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SirStickyNote

RC Attack Robots In One Command {Raw}

Jul 11th, 2016
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  1. INIT:scoreboard objectives add SSNRCIC dummy
  2. scoreboard players set @e[type=Item] SSNRCIC 1 {Item:{id:"minecraft:iron_block",Count:2b}}
  3. scoreboard players set @e[type=Item] SSNRCIC 2 {Item:{id:"minecraft:nether_star",Count:1b}}
  4. scoreboard players set @e[type=Item] SSNRCIC 3 {Item:{id:"minecraft:redstone",Count:5b}}
  5. execute @e[score_SSNRCIC_min=1,score_SSNRCIC=1] ~ ~ ~ execute @e[score_SSNRCIC_min=2,score_SSNRCIC=2,r=1] ~ ~ ~ execute @e[score_SSNRCIC_min=3,score_SSNRCIC=3,r=1] ~ ~ ~ summon Item ~ ~1 ~ {Item:{id:"minecraft:skull",Count:1b,tag:{SkullOwner:{Id:"1cc1a38d-550e-447f-86bc-1181d277fe02",Properties:{textures:[0:{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTNkYTM5ZTU1NmM5Mjc5OTAzODRmYWExZmViM2I4MjUyNTJkYWM3OGNkMjg4Nzc5Y2RlMTExN2MzN2E4In19fQ=="}]}},display:{Name:"RC Remote",Lore:["Hold in offhand to control RC Attack Robot","Warning: CLEAR HOTBAR BEFORE USE!"]}},Damage:3s}}
  6. execute @e[score_SSNRCIC_min=1,score_SSNRCIC=1] ~ ~ ~ execute @e[score_SSNRCIC_min=2,score_SSNRCIC=2,r=1] ~ ~ ~ execute @e[score_SSNRCIC_min=3,score_SSNRCIC=3,r=1] ~ ~ ~ particle iconcrack ~ ~ ~ 1 1 1 0.01 100 force @a 42
  7. execute @e[score_SSNRCIC_min=1,score_SSNRCIC=1] ~ ~ ~ execute @e[score_SSNRCIC_min=2,score_SSNRCIC=2,r=1] ~ ~ ~ execute @e[score_SSNRCIC_min=3,score_SSNRCIC=3,r=1] ~ ~ ~ kill @e[score_SSNRCIC_min=1,r=1,c=3]
  8. INIT:scoreboard objectives add SSNRCIH dummy
  9. scoreboard players set @a SSNRCIH 2 {Inventory:[{tag:{display:{Lore:["Hold in offhand to control RC Attack Robot","Warning: CLEAR HOTBAR BEFORE USE!"]}},Slot:-106b}]}
  10. scoreboard players remove @a[score_SSNRCIH_min=1] SSNRCIH 1
  11. replaceitem entity @a[score_SSNRCIH_min=1] slot.hotbar.1 minecraft:skull 1 3 {SkullOwner:{Id:"e4d7b07b-59fc-4f77-b08b-b0446048dcd4",Properties:{textures:[0:{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNThmZTI1MWE0MGU0MTY3ZDM1ZDA4MWMyNzg2OWFjMTUxYWY5NmI2YmQxNmRkMjgzNGQ1ZGM3MjM1ZjQ3NzkxZCJ9fX0="}]}},display:{Name:"Move Forward",Lore:["Press Q to Activate"]}}
  12. replaceitem entity @a[score_SSNRCIH_min=1] slot.hotbar.0 minecraft:skull 1 3 {SkullOwner:{Id:"2fad8146-186b-4c9c-8c62-7d5ccb083faa",Properties:{textures:[0:{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmIwZjZlOGFmNDZhYzZmYWY4ODkxNDE5MWFiNjZmMjYxZDY3MjZhNzk5OWM2MzdjZjJlNDE1OWZlMWZjNDc3In19fQ=="}]}},display:{Name:"Turn Left",Lore:["Press Q to Activate"]}}
  13. replaceitem entity @a[score_SSNRCIH_min=1] slot.hotbar.2 minecraft:skull 1 3 {SkullOwner:{Id:"925b071a-7c83-43e7-9d83-8f231c8217d4",Properties:{textures:[0:{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjJmM2EyZGZjZTBjM2RhYjdlZTEwZGIzODVlNTIyOWYxYTM5NTM0YThiYTI2NDYxNzhlMzdjNGZhOTNiIn19fQ=="}]}},display:{Name:"Turn Right",Lore:["Press Q to Activate"]}}
  14. replaceitem entity @a[score_SSNRCIH_min=1] slot.hotbar.3 minecraft:skull 1 3 {SkullOwner:{Id:"125c5512-a63b-4e6a-a710-e7afd3a4aa9a",Properties:{textures:[0:{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWI5OTRiNDFmMDdmODdiMzI4MTg2YWNmY2JkYWJjNjk5ZDViMTg0N2ZhYmIyZTQ5ZDVhYmMyNzg2NTE0M2E0ZSJ9fX0="}]}},display:{Name:"Fire Cannons",Lore:["Press Q to Activate"]}}
  15. replaceitem entity @a[score_SSNRCIH_min=1] slot.hotbar.8 minecraft:skull 1 3 {SkullOwner:{Id:"97a0f14d-8c68-4050-b710-60c11812d760",Properties:{textures:[0:{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzRkN2ZjOGUzYTk1OWFkZTdkOWNmNjYzZjFlODJkYjc5NzU1NDNlMjg4YWI4ZDExZWIyNTQxODg4MjEzNTI2In19fQ=="}]}},display:{Name:"Self Destruct",Lore:["Press Q to Activate"]}}
  16. replaceitem entity @a[score_SSNRCIH_min=1] slot.hotbar.7 minecraft:skull 1 3 {SkullOwner:{Id:"f7cc2cd3-4843-47b6-84d5-67822269e742",Properties:{textures:[0:{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWE4NjhjZTkxN2MwOWFmOGU0YzM1MGE1ODA3MDQxZjY1MDliZjJiODlhY2E0NWU1OTFmYmJkN2Q0YjExN2QifX19"}]}},display:{Name:"Auto Fire",Lore:["Press Q to Activate"]}}
  17. INIT:scoreboard objectives add SSNRCIUD dummy
  18. scoreboard players set @e[type=Item] SSNRCIUD 1 {Item:{tag:{display:{Name:"Turn Left",Lore:["Press Q to Activate"]}}}}
  19. scoreboard players set @e[type=Item] SSNRCIUD 2 {Item:{tag:{display:{Name:"Turn Right",Lore:["Press Q to Activate"]}}}}
  20. scoreboard players set @e[type=Item] SSNRCIUD 3 {Item:{tag:{display:{Name:"Move Forward",Lore:["Press Q to Activate"]}}}}
  21. scoreboard players set @e[type=Item] SSNRCIUD 4 {Item:{tag:{display:{Name:"Fire Cannons",Lore:["Press Q to Activate"]}}}}
  22. scoreboard players set @e[type=Item] SSNRCIUD 5 {Item:{tag:{display:{Name:"Self Destruct",Lore:["Press Q to Activate"]}}}}
  23. scoreboard players set @e[type=Item] SSNRCIUD 6 {Item:{tag:{display:{Name:"Auto Fire",Lore:["Press Q to Activate"]}}}}
  24. execute @e[,score_SSNRCIUD=1] ~ ~ ~ tp @e[name=SSNRCR] ~ ~ ~ ~-15 ~
  25. execute @e[score_SSNRCIUD_min=2,score_SSNRCIUD=2] ~ ~ ~ tp @e[name=SSNRCR] ~ ~ ~ ~15 ~
  26. execute @e[score_SSNRCIUD_min=3,score_SSNRCIUD=3] ~ ~ ~ execute @e[name=SSNRCR,rym=-22,ry=22] ~ ~ ~ detect ~ ~1 ~1 air 0 tp @e[name=SSNRCR] ~ ~1 ~1
  27. execute @e[score_SSNRCIUD_min=3,score_SSNRCIUD=3] ~ ~ ~ execute @e[name=SSNRCR,rym=23,ry=60] ~ ~ ~ detect ~ ~1 ~1 air 0 execute @e[name=SSNRCR,rym=-23,ry=60] ~ ~ ~ detect ~-1 ~1 ~ air 0 execute @e[name=SSNRCR,rym=-23,ry=60] ~ ~ ~ detect ~-1 ~1 ~1 air 0 tp @e[name=SSNRCR] ~-1 ~1 ~1
  28. execute @e[score_SSNRCIUD_min=3,score_SSNRCIUD=3] ~ ~ ~ execute @e[name=SSNRCR,rym=61,ry=112] ~ ~ ~ detect ~-1 ~1 ~ air 0 tp @e[name=SSNRCR] ~-1 ~1 ~
  29. execute @e[score_SSNRCIUD_min=3,score_SSNRCIUD=3] ~ ~ ~ execute @e[name=SSNRCR,rym=113,ry=158] ~ ~ ~ detect ~ ~1 ~-1 air 0 execute @e[name=SSNRCR,rym=113,ry=158] ~ ~ ~ detect ~-1 ~1 ~ air 0 execute @e[name=SSNRCR,rym=113,ry=158] ~ ~ ~ detect ~-1 ~1 ~-1 air 0 tp @e[name=SSNRCR] ~-1 ~1 ~-1
  30. execute @e[score_SSNRCIUD_min=3,score_SSNRCIUD=3] ~ ~ ~ execute @e[name=SSNRCR,rym=159,ry=-155] ~ ~ ~ detect ~ ~1 ~-1 air 0 tp @e[name=SSNRCR] ~ ~1 ~-1
  31. execute @e[score_SSNRCIUD_min=3,score_SSNRCIUD=3] ~ ~ ~ execute @e[name=SSNRCR,rym=-156,ry=-111] ~ ~ ~ detect ~ ~1 ~-1 air 0 execute @e[name=SSNRCR,rym=-156,ry=-111] ~ ~ ~ detect ~1 ~1 ~ air 0 execute @e[name=SSNRCR,rym=-156,ry=-111] ~ ~ ~ detect ~1 ~1 ~-1 air 0 tp @e[name=SSNRCR] ~1 ~1 ~-1
  32. execute @e[score_SSNRCIUD_min=3,score_SSNRCIUD=3] ~ ~ ~ execute @e[name=SSNRCR,rym=-110,ry=-66] ~ ~ ~ detect ~1 ~1 ~ air 0 tp @e[name=SSNRCR] ~1 ~1 ~
  33. execute @e[score_SSNRCIUD_min=3,score_SSNRCIUD=3] ~ ~ ~ execute @e[name=SSNRCR,rym=-65,ry=-23] ~ ~ ~ detect ~ ~1 ~1 air 0 execute @e[name=SSNRCR,rym=-65,ry=-23] ~ ~ ~ detect ~1 ~1 ~ air 0 execute @e[name=SSNRCR,rym=-65,ry=-23] ~ ~ ~ detect ~1 ~1 ~1 air 0 tp @e[name=SSNRCR] ~1 ~1 ~1
  34. execute @e[name=SSNRCR] ~ ~ ~ detect ~ ~-0.1 ~ air 0 tp @e[name=SSNRCR] ~ ~-1 ~
  35. execute @e[score_SSNRCIUD_min=6] ~ ~ ~ tp @e[name=SSNRCR] @e[name=SSNRCRHB]
  36. scoreboard players set @e[score_SSNRCIUD_min=6] SSNRCIUD 4
  37. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-180,ry=-166] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-0.044d,0.3d,-5.000d]}
  38. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-165,ry=-151] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[1.252d,0.3d,-4.841d]}
  39. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-150,ry=-136] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[2.462d,0.3d,-4.352d]}
  40. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-135,ry=-121] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[3.505d,0.3d,-3.566d]}
  41. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-120,ry=-106] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[4.308d,0.3d,-2.538d]}
  42. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-105,ry=-91] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[4.818d,0.3d,-1.336d]}
  43. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-90,ry=-76] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[5.000d,0.3d,-0.044d]}
  44. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-75,ry=-61] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[4.841d,0.3d,1.252d]}
  45. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-60,ry=-46] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[4.352d,0.3d,2.462d]}
  46. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-45,ry=-31] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[3.566d,0.3d,3.505d]}
  47. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-30,ry=-16] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[2.538d,0.3d,4.308d]}
  48. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=-15,ry=-1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[1.336d,0.3d,4.818d]}
  49. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=0,ry=14] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[0.044d,0.3d,5.000d]}
  50. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=15,ry=29] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-1.252d,0.3d,4.841d]}
  51. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=30,ry=44] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-2.462d,0.3d,4.352d]}
  52. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=45,ry=59] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-3.505d,0.3d,3.566d]}
  53. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=60,ry=74] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-4.308d,0.3d,2.538d]}
  54. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=75,ry=89] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-4.818d,0.3d,1.336d]}
  55. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=90,ry=104] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-5.000d,0.3d,0.044d]}
  56. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=105,ry=119] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-4.841d,0.3d,-1.252d]}
  57. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=120,ry=134] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-4.352d,0.3d,-2.462d]}
  58. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=135,ry=149] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-3.566d,0.3d,-3.505d]}
  59. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=150,ry=164] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-2.538d,0.3d,-4.308d]}
  60. execute @e[score_SSNRCIUD_min=4,score_SSNRCIUD=4] ~ ~ ~ execute @e[name=SSNRCR,rym=165,ry=179] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCES",Marker:1,Invisible:1,Motion:[-1.336d,0.3d,-4.818d]}
  61. INIT:scoreboard objectives add SSNRCRGDT dummy
  62. scoreboard players add @e[name=SSNRCR] SSNRCRGDT 1
  63. execute @e[name=SSNRCRHB] ~ ~ ~ scoreboard players set @e[name=SSNRCR,c=1,r=5] SSNRCRGDT 0
  64. scoreboard players set @e[score_SSNRCRGDT_min=10] SSNRCIUD 5
  65. entitydata @e[score_SSNRCPT=2] {ArmorItems:[0:{},1:{},2:{},3:{id:"minecraft:skull",Count:1b,tag:{SkullOwner:{Id:"125c5512-a63b-4e6a-a710-e7afd3a4aa9a",Properties:{textures:[0:{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWI5OTRiNDFmMDdmODdiMzI4MTg2YWNmY2JkYWJjNjk5ZDViMTg0N2ZhYmIyZTQ5ZDVhYmMyNzg2NTE0M2E0ZSJ9fX0="}]}},display:{Lore:[0:"Press Q to Activate"],Name:"Fire Cannons"}},Damage:3s}],Small:1}
  66. execute @e[score_SSNRCIUD_min=5,score_SSNRCIUD=5] ~ ~ ~ execute @e[name=SSNRCR] ~ ~ ~ particle lava ~ ~ ~ 1 1 1 1 100 force @a
  67. execute @e[score_SSNRCIUD_min=5,score_SSNRCIUD=5] ~ ~ ~ execute @e[name=SSNRCR] ~ ~ ~ particle explode ~ ~ ~ 0.8 0.8 0.8 0.3 1000 force @a
  68. execute @e[score_SSNRCIUD_min=5,score_SSNRCIUD=5] ~ ~ ~ playsound minecraft:entity.enderdragon_fireball.explode voice @a ~ ~ ~ 10 1 1
  69. execute @e[score_SSNRCIUD_min=5,score_SSNRCIUD=5] ~ ~ ~ clear @a skull 3 1 {display:{Name:"RC Remote",Lore:["Hold in offhand to control RC Attack Robot","Warning: CLEAR HOTBAR BEFORE USE!"]}}
  70. execute @e[score_SSNRCIUD_min=5,score_SSNRCIUD=5] ~ ~ ~ execute @e[name=SSNRCR] ~ ~ ~ summon Creeper ~ ~ ~ {Fuse:0,ExplosionRadius:10}
  71. execute @e[score_SSNRCIUD_min=5,score_SSNRCIUD=5] ~ ~ ~ execute @e[name=SSNRCR] ~ ~ ~ kill @e[r=2,type=VillagerGolem]
  72. execute @e[score_SSNRCIUD_min=5,score_SSNRCIUD=5] ~ ~ ~ execute @e[name=SSNRCR] ~ ~ ~ kill @e[r=2,type=ArmorStand]
  73. INIT:scoreboard objectives add SSNRCPT dummy
  74. scoreboard players add @e[name=SSNRCES] SSNRCPT 1
  75. kill @e[score_SSNRCPT_min=20]
  76. execute @e[name=SSNRCES,score_SSNRCPT=2,score_SSNRCPT_min=2] ~ ~ ~ playsound minecraft:entity.firework.blast voice @a[r=50] ~ ~ ~ 10 1 1
  77. execute @e[name=SSNRCES,score_SSNRCPT=2,score_SSNRCPT_min=2] ~ ~ ~ particle flame ~ ~1 ~ 0.4 0.4 0.4 0.1 100 force @a
  78. execute @e[name=SSNRCES,score_SSNRCPT=15] ~ ~ ~ particle fallingdust ~ ~1 ~ 0 0 0 0.1 1 force @a
  79. execute @e[name=SSNRCES,score_SSNRCPT_min=19] ~ ~ ~ particle largeexplode ~ ~1 ~ 0.2 0.2 0.2 0.1 10 force @a
  80. execute @e[name=SSNRCES,score_SSNRCPT_min=2] ~ ~ ~ tp @e[r=3,type=Item] @e[name=SSNRCR,c=1]
  81. execute @e[name=SSNRCES,score_SSNRCPT_min=2] ~ ~ ~ execute @e[rm=0,c=1,r=3,type=!Item,type=!ItemFrame,type=!ArmorStand] ~ ~ ~ summon Fireball ~ ~2 ~ {direction:[0.0,-10.0,0.0],ExplosionPower:1}
  82. execute @e[name=SSNRCES,score_SSNRCPT_min=2] ~ ~ ~ execute @e[rm=0,c=1,r=3,type=!Item,type=!ItemFrame,type=!ArmorStand] ~ ~ ~ kill @e[name=SSNRCES,c=1]
  83. execute @e[name=SSNRCES,score_SSNRCPT_min=19] ~ ~ ~ summon Fireball ~ ~2 ~ {direction:[0.0,-10.0,0.0],ExplosionPower:1}
  84. INIT:scoreboard objectives add SSNRCID dummy
  85. scoreboard players add @e[type=Item] SSNRCID 1 {Item:{id:"minecraft:skull",Damage:3s}}
  86. execute @a[score_SSNRCIH_min=1] ~ ~ ~ kill @e[score_SSNRCID_min=1]
  87. execute @a ~ ~ ~ fill ~10 ~10 ~10 ~-10 ~-10 ~-10 air 0 replace skull 1
  88. clear @a[score_SSNRCIH=0] skull 3 1 {display:{Lore:["Press Q to Activate"]}}
  89. INIT:scoreboard objectives add SSNRCRT dummy
  90. execute @a[score_SSNRCIH_min=1,score_SSNRCRT=0] ~ ~ ~ summon ArmorStand ~ ~ ~ {Marker:1,Invulnerable:1,NoGravity:1,Invisible:1,PersistenceRequired:1,Small:1,CustomName:"SSNRCR"}
  91. scoreboard players add @a SSNRCRT 0
  92. execute @e[name=SSNRCR] ~ ~ ~ scoreboard players set @a SSNRCRT 10
  93. scoreboard players remove @a[score_SSNRCRT_min=1] SSNRCRT 1
  94. INIT:scoreboard objectives add SSNRCRDT dummy
  95. scoreboard players add @e[name=SSNRCR] SSNRCRDT 1
  96. execute @e[name=SSNRCR,score_SSNRCRDT=1,score_SSNRCRDT_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCRW1D",Pose:{RightArm:[0:-90.0f,1:0.0f,2:-45.0f],LeftLeg:[0:0.0f,1:0.0f,2:0.0f],Head:[0:0.0f,1:0.0f,2:0.0f],LeftArm:[0:0.0f,1:0.0f,2:0.0f],RightLeg:[0:0.0f,1:0.0f,2:0.0f]},HandItems:[0:{id:"minecraft:coal_block",Count:1b,Damage:0s},1:{}],Invisible:1,NoGravity:1,Marker:1,PersistenceRequired:1}
  97. execute @e[name=SSNRCR,score_SSNRCRDT=1,score_SSNRCRDT_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCRW2D",Pose:{RightArm:[0:0.0f,1:0.0f,2:0.0f],LeftLeg:[0:0.0f,1:0.0f,2:0.0f],Head:[0:0.0f,1:0.0f,2:0.0f],LeftArm:[0:-90.0f,1:0.0f,2:45.0f],RightLeg:[0:0.0f,1:0.0f,2:0.0f]},HandItems:[0:{},1:{id:"minecraft:coal_block",Count:1b,Damage:0s}],Invisible:1,NoGravity:1,Marker:1,PersistenceRequired:1}
  98. execute @e[name=SSNRCR,score_SSNRCRDT=1,score_SSNRCRDT_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCRW3D",Pose:{RightArm:[0:-90.0f,1:0.0f,2:-45.0f],LeftLeg:[0:0.0f,1:0.0f,2:0.0f],Head:[0:0.0f,1:0.0f,2:0.0f],LeftArm:[0:0.0f,1:0.0f,2:0.0f],RightLeg:[0:0.0f,1:0.0f,2:0.0f]},HandItems:[0:{id:"minecraft:coal_block",Count:1b,Damage:0s},1:{}],Invisible:1,NoGravity:1,Marker:1,PersistenceRequired:1}
  99. execute @e[name=SSNRCR,score_SSNRCRDT=1,score_SSNRCRDT_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCRW4D",Pose:{RightArm:[0:0.0f,1:0.0f,2:0.0f],LeftLeg:[0:0.0f,1:0.0f,2:0.0f],Head:[0:0.0f,1:0.0f,2:0.0f],LeftArm:[0:-90.0f,1:0.0f,2:45.0f],RightLeg:[0:0.0f,1:0.0f,2:0.0f]},HandItems:[0:{},1:{id:"minecraft:coal_block",Count:1b,Damage:0s}],Invisible:1,NoGravity:1,Marker:1,PersistenceRequired:1}
  100. execute @e[name=SSNRCR,score_SSNRCRDT=1,score_SSNRCRDT_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCRH1D",Pose:{RightArm:[0:0.0f,1:0.0f,2:0.0f],LeftLeg:[0:0.0f,1:0.0f,2:0.0f],Head:[0:0.0f,1:0.0f,2:0.0f],LeftArm:[0:0.0f,1:0.0f,2:0.0f],RightLeg:[0:0.0f,1:0.0f,2:0.0f]},ArmorItems:[0:{},1:{},2:{},3:{id:"minecraft:quartz_block",Count:1b}],Invisible:1,NoGravity:1,Marker:1,PersistenceRequired:1,Small:1}
  101. execute @e[name=SSNRCR,score_SSNRCRDT=1,score_SSNRCRDT_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCRH2D",Pose:{RightArm:[0:-30.0f,1:0.0f,2:0.0f],LeftLeg:[0:0.0f,1:0.0f,2:0.0f],Head:[0:0.0f,1:0.0f,2:0.0f],LeftArm:[0:0.0f,1:0.0f,2:0.0f],RightLeg:[0:0.0f,1:0.0f,2:0.0f]},HandItems:[0:{id:"minecraft:iron_shovel",Count:1b,Damage:0s},1:{}],Invisible:1,NoGravity:1,Marker:1,PersistenceRequired:1,Small:1}
  102. execute @e[name=SSNRCR,score_SSNRCRDT=1,score_SSNRCRDT_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"SSNRCRH3D",Pose:{RightArm:[0:0.0f,1:0.0f,2:0.0f],LeftLeg:[0:0.0f,1:0.0f,2:0.0f],Head:[0:0.0f,1:0.0f,2:0.0f],LeftArm:[0:-30.0f,1:0.0f,2:0.0f],RightLeg:[0:0.0f,1:0.0f,2:0.0f]},HandItems:[0:{},1:{id:"minecraft:iron_shovel",Count:1b,Damage:0s}],Invisible:1,NoGravity:1,Marker:1,PersistenceRequired:1,Small:1}
  103. execute @e[name=SSNRCR,score_SSNRCRDT=1,score_SSNRCRDT_min=1] ~ ~ ~ summon VillagerGolem ~ ~ ~ {CustomName:"SSNRCRHB",PlayerCreated:1,Attributes:[{Name:generic.maxHealth,Base:40},{Name:generic.movementSpeed,Base:0},{Name:generic.attackDamage,Base:0},{Name:generic.followRange,Base:60},{Name:generic.knockbackResistance,Base:1}],Health:40.0f,ActiveEffects:[{Id:14,Amplifier:0,Duration:20000000,ShowParticles:0b}]}
  104. execute @e[name=SSNRCR] ~ ~ ~ teleport @e[name=SSNRCRW1D,c=1] ~ ~-1.35 ~ ~ ~
  105. execute @e[name=SSNRCR] ~ ~ ~ teleport @e[name=SSNRCRW2D,c=1] ~ ~-1.35 ~ ~ ~
  106. execute @e[name=SSNRCR] ~ ~ ~ teleport @e[name=SSNRCRW3D,c=1] ~ ~-1.35 ~ ~180 ~
  107. execute @e[name=SSNRCR] ~ ~ ~ teleport @e[name=SSNRCRW4D,c=1] ~ ~-1.35 ~ ~180 ~
  108. execute @e[name=SSNRCR] ~ ~ ~ teleport @e[name=SSNRCRH1D,c=1] ~ ~-0.35 ~ ~ ~
  109. execute @e[name=SSNRCR] ~ ~ ~ teleport @e[name=SSNRCRH2D,c=1] ~ ~0.05 ~ ~ ~
  110. execute @e[name=SSNRCR] ~ ~ ~ teleport @e[name=SSNRCRH3D,c=1] ~ ~0.05 ~ ~ ~
  111. execute @e[name=SSNRCR] ~ ~ ~ teleport @e[name=SSNRCRHB,c=1] ~ ~ ~
  112. execute @e[name=SSNRCR] ~ ~ ~ summon FallingSand ~ ~ ~ {Block:"stone_slab",Data:7,NoGravity:1,Time:0}
  113. fill ~-5 ~1 ~1 ~1 ~-6 ~1 stained_glass_pane 8 stained_glass 15
  114. fill ~-5 ~ ~-3 ~1 ~-7 ~-3 stained_glass_pane 8 stained_glass 15
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