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  1. /////////////////////////////////////////// Includovi
  2.  
  3. #include <a_samp>
  4. #include <zcmd>
  5. #include <streamer>
  6. #include <YSI\y_ini>
  7.  
  8. /////////////////////////////////////////// Kraj Include
  9. #pragma tabsize 0
  10.  
  11. ////////////////////////////////////////// Dialozi
  12.  
  13. #define DIALOG_WEAPONS 0
  14. #define DIALOG_REGISTER 1
  15. #define DIALOG_LOGIN 2
  16.  
  17. /// Spremnaja
  18.  
  19. #define PATH "/Korisnici/%s.ini"
  20.  
  21.  
  22.  
  23. ///////////////////////////////////////// Fowardi
  24.  
  25. forward RandomMessage();
  26.  
  27. /// Registracija login
  28.  
  29.  
  30. ///////////////////////// Stockovi
  31.  
  32. stock UserPath(playerid)
  33. {
  34. new string[128],playername[MAX_PLAYER_NAME];
  35. GetPlayerName(playerid,playername,sizeof(playername));
  36. format(string,sizeof(string),PATH,playername);
  37. return string;
  38. }
  39.  
  40. stock udb_hash(buf[])
  41. {
  42. new length=strlen(buf);
  43. new s1 = 1;
  44. new s2 = 0;
  45. new n;
  46. for (n=0; n<length; n++)
  47. {
  48. s1 = (s1 + buf[n]) % 65521;
  49. s2 = (s2 + s1) % 65521;
  50. }
  51. return (s2 << 16) + s1;
  52. }
  53.  
  54.  
  55. ///////////////////////////////////////// Newowi
  56.  
  57. new Text:randommsg;
  58.  
  59. new RandomMessages[][] =
  60. {
  61. "~y~Prvi RP mod: ~w~Dobrodosli na Prvi RP mod,uzivajte u igri.",
  62. "~y~Prvi RP mod: ~w~Ukoliko ste novi,i trebate pomoc,kucajte /novi.",
  63. "~y~Prvi RP mod: ~w~Posjetite nas forum: www.prvirp-mod.info.",
  64. "~y~Prvi RP mod: ~w~Ukoliko trebate pomoć kucajte /upit."
  65.  
  66. };
  67.  
  68. /// TDovi new
  69.  
  70. new Text:Textdraw0;
  71. new Text:Textdraw1;
  72. new Text:Textdraw2;
  73. new Text:Textdraw3;
  74. new Text:Textdraw4;
  75. new Text:Textdraw5;
  76. new Text:Textdraw6;
  77. new Text:Textdraw7;
  78. new Text:Textdraw8;
  79. new Text:Textdraw9;
  80. new Text:Textdraw10;
  81.  
  82.  
  83. /// Enumi
  84.  
  85. enum pInfo
  86. {
  87. pLozinka,
  88. pNovac,
  89. pAdmin,
  90. pUbistva,
  91. pSmrti
  92. };
  93. new PlayerInfo[MAX_PLAYERS][pInfo];
  94.  
  95.  
  96. //// Za lakse uporebu
  97.  
  98. #define SCM SendClientMessage
  99.  
  100. /// Newovi za poslove
  101.  
  102.  
  103.  
  104. main()
  105. {
  106. print("\n----------------------------------");
  107. print(" Prvi RP mod,Ademir Džaferović");
  108. print("----------------------------------\n");
  109. }
  110.  
  111.  
  112.  
  113. public OnGameModeInit()
  114. {
  115.  
  116.  
  117. SetTimer("RandomMessage",8000,1);
  118. DisableInteriorEnterExits();
  119. AddPlayerClass(1,1726.8204, -1911.9888, 13.5637, 88.9696,0,0,0,0,0,0);
  120. SetGameModeText("RP v.0.1 b");
  121.  
  122. ////////// Random message textdraw
  123.  
  124. randommsg = TextDrawCreate(7.000000, 427.000000, "");
  125. TextDrawBackgroundColor(randommsg, 255);
  126. TextDrawFont(randommsg, 1);
  127. TextDrawLetterSize(randommsg, 0.379999, 1.499999);
  128. TextDrawColor(randommsg, -1);
  129. TextDrawSetOutline(randommsg, 1);
  130. TextDrawSetProportional(randommsg, 1);
  131.  
  132.  
  133. ///////////////////////////////////////// >TDovi Reg/Log
  134.  
  135. Textdraw0 = TextDrawCreate(644.000000, 2.000000, "_");
  136. TextDrawBackgroundColor(Textdraw0, 255);
  137. TextDrawFont(Textdraw0, 1);
  138. TextDrawLetterSize(Textdraw0, 0.500000, 12.400003);
  139. TextDrawColor(Textdraw0, -1);
  140. TextDrawSetOutline(Textdraw0, 0);
  141. TextDrawSetProportional(Textdraw0, 1);
  142. TextDrawSetShadow(Textdraw0, 1);
  143. TextDrawUseBox(Textdraw0, 1);
  144. TextDrawBoxColor(Textdraw0, 255);
  145. TextDrawTextSize(Textdraw0, -3.000000, 0.000000);
  146.  
  147. Textdraw1 = TextDrawCreate(644.000000, 334.000000, "_");
  148. TextDrawBackgroundColor(Textdraw1, 255);
  149. TextDrawFont(Textdraw1, 1);
  150. TextDrawLetterSize(Textdraw1, 0.500000, 12.400003);
  151. TextDrawColor(Textdraw1, -1);
  152. TextDrawSetOutline(Textdraw1, 0);
  153. TextDrawSetProportional(Textdraw1, 1);
  154. TextDrawSetShadow(Textdraw1, 1);
  155. TextDrawUseBox(Textdraw1, 1);
  156. TextDrawBoxColor(Textdraw1, 255);
  157. TextDrawTextSize(Textdraw1, -3.000000, 0.000000);
  158.  
  159. Textdraw2 = TextDrawCreate(229.000000, 40.000000, "KUNNA");
  160. TextDrawBackgroundColor(Textdraw2, 255);
  161. TextDrawFont(Textdraw2, 2);
  162. TextDrawLetterSize(Textdraw2, 0.480000, 3.299998);
  163. TextDrawColor(Textdraw2, -65281);
  164. TextDrawSetOutline(Textdraw2, 1);
  165. TextDrawSetProportional(Textdraw2, 1);
  166.  
  167. Textdraw3 = TextDrawCreate(266.000000, 344.000000, "Skripter: KuNNa");
  168. TextDrawBackgroundColor(Textdraw3, 255);
  169. TextDrawFont(Textdraw3, 1);
  170. TextDrawLetterSize(Textdraw3, 0.330000, 2.799999);
  171. TextDrawColor(Textdraw3, -16776961);
  172. TextDrawSetOutline(Textdraw3, 1);
  173. TextDrawSetProportional(Textdraw3, 1);
  174.  
  175. Textdraw4 = TextDrawCreate(271.000000, 373.000000, "Maper: KuNNa");
  176. TextDrawBackgroundColor(Textdraw4, 255);
  177. TextDrawFont(Textdraw4, 1);
  178. TextDrawLetterSize(Textdraw4, 0.330000, 2.799999);
  179. TextDrawColor(Textdraw4, -65281);
  180. TextDrawSetOutline(Textdraw4, 1);
  181. TextDrawSetProportional(Textdraw4, 1);
  182.  
  183. Textdraw5 = TextDrawCreate(242.000000, 406.000000, "WWW.BALKAN-SAMP.COM");
  184. TextDrawBackgroundColor(Textdraw5, 255);
  185. TextDrawFont(Textdraw5, 3);
  186. TextDrawLetterSize(Textdraw5, 0.330000, 2.799999);
  187. TextDrawColor(Textdraw5, -16776961);
  188. TextDrawSetOutline(Textdraw5, 1);
  189. TextDrawSetProportional(Textdraw5, 1);
  190.  
  191. Textdraw6 = TextDrawCreate(366.000000, 25.000000, "v0.0.1");
  192. TextDrawBackgroundColor(Textdraw6, 255);
  193. TextDrawFont(Textdraw6, 2);
  194. TextDrawLetterSize(Textdraw6, 0.330000, 2.799999);
  195. TextDrawColor(Textdraw6, -65281);
  196. TextDrawSetOutline(Textdraw6, 1);
  197. TextDrawSetProportional(Textdraw6, 1);
  198.  
  199. Textdraw7 = TextDrawCreate(302.000000, 40.000000, "ROLEPLAY");
  200. TextDrawBackgroundColor(Textdraw7, 255);
  201. TextDrawFont(Textdraw7, 2);
  202. TextDrawLetterSize(Textdraw7, 0.480000, 3.299998);
  203. TextDrawColor(Textdraw7, -16776961);
  204. TextDrawSetOutline(Textdraw7, 1);
  205. TextDrawSetProportional(Textdraw7, 1);
  206.  
  207. Textdraw8 = TextDrawCreate(35.000000, 10.000000, "dobrodosli");
  208. TextDrawBackgroundColor(Textdraw8, 255);
  209. TextDrawFont(Textdraw8, 2);
  210. TextDrawLetterSize(Textdraw8, 0.480000, 3.299998);
  211. TextDrawColor(Textdraw8, -65281);
  212. TextDrawSetOutline(Textdraw8, 1);
  213. TextDrawSetProportional(Textdraw8, 1);
  214.  
  215. Textdraw9 = TextDrawCreate(178.000000, 10.000000, "na");
  216. TextDrawBackgroundColor(Textdraw9, 255);
  217. TextDrawFont(Textdraw9, 2);
  218. TextDrawLetterSize(Textdraw9, 0.480000, 3.299998);
  219. TextDrawColor(Textdraw9, -16776961);
  220. TextDrawSetOutline(Textdraw9, 1);
  221. TextDrawSetProportional(Textdraw9, 1);
  222.  
  223. Textdraw10 = TextDrawCreate(556.000000, 425.000000, "COPYRIGHT (C) 2014");
  224. TextDrawBackgroundColor(Textdraw10, 255);
  225. TextDrawFont(Textdraw10, 2);
  226. TextDrawLetterSize(Textdraw10, 0.200000, 2.799999);
  227. TextDrawColor(Textdraw10, -16776961);
  228. TextDrawSetOutline(Textdraw10, 1);
  229. TextDrawSetProportional(Textdraw10, 1);
  230.  
  231. //// 3D LABELI
  232.  
  233. Create3DTextLabel("Za kupovinu\n/{FFFFFF}kupioruzije", -1,295.2658,-38.3113,1001.5156, 40.0, 0, 0);
  234. Create3DTextLabel("Gunshop\n/{FFFFFF}ulaz", -1,1368.2145,-1279.8103,13.5469, 40.0, 0, 0);
  235. return true;
  236. }
  237.  
  238.  
  239. public RandomMessage()
  240. {
  241. TextDrawSetString(randommsg, RandomMessages[random(sizeof(RandomMessages))]); // We need this to make the timer working
  242. return 1;
  243. }
  244.  
  245. public OnGameModeExit()
  246. {
  247. return 1;
  248. }
  249.  
  250. public OnPlayerRequestClass(playerid, classid)
  251. {
  252. SetPlayerPos(playerid, 1726.8204,-1911.9888,13.5637);
  253. SetPlayerCameraPos(playerid, 1728.4236,-1911.8496,13.5633);
  254. SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  255. SetSpawnInfo(playerid, 0, 0, 1726.8204,-1911.9888,13.5637, 269.15, 0, 0, 0, 0, 0,0);// Ovde stavite koordinate svog spawna
  256. SpawnPlayer(playerid);
  257. return 1;
  258. }
  259.  
  260. public OnPlayerConnect(playerid)
  261. {
  262. if(fexist(UserPath(playerid)))
  263. {
  264. INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
  265. ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Prijavljivanje","Ukucajte lozinku da bi se ulogovali","Prijavi se","Izadji");
  266. }
  267. else
  268. {
  269. ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Registracija","Ukucajte lozinku da bi se registrovali.","Registruj se","Izadji");
  270. }
  271. return 1;
  272. }
  273.  
  274. public OnPlayerDisconnect(playerid, reason)
  275. {
  276.  
  277. TextDrawHideForPlayer(playerid,Textdraw0);
  278. TextDrawHideForPlayer(playerid,Textdraw1);
  279. TextDrawHideForPlayer(playerid,Textdraw2);
  280. TextDrawHideForPlayer(playerid,Textdraw3);
  281. TextDrawHideForPlayer(playerid,Textdraw4);
  282. TextDrawHideForPlayer(playerid,Textdraw5);
  283. TextDrawHideForPlayer(playerid,Textdraw6);
  284. TextDrawHideForPlayer(playerid,Textdraw7);
  285. TextDrawHideForPlayer(playerid,Textdraw8);
  286. TextDrawHideForPlayer(playerid,Textdraw9);
  287. TextDrawHideForPlayer(playerid,Textdraw10);
  288.  
  289. new INI:File = INI_Open(UserPath(playerid));
  290. INI_SetTag(File,"data");
  291. INI_WriteInt(File,"Novac",GetPlayerMoney(playerid));
  292. INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
  293. INI_WriteInt(File,"Ubistva",PlayerInfo[playerid][pUbistva]);
  294. INI_WriteInt(File,"Smrti",PlayerInfo[playerid][pSmrti]);
  295. INI_Close(File);
  296.  
  297. return 1;
  298.  
  299. }
  300.  
  301.  
  302. public OnPlayerSpawn(playerid)
  303. {
  304.  
  305. TextDrawHideForPlayer(playerid,Textdraw0);
  306. TextDrawHideForPlayer(playerid,Textdraw1);
  307. TextDrawHideForPlayer(playerid,Textdraw2);
  308. TextDrawHideForPlayer(playerid,Textdraw3);
  309. TextDrawHideForPlayer(playerid,Textdraw4);
  310. TextDrawHideForPlayer(playerid,Textdraw5);
  311. TextDrawHideForPlayer(playerid,Textdraw6);
  312. TextDrawHideForPlayer(playerid,Textdraw7);
  313. TextDrawHideForPlayer(playerid,Textdraw8);
  314. TextDrawHideForPlayer(playerid,Textdraw9);
  315. TextDrawHideForPlayer(playerid,Textdraw10);
  316. //
  317. TextDrawShowForPlayer(playerid, randommsg);
  318.  
  319. return 1;
  320. }
  321.  
  322. public OnPlayerDeath(playerid, killerid, reason)
  323. {
  324.  
  325. PlayerInfo[killerid][pUbistva]++;
  326. PlayerInfo[playerid][pSmrti]++;
  327.  
  328. return 1;
  329. }
  330.  
  331. public OnVehicleSpawn(vehicleid)
  332. {
  333. return 1;
  334. }
  335.  
  336. public OnVehicleDeath(vehicleid, killerid)
  337. {
  338. return 1;
  339. }
  340.  
  341. public OnPlayerText(playerid, text[])
  342. {
  343. return 1;
  344. }
  345.  
  346. public OnPlayerCommandText(playerid, cmdtext[])
  347. {
  348. if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  349. {
  350. // Do something here
  351. return 1;
  352. }
  353. return 0;
  354. }
  355.  
  356. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  357. {
  358. return 1;
  359. }
  360.  
  361. public OnPlayerExitVehicle(playerid, vehicleid)
  362. {
  363. return 1;
  364. }
  365.  
  366. public OnPlayerStateChange(playerid, newstate, oldstate)
  367. {
  368. return 1;
  369. }
  370.  
  371. public OnPlayerEnterCheckpoint(playerid)
  372. {
  373. return 1;
  374. }
  375.  
  376. public OnPlayerLeaveCheckpoint(playerid)
  377. {
  378. return 1;
  379. }
  380.  
  381. public OnPlayerEnterRaceCheckpoint(playerid)
  382. {
  383. return 1;
  384. }
  385.  
  386. public OnPlayerLeaveRaceCheckpoint(playerid)
  387. {
  388. return 1;
  389. }
  390.  
  391. public OnRconCommand(cmd[])
  392. {
  393. return 1;
  394. }
  395.  
  396. public OnPlayerRequestSpawn(playerid)
  397. {
  398. return 1;
  399. }
  400.  
  401. public OnObjectMoved(objectid)
  402. {
  403. return 1;
  404. }
  405.  
  406. public OnPlayerObjectMoved(playerid, objectid)
  407. {
  408. return 1;
  409. }
  410.  
  411. public OnPlayerPickUpPickup(playerid, pickupid)
  412. {
  413. return 1;
  414. }
  415.  
  416. public OnVehicleMod(playerid, vehicleid, componentid)
  417. {
  418. return 1;
  419. }
  420.  
  421. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  422. {
  423. return 1;
  424. }
  425.  
  426. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  427. {
  428. return 1;
  429. }
  430.  
  431. public OnPlayerSelectedMenuRow(playerid, row)
  432. {
  433. return 1;
  434. }
  435.  
  436. public OnPlayerExitedMenu(playerid)
  437. {
  438. return 1;
  439. }
  440.  
  441. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  442. {
  443. return 1;
  444. }
  445.  
  446. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  447. {
  448. return 1;
  449. }
  450.  
  451. public OnRconLoginAttempt(ip[], password[], success)
  452. {
  453. return 1;
  454. }
  455.  
  456. public OnPlayerUpdate(playerid)
  457. {
  458. return 1;
  459. }
  460.  
  461. public OnPlayerStreamIn(playerid, forplayerid)
  462. {
  463. return 1;
  464. }
  465.  
  466. public OnPlayerStreamOut(playerid, forplayerid)
  467. {
  468. return 1;
  469. }
  470.  
  471. public OnVehicleStreamIn(vehicleid, forplayerid)
  472. {
  473. return 1;
  474. }
  475.  
  476. public OnVehicleStreamOut(vehicleid, forplayerid)
  477. {
  478. return 1;
  479. }
  480.  
  481. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  482. {
  483. switch(dialogid)
  484. {
  485.  
  486. case DIALOG_WEAPONS:
  487. {
  488. if(response) //
  489. {
  490.  
  491. switch(listitem)
  492. {
  493. case 0: { GivePlayerWeapon(playerid, WEAPON_DEAGLE, 100); SCM(playerid, -1, "Prodavač: Kupili ste desert eagle"); }
  494. case 1: { GivePlayerWeapon(playerid, WEAPON_AK47, 100); SCM(playerid, -1, "Prodavač: Kupili ste AK47"); }
  495. case 2: { GivePlayerWeapon(playerid, WEAPON_SHOTGSPA, 100); SCM(playerid, -1, "Prodavač: Kupili ste shotgun"); }
  496. case 3: { GivePlayerWeapon(playerid, WEAPON_KNIFE, 1); SCM(playerid, -1, "Prodavač: Kupili ste noz"); }
  497. case 4: { GivePlayerWeapon(playerid, WEAPON_MP5, 100); SCM(playerid, -1, "Prodavač: Kupili ste MP5"); }
  498.  
  499. }
  500.  
  501. }
  502. }
  503. case DIALOG_REGISTER:
  504. {
  505. if(!response) return Kick(playerid);
  506. if(response)
  507. {
  508. if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registracija","Ukucali ste pogresnu lozinku.\nUkucajte ispravnu lozinku da bi se registrovali.","Registruj se","Izadji");
  509. new INI:File = INI_Open(UserPath(playerid));
  510. INI_SetTag(File,"data");
  511. INI_WriteInt(File,"Lozinka",udb_hash(inputtext));
  512. INI_WriteInt(File,"Novac",0);
  513. INI_WriteInt(File,"Admin",0);
  514. INI_WriteInt(File,"Ubistva",0);
  515. INI_WriteInt(File,"Smrti",0);
  516. INI_Close(File);
  517. TextDrawShowForPlayer(playerid,Textdraw0);
  518. TextDrawShowForPlayer(playerid,Textdraw1);
  519. TextDrawShowForPlayer(playerid,Textdraw2);
  520. TextDrawShowForPlayer(playerid,Textdraw3);
  521. TextDrawShowForPlayer(playerid,Textdraw4);
  522. TextDrawShowForPlayer(playerid,Textdraw5);
  523. TextDrawShowForPlayer(playerid,Textdraw6);
  524. TextDrawShowForPlayer(playerid,Textdraw7);
  525. TextDrawShowForPlayer(playerid,Textdraw8);
  526. TextDrawShowForPlayer(playerid,Textdraw9);
  527. TextDrawShowForPlayer(playerid,Textdraw10);
  528. SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);// Ovde stavite koordinate svog spawna
  529. SpawnPlayer(playerid);
  530. }
  531. }
  532. case DIALOG_LOGIN:
  533. {
  534. if(!response) return Kick(playerid);
  535. if(response)
  536. {
  537. if(udb_hash(inputtext) == PlayerInfo[playerid][pLozinka])
  538. {
  539. INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
  540. GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
  541. TextDrawShowForPlayer(playerid,Textdraw0);
  542. TextDrawShowForPlayer(playerid,Textdraw1);
  543. TextDrawShowForPlayer(playerid,Textdraw2);
  544. TextDrawShowForPlayer(playerid,Textdraw3);
  545. TextDrawShowForPlayer(playerid,Textdraw4);
  546. TextDrawShowForPlayer(playerid,Textdraw5);
  547. TextDrawShowForPlayer(playerid,Textdraw6);
  548. TextDrawShowForPlayer(playerid,Textdraw7);
  549. TextDrawShowForPlayer(playerid,Textdraw10);
  550. }
  551. else
  552. {
  553. ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Prijavljivanje","Ukucali ste pogresnu lozinku.\nUkucajte ispravnu lozinku da bi se ulogovali.","Prijavi se","Izadji");
  554. }
  555. }
  556. }
  557. }
  558. return 1;
  559. }
  560.  
  561.  
  562.  
  563. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  564. {
  565. return 1;
  566. }
  567.  
  568.  
  569. //////////////////// CMD - Komande 1. /kupioruzije//////////////////////////////////
  570.  
  571.  
  572. CMD:kupioruzije(playerid, params[])
  573.  
  574. {
  575. if(IsPlayerInRangeOfPoint(playerid,2.0, 295.2658,-38.3113,1001.5156))
  576.  
  577. ShowPlayerDialog(playerid, DIALOG_WEAPONS, DIALOG_STYLE_LIST, "Oruzije", "Desert Eagle 800$\nAK-47 1200$\nCombat Shotgun 1500$\nKnife 200$\nMP5 1100$", "Odaberi", "Odustani");
  578.  
  579.  
  580.  
  581. return 1;
  582. }
  583.  
  584. /////////////////////////// CMD - Ulaz GunShop //////////////////////////////
  585.  
  586.  
  587. CMD:ulaz(playerid, params [])
  588.  
  589. {
  590. if(IsPlayerInRangeOfPoint(playerid, 2.0, 1368.2145,-1279.8103,13.5469))
  591. {
  592. SetPlayerPos(playerid, 286.1490,-40.6444,1001.5156); SendClientMessage(playerid,-1 ,"Nalazite se u GunShopu!");
  593. SetPlayerInterior(playerid, 1);
  594. return 1;
  595.  
  596. }
  597.  
  598. return 0;
  599. }
  600.  
  601. CMD:izlaz(playerid, params [])
  602.  
  603. {
  604.  
  605. if(IsPlayerInRangeOfPoint(playerid, 7.0, 286.1490,-40.6444,1001.5156))
  606. {
  607. SetPlayerPos(playerid, 1368.2145,-1279.8103,13.5469);
  608. SetPlayerInterior(playerid, 0);
  609. return 1;
  610.  
  611. }
  612.  
  613. return 0;
  614. }
  615.  
  616. forward LoadUser_data(playerid,name[],value[]);
  617. public LoadUser_data(playerid,name[],value[])
  618. {
  619. INI_Int("Lozinka",PlayerInfo[playerid][pLozinka]);
  620. INI_Int("Novac",PlayerInfo[playerid][pNovac]);
  621. INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
  622. INI_Int("Ubistva",PlayerInfo[playerid][pUbistva]);
  623. INI_Int("Smrti",PlayerInfo[playerid][pSmrti]);
  624. return 1;
  625. }
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