. p.Parent = model
  644. local m = Instance.new("BlockMesh")
  645. m.Scale = Vector3.new(0.3, 0.8, 0.3)
  646. m.Parent = p
  647. local w = Instance.new("Weld")
  648. w.Part0 = p
  649. w.Part1 = pm
  650. w.C0 = CFrame.new(0, -0.6, -0.75) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0)
  651. w.C1 = CFrame.new()
  652. w.Parent = p
  653. local p = Instance.new("Part") -- Standard Stock
  654. p.Name = "StockT"
  655. p.CanCollide = false
  656. p.formFactor = "Symmetric"
  657. p.Size = Vector3.new(1, 1, 1)
  658. p.BrickColor = GC
  659. p.Reflectance = GR
  660. p.Locked = true
  661. p.TopSurface = 0
  662. p.BottomSurface = 0
  663. p.Parent = model
  664. local m = Instance.new("BlockMesh")
  665. m.Scale = Vector3.new(0.3, 1.4, 0.25)
  666. m.Parent = p
  667. local w = Instance.new("Weld")
  668. w.Part0 = p
  669. w.Part1 = pm
  670. w.C0 = CFrame.new(0, -0.6, -0.1)
  671. w.C1 = CFrame.new()
  672. w.Parent = p
  673. local p = Instance.new("Part")
  674. p.Name = "CheekRest" --------------
  675. p.CanCollide = false
  676. p.formFactor = "Symmetric"
  677. p.Size = Vector3.new(1, 1, 1)
  678. p.BrickColor = DC
  679. p.Reflectance = MR
  680. p.Locked = true
  681. p.TopSurface = 0
  682. p.BottomSurface = 0
  683. p.Parent = model
  684. local m = Instance.new("SpecialMesh")
  685. m.MeshType = "Brick"
  686. m.Scale = Vector3.new(0.26, 0.6, 0.3)
  687. m.Parent = p
  688. local w = Instance.new("Weld")
  689. w.Part0 = p
  690. w.Part1 = pm
  691. w.C0 = CFrame.new(0, -0.84, -0.04)
  692. w.C1 = CFrame.new()
  693. w.Parent = p
  694. local p = Instance.new("Part")
  695. p.Name = "Stock1"
  696. p.CanCollide = false
  697. p.formFactor = "Symmetric"
  698. p.Size = Vector3.new(1, 1, 1)
  699. p.BrickColor = DC
  700. p.Reflectance = MR
  701. p.Locked = true
  702. p.TopSurface = 0
  703. p.BottomSurface = 0
  704. p.Parent = model
  705. local m = Instance.new("BlockMesh")
  706. m.Scale = Vector3.new(0.34, 0.4, 0.7)
  707. m.Parent = p
  708. local w = Instance.new("Weld")
  709. w.Part0 = p
  710. w.Part1 = pm
  711. w.C0 = CFrame.new(0, -1.38, -0.3) --* CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  712. w.C1 = CFrame.new()
  713. w.Parent = p
  714. local p = Instance.new("Part")
  715. p.Name = "Stock2"
  716. p.CanCollide = false
  717. p.formFactor = "Symmetric"
  718. p.Size = Vector3.new(1, 1, 1)
  719. p.BrickColor = GC
  720. p.Reflectance = GR
  721. p.Locked = true
  722. p.TopSurface = 0
  723. p.BottomSurface = 0
  724. p.Parent = model
  725. local m = Instance.new("BlockMesh")
  726. m.Scale = Vector3.new(0.3, 0.4, 0.5)
  727. m.Parent = p
  728. local w = Instance.new("Weld")
  729. w.Part0 = p
  730. w.Part1 = pm
  731. w.C0 = CFrame.new(0, -0.38, -1) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180))
  732. w.C1 = CFrame.new()
  733. w.Parent = p--]]
  734. local p = Instance.new("Part") -------------- SCOPE
  735. p.Name = "Scope Base"
  736. p.formFactor = "Symmetric"
  737. p.CanCollide = false
  738. p.Size = Vector3.new(1, 1, 1)
  739. p.BrickColor = DC
  740. p.Reflectance = MR
  741. p.Locked = true
  742. p.TopSurface = 0
  743. p.BottomSurface = 0
  744. p.Parent = model
  745. local m = Instance.new("BlockMesh")
  746. m.Scale = Vector3.new(0.1, 0.14, 0.4)
  747. m.Parent = p
  748. local w = Instance.new("Weld")
  749. w.Part0 = p
  750. w.Part1 = pm
  751. w.C0 = CFrame.new(0, 0.1, 0.18)
  752. w.C1 = CFrame.new()
  753. w.Parent = p
  754. local p = Instance.new("Part")
  755. p.Name = "Scope Base"
  756. p.formFactor = "Symmetric"
  757. p.CanCollide = false
  758. p.Size = Vector3.new(1, 1, 1)
  759. p.BrickColor = DC
  760. p.Reflectance = MR
  761. p.Locked = true
  762. p.TopSurface = 0
  763. p.BottomSurface = 0
  764. p.Parent = model
  765. local m = Instance.new("BlockMesh")
  766. m.Scale = Vector3.new(0.1, 0.14, 0.4)
  767. m.Parent = p
  768. local w = Instance.new("Weld")
  769. w.Part0 = p
  770. w.Part1 = pm
  771. w.C0 = CFrame.new(0, 0.48, 0.18)
  772. w.C1 = CFrame.new()
  773. w.Parent = p
  774. local p = Instance.new("Part")
  775. p.Name = "Scope End 1" --End = Back
  776. p.CanCollide = false
  777. p.formFactor = "Symmetric"
  778. p.Size = Vector3.new(1, 1, 1)
  779. p.BrickColor = DC
  780. p.Reflectance = MR
  781. p.Locked = true
  782. p.TopSurface = 0
  783. p.BottomSurface = 0
  784. p.Parent = model
  785. local m = Instance.new("CylinderMesh")
  786. m.Scale = Vector3.new(0.24, 0.375, 0.24)
  787. m.Parent = p
  788. local w = Instance.new("Weld")
  789. w.Part0 = p
  790. w.Part1 = pm
  791. w.C0 = CFrame.new(0, -0.2, 0.38)
  792. w.C1 = CFrame.new()
  793. w.Parent = p
  794. local p = Instance.new("Part")
  795. p.Name = "Scope Center 1"
  796. p.CanCollide = false
  797. p.formFactor = "Symmetric"
  798. p.Size = Vector3.new(1, 1, 1)
  799. p.BrickColor = DC
  800. p.Reflectance = MR
  801. p.Locked = true
  802. p.TopSurface = 0
  803. p.BottomSurface = 0
  804. p.Parent = model
  805. local m = Instance.new("CylinderMesh")
  806. m.Scale = Vector3.new(0.2, 0.8, 0.2)
  807. m.Parent = p
  808. local w = Instance.new("Weld")
  809. w.Part0 = p
  810. w.Part1 = pm
  811. w.C0 = CFrame.new(0, 0.3, 0.38)
  812. w.C1 = CFrame.new()
  813. w.Parent = p
  814. local p = Instance.new("Part")
  815. p.Name = "Scope Front 1"
  816. p.CanCollide = false
  817. p.formFactor = "Symmetric"
  818. p.Size = Vector3.new(1, 1, 1)
  819. p.BrickColor = DC
  820. p.Reflectance = MR
  821. p.Locked = true
  822. p.TopSurface = 0
  823. p.BottomSurface = 0
  824. p.Parent = model
  825. local m = Instance.new("CylinderMesh")
  826. m.Scale = Vector3.new(0.28, 0.7, 0.28)
  827. m.Parent = p
  828. local w = Instance.new("Weld")
  829. w.Part0 = p
  830. w.Part1 = pm
  831. w.C0 = CFrame.new(0, 0.94, 0.38)
  832. w.C1 = CFrame.new()
  833. w.Parent = p
  834. local p = Instance.new("Part")
  835. p.Name = "Scope Window F"
  836. p.CanCollide = false
  837. p.formFactor = "Symmetric"
  838. p.Size = Vector3.new(1, 1, 1)
  839. p.BrickColor = BrickColor.new("White")
  840. p.Reflectance = 0.3
  841. p.Locked = true
  842. p.TopSurface = 0
  843. p.BottomSurface = 0
  844. p.Parent = model
  845. local m = Instance.new("CylinderMesh")
  846. m.Scale = Vector3.new(0.27, 0.7, 0.27)
  847. m.Offset = Vector3.new(0, -0.003 ,0)
  848. m.Parent = p
  849. local w = Instance.new("Weld")
  850. w.Part0 = p
  851. w.Part1 = pm
  852. w.C0 = CFrame.new(0, 0.94, 0.38)
  853. w.C1 = CFrame.new()
  854. w.Parent = p
  855. local p = Instance.new("Part")
  856. p.Name = "Scope Window B"
  857. p.CanCollide = false
  858. p.formFactor = "Symmetric"
  859. p.Size = Vector3.new(1, 1, 1)
  860. p.BrickColor = BrickColor.new("White")
  861. p.Reflectance = 0.3
  862. p.Locked = true
  863. p.TopSurface = 0
  864. p.BottomSurface = 0
  865. p.Parent = model
  866. local m = Instance.new("CylinderMesh")
  867. m.Scale = Vector3.new(0.23, 0.375, 0.23)
  868. m.Offset = Vector3.new(0, 0.003 ,0)
  869. m.Parent = p
  870. local w = Instance.new("Weld")
  871. w.Part0 = p
  872. w.Part1 = pm
  873. w.C0 = CFrame.new(0, -0.2, 0.38)
  874. w.C1 = CFrame.new()
  875. w.Parent = p--]]
  876. local p = Instance.new("Part") ---Bipod
  877. p.Name = "BipodM" --------------
  878. p.CanCollide = false
  879. p.formFactor = "Symmetric"
  880. p.Size = Vector3.new(1, 1, 1)
  881. p.BrickColor = DC
  882. p.Reflectance = MR
  883. p.Locked = true
  884. p.TopSurface = 0
  885. p.BottomSurface = 0
  886. p.Parent = model
  887. local m = Instance.new("BlockMesh")
  888. m.Scale = Vector3.new(0.17, 0.25, 0.2)
  889. m.Parent = p
  890. local w = Instance.new("Weld")
  891. w.Part0 = p
  892. w.Part1 = pm
  893. w.C0 = CFrame.new(0, 2, -0.35)
  894. w.C1 = CFrame.new()
  895. w.Parent = p
  896. local p = Instance.new("Part")
  897. p.Name = "BipodArm"
  898. p.formFactor = "Symmetric"
  899. p.Size = Vector3.new(1, 1, 1)
  900. p.CanCollide = false
  901. p.BrickColor = DC
  902. p.Reflectance = MR
  903. p.Locked = true
  904. p.TopSurface = 0
  905. p.BottomSurface = 0
  906. p.Parent = model
  907. local m = Instance.new("CylinderMesh")
  908. m.Scale = Vector3.new(0.15, 1, 0.15)
  909. m.Offset = Vector3.new(0, -0.44 ,0)
  910. m.Parent = p
  911. local w = Instance.new("Weld")
  912. w.Part0 = p
  913. w.Part1 = pm
  914. w.C0 = CFrame.new(-0.09, 2, -0.4)
  915. w.C1 = CFrame.new()
  916. w.Parent = p
  917. local p = Instance.new("Part")
  918. p.Name = "BipodArm"
  919. p.formFactor = "Symmetric"
  920. p.Size = Vector3.new(1, 1, 1)
  921. p.CanCollide = false
  922. p.BrickColor = DC
  923. p.Reflectance = MR
  924. p.Locked = true
  925. p.TopSurface = 0
  926. p.BottomSurface = 0
  927. p.Parent = model
  928. local m = Instance.new("CylinderMesh")
  929. m.Scale = Vector3.new(0.15, 1, 0.15)
  930. m.Offset = Vector3.new(0, -0.44 ,0)
  931. m.Parent = p
  932. local w = Instance.new("Weld")
  933. w.Part0 = p
  934. w.Part1 = pm
  935. w.C0 = CFrame.new(0.09, 2, -0.4)
  936. w.C1 = CFrame.new()
  937. w.Parent = p--]]
  938. return model
  939. end
  940.  
  941. function removeParts(format)
  942. if format == "RightHand" then
  943. pcall(function() Player.Character[Name]:Remove() end)
  944. elseif format == "LeftHand" then
  945. pcall(function() Player.Character[Name.. " (Left)"]:Remove() end)
  946. elseif format == "RightHolster" then
  947. pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end)
  948. elseif format == "LeftHolster" then
  949. pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end)
  950. end
  951. end
  952.  
  953. function SetAngle(Joint, Angle, Character)
  954. if Character == nil then return false end
  955. local Joints = {
  956. Character.Torso:FindFirstChild("Right Shoulder 2"),
  957. Character.Torso:FindFirstChild("Left Shoulder 2"),
  958. Character.Torso:FindFirstChild("Right Hip 2"),
  959. Character.Torso:FindFirstChild("Left Hip 2")
  960. }
  961. if Joints[Joint] == nil then return false end
  962. if Joint == 1 or Joint == 3 then
  963. Joints[Joint].DesiredAngle = Angle
  964. end
  965. if Joint == 2 or Joint == 4 then
  966. Joints[Joint].DesiredAngle = -Angle
  967. end
  968. end
  969.  
  970. function ForceAngle(Joint, Angle, Character)
  971. if Character == nil then return false end
  972. local Joints = {
  973. Character.Torso:FindFirstChild("Right Shoulder 2"),
  974. Character.Torso:FindFirstChild("Left Shoulder 2"),
  975. Character.Torso:FindFirstChild("Right Hip 2"),
  976. Character.Torso:FindFirstChild("Left Hip 2")
  977. }
  978. if Joints[Joint] == nil then return false end
  979. if Joint == 1 or Joint == 3 then
  980. Joints[Joint].DesiredAngle = Angle
  981. Joints[Joint].CurrentAngle = Angle
  982. end
  983. if Joint == 2 or Joint == 4 then
  984. Joints[Joint].DesiredAngle = -Angle
  985. Joints[Joint].CurrentAngle = -Angle
  986. end
  987. end
  988.  
  989. function SetSpeed(Joint, Speed, Character)
  990. if Character == nil then return false end
  991. local Joints = {
  992. Character.Torso:FindFirstChild("Right Shoulder 2"),
  993. Character.Torso:FindFirstChild("Left Shoulder 2"),
  994. Character.Torso:FindFirstChild("Right Hip 2"),
  995. Character.Torso:FindFirstChild("Left Hip 2")
  996. }
  997. if Joints[Joint] == nil then return false end
  998. Joints[Joint].MaxVelocity = Speed
  999. end
  1000.  
  1001. function DisableLimb(Limb, Character)
  1002. if Character == nil then return false end
  1003. if Character:FindFirstChild("Torso") == nil then return false end
  1004. local Joints = {
  1005. Character.Torso:FindFirstChild("Right Shoulder"),
  1006. Character.Torso:FindFirstChild("Left Shoulder"),
  1007. Character.Torso:FindFirstChild("Right Hip"),
  1008. Character.Torso:FindFirstChild("Left Hip")
  1009. }
  1010. local Limbs = {
  1011. Character:FindFirstChild("Right Arm"),
  1012. Character:FindFirstChild("Left Arm"),
  1013. Character:FindFirstChild("Right Leg"),
  1014. Character:FindFirstChild("Left Leg")
  1015. }
  1016. if Joints[Limb] == nil then return false end
  1017. if Limbs[Limb] == nil then return false end
  1018. local Joint = Instance.new("Motor")
  1019. Joint.Parent = Character.Torso
  1020. Joint.Part0 = Character.Torso
  1021. Joint.Part1 = Limbs[Limb]
  1022. if Limb == 1 then
  1023. Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1024. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1025. Joint.Name = "Right Shoulder 2"
  1026. elseif Limb == 2 then
  1027. Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1028. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1029. Joint.Name = "Left Shoulder 2"
  1030. elseif Limb == 3 then
  1031. Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1032. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1033. Joint.Name = "Right Hip 2"
  1034. elseif Limb == 4 then
  1035. Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1036. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1037. Joint.Name = "Left Hip 2"
  1038. end
  1039. Joint.MaxVelocity = Joints[Limb].MaxVelocity
  1040. Joint.CurrentAngle = Joints[Limb].CurrentAngle
  1041. Joint.DesiredAngle = Joints[Limb].DesiredAngle
  1042. Joints[Limb]:Remove()
  1043. end
  1044.  
  1045. function ResetLimbCFrame(Limb, Character)
  1046. if Character == nil then return false end
  1047. if Character.Parent == nil then return false end
  1048. if Character:FindFirstChild("Torso") == nil then return false end
  1049. local Joints = {
  1050. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1051. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1052. Character.Torso:FindFirstChild("Right Hip 2"),
  1053. Character.Torso:FindFirstChild("Left Hip 2")
  1054. }
  1055. local Limbs = {
  1056. Character:FindFirstChild("Right Arm"),
  1057. Character:FindFirstChild("Left Arm"),
  1058. Character:FindFirstChild("Right Leg"),
  1059. Character:FindFirstChild("Left Leg")
  1060. }
  1061. if Joints[Limb] == nil then return false end
  1062. if Limbs[Limb] == nil then return false end
  1063. if Limb == 1 then
  1064. Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1065. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1066. elseif Limb == 2 then
  1067. Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1068. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1069. elseif Limb == 3 then
  1070. Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1071. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1072. elseif Limb == 4 then
  1073. Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1074. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1075. end
  1076. end
  1077.  
  1078. function EnableLimb(Limb, Character)
  1079. if Character == nil then return false end
  1080. if Character:FindFirstChild("Torso") == nil then return false end
  1081. local Joints = {
  1082. Character.Torso:FindFirstChild("Right Shoulder 2"),
  1083. Character.Torso:FindFirstChild("Left Shoulder 2"),
  1084. Character.Torso:FindFirstChild("Right Hip 2"),
  1085. Character.Torso:FindFirstChild("Left Hip 2")
  1086. }
  1087. local Limbs = {
  1088. Character:FindFirstChild("Right Arm"),
  1089. Character:FindFirstChild("Left Arm"),
  1090. Character:FindFirstChild("Right Leg"),
  1091. Character:FindFirstChild("Left Leg")
  1092. }
  1093. if Joints[Limb] == nil then return false end
  1094. if Limbs[Limb] == nil then return false end
  1095. if Limb == 1 then
  1096. Joints[Limb].Name = "Right Shoulder"
  1097. elseif Limb == 2 then
  1098. Joints[Limb].Name = "Left Shoulder"
  1099. elseif Limb == 3 then
  1100. Joints[Limb].Name = "Right Hip"
  1101. elseif Limb == 4 then
  1102. Joints[Limb].Name = "Left Hip"
  1103. end
  1104. Animate = Character:FindFirstChild("Animate")
  1105. if Animate == nil then return false end
  1106. Animate = Animate:Clone()
  1107. Character.Animate:Remove()
  1108. Animate.Parent = Character
  1109. end
  1110.  
  1111. function playAnimation(format, mouse)
  1112. if format == "equip" then
  1113. EnableLimb(1, Player.Character)
  1114. EnableLimb(2, Player.Character)
  1115. DisableLimb(2, Player.Character)
  1116. SetSpeed(2, 0.1, Player.Character)
  1117. ForceAngle(2, 0, Player.Character)
  1118. SetAngle(2, math.rad(-50), Player.Character)
  1119. wait(0.25)
  1120. if Player.Character:FindFirstChild(Name.. " (Holstered)") == nil then makeParts("RightHolster") end
  1121. Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove()
  1122. local w = Instance.new("Weld")
  1123. w.Part0 = Player.Character[Name.. " (Holstered)"].Handle
  1124. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1125. w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1126. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1127. w.Parent = Player.Character[Name.. " (Holstered)"].Handle
  1128. SetAngle(2, 0, Player.Character)
  1129. wait(0.25)
  1130. DisableLimb(1, Player.Character)
  1131. ForceAngle(1, 0, Player.Character)
  1132. delay(0.3, function() Player.Character[Name.. " (Holstered)"].Handle.Equip:Play() end)
  1133. for i = 0, 1, 0.05 do
  1134. if Player.Character:FindFirstChild("Torso") ~= nil then
  1135. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1136. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1137. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i)
  1138. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1139. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  1140. w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0)
  1141. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15))
  1142. wait()
  1143. else return false end
  1144. else return false end
  1145. end
  1146. return playAnimation("hold")
  1147. end
  1148. if format == "unequip" then
  1149. Player.Character[Name].Handle.Weld:Remove()
  1150. local w = Instance.new("Weld")
  1151. w.Part0 = Player.Character[Name].Handle
  1152. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1153. w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1154. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1155. w.Parent = Player.Character[Name].Handle
  1156. for i = 1, 0, -0.05 do
  1157. if Player.Character:FindFirstChild("Torso") ~= nil then
  1158. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1159. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1160. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i)
  1161. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1162. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  1163. w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0)
  1164. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15))
  1165. wait()
  1166. else return false end
  1167. else return false end
  1168. end
  1169. w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  1170. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0)
  1171. ResetLimbCFrame(1, Player.Character)
  1172. ResetLimbCFrame(2, Player.Character)
  1173. EnableLimb(1, Player.Character)
  1174. EnableLimb(2, Player.Character)
  1175. DisableLimb(2, Player.Character)
  1176. SetSpeed(2, 0.1, Player.Character)
  1177. ForceAngle(2, 0, Player.Character)
  1178. SetAngle(2, math.rad(-50), Player.Character)
  1179. wait(0.25)
  1180. SetAngle(2, 0, Player.Character)
  1181. removeParts("RightHand")
  1182. makeParts("RightHolster")
  1183. wait(0.25)
  1184. makeParts("RightHand")
  1185. removeParts("RightHolster")
  1186. return true
  1187. end
  1188. if format == "hold" then
  1189. if Player.Character:FindFirstChild("Torso") ~= nil then
  1190. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1191. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1192. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90))
  1193. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1194. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1195. else return false end
  1196. else return false end
  1197. end
  1198. if format == "reload" then
  1199. Player.Character[Name].Handle.Equip:Play()
  1200. for i = 0, 10, 5 do
  1201. if Player.Character:FindFirstChild("Torso") ~= nil then
  1202. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1203. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1204. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1205. wait()
  1206. else return false end
  1207. else return false end
  1208. end
  1209. wait(0.1)
  1210. Player.Character[Name].BoltKnobI.Transparency = 1
  1211. Player.Character[Name].BoltShaftI.Transparency = 1
  1212. Player.Character[Name].BoltShaftO.Transparency = 0
  1213. Player.Character[Name].BoltKnobO.Transparency = 0
  1214. for i = 0, 10, 1.5 do
  1215. if Player.Character:FindFirstChild("Torso") ~= nil then
  1216. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1217. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1218. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1219. wait()
  1220. else return false end
  1221. else return false end
  1222. end
  1223. Player.Character[Name].Handle.Equip:Stop()
  1224. Player.Character[Name].Handle.Reload:Play()
  1225. Player.Character[Name].Magazine.Transparency = 1
  1226. magazineDrop = Player.Character[Name].Magazine:Clone()
  1227. magazineDrop.Transparency = 0
  1228. magazineDrop.CanCollide = true
  1229. magazineDrop.Parent = game.Workspace
  1230. coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop)
  1231. delay(0.1, function() magazineDrop.CanCollide = true end)
  1232. for i = 0, 25, 5 do
  1233. if Player.Character:FindFirstChild("Torso") ~= nil then
  1234. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1235. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1236. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90))
  1237. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1238. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1239. wait()
  1240. else return false end
  1241. else return false end
  1242. end
  1243. magazineNew = Player.Character[Name].Magazine:Clone()
  1244. magazineNew.Name = "New Magazine"
  1245. magazineNew.Transparency = 0
  1246. magazineNew.Parent = Player.Character[Name]
  1247. local w = Instance.new("Weld")
  1248. w.Part0 = magazineNew
  1249. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  1250. w.C0 = CFrame.new(0, 1.1, 0)
  1251. w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  1252. w.Parent = magazineNew
  1253. wait(0.2)
  1254. for i = 25, 0, -5 do
  1255. if Player.Character:FindFirstChild("Torso") ~= nil then
  1256. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1257. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1258. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + ((i + 10) / 60), 1.2 - ((i + 10) / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - (i - 10)), math.rad(10 + -i * 3.5), math.rad(-90))
  1259. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1260. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1261. wait()
  1262. else return false end
  1263. else return false end
  1264. end
  1265. Player.Character[Name].Magazine.Transparency = 0
  1266. Player.Character[Name]["New Magazine"]:Remove()
  1267. wait(0.8)
  1268. Player.Character[Name].Handle.Reload:Stop()
  1269. Player.Character[Name].Handle.Equip:Play()
  1270. for i = 10, 0, -1.5 do
  1271. if Player.Character:FindFirstChild("Torso") ~= nil then
  1272. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1273. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1274. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1275. wait()
  1276. else return false end
  1277. else return false end
  1278. end
  1279. Player.Character[Name].BoltKnobI.Transparency = 0
  1280. Player.Character[Name].BoltShaftI.Transparency = 0
  1281. Player.Character[Name].BoltShaftO.Transparency = 1
  1282. Player.Character[Name].BoltKnobO.Transparency = 1
  1283. for i = 10, 0, -5 do
  1284. if Player.Character:FindFirstChild("Torso") ~= nil then
  1285. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1286. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1287. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1288. wait()
  1289. else return false end
  1290. else return false end
  1291. end
  1292. for i = 10, 0, -5 do
  1293. if Player.Character:FindFirstChild("Torso") ~= nil then
  1294. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1295. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1296. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1297. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1298. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1299. wait()
  1300. else return false end
  1301. else return false end
  1302. end
  1303. Player.Character[Name].Handle.Equip:Stop()
  1304. end
  1305. if format == "fire" then
  1306. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  1307. if silenced then
  1308. Player.Character[Name].Handle.Fire:Stop()
  1309. Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10
  1310. Player.Character[Name].Handle.Fire.Pitch = math.random(20, 25) / 10
  1311. Player.Character[Name].Handle.Fire:Play()
  1312. --coroutine.resume(coroutine.create(function() for i = 0.8, 0, -0.075 do Player.Character[Name].Handle.Fire.Volume = i wait() end Player.Character[Name].Handle.Fire.Volume = 0 end))
  1313. CamShake(10, 2000)
  1314. else
  1315. Player.Character[Name].Handle.Fire:Stop()
  1316. Player.Character[Name].Handle.Fire.Volume = math.random(9, 10) / 10
  1317. Player.Character[Name].Handle.Fire.Pitch = 1
  1318. Player.Character[Name].Handle.Fire:Play()
  1319. --Player.Character[Name].Handle.Fire2:Play()
  1320. --coroutine.resume(coroutine.create(function() for i = 0.8, 0, -0.075 do Player.Character[Name].Handle.Fire.Volume = i wait() end Player.Character[Name].Handle.Fire.Volume = 0 end))
  1321. CamShake(10, 2000)
  1322. end
  1323. else return false end
  1324. if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
  1325. coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end))
  1326. else return false end
  1327. for i = 0, 10, 5 do
  1328. if Player.Character:FindFirstChild("Torso") ~= nil then
  1329. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1330. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1331. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1332. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1333. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1334. wait()
  1335. else return false end
  1336. else return false end
  1337. end
  1338. --[[for i = 10, 0, -5 do
  1339. if Player.Character:FindFirstChild("Torso") ~= nil then
  1340. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1341. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1342. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1343. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1344. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1345. wait()
  1346. else return false end
  1347. else return false end
  1348. end--]]
  1349. wait(0.75) --Bolt Action
  1350. if silenced == true then
  1351. Player.Character[Name].Handle.Equip:Play()
  1352. end
  1353. for i = 0, 10, 5 do
  1354. if Player.Character:FindFirstChild("Torso") ~= nil then
  1355. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1356. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1357. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1358. wait()
  1359. else return false end
  1360. else return false end
  1361. end
  1362. wait(0.1)
  1363. for i = 0, 10, 1.5 do
  1364. if Player.Character:FindFirstChild("Torso") ~= nil then
  1365. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1366. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1367. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1368. wait()
  1369. else return false end
  1370. else return false end
  1371. end
  1372. Player.Character[Name].BoltKnobI.Transparency = 1
  1373. Player.Character[Name].BoltShaftI.Transparency = 1
  1374. Player.Character[Name].BoltShaftO.Transparency = 0
  1375. Player.Character[Name].BoltKnobO.Transparency = 0
  1376. makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
  1377. for i = 10, 0, -1.5 do
  1378. if Player.Character:FindFirstChild("Torso") ~= nil then
  1379. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1380. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1381. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
  1382. wait()
  1383. else return false end
  1384. else return false end
  1385. end
  1386. Player.Character[Name].BoltKnobI.Transparency = 0
  1387. Player.Character[Name].BoltShaftI.Transparency = 0
  1388. Player.Character[Name].BoltShaftO.Transparency = 1
  1389. Player.Character[Name].BoltKnobO.Transparency = 1
  1390. for i = 10, 0, -5 do
  1391. if Player.Character:FindFirstChild("Torso") ~= nil then
  1392. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1393. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1394. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90))
  1395. wait()
  1396. else return false end
  1397. else return false end
  1398. end
  1399. for i = 10, 0, -5 do
  1400. if Player.Character:FindFirstChild("Torso") ~= nil then
  1401. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1402. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1403. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90))
  1404. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1405. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1406. wait()
  1407. else return false end
  1408. else return false end
  1409. end
  1410. end
  1411. return true
  1412. end
  1413.  
  1414. function CamShake(time, freq)
  1415. coroutine.resume(coroutine.create(function()
  1416. local cam = game:GetService("Workspace").CurrentCamera
  1417. local time = 10
  1418. local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0)
  1419. if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end
  1420. if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end
  1421. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1422. for i = 1, time do
  1423. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1424. wait()
  1425. end
  1426. end))
  1427. end
  1428.  
  1429. function makeShell(part)
  1430. if part == nil then return false end
  1431. local casing = Instance.new("Part")
  1432. casing.Name = "Shell"
  1433. casing.formFactor = "Symmetric"
  1434. casing.Size = Vector3.new(1, 1, 1)
  1435. casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360)))
  1436. casing.BrickColor = BrickColor.new("New Yeller")
  1437. local mesh = Instance.new("CylinderMesh")
  1438. mesh.Scale = Vector3.new(0.2, 0.6, 0.2)
  1439. mesh.Parent = casing
  1440. casing.Parent = game:GetService("Workspace")
  1441. casing:BreakJoints()
  1442. casing.Velocity = (part.CFrame.lookVector * 65) + Vector3.new(0, 10, 0)
  1443. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end))
  1444. end
  1445.  
  1446. function Weld(x, y)
  1447. local weld = Instance.new("Weld")
  1448. weld.Part0 = x
  1449. weld.Part1 = y
  1450. CJ = CFrame.new(x.Position)
  1451. C0 = x.CFrame:inverse() * CJ
  1452. C1 = y.CFrame:inverse() * CJ
  1453. weld.C0 = C0
  1454. weld.C1 = C1
  1455. weld.Parent = x
  1456. end
  1457.  
  1458. function tagHumanoid(humanoid)
  1459. local tag = Instance.new("ObjectValue")
  1460. tag.Name = "creator"
  1461. tag.Value = Player
  1462. tag.Parent = humanoid
  1463. local tag = Instance.new("StringValue")
  1464. tag.Name = "creatorType1"
  1465. tag.Value = Name
  1466. tag.Parent = humanoid
  1467. local tag = Instance.new("StringValue")
  1468. tag.Name = "creatorType2"
  1469. tag.Value = "shot"
  1470. tag.Parent = humanoid
  1471. end
  1472.  
  1473. function untagHumanoid(humanoid)
  1474. if humanoid ~= nil then
  1475. local tag = humanoid:FindFirstChild("creator")
  1476. if tag ~= nil then
  1477. tag:Remove()
  1478. end
  1479. local tag = humanoid:FindFirstChild("creatorType1")
  1480. if tag ~= nil then
  1481. tag:Remove()
  1482. end
  1483. local tag = humanoid:FindFirstChild("creatorType2")
  1484. if tag ~= nil then
  1485. tag:Remove()
  1486. end
  1487. end
  1488. end
  1489.  
  1490. function fire(startPoint, endPoint, hit)
  1491. local trail = Instance.new("Part")
  1492. trail.Name = "Bullet Trail"
  1493. trail.BrickColor = BrickColor.new("Bright yellow")
  1494. trail.TopSurface = 0
  1495. trail.BottomSurface = 0
  1496. trail.formFactor = 0
  1497. trail.Size = Vector3.new(1, 1, 1)
  1498. trail.Transparency = 0.6
  1499. trail.Anchored = true
  1500. trail.CanCollide = false
  1501. trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint)
  1502. trail.Parent = game:GetService("Workspace")
  1503. local mesh = Instance.new("SpecialMesh")
  1504. mesh.MeshType = "Brick"
  1505. mesh.Scale = Vector3.new(0.2, 0.2, (startPoint - endPoint).magnitude)
  1506. mesh.Parent = trail
  1507. coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail)
  1508. if hit ~= nil then
  1509. if hit.Parent == nil then return end
  1510. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  1511. tagHumanoid(hit.Parent.Humanoid)
  1512. if hit.Name == "Head" then
  1513. hit.Parent.Humanoid:TakeDamage(damage * 10)
  1514. local e = Instance.new("Explosion")
  1515. e.BlastPressure = 10000000
  1516. e.BlastRadius = 1
  1517. e.Position = hit.Position
  1518. e.Parent = game:GetService("Workspace")
  1519. elseif hit.Name == "Torso" then
  1520. hit.Parent.Humanoid:TakeDamage(damage * 2)
  1521. local e = Instance.new("Explosion")
  1522. e.BlastPressure = 10000000
  1523. e.BlastRadius = 0.6
  1524. e.Position = hit.Position
  1525. e.Parent = game:GetService("Workspace")
  1526. else
  1527. hit.Parent.Humanoid:TakeDamage(damage)
  1528. local e = Instance.new("Explosion")
  1529. e.BlastPressure = 10000000
  1530. e.BlastRadius = 0.6
  1531. e.Position = hit.Position
  1532. e.Parent = game:GetService("Workspace")
  1533. end
  1534. if HP == true then
  1535. hit.Parent.Humanoid.Sit = true
  1536. end
  1537. delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end)
  1538. end
  1539. if hit.Anchored == false then
  1540. hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2))
  1541. end
  1542. end
  1543. end
  1544.  
  1545. function onButton1Down(mouse)
  1546. if selected == false then return end
  1547. if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then
  1548. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  1549. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1550. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
  1551. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
  1552. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1553. Button1Down = true
  1554. canFire = false
  1555. canFire2 = true
  1556. while canFire2 == true do
  1557. local humanoid = Player.Character:FindFirstChild("Humanoid")
  1558. if humanoid == nil then
  1559. canFire2 = false
  1560. break
  1561. end
  1562. if humanoid.Health <= 0 then
  1563. canFire2 = false
  1564. break
  1565. end
  1566. local fireLeft = false
  1567. if automatic == false and burst == false then
  1568. canFire2 = false
  1569. elseif automatic == false and burst == true then
  1570. if burstCount >= burstCountMax then
  1571. canFire2 = false
  1572. burstCount = 0
  1573. break
  1574. end
  1575. burstCount = burstCount + 1
  1576. elseif automatic == true and burst == false then
  1577. fireLeft = true
  1578. end
  1579. if magazine.Value > 0 then
  1580. magazine.Value = magazine.Value - 1
  1581. updateGui()
  1582. fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1583. coroutine.resume(coroutine.create(function()
  1584. if dual == true then
  1585. playAnimation("rightFire")
  1586. elseif dual == false then
  1587. playAnimation("fire")
  1588. end
  1589. end))
  1590. else
  1591. Player.Character[Name].Handle.Empty:Play()
  1592. end
  1593. if fireLeft == true and dual == true and automatic == true then
  1594. if magazine.Value > 0 then
  1595. coroutine.resume(coroutine.create(function()
  1596. wait(readyTime / 2)
  1597. magazine.Value = magazine.Value - 1
  1598. updateGui()
  1599. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1600. playAnimation("leftFire")
  1601. end))
  1602. else
  1603. coroutine.resume(coroutine.create(function()
  1604. wait(readyTime / 2)
  1605. Player.Character[Name].Handle.Empty:Play()
  1606. end))
  1607. end
  1608. end
  1609. wait(readyTime)
  1610. end
  1611. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1612. canFire = true
  1613. end
  1614. end
  1615.  
  1616. function onButton1Up(mouse)
  1617. if selected == false then return end
  1618. Button1Down = false
  1619. canFire2 = false
  1620. burstCount = 0
  1621. while canFire == false do wait() end
  1622. if dual == true and automatic == false then
  1623. if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
  1624. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1625. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1626. canFire = false
  1627. canFire2 = true
  1628. while canFire2 == true do
  1629. local humanoid = Player.Character:FindFirstChild("Humanoid")
  1630. if humanoid == nil then
  1631. canFire2 = false
  1632. break
  1633. end
  1634. if humanoid.Health <= 0 then
  1635. canFire2 = false
  1636. break
  1637. end
  1638. if burst == false then
  1639. canFire2 = false
  1640. elseif burst == true then
  1641. if burstCount >= burstCountMax then
  1642. canFire2 = false
  1643. burstCount = 0
  1644. break
  1645. end
  1646. burstCount = burstCount + 1
  1647. end
  1648. if magazine.Value <= 0 then
  1649. Player.Character[Name].Handle.Empty:Play()
  1650. else
  1651. coroutine.resume(coroutine.create(function()
  1652. playAnimation("leftFire")
  1653. end))
  1654. magazine.Value = magazine.Value - 1
  1655. updateGui()
  1656. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1657. end
  1658. wait(readyTime)
  1659. end
  1660. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1661. canFire = true
  1662. end
  1663. end
  1664.  
  1665. function onKeyDown(key, mouse)
  1666. if selected == false then return end
  1667. key = key:lower()
  1668. if key == "q" and Button1Down == false and canFire == true then
  1669. if mouse.Target == nil then return end
  1670. if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  1671. if dual == true then onKeyDown("t", mouse) end
  1672. onDeselected(mouse)
  1673. removeParts("RightHolster")
  1674. script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
  1675. end
  1676. end
  1677. if key == "e" and Button1Down == false and canFire == true and canSilence == true then
  1678. if silenced then
  1679. silenced = false
  1680. if Player.Character:FindFirstChild(Name) == nil then return end
  1681. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1682. if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
  1683. Player.Character[Name].Muzzle.Transparency = 1
  1684. Player.Character[Name].Muzzle.Name = "Silencer"
  1685. Player.Character[Name]["Muzzle 2"].Name = "Muzzle"
  1686. if dual == true then
  1687. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1688. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
  1689. Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1
  1690. Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer"
  1691. Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle"
  1692. end
  1693. else
  1694. silenced = true
  1695. if Player.Character:FindFirstChild(Name) == nil then return end
  1696. if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
  1697. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1698. Player.Character[Name].Silencer.Transparency = 0
  1699. Player.Character[Name].Muzzle.Name = "Muzzle 2"
  1700. Player.Character[Name].Silencer.Name = "Muzzle"
  1701. if dual == true then
  1702. if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
  1703. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1704. Player.Character[Name.. " (Left)"].Silencer.Transparency = 0
  1705. Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2"
  1706. Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle"
  1707. end
  1708. end
  1709. end
  1710. if key == "r" and Button1Down == false and canFire == true then
  1711. if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then
  1712. canFire = false
  1713. burstCount = 0
  1714. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1715. if magazine.Value > 0 then ammo.Value = ammo.Value + magazine.Value magazine.Value = 0 end
  1716. updateGui()
  1717. if dual == true then
  1718. playAnimation("reloadDual")
  1719. elseif dual == false then
  1720. playAnimation("reload")
  1721. end
  1722. if ammo.Value - magazineMax.Value < 0 then
  1723. magazine.Value = ammo.Value
  1724. ammo.Value = 0
  1725. elseif ammo.Value - magazineMax.Value >= 0 then
  1726. ammo.Value = ammo.Value - magazineMax.Value
  1727. magazine.Value = magazineMax.Value
  1728. end
  1729. updateGui()
  1730. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1731. canFire = true
  1732. end
  1733. end
  1734. if key == "t" and Button1Down == false and canFire == true and canDual == true then
  1735. canFire = false
  1736. if dual == false then
  1737. local weapon = nil
  1738. for _, p in pairs(Player.Backpack:GetChildren()) do
  1739. if p.Name == Name and p ~= script.Parent then weapon = p break end
  1740. end
  1741. if weapon ~= nil then
  1742. dual = true
  1743. weapon.Name = "Dual"
  1744. weapon.Parent = script
  1745. silenced = false
  1746. removeParts("RightHand")
  1747. makeParts("RightHand")
  1748. removeParts("RightHolster")
  1749. makeParts("LeftHolster")
  1750. playAnimation("leftEquip")
  1751. removeParts("LeftHolster")
  1752. makeParts("LeftHand")
  1753. magazineMax.Value = math.ceil(magazineMax.Value * 2)
  1754. ammoMax.Value = math.ceil(ammoMax.Value * 2)
  1755. magazine.Value = magazine.Value + weapon.Magazine.Value
  1756. ammo.Value = ammo.Value + weapon.Ammo.Value
  1757. updateGui()
  1758. end
  1759. elseif dual == true then
  1760. local weapon = script:FindFirstChild("Dual")
  1761. if weapon ~= nil then
  1762. dual = false
  1763. weapon.Name = Name
  1764. weapon.Parent = Player.Backpack
  1765. silenced = false
  1766. removeParts("RightHand")
  1767. makeParts("RightHand")
  1768. playAnimation("leftUnequip")
  1769. removeParts("LeftHand")
  1770. makeParts("RightHolster")
  1771. playAnimation("hold")
  1772. weapon.Magazine.Value = math.floor(magazine.Value / 2)
  1773. weapon.Ammo.Value = math.floor(ammo.Value / 2)
  1774. magazineMax.Value = math.ceil(magazineMax.Value / 2)
  1775. ammoMax.Value = math.ceil(ammoMax.Value / 2)
  1776. magazine.Value = math.ceil(magazine.Value / 2)
  1777. ammo.Value = math.ceil(ammo.Value / 2)
  1778. updateGui()
  1779. end
  1780. end
  1781. canFire = true
  1782. end
  1783. if key == "y" and canZoom == true then
  1784. if zoom == false then
  1785. zoom = true
  1786. local pos = mouse.Hit.p
  1787. local target = mouse.Target
  1788. local cam = game:GetService("Workspace").CurrentCamera
  1789. focus = Instance.new("Part", workspace)
  1790. focus.Anchored = true
  1791. focus.CanCollide = false
  1792. focus.Transparency = 1
  1793. focus.TopSurface = 0
  1794. focus.BottomSurface = 0
  1795. focus.formFactor = "Plate"
  1796. focus.Size = Vector3.new(0, 0, 0)
  1797. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  1798. cam.CameraSubject = focus
  1799. cam.CameraType = "Attach"
  1800. while zoom == true and selected == true do
  1801. local set = false
  1802. if target ~= nil then
  1803. if target.Parent ~= nil then
  1804. if target.Anchored == false then
  1805. focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p)
  1806. set = true
  1807. end
  1808. end
  1809. end
  1810. if set == false then
  1811. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  1812. end
  1813. wait()
  1814. end
  1815. if focus ~= nil then focus:Remove() focus = nil end
  1816. local cam = game:GetService("Workspace").CurrentCamera
  1817. cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
  1818. cam.CameraType = "Custom"
  1819. else
  1820. zoom = false
  1821. end
  1822. end
  1823. if key == "u" and Button1Down == false and canFire == true then
  1824. if automatic == false and burst == false then
  1825. if switchToBurst == true then
  1826. burst = true
  1827. local m = Instance.new("Message", Player)
  1828. m.Text = "Burst"
  1829. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1830. delay(2.5, function() m:Remove() end)
  1831. elseif switchToAutomatic == true then
  1832. automatic = true
  1833. local m = Instance.new("Message", Player)
  1834. m.Text = "Automatic"
  1835. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1836. delay(2.5, function() m:Remove() end)
  1837. end
  1838. elseif automatic == false and burst == true then
  1839. if switchToAutomatic == true then
  1840. automatic = true
  1841. burst = false
  1842. local m = Instance.new("Message", Player)
  1843. m.Text = "Automatic"
  1844. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1845. delay(2.5, function() m:Remove() end)
  1846. elseif switchToSingle == true then
  1847. burst = false
  1848. local m = Instance.new("Message", Player)
  1849. m.Text = "Single"
  1850. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1851. delay(2.5, function() m:Remove() end)
  1852. end
  1853. elseif automatic == true and burst == false then
  1854. if switchToSingle == true then
  1855. automatic = false
  1856. local m = Instance.new("Message", Player)
  1857. m.Text = "Single"
  1858. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1859. delay(2.5, function() m:Remove() end)
  1860. elseif switchToBurst == true then
  1861. automatic = false
  1862. burst = true
  1863. local m = Instance.new("Message", Player)
  1864. m.Text = "Burst"
  1865. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1866. delay(2.5, function() m:Remove() end)
  1867. end
  1868. end
  1869. end
  1870. end
  1871.  
  1872. function onSelected(mouse)
  1873. if selected == true then return end
  1874. selected = true
  1875. canFire = false
  1876. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1877. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  1878. if Player.Character.WeaponActivated.Value == nil then break end
  1879. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  1880. wait()
  1881. end
  1882. updateGui()
  1883. local weapon = Instance.new("ObjectValue")
  1884. weapon.Name = "WeaponActivated"
  1885. weapon.Value = script.Parent
  1886. weapon.Parent = Player.Character
  1887. DisableLimb(1, Player.Character)
  1888. DisableLimb(2, Player.Character)
  1889. ForceAngle(1, 0, Player.Character)
  1890. ForceAngle(2, 0, Player.Character)
  1891. if dual == true then
  1892. coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
  1893. playAnimation("rightEquip")
  1894. removeParts("LeftHolster")
  1895. makeParts("LeftHand")
  1896. else
  1897. playAnimation("equip")
  1898. end
  1899. removeParts("RightHolster")
  1900. makeParts("RightHand")
  1901. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1902. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  1903. mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
  1904. mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
  1905. canFire = true
  1906. end
  1907.  
  1908. function onDeselected(mouse)
  1909. if selected == false then return end
  1910. Button1Down = false
  1911. while canFire == false do
  1912. wait()
  1913. end
  1914. selected = false
  1915. if dual == true then
  1916. if math.random(1, 2) == 1 then
  1917. coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
  1918. wait(math.random(1, 10) / 10)
  1919. playAnimation("rightUnequip")
  1920. else
  1921. coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
  1922. wait(math.random(1, 10) / 10)
  1923. playAnimation("leftUnequip")
  1924. end
  1925. removeParts("LeftHand")
  1926. makeParts("LeftHolster")
  1927. else
  1928. playAnimation("unequip")
  1929. end
  1930. removeParts("RightHand")
  1931. makeParts("RightHolster")
  1932. ForceAngle(1, 0, Player.Character)
  1933. ForceAngle(2, 0, Player.Character)
  1934. ResetLimbCFrame(1, Player.Character)
  1935. ResetLimbCFrame(2, Player.Character)
  1936. EnableLimb(1, Player.Character)
  1937. EnableLimb(2, Player.Character)
  1938. silenced = false
  1939. if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end
  1940. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  1941. if Player.Character.WeaponActivated.Value == script.Parent then
  1942. Player.Character.WeaponActivated:Remove()
  1943. end
  1944. end
  1945. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  1946. if Player.Character.WeaponActivated.Value == nil then break end
  1947. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  1948. wait()
  1949. end
  1950. end
  1951.  
  1952. if script.Parent.className ~= "HopperBin" then
  1953. if Player == nil then print("Error: Player not found!") return end
  1954. Tool = Instance.new("HopperBin")
  1955. Tool.Name = Name
  1956. Tool.Parent = Player.Backpack
  1957. script.Name = "Main"
  1958. script.Parent = Tool
  1959. elseif script.Parent.className == "HopperBin" then
  1960. while script.Parent.Parent.className ~= "Backpack" do
  1961. wait()
  1962. end
  1963. if script.Parent:FindFirstChild("MagazineMax") == nil then
  1964. magazineMax = Instance.new("NumberValue")
  1965. magazineMax.Name = "MagazineMax"
  1966. magazineMax.Value = 5
  1967. magazineMax.Parent = script.Parent
  1968. else
  1969. magazineMax = script.Parent.MagazineMax
  1970. end
  1971. if script.Parent:FindFirstChild("Magazine") == nil then
  1972. magazine = Instance.new("NumberValue")
  1973. magazine.Name = "Magazine"
  1974. magazine.Value = 0
  1975. magazine.Parent = script.Parent
  1976. else
  1977. magazine = script.Parent.Magazine
  1978. end
  1979. if script.Parent:FindFirstChild("AmmoMax") == nil then
  1980. ammoMax = Instance.new("NumberValue")
  1981. ammoMax.Name = "AmmoMax"
  1982. ammoMax.Value = 99999
  1983. ammoMax.Parent = script.Parent
  1984. else
  1985. ammoMax = script.Parent.AmmoMax
  1986. end
  1987. if script.Parent:FindFirstChild("Ammo") == nil then
  1988. ammo = Instance.new("NumberValue")
  1989. ammo.Name = "Ammo"
  1990. ammo.Value = script.Parent.AmmoMax.Value
  1991. ammo.Parent = script.Parent
  1992. else
  1993. ammo = script.Parent.Ammo
  1994. end
  1995. Player = script.Parent.Parent.Parent
  1996. makeParts("RightHolster")
  1997. script.Parent.Selected:connect(onSelected)
  1998. script.Parent.Deselected:connect(onDeselected)
  1999. end
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