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Able_Tome

Old Town Night [4C, Old Town Ruins]

Apr 25th, 2014
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  1. <Lucyne> GM: http://www.youtube.com/watch?v=0gTX2tyZUIw
  2. <Lucyne> The cold, drenching rain pelts down upon the bodies and souls of the inhabitants of Four Cannon. Like an ever persistant reminder of cold, of loss, pelting relentlessly and unforgiven, it's icy cold embrace chilling the flesh and mind. The sun is obscured from heavy, ominous clouds, casting a pale shine upon the earth little stronger than the light of dusk. Beneath the dark skies, two mares fight onwards through the choking brambles towards a goal of unsure hope, a final bastion of unsure determination on a futile quest to save a life.
  3. <Lucyne> (2spooky soundtrack: http://www.youtube.com/watch?v=e5tI1sYQYcc )
  4. <Lucyne> Post race and equipment
  5.  
  6. <Hidden_Glimmer> Female Unicorn, Reinforced Sword, Reinforced Scale Harnass (AC+2), Glasses, Saddlebags with an old map, 3 bandages, cleaning alcohol, ink&quill, paper, alcohol, flintstones, some food and water.
  7. <Honey_Rose> Female Earth Pony; Harpoon, Rock
  8. <Honey_Rose> ...
  9. <Honey_Rose> fuck yeah rocks
  10. <Quicksilver> Unicorn Mare: Militia Spear, Reinforced Dagger [Edgy], Old Leather Armour, Plant book, Glowy Moss, Bandages x2, Rations n stuff
  11. <Able_Tome> Male Unicorn, Equestrian sword (reinforced), cloak (Parchment piece, Quill, Pocket inkwell, 3 darts), pair of saddlebags (Tent, Sleeping bag, Food Provisions, Canteen with water, Map, Flint & Steel, 2x Parchment rolls, Quill, jar with Ink, 3x Bandage wraps, 2x bottles of Alcohol, kettle), satchel (1x Strength, 1x Healing, 1x Invisibility, 1x Transformation, 4x Mica Extract vials, 2x Diluted Mica)
  12.  
  13. <Lucyne> You fight through the harsh undergrowth, the brambles cutting your legs.
  14. <Lucyne> You may interact now.
  15.  
  16. * Quicksilver trots briskly along, ignoring the undergrowth because shit like that is beneath me "i do hope we are headed in the right direction, i sort of know the way but..."
  17.  
  18. * Honey_Rose curses as her legs get pricked again, trying to keep pacce with Quick "I thought you had a map!"
  19.  
  20. <Lucyne> You advance through the dark forest, a long path still ahead of yuo.
  21. <Lucyne> The undergrowth hampers your speed considerably.
  22.  
  23. * Quicksilver shakes her head "no i dont have one... im going on memory here, luckily i sort of know the way there" Quick has a very good memory of shit like this "we need to pass the Big Hole, then continue west towards the river"
  24.  
  25. <Lucyne> You shiver as the cold Rain does not subside.
  26. <Lucyne> i Accidentally All The Capitalization
  27.  
  28. * Honey_Rose groans, mumbling about setting this entire place on fire when it was dry "We have a big hole? What?"
  29.  
  30. <Lucyne> You reach the hunting grounds
  31.  
  32. * Quicksilver shivers and trots closer to Honey, trying to share body heat as they walk "its a large hole in the ground to the west of he hunting grounds"
  33.  
  34. <Lucyne> The ground is muddy and you are filthy and even colder within minutes of walking.
  35.  
  36. <Quicksilver> "Ugh i'd k-kill for an umbrella about now eh.."
  37.  
  38. <Lucyne> You advance across the muddy ground, your hooves sinking into the muck often.
  39.  
  40. * Honey_Rose rubs mud all over Quick while she walks through the plants and, well, mud "An umbrella and a coat, and boots, and gloves"
  41. <Honey_Rose> "And a fucking poncho too"
  42.  
  43. <Lucyne> You are covered in mud by the time you reach the Big Hole
  44. <Lucyne> Looking down...you again just cannot shake the feeling something is moving down there
  45. <Lucyne> ...and watching
  46.  
  47. * Quicksilver laughs "hah yeah, that would be great"
  48. * Quicksilver looks at the big hole, making a joke about Nova's ass in her head
  49.  
  50. <Lucyne> Shadows move far below, invisible eyes glaring at you as you go by
  51.  
  52. <Quicksilver> "I hate this place, lets get out of here as Quick as possible
  53.  
  54. <Lucyne> You walk past the massive chasm, avoiding the gnawing feelings of paranoia
  55.  
  56. <Lucyne> You reach the final wooded area.
  57. <Lucyne> The veiled sun beginning already to descend behind the horizon.
  58.  
  59. <Quicksilver> "i think we are going in the right direction, i can remember this place"
  60.  
  61. <Lucyne> The first group is currently approaching old town
  62.  
  63. * Honey_Rose follows along "I trust you won't get me shot down a hole"
  64.  
  65. <Lucyne> As you continue towards the woods, you start feeling pricks along your backs
  66. <Lucyne> And slowly, they become more painful
  67.  
  68. * Quicksilver presses up against the pink mare "just be careful of the ants nests and we will be fine"
  69.  
  70. <Lucyne> The prickling intensifies before it starts to become really painful
  71.  
  72. * Quicksilver twitches at the pricking "ugh"
  73.  
  74. * Honey_Rose chuckles, fighting the bleakness of the scene "Well, at least if I do fall down you can get my ou- Ouch! For fucks..."
  75.  
  76. <Lucyne> You hear an EXPLOSIVELY LOUD thunder asthe Hail Storm picks up with a mighty gust of wnid, almost knocking you over.
  77.  
  78. <Quicksilver> "Stay close to me!" Quick yells over the wind as she huddles with the other mare "we can shelter in the town!"
  79.  
  80. * Honey_Rose groans, covering her ears and wobbling in her spot
  81.  
  82. <Lucyne> The wind becomes a howling windstorm as you are pelted by hail, bruising you
  83.  
  84. * Quicksilver continues on, frantically searching for the abandoned buildings
  85.  
  86. * Honey_Rose is slowly turning from a pink mare into a purple one
  87.  
  88. <Lucyne> The percipiation becomes so intense, you can hardly see your own hooves.
  89. <Lucyne> Roll for orientation
  90.  
  91. <Quicksilver> !roll d20
  92. <GameServ> 12 == 12
  93. <Honey_Rose> !roll d20
  94. <GameServ> 20 == 20
  95.  
  96. <Lucyne> Suddenly, honey notices a faint light in the distance
  97.  
  98. * Honey_Rose sees the light at the end of the tu- No wait she's not dead "Quick! Over there!" She howls over the wind
  99.  
  100. <Quicksilver> "What is it!" Quick yells back
  101.  
  102. <Honey_Rose> "A THING"
  103.  
  104. <Lucyne> You slowly fight your way through the unforgiving storm, battered by wind and hail from all sides.
  105.  
  106. * Quicksilver tries to look "WHAT KIND OF THING!"
  107.  
  108. <Honey_Rose> "A BRIGHT ONE"
  109.  
  110. <Lucyne> Finally, you reach the dirt road, allowing more rain and hail to reach your mostly unprotected bodes
  111.  
  112. <Lucyne> You advance towards teh faint, flickering light.
  113.  
  114. <Quicksilver> "We need to find shelter now!" Quick yells "if we stay out here we will die!"
  115.  
  116. <Honey_Rose> "Go to the thing!" She can hardly yell, her teeth chattering in the cold
  117.  
  118. <Lucyne> You approach the light, seeing it is in coming from inside the same house you slept in on that adventure so long ago.
  119.  
  120. * Quicksilver rushes along with Honey "get inside now!"
  121.  
  122. * Honey_Rose doesn't complain, eager to escape the bullshit storm
  123. <Lucyne> With a final burst of speed, you bust open the old door, revealing a somehwat confused grey unicorn snuggling with a similarly confused blue unicorn by a small campfire.
  124. [
  125. * Quicksilver falls on her face in shock
  126. [
  127. 00:55:17] <Hidden_Glimmer> "Erm... Q-quick? What are you doing here?"
  128.  
  129. <Able_Tome> "W-what are *you* doing here?!"
  130.  
  131. * Honey_Rose falls on Quicksilver in shock
  132.  
  133. * Quicksilver looks up at the two unicorns, out of breath and exhausted "I came looking for you"
  134.  
  135. * Honey_Rose raises a hoof in greeting, panting "Hi"
  136.  
  137. * Able_Tome ruffles his mane, slightly and frowns "What. Is. Going. On?"
  138.  
  139. <Lucyne> Your thoughts are sharply interrupted as you hear a loud THUD against the back wall
  140. <Lucyne> It then goes quiet again
  141.  
  142. <Quicksilver> "I need... your help..." Quick pants, before whirling round to the thud
  143.  
  144. * Able_Tome looks back in the direction of the sound "What?"
  145.  
  146. * Honey_Rose scrambles to her legs, shocked at the sudden sound
  147.  
  148. <Lucyne> It sounded like something rammed the wall...something fleshy
  149. <Lucyne> It's silent now other than the howling wind, though
  150.  
  151. * Able_Tome is still looking at the wall "Ok, what the hell is happening, Quick?!"
  152.  
  153. <Lucyne> Oh, it's happening all right
  154.  
  155. * Able_Tome darts his eyes towards the intruders "What happened *this* time? I thought that we've left the note..."
  156.  
  157. * Hidden_Glimmer looks over to the wall where the sound came from, then back to the two panting mares "Why were you searching for us? What happened?"
  158.  
  159. <Lucyne> You hear the sound of something sharp hitting a tree log
  160. <Lucyne> It repeats a few times before going silent
  161. <Lucyne> Or being swallowed by the wind, you cannot tell
  162.  
  163. * Quicksilver stands up and moves backwards away from the wall "what on earth..." she turns to Able "you never told anyone you left... i waited days before searching the library..." Quick whirls back to the sound "what the heck is going on?"
  164.  
  165. * Hidden_Glimmer hastily gets up and walks over to her saddlebags, grabbing her armor and her sword
  166.  
  167. * Hidden_Glimmer turns to quick "I don't know, but as far as i know these woods... nothing good"
  168.  
  169. <Lucyne> You hear nothing but the pelting of the rain and rain upon the building
  170.  
  171. * Able_Tome 's ears perk up at the sound and he darts on the hooves. He watches the white maned mare intently "Oh, you're asking me what is going on? I can ask you the same question regarding your...disappearance the day before we with Hidden left."
  172.  
  173. <Lucyne> >rain and rain
  174. <Lucyne> Brain, pls
  175.  
  176. <Able_Tome> "A trip, Quicksilver...simple scouting trip away from that damn village..."
  177.  
  178. * Honey_Rose idly stands near Quick, keeping out of the discussion and listening intently to the sound of the torrent outside
  179.  
  180. * Quicksilver looks around confused before turning back to Able "I had issues to sort out..."
  181.  
  182. * Hidden_Glimmer peers out of a window to see if she can find something what could've caused the sound
  183.  
  184. <Lucyne> Roll for perception
  185.  
  186. <Hidden_Glimmer> !roll 1d20
  187. <GameServ> 4 == 4
  188.  
  189. <Lucyne> You can see nothing through the thick hail
  190.  
  191. * Able_Tome begins walking towards his saddlebags "Mmhm...we all do Quicksilver...entire Four Cannon has those, yet...yet some issues should have been addressed sooner...why didn't you came to me the day after?"
  192.  
  193. * Honey_Rose walks over to Hidden, whispering "See anything?"
  194.  
  195. * Able_Tome reaches his saddlebags and begins putting accessories and equipment back into it "The matter. Was. Urgent..."
  196.  
  197. <Lucyne> Honey, roll as well
  198.  
  199. <Able_Tome> "You could have at least informed me about...issues..."
  200.  
  201. <Hidden_Glimmer> "Nope" She walks over to quicksilver to close the door behind them "Sit down next to the campfire and dry yourselfs before we talk about anything"
  202.  
  203. * Quicksilver has a tired expression on her face "Truth be told Able... I didnt want to see you in the morning" she sighs "and when i got up the resolve to come and talk to you... i was blindsided by a pony i desparately needed answers from
  204.  
  205. <Honey_Rose> !roll d20
  206. <GameServ> 20 == 20
  207.  
  208. <Lucyne> Honey, looking out the door, you see multiple dark silhouettes circling the house
  209. <Lucyne> Pony and...less so
  210. <Lucyne> You shiver at the sight
  211. <Lucyne> The ride never ends
  212.  
  213. <Honey_Rose> "For fucks sake! Wh-what's that?!"
  214.  
  215. <Able_Tome> "Oh really? Not wanting to acquire knowledge on fact-...what is going on there?"
  216.  
  217. * Able_Tome glances at Honey
  218.  
  219. * Quicksilver immediately moves over to Honey "what is it honey?"
  220.  
  221. * Hidden_Glimmer turns to honey "What is? What did you see?"
  222.  
  223. <Lucyne> Everyone attempting to see the forms may also roll
  224.  
  225. * Quicksilver stands next to the pink mare and peers out
  226.  
  227. <Hidden_Glimmer> !roll 1d20 to look again
  228. <GameServ> 18 == 18
  229.  
  230. <Honey_Rose> "I saw... ponies?" She shivers "But... not just that, I don't know. What the fuck?"
  231.  
  232. * Able_Tome walks towards Honey and looks into the darkness
  233. <Able_Tome> !roll d20
  234. <GameServ> 8 == 8
  235.  
  236. <Lucyne> (Friendly reminder of our 2spooky soundtrack; http://www.youtube.com/watch?v=e5tI1sYQYcc )
  237.  
  238. <Quicksilver> !roll d20
  239. <GameServ> 16 == 16
  240.  
  241. <Lucyne> Hidden and Quick both notice shadowy forms slowly circling the house, keeping there distance
  242. <Lucyne> It could be your imagination
  243.  
  244. * Honey_Rose shivers again "Does anyone else see this?"
  245.  
  246. * Quicksilver shivers at the sight "what in Equestria is that..."
  247.  
  248. * Hidden_Glimmer notices some movement outside the wooden house and slowly backs away from the door, keeping an eye on it and the windows
  249.  
  250. * Able_Tome rubs his chin, clueless to what is going on"What? What is it?"
  251.  
  252. <Lucyne> The shadows remain far away, the rain swallowing them
  253.  
  254. <Quicksilver> "Shadows... it could just be my imagination"
  255.  
  256. * Able_Tome raises his brow and looks at two arrivals "You sure nothing happened during... you know... transition? With you?"
  257.  
  258. <Hidden_Glimmer> "I saw it too, able. There's something out there."
  259.  
  260. * Able_Tome looks back into the darkness, squinting his eyes "Hmm...really now...another wisp? No lantern though..."
  261.  
  262. * Quicksilver stays silent as she peers out the window, unconsciously getting closer to the pink mare
  263.  
  264. * Honey_Rose looks over to Quick, worried "Should we go out?"
  265.  
  266. * Able_Tome winces for a bit as he moves aside, his wounded back sending jolts of pain into the flesh
  267.  
  268. * Hidden_Glimmer shakes her head "Those looked like ponies... partially... Remember when i said yesterday that there was a skeleton in this house during the expedition, and now it's gone?"
  269.  
  270. <Quicksilver> "No i think that would be a very, very bad plan"
  271.  
  272. <Lucyne> Lightning illuminates the sky as a ear splitting thunder wracks you to your bones.
  273.  
  274. <Able_Tome> "Right...I remember that one, Hidden...also lack of blood stains and what not..."
  275.  
  276. * Hidden_Glimmer twitches together at the thunder, but remains focused on the door and windows.
  277.  
  278. * Honey_Rose jumps slightly, bumping against Quick
  279.  
  280. * Able_Tome stiffens at the sound for a moment before relaxing "Perfect...just what we need. A thunderstorm..."
  281.  
  282. * Quicksilver nuzzles against Honey "its just lightning, nothing to worry about... i hope..."
  283.  
  284. * Able_Tome turns away and begins walking back to his saddlebags "So what is it Quick...spill the news."
  285.  
  286. * Quicksilver turns and faces Able, her face tired but determined "We need your help"
  287.  
  288. <Hidden_Glimmer> (May i roll for a light spell?)
  289. <Lucyne> Go for it Hidden
  290. <Hidden_Glimmer> !roll 1d20
  291. <GameServ> 12 == 12
  292.  
  293. <Lucyne> Hidden's horn illuminates in a bright, blue tinted light.
  294.  
  295. * Able_Tome reaches the bags and resumes packing things up. "Oh now...interesting...go on.", he says with a slightly unenthusiastic voice, "What happened?"
  296.  
  297. * Hidden_Glimmer slowly walks towards the door, shaking slightly "I-i'm gotta check out what's out there." She opens the door and peeks her head out
  298.  
  299. <Lucyne> Hidden, roll for perception
  300.  
  301. <Hidden_Glimmer> !roll 1d20
  302. <GameServ> 9 == 9
  303.  
  304. <Lucyne> The shadows seem gone...
  305. <Lucyne> Maybe just the storm playing tricks on your eyes?
  306.  
  307. * Quicksilver sighs again "i made another mistake..." she holds her stance "Lucyne is in a coma... I cant help her without your assistance"
  308.  
  309. <Lucyne> Everyone roll d20
  310. * Honey_Rose swallows nervously
  311. <Honey_Rose> !roll d20
  312. <GameServ> 16 == 16
  313. <Quicksilver> !roll d20
  314. <GameServ> 13 == 13
  315. <Able_Tome> !roll d20
  316. <GameServ> 15 == 15
  317. <Hidden_Glimmer> !roll 1d20
  318. <GameServ> 16 == 16
  319.  
  320. * Able_Tome freezes "Lucyne, what?!"
  321.  
  322. <Lucyne> Suddenly, an extreme feeling of dread and foreboding washes over your bodies
  323. <Lucyne> You retch a little but all resist the urge to vomit
  324. <Lucyne> Something is happening
  325.  
  326. * Able_Tome shivers "W-what. The..."
  327.  
  328. <Quicksilver> "What... whats going on?"
  329.  
  330. <Hidden_Glimmer> "Ugh... what the... This is not good..." She shakes her head, having a terrified expression on her face "That is not good!"
  331.  
  332. * Able_Tome looks at his hooves that shudder and wobble "A-alright. We need to go..."
  333.  
  334. <Lucyne> Suddenly you hear another thud on the back wall
  335. <Lucyne> And another
  336.  
  337. * Quicksilver looks panicked "go where? we cant go out there!"
  338.  
  339. * Honey_Rose turns around, whining "What the fuck is that? Who the fuck is that?"
  340.  
  341. * Hidden_Glimmer jumps up as something bangs against the wall again "Ahh! God damnit, just show yourself already!"
  342.  
  343. * Able_Tome grabs his saddlebags with hooves, but freezes at sounds "Right...definitely. Need. To. Go."
  344.  
  345. <Lucyne> Hidden, you still at the door?
  346.  
  347. * Able_Tome snaps out and snatches the bags, putting them hastily on himself
  348.  
  349. * Quicksilver brings her spear up, looking around frantically
  350.  
  351. <Lucyne> Roll perception
  352.  
  353. <Hidden_Glimmer> !roll 1d20
  354. <GameServ> 20 == 20
  355.  
  356. <Able_Tome> "Have you seen anything u-unusual while you were approaching us?"
  357.  
  358. <Lucyne> You hear a faint noise and you turn around in time to see a MINOTAUR charging the door!
  359.  
  360. <Lucyne> Roll init!
  361. <Quicksilver> !roll d20
  362. <GameServ> 10 == 10
  363. <Honey_Rose> !roll d20
  364. <GameServ> 7 == 7
  365. <Able_Tome> !roll d20
  366. <GameServ> 5 == 5
  367. <Hidden_Glimmer> !roll 1d20
  368. <GameServ> 4 == 4
  369. <Lucyne> !roll 5d20
  370. <GameServ> 3, 19, 12, 7, 14 == 55
  371.  
  372. <Hidden_Glimmer> "AAH!" She screams in surprise and shock
  373. * Able_Tome winces from pain as the bags make contact with his back. He turns his head around "Anyt-...Hidden?"
  374.  
  375. <Lucyne> It's happening
  376.  
  377. * Hidden_Glimmer hastily pulls out her sword while she quickly moves away from the door
  378.  
  379. <Lucyne> You picked a baaad time for camping
  380. <Lucyne> You hear another horrific thud on the back wall!
  381.  
  382. <Able_Tome> "What's going on, Hidden?"
  383.  
  384. <Lucyne> Followed by another!
  385.  
  386. <Hidden_Glimmer> "M-m-m-m-Minotaur!" She nervously points her sword at the door
  387.  
  388. * Quicksilver moves close to Honey "stay close to me"
  389.  
  390. * Able_Tome 's hoof stretches towards the sword's hilt "Min-WHAT?! Iron Hoof?"
  391.  
  392. <Lucyne> A pony stumbles into view!
  393. <Lucyne> But it does not yet reach you
  394. <Lucyne> It is now Quick's turn!
  395.  
  396. * Honey_Rose nods to Quick, raising her harpoon
  397.  
  398. <Lucyne> (we adrenaline now: http://www.youtube.com/watch?v=ePDmgIYuSn8 )
  399. <Lucyne> You can only look outside the door, seeing the silhouette of a charging, unarmed minotaur
  400. <Lucyne> And the single pony stumbling towards the door
  401.  
  402. * Able_Tome unsheathes his swords and pulls out one of the vials with mica poison. Hastily he smashes it's end against the blade, smudging the poison over it
  403.  
  404. * Quicksilver readies to defend i guess
  405.  
  406. <Lucyne> It is now Honey's turn!
  407. * Honey_Rose runs forward to slam the door shut because OH FUCK
  408. <Lucyne> Honey holds the door shut
  409. <Lucyne> You hear another thud against one of the walls"
  410.  
  411. <Lucyne> It is now Able's turn
  412. * Able_Tome darts towards the window closes to the door and looks outside
  413. <Lucyne> Able, roll perception
  414. <Able_Tome> !roll d20
  415. <GameServ> 19 == 19
  416. <Lucyne> You see the pony and the minotaur, but it is no ordinary minotaur
  417. <Lucyne> Half of it's face is rotted and it is completely disemboweled, showing the spine. It's skin is ragged and hangs of in many places
  418. <Lucyne> The pony is too far away to see any details
  419. <Lucyne> Please keep your arms and legs within the ride until inevitable DEATH
  420. * Able_Tome 's pupils shrink "People...we have s-some undead visitors...r-right there."
  421. <Lucyne> Able, anything else?
  422. * Able_Tome begins to charge up his horn to attack the minotaur with a magic missile
  423. <Lucyne> Go for it
  424. <Able_Tome> !roll d20
  425. <GameServ> 18 == 18
  426. <Able_Tome> !roll d4
  427. <GameServ> 3 == 3
  428. <Lucyne> Able's horn glows brightly as a silvery discharge burrows into the creature's rotting flesh. It does not even flinch.
  429.  
  430. <Lucyne> Hidden, you're up
  431. * Hidden_Glimmer decides to follow Able's example and tries to attack the minotaur with a magic missile
  432. <Hidden_Glimmer> !roll 1d20
  433. <GameServ> 1 == 1
  434. <Lucyne> WELP
  435. <Hidden_Glimmer> !roll 1d8
  436. <GameServ> 8 == 8
  437. <Lucyne> OH FFS
  438. <Lucyne> FUUUCK
  439. <Lucyne> Hidden's horn lights up in a blinding flare! She screams as it burns into her skull before she is catapulted against the far wall, severely wounded.
  440.  
  441. * Able_Tome jumps back away from the window and feels an explosive discharge hitting his head "Wha- HIDDEN!"
  442. * Able_Tome looks back as the unicorn mare smashes against the wall "God damn..."
  443. <Hidden_Glimmer> "Aah... W... Why now....?" She catches her breath, trying to get up on her hoofs again
  444. <Quicksilver> "Glimmer!" Quick yells as she sees her friend hurt
  445. <Hidden_Glimmer> "D-don't worry g-guys, i'm a-alright..." She grabs her sword again and stumbles in position
  446. <Able_Tome> "Alright? You *serious*?! That's the sa-...same thing that happened in Strong's house!"
  447. * Hidden_Glimmer waves able off "Now's n-not the time to worry about t-that"
  448.  
  449. <Lucyne> the minotaur charges the door!
  450. <Lucyne> Honey, roll d20+2
  451. <Lucyne> Based earth pone+2
  452. <Honey_Rose> !roll d20+2
  453. <GameServ> (20) + 2 == 22
  454. <Lucyne> Well then
  455. <Lucyne> The creature slams against the solid wooden door, but honey's extreme earth pony strength allows her to knock the door right back at it, knocking it off it's hooves for 1 damage!
  456.  
  457. <Lucyne> New round, roll init!
  458. <Able_Tome> !roll d20
  459. <GameServ> 15 == 15
  460. <Quicksilver> !roll d20
  461. <GameServ> 11 == 11
  462. <Hidden_Glimmer> !roll 1d20
  463. <GameServ> 8 == 8
  464. <Honey_Rose> !roll d20
  465. <GameServ> 5 == 5
  466. <Lucyne> !roll 6d20
  467. <GameServ> 19, 9, 14, 13, 13, 3 == 71
  468.  
  469. <Lucyne> The ride never ends
  470.  
  471. <Lucyne> the minotaur bashes the door!
  472. <Lucyne> Honey, roll d20+2
  473. <Honey_Rose> !roll d20+2
  474. <GameServ> (13) + 2 == 15
  475. <Lucyne> !roll 1d20+4
  476. <GameServ> (9) + 4 == 13
  477. <Lucyne> The creature batters the door but Honey stands her ground!
  478. <Honey_Rose> "FUCKING HELP SOMEONE"
  479. * Honey_Rose grunts as she holds the door back with dat earthpone strength
  480.  
  481. <Lucyne> It is now Able's turn
  482. * Able_Tome grits his teeth and runs back to Hidden "Hold that door up, Rose!". He reaches the mare and begins applying bandage wraps to her, "Hold still."
  483. <Lucyne> No one could have stopped this
  484. <Lucyne> Roll d4, Able
  485. <Able_Tome> !roll d4
  486. <GameServ> 3 == 3
  487. <Lucyne> Hidden is restored 3 HP
  488. <Hidden_Glimmer> "T-thanks able..."
  489. <Lucyne> You hear a frightening fleshy thud!
  490. * Able_Tome brushes Hiddens mane briefly as he turns back "No sweat....bloody magic giving misfires just at the *right* time..."
  491. <Lucyne> And another!
  492. * Honey_Rose yells to Able "What the fuck do you think I'm doing?! Someone help me with this!"
  493. <Lucyne> The pony approaches the house
  494. <Able_Tome> "On to it, Rose."
  495. <Lucyne> You hear another thud
  496.  
  497. <Lucyne> It is now Quick's turn
  498. * Quicksilver rushes over and adds her strength to Honey, holding the door closed
  499. <Able_Tome> "People...what's the plan! We can't hold the perimeter for too long."
  500. <Lucyne> You hear yet another thud.
  501. * Able_Tome looks around the room, inspecting it
  502.  
  503. <Lucyne> It is now Hidden's turn!
  504. <Honey_Rose> "If we get the chance, run!"
  505. <Hidden_Glimmer> !roll 1d20 to use telekinesis on the door to grant +4 on the roll for holding the door shut
  506. <GameServ> 10 == 10
  507. <Quicksilver> "What the hell is that thudding!"
  508. <Lucyne> Your magic fizzles!
  509. <Lucyne> Roll d4!
  510. <Hidden_Glimmer> !roll 1d4
  511. <GameServ> 3 == 3
  512. <Lucyne> You lose your magic for 3 rounds
  513.  
  514. <Lucyne> It is now Honey's turn
  515. <Honey_Rose> "Able! Do you have any weapon but magic?"
  516. <Lucyne> There is little in this room that Able and Hidden didn't take with them
  517. <Lucyne> There is a table
  518. * Able_Tome frowns "Of course I do, Rose...but poison is not that effective against undead. The sword is still by me."
  519. <Able_Tome> "We lack ranged weaponry...so..."
  520. <Honey_Rose> Welp, in that case I'll continue barricading the door and hold on to my harpoon
  521. * Able_Tome gulps "We'll have let the breach the door at some point..."
  522. <Honey_Rose> "Fuck that!"
  523. * Able_Tome nods "You do that, but we won't be able to hold for long..."
  524. <Lucyne> You hear a terrible clawing sound against the wall.
  525. <Quicksilver> "What the fuck is that sound!"
  526. * Able_Tome glances at the wall "Damn...hopefully the building won't collapse."
  527.  
  528. <Lucyne> New round, roll init!
  529. <Hidden_Glimmer> !roll 1d20
  530. <GameServ> 20 == 20
  531. <Honey_Rose> !roll d20
  532. <GameServ> 3 == 3
  533. <Quicksilver> !roll d20
  534. <GameServ> 3 == 3
  535. <Able_Tome> !roll d20
  536. <GameServ> 2 == 2
  537. <Lucyne> !roll 7d20
  538. <GameServ> 9, 6, 9, 18, 19, 3, 19 == 83
  539.  
  540. <Lucyne> Hidden begins the round!
  541. <Hidden_Glimmer> !roll 1d20 to see what's outside of the window
  542. <GameServ> 9 == 9
  543. <Lucyne> A horrible, decayed earth pony is headed straight for the window!
  544. <Lucyne> Nothing could have stopped this
  545. <Hidden_Glimmer> The mare helps block the door
  546.  
  547. <Lucyne> You hear a thud!
  548. <Lucyne> And another!
  549. <Lucyne> And a clawing!
  550. <Lucyne> !roll 1d20
  551. <GameServ> 3 == 3
  552.  
  553. <Lucyne> The minotaur strikes the door!
  554. <Lucyne> HOney, roll d20+6, because help
  555. <Honey_Rose> !roll d20+6
  556. <GameServ> (2) + 6 == 8
  557. <Lucyne> !roll 1d20+4
  558. <Able_Tome> [+6?]
  559. <GameServ> (12) + 4 == 16
  560.  
  561. <Lucyne> The minotaur breaches through the door, sending everyone flying!
  562. <Lucyne> You hear a thud
  563. * Quicksilver is sent flying, immediately getting to her feet
  564. * Honey_Rose blames kek as she goes flying
  565. <Lucyne> The zombie pony reaches the window
  566. <Able_Tome> "Holy f-..."
  567. * Able_Tome looks at the breached door from the other side of the room
  568.  
  569. <Lucyne> It is now Honey's turn
  570. * Honey_Rose looks around, from the door to the window, which is the easiest to escape from?
  571. <Lucyne> You'd need to go through the minotaur to take the door, and over the zombie pony for the window
  572. * Able_Tome glances at Honey "Rose...Rose, what are you doing?"
  573. * Honey_Rose hoists her harpoon and runs at the minotaur yelling things from Die Hard as she goes all out on that fucker
  574. <Honey_Rose> !roll 2d20+-2 to shank that fucker
  575. <GameServ> (17, 16) + -2 == 31
  576. <Lucyne> You hit twice!
  577. <Honey_Rose> !roll 2d6
  578. <GameServ> 5, 2 == 7
  579. <Lucyne> Honey viciously stabs the minotaurs leg, retracting her harpoon for another go at the other.
  580. <Lucyne> Rotten flesh rains to the ground.
  581. <Honey_Rose> "I'VE GOT BALLS OF ST-" [oh wait wrong quote]
  582.  
  583. <Lucyne> It is now Quick's turn
  584. <Quicksilver> !roll d20 as Quick leaps at the minotaur and tries to pierce its brain with her spear
  585. <GameServ> 4 == 4
  586. <Lucyne> Quick misjuges the distance and falls short.
  587. <Lucyne> You hear a thud and a moan.
  588.  
  589. <Lucyne> It is now Able's turn
  590. * Able_Tome extracts a vial with strength potion, hesitantly looking at it "Rose! Catch this.", he passes the potion to the mare as he runs towards the minotaur
  591. <Lucyne> Rose has the potion
  592. * Able_Tome grabs his sword tighter and thrusts his poisoned sword into the minotaur
  593. <Lucyne> roll for it Able
  594. <Able_Tome> !roll d20
  595. <GameServ> 17 == 17
  596. <Lucyne> You hit
  597. <Able_Tome> !roll d8
  598. <GameServ> 8 == 8
  599. <Lucyne> Kek is on your side tonight
  600. <Lucyne> Able jumps and cuts off the left arm of the undead monstrosity.
  601. <Lucyne> The limb continues to twitch and coil on the ground
  602. * Able_Tome glances at the twitching limb "Shit..."
  603.  
  604. <Lucyne> New round!
  605. <Lucyne> Roll init
  606. <Hidden_Glimmer> !roll 1d20
  607. <GameServ> 20 == 20
  608. <Quicksilver> !roll d20
  609. <GameServ> 18 == 18
  610. <Able_Tome> !roll d20
  611. <GameServ> 10 == 10
  612. <Honey_Rose> !roll d20
  613. <GameServ> 7 == 7
  614. <Lucyne> !roll 7d20
  615. <GameServ> 13, 6, 6, 3, 8, 19, 9 == 64
  616.  
  617. <Lucyne> !roll 1d20+4
  618. <GameServ> (19) + 4 == 23
  619.  
  620. <Lucyne> Hidden begins the turn!
  621. <Hidden_Glimmer> !roll 1d20 for an all out attack with my sword
  622. <GameServ> 15 == 15
  623. <Hidden_Glimmer> !roll 1d20
  624. <GameServ> 11 == 11
  625. <Lucyne> You hit once!
  626. <Hidden_Glimmer> !roll 1d8
  627. <GameServ> 4 == 4
  628. <Lucyne> You slice at the unholy abomination
  629.  
  630. <Lucyne> A new unseen assailant attempts a magic spell
  631. <Lucyne> !roll 1d20
  632. <GameServ> 13 == 13
  633. <Lucyne> Something happens
  634.  
  635. <Lucyne> You hear a clawing at the walls
  636. <Lucyne> !roll 1d20
  637. <GameServ> 15 == 15
  638. <Lucyne> To your horror, you see a part of the wall fall out of it's place
  639. * Able_Tome glances at the wall, trying to see what breached it
  640.  
  641. <Lucyne> It is now Quick's turn
  642. <Quicksilver> !roll d20 as Quick passes her spear to Honey, before drawing her edgy dagger and slashing at the minotaur
  643. <GameServ> 3 == 3
  644. <Lucyne> You slice only air.
  645.  
  646. <Lucyne> The minotaur attack!
  647. <Lucyne> It strikes...Honey!
  648. <Lucyne> !roll 1d20-4
  649. <GameServ> 12 == 12
  650. <Lucyne> It's clumsy attack misses!
  651.  
  652. <Lucyne> It is now Able's turn
  653. * Able_Tome squints his eyes, still trying to understand what have breached the wall
  654. <Lucyne> Looking through the hole, you see the disgusting sight of a rotting diamond dog face!
  655. * Able_Tome darts his eyes back at the minotaur and tries to cleave through its leg "Just great..."
  656. <Able_Tome> !roll d20
  657. <GameServ> 2 == 2
  658. <Lucyne> You fumble and hit nothing.
  659. <Lucyne> The zombie poy be the window smashes it
  660.  
  661. <Lucyne> It is now Honey's turn
  662. * Honey_Rose grimaces as Able hands her the potion, looking at it with distaste. She quickly displaces her disapproval and drinks it, readying Quicksilver's spear to attack the minotaur again
  663. <Honey_Rose> !roll 2d20+2 [Kek, please provide]
  664. <GameServ> (6, 4) + 2 == 12
  665. <Lucyne> By the gods
  666. <Honey_Rose> Kill me now
  667. <Lucyne> Despite her incredible strength and the minotaurs clumsy defense, she fails to hit it
  668. <Lucyne> You hear many thuds and weak assaults to the walls
  669.  
  670. <Lucyne> New round, roll init!
  671. <Quicksilver> !roll d20
  672. <GameServ> 18 == 18
  673. <Hidden_Glimmer> !roll 1d20
  674. <GameServ> 18 == 18
  675. <Able_Tome> !roll d20
  676. <GameServ> 15 == 15
  677. <Honey_Rose> !roll d20
  678. <GameServ> 13 == 13
  679. <Lucyne> !roll 7d20
  680. <GameServ> 16, 18, 18, 16, 12, 9, 7 == 96
  681.  
  682. <Lucyne> !roll 2d20+4
  683. <GameServ> (11, 14) + 4 == 29
  684.  
  685. <Lucyne> Quick begins the round!
  686. <Quicksilver> !roll 2d20-4 to stab the pony at the window with edgy dagger
  687. <GameServ> 18, 12 == 30
  688. <Lucyne> You hit twice
  689. <Quicksilver> !roll 2d6
  690. <GameServ> 5, 3 == 8
  691. <Lucyne> You ram your dagger between it's eyes, it slumps to the ground.
  692.  
  693. <Lucyne> It is now Hidden's turn
  694. <Hidden_Glimmer> !roll 2d20 all out attack with my sword on the minotaur
  695. <GameServ> 17, 1 == 18
  696. <Lucyne> Aw shit
  697. <Lucyne> You hit once, anyways
  698. <Hidden_Glimmer> !roll 1d8
  699. <GameServ> 1 == 1
  700. <Lucyne> You charge the minotaur with all the conviction your weak, not earth pony body can muster. You weakly slice the side of the minotaur before tripping and landing hard for 1 damage.
  701.  
  702. <Lucyne> You hear some more weak thuds
  703.  
  704. <Lucyne> It is the Minotaur's turn
  705. <Lucyne> It attacks Honey again
  706. <Lucyne> !roll 1d20+-4
  707. <GameServ> (19) + -4 == 15
  708. <Lucyne> And hits!
  709. <Lucyne> !roll 1d6+2
  710. <GameServ> (1) + 2 == 3
  711. <Lucyne> It strikes honey but she shrugs off the hit like few others, and feinitely no non earth pony, could.
  712.  
  713. <Lucyne> Another thump is heard
  714. <Lucyne> Magic happens
  715. <Lucyne> !roll 1d20
  716. <GameServ> 2 == 2
  717. <Lucyne> Something happens
  718.  
  719. <Lucyne> It is now ABle's turn
  720. * Able_Tome lunges forward at the minotaur, preparing to cleave lifeless figure's legs twice
  721. <Able_Tome> !roll 2d20-4
  722. <GameServ> 1, 18 == 19
  723. <Lucyne> Kek why
  724. <Lucyne> You hit once
  725. <Able_Tome> !roll d8
  726. <GameServ> 6 == 6
  727. <Lucyne> Able shows just how well a unicorn can compare to the earth pony masterrace, striking the creature's leg harshly. He then immediately retcons any such respect by overswinging and falling for 1 damage.
  728.  
  729. <Lucyne> It is now Honey's turn
  730. <Honey_Rose> !roll d20+2 Because all this deal
  731. <GameServ> (14) + 2 == 16
  732. <Honey_Rose> !roll d20+2 Because all this deal
  733. <GameServ> (10) + 2 == 12
  734. <Honey_Rose> To attack mino with spear
  735. <Honey_Rose> hurr
  736. <Lucyne> You hit twice
  737. <Honey_Rose> !roll 2d8+8
  738. <GameServ> (8, 5) + 8 == 21
  739. <Lucyne> WOAH
  740. <Honey_Rose> KEK PROVIDES
  741. <Lucyne> Honey stabs the thing in it's open stomach SHATTERING it's spinal column as it falls over. She quickly brings her spear back and brings it down on the creatures head, pulverising it's skull.
  742. * Honey_Rose stands earth pony stronk, spear down in the gore she just greated
  743.  
  744. <Lucyne> The second group reaches the town
  745. <Lucyne> You see a horrific scene, around a lone house, being surrounded by about 5 creatures.
  746. <Lucyne> You guys can roll init next turn
  747. <Lucyne> Old town, a house being assaulted by 5 zombies
  748. <Lucyne> And eerie lights in the distance
  749.  
  750. <Bob> "Are you kidding me?
  751. <Bob> "ZOMBIES?"
  752.  
  753. <Liven_Up> “Zombies, why did it have to be zombies?”
  754.  
  755. * Honey_Rose is still standing in the gore of the zombified minotaur
  756. * Honey_Rose is fucking badass right now
  757.  
  758. * Bob summons the Gonk to aid him
  759.  
  760. <Lucyne> Liven, Bob, what do you do?
  761.  
  762. <Bob> "Liven, they have to be in there!"
  763.  
  764. * Liven_Up readies his hooves. “Let’s do this Bob.”
  765.  
  766. * Bob nods, running
  767.  
  768. * Liven_Up nods and comes with
  769.  
  770. <Lucyne> Liven and Bob join the fight
  771. <Lucyne> Oh joy
  772. <Bob> [Saddlebag, Viola Bow Sword and 8 bandages]
  773.  
  774. <Lucyne> Roll init
  775. <Bob> !roll 1d20
  776. <GameServ> 20 == 20
  777. <Rain_Drop> !roll d20
  778. <GameServ> 18 == 18
  779. <Honey_Rose> !roll d20
  780. <GameServ> 16 == 16
  781. <Liven_Up> !roll d20
  782. <GameServ> 15 == 15
  783. <Able_Tome> !roll d20
  784. <GameServ> 13 == 13
  785. <Quicksilver> !roll d20
  786. <GameServ> 11 == 11
  787. <Hidden_Glimmer> !roll 1d20
  788. <GameServ> 2 == 2
  789.  
  790. <Lucyne> Welcome to Lucy's wild ride, dear doctors.
  791. <Lucyne> Prepare to die
  792. <Lucyne> !roll 11d20
  793. <GameServ> 4, 2, 4, 18, 6, 8, 13, 15, 12, 19, 10 == 111
  794.  
  795. <Lucyne> !roll 5d20+4
  796. <GameServ> (7, 7, 18, 10, 10) + 4 == 56
  797.  
  798. <Quicksilver> [we epic battle music now? http://www.youtube.com/watch?v=I_izvAbhExY]
  799. <Able_Tome> [its...I was only kidding, GM...he he..]
  800.  
  801. <Quicksilver> [maybe we should fight our way to Rain's group?]
  802. <Lucyne> (the fight begins, http://www.youtube.com/watch?v=w7wQsQOdKPc )
  803. <Lucyne> Bob begins the round!
  804. * Bob flips his shit
  805. <Lucyne> Roll perception
  806. <Bob> !roll 1d20 PERCEIVE
  807. <GameServ> 10 == 10
  808. <Lucyne> You see odd, multicolored glows in the rain
  809. * Bob slashes at the closest zambambo with his Viola Bow Sword!
  810. <Bob> !roll 1d20
  811. <GameServ> 9 == 9
  812. <Lucyne> Bob charges into battle! Hitting the zombie.
  813. <Bob> !roll 1d6
  814. <GameServ> 6 == 6
  815. <Lucyne> The good doctor prescribes a high dosage of DEATH
  816. <Rain_Drop> "Aim for the neck!"
  817. <Bob> "Here's your daily dose, faget!"
  818.  
  819. <Lucyne> It is now the magicians turn
  820. <Lucyne> !roll 1d20
  821. <GameServ> 14 == 14
  822. <Lucyne> You see a bright purple glow!
  823. <Lucyne> Bob, roll d20
  824. <Honey_Rose> kek pls
  825. <Bob> !roll 1d20 ruh roh
  826. <GameServ> 2 == 2
  827. <Lucyne> Bob is unconscious!
  828. <Lucyne> !roll 1d3
  829. <GameServ> 2 == 2
  830. <Lucyne> For 2 rounds!
  831.  
  832. <Lucyne> It is now a zombies turn!
  833. <Lucyne> It attacks the prone bob!
  834. <Lucyne> !roll 1d20
  835. <GameServ> 19 == 19
  836. <Lucyne> It hits!
  837. <Lucyne> !roll 1d3
  838. <GameServ> 3 == 3
  839. <Lucyne> For 3 damage!
  840. <Lucyne> You are bitten!
  841. <Rain_Drop> "Bob!"
  842. <Lucyne> Bob you are bitten by a zombie for 3 damage.
  843.  
  844. <Lucyne> It is now Rain's turn
  845. <Lucyne> You are outside approaching the building, Rain
  846. * Rain_Drop takes out her dagger and swings twice at the zombie over Bob!
  847. <Rain_Drop> !roll 2d20+-4
  848. <GameServ> (4, 12) + -4 == 12
  849. <Lucyne> You hit once!
  850. <Rain_Drop> !roll d6
  851. <GameServ> 2 == 2
  852. <Lucyne> You slice the zombie, but it stays semi-alive
  853.  
  854. <Lucyne> It is now Honey's turn!
  855. <Honey_Rose> Can I see/charge the unicorn zombies?
  856. <Lucyne> If you leave the house
  857. <Rain_Drop> "Liven cover Bob and try waking him up!"
  858. <Honey_Rose> Are there zombies in the house?
  859. <Lucyne> No
  860. <Honey_Rose> Then I'm going to go outside and attempt to kill the unicorn(s?)
  861. <Lucyne> Roll perception
  862. <Honey_Rose> !roll d20
  863. <GameServ> 10 == 10
  864. <Lucyne> You storm outside towards the multicolored lights
  865. <Lucyne> To your annoyance, 7 earth pony zombies have taken a protective formation around 4 unicorn skeletons!
  866. <Lucyne> You'll have to fight through them first
  867. * Honey_Rose huffs, smirking as she runs forward with a yell, attacking two of the protecting zombies with Quick's spear
  868. <Lucyne> Go ahead
  869. <Honey_Rose> !roll d20+2
  870. <GameServ> (17) + 2 == 19
  871. <Honey_Rose> !roll d20+2
  872. <GameServ> (1) + 2 == 3
  873. <Lucyne> You impale one zombies face, but are so surprised by your own strength, you fall right after, scuffing yourself for 1 damage.
  874.  
  875. <Lucyne> It is now Liven's turn
  876. <Liven_Up> “Rain, get Bob to saftey, lead everyone out of here.”
  877. * Liven_Up runs and starts making a bic comotion. “HEY EVEYONE THIS WAY COME ON COME AT ME!”
  878. <Lucyne> Roll d20
  879. <Liven_Up> !roll d20
  880. <GameServ> 14 == 14
  881. <Lucyne> You are noticed
  882. <Rain_Drop> "Liven? Liven you moron!"
  883. <Liven_Up> “I SAID GET BOB TO SAFTEY!”
  884. <Rain_Drop> "Fuuck, Dont you die on me you classy zigger!"
  885.  
  886. <Lucyne> It is now Able's turn
  887. * Able_Tome looks at the hole in the wall, glancing at the disfigured face of a diamond dog's corpse. "Out of the house people!", he shouts and rushes towards the hole, preparing to impale the disgusting creature twice into its face
  888. <Able_Tome> !roll 2d20+-4
  889. <GameServ> (2, 3) + -4 == 5
  890. <Lucyne> You stab only air in your flurry of attacks.
  891.  
  892. <Lucyne> !roll 1d20
  893. <GameServ> 11 == 11
  894. <Lucyne> !roll 1d20
  895. <GameServ> 9 == 9
  896. <Lucyne> Liven, you shout and wave as a surprisingly intact pegasus bolts towards you from the sky, striking you!
  897. <Lucyne> !roll 1d3
  898. <GameServ> 3 == 3
  899. <Lucyne> For three damage as it rams you!
  900. <Rain_Drop> "Liven! You alright?"
  901. <Lucyne> Airborn means +2 to hit
  902. * Liven_Up grunts in pain. “DAMN IT I SAID ALL OF YOU ON ME!”
  903.  
  904. <Lucyne> Honey is assaulted by 4 zombies!
  905. <Lucyne> !roll 4d20+-4
  906. <GameServ> (4, 17, 14, 20) + -4 == 51
  907. <Lucyne> Hutting her three times, once critical
  908. <Lucyne> !roll 2d3
  909. <GameServ> 2, 3, 3 == 5
  910. <Lucyne> For 11 damage!
  911. <Lucyne> Honey is mauled by the zombie horde
  912.  
  913. <Lucyne> It is now the Unicorn's turn
  914. <Lucyne> It attempts a spell on Honey!
  915. <Lucyne> !roll 1d20
  916. <GameServ> 15 == 15
  917. <Lucyne> Honey, roll d20
  918. <Honey_Rose> !roll d20
  919. <GameServ> 2 == 2
  920. <Lucyne> Honey is enveloped in odd purple light before blinking a few times
  921. <Lucyne> !roll 1d4
  922. <GameServ> 2 == 2
  923. <Lucyne> You are under there control for 2 rounds!
  924. <Honey_Rose> Am I bleeding out?
  925. <Lucyne> yep, damage per round
  926. <Honey_Rose> Lucy, if you make me attack Quick
  927.  
  928. <Lucyne> It is now the unicorns turn
  929. <Honey_Rose> Lucy if you make me all out attack quick
  930. <Lucyne> It attempts a spell
  931. <Lucyne> !roll 1d20
  932. <GameServ> 5 == 5
  933. <Lucyne> But it's spell fails!
  934.  
  935. <Lucyne> It is now the final Unicorn's turn
  936. <Lucyne> It attempts a spell
  937. <Lucyne> !roll 1d20
  938. <GameServ> 6 == 6
  939. <Lucyne> But it too, fails
  940.  
  941. <Lucyne> It is now Quick's turn
  942. <Quicksilver> !roll 2d20+-4 as Quicksilver charges out beside Honey, Quick Attacking at the two closest zombies with Edgy the dagger, trying to clear them away from Honey "STAY AWAY FROM HER!"
  943. <GameServ> (12, 2) + -4 == 10
  944. <Lucyne> You hit once!
  945. <Quicksilver> !roll d6
  946. <GameServ> 5 == 5
  947. <Lucyne> You kill one of the zombies!
  948. <Quicksilver> "Come on!"
  949.  
  950. <Lucyne> It is now Hidden's turn
  951. <Hidden_Glimmer> !roll 2d20 +- 4 for all out attacks on the zombies surrounding the unicorns
  952. <GameServ> (18, 18) + -4 == 32
  953. <Hidden_Glimmer> !roll 2d8
  954. <GameServ> 3, 4 == 7
  955. <Lucyne> You hit twice! Killing 2!
  956.  
  957. <Lucyne> New round, roll init!
  958. <Rain_Drop> !roll d20
  959. <GameServ> 17 == 17
  960. <Bob|PANICKING> !roll 1d20 for I'm unconscious...
  961. <GameServ> 10 == 10
  962. <Able_Tome> !roll d20
  963. <GameServ> 8 == 8
  964. <Liven_Up> !roll d20
  965. <GameServ> 8 == 8
  966. <Honey_Rose> !roll d20
  967. <GameServ> 6 == 6
  968. <Quicksilver> !roll d20
  969. <GameServ> 5 == 5
  970. <Hidden_Glimmer> !roll 1d20
  971. <GameServ> 4 == 4
  972. <Lucyne> !roll 7d20
  973. <GameServ> 8, 19, 10, 3, 6, 11, 4 == 61
  974. <Lucyne> !roll 5d20
  975. <GameServ> 20, 17, 15, 11, 3 == 66
  976.  
  977. <Lucyne> The pegasus begins the round!
  978. <Lucyne> It attacks Liven
  979. <Lucyne> !roll 1d20
  980. <GameServ> 11 == 11
  981. <Lucyne> !roll 1d20
  982. <GameServ> 4 == 4
  983. <Lucyne> But Liven evades!
  984. <Liven_Up> “Thank you sir, may I have another?”
  985.  
  986. <Lucyne> It is now Rain's turn
  987. * Rain_Drop aims for the earthies neck to take it out and then tries reviving Bob
  988. <Lucyne> You can clearly identify the mind controller
  989. <Lucyne> Because of the colored light
  990. <Lucyne> Roll rain
  991. <Rain_Drop> !roll d20
  992. <GameServ> 2 == 2
  993. <Lucyne> You miss spectacularly!
  994. <Rain_Drop> "Shit fuck come on you stupid thing come and get the purple drank!"
  995.  
  996. <Lucyne> It is now the unicorn's turn!
  997. <Lucyne> It maintains it's control on Honey
  998.  
  999. <Lucyne> It is now the unicorn's turn
  1000. <Lucyne> It attempts a spell
  1001. <Lucyne> !roll 1d20
  1002. <GameServ> 4 == 4
  1003. <Lucyne> But it fails!
  1004.  
  1005. <Lucyne> It is now again a unicorns turn!
  1006. <Lucyne> It attempts a spell!
  1007. <Lucyne> !roll 1d20
  1008. <GameServ> 1 == 1
  1009. <Lucyne> It misfures spectacularly!
  1010. <Lucyne> !roll 1d8
  1011. <GameServ> 5 == 5
  1012. <Lucyne> It blows it's own head to bits!
  1013. <Lucyne> It's dead.
  1014.  
  1015. <Lucyne> It is now Bob's turn!
  1016. * Bob|CLUTCHITOUT is unconscious ;_;
  1017. <Bob|CLUTCHITOUT> !roll 1d20 to wake up?
  1018. <GameServ> 1 == 1
  1019. <Bob|CLUTCHITOUT> WOW
  1020. * Bob|CLUTCHITOUT is now known as Bob|Crying
  1021.  
  1022. <Lucyne> It is now the zombie hordes turn
  1023. <Lucyne> 5 attack Quick
  1024. <Lucyne> !roll 5d20
  1025. <GameServ> 13, 17, 12, 9, 4 == 55
  1026. <Lucyne> !roll 1d3
  1027. <GameServ> 1 == 1
  1028. <Lucyne> For 1 damage!
  1029. <Honey_Rose> Wait, only 1 time?
  1030. <Honey_Rose> Why did I get hit so much then?
  1031. <Lucyne> Because they lost there buffer
  1032. <Lucyne> Remember the "something"
  1033. <Lucyne> That was buff spells
  1034.  
  1035. <Lucyne> It is now Able's turn
  1036. * Able_Tome runs out of the house, extracting the vial with fire potion out of the satchel. "Get the fuck out of the way!", he shouts, not reaching the horde and jumps to the side of two unicorn mares, trying not to hit them as he sips entire contents of the vial and prepares to attack the horde.
  1037. <Able_Tome> !roll 2d6
  1038. <GameServ> 6, 5 == 11
  1039. <Lucyne> Fucking based
  1040. * Bob|Faith is now known as Bob_Hope
  1041. <Lucyne> Your lungs fill with extreme heat, you burst out a white hot stream of flame, incinerating the horse and unicorns
  1042. <Lucyne> killing ALL of them
  1043. <Lucyne> Honey is free from the magic
  1044.  
  1045. <Lucyne> Everyone roll d20
  1046. <Honey_Rose> !roll d20
  1047. <GameServ> 14 == 14
  1048. <Quicksilver> !roll d20
  1049. <GameServ> 9 == 9
  1050. <Bob_Hope> !roll 1d20
  1051. <GameServ> 6 == 6
  1052. <Able_Tome> !roll d20
  1053. <GameServ> 8 == 8
  1054. <Liven_Up> !roll d20
  1055. <GameServ> 1 == 1
  1056. <Hidden_Glimmer> !roll 1d20
  1057. <GameServ> 1 == 1
  1058. <Rain_Drop> !roll d20
  1059. <GameServ> 7 == 7
  1060.  
  1061. <Lucyne> A horrible wave of necromantic energy washes over the area
  1062. <Lucyne> You feel internal dread and hopelessness overcome you
  1063. * Bob_Hope is having terrible nightterrors of extreme terror
  1064. <Lucyne> Everyone who rolled below 10 vomits for 1d2 turns
  1065. <Lucyne> double on nat1
  1066.  
  1067. <Bob_Hope> !roll 1d2
  1068. <GameServ> 1 == 1
  1069. <Able_Tome> !roll 1d2
  1070. <GameServ> 1 == 1
  1071. <Hidden_Glimmer> !roll 1d2
  1072. <GameServ> 1 == 1
  1073. <Quicksilver> !roll d2
  1074. <GameServ> 2 == 2
  1075. <Rain_Drop> !roll d2
  1076. <GameServ> 1 == 1
  1077.  
  1078. <Lucyne> It is now Liven's turn
  1079. <Lucyne> The bones they move...
  1080. * Quicksilver throws up like a pussy, before moving to Honey's side
  1081. * Able_Tome suddenly blinks and begins to vomit on the ground, his intestines retching from an unusual sensation
  1082.  
  1083. <Lucyne> It is then Honey's turn
  1084. <Lucyne> Roll d20
  1085. <Honey_Rose> !roll d20
  1086. <GameServ> 5 == 5
  1087. <Lucyne> You fall unconscious
  1088. * Honey_Rose falls over
  1089. <Able_Tome> "Take her and run!"
  1090. * Able_Tome glares at Quicksilver as he pants, the effects of a fire breathing potion still affecting him
  1091.  
  1092. <Lucyne> It is now Quick's turn
  1093. * Quicksilver takes out her bandages and sets to work on Honey, before picking her up and fleeing
  1094. <Lucyne> d4
  1095. <Quicksilver> !roll d4
  1096. <GameServ> 2 == 2
  1097. <Lucyne> Honey roll d20
  1098. <Honey_Rose> !roll d20
  1099. <GameServ> 20 == 20
  1100. <Lucyne> Honey returns to consciousness.
  1101.  
  1102. <Lucyne> It is now Hidden's turn
  1103. <Lucyne> As such, Hidden can do little but retch
  1104. <Lucyne> You can stumble in one directio
  1105. <Hidden_Glimmer> (I stumble in ables direction then)
  1106.  
  1107. <Lucyne> The diamond dog zombie moves to attack but cannot reach anyone
  1108. <Lucyne> The final zombie attacks Rain
  1109. <Lucyne> !roll 1d20
  1110. <GameServ> 17 == 17
  1111. <Lucyne> And hits!
  1112. <Lucyne> !roll 1d3
  1113. <GameServ> 2 == 2
  1114. <Lucyne> Rain is punched hard for 2 damage
  1115. * Rain_Drop coughes as she is punched in the gut after vomiting her lunch up "Fuggin....bastard....
  1116.  
  1117. <Lucyne> New round, don't roll for init just yet
  1118. <Lucyne> The bones of the unicorns twitch and shudder
  1119. <Lucyne> The entire earth begins to quiver
  1120. <Lucyne> Suddenly, you see...ants
  1121. * Bob_Hope groans, waking up, eyes wide
  1122. <Lucyne> Millions of ants
  1123. <Lucyne> Running
  1124. <Lucyne> Running away
  1125. <Lucyne> Ignoring you completely
  1126. <Lucyne> They run in any direction, even drowning themselves in the river to get away
  1127.  
  1128. <Rain_Drop> "Liven! Get ready! Somethings coming!"
  1129. <Rain_Drop> "Bob you need to get the hell up!"
  1130.  
  1131. * Liven_Up is too busy puking his guts out
  1132.  
  1133. * Bob_Hope gets the hell up
  1134.  
  1135. * Honey_Rose is too disoriented to notice anything
  1136.  
  1137. <Lucyne> The earth quivers and shudders as the air fizzles with arcane energy
  1138.  
  1139. * Able_Tome continues to cough and lifts his eyes "Ughh....p-people....r-run!". He stumbles back.
  1140.  
  1141. * Bob_Hope can't speak
  1142.  
  1143. <Lucyne> With a giagantic noise, the earth and bones form into a terrific colloses
  1144. <Lucyne> The unicorn skulls decorating the abomination's face
  1145.  
  1146. * Bob_Hope looks at it, and deadpans staring right at GM Lucy
  1147.  
  1148. <Lucyne> You are fighting the 10ft Necrotic Horror!
  1149.  
  1150. * Rain_Drop stares at the colloses "Oh fuck..."
  1151.  
  1152. * Able_Tome groans, stumbling back "Shit..."
  1153.  
  1154. <Lucyne> Roll init
  1155. <Liven_Up> !roll d20
  1156. <GameServ> 16 == 16
  1157. <Honey_Rose> !roll d20
  1158. <GameServ> 15 == 15
  1159. <Hidden_Glimmer> !roll 1d20
  1160. <GameServ> 13 == 13
  1161. <Able_Tome> !roll d20
  1162. <GameServ> 9 == 9
  1163. <Bob_Hope> !roll 1d20
  1164. <GameServ> 6 == 6
  1165. <Quicksilver> !roll d20
  1166. <GameServ> 4 == 4
  1167. <Rain_Drop> !roll d20
  1168. <GameServ> 1 == 1
  1169. <Lucyne> !roll 1d20
  1170. <GameServ> 9 == 9
  1171. <Lucyne> !roll 2d20
  1172. <GameServ> 11, 8 == 19
  1173.  
  1174. <Lucyne> The energies around you instill a clear instict to RUN
  1175. <Lucyne> Liven begins the round.
  1176. <Rain_Drop> "Doctors! We! Are! Leaving!"
  1177. * Liven_Up stares at the thing. “Everyone... run. I’ll hold it off.”
  1178. <Rain_Drop> "Liven, thats dumb."
  1179. <Hidden_Glimmer> "Liven, you won't do an hero here... we will fight this thing"
  1180. * Bob_Hope can't speak
  1181. * Liven_Up tries to use voodoo to rebuke it.
  1182. <Able_Tome> "Liven....don't...."
  1183. <Lucyne> You fail
  1184. <Liven_Up> “I SAID RUN!”
  1185. <Rain_Drop> "We run together!"
  1186.  
  1187. <Lucyne> It is now Honey's turn
  1188.  
  1189.  
  1190. * Honey_Rose triest to chuck her harpoon from quick's back
  1191. <Lucyne> Roll
  1192. <Honey_Rose> !roll d20+4
  1193. <GameServ> (1) + 4 == 5
  1194. <Lucyne> WOAH
  1195. <Lucyne> Honey let's the Harpoon rip with extreme force, forgetting where the rope is and pulling herself right off Quick for 1 damage.
  1196. <Lucyne> Roll for consciousness
  1197. <Honey_Rose> !roll d20
  1198. <GameServ> 2 == 2
  1199. <Lucyne> Honey falls unconscious
  1200. * Honey_Rose is ko'd again
  1201.  
  1202. <Lucyne> it is now the Pegasus' turn
  1203. <Lucyne> It lands and attacks Liven
  1204. <Lucyne> !roll 1d20
  1205. <GameServ> 13 == 13
  1206. <Lucyne> And hits!
  1207. <Lucyne> !roll 1d3
  1208. <GameServ> 3 == 3
  1209. <Lucyne> For 3 damage!
  1210. * Liven_Up grunts a bit but stares the thing down. “Is that all you’ve got?”
  1211.  
  1212. <Lucyne> It is now Hidden's turn
  1213. * Hidden_Glimmer is still puking
  1214.  
  1215. <Lucyne> It is now Able's turn
  1216. <Lucyne> I feel pretty fucking evil right about now
  1217. * Able_Tome clears his mouth from the vomit and stumbles towards Hidden, assuming a defensive stance in case something attacks her "Everyone, back. OFF!"
  1218.  
  1219. <Lucyne> It is now the Horror's turn
  1220. <Lucyne> It wails an unearthly death scream, randomly attacking, Hidden!
  1221. <Lucyne> !roll 1d20 (please miss)
  1222. <GameServ> 6 == 6
  1223. <Lucyne> IT MISSES!
  1224.  
  1225. <Lucyne> It is now Bob's turn
  1226. * Bob|Traumatized is speachless, he picks the near-ded Honey up and proceeds to NOPE the fuck out of there
  1227. <Lucyne> Bob runs for the woods!
  1228. <Rain_Drop> "Go go go go!"
  1229. * Honey_Rose is carried by Bob
  1230.  
  1231. <Lucyne> It is now Quick's turn
  1232. <Quicksilver> "Honey!" Quick yells as she bends down to help, using her last bandage before she lifts the mare back onto her back
  1233. <Quicksilver> !roll d4
  1234. <GameServ> 3 == 3
  1235. <Lucyne> Honey returns to consciousnes
  1236. <Honey_Rose> I'm already bandaged?
  1237. <Lucyne> Fuck logic
  1238. * Honey_Rose doesn't understand this
  1239. * Bob|Traumatized can't speak, but motions for Honey to RUN
  1240.  
  1241. <Lucyne> It is now the zombie's turn
  1242. <Lucyne> It attacks Rain
  1243. <Rain_Drop> "Come on you big ass fucker!'
  1244. <Lucyne> !roll 1d20
  1245. <GameServ> 11 == 11
  1246. * Honey_Rose is okay with RUNNING
  1247. <Lucyne> But misses!
  1248.  
  1249. <Lucyne> It is now Rain's turn
  1250. * Bob|Traumatized sets Honey down so they can RUN faster
  1251. * Rain_Drop shakes her plot at the abomination "Cant catch this can ya!" and proceeds to run after Bob for the woods hoping Liven doesnt do anything stupendously stupid
  1252. <Lucyne> Rain runs for it!
  1253. * Quicksilver continues carrying Honey away on her back
  1254. <Rain_Drop> "Time to go time to go!"
  1255.  
  1256. <Lucyne> New round, init
  1257. <Lucyne> Anyone running need not roll
  1258. <Lucyne> Zombies are too slow to catch you
  1259. <Able_Tome> !roll d20
  1260. <GameServ> 17 == 17
  1261. <Hidden_Glimmer> !roll 1d20
  1262. <GameServ> 6 == 6
  1263. <Liven_Up> !roll d20
  1264. <GameServ> 1 == 1
  1265. <Lucyne> !roll 2d20
  1266. <GameServ> 6, 2 == 8
  1267.  
  1268. <Lucyne> !roll 1d20
  1269. <GameServ> 1 == 1
  1270. <Lucyne> Kek is with you
  1271.  
  1272. <Lucyne> Able begins
  1273. * Able_Tome glances at the mare besides him "Time to get the hell up! Run!". He immediately puts the sword into his mouth and begins running, looking back at Hidden.
  1274.  
  1275. <Honey_Rose> [I'm still out Lucy]
  1276. <Lucyne> No you're not
  1277. <Honey_Rose> [I had taken 3 damage before the zombies, right?]
  1278. <Lucyne> (I...think?)
  1279. <Honey_Rose> [And THEN I took 11 damage]
  1280. <Lucyne> (Oh you might be right there)
  1281. <Honey_Rose> [So I wasn't -1, I was -4]
  1282. <Lucyne> So you're unconscious
  1283. <Quicksilver> [but then you wouldnt have taken that 1 fall damage]
  1284. <Bob|Traumatized> [So she's still riding on my back through the woods... Quick help us!]
  1285.  
  1286. <Lucyne> It is the Pegasus turns
  1287. <Lucyne> The pegasus attacks Liven
  1288. <Lucyne> !roll 1d20
  1289. <GameServ> 17 == 17
  1290. <Lucyne> It hits liven!
  1291. <Lucyne> !roll 1d3
  1292. <GameServ> 1 == 1
  1293. <Lucyne> Lightly for 1 damage!
  1294. * Liven_Up keeps grinning as his body is slowly pinged
  1295.  
  1296. <Lucyne> It is now Hidden's turn
  1297. * Hidden_Glimmer decides that she doesn't want to fight that monstrosity all by herself and decides to run after able
  1298.  
  1299. <Lucyne> It is now the zombie's turn, it attacks Liven
  1300. <Lucyne> !roll 1d20
  1301. <GameServ> 1 == 1
  1302. <Lucyne> But falls and breaks it's own skull, dying!
  1303.  
  1304. <Lucyne> It is now Liven's turn
  1305. * Liven_Up has taken enough abuse and goes full out on the horror.
  1306. <Liven_Up> !roll 2d20+-2
  1307. <GameServ> (19, 16) + -2 == 33
  1308. <Lucyne> You hit twice
  1309. <Lucyne> You are dead, my friend
  1310. <Lucyne> Lucy is enjoying not being the Lawful Stupid one for once
  1311. <Lucyne> Liven, roll damage
  1312. <Liven_Up> !roll 2d4
  1313. <GameServ> 1, 4 == 5
  1314. <Lucyne> You bash at the unholy creature!
  1315. <Liven_Up> “I’ll hold you off till my last breath!”
  1316.  
  1317. <Rain_Drop> "Bob! Bob! Wait! Is Liven following us?"
  1318. * Bob|Traumatized can't speak, he's traumatized
  1319. <Rain_Drop> "Fuck...."
  1320.  
  1321. <Lucyne> It is
  1322. <Lucyne> now
  1323. <Lucyne> The turn of, the Horror
  1324. <Lucyne> It attacks Liven
  1325. <Lucyne> Pray to Kek
  1326. <Lucyne> !roll 1d20
  1327. <GameServ> 2 == 2
  1328. <Lucyne> IT MISSES
  1329.  
  1330. <Lucyne> Roll init
  1331. 03:47:41] <Hidden_Glimmer> !roll 1d20
  1332. <GameServ> 19 == 19
  1333. <Liven_Up> !roll d20
  1334. <GameServ> 10 == 10
  1335. <Able_Tome> !roll d20
  1336. <GameServ> 4 == 4
  1337. <Lucyne> !roll 2d20
  1338. <GameServ> 13, 7 == 20
  1339.  
  1340. * Rain_Drop skids to a stop after running in the woods looking back to see if the others have followed, they have not....
  1341. <Rain_Drop> "Oh you fucking idiots..."
  1342. * Able_Tome stops as he sees Hidden freeze in her tracks
  1343.  
  1344. <Lucyne> Hidden begins!
  1345. <Hidden_Glimmer> !roll 1d20 to TK Liven to pull him away from the monster
  1346. <GameServ> 10 == 10
  1347. <Lucyne> Your magic fizzles!
  1348. <Hidden_Glimmer> !roll 1d4
  1349. <GameServ> 1 == 1
  1350.  
  1351. <Lucyne> It is now Liven's turn
  1352. * Liven_Up continues to be a stupid ass blood-knight and goes at it with everything he’s got
  1353. * Rain_Drop turns about and charges back to the fight!
  1354. <Lucyne> You can still run
  1355. <Liven_Up> !roll 2d20+-2
  1356. <GameServ> (12, 14) + -2 == 24
  1357. <Lucyne> You hit twice
  1358. <Liven_Up> !roll 2d4
  1359. <GameServ> 1, 2 == 3
  1360. <Lucyne> You remove more earth from it's abominable body
  1361. * Bob|Traumatized is running, speachless, tears in his eyes
  1362. <Lucyne> Friendly reminder your GM punishes stupidity with impunity
  1363.  
  1364. <Lucyne> it is now the pegasus' turn
  1365. <Lucyne> It tries to gain air superiority
  1366. <Lucyne> !roll 1d20
  1367. <GameServ> 4 == 4
  1368. <Lucyne> But fails to take off due to bad wings
  1369.  
  1370. <Lucyne> It is now Able's turn
  1371. * Able_Tome begins concentrating, trying to invoke a telekinesis on the zebran doctor, attempting to pull him out "Hidden, I've said *run*!"
  1372. <Able_Tome> "He's not salvagable!"
  1373. <Able_Tome> !roll d20
  1374. <GameServ> 7 == 7
  1375. <Able_Tome> !roll d4
  1376. <GameServ> 1 == 1
  1377. <Lucyne> Able's magic fizzles!
  1378. * Able_Tome growls as the magic fails "God damnit!"
  1379.  
  1380. <Lucyne> It is now the Horror's turn
  1381. <Lucyne> Pray to kek
  1382. <Lucyne> ...
  1383. <Lucyne> !roll 1d20
  1384. <GameServ> 17 == 17
  1385. <Lucyne> It hits
  1386. <Lucyne> I...am so sorry
  1387. <Lucyne> !roll 1d12
  1388. <GameServ> 1 == 1
  1389. <Lucyne> FOR ONE DAMAGE
  1390. <Lucyne> WAT
  1391. <Lucyne> The creature only lightly bruises Liven
  1392. * Liven_Up takes the hit. He’s bleeding, broken, but still on his hooves, grinning like a mad man.
  1393. * Rain_Drop grits her teeth as branches slap at her face rushing past trees, breaking past the tree line going for a charge at the abominations back dagger poised to strike yelling "LIVEN YOU FUCKING LIAR!"
  1394. * Able_Tome growls
  1395.  
  1396. <Lucyne> New round, roll init
  1397. <Hidden_Glimmer> !roll 1d20
  1398. <GameServ> 20 == 20
  1399. <Rain_Drop> !roll d20
  1400. <GameServ> 17 == 17
  1401. <Quicksilver> !roll d20
  1402. <GameServ> 12 == 12
  1403. <Able_Tome> !roll d20
  1404. <GameServ> 10 == 10
  1405. <Liven_Up> !roll d20
  1406. <GameServ> 4 == 4
  1407. <Lucyne> !roll 2d20
  1408. <GameServ> 11, 9 == 20
  1409.  
  1410. <Lucyne> People will die because of Liven
  1411. <Lucyne> Hidden begins the round
  1412. <Hidden_Glimmer> !roll 1d20 to grab liven and pull him away from the monstrosity
  1413. <GameServ> 9 == 9
  1414. * Able_Tome darts to the mare "Don't. Be. Foolish! Its not the time!"
  1415. <Quicksilver> "Run you fools!" Quick tells as she moves back towards them
  1416. <Lucyne> You grab Liven and pull him aling
  1417. <Able_Tome> "Pull him out!"
  1418. * Able_Tome prepares a dart with a knockout poison...just in case
  1419.  
  1420. <Lucyne> And people call Lucy a suicidal psychotic
  1421. <Lucyne> It is now Rain's turn
  1422. * Rain_Drop leaps a the abominations back screaming "Hidden get his stupid ass outta here I'll follow as soon as you go! PROMISE!"
  1423. <Lucyne> It's all ogre
  1424. <Rain_Drop> !roll d20
  1425. <GameServ> 13 == 13
  1426. <Lucyne> You hit
  1427. <Rain_Drop> !roll d6
  1428. <GameServ> 1 == 1
  1429. <Lucyne> Liven, Rain is gonna die because of you
  1430. <Lucyne> Look forward to explaining that to Lucy
  1431. <Rain_Drop> "Get him the fuck out go go go!"
  1432. * Rain_Drop hangs onto the abominations back by her dagger
  1433. * Able_Tome runs to Hidden, that is trying to pull Liven out "Liven...if you won't run *right* now...!"
  1434. <Rain_Drop> "Able hurry the hell up and get them out! This fuckers slow! GO!"
  1435.  
  1436. <Lucyne> This is all your fault Liven
  1437. <Lucyne> You know what would have happened
  1438. <Lucyne> It is now Quick's turn
  1439. * Quicksilver rushes back in and tackles Rain off of the abomination, before dragging her away
  1440. <Lucyne> Roll
  1441. <Quicksilver> !roll d20
  1442. <GameServ> 18 == 18
  1443. <Lucyne> Quick pulls Rain away!
  1444. <Lucyne> But they are still withing range
  1445. <Rain_Drop> "Ooof!"
  1446. <Quicksilver> "Rain what are you doing!"
  1447.  
  1448. <Lucyne> It is now Able's turn
  1449. * Able_Tome glares at the zebra "So what will it be?"
  1450. <Rain_Drop> "Quick? Quick! Glad to see you! TIme to run!"
  1451. <Liven_Up> “You all run, I hold it off.”
  1452. * Rain_Drop looks over at the trio shouting "Fuckers run already!"
  1453. <Hidden_Glimmer> "Shut up liven!"
  1454. * Able_Tome stabs the dart with a knockout poison into zebra's spine
  1455. <Lucyne> Liven, d20+4
  1456. <Liven_Up> !roll d20+4 for...?
  1457. <GameServ> (16) + 4 == 20
  1458. <Lucyne> You resist the poison
  1459.  
  1460. <Lucyne> It is now the pegassus' turn
  1461. <Lucyne> It tries to regain flight
  1462. <Lucyne> !roll 1d20
  1463. <GameServ> 13 == 13
  1464. <Lucyne> It cuts off your path!
  1465. <Lucyne> It attacks the approaching Quicksilver
  1466. <Rain_Drop> "Oh god damn it! Quick duck!@"
  1467. <Lucyne> !roll 1d20
  1468. <GameServ> 8 == 8
  1469. <Lucyne> But misses
  1470.  
  1471. * Liven_Up feels the dart. “If you’re willing to do that to get me to leave... fine.”
  1472. * Able_Tome furiously looks at the zebra "Are you an idiot? Now. Run! Or I'll stab the other brew into you!"
  1473. <Able_Tome> "To take you out of your pathetic misery!"
  1474.  
  1475. <Lucyne> It is now the horrors turn
  1476. <Lucyne> It attacks Rain Drop
  1477. <Lucyne> !roll 1d20
  1478. <GameServ> 18 == 18
  1479. <Lucyne> And hits
  1480. <Lucyne> !roll 1d12
  1481. <GameServ> 11 == 11
  1482. <Lucyne> IT SLAMS HER INTO THE GROUND
  1483. * Rain_Drop pulls quick down only to be squishes
  1484. <Lucyne> Blood spurts everywhere from the terrifying impact
  1485. <Lucyne> 11 Damage
  1486. <Lucyne> Roll for consciousness
  1487. <Quicksilver> "RAIN!" Quick screams
  1488. * Honey_Rose is still out
  1489. <Rain_Drop> !roll d20
  1490. <GameServ> 2 == 2
  1491. <Lucyne> Rain is unconscious!
  1492. * Rain_Drop has vacted the building please leave a message after the OH FUCK WHY!?
  1493. * Able_Tome looks at the screams "Get the fuck out *both* of you! You've done enough!", he shouts to the zebra and a unicorn mare.
  1494.  
  1495. <Lucyne> It is now Liven's turn
  1496. * Liven_Up growls. “Should have listened to me.” He goes to get Rain.
  1497. * Quicksilver cries as she drags the broken pegasus away "please dont be dead please Rain... please be alive"
  1498. <Lucyne> Able do you restrain Liven?
  1499. * Rain_Drop moans as she is dragged cuts and scraps all over her body, one wing limply hanging from her back
  1500. * Able_Tome spits "Now do your thing you pathetic little stallion and fix your mistakes...". He allows the zebra to go after Rain.
  1501. * Quicksilver lifts the pegasus onto her back, stuttering to herself "Ill get you out of here Rainy... ill get you out... please hang on Rain..."
  1502. <Lucyne> Liven reaches Rain, she cannot really resist as she is dragged away
  1503. * Able_Tome looks at Hidden "You. Come with me."
  1504. * Hidden_Glimmer nods
  1505.  
  1506. <Lucyne> New round
  1507. <Lucyne> Roll init
  1508. <Lucyne> and pray to kek
  1509. <Able_Tome> !roll d20
  1510. <GameServ> 20 == 20
  1511. <Liven_Up> !roll d20
  1512. <GameServ> 18 == 18
  1513. <Hidden_Glimmer> !roll 1d20
  1514. <GameServ> 6 == 6
  1515. <Lucyne> !roll 2d20
  1516. <GameServ> 5, 1 == 6
  1517.  
  1518. <Lucyne> Woah you guys are lucky
  1519. <Lucyne> It is now Able's turn
  1520. * Bob|Traumatized is running
  1521. <Liven_Up> “TAKE RAIN AND GET OUT OF HERE!”
  1522. * Quicksilver continues to carry Rain away, hoping Honey made it away safely
  1523. * Able_Tome glances at Hidden and nods "Now...telekinetic assistance and the get out!". He focuses his attention at Quicksilver, trying to invoke telekinesis.
  1524. <Able_Tome> !roll d20
  1525. <GameServ> 2 == 2
  1526. <Able_Tome> !roll d4
  1527. <GameServ> 3 == 3
  1528. <Lucyne> Your magic fizzles
  1529. <Lucyne> It is now Liven's turn
  1530. * Liven_Up hates himself, but keeps running away, keeping up with Quick and prepares to take any blows directed at her or Rain.
  1531. * Quicksilver hates Liven too
  1532.  
  1533. <Lucyne> It is now the Pegasus' turn
  1534. <Lucyne> It tries to fly
  1535. <Lucyne> !roll 1d20
  1536. <GameServ> 6 == 6
  1537. <Lucyne> But fails due to rotten wings!
  1538.  
  1539. <Lucyne> It is now Hidden's turn
  1540. * Hidden_Glimmer grabs able and runs away with him
  1541. * Able_Tome regains concentration after magical currents failed to form the desired spell. He regains his balance and begins to run on his own near Hidden "One. Bloody. Trip!"
  1542.  
  1543. <Lucyne> It is now the Horror's turn
  1544. <Lucyne> It attacks one of those in range
  1545. <Lucyne> Quicksilver
  1546. <Lucyne> !roll 1d20
  1547. <GameServ> 9 == 9
  1548. <Rain_Drop> [Quick can feel the wind from the horrors swipe brush her tail]
  1549. * Quicksilver narrowly avoids the swinging arm, continueing to carry Rain away while crying
  1550.  
  1551. <Lucyne> You run for the woods!
  1552. <Lucyne> The undead do not give chase!
  1553. <Lucyne> After a few agonizing minutes of running, you collapse near the Big Hole
  1554. <Lucyne> The rain has reduced to a slight drizzle
  1555.  
  1556. <Quicksilver> "Someone get me some fucking bandages!" Quick screams as she stets Rain down gently
  1557.  
  1558. * Liven_Up pulls out his medkit. “Out of the way, out of the way!”
  1559.  
  1560. * Quicksilver hisses at Liven as she moves out the way "You did this! you fix her!"
  1561.  
  1562. * Honey_Rose is just like, on Bob's back
  1563.  
  1564. * Bob|Traumatized is just, like, booking it
  1565.  
  1566. <Lucyne> You all collapse, panting and sweating, struggling for medical supplies
  1567. <Lucyne> But...
  1568. <Lucyne> No one died
  1569.  
  1570. <Hidden_Glimmer> "I got bandages and cleaning alcohol, if anyone needs..."
  1571.  
  1572. * Bob|Traumatized shakily gets his 8 bandages out
  1573.  
  1574. <Lucyne> You are all here tonight
  1575.  
  1576. * Liven_Up glares at quick before doing his thing. “No, that thing did. I said run, I said get out of here. She should have listened, YOU should have listened!”
  1577.  
  1578. <Lucyne> The slight drizzle reminding you you are alive
  1579.  
  1580. * Bob|Traumatized slaps a bandage on Honey
  1581.  
  1582. * Able_Tome sits down on his haunches, panting after gallop "Liven....*you* one disgusting fuck...*why* the fuck didn't you run?"
  1583.  
  1584. <Bob|Traumatized> !roll 1d4
  1585. <GameServ> 2 == 2
  1586. <Liven_Up> !roll d20+4 for firstaid
  1587. <GameServ> (6) + 4 == 10
  1588.  
  1589. * Bob|Traumatized slaps a bandage on Hidden
  1590. <Bob|Traumatized> !roll 1d4
  1591. <GameServ> 4 == 4
  1592. <Liven_Up> !roll d4
  1593. <GameServ> 4 == 4
  1594.  
  1595. * Bob|Traumatized slaps a bandage on Liven
  1596.  
  1597. * Able_Tome glares "YOU should have used *your* head!"
  1598.  
  1599. <Hidden_Glimmer> "T-thanks bob..."
  1600.  
  1601. <Bob|Traumatized> !roll 1d4
  1602. <GameServ> 3 == 3
  1603.  
  1604. * Bob|Traumatized slaps a bandage on Quick
  1605.  
  1606. <Quicksilver> "And you expected us to leave you do die!" Quick spits at him "you fucking imbecile!"
  1607.  
  1608. * Rain_Drop moans as her wounds are bandages
  1609.  
  1610. <Bob|Traumatized> !roll 1d4
  1611. <GameServ> 4 == 4
  1612.  
  1613. <Hidden_Glimmer> (My brain refuses to accept that bandages can heal anything here.)
  1614.  
  1615. * Bob|Traumatized slaps another bandage on Hidden
  1616. <Bob|Traumatized> !roll 1d4
  1617. <GameServ> 3 == 3
  1618.  
  1619. <Quicksilver> [you are a nigger hidden]
  1620.  
  1621. * Liven_Up continues to patch up Rain. “I do. It’s my life, if I’m going to throw it away you’re a fool for following me.”
  1622.  
  1623. * Bob|Traumatized slaps another bandage on Honey
  1624.  
  1625. <Hidden_Glimmer> (This is ridiculout, and fuck you quick)
  1626.  
  1627. <Bob|Traumatized> !roll 1d4
  1628. <GameServ> 4 == 4
  1629. <Liven_Up> !roll d4
  1630. <GameServ> 3 == 3
  1631.  
  1632. * Bob|Traumatized slaps his second-to-last bandage on Rain
  1633.  
  1634. <Bob|Traumatized> !roll 1d4
  1635. <GameServ> 4 == 4
  1636.  
  1637. <Lucyne> The hate and blame can almost be tasted in the humid air
  1638.  
  1639. * Bob|Traumatized slaps the last bandage on himself
  1640. <Bob|Traumatized> !roll 1d4
  1641. <GameServ> 4 == 4
  1642.  
  1643. <Able_Tome> "Oh *you* are definitely going to throw it away...next time you need something like this? Just make a call and I'll provide you with all assistance you need, you idiot."
  1644.  
  1645. <Lucyne> But what was lost?
  1646.  
  1647. <Liven_Up> “Don’t make me take you up on that offer, Able.”
  1648.  
  1649. * Able_Tome walks closer to Hidden, nuzzling her mane as he whispers "How are you feeling?"
  1650.  
  1651. <Lucyne> What is lost but pride and useless thoughts?
  1652. <Lucyne> What is it to be an adventurer?
  1653.  
  1654. * Rain_Drop groans as she wakes up
  1655.  
  1656. <Lucyne> What is it to save a life?
  1657. <Lucyne> How valuable is a single life?
  1658.  
  1659. <Rain_Drop> "God....anyone get the number on that truck?"
  1660.  
  1661. * Hidden_Glimmer lays down in the wet grass, finally relaxing for a moment and closing her eyes "Yes, i'm fine."
  1662.  
  1663. <Lucyne> How far would you go, to save a friend?
  1664.  
  1665. * Rain_Drop holds a hoof to her head rubbing it in pain
  1666.  
  1667. * Quicksilver walks up to Honey and pulls her into a hug "I t-thought you were dead..."
  1668.  
  1669. * Bob cannot speak
  1670. * Bob is shaking
  1671.  
  1672. * Able_Tome looks back at Liven "Oh you can take it alright! I'll gladly compromise...no need to waste a living body that way..."
  1673. * Able_Tome spits in disgust
  1674.  
  1675. <Rain_Drop> "Everyone make it out then?"
  1676.  
  1677. * Honey_Rose groans in pain, leaning heavily against Quicksilver
  1678.  
  1679. * Rain_Drop winces in pain trying to sit up
  1680.  
  1681. * Liven_Up packs up his medkit. “Why didn’t you leave me? None of this had to happen if you just left me!”
  1682.  
  1683. * Able_Tome lays down next to Hidden "...if it weren't for them...we definitely overstayed in that bloody house...the bed was a sign..."
  1684.  
  1685. * Bob|Traumatized is shaking
  1686.  
  1687. * Quicksilver holds the pink pony close "dont ever die on me... please..."
  1688.  
  1689. * Rain_Drop squints at Liven "You dumb ass I did run! I ran until we hit the woods I turn back and what do i see?"
  1690. <Rain_Drop> "Nothing!"
  1691.  
  1692. <Hidden_Glimmer> "Yep... How're you feeling by the way?"
  1693.  
  1694. <Lucyne> All the blame
  1695. <Lucyne> The need for a victim
  1696.  
  1697. <Rain_Drop> "Not You or Glimmer or able not a single one of you!"
  1698. <Rain_Drop> "So yeah I did run back. I dont leave my friends behind damn it!"
  1699. <Rain_Drop> "Not when i can still help."
  1700.  
  1701. * Bob|Traumatized is shaking
  1702.  
  1703. <Rain_Drop> !roll d20 notice bob
  1704. <GameServ> 5 == 5
  1705.  
  1706. <Able_Tome> "The back's still in pain...but mostly avoided...."
  1707.  
  1708. <Rain_Drop> Bob is background pony
  1709.  
  1710. <Lucyne> Conflicting thoughts
  1711.  
  1712. <Able_Tome> "Ugh...minus that vomiting..."
  1713.  
  1714. <Lucyne> catalyzed by lack of communication
  1715.  
  1716. * Bob|Traumatized is shaking
  1717.  
  1718. * Honey_Rose stretches, wincing in pain as she moves different parts of her battered body. She stops and lets out a pent up breath "Whew! Holy shit!" She laughs, her sides hurting
  1719.  
  1720. <Rain_Drop> "So next time you tell us to run while you distract something. You RUN after we all get away!"
  1721.  
  1722. * Able_Tome frowns at Honey, but remains silent
  1723.  
  1724. <Hidden_Glimmer> "Good..." She takes a deep sigh "Everybody's still alive... then everything's just fine..."
  1725.  
  1726. * Rain_Drop sits up holding her ribs
  1727.  
  1728. <Quicksilver> "A-are you ok?" Quick looks to Honey
  1729.  
  1730. <Rain_Drop> "Alright Liven?"
  1731. <Rain_Drop> !roll d20 shaky bob syndrom
  1732. <GameServ> 17 == 17
  1733.  
  1734. <Rain_Drop> "Bobby?"
  1735.  
  1736. <Lucyne> Hurt
  1737.  
  1738. * Able_Tome relaxes and sighs "We should have went into the swamps today...weather is weather..."
  1739.  
  1740. * Bob|Traumatized is shaking
  1741.  
  1742. <Lucyne> Treasure lost
  1743.  
  1744. * Liven_Up feels like a coward for runing away, but sighs. “Alsight.”
  1745.  
  1746. * Rain_Drop scoots over to Bob
  1747.  
  1748. <Lucyne> 2 lives saved
  1749.  
  1750. * Honey_Rose hugs Quick tightly, grinning. She steps back and sucks in a breath, letting it out again happily "You bet! I thought I'd died!"
  1751.  
  1752. <Rain_Drop> "Good. Next time I am shoving a hoof up your ass Liven."
  1753.  
  1754. <Hidden_Glimmer> "I think that could've lead to the same... Remind me to never go back to that town, ok?"
  1755.  
  1756. * Liven_Up painfully coughs a bit. “You’re implying I won’t enjoy that.”
  1757.  
  1758. * Rain_Drop turns to face Bob and slowly pats his shoulder "Bobby?"
  1759.  
  1760. * Bob|Traumatized is shaking, staring at nothing
  1761.  
  1762. * Rain_Drop looks over at Liven "Gross, now get over here and help me with bob I think somehting is wrong."
  1763.  
  1764. <Rain_Drop> "Bobby talk to me buddy whats wrong?"
  1765.  
  1766. * Able_Tome puts his hoof around Hidden "Sure...guess those abominations answered that night's question then..."
  1767.  
  1768. * Liven_Up holds his side and walks over to them, putting his hoof on Bob’s shoulder. “Hey, buddy, you okay?”
  1769.  
  1770. * Quicksilver pulls her face down and gives her a big kiss "im so glad you are ok..."
  1771.  
  1772. * Bob|Traumatized is shaking violently
  1773.  
  1774. * Rain_Drop gets infront of Bobby before remembering something important
  1775.  
  1776. <Rain_Drop> "Oh shit..."
  1777.  
  1778. <Lucyne> The life of the adventurer
  1779. <Lucyne> Isn't it grand?
  1780. <Lucyne> The trauma
  1781. <Lucyne> The wounds
  1782. <Lucyne> The nightmares
  1783.  
  1784. <Able_Tome> "Which is...bad...it means that entire settlement got...well...the ants weren't the main concern..."
  1785.  
  1786. * Rain_Drop hugs Bob tight muttering softly to him "Its okay its okay Bob stay with me..."
  1787. <Rain_Drop> "Your alive right now your alive okay?"
  1788.  
  1789. * Hidden_Glimmer leans her head against his shoulder "Yes... i should start to trust my intuition more often..."
  1790.  
  1791. * Honey_Rose nuzzles Quick, still smiling "I'm glad we're all out of that alive too. That was intense!"
  1792.  
  1793. * Bob|Traumatized appreciates the hug, but can't speak... Or stop shaking.
  1794.  
  1795. <Lucyne> The broken trust
  1796.  
  1797. * Rain_Drop gently brushes his mane trying to stop the shaking
  1798.  
  1799. <Lucyne> The incessant lies
  1800.  
  1801. * Liven_Up rubs Bob’s mane a bit. “Hey there, it’s Liven.” He voice is low, and softer than usual. “It’s alright, you’re fine. Your friends are here for you, I’m here for you...”
  1802.  
  1803. <Rain_Drop> "Liven, shit, remember that thing that Bob talked about in the forest?"
  1804.  
  1805. <Hidden_Glimmer> "Thought this town would be kind of save... but nooo..."
  1806.  
  1807. * Bob|Traumatized is still staring straight into nothing
  1808. * Bob|Traumatized is still shaking
  1809.  
  1810. <Lucyne> So goes the tale of the adventurers
  1811.  
  1812. <Rain_Drop> "Come on Bob, wake up now....come on....
  1813.  
  1814. <Bob|Traumatized> !roll 1d20 to wake up
  1815. <GameServ> 19 == 19
  1816.  
  1817. * Able_Tome chuckles as he gently hugs Hidden "Heh... intuition... funny thing..."
  1818.  
  1819. <Lucyne> Every turn bringing nothing but pain
  1820.  
  1821. * Rain_Drop holds Bob close
  1822.  
  1823. * Bob|Traumatized snaps out of it, sobbing as he hugs Rain
  1824.  
  1825. <Lucyne> No glory
  1826. <Lucyne> Only shame
  1827.  
  1828. <Able_Tome> "The signs and symbolism everywhere...I wonder if that was a coincidence..."
  1829.  
  1830. <Quicksilver> "Intense...? not the word i would use but I... Im glad it all worked out for the best..." She sits down next to the earth pony
  1831.  
  1832. <Rain_Drop> "Fuckin shit...Hey buddy welcome back..."
  1833.  
  1834. * Bob|Traumatized quiets down...
  1835. <Bob|Traumatized> !roll 1d20 emotion
  1836. <GameServ> 20 == 20
  1837. * Bob|Traumatized is now known as Bob|SUPERTraumatized
  1838.  
  1839. <Lucyne> The light rain nuzzles your bodies
  1840.  
  1841. <Rain_Drop> "See your still here...still alive....stay calm now."
  1842.  
  1843. * Hidden_Glimmer embraces her friend and pulls him closer, snuggling him
  1844.  
  1845. <Quicksilver> Quicksilver nuzzles Rain's light body
  1846.  
  1847. <Liven_Up> “Someone needs to get him to a psychologist, now.”
  1848.  
  1849. * Bob|SUPERTraumatized stands up, shaking as he bolts for 4cannon
  1850.  
  1851. <Rain_Drop> "Ao? Bob! Wait!'
  1852. * Rain_Drop chases after Bob
  1853.  
  1854. * Honey_Rose stomps around in place, still sore but suddenly energetic "Come on guys! Lets get back home! We got the potion, we're all alive, we've got stuff to do" She eagerly follows Bob, unnoticing of the reason of his flight
  1855.  
  1856. <Rain_Drop> !roll d20 catch
  1857. <GameServ> 15 == 15
  1858.  
  1859. <Bob|SUPERTraumatized> !roll 1d20 outrun
  1860. <GameServ> 16 == 16
  1861.  
  1862. * Rain_Drop grits her teeth as Bob stays just out of her reach
  1863.  
  1864. * Able_Tome pecks the mare and rests his forehead against hers "Perhaps...when this all thing's finished, well, there are more things to be said, if you remember..."
  1865.  
  1866. <Rain_Drop> "God damnit Bob wait!"
  1867. <Rain_Drop> "Calm down!"
  1868.  
  1869. <Rain_Drop> !roll d20 keep up and catch
  1870. <GameServ> 5 == 5
  1871.  
  1872. * Liven_Up heads back to town, to the clinic where he’s actually needed and can do something.
  1873.  
  1874. <Honey_Rose> "Let him run Rain! Running is great! Run with me!"
  1875. * Honey_Rose runs
  1876.  
  1877. <Rain_Drop> "Rose! Not helpng!"
  1878. * Rain_Drop stumbles a bit as she tries to keep running
  1879.  
  1880. <Lucyne> Light hearted
  1881. <Lucyne> Free
  1882.  
  1883. * Quicksilver trots beside Honey, taking comfort in the warmth of the pink mare. She knows she has unfinished business but pushes it to the back of her mind and focus's on now
  1884.  
  1885. <Lucyne> The euphoria of living
  1886. <Lucyne> Adventures
  1887. <Lucyne> A reminder of who we are
  1888. <Lucyne> Death
  1889.  
  1890. <Able_Tome> "An oppotunity that wasn't given a chance to be voiced yet...Hmm...but things will need to be solved first..."
  1891.  
  1892. <Rain_Drop> "Bob. Zombies. Penny illusion bad memories!'
  1893.  
  1894. <Lucyne> A reminder, of what we fight for
  1895.  
  1896. <Honey_Rose> "Sure it is! Blood pumping, light rain on your fair, air in your lungs! What better way to calm down!" She breaks into a gallop, chasing after Bob happilly
  1897.  
  1898. * Able_Tome frowns "We may have a problem..."
  1899.  
  1900. <Hidden_Glimmer> "Hmm... yes... There's alot for you to talk about, i guess..."
  1901.  
  1902. <Lucyne> Running free
  1903. <Lucyne> laughter
  1904. <Lucyne> remembering why life is worth living
  1905. <Lucyne> The adrenaline
  1906. <Lucyne> The fear
  1907. <Lucyne> The high
  1908. <Lucyne> And at the end of the day
  1909.  
  1910. * Able_Tome closes his eyes and smirks "Not only talk... there's lots of things that need to be done..."
  1911.  
  1912. <Lucyne> The soft touch of who you love most.
  1913. <Lucyne> A chapter comes to an end
  1914.  
  1915. <Able_Tome> "And one of such things... are sadly going to be addressed today..."
  1916.  
  1917. * Honey_Rose chases up behind Bob, laughing "Hey Bob! Race you!"
  1918.  
  1919. * Able_Tome opens his eyes and looks at Hidden seriously "Something that may bring... irreversable consequences..."
  1920.  
  1921. * Quicksilver runs after Honey, wondering whats up with her
  1922.  
  1923. <Able_Tome> "Where is Lucyne?"
  1924. [
  1925. <Lucyne> Remember
  1926. <Lucyne> It is all my fault
  1927.  
  1928. * Able_Tome walks towards Quicksilver "Where. Is. She?"
  1929.  
  1930. * Quicksilver looks to Able "in the clinic... we must go to her"
  1931.  
  1932. <Lucyne> I will torment you to the end of days
  1933. <Lucyne> Nothing can save you.
  1934.  
  1935. <Hidden_Glimmer_> "Then what are we waiting for?"
  1936.  
  1937. * Able_Tome begins to walk towards the clinic "There is something that needs to be addressed..."
  1938.  
  1939. * Able_Tome frowns
  1940.  
  1941. * Hidden_Glimmer_ walks next to able
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