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- class Menu extends EditorWindow {
- @MenuItem("TestContextMenu/Open Window")
- static function Init () {
- var window = GetWindow (MyWindow);
- window.position = Rect (50, 50, 250, 60);
- window.Show ();
- }
- function Callback (obj:Object) {
- Debug.Log ("Selected: " + obj);
- }
- function OnGUI() {
- var evt : Event = Event.current;
- var contextRect : Rect = new Rect (10, 10, 100, 100);
- if (evt.type == EventType.ContextClick)
- {
- var mousePos : Vector2 = evt.mousePosition;
- if (contextRect.Contains (mousePos))
- {
- // Now create the menu, add items and show it
- var menu : GenericMenu = new GenericMenu ();
- menu.AddItem (new GUIContent ("MenuItem1"), false, Callback, "item 1");
- menu.AddItem (new GUIContent ("MenuItem2"), false, Callback, "item 2");
- menu.AddSeparator ("");
- menu.AddItem (new GUIContent ("SubMenu/MenuItem3"), false, Callback, "item 3");
- menu.ShowAsContext ();
- evt.Use();
- }
- }
- }
- }
- }
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