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May 26th, 2015
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  1. // Keybinds - 'F1' is my empty server practice button 'v' is my noclip button
  2.  
  3. bind f1 "say ;noclip;say .noclip;sv_cheats 1;impulse 101;sv_showimpacts 1;sv_infinite_ammo 1;sv_grenade_trajectory 1;sv_grenade_trajectory_thickness 0.5;mp_freezetime 0;mp_roundtime_defuse 60;mp_buytime 60;mp_buy_anywhere 1;bot_stop 1;mp_warmup_end;bot_kick;" // noclip and sv_cheats practice
  4.  
  5. bind v noclip;say .noclip
  6.  
  7. // Numpad buy options, change here: http://csgobindsgenerator.com/
  8.  
  9. bind "kp_home" " buy hegrenade;"
  10. bind "kp_uparrow" " buy flashbang;"
  11. bind "kp_pgup" " buy smokegrenade;"
  12. bind "kp_leftarrow" "buy ak47; buy m4a1;"
  13. bind "kp_5" "buy famas; buy galilar;"
  14. bind "kp_rightarrow" "buy tec9; buy fiveseven;"
  15. bind "kp_ins" " buy defuser;"
  16. bind "kp_end" " buy vest;"
  17. bind "kp_downarrow" " buy vesthelm;"
  18. bind "kp_plus" " buy incgrenade; buy molotov;"
  19. bind "kp_minus" "buy awp;"
  20. bind "kp_pgdn" "buy ssg08;"
  21.  
  22.  
  23. // Crosshair, use crashz's crosshair generator map off the workshop and print out to console and copypaste here
  24.  
  25. cl_crosshair_drawoutline "0"
  26. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  27. cl_crosshair_dynamic_splitalpha_innermod "1"
  28. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  29. cl_crosshair_dynamic_splitdist "7"
  30. cl_crosshair_outlinethickness "1"
  31. cl_crosshairalpha "200"
  32. cl_crosshaircolor "4"
  33. cl_crosshaircolor_b "50"
  34. cl_crosshaircolor_g "250"
  35. cl_crosshaircolor_r "50"
  36. cl_crosshairdot "0"
  37. cl_crosshairgap "-1.5"
  38. cl_crosshairgap_useweaponvalue "0"
  39. cl_crosshairscale "2"
  40. cl_crosshairsize "3"
  41. cl_crosshairstyle "4"
  42. cl_crosshairthickness "0"
  43. cl_crosshairusealpha "1"
  44. cl_fixedcrosshairgap "-10"
  45.  
  46.  
  47. // Auto weapon switch
  48.  
  49. cl_autowepswitch "0"
  50.  
  51. // Mouse settings
  52.  
  53. m_forward "1"
  54. m_rawinput "1"
  55. m_mousespeed "0"
  56. m_customaccel "0"
  57. m_mouseaccel1 "0"
  58. m_mouseaccel2 "0"
  59. m_customaccel_max "0"
  60. m_customaccel_scale "0"
  61. m_customaccel_exponent "1"
  62.  
  63. // Help messages
  64.  
  65. gameinstructor_enable "0"
  66. cl_autohelp "0"
  67. cl_showhelp "0"
  68.  
  69. // Netgraph
  70.  
  71. bind "TAB" "+ng";
  72. alias "+ng" "+showscores; net_graph 1"
  73. alias "-ng" "-showscores; net_graph 0"
  74. net_graph 1
  75. net_graphheight 64
  76. net_graphinsetbottom 422
  77. net_graphinsetleft 0
  78. net_graphinsetright -130
  79. net_graphpos 1
  80. net_graphproportionalfont 0
  81. net_graphtext 1
  82.  
  83.  
  84. // Audio
  85.  
  86. suitvolume "0"
  87. voice_scale ".6"
  88. voice_enable "1"
  89. snd_mixahead "0.05"
  90. snd_musicvolume "0"
  91. voice_modenable "1"
  92. dsp_enhance_stereo "1"
  93. snd_headphone_pan_exponent "2"
  94.  
  95. // Positional Audio Fixes
  96. snd_setmixer Ambient vol 0.0
  97. snd_rear_headphone_position 135.0
  98. snd_front_headphone_position 45.0
  99. snd_headphone_pan_exponent 2.0
  100. snd_setmixer Dialog vol 0.15
  101.  
  102. // Disable annoying MOTD ads on public servers
  103.  
  104. cl_disablehtmlmotd "1"
  105. cl_downloadfilter "nosounds"
  106.  
  107. // Rates
  108.  
  109. mm_dedicated_search_maxping "95"
  110. rate "128000"
  111. cl_interp "0"
  112. cl_cmdrate "128"
  113. cl_updaterate "128"
  114. cl_interp_ratio "1"
  115. cl_predictweapons "1"
  116.  
  117. // Motion bobbing fixes
  118.  
  119. cl_bobcycle "2"
  120. cl_bobamt_lat "0"
  121. cl_bobamt_vert "0"
  122. cl_viewmodel_shift_left_amt "0"
  123. cl_viewmodel_shift_right_amt "0"
  124.  
  125. // Models/FOV
  126.  
  127. adsp_debug "0"
  128. closecaption "0"
  129. viewmodel_fov "62.5"
  130. scene_showlook "0"
  131. scene_showfaceto "0"
  132. scene_showmoveto "0"
  133. npc_height_adjust "1"
  134. viewmodel_offset_x "2"
  135. viewmodel_offset_y "2"
  136. viewmodel_offset_z "-2"
  137. viewmodel_presetpos "3"
  138. commentary_firstrun "0"
  139.  
  140. // CUSTOM BINDS
  141.  
  142. bind "UPARROW" "incrementvar volume 0 1 0.1"
  143. bind "DOWNARROW" "incrementvar volume 0 1 -0.1"
  144.  
  145. // Display
  146.  
  147. fps_max "179"
  148. fps_max_menu "60"
  149. cl_showfps "1" //Shows fps in top left corner, disable if it annoys you
  150. hud_scaling ".75" //HUD scale, adjust to preference
  151. hud_showtargetid "1"
  152. cl_radar_scale "0.4" //Radar scaling, adjust to preference
  153. cl_righthand "0" //Left handed models, if you want right hand change this to "1"
  154. r_drawtracers_firstperson "0" //Disables bullet tracers, which can be very deceiving and trick you into thinking someone is where they arent
  155. con_filter_enable "2"
  156. ui_steam_overlay_notification_position "topleft" //Top left steam notifications, change this to whatever you want ("topleft, topright, bottomleft, bottomright")
  157. r_dynamic "0"
  158. r_eyesize "0"
  159. r_eyemove "0"
  160. con_enable "1"
  161. r_eyegloss "0"
  162. cl_logofile "0"
  163. r_eyeshift_z "0"
  164. r_eyeshift_y "0"
  165. r_eyeshift_x "0"
  166. mat_queue_mode "2" //Set this to 2 if you have a multi-core processor. If not, set this to -1 to use the default for your system
  167. cl_rumblescale "0"
  168. sys_refldetail "0"
  169. mat_hdr_enabled "0"
  170. sys_aspectratio "-1"
  171. r_cheapwaterend "1"
  172. sys_antialiasing "0"
  173. muzzleflash_light "1" //Muzzle flash can be quite useful since it has been tweaked in patches. Set this to 0 if you dont like it
  174. r_cheapwaterstart "1"
  175. budget_show_peaks "0"
  176. cl_detail_max_sway "0"
  177. budget_show_history "0"
  178. budget_peaks_window "0"
  179. budget_show_averages "0"
  180. func_break_max_pieces "0"
  181. cl_detail_avoid_force "0"
  182. cl_detail_avoid_radius "0"
  183. budget_averages_window "0"
  184. budget_background_alpha "0"
  185. budget_history_range_ms "5"
  186. texture_budget_panel_width "0"
  187. texture_budget_panel_height "0"
  188. cl_detail_avoid_recover_speed "0"
  189. texture_budget_background_alpha "999"
  190. budget_history_numsamplesvisible "0"
  191.  
  192. host_writeconfig
  193. soundscape_flush
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