Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package chapter7project;
- import javax.swing.*;
- public class GUI extends Chapter7project{
- public void updateAllLabels(){
- p11 = new JLabel("Create new character (Step 1 of 2)");
- p12.setText("Name:");
- p13.setText("Gender");
- p21.setText("Create new character (Step 2 of 2)");
- p22.setText("Hair Style");
- p22.setText("Hair Colour");
- p24.setText("Beard / Earrings"); //make sure to take care of this
- p31.setText("Main Menu"); //P31(title) p32(name) p33(health) p34(level) p35(xp/xpToLevel) p36(spec)
- p32.setText(player.getName());
- p33.setText("Health: "+player.getHealth()+" / "+player.getMaxHealth());
- p34.setText("Level: "+player.getLevel());
- p35.setText(player.getXp()+" XP / "+player.getXpToLvl());
- p36.setText("Spec: "+player.getSpec());
- p37.setText("Strength: "+player.getStrength());
- p38.setText("Stamina: "+player.getStamina());
- p39.setText("Crit: "+player.getCrit());
- p41.setText(player.getInventory(1));
- p42.setText(player.getInventory(2));
- p43.setText(player.getInventory(3));
- p44.setText(player.getInventory(4));
- p45.setText(player.getInventory(5));
- p46.setText(player.getInventory(6));
- p47.setText(player.getInventory(7));
- p48.setText(player.getInventory(8));
- p49.setText(player.getInventory(9));
- p410.setText(player.getInventory(10));
- p51.setText("Level up!");
- p52.setText("You have reached level "+player.getLevel()+".");
- p53.setText("Your strength has increased to "+player.getStrength());
- p54.setText("Your stamina has increased to "+player.getStamina());
- p55.setText("Your crit has increased to "+player.getCrit());
- p56.setText("Your health has increased to "+player.getHealth());
- p61.setText("You killed the boar. You took "+player.getDamageTaken()+"damage. You gained "+(player.getLevel()/5)+" XP.");
- p71.setText("Cheat Mode");
- p72.setText("Name:");
- p73.setText("Health:");
- p74.setText("Level:");
- p77.setText("Strength:");
- p78.setText("Stamina:");
- p79.setText("Crit:");
- p81.setText(player.getInventory(1));
- p82.setText(player.getInventory(2));
- p83.setText(player.getInventory(3));
- p84.setText(player.getInventory(4));
- p85.setText(player.getInventory(5));
- p86.setText(player.getInventory(6));
- p87.setText(player.getInventory(7));
- p88.setText(player.getInventory(8));
- p89.setText(player.getInventory(9));
- p810.setText(player.getInventory(10));
- p811.setText("Add Item:");
- p812.setText("Remove Item:");
- p813.setText(" ");
- p91.setText("Shop");
- p92.setText("Bacon: 10 gold");
- p93.setText("Your gold: "+player.getTotalGold());
- }
- public void updateAllButtons(){
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement