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- OnPlayerSpawn..
- case fALJIHAD:
- {
- SetPlayerPos(playerid,1381.7579,-2334.7070,13.9375);
- SetPlayerColor(playerid, COLOR_ALJIHAD);
- GivePlayerWeapon(playerid, 24, 500);//DEAGLE
- GivePlayerWeapon(playerid, 4, 1);//MESSER
- GivePlayerWeapon(playerid, 30, 10000);//AK
- GivePlayerWeapon(playerid, 16, 5);//GRANATEN
- GangZoneShowForPlayer(playerid,LVZONE,0xFFFF0059);
- SetPlayerArmour(playerid, 100);//ARMOR
- }
- Bei OnPlayerRequestClass
- if(classid >= 0 && classid <= 2)
- GameTextForPlayer(playerid, "Al Jihad", 1500, 6);
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