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- 16:57:29: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
- 16:57:29: -------------------------------
- 16:57:29: CPU Name: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
- 16:57:29: CPU Speed: 3600MHz
- 16:57:29: Physical Memory: 4095MB Total, 4095MB Free
- 16:57:29: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 16:57:29: monitor 1: pos={0, 0}, size={1920, 1080}
- 16:57:29: Windows Version: 6.3 Build 9600 (revision 16441)
- 16:57:29: Aero is Enabled
- 16:57:29: -------------------------------
- 16:57:29: OBS Modules:
- 16:57:29: Base Address Module
- 16:57:29: 009B0000 OBS.exe
- 16:57:29: 6CC10000 OBSApi.dll
- 16:57:29: 6F890000 DShowPlugin.dll
- 16:57:29: 6E7B0000 GraphicsCapture.dll
- 16:57:29: 6DE40000 NoiseGate.dll
- 16:57:29: 6FC90000 PSVPlugin.dll
- 16:57:29: 6F8F0000 scenesw.dll
- 16:57:29: ------------------------------------------
- 16:57:29: Adapter 1
- 16:57:29: Video Adapter: NVIDIA GeForce GTX 770
- 16:57:29: Video Adapter Dedicated Video Memory: 2082140160
- 16:57:29: Video Adapter Shared System Memory: 2147807232
- 16:57:29: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 16:57:29: ------------------------------------------
- 16:57:29: Adapter 2
- 16:57:29: Video Adapter: Intel(R) HD Graphics 4600
- 16:57:29: Video Adapter Dedicated Video Memory: 637534208
- 16:57:29: Video Adapter Shared System Memory: 1375731712
- 16:57:29: =====Stream Start: 2015-08-25, 16:57:29===============================================
- 16:57:29: Multithreaded optimizations: On
- 16:57:29: Base resolution: 1920x1080
- 16:57:29: Output resolution: 1920x1080
- 16:57:29: ------------------------------------------
- 16:57:29: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
- 16:57:29: ------------------------------------------
- 16:57:29: Audio Format: 48000 Hz
- 16:57:29: ------------------------------------------
- 16:57:29: Audio Channels: 2 Ch
- 16:57:29: Playback device Default
- 16:57:29: ------------------------------------------
- 16:57:29: Using desktop audio input: Headset Earphone (Razer Kraken 7.1 Chroma)
- 16:57:29: Global Audio time adjust: 0
- 16:57:29: ------------------------------------------
- 16:57:29: Using auxilary audio input: Headset Microphone (Razer Kraken 7.1 Chroma)
- 16:57:29: Mic time offset: 0
- 16:57:29: ------------------------------------------
- 16:57:29: Audio Encoding: AAC
- 16:57:29: bitrate: 192
- 16:57:29: Using graphics capture
- 16:57:29: Trying to hook process: RocketLeague.exe
- 16:57:29: Scene buffering time set to 700
- 16:57:29: Using custom x264 settings: "crf=15"
- 16:57:29: x264: VBV maxrate specified, but no bufsize, ignored
- 16:57:29: ------------------------------------------
- 16:57:29: Video Encoding: x264
- 16:57:29: fps: 30
- 16:57:29: width: 1920, height: 1080
- 16:57:29: preset: ultrafast
- 16:57:29: profile: high
- 16:57:29: keyint: 250
- 16:57:29: CBR: no
- 16:57:29: CFR: yes
- 16:57:29: max bitrate: 1000
- 16:57:29: buffer size: 0
- 16:57:29: quality: 17
- 16:57:29: ------------------------------------------
- 16:57:29: SharedTexCapture hooked
- 16:57:35: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:57:35: SharedTexCapture hooked
- 16:57:58: FlushBufferedVideo: Flushing 10 packets over 300 ms
- 16:57:58: Total frames encoded: 849, total frames duplicated: 3 (0.35%)
- 16:57:58: Total frames rendered: 864, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 16:57:58:
- 16:57:58: Profiler time results:
- 16:57:58:
- 16:57:58: ==============================================================
- 16:57:58: video thread frame - [100%] [avg time: 0.709 ms] [children: 19%] [unaccounted: 81%]
- 16:57:58: | scene->Preprocess - [0.282%] [avg time: 0.002 ms]
- 16:57:58: | GPU download and conversion - [18.8%] [avg time: 0.133 ms] [children: 17.8%] [unaccounted: 0.987%]
- 16:57:58: | | flush - [16.6%] [avg time: 0.118 ms]
- 16:57:58: | | CopyResource - [0.705%] [avg time: 0.005 ms]
- 16:57:58: | | conversion to 4:2:0 - [0.423%] [avg time: 0.003 ms]
- 16:57:58: Convert444Threads - [100%] [avg time: 2.085 ms] [children: 99.6%] [unaccounted: 0.432%]
- 16:57:58: | Convert444toNV12 - [99.6%] [avg time: 2.076 ms]
- 16:57:58: encoder thread frame - [100%] [avg time: 2.277 ms] [children: 10.8%] [unaccounted: 89.2%]
- 16:57:58: | sending stuff out - [10.8%] [avg time: 0.245 ms]
- 16:57:58: ==============================================================
- 16:57:58:
- 16:57:58:
- 16:57:58: Profiler CPU results:
- 16:57:58:
- 16:57:58: ==============================================================
- 16:57:58: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:57:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:57:58: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:57:58: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:57:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:57:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:57:58: Convert444Threads - [cpu time: avg 1.925 ms, total 3234.38 ms] [avg calls per frame: 2]
- 16:57:58: | Convert444toNV12 - [cpu time: avg 1.925 ms, total 3234.38 ms] [avg calls per frame: 2]
- 16:57:58: encoder thread frame - [cpu time: avg 1.769 ms, total 1484.38 ms] [avg calls per frame: 1]
- 16:57:58: | sending stuff out - [cpu time: avg 0.26 ms, total 218.75 ms] [avg calls per frame: 1]
- 16:57:58: ==============================================================
- 16:57:58:
- 16:57:58: =====Stream End: 2015-08-25, 16:57:58=================================================
- 16:58:03: =====Stream Start: 2015-08-25, 16:58:03===============================================
- 16:58:03: Multithreaded optimizations: On
- 16:58:03: Base resolution: 1920x1080
- 16:58:03: Output resolution: 1920x1080
- 16:58:03: ------------------------------------------
- 16:58:03: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
- 16:58:03: ------------------------------------------
- 16:58:03: Audio Format: 48000 Hz
- 16:58:03: ------------------------------------------
- 16:58:03: Audio Channels: 2 Ch
- 16:58:03: Playback device Default
- 16:58:03: ------------------------------------------
- 16:58:03: Using desktop audio input: Headset Earphone (Razer Kraken 7.1 Chroma)
- 16:58:03: Global Audio time adjust: 0
- 16:58:03: ------------------------------------------
- 16:58:03: Using auxilary audio input: Headset Microphone (Razer Kraken 7.1 Chroma)
- 16:58:03: Mic time offset: 0
- 16:58:03: ------------------------------------------
- 16:58:03: Audio Encoding: AAC
- 16:58:03: bitrate: 192
- 16:58:03: Using graphics capture
- 16:58:03: Trying to hook process: RocketLeague.exe
- 16:58:03: Scene buffering time set to 700
- 16:58:03: Using custom x264 settings: "crf=15"
- 16:58:03: x264: VBV maxrate specified, but no bufsize, ignored
- 16:58:03: ------------------------------------------
- 16:58:03: Video Encoding: x264
- 16:58:03: fps: 30
- 16:58:03: width: 1920, height: 1080
- 16:58:03: preset: ultrafast
- 16:58:03: profile: high
- 16:58:03: keyint: 250
- 16:58:03: CBR: no
- 16:58:03: CFR: yes
- 16:58:03: max bitrate: 1000
- 16:58:03: buffer size: 0
- 16:58:03: quality: 17
- 16:58:03: ------------------------------------------
- 16:58:03: SharedTexCapture hooked
- 16:58:07: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:58:07: SharedTexCapture hooked
- 17:15:07: FlushBufferedVideo: Flushing 10 packets over 300 ms
- 17:15:08: Total frames encoded: 30714, total frames duplicated: 3 (0.01%)
- 17:15:08: Total frames rendered: 30730, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
- 17:15:08:
- 17:15:08: Profiler time results:
- 17:15:08:
- 17:15:08: ==============================================================
- 17:15:08: video thread frame - [100%] [avg time: 0.528 ms] [children: 21.2%] [unaccounted: 78.8%]
- 17:15:08: | scene->Preprocess - [0.379%] [avg time: 0.002 ms]
- 17:15:08: | GPU download and conversion - [20.8%] [avg time: 0.11 ms] [children: 19.3%] [unaccounted: 1.52%]
- 17:15:08: | | flush - [18%] [avg time: 0.095 ms]
- 17:15:08: | | CopyResource - [0.758%] [avg time: 0.004 ms]
- 17:15:08: | | conversion to 4:2:0 - [0.568%] [avg time: 0.003 ms]
- 17:15:08: Convert444Threads - [100%] [avg time: 2.316 ms] [children: 99.6%] [unaccounted: 0.432%]
- 17:15:08: | Convert444toNV12 - [99.6%] [avg time: 2.306 ms]
- 17:15:08: encoder thread frame - [100%] [avg time: 3.461 ms] [children: 20.7%] [unaccounted: 79.3%]
- 17:15:08: | sending stuff out - [20.7%] [avg time: 0.715 ms]
- 17:15:08: ==============================================================
- 17:15:08:
- 17:15:08:
- 17:15:08: Profiler CPU results:
- 17:15:08:
- 17:15:08: ==============================================================
- 17:15:08: video thread frame - [cpu time: avg 0.02 ms, total 625 ms] [avg calls per frame: 1]
- 17:15:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:08: | GPU download and conversion - [cpu time: avg 0.012 ms, total 375 ms] [avg calls per frame: 1]
- 17:15:08: | | flush - [cpu time: avg 0.011 ms, total 343.75 ms] [avg calls per frame: 1]
- 17:15:08: | | CopyResource - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:15:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:15:08: Convert444Threads - [cpu time: avg 2.282 ms, total 140188 ms] [avg calls per frame: 2]
- 17:15:08: | Convert444toNV12 - [cpu time: avg 2.278 ms, total 139922 ms] [avg calls per frame: 2]
- 17:15:08: encoder thread frame - [cpu time: avg 2.941 ms, total 90328.1 ms] [avg calls per frame: 1]
- 17:15:08: | sending stuff out - [cpu time: avg 0.752 ms, total 23109.4 ms] [avg calls per frame: 1]
- 17:15:08: ==============================================================
- 17:15:08:
- 17:15:08: =====Stream End: 2015-08-25, 17:15:08=================================================
- 17:15:11: Terminating 0x2518
- 17:15:11: Terminating 0x36ac
- Last game capture log:
- 2015-08-25, 16:57:29: we're booting up:
- 16:57:29: CaptureThread: attached to process RocketLeague.exe
- 16:57:29: D3D9 Present
- 16:57:29: D3D9EndScene called
- 16:57:29: D3DPRESENT_PARAMETERS {
- 16:57:29: BackBufferWidth: 1920
- 16:57:29: BackBufferHeight: 1080
- 16:57:29: BackBufferFormat: D3DFMT_A8R8G8B8
- 16:57:29: BackBufferCount: 1
- 16:57:29: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:57:29: MultiSampleQuality: 0
- 16:57:29: SwapEffect: D3DSWAPEFFECT_DISCARD
- 16:57:29: hDeviceWindow: 1443890
- 16:57:29: Windowed: false
- 16:57:29: EnableAutoDepthStencil: false
- 16:57:29: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 16:57:29: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 16:57:29: FullScreen_RefreshRateInHz: 60
- 16:57:29: PresentationInterval: 2147483648
- 16:57:29: };
- 16:57:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:57:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:57:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:57:29: successfully set up d3d9 hooks
- 16:57:29: D3D9Present called
- 16:57:29: DoD3D9GPUHook: success
- 16:57:29: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:57:29: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:57:29: DXGI Present
- 16:57:29: (half life scientist) everything.. seems to be in order
- 16:57:29: D3DSURFACE_DESC {
- 16:57:29: Format: D3DFMT_A8R8G8B8
- 16:57:29: Type: D3DRTYPE_SURFACE
- 16:57:29: Usage: D3DUSAGE_RENDERTARGET
- 16:57:29: Pool: D3DPOOL_DEFAULT
- 16:57:29: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:57:29: MultiSampleQuality: 0
- 16:57:29: Width: 1920
- 16:57:29: Height: 1080
- 16:57:29: };
- 16:57:29: successfully capturing d3d9 frames via GPU
- 16:57:33: D3D9Reset called
- 16:57:33: ---------------------- Cleared D3D9 Capture ----------------------
- 16:57:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:57:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:57:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:57:34: successfully set up d3d9 hooks
- 16:57:35: D3D9EndScene called
- 16:57:35: D3D9Present called
- 16:57:35: DoD3D9GPUHook: success
- 16:57:35: D3DSURFACE_DESC {
- 16:57:35: Format: D3DFMT_A8R8G8B8
- 16:57:35: Type: D3DRTYPE_SURFACE
- 16:57:35: Usage: D3DUSAGE_RENDERTARGET
- 16:57:35: Pool: D3DPOOL_DEFAULT
- 16:57:35: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:57:35: MultiSampleQuality: 0
- 16:57:35: Width: 1920
- 16:57:35: Height: 1080
- 16:57:35: };
- 16:57:35: successfully capturing d3d9 frames via GPU
- 16:57:58: ---------------------- Cleared D3D9 Capture ----------------------
- 16:57:58: D3D9EndScene called
- 16:57:58: D3D9Present called
- 16:58:01: D3D9Reset called
- 16:58:01: ---------------------- Cleared D3D9 Capture ----------------------
- 16:58:01: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:58:01: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:58:01: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:58:01: successfully set up d3d9 hooks
- 16:58:02: D3D9EndScene called
- 16:58:02: D3D9Present called
- 16:58:03: received restart event, capturing
- 16:58:03: DoD3D9GPUHook: success
- 16:58:03: D3DSURFACE_DESC {
- 16:58:03: Format: D3DFMT_A8R8G8B8
- 16:58:03: Type: D3DRTYPE_SURFACE
- 16:58:03: Usage: D3DUSAGE_RENDERTARGET
- 16:58:03: Pool: D3DPOOL_DEFAULT
- 16:58:03: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:58:03: MultiSampleQuality: 0
- 16:58:03: Width: 1920
- 16:58:03: Height: 1080
- 16:58:03: };
- 16:58:03: successfully capturing d3d9 frames via GPU
- 16:58:06: D3D9Reset called
- 16:58:06: ---------------------- Cleared D3D9 Capture ----------------------
- 16:58:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:58:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:58:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:58:06: successfully set up d3d9 hooks
- 16:58:07: D3D9EndScene called
- 16:58:07: D3D9Present called
- 16:58:07: DoD3D9GPUHook: success
- 16:58:07: D3DSURFACE_DESC {
- 16:58:07: Format: D3DFMT_A8R8G8B8
- 16:58:07: Type: D3DRTYPE_SURFACE
- 16:58:07: Usage: D3DUSAGE_RENDERTARGET
- 16:58:07: Pool: D3DPOOL_DEFAULT
- 16:58:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:58:07: MultiSampleQuality: 0
- 16:58:07: Width: 1920
- 16:58:07: Height: 1080
- 16:58:07: };
- 16:58:07: successfully capturing d3d9 frames via GPU
- 17:15:08: ---------------------- Cleared D3D9 Capture ----------------------
- 17:15:08: D3D9EndScene called
- 17:15:08: D3D9Present called
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