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- 14:42:19 |c|%HJAD|/announce NU WORKSHOP ON STALL AND ANTI STALL BEGIN
- 14:42:36 |c|%HJAD|/announce BEGINS WITH SENABLE
- 14:42:46 |c|&Hollywood|idc
- 14:42:48 |c|%HJAD|/announce HE WILL EXPLAIN COMMON STALL CORES
- 14:42:52 |c|#Redew|omg HJAD
- 14:42:56 |c|%brawlfest|no caps pls
- 14:42:57 |c|%brawlfest|._.
- 14:42:58 |c|#Redew|you dont have to cap/wall everything 9/9
- 14:43:00 |c|%brawlfest|hurts my eyes
- 14:43:03 |c|%HJAD|/announce and why it is effective
- 14:43:04 |c|%Aladyyn|:DDDDDD
- 14:43:11 |c|&Hollywood|rly tho no one else can talk anyways lol
- 14:43:12 |c|%HJAD|go senable!
- 14:43:13 |c|@Xylen|ok lets let the host talk now
- 14:43:16 |c|%senable|Hi all, I'm going to begin by talking about some good defensive cores in NU right now
- 14:43:19 |c|%HJAD|^^
- 14:43:31 |c|%senable|One of the more common stall cores right now in NU is Ferroseed + Dragalge
- 14:43:42 |c|%senable|The two of them synergize very well due to typing
- 14:43:57 |c|%senable|Ferroseed has an amazing defensive typing that resists 11 types
- 14:44:02 |c|%senable|and provides 1 immunity
- 14:44:13 |c|%senable|What it is weak to is fighting and fire type attacks
- 14:44:25 CherubAgent was promoted to Room Driver by Hollywood.
- 14:44:26 |c|%senable|this is where Dragalge can come in to patch up that weakness
- 14:44:29 |c|&Hollywood|oh wait
- 14:44:34 CherubAgent was promoted to Room Moderator by Hollywood.
- 14:44:42 |c|%senable|by resisting them with its poison / dragon typing
- 14:44:44 |c|@CherubAgent|:)
- 14:44:49 |c|%Aladyyn|*ferro resists 9 types, just clarifying
- 14:45:00 |c|%Aladyyn|(not dark and ghost)
- 14:45:11 |c|%senable|my bad, forgot about the steel type nerf
- 14:45:12 |c|%Expulso|continue please, sewable :)
- 14:45:15 |c|%senable|9 types is correct
- 14:45:15 |c|%Expulso|*senable
- 14:45:41 |c|%senable|this is a flexible core in that you can make Ferroseed specially defensive and Dragalge physically defensive
- 14:45:46 |c|%senable|or vice versa
- 14:46:03 |c|%senable|Between the two you have access to all forms of entry hazards
- 14:46:12 |c|%Expulso|(except sticky web)
- 14:46:33 |c|%senable|Both Ferroseed and Dragalge can deter / punish moves that make contact
- 14:46:39 |c|%senable|which are mainly physical attacks
- 14:46:44 |c|%senable|via their abilities
- 14:46:56 |c|%senable|Stall is all about wearing opposing teams down with residual damage
- 14:47:04 |c|%senable|so they are very helpful in the regard
- 14:47:25 |c|%senable|This core does face difficulty in switching in to powerful ground / ice type attacks
- 14:47:47 |c|%senable|so a good partner is Assault Vest Hariyama
- 14:48:23 |c|%senable|which can take Ice Type attacks such as Freeze Dry due to thick fat
- 14:48:57 |c|%senable|Cryogonal is also a great partner as it resists ice and is immune to ground
- 14:49:23 |c|%senable|Seismitoad is a fantastic partner for the core since it shares great type synergy with Ferroseed
- 14:49:37 |c|%senable|It can use Knock Off to remove key items such as Leftovers and Eviolite
- 14:49:56 |c|%senable|which really helps in racking up residual damage and wearing teams down
- 14:50:17 |c|%senable|The next defensive core I want to talk about is Audino + Tangela
- 14:50:38 |c|%senable|These Pokemon synergize well due to their abilities
- 14:50:54 |c|%senable|Regenerator makes them hard to wear down as they can switch to heal up
- 14:51:12 |c|%senable|They also have relatively reliable forms of recovery in Synthesis and Wish
- 14:51:39 |c|%senable|Tangela has great physical bulk and Audino has great special bulk
- 14:52:04 |c|%senable|which lets them cover each others weaknesses quite well
- 14:52:22 |c|%senable|Tangela provides team support via Leech seed and status
- 14:52:41 |c|%senable|and Audino can support the team by acting as a cleric and passing wishes
- 14:52:57 |c|%senable|The drawback to this core is that both Pokemon have poor offensive presense
- 14:53:13 |c|%senable|This means they can be used as set up fodder by a bunch of Pokemon in the tier
- 14:53:28 |c|%senable|Thus a partner to Phaze / haze is appreciated
- 14:53:52 |c|%senable|Steelix deserves mention since it can take poison, flying, and bug type attacks that Tangela may struggle with
- 14:53:59 |c|%senable|and can phaze with Roar / Dragon tail
- 14:54:16 |c|%senable|This core is also weak to entry hazards
- 14:54:36 |c|%senable|as the Pokemon depend on switching around to make full use of their abilities
- 14:54:55 |c|%senable|Hazards such as Stealth Rock and Spikes will put pressure on the switches
- 14:55:12 |c|%senable|and Hazard Control in NU is slightly difficult
- 14:55:20 |c|%senable|as Spiritomb can easily spinblock against common spinners
- 14:55:53 |c|%senable|and defensive defoggers such as Togetic, Vullaby, Articuno, Pelliper, Prinplup
- 14:56:03 |c|%senable|all are Stealth Rock weak or lack reliable recovery
- 14:56:25 |c|%senable|The core also struggles with the move Knock Off
- 14:56:37 |c|%senable|since Tangela needs its Eviolite in order to reliably wall threats
- 14:57:15 |c|%senable|The next core I'd like to mention is Lickilicky + Weezing
- 14:57:42 |c|%senable|Weezing's great Defense stat lets it take physical attacks with ease while Lickilicky can easily take Special attacks
- 14:58:00 |c|%senable|Lickilicky's pure normal typing means it is only weak to fighting, a weakness that Weezing can cover very well
- 14:58:15 |c|%senable|Both have a way to check set up sweepers with Weezing being able to Haze
- 14:58:25 |c|%senable|and Lickilicky being able to use the move Dragon Tail to phaze
- 14:58:50 |c|%senable|Both also have semi-reliable recovery in Pain Split and Wish
- 14:59:20 |c|%senable|The Drawback to this core is that although their typings when combined together don't have a lot of weaknesses
- 14:59:23 |c|%senable|They also don't have too many resistances
- 14:59:47 |c|%senable|as such, strong neutral attacks coming from Pokemon such as Choice Specs Typhlosion
- 14:59:51 |c|%senable|can easily dismantle the core
- 15:00:13 |c|%senable|The last core I'd like to mention is Seismitoad + Vileplume
- 15:00:30 |c|%Aladyyn|(sawk destroys both licky and weezing so watch out)
- 15:00:38 |c|%senable|Seismitoad and Vileplume from a very solid defensive core as their typings allow them to cover each others weaknesses
- 15:01:05 |c|%senable|Seismitoad can take special attacks except for 4x super effect grass type attacks which Vileplume can cover
- 15:01:32 |c|%senable|the fire type attacks that Seismitoad struggles with
- 15:01:49 |c|%senable|The core is able to fill multiple roles
- 15:02:15 |c|%senable|Seismitoad is a reliable Stealth Rock user and Vileplume is a great support Pokemon with access to moves such as Aromatherapy and Sleep Powder
- 15:02:47 |c|%senable|Weaknesses to this core are Psychic, flying and ice type attacks
- 15:03:00 |c|%senable|as it lacks resistances to these types of attacks
- 15:03:09 |c|%brawlfest|Freeze Dry to note
- 15:03:11 |c|%brawlfest|is SE on both mons
- 15:03:22 |c|%senable|Yes, Seismitoad can take neutral ice attacks
- 15:03:40 |c|%senable|but Freeze-Dry is a ice type moves that hits water types super effectively
- 15:03:56 |c|%senable|and will hit Seismitoad for 4x super effective damage
- 15:04:21 |c|%senable|The core is also weak to Fire types that have HP grass such as Magmortor
- 15:05:11 |c|%senable|A steel type such as Steelix is a good partner
- 15:05:15 |c|%senable|as it can cover the Psychic / flying weakness
- 15:05:29 |c|%senable|and something like Assault Vest Hariyama can sponge Ice Type attacks
- 15:06:31 |c|%senable|I hope these cores can assist you in building teams
- 15:06:40 |c|%HJAD|thanks senable!
- 15:06:44 |c|%HJAD|former #1 on nu ladder
- 15:06:50 |c|%HJAD|current #14
- 15:06:56 |c|%HJAD|on of the best stallers around
- 15:06:59 |c|%HJAD|right
- 15:07:16 |c|%HJAD|now if ANYONE HAS ANY QUESTIONS
- 15:07:21 |c|%Expulso|/announce If you have any questions, ask MegaFairyFlareon!
- 15:07:31 |c|%Aladyyn|PUT THEM IN ALL CAPS
- 15:07:35 |c|%Expulso|oh sorry, didn't mean to interrupt you lol
- 15:07:38 |c|%HJAD|/announce Pm MegaFairyFlareon, the best ones will be answered live
- 15:07:52 |c|%HJAD|and your glory will be allover the room
- 15:07:53 |c|%brawlfest|MFF is about to be PM swarmd js
- 15:08:02 |c|%HJAD|its fine
- 15:08:05 |c|%HJAD|he likes it :3
- 15:08:09 |c|%MegaFairyFlareon|BidoofGotSwag: What are the best stall breakers in the tier?
- 15:08:19 |c|%MegaFairyFlareon|are we covering that now?
- 15:08:24 |c|%brawlfest|Should we all answer?
- 15:08:27 |c|%brawlfest|or is it just Senable
- 15:08:30 |c|%HJAD|later in the show
- 15:08:44 |c|%HJAD|ok
- 15:08:53 |c|%HJAD|now we turn our attention to Brawlfest
- 15:08:57 |c|%MegaFairyFlareon|but
- 15:08:59 |c|%MegaFairyFlareon|i have more
- 15:09:00 |c|%HJAD|another former #1 on the ladder
- 15:09:10 |c|%brawlfest|Ladder peaks mean nothing ._.
- 15:09:11 |c|%MegaFairyFlareon|i'll just get them all at once
- 15:09:18 |c|%MegaFairyFlareon|Hi_Im_A_Magikarp: would infestation be a good move for tangela
- 15:09:20 |c|%brawlfest|Mega just save them
- 15:09:23 |c|%HJAD|^
- 15:09:24 |c|%Expulso|mff
- 15:09:26 |c|%Expulso|save the questions
- 15:09:27 |c|%MegaFairyFlareon|sure
- 15:09:43 |c|%brawlfest|Regardless, I'll be talking about Teambuilding stall in NU today
- 15:09:43 |c|%Expulso|ty :)
- 15:09:44 |c|%HJAD|He will explain why certain stall teams function as effectively as they do?
- 15:09:49 |c|%brawlfest|Stall didn't fair well in the change from BW to XY
- 15:09:50 |c|%HJAD|!*
- 15:09:54 |c|%brawlfest|Teambuilding + Stall Teams
- 15:10:00 |c|%brawlfest|lol Hjad
- 15:10:05 |c|%brawlfest|Regardless
- 15:10:09 |c|@Xylen|((Have the q&a after the session))
- 15:10:16 |c|%brawlfest|Stall received a overall nerf in the generation switch in NU
- 15:10:22 |c|%brawlfest|Unlike higher tiers
- 15:10:35 |c|%brawlfest|NU Stall has always been overly reliant on residual damage and their items
- 15:10:39 |c|%brawlfest|in order to beat opponents
- 15:10:49 |c|%brawlfest|as a result, the introduction of moves such as Defog and Knock Off
- 15:10:54 |c|%brawlfest|has severely crippled stall on the whole
- 15:11:05 |c|%brawlfest|making it a lot more difficult to use some of the toughest walls in the metagame
- 15:11:09 |c|%brawlfest|due to their reliance of eviolite
- 15:11:31 |c|%brawlfest|In terms of working with stall however in NU
- 15:11:32 |c|%brawlfest|it is still possible
- 15:11:44 |c|%brawlfest|To just make a quick review
- 15:11:50 |c|%brawlfest|let us ask ourselves what stall really is
- 15:12:07 |c|%brawlfest|simply put, it is the use of six defensively oriented pokemon
- 15:12:12 |c|%brawlfest|which have a tendancy to
- 15:12:17 |c|%brawlfest|a) damage through residual damage
- 15:12:34 |c|%brawlfest|b) have access to relatively good bulk / typing, oftentimes alongside recovery
- 15:12:51 |c|%brawlfest|however, stall is not often comprised of pokemon like this
- 15:12:59 |c|%brawlfest|I very well know most of you can throw 6 walls together
- 15:13:06 |c|%brawlfest|but I also want to point out the other face of stall
- 15:13:19 |c|%brawlfest|stall can oftentimes use faster pokemon alongside your common staples
- 15:13:31 |c|%brawlfest|in order to maximise effectivity.
- 15:13:46 |c|%brawlfest|An example could be taunt liepard
- 15:13:56 |c|%brawlfest|Lieaprd
- 15:14:02 |c|%brawlfest|is extremely known in Nu for fraility
- 15:14:19 |c|%brawlfest|however, Taunt Liepard can often beat out some stallbreakers
- 15:14:23 |c|%brawlfest|and its support in a rather strong knock off
- 15:14:31 |c|%brawlfest|alongside the defensive backbone and hazards stall often supports
- 15:14:35 |c|%brawlfest|makes for a winning combination
- 15:14:49 |c|%brawlfest|another example of a rather offenisve pokemon that works well on stall is Archeops
- 15:15:00 |c|%brawlfest|Archeops is a great check to some of the tier's common stallbreaker's
- 15:15:07 |c|%brawlfest|such as Xatu or Mismagius
- 15:15:12 |c|%brawlfest|as it can easily outspeed and KO them
- 15:15:16 |c|%brawlfest|and with a fast taunt and roost
- 15:15:21 |c|%brawlfest|can also help to stall out opponents
- 15:15:29 |c|%brawlfest|and although it is not the bulkiest of pokemon
- 15:15:41 |c|%brawlfest|its ability to check certain opponents makes it valuable on any stall team
- 15:15:47 |c|%brawlfest|now that we have that through with
- 15:15:53 |c|%brawlfest|lets start looking at actual defensive pokemon
- 15:16:00 |c|%brawlfest|Senable pointed out some great cores
- 15:16:08 |c|%brawlfest|but Stall has many roles it needs to fullfill
- 15:16:23 |c|%brawlfest|as well as independant pokemon that often have good niches which can aid a stall team
- 15:16:31 |c|%brawlfest|These roles include but are not limited to
- 15:16:36 |c|%brawlfest|Wish Passers
- 15:16:39 |c|%brawlfest|Clerics
- 15:16:43 |c|%brawlfest|Stealth Rock Users
- 15:16:45 |c|%brawlfest|Spikes Users
- 15:16:49 |c|%brawlfest|Toxic Spikes Users
- 15:17:01 |c|%brawlfest|Rapid Spinners
- 15:17:03 |c|%brawlfest|Defoggers
- 15:17:03 |c|%brawlfest|Phazers
- 15:17:08 |c|%brawlfest|Pure Walls
- 15:17:11 |c|%brawlfest|SpinBlockers
- 15:17:18 |c|%brawlfest|Taunt Support
- 15:17:26 |c|%brawlfest|Bulky Setup Sweepers
- 15:17:28 |c|%brawlfest|as we can see
- 15:17:34 |c|%brawlfest|there are many roles that you can choose from
- 15:17:37 |c|%brawlfest|jsut for a single team
- 15:17:41 |c|%brawlfest|but when teambuilding for stall
- 15:17:46 |c|%brawlfest|you need to ahve a goal in mind
- 15:18:02 |c|%brawlfest|just because six absurdly bulky pokemon have "good defensive synergy"
- 15:18:10 |c|%brawlfest|does not necessarily make it a good stall team
- 15:18:14 |c|%brawlfest|although it is a key factor.
- 15:18:18 |c|%brawlfest|when we look at stall
- 15:18:19 |c|%brawlfest|we think
- 15:18:26 |c|%brawlfest|do we want to focus on hazards?
- 15:18:33 |c|%brawlfest|do we want to try to abuse status?
- 15:18:35 |c|%HJAD|annoying people :]
- 15:18:36 |c|%brawlfest|maybe both?
- 15:18:48 |c|%brawlfest|do we want to try to support a bulky calm mind user
- 15:18:53 |c|%brawlfest|like Musharna or CroTomb?
- 15:19:01 |c|%brawlfest|these are all ideas one must have in his or her mind
- 15:19:04 |c|%brawlfest|while stall teambuilding
- 15:19:20 |c|%Aladyyn|just his
- 15:19:20 |c|%brawlfest|regardless
- 15:19:38 |c|%brawlfest|lets take a look at four example teams
- 15:19:46 |c|%brawlfest|I've tried to make some teams that cover some of what you might consider the "stall spectrum"
- 15:19:47 |c|%HJAD|^all really good
- 15:19:56 |c|%brawlfest|so that you can get a feel for what a build might look like
- 15:20:04 |c|%brawlfest|http://pastebin.com/VNNbW5nd
- 15:20:08 |c|%HJAD|http://piratepad.net/ep/pad/view/ro.n$VW6cOG1Dt/latest
- 15:20:16 |c|%HJAD|the 2nd one is a read only
- 15:20:19 |c|%brawlfest|this first one I would like to show
- 15:20:33 |c|%brawlfest|combines status with CroTomb
- 15:20:45 |c|%brawlfest|while its often common to try to focus on hazards immediatly with most stall teams
- 15:21:06 |c|%brawlfest|this team moreso tries to spam toxic from Lanturn and Rhydon
- 15:21:21 |c|%brawlfest|and slowly wear down opponents with CroTomb's insane bulk
- 15:21:41 |c|%brawlfest|Alright
- 15:21:44 |c|%brawlfest|somebody just pm'd me
- 15:21:49 |c|%brawlfest|asking about crotomb's nature
- 15:21:52 |c|%brawlfest|of brave vs. bold
- 15:22:18 |c|%brawlfest|thats honestly preference but brave just minimizes gyro ball damage
- 15:22:19 |c|%brawlfest|since you arent outspeeding anything anyways
- 15:22:32 |c|%brawlfest|Bold tbh is superior in general
- 15:22:38 |c|%brawlfest|for minimizing Confusion + Foul Play
- 15:22:45 |c|%brawlfest|but I liked running brave at the time so sue me :]
- 15:23:01 |c|%brawlfest|facepalm
- 15:23:07 |c|%brawlfest|we want +def - spe relaxed
- 15:23:12 |c|%brawlfest|i just misclicked when building
- 15:23:19 |c|%brawlfest|anyways
- 15:23:35 |c|%brawlfest|CroTomb is an awesome mon to build around for stall for a couple of reasons
- 15:23:44 |c|%brawlfest|it is one of few sweepers that is not at all hindered by any status
- 15:23:48 |c|%brawlfest|inclusive of sleep and twave
- 15:24:04 |c|%brawlfest|its massive physical defense
- 15:24:10 |c|%brawlfest|ensures that it can set up calm minds reliably
- 15:24:15 |c|%brawlfest|and at +2 to +3
- 15:24:21 |c|%brawlfest|it is impossible to kill without a critical hit
- 15:24:29 |c|%brawlfest|pressure vs. infiltrator again is preferance
- 15:24:37 |c|%brawlfest|but i enjoy lowering shit like fire blast to 4 pp
- 15:24:40 |c|%brawlfest|when using Crotomb
- 15:24:54 |c|%brawlfest|over offensive tomb
- 15:24:55 |c|%brawlfest|in terms of the team
- 15:25:03 |c|%brawlfest|I immediatly realized that any SD or NP user
- 15:25:15 |c|%brawlfest|who could "out set-up" crotomb
- 15:25:21 |c|%brawlfest|would be a major issue
- 15:25:37 |c|%brawlfest|so I tried to look at the pokemon that typically give it trouble
- 15:25:51 |c|%brawlfest|In terms of common SD mons in the top tier
- 15:26:10 |c|%brawlfest|we are looking at Feraligatr, maybe a rare Samurott, and a Belly Drum Slurpuff
- 15:26:21 |c|%brawlfest|In order to deal with Feraligatr
- 15:26:35 |c|%brawlfest|I went with a physdef lantern [ice punch var]
- 15:26:42 |c|%brawlfest|and a physdef plume [return var]
- 15:26:47 |c|%brawlfest|which checks it rather nicely on the most part
- 15:26:56 |c|%brawlfest|BD Slurpuff is a little more tricky but the rule of thumb is
- 15:27:03 |c|%brawlfest|dont set up a freaking tomb when a slurpuff is around ._.
- 15:27:16 |c|%brawlfest|outside of that, the team is quite standard
- 15:27:32 |c|%brawlfest|defog togetic as the team is p hazard weak and doesnt worry about its own hazards leaving the field
- 15:27:44 |c|%brawlfest|audino is arguably NU's best wihs passer to ease Lanturn / Rhydon's damage taken
- 15:27:47 |c|%brawlfest|etc.
- 15:27:52 |c|%brawlfest|just overall a classic stall example
- 15:28:00 |c|%brawlfest|our next analysis
- 15:28:01 |c|%brawlfest|is
- 15:28:08 |c|%brawlfest|http://pastebin.com/bJH7DbuB
- 15:28:13 |c|%brawlfest|Bam
- 15:28:22 |c|%brawlfest|ok apparantly I use Tomb alot ._.
- 15:28:32 |c|%HJAD|stall itself is quite tomb happy
- 15:28:45 |c|%brawlfest|it is
- 15:28:58 |c|%brawlfest|CM Musharna would also work quite well in that slot
- 15:29:15 |c|%brawlfest|Regardless, this team is a lot more of a hazard reliant team
- 15:29:26 |c|%Aladyyn|(question from anon: where is your haze user? :x)
- 15:29:37 |c|%brawlfest|Haze isnt necessarily required
- 15:30:04 |c|%brawlfest|Its useful, but having a phazer or two
- 15:30:05 |c|%brawlfest|or having the necessary tools such as status to prevent setup
- 15:30:07 |c|%brawlfest|is often enough
- 15:30:22 |c|%brawlfest|anyways
- 15:30:42 |c|%brawlfest|this team is focused largely on the very common Dragalge / Ferroseed / Seismitoad core
- 15:30:55 |c|%brawlfest|which has essentially no common weaknesses
- 15:30:59 |c|%brawlfest|and is insanely difficult to break
- 15:31:07 |c|%brawlfest|Dragalge is an amazing phazer in the NU tier
- 15:31:20 |c|%brawlfest|as its Dragon Tail will only be immune by Fairy types
- 15:31:27 |c|%brawlfest|who do not want to switch into a Sludge Bomb anyways
- 15:31:49 |c|%brawlfest|The three together
- 15:31:58 |c|%brawlfest|supply hazards rather well, and support each others weaknesses
- 15:32:07 |c|%brawlfest|The Cryo variant Im using on this team
- 15:32:12 |c|%brawlfest|is not really the standard NU var
- 15:32:19 |c|%brawlfest|but its defense lets it take shit like Tomb pursuit better
- 15:32:27 |c|%brawlfest|and makes it more reliable as a whole on this team to spin
- 15:32:28 |c|%Expulso|no reflect n.n
- 15:32:36 |c|%brawlfest|eh reflect is weakling :[
- 15:32:54 |c|%brawlfest|Reflect and Haze can both be used over toxic btw
- 15:33:03 |c|%Aladyyn|(anon says: toxic does nothing for cryo :x)
- 15:33:16 |c|%brawlfest|lol
- 15:33:31 |c|%brawlfest|Lol just realized all four of my teams
- 15:33:32 |c|%brawlfest|have a crotomb
- 15:33:37 |c|%brawlfest|modifying last two brb
- 15:33:45 |c|%brawlfest|so that we can have some variaty
- 15:33:45 |c|%Expulso|crotomb is good guys
- 15:33:52 |c|%brawlfest|yeah moral of story is crotomb is good
- 15:34:16 |c|%brawlfest|2 min break everybody
- 15:34:16 |c|%Aladyyn|(anon says: cm xatu 6-0s the team if no haze)
- 15:34:17 |c|%brawlfest|i have the modifications i want just need to quickly change
- 15:35:49 |c|%brawlfest|alright
- 15:35:56 |c|%brawlfest|http://pastebin.com/VLKfLGzm
- 15:36:00 |c|%brawlfest|lets have a look at this team now
- 15:36:11 |c|%brawlfest|It actually looks rather odd doesn't it?
- 15:36:27 |c|%brawlfest|Surprisingly, I would argue that of the four teams it is one of the most effective
- 15:36:51 |c|%brawlfest|The team itself seems to contradict itself
- 15:36:59 |c|%brawlfest|using Defog Pelipper on a team with so many hazards
- 15:37:07 |c|%brawlfest|however, Pelipper not only has amazing synergy with the team
- 15:37:16 |c|%brawlfest|but also the team isn't 100% reliant on hazards
- 15:37:30 |c|%brawlfest|but is in fact rather weak to them
- 15:37:36 |c|%brawlfest|oftentimes people assume
- 15:37:40 |c|%brawlfest|hazards + defog = no
- 15:37:49 |c|%brawlfest|but if you can save your own hazards
- 15:37:53 |c|%brawlfest|and put them up only when needed
- 15:38:01 |c|%brawlfest|you can still use defog to control the "playing field" well
- 15:38:11 |c|%brawlfest|I personally would rather with this team
- 15:38:17 |c|%brawlfest|have neither side with spikes + rocks
- 15:38:24 |c|%brawlfest|than have both sides with them up
- 15:38:37 |c|%brawlfest|because residual damage can often be more detrimental to stall than offense
- 15:38:42 |c|%brawlfest|as you are the one trying to take the hit
- 15:39:06 |c|%brawlfest|however once you get rid of their hazards permanantly
- 15:39:07 |c|%brawlfest|feel free to set your own up and start racking up the damage
- 15:39:15 |c|%brawlfest|this team was originally built around a Camerupt + Pelipper core
- 15:39:31 |c|%brawlfest|and eventually developed into this
- 15:39:39 |c|%brawlfest|Slurpuff isn't as common as other wish passers
- 15:39:59 |c|%brawlfest|but its access to a sleep immunity and great fighting resist
- 15:40:00 |c|%brawlfest|helps the team
- 15:40:02 |c|%brawlfest|either way
- 15:40:05 |c|%brawlfest|CM Mush is a beast on stall
- 15:40:10 |c|%brawlfest|and people underrate it but its good
- 15:40:15 |c|%brawlfest|HJAD is a bully and is rushing me
- 15:40:17 |c|%brawlfest|so final team I guess
- 15:40:49 |c|%HJAD|:3
- 15:41:07 |c|%brawlfest|http://pastebin.com/msy0NSGf
- 15:41:14 |c|%brawlfest|Alright
- 15:41:21 |c|%brawlfest|This is truly hazard stall
- 15:41:27 |c|%brawlfest|you literally cannot get more hazard stall than this
- 15:41:27 |c|%HJAD|yey
- 15:41:31 |c|%brawlfest|Ive got phaze on Everything
- 15:41:35 |c|%brawlfest|cause phaze everything is good
- 15:41:52 |c|%brawlfest|This is what I am talking about with the liepard
- 15:41:55 |c|%brawlfest|as this team supports it with great hazards and wears the opponent down especially well
- 15:42:04 |c|%brawlfest|and this liepard can help to taunt opponents who are fucking with the team
- 15:42:07 |c|%brawlfest|inhibit setup
- 15:42:12 |c|%brawlfest|as well as clean up
- 15:42:22 |c|%brawlfest|overall it acts as an incredible gluemon despite its fraility
- 15:42:28 |c|%brawlfest|thanks for your time everybody, i hope i helped
- 15:42:33 |c|%brawlfest|sorry about the crotomb fetish
- 15:43:08 |c|%MegaFairyFlareon|we all have our strange fetishes
- 15:43:11 |c|%MegaFairyFlareon|don't mind it
- 15:43:17 |c|%HJAD|(btw crotomb counter is scrappy pangoro, if you have trouble with it use the panda)
- 15:43:25 |c|%Aladyyn|no fetish is strange enough
- 15:43:26 |c|%HJAD|also works nicely as a check
- 15:43:29 |c|%Aladyyn|but that's OT
- 15:43:29 |c|%brawlfest|NO
- 15:43:36 |c|%brawlfest|DONT TELL PEOPLE ABOUT PANDA EXPRESS
- 15:43:37 |c|%brawlfest|._.
- 15:43:43 |c|%brawlfest|now i cant use crotomb on the ladder gg
- 15:44:01 |c|%HJAD|right
- 15:44:10 |c|%HJAD|thanks to my bby brawlfest
- 15:44:27 |c|%HJAD|who taught us a decent lesson in nu tsall building
- 15:44:32 |c|%HJAD|ok i have a couple of shoutouts to mention
- 15:44:43 |c|%HJAD|one is mr Robert Alfons
- 15:44:52 |c|%HJAD|who had this question for us to answer:
- 15:45:01 |c|%HJAD|Robert Alfons: why does my penis grow when I touch it
- 15:45:01 |c|%HJAD|Robert Alfons: answer this live pls we need answers
- 15:45:02 |c|%HJAD|Robert Alfons: the audience demands it!
- 15:45:10 |c|%HJAD|ideas?
- 15:45:11 |c|%brawlfest|What
- 15:45:11 |c|%Aladyyn|I already answered him in pm
- 15:45:14 |c|@Xylen|guys no,
- 15:45:16 (Arikado notes: can you guys not do that)
- 15:45:16 |c|%Aladyyn|we can continue
- 15:45:17 |c|%Expulso|guys
- 15:45:18 |c|@Xylen|HJAD please dont
- 15:45:20 |c|%Expulso|.__.
- 15:45:23 |c|@Xylen|lets just move on
- 15:45:24 |c|%HJAD|tehe
- 15:45:25 |c|%HJAD|ok
- 15:45:26 |c|@Aerow|.
- 15:45:29 (Arikado notes: stick to the NU workshop sheet or outline you guys had)
- 15:45:30 |c|%HJAD|onto lgt questions
- 15:45:35 (Arikado notes: this should be professional)
- 15:45:38 |c|%Expulso|^
- 15:45:41 |c|%brawlfest|Yeah kinda should..
- 15:45:43 |c|%brawlfest|._.
- 15:45:44 |c|%brawlfest|wtf
- 15:45:47 |c|%HJAD|mff, has a couple that we should answer
- 15:45:51 |c|%MegaFairyFlareon|QueenOfLuvdiscs: Why would Steelix be used as a good partner to VileToad exactly, as Magmortar still wrecks it?
- 15:46:05 |c|%Expulso|senable, brawlfest?
- 15:46:09 |c|%brawlfest|Magmortar wrecks everything
- 15:46:27 |c|%brawlfest|no but seriously
- 15:46:29 |c|%Aladyyn|camerupt does the same
- 15:46:37 |c|%brawlfest|i didnt say anything about it being a good partner
- 15:46:41 |c|%brawlfest|i think senable mentioned it
- 15:46:44 |c|%brawlfest|i think his main point
- 15:46:49 |c|%brawlfest|was that steel types to help the core a tad
- 15:46:52 |c|%brawlfest|with freeze dry
- 15:47:11 |c|%brawlfest|although for magmortar / evire / power herb camerupt
- 15:47:15 |c|%brawlfest|you would be looking for something more on the lines of Lickilicky
- 15:47:18 |c|%Expulso|[15:04:43] %senable: A steel type such as Steelix is a good partner
- 15:47:18 |c|%Expulso|[15:04:46] %senable: as it can cover the Psychic / flying weakness
- 15:47:26 |c|%brawlfest|who is never 2HKo'd by any of those really..
- 15:47:33 |c|%HJAD|not the magmortar weakness anyway
- 15:47:39 |c|%brawlfest|and passes gargantuan wishes out to VileToad
- 15:48:01 |c|%HJAD|ok next question:
- 15:48:05 |c|%MegaFairyFlareon|next one?
- 15:48:07 |c|%MegaFairyFlareon|I'm Bi...sharp: how does senable handle taunt when playing stall?
- 15:48:50 |c|%brawlfest|is senable here
- 15:48:55 |c|%HJAD|i dont think so
- 15:48:59 |c|%HJAD|he might be afk
- 15:49:07 |c|%senable|Sorry guys, stepped out for a minute
- 15:49:13 |c|%HJAD|i handle taunt by switching exuberantly
- 15:49:18 |c|%brawlfest|pressure them
- 15:49:19 |c|%senable|Taunt can be handled by pivoting around
- 15:49:24 |c|%brawlfest|pivoting + pressure
- 15:49:29 |c|%senable|and using attacking moves such as scald
- 15:49:33 |c|%senable|to wear down the taunt user
- 15:49:35 |c|%brawlfest|yupp
- 15:50:08 |c|%MegaFairyFlareon|BidoofGotSwag: What are the best stall breakers in the tier
- 15:50:27 |c|%HJAD|in short:
- 15:50:32 |c|%HJAD|xatu, mortar and magius
- 15:50:38 |c|%brawlfest|thats not all..
- 15:50:38 |c|%HJAD|well have more on this
- 15:50:42 Nozzle was promoted to Room Voice by galbia.
- 15:50:44 |c|%HJAD|later in the programme
- 15:50:44 |c|%brawlfest|ill write a list right now
- 15:51:01 |c|%brawlfest|ill post in a bit when im done
- 15:51:04 |c|@Xylen|I have a question: what's some example of things stall must take note of?
- 15:51:04 |c|%Aladyyn|I think expulso or me will mention some more
- 15:51:05 |c|%HJAD|right, we move onto our next section
- 15:51:07 |c|@galbia|Hi people :]
- 15:51:13 |c|%Aladyyn|hey galbia :]
- 15:51:17 |c|%MegaFairyFlareon|Undercover Donut: Is stall a playstyle you think people should get into or not and why?
- 15:51:57 |c|%HJAD|i personally dont mind a player who plays stall
- 15:52:07 |c|%senable|I mean, it's up to you which playstyle you enjoy but I think diversity is a good thing.
- 15:52:08 |c|%HJAD|i think its a matter of how it appeals to you
- 15:52:20 |c|%HJAD|if you play to win, use stall and think nothing of peoples complaints
- 15:52:32 |c|%brawlfest|Err hjad thats not good advice
- 15:52:45 |c|%brawlfest|In general Undercover Donut
- 15:52:46 |c|%brawlfest|i would say that Nu has a lot of viable playstyles
- 15:52:50 |c|%senable|Playing with Stall allows you to gain experience in learning how to handle Stall teams should you encounter them
- 15:52:50 |c|%brawlfest|and choosing one that fits you
- 15:52:53 |c|%Aladyyn|just use what you like
- 15:52:56 |c|%brawlfest|is what matters
- 15:52:58 |c|@Xylen|I have a question. what's some example of things stall must take note of?
- 15:53:04 |c|%Expulso|It takes a lot of skill to use stall well, in my opinion. However, using stall will give you a better understanding of the metagame; what threats there are to counter, how to get around stall's traditional counters, etc. It'll make you a better player, so I personally welcome it!
- 15:53:13 |c|%Expulso|However, use whatever you'd like :)
- 15:53:16 |c|%brawlfest|Xylen
- 15:53:26 |c|%HJAD|brawlfest mentioned it earlier iirc
- 15:53:34 |c|%brawlfest|NU Stall should definitely take care of a few things
- 15:53:35 |c|%brawlfest|in short
- 15:53:38 |c|%brawlfest|Hazard Control
- 15:53:51 |c|%brawlfest|Status Control
- 15:53:59 |c|%brawlfest|and Utility control
- 15:54:02 |c|%brawlfest|by which i mean
- 15:54:06 |c|%brawlfest|wish, taunt, heal bell, etc.
- 15:54:11 |c|%brawlfest|by controlling those
- 15:54:24 |c|%brawlfest|you essentially are able to play whatever stall substyle you wish
- 15:54:33 |c|%brawlfest|whether it be controlling to make sure hazards are OFF the field
- 15:54:36 |c|%brawlfest|or keeping your own up
- 15:54:42 |c|%brawlfest|stall also wants to make sure
- 15:54:46 |c|%brawlfest|it doesnt allow set-up
- 15:54:51 |c|%brawlfest|as its really the bane of stall
- 15:55:00 |c|%brawlfest|packing absurdly bulky pokemon isn't the answer
- 15:55:17 |c|%brawlfest|isntead, have status, phazing, haze, taunt, etc.
- 15:55:18 |c|%brawlfest|spread throughout your team
- 15:55:20 |c|%brawlfest|to try to minimize opportunities as much as possible
- 15:55:32 |c|@galbia|I don't agree on the fact that stall is hard to play because it is literally the easiest play style if you know the tier
- 15:55:44 |c|%brawlfest|Nah Omastar Offense is Galbia
- 15:55:46 |c|%brawlfest|lets be real
- 15:55:51 |c|@galbia|But it is probably the hardest to build
- 15:56:00 |c|%Aladyyn|it's not the hardest to build
- 15:56:19 |c|%senable|Building for stall is rather difficult in my opinion because it is literally impossible to cover every threat
- 15:56:20 |c|@galbia|A well built stall team can simply play it safe
- 15:56:27 |c|%senable|and so you have to pick what you're weak to
- 15:56:32 |c|%brawlfest|^
- 15:56:50 |c|%Aladyyn|you can cover most relevant threats
- 15:56:54 |c|%brawlfest|^
- 15:56:55 |c|@Xylen|also, can i request a battle to demonstrate stall?
- 15:57:04 |c|%Aladyyn|you just need to cover the most prominent ones
- 15:57:07 |c|%brawlfest|hmm alright QoL or Senable?
- 15:57:08 |c|@Xylen|i think its a good experience to show people
- 15:57:11 |c|%Expulso|Sure; we'll have that in the end, after we also cover offense
- 15:57:12 |c|%Aladyyn|like feraligatr, slurpuff, etc
- 15:57:14 |c|@galbia|I feel like stall can have a thougher time in nu than in the other tiers because the ladder is more likely to bring weird mons
- 15:57:16 |c|%HJAD|right, save the rest of your questions for after we finish:
- 15:57:19 |c|@galbia|That you don't prepare for
- 15:57:33 |c|%HJAD|we have to move onto the next section
- 15:57:41 |c|%Expulso|so we can have an offensive team and a stall team being "shown off" in the same battle, where people will understand both
- 15:58:25 |c|@galbia|The fact is that most of the time if your team is good you don't have to male plays to win and that's an huge pro of using stall especially on the ladder
- 15:58:25 |c|%HJAD|expulso, will now move onto the offensive part of the programme
- 15:58:37 |c|%HJAD|demonstarting how to beat stall
- 15:58:53 (galbia notes: is there a piratepad with the stuff that will be covered?)
- 15:58:56 |c|%HJAD|using an offensive play style
- 15:59:00 |c|%HJAD|ofc
- 15:59:08 (Expulso notes: I'm not actually demonstrating how to beat stall, I'm just running through offense in general)
- 15:59:13 |c|%HJAD|it will all be given at the end
- 15:59:18 |c|%HJAD|in a quick list
- 15:59:21 (galbia notes: use /modnote lol)
- 15:59:34 |c|%Expulso|Hey guys! I'll be covering how to play offense in XY NU.
- 16:00:06 |c|%Expulso|if you're asking why I'm doing this in a stall workshop: to play stall, you need an understanding of offense.
- 16:01:07 |c|%Expulso|Okay, so a good offensive team should be build around something; either an offensive core or a sweeper
- 16:01:47 |c|%Expulso|For the sake of an example, I'll say I'm building around Life Orb Barbaracle, with the move set Shell Smash / Razor Shell / Stone Edge / Cross Chop.
- 16:02:22 |c|%brawlfest|Oh kids
- 16:02:30 |c|%brawlfest|use Grass Knot > Cross Chop
- 16:02:38 |c|%brawlfest|js
- 16:02:43 |c|%Expulso|yeah that's generally better, but this is just an example n.n
- 16:02:44 |c|%brawlfest|sorry to interrupt continue :]
- 16:03:10 |c|%Expulso|You want to support this Barbaracle set with hazards, preferably SR and Spikes, so that it can sweep easier
- 16:03:28 (galbia notes: now you say that is why stall should have hazards control)
- 16:03:43 |c|%Expulso|^
- 16:03:45 |c|%Expulso|lol
- 16:04:11 (galbia notes: they can't see modlog lol)
- 16:04:37 (Xylen notes: lets move on)
- 16:04:39 |c|@galbia|That is why stall teams should usually have some form of hazards control
- 16:04:50 (Scene notes: is this another workshop lol)
- 16:04:54 |c|%Expulso|A good partner is Suicide Lead Crustle, which can set SR and Spikes, is very bulky (especially physically), and can phase with Red Card + Sturdy, which ensures it will live a hit
- 16:05:04 (Xylen notes: yes Scene, nu workshop by the nu room)
- 16:05:14 (Scene notes: cool carry on)
- 16:05:16 |c|%HJAD|its important since stall doesnt really have another way of wearing down tea,s
- 16:05:16 (Expulso notes: stop using mod notes oml)
- 16:05:30 (HJAD notes: Expulso carry on)
- 16:05:38 (HJAD notes: faster pace)
- 16:05:38 (Aladyyn notes: carry on my wayward soooon)
- 16:05:46 |c|%Expulso|This means that it can send in a random Pokemon, which lets it get up more Spikes
- 16:05:51 (Aladyyn notes: there'll be peace when you are goooone)
- 16:05:51 |c|%Expulso|sorry for the lag on my end, guys
- 16:06:04 |c|%Expulso|Now, we have Crustle / Barbaracle
- 16:06:09 (Aladyyn notes: lay your weary head to reeeeest)
- 16:06:16 (Aladyyn notes: don't you cry no moooar)
- 16:06:23 Aladyyn was warned by Scene.
- 16:06:23 |unlink|aladyyn
- 16:06:25 (HJAD notes: alad stop singing)
- 16:06:31 (Xylen notes: this is not a stage for you to sing)
- 16:06:46 (galbia notes: stop pls)
- 16:06:50 |c|%Expulso|Next, we should add in a spin blocker, to ensure that these hazards stay up; good ones are Spiritomb, Colbur Berry Mismagius, Haunter, and Rotom-N
- 16:06:55 |c|%Expulso|!data colbur berry
- 16:06:55 |c|~|/data-item Colbur Berry
- 16:07:07 (Xylen notes: all modnotes are in the modlog, so its all recorded too.)
- 16:07:10 |c|%HJAD|its a great item for knock off weak pokemon
- 16:07:18 |c|%Expulso|^
- 16:07:29 |c|%HJAD|mismagius uses this to great advantage
- 16:07:42 |c|%HJAD|since stall teams are often packed with knock off 'ers
- 16:07:42 |c|%Expulso|It also lets MIsmagius spinblock against Sandslash, which carries Knock Off
- 16:08:11 |c|%HJAD|as to not be stalled by heavy special and physical walls like sliggoo and tangela respectively
- 16:08:24 Soulgazer was promoted to Room Driver by Hollywood.
- 16:08:44 |c|%Soulgazer|why would u use colbur mismagius on a stall team
- 16:08:47 |c|&Hollywood|colbur mismagius is not used on stall at all btw
- 16:08:47 |c|%Expulso|We will use Mismagius here, as its ability to beat stall is invaluable on offensive teams, as is its great speed, although it's fairly weak by offensive standards.
- 16:09:00 |c|%Soulgazer|are u not making a stall
- 16:09:00 |c|%Expulso|this isn't a stall team guys
- 16:09:03 |c|%Expulso|this is offense
- 16:09:04 |c|%Expulso|smh
- 16:09:07 |c|%HJAD|on offense
- 16:09:10 |c|%Soulgazer|a nice thread about
- 16:09:10 |c|%HJAD|to spinblock
- 16:09:15 |c|%Soulgazer|a stall workshop
- 16:09:20 |c|%Soulgazer|and you do a offense team live
- 16:09:22 |c|%HJAD|and anti stall
- 16:09:22 |c|%Soulgazer|.
- 16:09:31 |c|%brawlfest|SG we finished stall
- 16:09:33 |c|%Expulso|gonna quote myself: [15:59:40] %Expulso: if you're asking why I'm doing this in a stall workshop: to play stall, you need an understanding of offense.
- 16:09:34 |c|%HJAD|^^
- 16:09:36 |c|%brawlfest|they are talking aobu thow to deal with it
- 16:09:48 |c|%brawlfest|just double freeze tbh right sg? ;]
- 16:09:52 (MegaFairyFlareon notes: can we continue?)
- 16:09:53 |c|%Expulso|Now, we need a Pokemon that can take Dark / Ghost attacks, as well as priority
- 16:10:24 |c|%Expulso|Gurdurr is an excellent Pokemon here.
- 16:10:54 |c|%Soulgazer|nah brawlfest
- 16:11:07 |c|%Expulso|(this is why Stall carries an answer to Fighting-types, such as Granbull, Weezing or Spiritomb; they're very common and effective.)
- 16:11:07 |c|%Soulgazer|but dont suggest
- 16:11:08 |c|@Xylen|lets not argue and move on please.
- 16:11:09 |c|%Soulgazer|tentacool and cuno for hazard removal
- 16:11:20 |c|%HJAD|brawlfest has left the building
- 16:11:23 |c|%HJAD|continue please
- 16:11:23 (galbia notes: you should argue in modnote :((((()
- 16:11:39 |c|%Soulgazer|nah i can't move on when they clearly suggest dumb stuff
- 16:11:43 (galbia notes: this looks so unprofessional)
- 16:11:57 (galbia notes: and SG is kinda right but let's move on pls)
- 16:12:35 |c|%Expulso|With Crustle / Barbaracle / Mismagius / Gurdurr, there are still some stally threats that can beat this team; Physical Walls in particular.
- 16:13:11 |c|%Expulso|Our only special attacker, Mismagius, is fairly weak, so something like Weezing can stop our team fairly well
- 16:14:13 |c|%Expulso|Therefore, I will be adding CM Mesprit with Dazzling Gleam; this allows it to beat Dark-types on stall and generally do very well against stall
- 16:14:50 |c|%HJAD|the added special bulk and power makes it increasingly difficult to stop
- 16:15:08 |c|@Xylen|how well can it deal with Crotomb, especially with dark pulse?
- 16:15:08 |c|%Expulso|This is why it's so important for Stall to have a (p)hazer; there are so many offensive, set-up related threats that it's necessary
- 16:15:21 |c|%Expulso|tegrof19: uxie or mesprit?
- 16:15:26 |c|%Soulgazer|nah
- 16:15:36 |c|%Soulgazer|phazing wont matter against a last mon cm tomb
- 16:15:39 |c|%Soulgazer|you need answers
- 16:15:41 |c|%Soulgazer|Real Answers
- 16:15:55 |c|%Soulgazer|like Cleric Slurpuff
- 16:15:57 |c|%Soulgazer|or spdef Rhydon
- 16:16:01 |c|%Soulgazer|stuff that can 3hko it
- 16:16:10 |c|%Soulgazer|or else you flat out lose to it
- 16:16:15 |c|%Expulso|I'm using Mesprit over the similar Uxie because Mesprit has much more offensive presence, and can do a lot of damage without setting up or losing momentum
- 16:16:52 |c|%Expulso|What Soulgazer said is correct, Hazers are usually way better than pseudo-Hazers on Stall, as the latter can be foiled by last-mon sweeps.
- 16:17:10 |c|%Soulgazer|even most hazers cant touch spiritomb
- 16:17:21 |c|%Expulso|meh Cryo beats CroTomb
- 16:17:29 (Xylen notes: guys, [04:16:12] MasterRyuga: are these people arguing or something its a bit annoying| this happened, can we please stop the arguing and let one person do the talking)
- 16:17:31 |c|%Aladyyn|anon approves that
- 16:17:50 (Expulso notes: soulgazer pls stop arguing n.n)
- 16:18:01 (HJAD notes: i agree, sg plz stop interrupting expulso needs to continue with what hes doing)
- 16:18:06 |c|@cbt|what is with
- 16:18:07 |c|%Soulgazer|nah i can't when you clearly don't understand how to play stall
- 16:18:08 |c|%Soulgazer|lol
- 16:18:09 |c|@cbt|these note
- 16:18:10 |c|@cbt|s
- 16:18:16 |c|@Xylen|guys, stop
- 16:18:21 |c|@Xylen|let the one talking do the talking
- 16:19:01 |c|%Expulso|The team is now Crustle / Barbaracle / Mismagius / Gurdurr / Mesprit; we just need 1 more Pokemon and the team is complete
- 16:19:41 |c|%Expulso|The more astute among you will have noticed a minor Dark weakness, which is compounded by Gurdurr's dislike of Knock OFf
- 16:19:43 |c|%Expulso|*Off
- 16:20:41 |c|%Expulso|I'll end this by adding CM Slurpuff; CM Slurpuff is an excellent sweeper, and does extremely well against stall (this is why spdef steelix / other steels are so important on stall!), as well as setting up on the dark-types that trouble the team
- 16:21:08 |c|%Expulso|It's been a pleasure to talk with you about offensive team building! Now, Aladyyn will discuss the matchup between Offense and Stall.
- 16:21:19 |c|%HJAD|go alad
- 16:21:24 |c|%Aladyyn|hey guys
- 16:21:30 |c|%HJAD|hi
- 16:21:33 (MegaFairyFlareon notes: hi aladyyn)
- 16:21:58 |c|%Aladyyn|you've heard/read how to build stall and offensive teams to better understand the matchup
- 16:22:16 |c|%Aladyyn|now we'll look at the interesting part: the battling
- 16:22:48 |c|%Aladyyn|a lot of people complain that they are unable to beat stall, which is one of the reasons this workshop was made
- 16:23:43 |c|%Aladyyn|but playing against stall is actually not THAT hard if you know how to approach it
- 16:24:02 |c|%Aladyyn|there are a couple things that will help you immensely
- 16:24:20 |c|%Aladyyn|I compiled them into a couple steps you might want to follow when battling stall
- 16:24:30 |c|%Aladyyn|the first step is
- 16:24:35 |c|%Aladyyn|identify your win condition
- 16:25:11 |c|%Aladyyn|this should happen before the battle begins and is a lot more important when playing against stall than any other playstyle
- 16:25:54 |c|%Aladyyn|basically what you want to do, is look at which one of your mons has the easiest time sweeping against the opposing team
- 16:26:12 |c|%Aladyyn|and then think about how to remove the things that prevent it from achieving that goal
- 16:26:57 |c|%Aladyyn|after you determine what your wincondition is
- 16:27:19 |c|%Aladyyn|you can focus on executing the game plan
- 16:28:04 |c|%Aladyyn|the easiest way to help you execute it
- 16:28:10 |c|%Aladyyn|is to use entry hazards
- 16:28:31 |c|%Aladyyn|sr and spikes of all sorts are very helpful in weakening stall teams
- 16:28:56 |c|%Aladyyn|of course you should have a spinblocker of some sorts if you go this way, spiritomb is generally the most reliable
- 16:29:07 |c|%Aladyyn|because the most common hazard remover on stall is cryogonal
- 16:29:33 |c|%Aladyyn|the other crucial thing in wearing down stall teams
- 16:29:41 |c|%Aladyyn|is eliminating the wish passer, generally audino
- 16:30:07 |c|%Aladyyn|because of regenerator, audino is hard to wear down
- 16:30:22 |c|%Aladyyn|but it can be achieved easily with the aforementioned hazards
- 16:31:22 |c|%Aladyyn|once you get rid of audino, removing things that prevent you from winning should be much easier, as a lot of common stall pokemon have no reliable recovery - dragalge, granbull, ferroseed etc
- 16:31:56 |c|%Aladyyn|so this is basically how you should proceed when playing against stall
- 16:32:15 |c|%Aladyyn|it's especially important to stay in the driver's seat the whole time
- 16:33:01 |c|%Aladyyn|if the stall player can just make the safe play every time, you'll have a very hard time breaking through
- 16:33:10 |c|%Aladyyn|you need to force them to play your game, not the other way around
- 16:33:32 |c|%Aladyyn|aggressive switches, predictions, stuff like that
- 16:33:55 |c|%Aladyyn|force the stall player to make risky plays
- 16:34:03 |c|%Aladyyn|and look for any mistake they make
- 16:34:15 |c|%Aladyyn|and punish it accordingly
- 16:36:45 (MegaFairyFlareon notes: Question: Could we also have an explanation of stall vs stall after the explanation of offense vs stall?)
- 16:37:02 |c|%Aladyyn|to end this, I'm gonna list some pokemon that can just run through whole stall teams
- 16:37:06 |c|%Aladyyn|or most of them at least
- 16:37:06 (HJAD notes: explanation of antistall after)
- 16:37:17 (HJAD notes: we could do it after that though)
- 16:37:22 (MegaFairyFlareon notes: not antistall, stal vs stall)
- 16:37:25 |c|%Aladyyn|the most common one is magmortar
- 16:37:29 (MegaFairyFlareon notes: oh)
- 16:37:33 |c|%Aladyyn|aka the best wallbreaker in NU
- 16:38:27 |c|%Aladyyn|magmortar has pretty much no safe switchins on defensive teams
- 16:38:34 |c|%Aladyyn|and can break down many of the defensive cores
- 16:38:51 |c|%Aladyyn|with coverage of fire blast/thunderbolt/hp grass/earthquake
- 16:39:25 |c|%Aladyyn|camerupt can do pretty much the same thing with fire blast/earthquake/solarbeam with power herb
- 16:39:32 |c|%Aladyyn|while providing hazard support for your team
- 16:40:07 |c|%Soulgazer|lol
- 16:40:19 (HJAD notes: sg no comments please)
- 16:40:50 |c|%Aladyyn|taunt+nasty plot mismagius is also a huge threat to stall teams as they can't really do much about it except dragon tail
- 16:41:25 |c|%Aladyyn|note that knock off audino is pretty common this gen so unfortunately mismagius can't set up on it every time
- 16:42:14 |c|%Aladyyn|and as the last one, my personal favorite
- 16:42:19 |c|%Aladyyn|double dance rhydon
- 16:43:16 |c|%Aladyyn|thanks to combination of great bulk and power
- 16:43:34 |c|%Aladyyn|it can set up on a lot of things on any given stall team and punch huge hules in physical walls
- 16:44:06 |c|%Aladyyn|and it has great stab combo only resisted by a handful of mons, not commonly found on stall teams (such as torterra)
- 16:44:32 |c|%Aladyyn|okay I guess I'm done, if anyone has a question, they can pm MegaFairyFlareon and it will get answered later :)
- 16:44:50 |c|%HJAD|thanks aladyyn, now comes my part:
- 16:45:15 |c|%HJAD|Today, i will be discussing how stall is a predictable playstyle easily beaten
- 16:45:32 |c|%HJAD|if your team can create your own win condition
- 16:45:33 |c|@CherubAgent|hear hear
- 16:46:34 |c|%HJAD|a team i have created (that will be given out) makes mince meat of stall
- 16:46:37 |c|@Xylen|Why not show a team and see describe what is most dangerous about it and what's its weakspot? idk just an idea
- 16:46:37 |c|%HJAD|purely because of the offensive type synergy
- 16:46:38 |c|%HJAD|that all the pokemon have together
- 16:46:58 |c|%HJAD|http://piratepad.net/ep/pad/view/ro.$$x7QlvQwLB/latest
- 16:47:11 |c|%HJAD|in this pirate pad contains a team built around
- 16:47:18 |c|%HJAD|hp fire magnet trapping probopass
- 16:47:33 |c|%HJAD|at first glance, this set looks complete trash
- 16:47:47 |c|%HJAD|and most of the time, in regular games, its worse than a regular probopass
- 16:47:58 |c|%HJAD|however, it does one job extremely well
- 16:48:09 |c|%HJAD|and that is effectively trap and take out steel types
- 16:48:47 |c|%HJAD|courtesy of hp fire (ferroseed only reall)
- 16:48:54 |c|%HJAD|and earth power for other steels
- 16:49:05 |c|%HJAD|like steelix, bastiodon, other probopass
- 16:49:17 |c|%HJAD|this opens up the opposing team, by force
- 16:49:32 |c|%HJAD|and isnt subject to switch like other offensive cores
- 16:50:03 |c|%HJAD|the great thing, is that you can pair this pokemon alongside certain set-up sweepers that clean the rest of the opponents team
- 16:50:17 |c|%HJAD|in this case i have used sub belly drum slurpuff
- 16:50:56 |c|%HJAD|which is only really stopped by steels (and a handfull of other less common mons)
- 16:51:16 |c|%HJAD|regirock, tangela and rhydon are the only nonsteel mons that come to mind
- 16:51:44 |c|%HJAD|this opens up a stall team and gives you the ability to manipulate the game
- 16:51:51 |c|%HJAD|like aladyyn mentioned earlier on
- 16:52:00 |c|%HJAD|they play by your rules
- 16:52:06 |c|%HJAD|not vice-versa
- 16:52:35 |c|%HJAD|Another, pokemon that appreaciates the disappearance of steel mons is jynx
- 16:53:26 |c|%HJAD|probojynx last generation was one way we used to beat stall last generation
- 16:53:39 |c|%HJAD|and was extremely effective at doing so
- 16:53:52 |c|%HJAD|because with primary walls to jynx gone
- 16:53:58 |c|%HJAD|courtesy of probopass
- 16:54:19 |c|%HJAD|jynx can set-up on the secondary wall thanks to its lovely kiss
- 16:54:35 |c|%HJAD|then you can set-up subs and nasty plot
- 16:54:44 |c|%HJAD|and spam your unresisted monostab
- 16:54:55 |c|%HJAD|on the rest of the opponent team
- 16:55:27 |c|%HJAD|As you can see, this offensive core is very antistall
- 16:55:41 |c|%HJAD|and suits the rest of the team
- 16:55:46 |c|%HJAD|as that is very antistall as well
- 16:55:57 |c|%HJAD|its an "antistall" team if you will
- 16:56:26 |c|%HJAD|to go with antistall is suitably xatu
- 16:56:41 |c|%HJAD|which is a bulky attacker that cant be statused
- 16:56:52 |c|%HJAD|thanks to magic bounce
- 16:57:07 |c|%HJAD|even stall teams, use this mon in particular
- 16:57:15 |c|%HJAD|to break other stall teams
- 16:57:50 |c|%HJAD|a calm mind set with roost and psyshock and dazzling gleam
- 16:57:58 |c|%HJAD|allow it to set-up on the generick wall
- 16:58:16 |c|%HJAD|beat the main hazer in stall as cryogonal thanks to psyshock
- 16:58:47 |c|%HJAD|and tear apart the rest of the anti stall team
- 16:59:14 |c|%HJAD|Last of all we have to mention hazards
- 16:59:16 |c|%HJAD|stall teams hate hazards
- 16:59:18 |c|%HJAD|since they switch quite a bit
- 16:59:25 |c|%HJAD|therefore in my team i have a suicide lead + spinner
- 16:59:50 |c|%HJAD|to make sure, you get hazards and possibly geta free move for other pokemon in the team to set-up
- 17:00:06 |c|%HJAD|i choose lead archeops
- 17:00:24 |c|%HJAD|since its got a fast taunt, endeavour, and rocks
- 17:00:32 |c|%HJAD|it also has power in the form of headsmash
- 17:01:00 |c|%HJAD|to suicide on the sash
- 17:01:08 |c|%HJAD|so a spinner cant spin
- 17:01:15 |c|%HJAD|you get the momentum
- 17:01:21 |c|%HJAD|and can play appropriately
- 17:01:31 |c|%HJAD|last of all i have phys def spiritomb
- 17:01:39 |c|%HJAD|to block the rapid spins
- 17:01:47 |c|%HJAD|the evs are made
- 17:02:05 |c|%HJAD|to kill a 252/0 cryogonal after stealth rocks following a pursuit
- 17:02:24 |c|%HJAD|boosted pursuit
- 17:02:28 |c|%HJAD|on the switch out
- 17:02:38 (Xylen notes: its been almost 2 hrs 30 mins, lets just... you know)
- 17:02:47 (HJAD notes: im 2 minutes from done)
- 17:03:05 |c|%HJAD|this team beats stall 1v1 and thats its job
- 17:03:24 |c|%HJAD|but isnt good vs other playstyles like balanced or hyper offense
- 17:03:54 |c|%HJAD|so its only reccomended running a couple stall breakers on a team
- 17:03:59 |c|%HJAD|to also beat stall
- 17:04:08 (Aladyyn notes: you've been talking for a long time o_O)
- 17:04:20 |c|%HJAD|but also not flat out lose to stall itself
- 17:04:23 (Xylen notes: how many more parts do you need to do next?)
- 17:04:28 (Expulso notes: just 20 min he's fine)
- 17:04:51 (Aladyyn notes: I think it's just questions after this)
- 17:04:51 (Expulso notes: xylen i think it's just questions after this)
- 17:04:51 |c|%HJAD|these include taunt mismagius, life orb mortar, calm mind xatu and crotomb
- 17:05:09 |c|%HJAD|ok, thanks for listening to me
- 17:05:14 (MegaFairyFlareon notes: there are hardly any questions now)
- 17:05:19 |c|%HJAD|here comes the final round of questions
- 17:05:29 (Expulso notes: hjad)
- 17:05:42 (Expulso notes: will you post the pastebins sometime?)
- 17:05:42 |c|%MegaFairyFlareon|BidoofGotSwag: how do stall vs stall matches go and what decides them most of the time
- 17:05:49 (HJAD notes: tes)
- 17:05:56 (HJAD notes: yes)
- 17:06:08 |c|%HJAD|stall vs stall matches are often really withdrawn game
- 17:06:13 (MegaFairyFlareon notes: i only have this and then someone that asks about ev's for wallbreaking rhydon )
- 17:06:21 |c|%HJAD|as soon as one hazard setter dies
- 17:06:22 (Xylen notes: treecko can get the logs after its done)
- 17:06:38 |c|%HJAD|hazard remover*
- 17:06:50 |c|%HJAD|the other stall team gets a huge advantage
- 17:06:54 |c|%senable|Stall vs stall is a tricky match up. What you want to do is maintain control at all times. Keep hazards up on your opponents field while keeping hazards off yours
- 17:06:55 |c|%HJAD|and often wins
- 17:06:57 (MegaFairyFlareon notes: and since we're not doing ev's for as far as i know we're done after this one)
- 17:07:03 |c|%HJAD|as senable, can say
- 17:07:23 |c|%HJAD|a good stall team often run another stall breaker
- 17:07:24 |c|%HJAD|like calm mind xatu
- 17:07:31 |c|%HJAD|to easier deal with other stall teams
- 17:07:37 |c|%HJAD|and can win as a result
- 17:07:40 (HJAD notes: next q)
- 17:08:21 |c|%MegaFairyFlareon|how does stall fare vs balance and how does offense fare vs. balance?
- 17:08:54 |c|%Expulso|hmmm
- 17:09:00 |c|%HJAD|stall fairs best vs offense
- 17:09:09 |c|%HJAD|so long as it can contain its main threats
- 17:09:20 |c|%Expulso|stall does very well vs balance iirc, it's usually able to take on balanced's weaker offensive threats
- 17:09:21 |c|%HJAD|because it forces lots of switch ins
- 17:09:32 |c|%Expulso|but if balance has a dedicated stall breaker it's a problem
- 17:09:38 |c|%HJAD|it also does well vs balance
- 17:09:56 |c|%HJAD|like expulso said
- 17:10:13 |c|%HJAD|right, i believe thats it for questions
- 17:10:34 |c|%HJAD|any other things you would like, please address me at the end via pms list
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