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- [ParseCmdLine] command-line args: "C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\spring.exe --config "C:\Users\$USER\Documents\My Games\Zero-K\springsettings.cfg" "C:\Users\$USER\AppData\Local\Temp\tmp169F.tmp""
- Using configuration source: "C:\Users\$USER\Documents\My Games\Zero-K\springsettings.cfg"
- ============== <User Config> ==============
- 3DTrees = 0
- AdvMapShading = 0
- AdvSky = 1
- AdvUnitShading = 0
- AllowDeferredMapRendering = 1
- AllowDeferredModelRendering = 1
- AtiSwapRBFix = 1
- AutoAddBuiltUnitsToFactoryGroup = 1
- AutoAddBuiltUnitsToSelectedGroup = 1
- BumpWaterAnisotropy = 2
- BumpWaterBlurReflection = 1
- BumpWaterDepthBits = 16
- BumpWaterOcclusionQuery = 1
- BumpWaterReflection = 2
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 256
- BumpWaterUseUniforms = 1
- CamFreeGoForward = 1
- CamFreeInvertAlt = 1
- CamMode = 1
- CamSpringEnabled = 0
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- CompressTextures = 1
- DebugGL = 1
- DualScreenMiniMapOnLeft = 1
- DynamicSky = 1
- FPSFOV = 90
- FSAALevel = 16
- Fullscreen = 0
- GrassDetail = 10
- GroundDecals = 5
- GroundDetail = 120
- GroundScarAlphaFade = 1
- HangTimeout = 0
- HardwareCursor = 1
- HighResLos = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Tropical
- LastSelectedMod = Zero-K $VERSION
- LastSelectedScript = Commanders
- LoadingMT = 0
- MaxDynamicMapLights = 0
- MaxDynamicModelLights = 0
- MaxParticles = 50000
- MaxSounds = 64
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.005
- MouseDragScrollThreshold = 0
- ReconnectTimeout = 0
- ReflectiveWater = 4
- ScrollWheelSpeed = -25
- ShadowMapSize = 8192
- Shadows = 1
- ShowClock = 0
- ShowPlayerInfo = 0
- SmoothLines = 1
- TreeRadius = 2514
- UnitIconDist = 151
- UnitLodDist = 9999
- UsePBO = 0
- VSync = 1
- WindowBorderless = 1
- WindowPosX = 0
- WindowPosY = 0
- WindowState = 0
- WorkerThreadSpinTime = 5
- XResolution = 1920
- XResolutionWindowed = 1920
- YResolution = 1080
- YResolutionWindowed = 1080
- snd_airAbsorption = 0
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 100.0
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz; 32727MB RAM, 33749MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 4
- Logical CPU Cores: 4
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1920x1080:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1360x1024, 1366x768, 1400x1050, 1440x900, 1600x900, 1680x1050, 1920x1080
- Supported Video modes on Display 2 x:-1920 y:0 1920x1080:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1152x648, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1360x1024, 1366x768, 1400x1050, 1440x900, 1600x900, 1600x1200, 1680x1050, 1776x1000, 1920x1080
- Supported Video modes on Display 3 x:1920 y:0 1280x1024:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024
- SDL version: linked 2.0.3; compiled 2.0.2
- GL version: 4.5.13399 Compatibility Profile/Debug Context 15.200.1062.1004
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon HD 6900 Series
- GLSL version: 4.40
- GLEW version: 1.5.8
- Video RAM: unknown
- SwapInterval: 0
- Installing OpenGL-DebugMessageHandler
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 90 (64kB)
- Using VSync
- [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
- [ThreadPool::SetThreadCount][2] #threads=3
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\$USER\Documents\My Games\Zero-K\
- Using read-only data directory: C:\Users\$USER\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\
- Scanning: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\base
- Scanning: C:\Users\$USER\Documents\My Games\Spring\maps
- Scanning: C:\Users\$USER\Documents\My Games\Spring\games
- Scanning: C:\Users\$USER\Documents\My Games\Spring\packages
- Scanning: C:\Users\$USER\Documents\My Games\Zero-K\maps
- Scanning: C:\Users\$USER\Documents\My Games\Zero-K\games
- Scanning: C:\Users\$USER\Documents\My Games\Zero-K\packages
- Error: Found a "C:\Users\$USER\Documents\My Games\Spring\maps\onyxcauldron1.6.sd7" already in "C:\Users\$USER\Documents\My Games\Zero-K\maps\onyxcauldron1.6.sd7", ignoring.
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] Speakers (VIA High Definition Audio)
- [f=0000000] [Sound] SPDIF Interface (TX0) (VIA High Definition Audio)
- [f=0000000] [Sound] Speakers (VIA High Definition Audio)
- [f=0000000] [Sound] SPDIF Interface (TX1) (VIA High Definition Audio)
- [f=0000000] [Sound] Device: OpenAL Soft
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 64
- [f=0000000] Joysticks found: 0
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
- [f=0000000] [Threading] Main thread CPU affinity mask set: 12
- [f=0000000] [StartScript] Loading StartScript from: C:\Users\$USER\AppData\Local\Temp\tmp169F.tmp
- [f=0000000] Hosting on: 127.0.0.1:8452
- [f=0000000] Connecting to local server
- [f=0000000] [AddGameSetupArchivesToVFS] using map: IsisDelta_v02
- [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
- [f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452
- [f=0000000] [UDPListener] successfully bound socket on port 8452
- [f=0000000] PreGame::StartServer: 32 ms
- [f=0000000] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
- [f=0000000] [AddGameSetupArchivesToVFS] using map: IsisDelta_v02
- [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.4.5.0 (archive: 194d48f109f9469d03ec70fb1ff0f4c1.sdp)
- [f=0000000] Recording demo to: C:\Users\$USER\Documents\My Games\Zero-K\demos\20160508_150018_IsisDelta_v02_100.sdf
- [f=0000000] PreGame::GameDataReceived: 50 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
- [f=0000000] Error: Duplicate AI Interface Info found:
- [f=0000000] Error: for interface: C 0.1
- [f=0000000] Error: in files:
- [f=0000000] Error: C:\Users\$USER\Documents\My Games\Spring\AI\Interfaces\C\0.1\InterfaceInfo.lua
- [f=0000000] Error: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\AI\Interfaces\C\0.1\InterfaceInfo.lua
- [f=0000000] Error: using: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\AI\Interfaces\C\0.1\InterfaceInfo.lua
- [f=0000000] Error: Duplicate AI Interface Info found:
- [f=0000000] Error: for interface: Java 0.1
- [f=0000000] Error: in files:
- [f=0000000] Error: C:\Users\$USER\Documents\My Games\Spring\AI\Interfaces\Java\0.1\InterfaceInfo.lua
- [f=0000000] Error: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\AI\Interfaces\Java\0.1\InterfaceInfo.lua
- [f=0000000] Error: using: C:\Users\$USER\Documents\My Games\Zero-K\engine\100.0\AI\Interfaces\Java\0.1\InterfaceInfo.lua
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Found new widget "WM Stuff"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (38 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading UnitDefs_posts
- [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
- [f=0000000] Loacing FeatureDefs_posts
- [f=0000000] Loading WeaponDefs_posts
- [f=0000000] Loading ArmorDefs_posts
- [f=0000000] Loading all definitions: 0.409000
- [f=0000000] Game::LoadDefs (GameData): 548 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
- [f=0000000] [Sound] parsed 314 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 12 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 21 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
- [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "dead2"
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE35" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE37" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE39" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE41" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE43" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE45" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE47" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE48" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE51" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE53" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE55" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE38" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE34" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE40" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE42" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE44" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE49" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE52" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE54" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE57" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] table for CEG "NONE58" invalid (parse errors?)
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 118 ms
- [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
- [f=0000000] Game::LoadInterface (Console): 2 ms
- [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] InfoTexture: shaders
- [f=0000000] Loading LuaRules
- [f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
- [f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
- [f=0000000] Total: 117 quads
- [f=0000000] Total: 117 quads
- [f=0000000] Total: 117 quads
- [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
- [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player hiphophippo is empty or in invalid format
- [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
- [f=0000000] Initializing gadget
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
- [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player hiphophippo is empty or in invalid format
- [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
- glUniform1f has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
- glUniform1i has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
- glUniform1f has failed to set the uniform at location '6': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Loading last game win data
- [f=0000000] Resetting win data
- [f=0000000] Last game player count: 19, This game player count: 1
- [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: i18n <api_i18n.lua>
- [f=0000000] Loaded API widget: Startbox API <api_startboxes.lua>
- [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
- [f=0000000] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player hiphophippo is empty or in invalid format
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
- glUniform1f has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
- glUniform1i has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
- glUniform1f has failed to set the uniform at location '6': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
- [f=0000000] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set "shadows" config-parameter to 1
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 50000
- [f=0000000] Set UnitLodDist to 9999
- [f=0000000] Set UnitIconDist to 151
- [f=0000000] hiphophippo ENABLE TTS
- [f=0000000] hiphophippo TTS VOLUME 30
- [f=0000000] hiphophippo ENABLE TTS
- [f=0000000] hiphophippo TTS VOLUME 30
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
- glUniform1f has failed to set the uniform at location '1': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2269> severity<high>:
- glUniform1f has failed to set the uniform at location '2': the uniform's type, component size, or matrix dimensions are incompatible with the function variant (GL_INVALID_OPERATION)
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
- [f=0000000] Error: OpenGL: source<Shader> type<error> id<2000> severity<high>:
- glCompileShader failed to compile a GLSL shader with the following shader info log: 'Vertex shader failed to compile with the following errors:
- ERROR: 0:18: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
- ERROR: 0:19: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
- ERROR: 0:28: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
- ERROR: 0:29: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
- ERROR: 0:31: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
- ERROR: 0:34: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
- ERROR: error(#273) 6 compilation errors. No code generated
- '
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=0000000] Loaded widget: Win Counter <win_counter.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Sun Handler <map_sun_handler.lua>
- [f=0000000] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
- [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
- [f=0000000] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: Orbit Command <cmd_orbit.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: SmoothCam <camera_smoothcam.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: Icon Sets <gui_icon_sets.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
- [f=0000000] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
- [f=0000000] Error: OpenGL: source<Shader> type<error> id<2000> severity<high>:
- glCompileShader failed to compile a GLSL shader with the following shader info log: 'Vertex shader failed to compile with the following errors:
- ERROR: 0:31: error(#162) Wrong operand types: no operation "&&" exists that takes a left-hand operand of type "uniform highp float" and a right operand of type "uniform highp float" (or there is no acceptable conversion)
- ERROR: error(#273) 1 compilation errors. No code generated
- '
- [f=0000000] [Map Edge Extension] Error: Map Edge Extension widget: mirror shader error: Vertex shader failed to compile with the following errors:
- ERROR: 0:31: error(#162) Wrong operand types: no operation "&&" exists that takes a left-hand operand of type "uniform highp float" and a right operand of type "uniform highp float" (or there is no acceptable conversion)
- ERROR: error(#273) 1 compilation errors. No code generated
- [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Marketplace and Bounty Icons: Widget removed.
- [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
- [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Start Boxes <minimap_startbox_new.lua>
- [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
- [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] $USER ENABLE TTS
- [f=0000000] $USER TTS VOLUME 30
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Writing last game win data
- [f=0000000] LuaUI v0.3
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=995261981
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=995262005
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [LoadFinalize] finalized PFS (23ms, checksum ff2ed5c5)
- [f=0000000] Loading Skirmish AIs
- [f=0000000] Mex Placement Initialised with 62 spots.
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Error: OpenGL: source<API> type<error> id<1011> severity<high>:
- glGetQueryObjectuiv failed because (depending on the operation) a referenced binding point is empty; a referenced name is not the name of an object; or the given name is otherwise not valid to this operation (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<1011> severity<high>:
- glGetQueryObjectuiv failed because (depending on the operation) a referenced binding point is empty; a referenced name is not the name of an object; or the given name is otherwise not valid to this operation (GL_INVALID_OPERATION)
- [f=0000000] Error: OpenGL: source<API> type<error> id<1011> severity<high>:
- glBeginConditionalRender failed because (depending on the operation) a referenced binding point is empty; a referenced name is not the name of an object; or the given name is otherwise not valid to this operation (GL_INVALID_VALUE)
- [f=0000000] Error: OpenGL: source<API> type<error> id<2205> severity<high>:
- glEndConditionalRender failed because the operation can not be performed when conditional rendering is not active (GL_INVALID_OPERATION)
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