Advertisement
Guest User

zero-k logs

a guest
May 8th, 2016
38
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 32.16 KB | None | 0 0
  1. [ParseCmdLine] command-line args: "C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\spring.exe --config "C:\Users\$USER\Documents\My Games\Zero-K\springsettings.cfg" "C:\Users\$USER\AppData\Local\Temp\tmp169F.tmp""
  2. Using configuration source: "C:\Users\$USER\Documents\My Games\Zero-K\springsettings.cfg"
  3. ============== <User Config> ==============
  4. 3DTrees = 0
  5. AdvMapShading = 0
  6. AdvSky = 1
  7. AdvUnitShading = 0
  8. AllowDeferredMapRendering = 1
  9. AllowDeferredModelRendering = 1
  10. AtiSwapRBFix = 1
  11. AutoAddBuiltUnitsToFactoryGroup = 1
  12. AutoAddBuiltUnitsToSelectedGroup = 1
  13. BumpWaterAnisotropy = 2
  14. BumpWaterBlurReflection = 1
  15. BumpWaterDepthBits = 16
  16. BumpWaterOcclusionQuery = 1
  17. BumpWaterReflection = 2
  18. BumpWaterRefraction = 0
  19. BumpWaterShoreWaves = 0
  20. BumpWaterTexSizeReflection = 256
  21. BumpWaterUseUniforms = 1
  22. CamFreeGoForward = 1
  23. CamFreeInvertAlt = 1
  24. CamMode = 1
  25. CamSpringEnabled = 0
  26. CamTimeExponent = 4.0
  27. CamTimeFactor = 1.0
  28. CompressTextures = 1
  29. DebugGL = 1
  30. DualScreenMiniMapOnLeft = 1
  31. DynamicSky = 1
  32. FPSFOV = 90
  33. FSAALevel = 16
  34. Fullscreen = 0
  35. GrassDetail = 10
  36. GroundDecals = 5
  37. GroundDetail = 120
  38. GroundScarAlphaFade = 1
  39. HangTimeout = 0
  40. HardwareCursor = 1
  41. HighResLos = 1
  42. InitialNetworkTimeout = 0
  43. InputTextGeo = 0.26 0.73 0.02 0.028
  44. LODScale = 1.000
  45. LODScaleReflection = 1.000
  46. LODScaleRefraction = 1.000
  47. LODScaleShadow = 1.000
  48. LastSelectedMap = Tropical
  49. LastSelectedMod = Zero-K $VERSION
  50. LastSelectedScript = Commanders
  51. LoadingMT = 0
  52. MaxDynamicMapLights = 0
  53. MaxDynamicModelLights = 0
  54. MaxParticles = 50000
  55. MaxSounds = 64
  56. MaximumTransmissionUnit = 0
  57. MiddleClickScrollSpeed = -0.005
  58. MouseDragScrollThreshold = 0
  59. ReconnectTimeout = 0
  60. ReflectiveWater = 4
  61. ScrollWheelSpeed = -25
  62. ShadowMapSize = 8192
  63. Shadows = 1
  64. ShowClock = 0
  65. ShowPlayerInfo = 0
  66. SmoothLines = 1
  67. TreeRadius = 2514
  68. UnitIconDist = 151
  69. UnitLodDist = 9999
  70. UsePBO = 0
  71. VSync = 1
  72. WindowBorderless = 1
  73. WindowPosX = 0
  74. WindowPosY = 0
  75. WindowState = 0
  76. WorkerThreadSpinTime = 5
  77. XResolution = 1920
  78. XResolutionWindowed = 1920
  79. YResolution = 1080
  80. YResolutionWindowed = 1080
  81. snd_airAbsorption = 0
  82. ============== </User Config> ==============
  83. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  84. Enabled log sections: Sound(Notice)
  85. Enable or disable log sections using the LogSections configuration key
  86. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  87. Use "none" to disable the default log sections.
  88. LogOutput initialized.
  89. Spring 100.0
  90. Build Environment: boost-105500, GNU libstdc++ version 20130531
  91. Compiler Version: gcc-4.8.1
  92. Operating System: Microsoft Windows
  93. Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
  94. Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz; 32727MB RAM, 33749MB pagefile
  95. Word Size: 32-bit (emulated)
  96. CPU Clock: win32::TimeGetTime
  97. Physical CPU Cores: 4
  98. Logical CPU Cores: 4
  99. [CMyMath::Init] CPU SSE mask: 127, flags:
  100. SSE 1.0: 1, SSE 2.0: 1
  101. SSE 3.0: 1, SSSE 3.0: 1
  102. SSE 4.1: 1, SSE 4.2: 1
  103. SSE 4.0A: 0, SSE 5.0A: 0
  104. using streflop SSE FP-math mode, CPU supports SSE instructions
  105. Supported Video modes on Display 1 x:0 y:0 1920x1080:
  106. 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1360x1024, 1366x768, 1400x1050, 1440x900, 1600x900, 1680x1050, 1920x1080
  107. Supported Video modes on Display 2 x:-1920 y:0 1920x1080:
  108. 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x648, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1360x1024, 1366x768, 1400x1050, 1440x900, 1600x900, 1600x1200, 1680x1050, 1776x1000, 1920x1080
  109. Supported Video modes on Display 3 x:1920 y:0 1280x1024:
  110. 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024
  111. SDL version: linked 2.0.3; compiled 2.0.2
  112. GL version: 4.5.13399 Compatibility Profile/Debug Context 15.200.1062.1004
  113. GL vendor: ATI Technologies Inc.
  114. GL renderer: AMD Radeon HD 6900 Series
  115. GLSL version: 4.40
  116. GLEW version: 1.5.8
  117. Video RAM: unknown
  118. SwapInterval: 0
  119. Installing OpenGL-DebugMessageHandler
  120. GL info:
  121. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  122. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  123. maximum texture size: 16384, compress MIP-map textures: 1
  124. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  125. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  126. number of UniformBufferBindings: 90 (64kB)
  127. Using VSync
  128. [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
  129. [WatchDog::Install] disabled
  130. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  131. [ThreadPool::SetThreadCount][2] #threads=3
  132. [DataDirs] Isolation Mode!
  133. Using read-write data directory: C:\Users\$USER\Documents\My Games\Zero-K\
  134. Using read-only data directory: C:\Users\$USER\Documents\My Games\Spring\
  135. Using read-only data directory: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\
  136. Scanning: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\base
  137. Scanning: C:\Users\$USER\Documents\My Games\Spring\maps
  138. Scanning: C:\Users\$USER\Documents\My Games\Spring\games
  139. Scanning: C:\Users\$USER\Documents\My Games\Spring\packages
  140. Scanning: C:\Users\$USER\Documents\My Games\Zero-K\maps
  141. Scanning: C:\Users\$USER\Documents\My Games\Zero-K\games
  142. Scanning: C:\Users\$USER\Documents\My Games\Zero-K\packages
  143. Error: Found a "C:\Users\$USER\Documents\My Games\Spring\maps\onyxcauldron1.6.sd7" already in "C:\Users\$USER\Documents\My Games\Zero-K\maps\onyxcauldron1.6.sd7", ignoring.
  144. [f=0000000] [Sound] OpenAL info:
  145. [f=0000000] [Sound] Available Devices:
  146. [f=0000000] [Sound] Speakers (VIA High Definition Audio)
  147. [f=0000000] [Sound] SPDIF Interface (TX0) (VIA High Definition Audio)
  148. [f=0000000] [Sound] Speakers (VIA High Definition Audio)
  149. [f=0000000] [Sound] SPDIF Interface (TX1) (VIA High Definition Audio)
  150. [f=0000000] [Sound] Device: OpenAL Soft
  151. [f=0000000] [Sound] Vendor: OpenAL Community
  152. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  153. [f=0000000] [Sound] Renderer: OpenAL Soft
  154. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  155. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  156. [f=0000000] [Sound] EFX Enabled: yes
  157. [f=0000000] [Sound] Max Sounds: 64
  158. [f=0000000] Joysticks found: 0
  159. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  160. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  161. [f=0000000] [Threading] Main thread CPU affinity mask set: 12
  162. [f=0000000] [StartScript] Loading StartScript from: C:\Users\$USER\AppData\Local\Temp\tmp169F.tmp
  163. [f=0000000] Hosting on: 127.0.0.1:8452
  164. [f=0000000] Connecting to local server
  165. [f=0000000] [AddGameSetupArchivesToVFS] using map: IsisDelta_v02
  166. [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
  167. [f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452
  168. [f=0000000] [UDPListener] successfully bound socket on port 8452
  169. [f=0000000] PreGame::StartServer: 32 ms
  170. [f=0000000] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
  171. [f=0000000] [AddGameSetupArchivesToVFS] using map: IsisDelta_v02
  172. [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.4.5.0 (archive: 194d48f109f9469d03ec70fb1ff0f4c1.sdp)
  173. [f=0000000] Recording demo to: C:\Users\$USER\Documents\My Games\Zero-K\demos\20160508_150018_IsisDelta_v02_100.sdf
  174. [f=0000000] PreGame::GameDataReceived: 50 ms
  175. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  176. [f=0000000] Error: Duplicate AI Interface Info found:
  177. [f=0000000] Error: for interface: C 0.1
  178. [f=0000000] Error: in files:
  179. [f=0000000] Error: C:\Users\$USER\Documents\My Games\Spring\AI\Interfaces\C\0.1\InterfaceInfo.lua
  180. [f=0000000] Error: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\AI\Interfaces\C\0.1\InterfaceInfo.lua
  181. [f=0000000] Error: using: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\AI\Interfaces\C\0.1\InterfaceInfo.lua
  182. [f=0000000] Error: Duplicate AI Interface Info found:
  183. [f=0000000] Error: for interface: Java 0.1
  184. [f=0000000] Error: in files:
  185. [f=0000000] Error: C:\Users\$USER\Documents\My Games\Spring\AI\Interfaces\Java\0.1\InterfaceInfo.lua
  186. [f=0000000] Error: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\AI\Interfaces\Java\0.1\InterfaceInfo.lua
  187. [f=0000000] Error: using: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\AI\Interfaces\Java\0.1\InterfaceInfo.lua
  188. [f=0000000] [LuaIntro] Searching for new Widgets
  189. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  190. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  191. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  192. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  193. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  194. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  195. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  196. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  197. [f=0000000] [LuaIntro] Found new widget "Main"
  198. [f=0000000] [LuaIntro] Found new widget "Music"
  199. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  200. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  201. [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  202. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  203. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  204. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  205. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  206. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  207. [f=0000000] LoadingScreen: single-threaded
  208. [f=0000000] Parsing Map Information
  209. [f=0000000] Loading SMF
  210. [f=0000000] Loading Map (38 MB)
  211. [f=0000000] Loading Radar Icons
  212. [f=0000000] Loading GameData Definitions
  213. [f=0000000] Loading UnitDefs_posts
  214. [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
  215. [f=0000000] Loacing FeatureDefs_posts
  216. [f=0000000] Loading WeaponDefs_posts
  217. [f=0000000] Loading ArmorDefs_posts
  218. [f=0000000] Loading all definitions: 0.409000
  219. [f=0000000] Game::LoadDefs (GameData): 548 ms
  220. [f=0000000] Loading Sound Definitions
  221. [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  222. [f=0000000] [Sound] parsed 314 sounds from gamedata/sounds.lua
  223. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  224. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  225. [f=0000000] Game::LoadDefs (Sound): 12 ms
  226. [f=0000000] Creating Smooth Height Mesh
  227. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 21 ms
  228. [f=0000000] Creating QuadField & CEGs
  229. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
  230. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
  231. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  232. [f=0000000] Creating Unit Textures
  233. [f=0000000] Creating Sky
  234. [f=0000000] FBO::maxSamples: 8
  235. [f=0000000] Loading Weapon Definitions
  236. [f=0000000] Loading Unit Definitions
  237. [f=0000000] Loading Feature Definitions
  238. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "dead2"
  239. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  240. [f=0000000] Initializing Map Features
  241. [f=0000000] Creating ShadowHandler & DecalHandler
  242. [f=0000000] Creating GroundDrawer
  243. [f=0000000] Loading Map Tiles
  244. [f=0000000] Loading Square Textures
  245. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
  246. [f=0000000] Switching to ROAM Mesh Rendering
  247. [f=0000000] Creating TreeDrawer
  248. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  249. [f=0000000] Creating Projectile Textures
  250. [f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
  251. [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
  252. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE35" invalid (parse errors?)
  253. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE37" invalid (parse errors?)
  254. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE39" invalid (parse errors?)
  255. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE41" invalid (parse errors?)
  256. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE43" invalid (parse errors?)
  257. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE45" invalid (parse errors?)
  258. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE47" invalid (parse errors?)
  259. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE48" invalid (parse errors?)
  260. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE51" invalid (parse errors?)
  261. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE53" invalid (parse errors?)
  262. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE55" invalid (parse errors?)
  263. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE38" invalid (parse errors?)
  264. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE34" invalid (parse errors?)
  265. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE40" invalid (parse errors?)
  266. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE42" invalid (parse errors?)
  267. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE44" invalid (parse errors?)
  268. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE49" invalid (parse errors?)
  269. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE52" invalid (parse errors?)
  270. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE54" invalid (parse errors?)
  271. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE57" invalid (parse errors?)
  272. [f=0000000] Warning: [CCEG::Load] table for CEG "NONE58" invalid (parse errors?)
  273. [f=0000000] Creating Water
  274. [f=0000000] Game::LoadInterface (Camera&Mouse): 118 ms
  275. [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
  276. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
  277. [f=0000000] Game::LoadInterface (Console): 2 ms
  278. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  279. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  280. [f=0000000] InfoTexture: shaders
  281. [f=0000000] Loading LuaRules
  282. [f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
  283. [f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
  284. [f=0000000] Total: 117 quads
  285. [f=0000000] Total: 117 quads
  286. [f=0000000] Total: 117 quads
  287. [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
  288. [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player hiphophippo is empty or in invalid format
  289. [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  290. [f=0000000] Initializing gadget
  291. [f=0000000] LUARULES-DRAW (GADGETS)
  292. [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
  293. [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player hiphophippo is empty or in invalid format
  294. [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
  295. glUniform1f has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
  296. [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
  297. glUniform1i has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
  298. [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
  299. glUniform1f has failed to set the uniform at location '6': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
  300. [f=0000000] LUARULES-DRAW (GADGETS)
  301. [f=0000000] Loading LuaGaia
  302. [f=0000000] Loading LuaUI
  303. [f=0000000] LuaSocketEnabled: yes
  304. [f=0000000] This game has locked LuaUI access
  305. [f=0000000] This game has locked LuaUI access
  306. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  307. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  308. [f=0000000] LuaUI: bound F11 to the widget selector
  309. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  310. [f=0000000] Loading last game win data
  311. [f=0000000] Resetting win data
  312. [f=0000000] Last game player count: 19, This game player count: 1
  313. [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
  314. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  315. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  316. [f=0000000] Loaded API widget: i18n <api_i18n.lua>
  317. [f=0000000] Loaded API widget: Startbox API <api_startboxes.lua>
  318. [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
  319. [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player hiphophippo is empty or in invalid format
  320. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  321. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  322. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  323. [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
  324. glUniform1f has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
  325. [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
  326. glUniform1i has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
  327. [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
  328. glUniform1f has failed to set the uniform at location '6': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
  329. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  330. [f=0000000] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
  331. [f=0000000] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
  332. [f=0000000] Hardware mouse-cursor is enabled!
  333. [f=0000000] Set "shadows" config-parameter to 1
  334. [f=0000000] Ground-decals rendering is disabled!
  335. [f=0000000] Set maximum particles to: 50000
  336. [f=0000000] Set UnitLodDist to 9999
  337. [f=0000000] Set UnitIconDist to 151
  338. [f=0000000] hiphophippo ENABLE TTS
  339. [f=0000000] hiphophippo TTS VOLUME 30
  340. [f=0000000] hiphophippo ENABLE TTS
  341. [f=0000000] hiphophippo TTS VOLUME 30
  342. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  343. [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
  344. glUniform1f has failed to set the uniform at location '1': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
  345. [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
  346. glUniform1f has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
  347. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  348. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  349. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  350. [f=0000000] Mexspot Fetcher fetching
  351. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  352. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  353. [f=0000000] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
  354. [f=0000000] Error: OpenGL: source<Shader> type<error> id<2000> severity<high>:
  355. glCompileShader failed to compile a GLSL shader with the following shader info log: 'Vertex shader failed to compile with the following errors:
  356. ERROR: 0:18: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
  357. ERROR: 0:19: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
  358. ERROR: 0:28: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
  359. ERROR: 0:29: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
  360. ERROR: 0:31: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
  361. ERROR: 0:34: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
  362. ERROR: error(#273) 6 compilation errors. No code generated
  363.  
  364. '
  365. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  366. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  367. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  368. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  369. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  370. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  371. [f=0000000] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
  372. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  373. [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  374. [f=0000000] Loaded widget: Win Counter <win_counter.lua>
  375. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  376. [f=0000000] Loaded widget: Sun Handler <map_sun_handler.lua>
  377. [f=0000000] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
  378. [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  379. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  380. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  381. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  382. [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
  383. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  384. [f=0000000] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
  385. [f=0000000] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
  386. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  387. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  388. [f=0000000] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
  389. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  390. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  391. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  392. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  393. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  394. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  395. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  396. [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
  397. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  398. [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
  399. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  400. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  401. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  402. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  403. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  404. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  405. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  406. [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
  407. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  408. [f=0000000] Loaded widget: Orbit Command <cmd_orbit.lua>
  409. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  410. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  411. [f=0000000] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
  412. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  413. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  414. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  415. [f=0000000] Loaded widget: SmoothCam <camera_smoothcam.lua>
  416. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  417. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  418. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  419. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  420. [f=0000000] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
  421. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  422. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  423. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  424. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  425. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  426. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  427. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  428. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  429. [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  430. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  431. [f=0000000] Loaded widget: Icon Sets <gui_icon_sets.lua>
  432. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  433. [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
  434. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  435. [f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
  436. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  437. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  438. [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  439. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  440. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  441. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  442. [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
  443. [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
  444. [f=0000000] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
  445. [f=0000000] Error: OpenGL: source<Shader> type<error> id<2000> severity<high>:
  446. glCompileShader failed to compile a GLSL shader with the following shader info log: 'Vertex shader failed to compile with the following errors:
  447. ERROR: 0:31: error(#162) Wrong operand types: no operation "&&" exists that takes a left-hand operand of type "uniform highp float" and a right operand of type "uniform highp float" (or there is no acceptable conversion)
  448. ERROR: error(#273) 1 compilation errors. No code generated
  449.  
  450. '
  451. [f=0000000] [Map Edge Extension] Error: Map Edge Extension widget: mirror shader error: Vertex shader failed to compile with the following errors:
  452. ERROR: 0:31: error(#162) Wrong operand types: no operation "&&" exists that takes a left-hand operand of type "uniform highp float" and a right operand of type "uniform highp float" (or there is no acceptable conversion)
  453. ERROR: error(#273) 1 compilation errors. No code generated
  454.  
  455.  
  456. [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
  457. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  458. [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  459. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  460. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  461. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  462. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  463. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  464. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  465. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  466. [f=0000000] Marketplace and Bounty Icons: Widget removed.
  467. [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
  468. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  469. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  470. [f=0000000] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
  471. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  472. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  473. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  474. [f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
  475. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  476. [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
  477. [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
  478. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  479. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  480. [f=0000000] Loaded widget: Start Boxes <minimap_startbox_new.lua>
  481. [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  482. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  483. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  484. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  485. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  486. [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  487. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  488. [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
  489. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  490. [f=0000000] $USER ENABLE TTS
  491. [f=0000000] $USER TTS VOLUME 30
  492. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  493. [f=0000000] Writing last game win data
  494. [f=0000000] LuaUI v0.3
  495. [f=0000000] [LoadFinalize] finalizing PFS
  496. [f=0000000] [Path] [PathEstimator::ReadFile] hash=995261981
  497. [f=0000000] Reading Estimate PathCosts [8]
  498. [f=0000000] [Path] [PathEstimator::ReadFile] hash=995262005
  499. [f=0000000] Reading Estimate PathCosts [32]
  500. [f=0000000] [LoadFinalize] finalized PFS (23ms, checksum ff2ed5c5)
  501. [f=0000000] Loading Skirmish AIs
  502. [f=0000000] Mex Placement Initialised with 62 spots.
  503. [f=0000000] Loaded DecalsDrawer: Legacy
  504. [f=0000000] Error: OpenGL: source<API> type<error> id<1011> severity<high>:
  505. glGetQueryObjectuiv failed because (depending on the operation) a referenced binding point is empty; a referenced name is not the name of an object; or the given name is otherwise not valid to this operation (GL_INVALID_OPERATION)
  506. [f=0000000] Error: OpenGL: source<API> type<error> id<1011> severity<high>:
  507. glGetQueryObjectuiv failed because (depending on the operation) a referenced binding point is empty; a referenced name is not the name of an object; or the given name is otherwise not valid to this operation (GL_INVALID_OPERATION)
  508. [f=0000000] Error: OpenGL: source<API> type<error> id<1011> severity<high>:
  509. glBeginConditionalRender failed because (depending on the operation) a referenced binding point is empty; a referenced name is not the name of an object; or the given name is otherwise not valid to this operation (GL_INVALID_VALUE)
  510. [f=0000000] Error: OpenGL: source<API> type<error> id<2205> severity<high>:
  511. glEndConditionalRender failed because the operation can not be performed when conditional rendering is not active (GL_INVALID_OPERATION)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement