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  1.  
  2.  
  3. =====================================================================
  4. == E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  5. == "E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -window -nolog -high -cpuCount=2 -exThreads=7 -maxmem=2047 -noPause -nosplash -skipintro -world=empty
  6. =====================================================================
  7. Exe timestamp: 2015/12/30 12:44:02
  8. Current time: 2016/02/03 10:58:32
  9.  
  10. Version 1.63.131129
  11. Starting process failed.
  12. Item STR_EQUIP_NAME_41 listed twice
  13. Item STR_EQUIP_DESC_41 listed twice
  14. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  15. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  16. Unsupported language English in stringtable
  17. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  18. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  19. <English>From world.guns.ru: &lt'
  20. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  21. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  22. <Italian>From world.guns.ru: &lt'
  23. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  24. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  25. <Spanish>From world.guns.ru: &lt'
  26. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  27. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  28. <French>From world.guns.ru: &lt'
  29. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  30. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  31. <Czech>From world.guns.ru: &lt'
  32. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  33. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  34. <Russian>From world.guns.ru: &lt'
  35. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  36. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  37. <Polish>From world.guns.ru: &lt'
  38. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  39. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  40. <Hungarian>From world.guns.ru: &lt'
  41. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  42. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  43. </Key>
  44. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  45. <German>Compact assault rifle with silenced grenade launcher&lt'
  46. Item STR_VIL_DN_BS1 listed twice
  47. Item STR_AUTHOR_VILAS listed twice
  48. Item STR_VIL_EASTERN listed twice
  49. Item STR_VIL_WEAPONS listed twice
  50. Item str_dss_10rnd_vss listed twice
  51. Item str_dss_20rnd_vss listed twice
  52. Item str_dn_20rnd_9x39_sp5_vss listed twice
  53. Item str_dn_ak_107_gl_pso listed twice
  54. Item str_dn_ak_107_kobra listed twice
  55. Item str_dn_M40A3 listed twice
  56. Item str_dn_rpk_74 listed twice
  57. Item str_ep1_dn_fn_fal listed twice
  58. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  59. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  60. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  61. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  62. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  63. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  64. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  65. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  66. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  67. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  68. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  69. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  70. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  71. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  72. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  73. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  74. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  75. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  76. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  77. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  78. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  79. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  80. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  81. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  82. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  84. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  85. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  86. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  87. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  88. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  89. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  90. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  91. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  92. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  93. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  94. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  95. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  97. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  98. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  99. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  100. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  101. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  102. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  103. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  104. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  105. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  106. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  107. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  108. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  109. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  110. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  111. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  112. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  113. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  114. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  115. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  116. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  117. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  118. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  119. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  120. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  121. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  122. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  123. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  124. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  127. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  128. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  129. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  130. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  131. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  132. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  133. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  134. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  135. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  136. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  137. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  138. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  139. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  140. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  141. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  142. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  143. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  144. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  145. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  146. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  147. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  148. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  149. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  150. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  151. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  152. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  153. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  154. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  155. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  156. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  157. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  158. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  159. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  160. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  161. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  162. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  163. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  164. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  165. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  166. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  167. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  168. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  169. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  176. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  177. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  182. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  183. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  184. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  185. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  186. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  187. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  188. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  189. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  190. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  191. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  192. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  193. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  194. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  195. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  196. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  197. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  198. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  199. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  200. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  201. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  202. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  203. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  204. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  205. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  206. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  207. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  208. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  213. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  214. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  215. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  216. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  217. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  218. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  219. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  220. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  221. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  222. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  223. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  224. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  225. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  226. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  227. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  228. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  229. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  230. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  231. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  232. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  233. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  234. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  235. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  236. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  237. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  238. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  239. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  240. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  241. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  242. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  243. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  244. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  245. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  246. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  247. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  248. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  249. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  250. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  251. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  252. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  253. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  254. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  255. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  256. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  257. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  258. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  259. Updating base class ReammoBox->Small_items, by corepatch\corepatch_additionalobjects\config.cpp/CfgVehicles/CardboardBox/
  260. Updating base class ->Mode_FullAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/FullAuto/
  261. Updating base class ->Mode_SemiAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/Single/
  262. Updating base class CA_Magazine->4000Rnd_762x51_M134, by corepatch\corepatch_ccp_71142_cit_13602_25047\config.cpp/CfgMagazines/2000Rnd_762x51_M134/
  263.  
  264.  
  265. =====================================================================
  266. == E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  267. == "E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -window -nolog -high -cpuCount=2 -exThreads=7 -maxmem=2047 -noPause -nosplash -skipintro -world=empty
  268. =====================================================================
  269. Exe timestamp: 2015/12/30 12:44:02
  270. Current time: 2016/02/03 10:59:43
  271.  
  272. Version 1.63.131129
  273. Starting process failed.
  274. Item STR_EQUIP_NAME_41 listed twice
  275. Item STR_EQUIP_DESC_41 listed twice
  276. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  277. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  278. Unsupported language English in stringtable
  279. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  280. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  281. <English>From world.guns.ru: &lt'
  282. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  283. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  284. <Italian>From world.guns.ru: &lt'
  285. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  286. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  287. <Spanish>From world.guns.ru: &lt'
  288. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  289. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  290. <French>From world.guns.ru: &lt'
  291. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  292. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  293. <Czech>From world.guns.ru: &lt'
  294. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  295. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  296. <Russian>From world.guns.ru: &lt'
  297. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  298. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  299. <Polish>From world.guns.ru: &lt'
  300. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  301. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  302. <Hungarian>From world.guns.ru: &lt'
  303. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  304. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  305. </Key>
  306. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  307. <German>Compact assault rifle with silenced grenade launcher&lt'
  308. Item STR_VIL_DN_BS1 listed twice
  309. Item STR_AUTHOR_VILAS listed twice
  310. Item STR_VIL_EASTERN listed twice
  311. Item STR_VIL_WEAPONS listed twice
  312. Item str_dss_10rnd_vss listed twice
  313. Item str_dss_20rnd_vss listed twice
  314. Item str_dn_20rnd_9x39_sp5_vss listed twice
  315. Item str_dn_ak_107_gl_pso listed twice
  316. Item str_dn_ak_107_kobra listed twice
  317. Item str_dn_M40A3 listed twice
  318. Item str_dn_rpk_74 listed twice
  319. Item str_ep1_dn_fn_fal listed twice
  320. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  321. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  322. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  323. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  324. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  325. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  326. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  327. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  328. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  329. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  330. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  331. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  332. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  333. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  334. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  335. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  336. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  337. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  338. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  339. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  340. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  341. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  342. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  343. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  344. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  345. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  346. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  347. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  348. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  349. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  350. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  351. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  352. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  353. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  354. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  355. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  356. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  357. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  358. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  359. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  360. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  361. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  362. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  363. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  364. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  365. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  366. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  367. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  368. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  369. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  370. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  371. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  372. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  373. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  374. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  375. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  376. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  377. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  378. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  379. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  380. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  381. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  382. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  383. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  384. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  385. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  386. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  387. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  388. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  389. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  390. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  391. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  392. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  393. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  394. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  395. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  396. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  397. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  398. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  399. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  400. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  401. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  402. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  403. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  404. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  405. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  406. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  407. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  408. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  409. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  410. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  411. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  412. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  413. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  414. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  415. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  416. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  417. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  418. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  419. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  420. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  421. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  422. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  423. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  424. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  425. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  426. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  427. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  428. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  429. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  430. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  431. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  432. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  433. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  434. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  435. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  436. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  437. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  438. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  439. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  440. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  441. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  442. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  443. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  444. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  445. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  446. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  447. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  448. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  449. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  450. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  451. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  452. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  453. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  454. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  455. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  456. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  457. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  458. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  459. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  460. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  461. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  462. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  463. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  464. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  465. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  466. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  467. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  468. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  469. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  470. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  471. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  472. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  473. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  474. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  475. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  476. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  477. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  478. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  479. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  480. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  481. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  482. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  483. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  484. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  485. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  486. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  487. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  488. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  489. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  490. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  491. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  492. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  493. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  494. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  495. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  496. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  497. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  498. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  499. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  500. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  501. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  502. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  503. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  504. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  505. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  506. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  507. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  508. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  509. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  510. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  511. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  512. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  513. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  514. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  515. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  516. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  517. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  518. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  519. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  520. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  521. Updating base class ReammoBox->Small_items, by corepatch\corepatch_additionalobjects\config.cpp/CfgVehicles/CardboardBox/
  522. Updating base class ->Mode_FullAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/FullAuto/
  523. Updating base class ->Mode_SemiAuto, by corepatch\corepatch_ccp_68220\config.cpp/CfgWeapons/G36a/Single/
  524. Updating base class CA_Magazine->4000Rnd_762x51_M134, by corepatch\corepatch_ccp_71142_cit_13602_25047\config.cpp/CfgMagazines/2000Rnd_762x51_M134/
  525. Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  526. Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  527. Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  528. Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  529. Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  530. Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  531. Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  532. Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  533. Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  534. Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  535. Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  536. Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  537. Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  538. Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  539. Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  540. Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  541. Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  542. Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  543. Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  544. Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  545. Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  546. Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  547. Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  548. Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  549. Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  550. Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  551. Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  552. Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  553. Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  554. Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  555. Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  556. Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  557. Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  558. Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  559. Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  560. Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  561. Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  562. Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  563. Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  564. Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  565. Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  566. Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  567. Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  568. Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  569. Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  570. Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  571. Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  572. Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  573. Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  574. Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  575. Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  576. Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  577. Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  578. Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  579. Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  580. Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  581. Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  582. Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  583. Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  584. Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  585. Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  586. Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  587. Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  588. Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  589. Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  590. Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  591. Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  592. Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  593. Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  594. Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  595. Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  596. Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  597. Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  598. Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  599. Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  600. Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  601. Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  602. Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  603. Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  604. Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  605. Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  606. Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  607. Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  608. Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  609. Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  610. Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  611. Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  612. Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  613. Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  614. Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  615. Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  616. "DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
  617. "DayZ Epoch: MPframework inited"
  618. Error in expression <yz_code\system\zombie_agent.fsm"
  619.  
  620.  
  621.  
  622.  
  623.  
  624.  
  625.  
  626. ELE_StopClass = "MetalFloor_Preview_DZ";>
  627. Error position: <ELE_StopClass = "MetalFloor_Preview_DZ";>
  628. Error Missing ;
  629. File mpmissions\__CUR_MP.Chernarus\init.sqf, line 101
  630. Error in expression <yz_code\system\zombie_agent.fsm"
  631.  
  632.  
  633.  
  634.  
  635.  
  636.  
  637.  
  638. ELE_StopClass = "MetalFloor_Preview_DZ";>
  639. Error position: <ELE_StopClass = "MetalFloor_Preview_DZ";>
  640. Error Missing ;
  641. File mpmissions\__CUR_MP.Chernarus\init.sqf, line 101
  642. Warning Message: Script MPMissions\DayZ_Epoch_11.Chernarus\dayz_code\compile\zombie_generate.sqf not found
  643. Warning Message: Script MPMissions\DayZ_Epoch_11.Chernarus\dayz_code\compile\wild_spawnZombies.sqf not found
  644. "DEBUG: loadscreen guard started."
  645. Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  646. Warnings in z\addons\dayz_communityassets\models\compass.p3d:shadow(1000)
  647. Fresnel k must be >0, given n=0.8,k=0
  648. Fresnel k must be >0, given n=0.8,k=0
  649. UH1Wreck_DZ: MainTurret - unknown animation source MainTurret
  650. UH1Wreck_DZ: MainGun - unknown animation source mainGun
  651. UH1Wreck_DZ: Gatling - unknown animation source Gatling
  652.  
  653.  
  654. =====================================================================
  655. == E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  656. == "E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -password=********* -connect=103.62.50.1 -port=2322 "-mod=E:\SteamLibrary\steamapps\common\Arma 2;Expansion;E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch1051;" -nologs -window -nolog -high -cpuCount=2 -exThreads=7 -maxmem=2047 -noPause -nosplash -skipintro -world=empty -nolog -high -cpuCount=2 -exThreads=7 -maxmem=2047 -noPause -nosplash -skipintro -world=empty
  657. =====================================================================
  658. Exe timestamp: 2015/12/30 12:44:02
  659. Current time: 2016/02/03 11:22:53
  660.  
  661. Version 1.63.131129
  662. "DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
  663. "DayZ Epoch: MPframework inited"
  664. "DEBUG: loadscreen guard started."
  665.  
  666.  
  667. =====================================================================
  668. == E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  669. == "E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -password=********* -connect=103.62.50.1 -port=2322 "-mod=E:\SteamLibrary\steamapps\common\Arma 2;Expansion;E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch1051;" -nologs -window -nolog -high -cpuCount=2 -exThreads=7 -maxmem=2047 -noPause -nosplash -skipintro -world=empty -nolog -high -cpuCount=2 -exThreads=7 -maxmem=2047 -noPause -nosplash -skipintro -world=empty
  670. =====================================================================
  671. Exe timestamp: 2015/12/30 12:44:02
  672. Current time: 2016/02/03 12:13:11
  673.  
  674. Version 1.63.131129
  675. "DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
  676. "DayZ Epoch: MPframework inited"
  677. "DEBUG: loadscreen guard started."
  678.  
  679.  
  680. =====================================================================
  681. == E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  682. == "E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -password=********* -connect=103.62.50.1 -port=2322 "-mod=E:\SteamLibrary\steamapps\common\Arma 2;Expansion;E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;E:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch1051;" -nologs -window -nolog -high -cpuCount=2 -exThreads=7 -maxmem=2047 -noPause -nosplash -skipintro -world=empty -nolog -high -cpuCount=2 -exThreads=7 -maxmem=2047 -noPause -nosplash -skipintro -world=empty
  683. =====================================================================
  684. Exe timestamp: 2015/12/30 12:44:02
  685. Current time: 2016/02/03 12:19:57
  686.  
  687. Version 1.63.131129
  688. "DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
  689. "DayZ Epoch: MPframework inited"
  690. "DEBUG: loadscreen guard started."
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