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- function extend (thePlayer)
- local vehicles = getElementsByType("vehicle")
- for i,a in ipairs(vehicles) do
- if (getElementModel(a) == 544) and player == localPlayer then
- local lrz1 = getElementRotation(part2[a])
- -- Detach the ladder parts from the firetruck
- for z, v in ipairs(part1) do
- if (v == a) then
- detachElements (part1[a])
- detachElements (part2[a])
- detachElements (part3[a])
- -- Attach them back after they are moved
- attachElements ( part1[a], a, 0, -4, 1.55, 0, 0, lrz)
- attachElements ( part2[a], part1[a], 0, 0, 0.17, 0, 0, lrz+180)
- attachElements ( part3[a], part2[a], 0, -6, 0, 0, 0, lrz1)
- --triggerClientEvent ( thePlayer, "updateLocation", thePlayer, x,y,z )
- end
- end
- end
- end
- end
- addEvent("extendLadder",true)
- addEventHandler( "extendLadder", getRootElement(), extend )
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