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bardysseus

I'm not a chocobo

Oct 7th, 2012
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  1. Name: Narina Mimmy Macaw
  2. Race: Homo Psittacoid?
  3. Level 7
  4.  
  5. Personality: Caw! Curious! Curiosity seems to dominate her existence above all else--this psittacoidean humanoid seems to have a voracious, rapacious intellect. Not the mind of a super computer with seemingly endless banks of knowledge, but rather more like a black hole, absorbing and devouring information that comes her way... Or perhaps like a precocious young child. Her mind takes--and seeks--constant stimulation. Much like her tropical bird counterparts, she loves warm things and hates the cold! Brrrr. Shiny, colorful things are also immensely fascinating for her, and she seems to have some packrat tendencies. On that note, she also seems to be very possessive, both with objects and people, and displays obsessive compulsive tendencies in regards to her possessions. This meticulousness does not extend beyond her territory and her belongings.
  6. Appearance: Green, despite not being a creative color, seems to be a common motif. In fact, her straight hair with curled tips is a leafy green, and her eyes reflect emerald green. Her outfit's brilliantly colorful in a warmly tropical fashion, from the red, orange, and yellow feathers that adorn her hair along with the jade orb of her ornament down to the deep green dress and golden belt. Her feathery wings, separate from her arms, have a green base that heats up into a blazing layer of orange that burns into a flaming red at the tips of her feathers.
  7.  
  8. Destiny: 1
  9. PWR 1
  10. RES 4
  11. DEX 13
  12. MND 16+4
  13.  
  14. Force: 8 (1 unmodified) (RES+PWR)/4
  15. Finesse: 8 (7 unmodified) (DEX+MND)/4
  16.  
  17. HP: 140 (RES+JOB)*LVL
  18. MP: 168 (MND+JOB)*LVL
  19.  
  20. AVD: 7 DEX/4+JOB
  21. ACC: 5 LVL/2+JOB
  22.  
  23. ARM: 10
  24. M.ARM: 20
  25.  
  26. Abilities:
  27.  
  28. Skills (Cap @ Finesse+1) Cap 8, 34 total
  29. Synthesis (Alchemy): 6
  30. Athletics: 5
  31. Synthesis (Tinkering): 8
  32. Awareness: 3
  33. Synthesis (Cooking): 8
  34. Stealth: 3
  35. Language: 1 (Fluent in Maramara)
  36.  
  37. Red Mage/Time Mage
  38. Abilities: Divert Spell (Auto-reflect instant 1/session), Charismagic, Mind over Matter, Mana Shield, Blink
  39. Limit Abilities: Cosmic Standstill
  40.  
  41. LV1 Spells: Illusion 6 MP, Faith 10 MP, Blind 10 MP, Magnetite Cloud 12 MP
  42. LV2 Spells: Quick 30MP, Invisible 30 MP, Gravity 50MP
  43. LV3: Advanced Illusion 30 MP
  44.  
  45. Cosmic Standstill
  46.  
  47. Currency: 1455g
  48. Random accumulated stuff: brawling knuckles from Sherry. Power+2, Tier 2, Counterattack.
  49.  
  50. Tier 3 Arcane Weapon: Featherblade [60+2d6 damage]
  51. +2 MND, Special Ability: Paradox Prevarication (Every point of Destiny spent to reduce Paradox eliminates two points of Paradox instead of one.)
  52.  
  53. Tier 2 Light Armor:
  54. ARM: 10
  55. M.ARM: 20
  56. +2 MND
  57.  
  58. Tier 2 Accessory: Feathery Bead Ornament
  59. +2 ACC
  60.  
  61.  
  62. Foods: Birdfeedx3 (Stock: +2 MND, +2 DEX, +2 RES)
  63.  
  64. Consumables:
  65. Corn [MP Restore Tier 3] 50%
  66. Seeds [HP Restore Tier 3] 50%
  67. Quote: "Caw?"
  68.  
  69. Goals
  70. 1 Caw caw caw!
  71. 2 Caw caw caw caw caw caw!
  72. 3 Caw caw!
  73. Life: Caw caw caw-caw!
  74.  
  75.  
  76. Limit Break 1: Magnetize
  77. Area Effect, New Form: Construct, Power Break
  78.  
  79.  
  80. Killer Moves WIP
  81. Major/Finesse
  82. Double Attack, Cost 20% HP?, Attack M.ARM?
  83.  
  84. Minor/Force
  85. Short Ranged Knockback. 25% HP. ARM damage. Maybe? I dunno, this one's tough to work out.
  86.  
  87.  
  88. USEFUL STUFF I CAN MAKE (THERE'S MORE STUFF THIS JUST PIQUED MY INTEREST)
  89. Tier 2 [Status] Touch Food. DC 9 for cost 25g. Until end of session, automatically apply Berserk,Blind,Confuse,Curse,Poison,Sleep,Stop,or Zombie on any successful hit.
  90.  
  91. Tier 2 SOS-STATUS Food. DC 9 for cost 25g. Until end of session, automatically apply a status when you hit 25% HP.
  92.  
  93. Tier 3 Potion Consumable (HP or MP Restore) DC 11 for cost 100G. Heal 50% HP or MP.
  94.  
  95. Tier 3 Alchemy Food. DC 11 for cost 100G. Double benefits of healing items.
  96.  
  97. Tier 2 Attribute Bonus Food. DC 9 for cost 25G. +2 to a stat for session.
  98.  
  99.  
  100. Visual Aids
  101. http://sentientshrapnel.deviantart.com/gallery/?offset=72#/d2x1eei
  102. http://sentientshrapnel.deviantart.com/art/Parrot-Girl-1-176713835?
  103. http://friendlyfoxpal.deviantart.com/art/Parrot-girl-148663443?
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