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  1. OpenGL 4.5.0 NVIDIA 358.91
  2. NVIDIA Corporation
  3. GeForce GTX 560 Ti/PCIe/SSE2
  4. 0x00008246:0x00008251:0x00020071:0x0000826b:
  5. Buffer detailed info: Buffer object 3 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations.
  6. 0x00008246:0x00008251:0x00020071:0x0000826b:
  7. Buffer detailed info: Buffer object 3 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  8. 0x00008246:0x00008251:0x00020071:0x0000826b:
  9. Buffer detailed info: Buffer object 4 (bound to GL_SHADER_STORAGE_BUFFER (0), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
  10. 0x00008246:0x00008251:0x00020071:0x0000826b:
  11. Buffer detailed info: Buffer object 1 (bound to GL_SHADER_STORAGE_BUFFER (1), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
  12. 0x00008246:0x00008251:0x00020071:0x0000826b:
  13. Buffer detailed info: Buffer object 5 (bound to GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
  14. 0x00008246:0x00008251:0x00020071:0x0000826b:
  15. Buffer detailed info: Buffer object 2 (bound to GL_SHADER_STORAGE_BUFFER (3), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
  16. 0x00008246:0x00008251:0x00020071:0x0000826b:
  17. Buffer detailed info: Buffer object 6 (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
  18. 0x00008246:0x00008251:0x00020071:0x0000826b:
  19. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  20. 0x00008246:0x00008251:0x00020071:0x0000826b:
  21. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  22. 0x00008246:0x00008251:0x00020071:0x0000826b:
  23. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  24. 0x00008246:0x00008251:0x00020071:0x0000826b:
  25. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  26. 0x00008246:0x00008251:0x00020071:0x0000826b:
  27. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  28. 0x00008246:0x00008251:0x00020071:0x0000826b:
  29. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  30. 0x00008246:0x00008251:0x00020071:0x0000826b:
  31. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  32. 0x00008246:0x00008250:0x00020072:0x00009147:
  33. Buffer performance warning: Buffer object 1 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, and GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) is being copied/moved from VIDEO memory to SYSTEM HEAP memory.
  34. 0x00008246:0x00008251:0x00020071:0x0000826b:
  35. Buffer detailed info: Buffer object 1 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, and GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) will use SYSTEM HEAP memory as the source for buffer object operations.
  36. 0x00008246:0x00008251:0x00020071:0x0000826b:
  37. Buffer detailed info: Buffer object 1 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, and GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) will use SYSTEM HEAP memory as the source for buffer object operations.
  38. 0x00008246:0x00008251:0x00020071:0x0000826b:
  39. Buffer detailed info: Buffer object 1 (bound to GL_COPY_WRITE_BUFFER_BINDING_EXT, and GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  40. 0x00008246:0x00008250:0x00020072:0x00009147:
  41. Buffer performance warning: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) is being copied/moved from VIDEO memory to SYSTEM HEAP memory.
  42. 0x00008246:0x00008251:0x00020071:0x0000826b:
  43. Buffer detailed info: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) will use SYSTEM HEAP memory as the source for buffer object operations.
  44. 0x00008246:0x00008251:0x00020071:0x0000826b:
  45. Buffer detailed info: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) will use SYSTEM HEAP memory as the source for buffer object operations.
  46. 0x00008246:0x00008251:0x00020071:0x0000826b:
  47. Buffer detailed info: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  48. 0x00008246:0x00008251:0x00020071:0x0000826b:
  49. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  50. 0x00008246:0x00008251:0x00020071:0x0000826b:
  51. Buffer detailed info: Buffer object 5 (bound to GL_SHADER_STORAGE_BUFFER (2), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
  52. 0x00008246:0x00008251:0x00020071:0x0000826b:
  53. Buffer detailed info: Buffer object 6 (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) will use VIDEO memory as the source for buffer object operations.
  54. 0x00008246:0x00008251:0x00020071:0x0000826b:
  55. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  56. 0x00008246:0x00008251:0x00020071:0x0000826b:
  57. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  58. 0x00008246:0x00008251:0x00020071:0x0000826b:
  59. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  60. 0x00008246:0x00008251:0x00020071:0x0000826b:
  61. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  62. 0x00008246:0x00008251:0x00020071:0x0000826b:
  63. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  64. 0x00008246:0x00008251:0x00020071:0x0000826b:
  65. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  66. 0x00008246:0x00008251:0x00020071:0x0000826b:
  67. Buffer detailed info: Buffer object 3 (bound to GL_UNIFORM_BUFFER (0), GL_UNIFORM_BUFFER_EXT, and GL_COPY_WRITE_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  68. 0x00008246:0x00008251:0x00020071:0x0000826b:
  69. Buffer detailed info: Buffer object 2 (bound to GL_COPY_READ_BUFFER_BINDING_EXT, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4), usage hint is GL_DYNAMIC_COPY) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
  70. count 16384 elapsed 43872 ticks 0.00438720 sec speed 3734500 per sec - FAILED
  71. COMPLETE
  72. Press [ENTER] for exit...
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