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PizzaTime

Frieda's Lounge Michael Schmidt RPG Card

Dec 16th, 2014
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  1. Michael Schmidt - Frieda's Lounge Night guard & Bouncer.
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  3. A soldier class. Michael Schmidt is a veteran of the 2nd cold war, retaining all of his military prior training & almost applying all of it to his job. He once worked at the originally Freddy Faz Bears before nearly being suited to death, but managed to escape with his life by a thin thread. One leg had to be replaced with a metal prosthetic limb, allowing for both better mobility & leg strength. Michael's strength is above average, having to deal with unruly trouble makers on a semi regular bases, He is more then capable of taking damage & still keep marching on. "Lounge" Michael is highly efficient with Rifles, Machine Guns, & Pistols. But more often prefers dispatching them with his own two hands. Despite all these rather highly combative focuses on him, Michael is actually a very good head on his shoulders, and maintains a professional yet diligent personality. Although there are times when he can be taken by surprise by unexpected occurrences.
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  5. Stats:
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  7. Attack 70 Speed 95
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  9. Defense: 60 Charisma 125
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  11. Endurance 100 Luck 90
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  13. Skills:
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  15. Liquid courage: "Lounge" Michael whips out a shot of whiskey on the rocks & drinks it. This causes a 10% increase in ATK & Endurance, as well as a recover of lost hitpoints by 35-40. This can be stacked but will slightly inhabit SPeed by 15 if more than one shot of "Liquid Courage" is consumed.
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  18. Slugger: "Lounge" Michael basically comes up to an enemy and sucker punches them. Depending on how its used, There can be random combos up to 3x.
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  20. "Polished" Silver Tongue: Michael's way with words often has a charm effect on feminine & effeminate targets. Depending on the type of enemy confronted there are two potential outcomes to this skill:
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  22. 1: Silver Tonguing a target successfully can disarm them (surrendering either any weapons, items or loot an enemy target has) and make them leave the battle
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  24. Or
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  26. 2: Silver tonguing a target can convert the enemy to the team for the duration of the battle. Upon wiping the enemy team the charmed target can be regarded harmless and actually brought along as a temporary party member. When the temporary time is up, the temp-party member resigns, leaving a note saying "Thanks for the good times", which leads to a moderate amount of EXP & Karma earned.
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  29. The Leg of Patriotism: Michael utilizes his Metal prosthetic leg, delivering a Stunning kick to a targeted enemy. Once stunned, there is a 20-45% Chance that Michael will start kicking the enemy 4 more times before they fall down, and delivers a critical facestomp.
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  31. Make'em dance: "Lounge" Mike unholster's his Colt Model 1911, and starts shooting at the feet of the enemy, causing the target to lose speed by 10.
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  34. Spread Eagle: Mike whips out a sawed off shotgun from his suit, and unloads two slugs on a target or pair of targets. depending on the Range. Long Ranch is minimal Damage, Mid Range gives better damage, close range means pointblank damage.
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  37. "Pain"Apple: Michael reaches into his suit and pulls out a "Pineapple" grenade & throws it at the selected targets, doing explosive damage as well as "splash" damage to near by targets.
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  39. Bottled Heat: Mike takes out a whiskey bottle. He takes a small drink which recovers a small amount of HP. He fits a rag onto it, lights it, and throws the molotov cocktail at his target doing intense fire damage.
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  41. Typecaster: Lounge Michael Takes out & loads a "Chicago Typewriter" from his suit, and empties an entire magazine at the selected target. There is a 40% Chance the target becomes crippled or stunned for the duration of the turn.
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  43. Chicago Style Typecasting: Two large cello cases appear by Michael's sides. He opens them up and pulls out two fully loaded Chicago Typewriters. He smirks and says "It's Showtime boys & girls" before unloading one hundred rounds of plasmic fury on the selected targets. There is a damage multiplier of 2x whenever a target is destroyed by this technique.
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  46. Freddy's Fermented Fighter: Michael bravely pulls out a bottle of "Freddy's Reserve fermented Pizza sauce" and downs the ENTIRE bottle. This ability causes Michael to feel an indifference to pain, causing his endurance to go up by 50, his ATK to go up by 30, Defense by 25, Speed +10, Luck by +5, and Charisma by 90+. This is stack-able only two times.
  47. If combined with Liquid courage, his hitpoints get a full recovery
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  49. Last Call: Michael unleashes the fury of his military Training. Shooting at a selected target with dual wielding Both his Colt 1911 & K-12 Snub nose revolver, Dual Tommyguns, Shotgun, grenade, molotov, and finished off with a full round house kick with his metal leg.
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  52. Pocket Ace(Strike): Michael casually pulls out a poker card, the Ace of Spades. He throws it at the enemy, which starts beeping & emitting smoke. This causes a fighter pilot, who is an 'Ace' at aerial combat, to swooce down & unload to Missles a barrage of "BBRRRRRRRRRRRRRRRRRRRRRRRRT" on the target doing massive damage.
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