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- Building for mode (0)
- Cleaning up from previous executions
- - Cleared parsed objects
- - Cleared room entries
- - Cleared shared locals list
- - Cleared event info
- Loading shared locals from extensions list
- Location in memory of structure: 0x7f9e7c1ba070
- Copying resources:
- Copying sprite names [18]
- Copying sound names [2]
- Copying background names [1]
- Copying path names [0]
- Copying script names [1]
- Copying shader names [0]
- Copying font names [3]
- Copying timeline names [0]
- Copying object names [20]
- Copying room names [3]
- Copying constant names [0]
- SYNTAX CHECKING AND PRIMARY PARSING:
- 1 Scripts:
- Parsed `scr_NOTE': 0 locals, 0 globals
- "Linking" scripts
- `Linking' 1 scripts and 0 timelines in 0 passes...
- Completing script "Link"
- Linking `scr_NOTE':
- Done.
- Completing timeline "Link"
- Done.
- 20 Objects:
- obj_testa: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_testa::create... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_testa::step... Done. Parse... Done.
- obj_corpo: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_corpo::create... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_corpo::step... Done. Parse... Done.
- obj_power: 12 events:
- Event[1]: Parsing 1 sub-events:
- Check `obj_power::destroy... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_power::step... Done. Parse... Done.
- Event[4]: Parsing 1 sub-events:
- Check `obj_power::collision_0... Done. Parse... Done.
- obj_debug: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_debug::create... Done. Parse... Done.
- Event[8]: Parsing 1 sub-events:
- Check `obj_debug::draw... Done. Parse... Done.
- obj_cpu: 12 events:
- Event[3]: Parsing 1 sub-events:
- Check `obj_cpu::step... Done. Parse... Done.
- obj_display: 12 events:
- Event[8]: Parsing 1 sub-events:
- Check `obj_display::draw... Done. Parse... Done.
- obj_pg_cr: 12 events:
- Event[1]: Parsing 1 sub-events:
- Check `obj_pg_cr::destroy... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_pg_cr::step... Done. Parse... Done.
- obj_obstacles_cr: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_obstacles_cr::create... Done. Parse... Done.
- Event[1]: Parsing 1 sub-events:
- Check `obj_obstacles_cr::destroy... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_obstacles_cr::step... Done. Parse... Done.
- obj_blocco_g: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_blocco_g::create... Done. Parse... Done.
- Event[1]: Parsing 1 sub-events:
- Check `obj_blocco_g::destroy... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_blocco_g::step... Done. Parse... Done.
- Event[4]: Parsing 1 sub-events:
- Check `obj_blocco_g::collision_0... Done. Parse... Done.
- Event[8]: Parsing 1 sub-events:
- Check `obj_blocco_g::draw... Done. Parse... Done.
- obj_pow_cr: 12 events:
- Event[3]: Parsing 1 sub-events:
- Check `obj_pow_cr::step... Done. Parse... Done.
- obj_end_level: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_end_level::create... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_end_level::step... Done. Parse... Done.
- Event[8]: Parsing 1 sub-events:
- Check `obj_end_level::draw... Done. Parse... Done.
- obj_poster: 12 events:
- obj_declare_variables: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_declare_variables::create... Done. Parse... Done.
- obj_laser: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_laser::create... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_laser::step... Done. Parse... Done.
- Event[4]: Parsing 3 sub-events:
- Check `obj_laser::collision_0... Done. Parse... Done.
- Check `obj_laser::collision_1... Done. Parse... Done.
- Check `obj_laser::collision_14... Done. Parse... Done.
- Event[8]: Parsing 1 sub-events:
- Check `obj_laser::draw... Done. Parse... Done.
- obj_bloc_variable_start_menu: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_bloc_variable_start_menu::create... Done. Parse... Done.
- obj_menu_in_game: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_menu_in_game::create... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_menu_in_game::step... Done. Parse... Done.
- Event[8]: Parsing 1 sub-events:
- Check `obj_menu_in_game::draw... Done. Parse... Done.
- obj_pow_bonus: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_pow_bonus::create... Done. Parse... Done.
- Event[1]: Parsing 1 sub-events:
- Check `obj_pow_bonus::destroy... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_pow_bonus::step... Done. Parse... Done.
- Event[4]: Parsing 1 sub-events:
- Check `obj_pow_bonus::collision_0... Done. Parse... Done.
- Event[8]: Parsing 1 sub-events:
- Check `obj_pow_bonus::draw... Done. Parse... Done.
- obj_instance_deactivator: 12 events:
- obj_set_background: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_set_background::create... Done. Parse... Done.
- obj_scia_serpe: 12 events:
- Event[0]: Parsing 1 sub-events:
- Check `obj_scia_serpe::create... Done. Parse... Done.
- Event[3]: Parsing 1 sub-events:
- Check `obj_scia_serpe::step... Done. Parse... Done.
- Creating room creation code scope and parsing
- "Linking" scripts into the objects...
- "Linking" timelines into the objects...
- "Link" complete.
- Tabulating maximum argument passes to each script
- Finished
- Writing executable information and resources.
- Writing modes and settings
- Writing object switch
- Writing resource names and maxima
- Writing timeline control information
- Linking globals and ambiguous variables
- Running Secondary Parse Passes
- Add dot accessed local affamato
- var
- Add dot accessed local blocco_livellox
- var
- Add dot accessed local morto
- var
- Add dot accessed local angolo_coda
- var
- Add dot accessed local sprite_coda
- var
- Add dot accessed local lunghezza
- var
- Add dot accessed local tempo_sposta
- var
- Add dot accessed local velocita_vera
- var
- Add dot accessed local ingrossato
- var
- Add dot accessed local animazione_inghiottito
- var
- Add dot accessed local tempo_mela
- var
- Add dot accessed local muovi
- var
- Add dot accessed local punti_corpo
- var
- Add dot accessed local punti
- var
- Add dot accessed local inversione
- var
- Add dot accessed local vite
- var
- Add dot accessed local pow_terzo_occhio
- var
- Add dot accessed local power_time
- var
- Add dot accessed local power_time_max
- var
- Add dot accessed local lunghezza_max
- var
- Add dot accessed local livello
- var
- Add dot accessed local n_bm
- var
- Add dot accessed local n_bm_piu
- var
- Add dot accessed local gen1
- var
- Add dot accessed local nemico
- var
- Add dot accessed local n_blocchi_g
- var
- Add dot accessed local tempo_mela2
- var
- Add dot accessed local livello_salto
- var
- Add dot accessed local livelli_totali
- var
- Add dot accessed local pow_bonus
- var
- Add dot accessed local prima_volta
- var
- Add dot accessed local esegui_livello
- var
- Add dot accessed local ridisegna_livello
- var
- Add dot accessed local pausa
- var
- Add dot accessed local inizia_livello
- var
- Add dot accessed local punti_prima
- var
- Add dot accessed local direzione1
- var
- Add dot accessed local direzione2
- var
- Add dot accessed local preserva_variabili
- var
- Writing events
- Writing object data
- Writing local accessors
- Writing font data
- Writing room data
- Writing shader data
- Running make from `make'
- Full command line: make Game WORKDIR="/home/frogsoloi/.enigma/" GMODE=Run GRAPHICS=OpenGL1 AUDIO=DirectSound COLLISION=Precise WIDGETS=Win32 NETWORKING=None PLATFORM=Win32 CXX=i686-w64-mingw32-g++ CC=i686-w64-mingw32-gcc WINDRES=i686-w64-mingw32-windres CXXFLAGS="-std=gnu++11 -std=c++11 -I../Additional/i686-w64-mingw32/include" COMPILEPATH="Linux/Windows" EXTENSIONS=" Universal_System/Extensions/Paths Universal_System/Extensions/DateTime Universal_System/Extensions/MotionPlanning Universal_System/Extensions/DataStructures Universal_System/Extensions/Alarms Universal_System/Extensions/BasicGUI Universal_System/Extensions/Timelines Universal_System/Extensions/ParticleSystems" OUTPUTNAME="/tmp/egm5032124140433099059.tmp" eTCpath=""
- /usr/sbin/make -C ENIGMAsystem/SHELL
- make[1]: ingresso nella directory "/home/frogsoloi/Programmi/enigma-dev/ENIGMAsystem/SHELL"
- i686-w64-mingw32-g++ -std=gnu++11 -std=c++11 -I../Additional/i686-w64-mingw32/include -Wall -s -O3 -fno-rtti -fno-exceptions -DPATH_EXT_SET -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL1/Info -IAudio_Systems/DirectSound/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -I/home/frogsoloi/.enigma/ -Wall -s -O3 -fno-exceptions -MMD -MP -c -o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/SHELLmain.o SHELLmain.cpp
- echo "// GENERATED RESOURCE FILE FRONTEND" > /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/resources.rc
- for res in Preprocessor_Environment_Editable/Resources.rc Widget_Systems/Win32/getstring.rc Widget_Systems/Win32/getlogin.rc Widget_Systems/Win32/showinfo.rc Widget_Systems/Win32/showmessageext.rc; do echo "#include \"$res\"" >> /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/resources.rc; done
- i686-w64-mingw32-windres -o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/resources.res -I. -I/home/frogsoloi/.enigma/ /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/resources.rc -O coff
- i686-w64-mingw32-windres: warning: 24: 1: 1033: duplicate value
- i686-w64-mingw32-windres: warning: 24: 1: 1033: duplicate value
- i686-w64-mingw32-windres: warning: 24: 1: 1033: duplicate value
- i686-w64-mingw32-g++ -L../Additional/i686-w64-mingw32/lib -static-libgcc -static-libstdc++ -o "/tmp/egm5032124140433099059.tmp" /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/libEGMstd.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/SHELLmain.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Platforms/Win32/WINDOWSexternals.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Platforms/Win32/WINDOWScallback.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Platforms/Win32/WINDOWSsystem.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Platforms/Win32/WINDOWSthreads.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Platforms/Win32/WINDOWSfilemanip.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Platforms/Win32/WINDOWSwindow.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Platforms/Win32/WINDOWSmain.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Platforms/Win32/WINDOWSregistry.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Platforms/Win32/WINDOWSjoystick.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLsurface.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLstdraw.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLd3d.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLshader.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLmatrix.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLshapes.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLprimitives.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLcolors.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLsprite.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/OPENGLStd.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLTextureStruct.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLblend.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLenable.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLtextures.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLvertex.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLmodel.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLtiles.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLscreen.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLprofiler.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/OpenGL1/GLbackground.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/General/GSsurface.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/General/GSstdraw.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/General/GSbackground.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/General/GSmath.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/General/GSsprite.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/General/GScurves.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/General/GSfont.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Graphics_Systems/General/glew.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Audio_Systems/DirectSound/DSsystem.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Audio_Systems/DirectSound/DSbasic.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Collision_Systems/Precise/placeholderlinks.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Collision_Systems/Precise/PRECfuncs.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Collision_Systems/Precise/PRECimpl.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Widget_Systems/Win32/dialogs.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Widget_Systems/Win32/menus.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Widget_Systems/Win32/widgets.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/var4_lua.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/instance_system.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/depth_draw.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/image_formats.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/fontinit.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/resource_data.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/multifunction_variant.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/ENIGMA_GLOBALS.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/fileio.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/transform_object.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/lives.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/graphics_object.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/zlib.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/planar_object.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/dynamic_args.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/shaderstruct.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/roomsystem.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/fontstruct.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/var4.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/debugscope.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/reflexive_types.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/move_functions.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/globalupdate.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/collisions_object.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/bufferstruct.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/spritestruct.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/callbacks_events.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/darray.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/soundinit.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/rectpack.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/terminal_io.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/loading.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/instance_planar.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/spriteinit.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/estring.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/backgroundstruct.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/backgroundinit.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/var_array.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/timelines_object.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/gif_format.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/mathnc.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/instance.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/lodepng.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/object.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/highscore_functions.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/CallbackArrays.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/Paths/pathstruct.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/Paths/pathinit.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/Paths/path_functions.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/DateTime/date_time.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/MotionPlanning/motion_planning_struct.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/MotionPlanning/motion_planning.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/MotionPlanning/mp_movement.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/DataStructures/data_structures.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/Alarms/alarmcode.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/BasicGUI/buttons.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/BasicGUI/windows.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/BasicGUI/skins.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/BasicGUI/toggles.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/BasicGUI/sliders.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/BasicGUI/styles.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/BasicGUI/labels.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/BasicGUI/groups.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/Timelines/timelines.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_system_manager.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_depths.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_system_apiimpl.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_deflector.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_system.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_type.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_sprites.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_particles_apiimpl.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_destroyer.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_emitter.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_updatedraw.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_changer.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_actions.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_particle_attractor.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Universal_System/Extensions/ParticleSystems/PS_effects.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/Bridges/Win32-OpenGL1/graphics_bridge.o /home/frogsoloi/.enigma/.eobjs/Linux/Windows/Run/resources.res -lffi -lcomdlg32 -lgdi32 -lwinmm -lwininet -lopengl32 -lglu32 -ldsound -ldxguid -lwinmm -lcomctl32 -luuid -lole32 -lz
- ******** Make Completed Successfully ********
- 18 Adding Sprites to Game Module:
- Done writing sprites.
- Finalized sprites.
- 2 Sounds:Built to /tmp/egm5032124140433099059.tmp
- make[1]: uscita dalla directory "/home/frogsoloi/Programmi/enigma-dev/ENIGMAsystem/SHELL"
- snd_verme
- snd_laser
- Done writing sounds.
- 1 Adding Backgrounds to Game Module:
- Done writing backgrounds.
- 3 Adding Fonts to Game Module:
- Done writing fonts.
- 0 Adding Paths to Game Module:
- Done writing paths.
- Closing game module and running if requested.
- Running "wine /tmp/egm5032124140433099059.tmp"
- Game returned 53
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