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- >assass status
- Assassins Info:
- You have killed 4 targets.
- You have been killed by 1 of your targets.
- You have killed 2 assassins that were targeting you.
- Somebody is targetting you.
- You don't have a target.
- >assass list online
- Assassins playing:
- Enef Garrosh Guaranzo
- >assass investigate enef
- You grip your amulet and concentrate on Enef. You are immediately answered with a sharp voice that says, "Enef is targeting you. Watch your back."
- >assass request online
- You tap your pendant, concentrating on requesting a target. Immediately, a voice responds, "Enef is your target. Best of luck, and happy hunting."
- *********************************************************************************************************
- You get an odd feeling that someone is watching you. It quickly passes.
- >l
- [The Galley Sanegazat]
- The galley, like its twin, carries passengers and cargo, but it can easily become a war galley. Brackets for catapults and a reinforced prow for mounting a ram show its military use, part of the reason why the rowers are trained and willing volunteers for this hard service. You also see the Mer'Kresh dock.
- Obvious paths: none.
- You hear Noctiglis's loud thoughts in your head saying, "Enef says nevermind Enef says disregard target, on mainland only"
- *********************************************************************************************************
- '}iili tell Enef that when the red moon rises, he will die.
- You say to Iilik, "Tell Enef that when the red moon rises, he will die."
- Iilik nods to you.
- You hear Noctiglis's loud thoughts in your head saying, "bring it Guano"
- *********************************************************************************************************
- You stride west.
- [The Crossing, Werfnen's Strole]
- Werfnen's Strole, the Path of Dreamers, leads from the glories of the High Temple to the renowned hospitality of Skalliweg Barrelthumper's Half Pint Inn. The jocular Halfling is known throughout all Elanthia as the consummate innkeeper. Mouthwatering aromas and heart-gladdening songs waft out of the inn, while the soothing gurgling of the tributary to the south creates a poignant counterpoint to the uproar within.
- Also here: Black Hand Enef.
- Obvious paths: east.
- >'Oh hi there.
- You say, "Oh hi there."
- >'I'm Guano.
- You say, "I'm Guano."
- >aim enef
- I could not find what you were referring to.
- >sear
- You search around for a moment.
- Roundtime: 3 sec.
- You don't find anything of interest here.
- R>watch enef
- You begin watching for the presence of Enef.
- >sear
- You search around for a moment.
- Roundtime: 3 sec.
- You don't find anything of interest here.
- R>sear
- ...wait 1 seconds.
- R>l
- * Moving like a striking snake, Enef fires a steel-tipped pulzone at you. You fail to block with a spiked lumium shield edged with stained leather. The pulzone lands a solid hit to your left leg.
- The steel-tipped pulzone lodges itself shallowly into you!
- [You're bruised, mighty, solidly balanced with no advantage.]
- R>
- [The Crossing, Werfnen's Strole]
- Werfnen's Strole, the Path of Dreamers, leads from the glories of the High Temple to the renowned hospitality of Skalliweg Barrelthumper's Half Pint Inn. The jocular Halfling is known throughout all Elanthia as the consummate innkeeper. Mouthwatering aromas and heart-gladdening songs waft out of the inn, while the soothing gurgling of the tributary to the south creates a poignant counterpoint to the uproar within.
- Also here: Black Hand Enef.
- Obvious paths: east.
- >sear
- You search around for a moment.
- Roundtime: 3 sec.
- You don't find anything of interest here.
- R>
- The serpent earcuff coils, sensing your danger. Tiny fangs suddenly puncture your flesh, but the expected pain doesn't come. Instead, soothing warmth radiates outward from the bite, leaving you feeling a little better than before.
- >
- The serpent earcuff coils, sensing your danger. Tiny fangs suddenly puncture your flesh, but the expected pain doesn't come. Instead, soothing warmth radiates outward from the bite, leaving you feeling a little better than before.
- >aim enef
- You turn to face Enef.
- You begin to target Enef.
- >
- Enef straps his heavy crossbow to a shimmering faeweave baldric with cambrinth buckles.
- >get spear
- You get a rusted spear wrapped with a crude hemp grip from inside your hemp pouch.
- >throw left
- < With weak timing, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef barely blocks with a shalswar-hide targe sealed with protective wax.
- The rusted spear lands nearby!
- [You're bruised, mighty, solidly balanced with no advantage.]
- [Roundtime 2 sec.]
- R>
- Enef gets a sniper's light crossbow studded with smoky crystals from inside his faeweave baldric.
- >invoke
- A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your left hand.
- >throw left
- < Trying weakly, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef dodges, barely twisting out of harm's reach.
- The rusted spear lands nearby!
- [You're bruised, mighty, solidly balanced with no advantage.]
- [Roundtime 3 sec.]
- R>
- Enef appears to be aiming at you with his light crossbow.
- R>
- You feel fully rested.
- R>
- You think you have your best shot possible now.
- R>
- Enef grins.
- R>roar strike
- You can't roar at that!
- >l
- [The Crossing, Werfnen's Strole]
- Werfnen's Strole, the Path of Dreamers, leads from the glories of the High Temple to the renowned hospitality of Skalliweg Barrelthumper's Half Pint Inn. The jocular Halfling is known throughout all Elanthia as the consummate innkeeper. Mouthwatering aromas and heart-gladdening songs waft out of the inn, while the soothing gurgling of the tributary to the south creates a poignant counterpoint to the uproar within. You also see a rusted spear wrapped with a crude hemp grip.
- Obvious paths: east.
- >hid
- You melt into the background, convinced that your attempt to hide went unobserved.
- Roundtime: 3 sec.
- HR>l
- [The Crossing, Werfnen's Strole]
- Werfnen's Strole, the Path of Dreamers, leads from the glories of the High Temple to the renowned hospitality of Skalliweg Barrelthumper's Half Pint Inn. The jocular Halfling is known throughout all Elanthia as the consummate innkeeper. Mouthwatering aromas and heart-gladdening songs waft out of the inn, while the soothing gurgling of the tributary to the south creates a poignant counterpoint to the uproar within. You also see a rusted spear wrapped with a crude hemp grip.
- Obvious paths: east.
- HR>
- You notice Enef's attempt to remain hidden while firing his light crossbow.
- * Driving in like an adept combatant, Enef snipes a steel-tipped pulzone at you. You fail to block with a spiked lumium shield edged with stained leather. The pulzone lands a hard hit to your right eye.
- The steel-tipped pulzone lodges itself shallowly into you!
- [You're hurt, mighty, solidly balanced with no advantage.]
- R>invoke
- A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your left hand.
- >roar strik
- A stinging sensation tears at your eyes as a painful reminder of training with this roar. You focus on the inspirational power of Kuniyo to stagger your enemies and unleash an execrable sound from deep within!
- Enef shakes off your failed attempt to stagger his back.
- Roundtime: 3 sec.
- Your actions quickly stir up a ruckus around you, as annoyed citizens quickly move out of the way. One mentions to his friend that he's off to report you for disturbing the peace.
- R>
- Enef comes out of hiding.
- Enef straps his light crossbow to a shimmering faeweave baldric with cambrinth buckles.
- >roar rage
- The fury of Everild's Rage burns in your soul, and your roar is filled with that fury. Rage intimidates, and fear weakens. Foes shall fall before you, weakened and humiliated by the expression of your strength.
- Enef appears less confident in its ability to defend itself.
- Roundtime: 2 sec.
- Your actions quickly stir up a ruckus around you, as annoyed citizens quickly move out of the way. One mentions to his friend that he's off to report you for disturbing the peace.
- R>fire
- >
- < You fire a sleek quadrello at Enef. Enef evades, just managing to get out of a tight spot.
- The sleek quadrello lands nearby!
- [You're hurt, mighty, solidly balanced with no advantage.]
- [Roundtime 1 sec.]
- R>
- Enef gets a triple-lathed reinforced ironwood crossbow from inside his faeweave baldric.
- >stow r
- You put your arbalest in your hemp pouch.
- >swap
- You move a rusted spear wrapped with a crude hemp grip to your right hand.
- >throw
- < Moving in gracefully, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef fails to evade. The spear lands a heavy strike to Enef's right arm.
- The rusted spear falls to the ground!
- [You're hurt, mighty, solidly balanced with no advantage.]
- [Roundtime 2 sec.]
- R>
- You feel fully rested.
- R>
- Enef appears to be aiming at you with his ironwood crossbow.
- R>invoke
- ...wait 1 seconds.
- R>throw
- What are you trying to throw?
- >invoke
- A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
- >throw
- < Moving in gracefully, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef fails to evade. The spear lands a heavy strike that scratches the left elbow.
- The rusted spear falls to the ground!
- [You're hurt, mighty, solidly balanced with no advantage.]
- [Roundtime 3 sec.]
- R>invoke
- A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
- >
- You feel fully rested.
- >eng
- You begin to advance on Enef.
- >throw
- < Fluidly, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef attempts to dodge. The spear lands a very heavy hit that punctures a small hole in Enef's right cheek, severely stunning him.
- The rusted spear lodges itself shallowly into Enef!
- [You're hurt, mighty, solidly balanced and in dominating position.]
- [Roundtime 2 sec.]
- R>invoke
- ...wait 1 seconds.
- R>throw
- What are you trying to throw?
- >invoke
- Suddenly, a rusted spear wrapped with a crude hemp grip leaps from Enef's body and flies towards you! You catch the spear easily your right hand.
- >throw
- Enef regains his confidence, and ability to defend heself.
- >
- < Moving fluidly, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef attempts to evade. The spear lands a powerful strike that launches the rusted spear straight through the left thigh.
- The rusted spear lodges itself firmly into Enef!
- [You're hurt, mighty, solidly balanced and in dominating position.]
- [Roundtime 2 sec.]
- R>invoke
- Suddenly, a rusted spear wrapped with a crude hemp grip leaps from Enef's body and flies towards you! You catch the spear easily your right hand.
- >throw
- < Fluidly, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef attempts to dodge. The spear lands a very heavy hit that pierces the bones of the upper arm and gets temporarily stuck (Wipe the marrow off!).
- The rusted spear lodges itself deeply into Enef!
- [You're hurt, mighty, solidly balanced and in dominating position.]
- [Roundtime 2 sec.]
- R>
- You close to pole weapon range on Enef.
- >invoke
- Suddenly, a rusted spear wrapped with a crude hemp grip leaps from Enef's body and flies towards you! You catch the spear easily your right hand.
- >lung
- < With the speed and temerity of a swooping falcon, you charge a rusted spear wrapped with a crude hemp grip at Enef. Enef fails to dodge, mainly avoiding the blow. The spear lands a heavy strike that slides the rusted spear deeply into the stomach.
- [You're hurt, winded, mighty, off balance and in very strong position.]
- [Roundtime 7 sec.]
- R>
- Enef retreats from you.
- R>
- Enef retreats from you.
- R>throw
- ...wait 4 seconds.
- R>l
- Enef attempts to flee from you!
- R>
- [The Crossing, Werfnen's Strole]
- Werfnen's Strole, the Path of Dreamers, leads from the glories of the High Temple to the renowned hospitality of Skalliweg Barrelthumper's Half Pint Inn. The jocular Halfling is known throughout all Elanthia as the consummate innkeeper. Mouthwatering aromas and heart-gladdening songs waft out of the inn, while the soothing gurgling of the tributary to the south creates a poignant counterpoint to the uproar within. You also see a sleek quadrello.
- Also here: Black Hand Enef.
- Obvious paths: east.
- R>gri
- R>l
- You grin.
- R>
- [The Crossing, Werfnen's Strole]
- Werfnen's Strole, the Path of Dreamers, leads from the glories of the High Temple to the renowned hospitality of Skalliweg Barrelthumper's Half Pint Inn. The jocular Halfling is known throughout all Elanthia as the consummate innkeeper. Mouthwatering aromas and heart-gladdening songs waft out of the inn, while the soothing gurgling of the tributary to the south creates a poignant counterpoint to the uproar within. You also see a sleek quadrello.
- Also here: Black Hand Enef.
- Obvious paths: east.
- R>throw
- ...wait 1 seconds.
- R>
- Enef says, "Wow."
- >throw
- < You throw a rusted spear wrapped with a crude hemp grip at Enef. Enef dodges, barely managing to get out of the way.
- The rusted spear lands nearby!
- [You're hurt, winded, mighty, slightly off balance and opponent has slight advantage.]
- [Roundtime 2 sec.]
- R>invoke
- ...wait 1 seconds.
- R>throw
- What are you trying to throw?
- >invoke
- Enef says, "Ok then."
- >
- A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
- >throw
- < You throw a rusted spear wrapped with a crude hemp grip at Enef. Enef evades, barely twisting out of a tight spot.
- The rusted spear lands nearby!
- [You're hurt, mighty, slightly off balance and opponent has slight advantage.]
- [Roundtime 2 sec.]
- R>roar rage
- The fury of Everild's Rage burns in your soul, and your roar is filled with that fury. Rage intimidates, and fear weakens. Foes shall fall before you, weakened and humiliated by the expression of your strength.
- Enef appears less confident in its ability to defend itself.
- Roundtime: 2 sec.
- Your actions quickly stir up a ruckus around you, as annoyed citizens quickly move out of the way. One mentions to his friend that he's off to report you for disturbing the peace.
- R>invoke
- A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
- >throw
- You feel fully rested.
- >
- < You throw a rusted spear wrapped with a crude hemp grip at Enef. Enef evades, barely twisting out of harm's reach.
- The rusted spear lands nearby!
- [You're hurt, mighty, solidly balanced with no advantage.]
- [Roundtime 3 sec.]
- R>
- You notice Enef slip into a hiding place.
- You point at Enef, ruining his attempt to hide.
- R>invoke
- ...wait 1 seconds.
- R>eng
- You begin to advance on Enef.
- >throw
- What are you trying to throw?
- >
- The serpent earcuff coils, sensing your danger. Tiny fangs suddenly puncture your flesh, but the expected pain doesn't come. Instead, soothing warmth radiates outward from the bite, leaving you feeling a little better than before.
- >
- The serpent earcuff coils, sensing your danger. Tiny fangs suddenly puncture your flesh, but the expected pain doesn't come. Instead, soothing warmth radiates outward from the bite, leaving you feeling a little better than before.
- >invoke
- A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
- >
- Enef straps his ironwood crossbow to a shimmering faeweave baldric with cambrinth buckles.
- >throw
- < Moving fluidly, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef attempts to evade. The spear lands a heavy strike that spurts blood everywhere as the rusted spear is inserted and then withdrawn from the right hamstring, lightly stunning him.
- The rusted spear lodges itself firmly into Enef!
- [You're hurt, mighty, solidly balanced and in dominating position.]
- [Roundtime 3 sec.]
- R>
- Enef falls down!
- Enef's in shock and dying!
- R>invoke
- ...wait 1 seconds.
- R>invoke
- >
- Suddenly, a rusted spear wrapped with a crude hemp grip leaps from Enef's body and flies towards you! You catch the spear easily your right hand.
- >lung
- >
- You close to pole weapon range on Enef.
- >
- < You charge a rusted spear wrapped with a crude hemp grip at Enef. Enef barely blocks with a shalswar-hide targe sealed with protective wax.
- [You're hurt, mighty, solidly balanced and in dominating position.]
- [Roundtime 7 sec.]
- R>
- Enef regains his confidence, and ability to defend heself.
- R>laug
- You laugh!
- R>l
- [The Crossing, Werfnen's Strole]
- Werfnen's Strole, the Path of Dreamers, leads from the glories of the High Temple to the renowned hospitality of Skalliweg Barrelthumper's Half Pint Inn. The jocular Halfling is known throughout all Elanthia as the consummate innkeeper. Mouthwatering aromas and heart-gladdening songs waft out of the inn, while the soothing gurgling of the tributary to the south creates a poignant counterpoint to the uproar within. You also see a sleek quadrello.
- Also here: Black Hand Enef who is sleeping.
- Obvious paths: east.
- R>lung
- < With pathetic timing, you lunge a rusted spear wrapped with a crude hemp grip at Enef. Enef evades.
- [You're bruised, winded, mighty, solidly balanced and in dominating position.]
- [Roundtime 8 sec.]
- R>
- Enef stirs a bit.
- R>throw
- ...wait 6 seconds.
- R>pull guara
- ...wait 5 seconds.
- R>
- You feel fully rested.
- R>pull guara
- You pull your hair.
- >throw
- < Moving as one fluid extension of power, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef attempts to dodge, only slightly avoiding the blow. The spear lands a heavy strike that pierces through the shoulder of the right arm and forces it and the arm to separate in a painful bloody display, dealing him a vicious stun.
- That would have stuck if there was anything left to stick to!
- The rusted spear falls to the ground!
- [You're bruised, mighty, solidly balanced and in dominating position.]
- [Roundtime 2 sec.]
- R>invoke
- >throw
- A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
- >
- < Moving as one fluid extension of power, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef fails to block with a shalswar-hide targe sealed with protective wax. The spear lands a heavy strike that tears the left leg from the socket when the rusted spear gets jammed between thigh and hip.
- That would have stuck if there was anything left to stick to!
- The rusted spear falls to the ground!
- [You're bruised, mighty, solidly balanced and in dominating position.]
- [Roundtime 2 sec.]
- R>
- You feel fully rested.
- >
- You feel a slight pain from the steel-tipped pulzone lodged in your left leg.
- >invoke
- A rusted spear wrapped with a crude hemp grip suddenly leaps toward you! You catch the spear easily your right hand.
- >throw
- < Moving as one fluid extension of power, you throw a rusted spear wrapped with a crude hemp grip at Enef. Enef attempts to evade, moving directly into the blow. The spear lands a strong hit that wounds him deeply across the upper left arm.
- The rusted spear lodges itself firmly into Enef!
- [You're bruised, mighty, solidly balanced and in dominating position.]
- [Roundtime 3 sec.]
- R>
- * Enef is slain before your eyes!
- R>invoke
- ...wait 1 seconds.
- R>invoke
- Suddenly, a rusted spear wrapped with a crude hemp grip leaps from Enef's body and flies towards you! You catch the spear easily your right hand.
- You hear the ghostly voice of Enef say, "Lol."
- >'Damn
- You say, "Damn."
- >l
- [The Crossing, Werfnen's Strole]
- Werfnen's Strole, the Path of Dreamers, leads from the glories of the High Temple to the renowned hospitality of Skalliweg Barrelthumper's Half Pint Inn. The jocular Halfling is known throughout all Elanthia as the consummate innkeeper. Mouthwatering aromas and heart-gladdening songs waft out of the inn, while the soothing gurgling of the tributary to the south creates a poignant counterpoint to the uproar within. You also see a sleek quadrello.
- Also here: the body of Black Hand Enef who is lying down.
- Obvious paths: east.
- >snick
- You snicker.
- >get quad
- You hear the ghostly voice of Enef say, "I was wonderin if you would get that done."
- You pick up a sleek quadrello.
- You feel a slight pain from the steel-tipped pulzone lodged in your right eye.
- >'Yeah that was a lil ridiculous.
- You say, "Yeah that was a lil ridiculous."
- You hear the ghostly voice of Enef say, "Hold them here for a sec."
- >'Didn't even get the assassination.
- You say, "Didn't even get the assassination."
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