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  1. 16:57:29: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
  2. 16:57:29: -------------------------------
  3. 16:57:29: CPU Name: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
  4. 16:57:29: CPU Speed: 3600MHz
  5. 16:57:29: Physical Memory: 4095MB Total, 4095MB Free
  6. 16:57:29: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 16:57:29: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 16:57:29: Windows Version: 6.3 Build 9600 (revision 16441)
  9. 16:57:29: Aero is Enabled
  10. 16:57:29: -------------------------------
  11. 16:57:29: OBS Modules:
  12. 16:57:29: Base Address Module
  13. 16:57:29: 009B0000 OBS.exe
  14. 16:57:29: 6CC10000 OBSApi.dll
  15. 16:57:29: 6F890000 DShowPlugin.dll
  16. 16:57:29: 6E7B0000 GraphicsCapture.dll
  17. 16:57:29: 6DE40000 NoiseGate.dll
  18. 16:57:29: 6FC90000 PSVPlugin.dll
  19. 16:57:29: 6F8F0000 scenesw.dll
  20. 16:57:29: ------------------------------------------
  21. 16:57:29: Adapter 1
  22. 16:57:29: Video Adapter: NVIDIA GeForce GTX 770
  23. 16:57:29: Video Adapter Dedicated Video Memory: 2082140160
  24. 16:57:29: Video Adapter Shared System Memory: 2147807232
  25. 16:57:29: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 16:57:29: ------------------------------------------
  27. 16:57:29: Adapter 2
  28. 16:57:29: Video Adapter: Intel(R) HD Graphics 4600
  29. 16:57:29: Video Adapter Dedicated Video Memory: 637534208
  30. 16:57:29: Video Adapter Shared System Memory: 1375731712
  31. 16:57:29: =====Stream Start: 2015-08-25, 16:57:29===============================================
  32. 16:57:29: Multithreaded optimizations: On
  33. 16:57:29: Base resolution: 1920x1080
  34. 16:57:29: Output resolution: 1920x1080
  35. 16:57:29: ------------------------------------------
  36. 16:57:29: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  37. 16:57:29: ------------------------------------------
  38. 16:57:29: Audio Format: 48000 Hz
  39. 16:57:29: ------------------------------------------
  40. 16:57:29: Audio Channels: 2 Ch
  41. 16:57:29: Playback device Default
  42. 16:57:29: ------------------------------------------
  43. 16:57:29: Using desktop audio input: Headset Earphone (Razer Kraken 7.1 Chroma)
  44. 16:57:29: Global Audio time adjust: 0
  45. 16:57:29: ------------------------------------------
  46. 16:57:29: Using auxilary audio input: Headset Microphone (Razer Kraken 7.1 Chroma)
  47. 16:57:29: Mic time offset: 0
  48. 16:57:29: ------------------------------------------
  49. 16:57:29: Audio Encoding: AAC
  50. 16:57:29: bitrate: 192
  51. 16:57:29: Using graphics capture
  52. 16:57:29: Trying to hook process: RocketLeague.exe
  53. 16:57:29: Scene buffering time set to 700
  54. 16:57:29: Using custom x264 settings: "crf=15"
  55. 16:57:29: x264: VBV maxrate specified, but no bufsize, ignored
  56. 16:57:29: ------------------------------------------
  57. 16:57:29: Video Encoding: x264
  58. 16:57:29: fps: 30
  59. 16:57:29: width: 1920, height: 1080
  60. 16:57:29: preset: ultrafast
  61. 16:57:29: profile: high
  62. 16:57:29: keyint: 250
  63. 16:57:29: CBR: no
  64. 16:57:29: CFR: yes
  65. 16:57:29: max bitrate: 1000
  66. 16:57:29: buffer size: 0
  67. 16:57:29: quality: 17
  68. 16:57:29: ------------------------------------------
  69. 16:57:29: SharedTexCapture hooked
  70. 16:57:35: GraphicsCaptureSource::NewCapture: eliminating old capture
  71. 16:57:35: SharedTexCapture hooked
  72. 16:57:58: FlushBufferedVideo: Flushing 10 packets over 300 ms
  73. 16:57:58: Total frames encoded: 849, total frames duplicated: 3 (0.35%)
  74. 16:57:58: Total frames rendered: 864, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  75. 16:57:58:
  76. 16:57:58: Profiler time results:
  77. 16:57:58:
  78. 16:57:58: ==============================================================
  79. 16:57:58: video thread frame - [100%] [avg time: 0.709 ms] [children: 19%] [unaccounted: 81%]
  80. 16:57:58: | scene->Preprocess - [0.282%] [avg time: 0.002 ms]
  81. 16:57:58: | GPU download and conversion - [18.8%] [avg time: 0.133 ms] [children: 17.8%] [unaccounted: 0.987%]
  82. 16:57:58: | | flush - [16.6%] [avg time: 0.118 ms]
  83. 16:57:58: | | CopyResource - [0.705%] [avg time: 0.005 ms]
  84. 16:57:58: | | conversion to 4:2:0 - [0.423%] [avg time: 0.003 ms]
  85. 16:57:58: Convert444Threads - [100%] [avg time: 2.085 ms] [children: 99.6%] [unaccounted: 0.432%]
  86. 16:57:58: | Convert444toNV12 - [99.6%] [avg time: 2.076 ms]
  87. 16:57:58: encoder thread frame - [100%] [avg time: 2.277 ms] [children: 10.8%] [unaccounted: 89.2%]
  88. 16:57:58: | sending stuff out - [10.8%] [avg time: 0.245 ms]
  89. 16:57:58: ==============================================================
  90. 16:57:58:
  91. 16:57:58:
  92. 16:57:58: Profiler CPU results:
  93. 16:57:58:
  94. 16:57:58: ==============================================================
  95. 16:57:58: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  96. 16:57:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  97. 16:57:58: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  98. 16:57:58: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  99. 16:57:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 16:57:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  101. 16:57:58: Convert444Threads - [cpu time: avg 1.925 ms, total 3234.38 ms] [avg calls per frame: 2]
  102. 16:57:58: | Convert444toNV12 - [cpu time: avg 1.925 ms, total 3234.38 ms] [avg calls per frame: 2]
  103. 16:57:58: encoder thread frame - [cpu time: avg 1.769 ms, total 1484.38 ms] [avg calls per frame: 1]
  104. 16:57:58: | sending stuff out - [cpu time: avg 0.26 ms, total 218.75 ms] [avg calls per frame: 1]
  105. 16:57:58: ==============================================================
  106. 16:57:58:
  107. 16:57:58: =====Stream End: 2015-08-25, 16:57:58=================================================
  108. 16:58:03: =====Stream Start: 2015-08-25, 16:58:03===============================================
  109. 16:58:03: Multithreaded optimizations: On
  110. 16:58:03: Base resolution: 1920x1080
  111. 16:58:03: Output resolution: 1920x1080
  112. 16:58:03: ------------------------------------------
  113. 16:58:03: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  114. 16:58:03: ------------------------------------------
  115. 16:58:03: Audio Format: 48000 Hz
  116. 16:58:03: ------------------------------------------
  117. 16:58:03: Audio Channels: 2 Ch
  118. 16:58:03: Playback device Default
  119. 16:58:03: ------------------------------------------
  120. 16:58:03: Using desktop audio input: Headset Earphone (Razer Kraken 7.1 Chroma)
  121. 16:58:03: Global Audio time adjust: 0
  122. 16:58:03: ------------------------------------------
  123. 16:58:03: Using auxilary audio input: Headset Microphone (Razer Kraken 7.1 Chroma)
  124. 16:58:03: Mic time offset: 0
  125. 16:58:03: ------------------------------------------
  126. 16:58:03: Audio Encoding: AAC
  127. 16:58:03: bitrate: 192
  128. 16:58:03: Using graphics capture
  129. 16:58:03: Trying to hook process: RocketLeague.exe
  130. 16:58:03: Scene buffering time set to 700
  131. 16:58:03: Using custom x264 settings: "crf=15"
  132. 16:58:03: x264: VBV maxrate specified, but no bufsize, ignored
  133. 16:58:03: ------------------------------------------
  134. 16:58:03: Video Encoding: x264
  135. 16:58:03: fps: 30
  136. 16:58:03: width: 1920, height: 1080
  137. 16:58:03: preset: ultrafast
  138. 16:58:03: profile: high
  139. 16:58:03: keyint: 250
  140. 16:58:03: CBR: no
  141. 16:58:03: CFR: yes
  142. 16:58:03: max bitrate: 1000
  143. 16:58:03: buffer size: 0
  144. 16:58:03: quality: 17
  145. 16:58:03: ------------------------------------------
  146. 16:58:03: SharedTexCapture hooked
  147. 16:58:07: GraphicsCaptureSource::NewCapture: eliminating old capture
  148. 16:58:07: SharedTexCapture hooked
  149. 17:15:07: FlushBufferedVideo: Flushing 10 packets over 300 ms
  150. 17:15:08: Total frames encoded: 30714, total frames duplicated: 3 (0.01%)
  151. 17:15:08: Total frames rendered: 30730, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  152. 17:15:08:
  153. 17:15:08: Profiler time results:
  154. 17:15:08:
  155. 17:15:08: ==============================================================
  156. 17:15:08: video thread frame - [100%] [avg time: 0.528 ms] [children: 21.2%] [unaccounted: 78.8%]
  157. 17:15:08: | scene->Preprocess - [0.379%] [avg time: 0.002 ms]
  158. 17:15:08: | GPU download and conversion - [20.8%] [avg time: 0.11 ms] [children: 19.3%] [unaccounted: 1.52%]
  159. 17:15:08: | | flush - [18%] [avg time: 0.095 ms]
  160. 17:15:08: | | CopyResource - [0.758%] [avg time: 0.004 ms]
  161. 17:15:08: | | conversion to 4:2:0 - [0.568%] [avg time: 0.003 ms]
  162. 17:15:08: Convert444Threads - [100%] [avg time: 2.316 ms] [children: 99.6%] [unaccounted: 0.432%]
  163. 17:15:08: | Convert444toNV12 - [99.6%] [avg time: 2.306 ms]
  164. 17:15:08: encoder thread frame - [100%] [avg time: 3.461 ms] [children: 20.7%] [unaccounted: 79.3%]
  165. 17:15:08: | sending stuff out - [20.7%] [avg time: 0.715 ms]
  166. 17:15:08: ==============================================================
  167. 17:15:08:
  168. 17:15:08:
  169. 17:15:08: Profiler CPU results:
  170. 17:15:08:
  171. 17:15:08: ==============================================================
  172. 17:15:08: video thread frame - [cpu time: avg 0.02 ms, total 625 ms] [avg calls per frame: 1]
  173. 17:15:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  174. 17:15:08: | GPU download and conversion - [cpu time: avg 0.012 ms, total 375 ms] [avg calls per frame: 1]
  175. 17:15:08: | | flush - [cpu time: avg 0.011 ms, total 343.75 ms] [avg calls per frame: 1]
  176. 17:15:08: | | CopyResource - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
  177. 17:15:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
  178. 17:15:08: Convert444Threads - [cpu time: avg 2.282 ms, total 140188 ms] [avg calls per frame: 2]
  179. 17:15:08: | Convert444toNV12 - [cpu time: avg 2.278 ms, total 139922 ms] [avg calls per frame: 2]
  180. 17:15:08: encoder thread frame - [cpu time: avg 2.941 ms, total 90328.1 ms] [avg calls per frame: 1]
  181. 17:15:08: | sending stuff out - [cpu time: avg 0.752 ms, total 23109.4 ms] [avg calls per frame: 1]
  182. 17:15:08: ==============================================================
  183. 17:15:08:
  184. 17:15:08: =====Stream End: 2015-08-25, 17:15:08=================================================
  185. 17:15:11: Terminating 0x2518
  186. 17:15:11: Terminating 0x36ac
  187.  
  188.  
  189. Last game capture log:
  190. 2015-08-25, 16:57:29: we're booting up:
  191. 16:57:29: CaptureThread: attached to process RocketLeague.exe
  192. 16:57:29: D3D9 Present
  193. 16:57:29: D3D9EndScene called
  194. 16:57:29: D3DPRESENT_PARAMETERS {
  195. 16:57:29: BackBufferWidth: 1920
  196. 16:57:29: BackBufferHeight: 1080
  197. 16:57:29: BackBufferFormat: D3DFMT_A8R8G8B8
  198. 16:57:29: BackBufferCount: 1
  199. 16:57:29: MultiSampleType: D3DMULTISAMPLE_NONE
  200. 16:57:29: MultiSampleQuality: 0
  201. 16:57:29: SwapEffect: D3DSWAPEFFECT_DISCARD
  202. 16:57:29: hDeviceWindow: 1443890
  203. 16:57:29: Windowed: false
  204. 16:57:29: EnableAutoDepthStencil: false
  205. 16:57:29: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  206. 16:57:29: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  207. 16:57:29: FullScreen_RefreshRateInHz: 60
  208. 16:57:29: PresentationInterval: 2147483648
  209. 16:57:29: };
  210. 16:57:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  211. 16:57:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  212. 16:57:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  213. 16:57:29: successfully set up d3d9 hooks
  214. 16:57:29: D3D9Present called
  215. 16:57:29: DoD3D9GPUHook: success
  216. 16:57:29: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  217. 16:57:29: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  218. 16:57:29: DXGI Present
  219. 16:57:29: (half life scientist) everything.. seems to be in order
  220. 16:57:29: D3DSURFACE_DESC {
  221. 16:57:29: Format: D3DFMT_A8R8G8B8
  222. 16:57:29: Type: D3DRTYPE_SURFACE
  223. 16:57:29: Usage: D3DUSAGE_RENDERTARGET
  224. 16:57:29: Pool: D3DPOOL_DEFAULT
  225. 16:57:29: MultiSampleType: D3DMULTISAMPLE_NONE
  226. 16:57:29: MultiSampleQuality: 0
  227. 16:57:29: Width: 1920
  228. 16:57:29: Height: 1080
  229. 16:57:29: };
  230. 16:57:29: successfully capturing d3d9 frames via GPU
  231. 16:57:33: D3D9Reset called
  232. 16:57:33: ---------------------- Cleared D3D9 Capture ----------------------
  233. 16:57:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  234. 16:57:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  235. 16:57:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  236. 16:57:34: successfully set up d3d9 hooks
  237. 16:57:35: D3D9EndScene called
  238. 16:57:35: D3D9Present called
  239. 16:57:35: DoD3D9GPUHook: success
  240. 16:57:35: D3DSURFACE_DESC {
  241. 16:57:35: Format: D3DFMT_A8R8G8B8
  242. 16:57:35: Type: D3DRTYPE_SURFACE
  243. 16:57:35: Usage: D3DUSAGE_RENDERTARGET
  244. 16:57:35: Pool: D3DPOOL_DEFAULT
  245. 16:57:35: MultiSampleType: D3DMULTISAMPLE_NONE
  246. 16:57:35: MultiSampleQuality: 0
  247. 16:57:35: Width: 1920
  248. 16:57:35: Height: 1080
  249. 16:57:35: };
  250. 16:57:35: successfully capturing d3d9 frames via GPU
  251. 16:57:58: ---------------------- Cleared D3D9 Capture ----------------------
  252. 16:57:58: D3D9EndScene called
  253. 16:57:58: D3D9Present called
  254. 16:58:01: D3D9Reset called
  255. 16:58:01: ---------------------- Cleared D3D9 Capture ----------------------
  256. 16:58:01: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  257. 16:58:01: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  258. 16:58:01: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  259. 16:58:01: successfully set up d3d9 hooks
  260. 16:58:02: D3D9EndScene called
  261. 16:58:02: D3D9Present called
  262. 16:58:03: received restart event, capturing
  263. 16:58:03: DoD3D9GPUHook: success
  264. 16:58:03: D3DSURFACE_DESC {
  265. 16:58:03: Format: D3DFMT_A8R8G8B8
  266. 16:58:03: Type: D3DRTYPE_SURFACE
  267. 16:58:03: Usage: D3DUSAGE_RENDERTARGET
  268. 16:58:03: Pool: D3DPOOL_DEFAULT
  269. 16:58:03: MultiSampleType: D3DMULTISAMPLE_NONE
  270. 16:58:03: MultiSampleQuality: 0
  271. 16:58:03: Width: 1920
  272. 16:58:03: Height: 1080
  273. 16:58:03: };
  274. 16:58:03: successfully capturing d3d9 frames via GPU
  275. 16:58:06: D3D9Reset called
  276. 16:58:06: ---------------------- Cleared D3D9 Capture ----------------------
  277. 16:58:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  278. 16:58:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  279. 16:58:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  280. 16:58:06: successfully set up d3d9 hooks
  281. 16:58:07: D3D9EndScene called
  282. 16:58:07: D3D9Present called
  283. 16:58:07: DoD3D9GPUHook: success
  284. 16:58:07: D3DSURFACE_DESC {
  285. 16:58:07: Format: D3DFMT_A8R8G8B8
  286. 16:58:07: Type: D3DRTYPE_SURFACE
  287. 16:58:07: Usage: D3DUSAGE_RENDERTARGET
  288. 16:58:07: Pool: D3DPOOL_DEFAULT
  289. 16:58:07: MultiSampleType: D3DMULTISAMPLE_NONE
  290. 16:58:07: MultiSampleQuality: 0
  291. 16:58:07: Width: 1920
  292. 16:58:07: Height: 1080
  293. 16:58:07: };
  294. 16:58:07: successfully capturing d3d9 frames via GPU
  295. 17:15:08: ---------------------- Cleared D3D9 Capture ----------------------
  296. 17:15:08: D3D9EndScene called
  297. 17:15:08: D3D9Present called
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