Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- OpenGL 4.5.0 NVIDIA 358.91
- NVIDIA Corporation
- GeForce GTX 560 Ti/PCIe/SSE2
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 4 (bound to GL_SHADER_STORAGE_BUFFER (0), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 1 (bound to GL_SHADER_STORAGE_BUFFER (1), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 5 (bound to GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 2 (bound to GL_SHADER_STORAGE_BUFFER (3), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 6 (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008250:0x00020072:0x00009147:
- Buffer performance warning: Buffer object 1 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, and GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) is being copied/moved from VIDEO memory to SYSTEM HEAP memory.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 1 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, and GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) will use SYSTEM HEAP memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 1 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, and GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) will use SYSTEM HEAP memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 1 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, and GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008250:0x00020072:0x00009147:
- Buffer performance warning: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) is being copied/moved from VIDEO memory to SYSTEM HEAP memory.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) will use SYSTEM HEAP memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) will use SYSTEM HEAP memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 5 (bound to GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 6 (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- 0x00008246:0x00008251:0x00020071:0x0000826b:
- Buffer detailed info: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
- count 16384 elapsed 43872 ticks 0.00438720 sec speed 3734500 per sec - FAILED
- COMPLETE
- Press [ENTER] for exit...
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement