Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <includeonly>{{anchor|{{#explode:{{{name}}}| (}}}}
- <div style="display: flex; flex-wrap: wrap;"><div style="width: 450px; margin-right: 15px; vertical-align: top;">
- {| class="abilitytable" style="width: 100%; border: 0px solid black; background-color: #EAEAEA; vertical-align: top;"
- | colspan=2 style="font-weight: bold; font-size: 110%; border-bottom: 1px solid black; background-color: {{color|{{{type|hero}}}}}; color: white; padding: 3px 5px;" |<!--
- -->{{{name|No Name}}}<div style="float:right;"><!--
- -->{{#if:{{{uam|}}}|{{Symbol | uam | {{{uam}}}|20px}}}} <!--
- -->{{#if:{{{illusionuse|}}}|{{Symbol | illusion | {{{illusionuse}}}|20px}}}} <!--
- -->{{#if:{{{breakable|}}}|{{Symbol | break | {{{breakable}}}|20px}}}} <!--
- -->{{#if:{{{purgeable|}}}|{{Symbol | basic dispel | {{{purgeable}}}|20px}}}} <!--
- -->{{#if:{{{strongdispel|}}}|{{Symbol | strong dispel | {{{strongdispel}}}|20px}}}} <!--
- -->{{#if:{{{linkenblock|}}}|{{Symbol | linken | {{{linkenblock}}}|20px}}}} <!--
- -->{{#if:{{{bkbblock|}}}|{{Symbol | bkb | {{{bkbblock}}}|20px}}}} <!--
- -->{{#if:{{{sound|}}}|<span style="position:relative; top:-2px;"><sm2>{{{sound}}}.mp3</sm2></span>}}<!--
- -->{{#if:{{{sound2|}}}|<span style="position:relative; top:-2px;"><sm2>{{{sound2}}}.mp3</sm2></span>}}<!--
- -->{{#if:{{{sound3|}}}|<span style="position:relative; top:-2px;"><sm2>{{{sound3}}}.mp3</sm2></span>}}<!--
- -->{{#if:{{{key|}}}|<div style="background-color:white; display:inline-block; margin-left:5px; color:{{color|{{{type|hero}}}}}; padding-left:0.2em; padding-right:0.25em; text-align:center;">{{Tooltip|{{{key|?}}}|{{lang
- | en = Hotkey
- | cs = Klávesa
- | de = Tastenkürzel
- | es = Tecla
- | fr = Raccourci
- | hu = Gyorsbillentyű
- | it = Hotkey
- | ja = ホットキー
- | ko = 단축키
- | pl = Skrót klawiszowy
- | pt-br = Atalho
- | ru = Горячая клавиша
- | th = คีย์ลัด
- | zh-hans = 预设热键
- | zh-hant = 預設按鍵
- | tr = Kısayol
- }}}}</div>|}}<!--
- -->{{#if:{{{legacy key|}}}|<div style="background-color:white; display:inline-block; margin-left:5px; color:{{color|{{{type|hero}}}}}; opacity:0.65; padding-left:0.25em; padding-right:0.2em; text-align:center;">{{Tooltip|{{{legacy key|?}}}|{{lang
- | en = Legacy Key
- | cs = Klávesa Legacy
- | de = Klassische Tastenbelegung
- | es = Tecla Antigua
- | fr = Raccourci DotA
- | hu = Hagyományos billentyű
- | it = Legacy Key
- | ja = レガシーキー
- | ko = 레거시 키
- | pl = Skrót "Legacy"
- | pt-br = Tecla antiga
- | ru = Классическая клавиша
- | th = ดั้งเดิม
- | zh-hans = 传统键位
- | zh-hant = 傳統按鍵
- | tr = DotA 1 Kısayolu
- }}}}</div>|}}</div>
- |-
- {{#ifeq:{{lc:{{{type|}}}}}|item<!--
- -->|<!-- Maybe items will have active ability icons one day, this will go here.
- -->|{{!}} style="width:64px;" rowspan="2" valign="top" {{!}} <div class="ico_{{#switch: {{lc:{{{ability|}}}}}
- | no target = {{#ifeq:{{lc:{{{ability2|}}}}}|autocast|autocast|active}}
- | target unit = {{#ifeq:{{lc:{{{ability2|}}}}}|autocast|autocast|active}}
- | target point = {{#ifeq:{{lc:{{{ability2|}}}}}|autocast|autocast|active}}
- | target area = {{#ifeq:{{lc:{{{ability2|}}}}}|autocast|autocast|active}}
- | passive = passive
- | aura = passive
- | toggle = active
- | #default = passive}}"> <!--
- --><span></span>[[{{#if:{{{image|}}}|{{{image}}}|File:Unknown icon.png}}|128x128px]]</div>
- }}
- {{!}}
- {{{!}} style="width:100%;font-size:85%;line-height:100%;border-bottom:1px solid black;text-align:center;"
- ! style="width:30%;" {{!}} {{lang
- | en = Ability
- | ar = القدرة
- | cs = Schopnost
- | de = Fähigkeitstyp
- | el = Ικανότητα
- | es = Habilidad
- | fr = Capacité
- | hu = Képesség típusa
- | it = Abilità
- | ja = アビリティタイプ
- | ko = 능력
- | nl = Vaardigheids Type
- | pl = Skrót klawiszowy
- | pt-br = Habilidade
- | ru = Способность
- | sv = Förmåga typ
- | th = ประเภท
- | tr = Yetenek Türü
- | zh-hans = 技能属性
- | zh-hant = 技能
- }}
- {{#if:{{{affects|}}}|! style="width:30%" {{!}} {{lang
- | en = Affects
- | ar = تؤثر على
- | cs = Ovlivňuje
- | de = Betrifft
- | el = Επηρεαζει
- | es = Objetivos
- | fr = Affecte
- | hu = Erre hat
- | it = Influenza
- | ja = 影響を受ける対象
- | ko = 대상
- | nl = Toegelaten Doelwitten
- | pl = Dozwolone cele
- | pt-br = Afeta
- | ru = Действует на
- | sv = Tillåtna Markeringar
- | th = ส่งผลต่อ
- | tr = İzin Verilen Hedefler
- | zh-hans = 影响目标
- | zh-hant = 影響目標
- }}|!style="width:30%;"{{!}} }}
- {{#if:{{{damagetype|}}}|! style="width:30%;" {{!}} {{lang
- | en = Damage
- | ar = النوع
- | cs = Poškození
- | de = Schadensart
- | el = Τύπο ζημίας
- | es = Daño
- | fr = Type de dégâts
- | hu = Sebzés
- | it = Danno
- | ja = ダメージタイプ
- | ko = 피해량
- | pt-br = Dano
- | ru = Урон
- | th = ความเสียหาย
- | zh-hans = 伤害类型
- | zh-hant = 傷害類型
- | tr = Hasar
- }}|!style="width:30%;"{{!}} }}
- {{!}}-<!--
- Translations
- -->{{#vardefine:trans no-target|{{lang
- | en = No Target
- | ar = لا هدف
- | cs = Žádný Cíl
- | de = Kein Ziel
- | es = Sin objetivo
- | fr = Non ciblé
- | hu = Nincs célpont
- | it = Nessun bersaglio
- | ja = 指定なし
- | ko = 대상 없음
- | nl = Geen doelwit
- | pt-br = Sem alvo
- | ru = Ненаправленная
- | th = ไม่มีเป้าหมาย
- | vi = Không mục tiêu
- | zh-hans = 无目标
- | zh-hant = 沒有目標
- | tr = Hedef Yok
- }}}}<!--
- -->{{#vardefine:trans target-unit|{{lang
- | en = Target Unit
- | ar = وحدة مختارة
- | cs = Cílová Jednotka
- | de = Zieleinheit
- | es = Unidad objetivo
- | fr = Unité ciblée
- | hu = Egységet céloz
- | it = Unità bersaglio
- | ja = 対象指定
- | ko = 유닛 지정
- | pt-br = Unidade alvo
- | ru = Направленная на юнита
- | th = ยูนิตเป้าหมาย
- | zh-hans = 单位目标
- | zh-hant = 目標單位
- | tr = Birim Hedefli
- }}}}<!--
- -->{{#vardefine:trans target-point|{{lang
- | en = Target Point
- | ar = نقطة مختارة
- | cs = Cílový Bod
- | de = Zielpunkt
- | es = Punto objetivo
- | fr = Position ciblée
- | hu = Pontot céloz
- | it = Punta bersaglio
- | ja = 地点指定
- | ko = 목표 지점 지정
- | pt-br = Ponto alvo
- | ru = Направленная на точку
- | th = เลือกเป้าหมาย
- | zh-hans = 点目标
- | zh-hant = 目標地點
- | tr = Nokta Hedefli
- }}}}<!--
- -->{{#vardefine:trans target-area|{{lang
- | en = Target Area
- | ar = مساحة مختارة
- | cs = Cílová Oblast
- | de = Zielgebiet
- | es = Zona objetivo
- | fr = Zone Ciblée
- | hu = Területet céloz
- | it = Punta area
- | ko = 목표 범위
- | pt-br = Área alvo
- | ru = Направленная на область
- | th = บริเวณเป้าหมาย
- | zh-hans = 区域目标
- | zh-hant = 目標範圍
- | tr = Bölge Hedefli
- }}}}<!--
- -->{{#vardefine:trans passive|{{lang
- | en = Passive
- | ar = دائمة
- | cs = Pasivní
- | de = Passiv
- | es = Pasiva
- | fr = Passif
- | hu = Passzív
- | it = Passiva
- | ja = パッシブ
- | ko = 지속 효과
- | pt-br = Passiva
- | ru = Пассивная
- | th = ติดตัว
- | vi = Bị động
- | zh-hans = 被动
- | zh-hant = 被動
- | tr = Pasif
- }}}}<!--
- -->{{#vardefine:trans aura|{{lang
- | en = Aura
- | ar = هالة
- | cs = Aura
- | de = Aura
- | es = Aura
- | fr = Aura
- | hu = Aura
- | it = Aura
- | ja = オーラ
- | ko = 오라
- | pt-br = Aura
- | ru = Аура
- | th = ออร่า
- | zh-hans = 光环
- | zh-hant = 靈氣
- | tr = Aura
- }}}}<!--
- -->{{#vardefine:trans toggle|{{lang
- | en = Toggle
- | ar = قدح
- | cs = Přepínací
- | de = Umschalten
- | es = Activación
- | fr = À activation
- | hu = Váltható
- | it = Attiva/Disattiva
- | ja = 切り替え
- | ko = 전환
- | pt-br = Alternar
- | ru = Переключаемая
- | th = เปิด/ปิด
- | zh-hans = 切换
- | zh-hant = 切換
- | tr = Aç/Kapa
- }}}}<!--
- -->{{#vardefine:trans channeled|{{lang
- | en = Channeled
- | ar = تشغيل مستمر
- | cs = Vyvolávání
- | de = Kanalisierend
- | es = Canalizada
- | fr = Canalisé
- | hu = Fenntartott
- | it = Canalizzata
- | ja = チャネリング
- | ko = 집중 기술
- | pt-br = Canalizada
- | ru = Прерываемая
- | th = สกิลร่าย
- | zh-hans = 持续施法
- | zh-hant = 持續施法
- | tr = Yönlendirmeli
- }}}}<!--
- -->{{#vardefine:trans autocast|{{lang
- | en = Autocast
- | ar = تشغيل تلقائي
- | cs = Samokouzlení
- | de = Autozauber
- | es = Instatáneo
- | fr = Auto-utilisation
- | hu = Önvarázsló
- | it = Auto-lancia
- | ja = オート可
- | ko = 자동 시전
- | pt-br = Uso automático
- | ru = Авто-применяемая
- | th = ร่ายอัตโนมัติ
- | zh-hans = 自动施放
- | zh-hant = 自動施放
- | tr = Otomatik
- }}}}<!--
- -->{{#vardefine:trans n-a|{{lang
- | en = N/A
- | ar = غير محدد
- | cs = N/A
- | de = N/V
- | es = N/D
- | fr = N/D
- | hu = Nincs
- | it = N/D
- | ko = 없음
- | pt-br = N/D
- | ru = Н/Д
- | zh-hans = 无
- | zh-hant = 無
- | tr = Mevcut Değil
- }}}}<!--
- -->{{#vardefine:trans heroes|{{lang
- | en = Heroes
- | ar = الأبطال
- | cs = Hrdinové
- | de = Helden
- | es = Héroes
- | fr = Héros
- | hu = Hősök
- | it = Eroi
- | ja = ヒーロー
- | ko = 영웅
- | pt-br = Heróis
- | ru = Героев
- | th = ฮีโร่
- | zh-hans = 英雄
- | zh-hant = 英雄
- | tr = Kahramanlar
- }}}}<!--
- -->{{#vardefine:trans enemy-heroes|{{lang
- | en = Enemy Heroes
- | ar = الأبطال الأعداء
- | cs = Nepřátelští Hrdinové
- | de = Gegnerische Helden
- | es = Héroes Enemigos
- | fr = Héros Ennemis
- | hu = Ellenséges hősök
- | it = Eroi Nemici
- | ja = 敵ヒーロー
- | ko = 적 영웅
- | pt-br = Heróis inimigos
- | ru = Вражеских героев
- | th = ฮีโร่ศัตรู
- | zh-hans = 敌方英雄
- | zh-hant = 敵方英雄
- | tr = Düşman Kahramanlar
- }}}}<!--
- -->{{#vardefine:trans allied-heroes|{{lang
- | en = Allied Heroes
- | ar = الأبطال الحلفاء
- | cs = Spojeneckí Hrdinové
- | de = Verbündete Helden
- | es = Héroes Aliados
- | fr = Héros Alliés
- | hu = Szövetséges hősök
- | it = Eroi Alleati
- | ja = 味方ヒーロー
- | ko = 아군 영웅
- | pt-br = Heróis aliados
- | ru = Союзных героев
- | th = ฮีโร่ฝ่ายเดียวกัน
- | zh-hans = 友方英雄
- | zh-hant = 友方英雄
- | tr = Dost Kahramanlar
- }}}}<!--
- -->{{#vardefine:trans units|{{lang
- | en = Units
- | ar = الوحدات
- | cs = Jednotky
- | de = Einheiten
- | es = Unidades
- | fr = Unités
- | hu = Egységek
- | it = Unità
- | ja = ユニット
- | ko = 유닛
- | pt-br = Unidades
- | ru = Существ
- | th = ยูนิต
- | zh-hans = 单位
- | zh-hant = 單位
- | tr = Birimler
- }}}}<!--
- -->{{#vardefine:trans enemy-units|{{lang
- | en = Enemy Units
- | ar = الوحدات المعادية
- | cs = Nepřátelské Jednotky
- | de = Gegnerische Einheiten
- | es = Unidades enemigas
- | fr = Unités Ennemies
- | hu = Ellenséges egységek
- | it = Unità Nemiche
- | ja = 敵ユニット
- | ko = 적 유닛
- | nl = Vijandige units
- | pt-br = Unidades inimigas
- | ru = Вражеских существ
- | th = ยูนิตศัตรู
- | zh-hans = 敌方单位
- | zh-hant = 敵方單位
- | tr = Düşman Birimler
- }}}}<!--
- -->{{#vardefine:trans allied-units|{{lang
- | en = Allied units
- | ar = الوحدات الحليفة
- | cs = Spojenecká Jednotka
- | de = Verbündete Einheiten
- | es = Unidades aliadas
- | fr = Unités alliées
- | hu = Szövetséges egységek
- | it = Unità Alleate
- | ja = 味方ユニット
- | ko = 아군 유닛
- | pt-br = Unidades aliadas
- | ru = Дружественных существ
- | th = ยูนิตฝ่ายเดียวกัน
- | zh-hans = 友方单位
- | zh-hant = 友方單位
- | tr = Dost Birimler
- }}}}<!--
- -->{{#vardefine:trans self|{{lang
- | en = Self
- | ar = نفسك
- | cs = Sebe Sama
- | de = Selbst
- | es = A uno mismo
- | fr = Soi-Même
- | hu = Magad
- | it = Proprio
- | ja = 自身
- | ko = 자신
- | pt-br = A si mesmo
- | ru = Себя
- | th = ตัวเอง
- | vi = Bản thân
- | zh-hans = 自身
- | zh-hant = 自身
- | tr = Kendin
- }}}}<!--
- -->{{#vardefine:trans enemies|{{lang
- | en = Enemies
- | ar = الأعداء
- | cs = Nepřátelé
- | de = Gegner
- | es = Enemigos
- | fr = Ennemis
- | hu = Ellenségek
- | it = Nemici
- | ja = 敵
- | ko = 적
- | pt-br = Inimigos
- | ru = Врагов
- | th = ศัตรู
- | vi = Kẻ địch
- | zh-hans = 敌人
- | zh-hant = 敵方單位
- | tr = Düşmanlar
- }}}}<!--
- -->{{#vardefine:trans allies|{{lang
- | en = Allies
- | ar = الحلفاء
- | cs = Spojenci
- | de = Verbündete
- | es = Aliados
- | fr = Alliés
- | hu = Barátok
- | it = Alleati
- | ja = 味方
- | ko = 아군
- | pt-br = Aliados
- | ru = Союзников
- | th = ฝ่ายเดียวกัน
- | zh-hans = 友军
- | zh-hant = 友方
- | tr = Dostlar
- }}}}<!--
- -->{{#vardefine:trans trees|{{lang
- | en = Trees
- | ar = الأشجار
- | cs = Stromy
- | de = Bäume
- | es = Árboles
- | fr = Arbres
- | hu = Fák
- | it = Alberi
- | ja = 木
- | ko = 나무
- | pt-br = Árvores
- | ru = Деревья
- | th = ต้นไม้
- | zh-hans = 树木
- | zh-hant = 樹木
- | tr = Ağaçlar
- }}}}<!--
- -->{{#vardefine:trans pumpkin-basket|{{lang
- | en = Pumpkin Basket
- | de = Kürbis-Korb
- | pt-br = Cesta de Abóbora
- | ru = Тыквенная корзина
- | zh-hans = 南瓜篮
- | zh-hant = 南瓜籃
- | tr = Balkabağı sepeti
- }}}}<!--
- -->{{#vardefine:trans physical|{{lang
- | en = Physical
- | ar = الفيزيائي
- | de = Physisch
- | fr = Physique
- | hu = Fizikai
- | it = Fisico
- | ja = 物理
- | ko = 물리
- | nl = Fysisch
- | pt-br = Físico
- | ru = Физический
- | th = กายภาพ
- | zh-hans = 物理
- | zh-hant = 物理
- | tr = Fiziksel
- }}}}<!--
- -->{{#vardefine:trans magical|{{lang
- | en = Magical
- | ar = سحري
- | de = Magisch
- | es = Mágico
- | fr = Magique
- | hu = Mágikus
- | it = Magico
- | ja = 魔法
- | ko = 마법
- | nl = Magisch
- | pt-br = Mágico
- | ru = Магический
- | th = เวทมนตร์
- | vi = Sát thương phép
- | zh-hans = 魔法
- | zh-hant = 魔法
- | tr = Büyüsel
- }}}}<!--
- -->{{#vardefine:trans pure|{{lang
- | en = Pure
- | ar = صافي
- | de = Rein
- | es = Puro
- | fr = Pur
- | hu = Tiszta
- | it = Puro
- | ja = ピュア
- | ko = 순수
- | nl = Puur
- | pt-br = Puro
- | ru = Чистый
- | th = โดยตรง
- | zh-hans = 纯粹
- | zh-hant = 純粹傷害
- | tr = Saf
- }}}}<!--
- -->{{#vardefine:trans composite|{{lang
- | en = Composite
- | ar = الهجين
- | de = Komposit
- | es = compuesto
- | fr = Composite
- | hu = Összetett
- | it = Composito
- | ja = 複合
- | ko = 복합
- | nl = Gemengd
- | pt-br = Composto
- | ru = композитный
- | th = คอมโพสิต
- | zh-hans = 混合
- | zh-hant = 綜合
- | tr = Kompozit
- }}}}<!--
- -->{{#vardefine:trans universal|{{lang
- | en = Universal
- | ar = شامل
- | de = Universell
- | es = Universal
- | fr = Universel
- | hu = Univerzális
- | it = Universale
- | ja = 全般的
- | ko = 전체
- | nl = Universeel
- | pt-br = Universal
- | ru = Универсальный
- | th = ใช้งานได้หลากหลาย
- | zh-hans = 通用
- | zh-hant = 普遍
- | tr = Evrensel
- }}}}<!--
- -->{{#vardefine:trans hp-removal|{{lang
- | en = HP Removal
- | de = LP Entzug
- | pt-br = Remoção de HP
- | ru = Отнимающий здоровье
- | zh-hans = 生命移除
- | zh-hant = 生命移除
- | tr = Sağlık Azaltma
- }}}}<!--
- -->{{#vardefine:trans cast point|{{lang
- |en = Cast point
- |de = Einführungszeit
- |pt-br = Ponto de uso
- |ru = Время перед применением
- |zh-hans = 施法点
- |zh-hant = 施法點
- |tr = Kullanma animasyonu süresi
- }}}}<!--
- -->{{#vardefine:trans cast backswing|{{lang
- |en = Cast backswing
- |de = Rückkehrzeit
- |ru = Время после применения
- |zh-hans = 施法后摇
- |zh-hant = 施法後搖
- |tr = Kullandıktan sonraki animasyon
- }}}}<!--
- -->{{#vardefine:trans global|{{lang
- | en = Global
- | ru = Глобальная
- | zh-hans = 全地图
- | zh-hant = 全地圖
- | tr = Global
- }}}}<!--
- -->{{#vardefine:trans permanent|{{lang
- | en = Permanent
- | de = Permanent
- | es = Infinita
- | hu = Végleges
- | it = Permanente
- | ja = 無限
- | pt-br = Permanente
- | ru = Перманентная
- | sv = Oändlig
- | th = ถาวร
- | zh-hant = 永久
- | zh-hans = 永久
- | tr = Kalıcı
- }}}}<!--
- -->{{#vardefine:trans basic|{{lang
- | en = Dispellable with basic dispels.
- | de = Entfernbar mit einfachen Dispels.
- | pt-br = Dissipável com dissipadores básicos.
- | ru = Можно развеять обычными развеивателями.
- | zh-hans = 会被基础驱散所驱散
- | zh-hant = 可被基礎驅散消除
- | tr = Temel arındırma ile arındırılabilir.
- }}}}<!--
- -->{{#vardefine:trans strong|{{lang
- | en = Dispellable with strong dispels.
- | de = Entfernbar mit starken Dispels.
- | pt-br = Dissipável com dissipadores fortes.
- | ru = Можно развеять сильными развеивателями.
- | zh-hans = 会被强驱散所驱散
- | zh-hant = 可被強驅散消除
- | tr = Kuvvetli arındırma ile arındırılabilir.
- }}}}<!--
- -->{{#vardefine:trans any|{{lang
- | en = Dispellable with any dispel.
- | de = Entfernbar mit allen Dispels.
- | pt-br = Dissipável com qualquer dissipador.
- | ru = Можно развеять любыми развеивателями.
- | zh-hans = 会被任何驱散所驱散
- | zh-hant = 可被任意驅散所驅散
- | tr = Herhangi bir arındırmayla arındırılabilir.
- }}}}<!--
- -->{{#vardefine:trans none|{{lang
- | en = Undispellable.
- | de = Nicht entfernbar.
- | pt-br = Não é dissipável.
- | ru = Нельзя развеять.
- | zh-hans = 不会被驱散
- | zh-hant = 不可被驅散
- | tr = Arındırılamaz.
- }}}}<!--
- -->{{#vardefine:trans decimal|{{lang
- | en = .
- | de = ,
- | pt-br = ,
- | ru = ,
- | tr = ,
- }}}}<!--
- -->{{#vardefine:trans colon|{{lang
- | en = <nowiki>:</nowiki>
- | zh-hans = :
- | zh-hant = :
- }}}}
- {{!}} {{#switch: {{{ability|}}}
- <!--No Target-->
- | No Target = [[Abilities{{if lang}}#{{#var:trans no-target}}|{{#var:trans no-target}}]]
- <!--Target Unit-->
- | Target Unit = [[Abilities{{if lang}}#{{#var:trans target-unit}}|{{#var:trans target-unit}}]]
- <!--Target Point-->
- | Target Point = [[Abilities{{if lang}}#{{#var:trans target-point}}|{{#var:trans target-point}}]]
- <!--Target Area-->
- | Target Area = [[Abilities{{if lang}}#{{#var:trans target-area}}|{{#var:trans target-area}}]]
- <!--Passive-->
- | Passive = [[Abilities{{if lang}}#{{#var:trans passive}}|{{#var:trans passive}}]]
- <!--Aura-->
- | Aura = [[Aura{{if lang}}|{{#var:trans aura}}]]
- <!--Toggle-->
- | Toggle = [[Abilities{{if lang}}#{{#var:trans toggle}}|{{#var:trans toggle}}]]
- <!--Defaults to N/A-->
- | #default = {{#var:trans n-a}}
- }} {{#if:{{{ability|}}}|{{#if:{{{ability2|}}}|{{#switch: {{{ability2|}}}
- <!--No Target-->
- | No Target = / [[Abilities{{if lang}}#{{#var:trans no-target}}|{{#var:trans no-target}}]]
- <!--No Target aghs-->
- | No Target aghs = <br>({{Symbol|Aghanim}} [[Abilities{{if lang}}#{{#var:trans no-target}}|<span style="color:#538028;">{{#var:trans no-target}}]]</span>)
- <!--Target Unit-->
- | Target Unit = / [[Abilities{{if lang}}#{{#var:trans target-unit}}|{{#var:trans target-unit}}]]
- <!--Target Unit aghs-->
- | Target Unit aghs = <br>({{Symbol|Aghanim}} [[Abilities{{if lang}}#{{#var:trans target-unit}}|<span style="color:#538028;">{{#var:trans target-unit}}]]</span>)
- <!--Target Point-->
- | Target Point = / [[Abilities{{if lang}}#{{#var:trans target-point}}|{{#var:trans target-point}}]]
- <!--Target Point aghs-->
- | Target Point aghs = <br>({{Symbol|Aghanim}} [[Abilities{{if lang}}#{{#var:trans target-point}}|<span style="color:#538028;">{{#var:trans target-point}}]]</span>)
- <!--Target Area-->
- | Target Area = / [[Abilities{{if lang}}#{{#var:trans target-area}}|{{#var:trans target-area}}]]
- <!--Target Area aghs-->
- | Target Area aghs = <br>({{Symbol|Aghanim}} [[Abilities{{if lang}}#{{#var:trans target-area}}|<span style="color:#538028;">{{#var:trans target-area}}]]</span>)
- <!--Passive-->
- | Passive = / [[Abilities{{if lang}}#{{#var:trans passive}}|{{#var:trans passive}}]]
- <!--Passive aghs-->
- | Passive aghs = <br>({{Symbol|Aghanim}} [[Abilities{{if lang}}#{{#var:trans passive}}|<span style="color:#538028;">{{#var:trans passive}}]]</span>)
- <!--Aura-->
- | Aura = / [[Aura{{if lang}}|{{#var:trans aura}}]]
- <!--Aura aghs-->
- | Aura aghs = <br>({{Symbol|Aghanim}} [[Aura{{if lang}}|<span style="color:#538028;">{{#var:trans aura}}]]</span>)
- <!--Channeled, should always be 2nd-->
- | Channeled = / [[Channeling{{if lang}}|{{#var:trans channeled}}]]
- <!--Channeled aghs-->
- | Channeled aghs = <br>({{Symbol|Aghanim}} [[Channeling{{if lang}}|<span style="color:#538028;">{{#var:trans channeled}}]]</span>)
- <!--Autocast, should always be 2nd-->
- | Autocast = / [[Abilities{{if lang}}#{{#var:trans autocast}}|{{#var:trans autocast}}]]
- <!--Autocast aghs-->
- | Autocast aghs = <br>({{Symbol|Aghanim}} [[Abilities{{if lang}}#{{#var:trans autocast}}|<span style="color:#538028;">{{#var:trans autocast}}]]</span>)
- <!--Toggle-->
- | Toggle = / [[Abilities{{if lang}}#{{#var:trans toggle}}|{{#var:trans toggle}}]]
- <!--Toggle aghs-->
- | Toggle aghs = <br>({{Symbol|Aghanim}} [[Abilities{{if lang}}#{{#var:trans toggle}}|<span style="color:#538028;">{{#var:trans toggle}}]]</span>)
- <!--Target Unit / Channeled, specifically for travel boots/tp scrolls-->
- | Target Unit / Channeled = / [[Abilities{{if lang}}#{{#var:trans target-unit}}|{{#var:trans target-unit}}]] / [[Channeling{{if lang}}|{{#var:trans channeled}}]]
- <!--Defaults to N/A-->
- | #default = {{#var:trans n-a}}
- }}}}}}
- {{!}} {{#switch: {{{affects|}}}
- <!--Heroes-->
- | Heroes = [[Heroes{{if lang}}|{{#var:trans heroes}}]]
- <!--Enemy Heroes-->
- | Enemy Heroes = [[Heroes{{if lang}}|{{#var:trans enemy-heroes}}]]
- <!--Allied Heroes-->
- | Allied Heroes = [[Heroes{{if lang}}|{{#var:trans allied-heroes}}]]
- <!--Units-->
- | Units = {{#var:trans units}}
- <!--Enemy Units-->
- | Enemy Units = {{#var:trans enemy-units}}
- <!--Allied Units-->
- | Allied Units = {{#var:trans allied-units}}
- <!--Self-->
- | Self = {{#var:trans self}}
- <!--Enemies-->
- | Enemies = {{#var:trans enemies}}
- <!--Allies-->
- | Allies = {{#var:trans allies}}
- <!--Trees-->
- | Trees = [[Trees{{if lang}}|{{#var:trans trees}}]]
- <!--Pumpkin Basket-->
- | Pumpkin Basket = {{#var:trans pumpkin-basket}}
- | #default =
- }} {{#if:{{{affects|}}}|{{#if:{{{affects2|}}}|{{#switch: {{{affects2|}}}
- <!--Heroes-->
- | Heroes = / [[Heroes{{if lang}}|{{#var:trans heroes}}]]
- <!--Heroes aghs-->
- | Heroes aghs = <br>({{Symbol|Aghanim}} [[Heroes{{if lang}}|<span style="color:#538028;">{{#var:trans heroes}}]]</span>)
- <!--Enemy Heroes-->
- | Enemy Heroes = / [[Heroes{{if lang}}|{{#var:trans enemy-heroes}}]]
- <!--Enemy Heroes aghs-->
- | Enemy Heroes aghs = <br>({{Symbol|Aghanim}} [[Heroes{{if lang}}|<span style="color:#538028;">{{#var:trans enemy-heroes}}]]</span>)
- <!--Allied Heroes-->
- | Allied Heroes = / [[Heroes{{if lang}}|{{#var:trans allied-heroes}}]]
- <!--Allied Heroes aghs-->
- | Allied Heroes aghs = <br>({{Symbol|Aghanim}} [[Heroes{{if lang}}|<span style="color:#538028;">{{#var:trans allied-heroes}}]]</span>)
- <!--Units-->
- | Units = / {{#var:trans units}}
- <!--Units aghs-->
- | Units aghs = <br>({{Symbol|Aghanim}} <span style="color:#538028;">{{#var:trans units}}</span>)
- <!--Enemy Units-->
- | Enemy Units = / {{#var:trans enemy-units}}
- <!--Enemy Units aghs-->
- | Enemy Units aghs = <br>({{Symbol|Aghanim}} <span style="color:#538028;">{{#var:trans enemy-units}}</span>)
- <!--Allied Units-->
- | Allied Units = / {{#var:trans allied-units}}
- <!--Allied Units aghs-->
- | Allied Units aghs = <br>({{Symbol|Aghanim}} <span style="color:#538028;">{{#var:trans allied-units}}</span>)
- <!--Self-->
- | Self = / {{#var:trans self}}
- <!--Self aghs-->
- | Self aghs = <br>({{Symbol|Aghanim}} <span style="color:#538028;">{{#var:trans self}}</span>)
- <!--Enemies-->
- | Enemies = / {{#var:trans enemies}}
- <!--Enemies aghs-->
- | Enemies aghs = <br>({{Symbol|Aghanim}} <span style="color:#538028;">{{#var:trans enemies}}</span>)
- <!--Allies-->
- | Allies = / {{#var:trans allies}}
- <!--Allies aghs-->
- | Allies aghs = <br>({{Symbol|Aghanim}} <span style="color:#538028;">{{#var:trans allies}}</span>)
- <!--Trees-->
- | Trees = / [[Trees{{if lang}}|{{#var:trans trees}}]]
- <!--Trees aghs-->
- | Trees aghs = <br>({{Symbol|Aghanim}} [[Trees{{if lang}}|<span style="color:#538028;">{{#var:trans trees}}]]</span>)
- | #default =
- }}}}}}
- {{!}} {{#switch: {{{damagetype|}}}
- <!--Physical-->
- | Physical = [[Damage types{{if lang}}#{{#var:trans physical}}|<b><span style="color:#71A9EA">{{#var:trans physical}}</span></b>]]
- <!--Magical-->
- | Magical = [[Damage types{{if lang}}#{{#var:trans magical}}|<b><span style="color:#3F56AD">{{#var:trans magical}}</span></b>]]
- <!--Pure-->
- | Pure = [[Damage types{{if lang}}#{{#var:trans pure}}|<b><span style="color:#D61107">{{#var:trans pure}}</span></b>]]
- <!--Composite, use only for old abilities-->
- | Composite = [[Damage types{{if lang}}#{{#var:trans composite}}|<b><span style="color:#DB9702">{{#var:trans composite}}</span></b>]]
- <!--Universal, use only for old abilities-->
- | Universal = [[Damage types{{if lang}}#{{#var:trans universal}}|<b><span style="color:#8650AC">{{#var:trans universal}}</span></b>]]
- <!--HP Removal, use only for old abilities-->
- | HP Removal = [[Damage types{{if lang}}#{{#var:trans hp-removal}}|{{#var:trans hp-removal}}]]
- | #default =
- }} {{#if:{{{damagetype|}}}|{{#if:{{{damagetype2|}}}|{{#switch: {{{damagetype2|}}}
- <!--Physical-->
- | Physical = / [[Damage types{{if lang}}#{{#var:trans physical}}|<b><span style="color:#71A9EA">{{#var:trans physical}}</span></b>]]
- <!--Physical aghs-->
- | Physical aghs = <br>({{Symbol|Aghanim}} [[Damage types{{if lang}}#{{#var:trans physical}}|<b><span style="color:#71A9EA">{{#var:trans physical}}</span></b>]])
- <!--Magical-->
- | Magical = / [[Damage types{{if lang}}#{{#var:trans magical}}|<b><span style="color:#3F56AD">{{#var:trans magical}}</span></b>]]
- <!--Magical aghs-->
- | Magical aghs = <br>({{Symbol|Aghanim}} [[Damage types{{if lang}}#{{#var:trans magical}}|<b><span style="color:#3F56AD">{{#var:trans magical}}</span></b>]])
- <!--Pure-->
- | Pure = / [[Damage types{{if lang}}#{{#var:trans pure}}|<b><span style="color:#D61107">{{#var:trans pure}}</span></b>]]
- <!--Pure aghs-->
- | Pure aghs = <br>({{Symbol|Aghanim}} [[Damage types{{if lang}}#{{#var:trans pure}}|<b><span style="color:#D61107">{{#var:trans pure}}</span></b>]])
- <!--HP Removal, not an actual damage type, so should always be used as 2nd-->
- | HP Removal = <br>([[Damage types{{if lang}}#{{#var:trans hp-removal}}|{{#var:trans hp-removal}}]])
- | #default =
- }}}}
- }}
- {{!}}}
- |-
- | style="vertical-align:top; padding:3px 5px;" {{!}} {{#if:{{{description|}}}|{{{description}}}|{{lang
- | en = There is no description for this ability.
- | ar = ما من وصفٍ لهذه القدرة
- | cs = Není žádný popis této schopnosti
- | de = Keine Beschreibung für die Fähigkeit vorhanden.
- | fr = Cette capacité n'a pas de description.
- | hu = Ennek a képességnek nincs leírása.
- | it = Non c'è nessuna descrizione per questa abilità.
- | ko = 이 능력은 설명이 없습니다.
- | pt-br = Não há descrição para esta habilidade.
- | ru = Для этой способности нет описания.
- | th = ไม่มีคำอธิบายสำหรับสกิลนี้
- | zh-hans = 这项技能没有描述
- | zh-hant = 這個技能沒有敘述
- | tr = Bu yetenek için bir açıklama yok.
- }}}}
- |-
- | colspan="2" style="vertical-align:top; padding: 3px 5px;" |<!--
- -->{{#if:{{{cast point|}}}{{{cast backswing|}}}|'''{{lang
- |en = Cast Animation
- |de = Ausführzeit
- |pt-br = Animação de uso
- |ru = Длительность применения
- |zh-hans = 施法动作
- |zh-hant = 施法動作
- |tr = Kullanma animasyonu
- }}'''{{#var:trans colon}}{{tooltip|{{#replace:{{{cast point|}}}| . |{{#var:trans decimal}}}}|{{#var:trans cast point}}}}+{{tooltip|{{#replace:{{{cast backswing|}}}| . |{{#var:trans decimal}}}}|{{#var:trans cast backswing}}
- }}{{#if:{{{cast point aghs|}}}| (<span style="color:#538028;">{{Symbol|Aghanim}} {{tooltip|{{#replace:{{{cast point aghs|}}}| . |{{#var:trans decimal}}}}|{{#var:trans cast point}}}}+{{tooltip|{{#replace:{{#if:{{{cast backswing aghs|}}}|{{{cast backswing aghs|}}}|{{{cast backswing}}}}}| . |{{#var:trans decimal}}}}|{{#var:trans cast backswing}}}}</span>)<br>|<br>}}|}}<!--
- -->{{#if:{{{trait1|}}}|'''{{{trait1}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value1}}}{{#if:{{{value1 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value1 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}<!--
- -->{{#if:{{{trait2|}}}|<br>'''{{{trait2}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value2}}}{{#if:{{{value2 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value2 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}<!--
- -->{{#if:{{{trait3|}}}|<br>'''{{{trait3}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value3}}}{{#if:{{{value3 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value3 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}<!--
- -->{{#if:{{{trait4|}}}|<br>'''{{{trait4}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value4}}}{{#if:{{{value4 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value4 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}<!--
- -->{{#if:{{{trait5|}}}|<br>'''{{{trait5}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value5}}}{{#if:{{{value5 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value5 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}<!--
- -->{{#if:{{{trait6|}}}|<br>'''{{{trait6}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value6}}}{{#if:{{{value6 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value6 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}<!--
- -->{{#if:{{{trait7|}}}|<br>'''{{{trait7}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value7}}}{{#if:{{{value7 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value7 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}<!--
- -->{{#if:{{{trait8|}}}|<br>'''{{{trait8}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value8}}}{{#if:{{{value8 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value8 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}<!--
- -->{{#if:{{{trait9|}}}|<br>'''{{{trait9}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value9}}}{{#if:{{{value9 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value9 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}<!--
- -->{{#if:{{{trait10|}}}|<br>'''{{{trait10}}}'''{{#var:trans colon}}{{#replace:{{#replace:{{#replace:{{{value10}}}{{#if:{{{value10 aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{value10 aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}| Global |{{#var:trans global}}}}| Permanent |{{#var:trans permanent}}}}|}}
- |-
- | colspan="2" | <div style="margin-left: 50px;">{{#if:{{{cooldown|}}}{{{mana|}}}|
- <div style="width: {{#if:{{{mana|}}}|40%|100%}}; display: inline-block;"> {{#if:{{{cooldown|}}}|{{Symbol|cooldown|20px}} {{#replace:{{{cooldown}}}{{#if:{{{cooldown aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{cooldown aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}}}</div>
- <div style="display: inline-block;"> {{#if:{{{mana|}}}|{{Symbol|mana|20px}} {{#replace:{{{mana}}}{{#if:{{{mana aghs|}}}| ({{Symbol|Aghanim}} <span style="color:#538028;">{{{mana aghs|}}}</span>)|}}| . |{{#var:trans decimal}}}}|}}{{#if:{{{currentmana|}}}|{{#if:{{{mana|}}}| + |{{Symbol|mana|20px}} }}{{lang
- |en={{{currentmana}}} of current mana
- |ru={{{currentmana}}} от текущей маны
- |zh-hans=当前魔法值的{{{currentmana}}}
- |zh-hant=當前魔力值的{{{currentmana}}}
- |tr=Mevcut manadan {{{currentmana}}}
- }}}}{{#if:{{{maxmana|}}}|{{#if:{{{mana|}}}| + |{{Symbol|mana|20px}} }}{{lang
- |en={{{maxmana}}} of max mana
- |ru={{{maxmana}}} от максимальной маны
- |zh-hans=最大魔法值的{{{maxmana}}}
- |zh-hant=最大魔力值的{{{maxmana}}}
- |tr=Toplam manadan {{{maxmana}}}
- }}}}
- </div>|}}<!--
- -->{{#if:{{{bkbtext|}}}|
- <div>{{Symbol|bkb|{{{bkbblock|yes}}}|20px}} {{{bkbtext}}}</div>
- |}}<!--
- -->{{#if:{{{linkentext|}}}|
- <div>{{Symbol|linken|{{{linkenblock|yes}}}|20px}} {{{linkentext}}}</div>
- |}}<!--
- -->{{#if:{{{purgetext|}}}|
- <div>{{Symbol|basic dispel|{{{purgeable|yes}}}|20px}} {{{purgetext}}}</div>
- |}}<!--
- -->{{#if:{{{strongdispeltext|}}}|
- <div>{{Symbol|strong dispel|yes|20px}} {{{strongdispeltext}}}</div>
- |}}<!--
- -->{{#if:{{{breaktext|}}}|
- <div>{{Symbol|break|{{{breakable|yes}}}|20px}} {{{breaktext}}}</div>
- |}}<!--
- -->{{#if:{{{illusiontext|}}}|
- <div>{{Symbol|illusion|{{{illusionuse|yes}}}|20px}} {{{illusiontext}}}</div>
- |}}<!--
- -->{{#if:{{{uamtext|}}}|
- <div>{{Symbol|uam|{{{uam|yes}}}|20px}} {{{uamtext}}}</div>
- |}}<!--
- -->{{#if:{{{aghanimsupgrade|}}}|
- <div>{{Symbol|aghanim|20px}} {{{aghanimsupgrade}}}</div>
- |}}<!--
- --></div>
- {{#if:{{{buff1|}}}{{{debuff1|}}}|
- {{!}}-
- {{!}} colspan="2" style="padding: 3px 5px;" {{!}} '''{{lang
- | en = Modifiers
- | de = Modifikator
- | ru = Модификаторы
- | zh-hans = 特效
- | tr = Eklentiler
- }}'''
- {{!}}-
- {{!}} colspan="2" {{!}} <div style="font-size: {{lang|en=85%|zh-hans=95%|zh-hant=95%}}; margin-left: 10px;">
- {{#if:{{{buff1|}}}|<div> {{Symbol|modifier|{{#ifeq:{{{buff1}}}|{{{debuff1}}}|both|buff}}}} <span style="color:#{{#ifeq:{{{buff1}}}|{{{debuff1}}}|63631F|1F631F}};">'''{{{buff1|}}}{{#var:trans colon}}'''{{#switch: {{lc:{{{buff1dispel|}}}}}
- | basic = {{#var:trans basic}}
- | strong = {{#var:trans strong}}
- | any = {{#var:trans any}}
- | none = {{#var:trans none}}
- | #default = Unknown}}</span>
- </div>|}}<!--
- -->{{#if:{{{buff2|}}}|<div> {{Symbol|modifier|{{#ifeq:{{{buff2}}}|{{{debuff2}}}|both|buff}}}} <span style="color:#{{#ifeq:{{{buff2}}}|{{{debuff2}}}|63631F|1F631F}};">'''{{{buff2|}}}{{#var:trans colon}}'''{{#switch: {{lc:{{{buff2dispel|}}}}}
- | basic = {{#var:trans basic}}
- | strong = {{#var:trans strong}}
- | any = {{#var:trans any}}
- | none = {{#var:trans none}}
- | #default = Unknown}}</span>
- </div>|}}<!--
- -->{{#if:{{{buff3|}}}|<div> {{Symbol|modifier|{{#ifeq:{{{buff3}}}|{{{debuff3}}}|both|buff}}}} <span style="color:#{{#ifeq:{{{buff3}}}|{{{debuff3}}}|63631F|1F631F}};">'''{{{buff3|}}}{{#var:trans colon}}'''{{#switch: {{lc:{{{buff3dispel|}}}}}
- | basic = {{#var:trans basic}}
- | strong = {{#var:trans strong}}
- | any = {{#var:trans any}}
- | none = {{#var:trans none}}
- | #default = Unknown}}</span>
- </div>|}}<!--
- -->{{#if:{{{buff4|}}}|<div> {{Symbol|modifier|{{#ifeq:{{{buff4}}}|{{{debuff4}}}|both|buff}}}} <span style="color:#{{#ifeq:{{{buff4}}}|{{{debuff4}}}|63631F|1F631F}};">'''{{{buff4|}}}{{#var:trans colon}}'''{{#switch: {{lc:{{{buff4dispel|}}}}}
- | basic = {{#var:trans basic}}
- | strong = {{#var:trans strong}}
- | any = {{#var:trans any}}
- | none = {{#var:trans none}}
- | #default = Unknown}}</span>
- </div>|}}<!--
- -->{{#if:{{{debuff1|}}}|<div> {{Symbol|modifier|debuff}} <span style="color:#631F1F;">'''{{{debuff1|}}}{{#var:trans colon}}'''{{#switch: {{lc:{{{debuff1dispel|}}}}}
- | basic = {{#var:trans basic}}
- | strong = {{#var:trans strong}}
- | any = {{#var:trans any}}
- | none = {{#var:trans none}}
- | #default = Unknown}}</span>
- </div>|}}<!--
- -->{{#if:{{{debuff2|}}}|<div> {{Symbol|modifier|debuff}} <span style="color:#631F1F;">'''{{{debuff2|}}}{{#var:trans colon}}'''{{#switch: {{lc:{{{debuff2dispel|}}}}}
- | basic = {{#var:trans basic}}
- | strong = {{#var:trans strong}}
- | any = {{#var:trans any}}
- | none = {{#var:trans none}}
- | #default = Unknown}}</span>
- </div>|}}<!--
- -->{{#if:{{{debuff3|}}}|<div> {{Symbol|modifier|debuff}} <span style="color:#631F1F;">'''{{{debuff3|}}}{{#var:trans colon}}'''{{#switch: {{lc:{{{debuff3dispel|}}}}}
- | basic = {{#var:trans basic}}
- | strong = {{#var:trans strong}}
- | any = {{#var:trans any}}
- | none = {{#var:trans none}}
- | #default = Unknown}}</span>
- </div>|}}<!--
- -->{{#if:{{{debuff4|}}}|<div> {{Symbol|modifier|debuff}} <span style="color:#631F1F;">'''{{{debuff4|}}}{{#var:trans colon}}'''{{#switch: {{lc:{{{debuff4dispel|}}}}}
- | basic = {{#var:trans basic}}
- | strong = {{#var:trans strong}}
- | any = {{#var:trans any}}
- | none = {{#var:trans none}}
- | #default = Unknown}}</span>
- </div>|}}
- </div>|}}
- {{#if:{{{lore|}}}|
- {{!}}-
- {{!}} colspan="2" style="padding-top: 2px; border-top: 1px solid #C1C1C1;" {{!}} {{lang
- | en = ''{{{lore}}}''
- | zh-hans = {{{lore}}}
- | zh-hant = {{{lore}}}
- }}
- |}}
- |}
- </div><!--
- -->
- {{#if:{{{notes|}}}|
- <div style="flex: 2 3 400px; word-wrap: break-word;">
- '''{{lang
- | en = Notes
- | ar = ملاحظات
- | cs = Poznámky
- | de = Bemerkungen
- | es = Notas
- | fr = Notes
- | hu = Megjegyzések
- | it = Note
- | ja = 注釈
- | ko = 비고
- | nl = Opmerkingen
- | pl = Dodatkowe
- | pt-br = Notas
- | ru = Примечания
- | sv = anteckningar
- | th = หมายเหตุ
- | tr = Notlar
- | zh-hans = 附录
- | zh-hant = 注釋
- }}:'''<br />
- {{{notes|}}}
- </div>|}}</div>
- <includeonly><!--
- Semantic Mediawiki code
- TO-DO:
- * Some properties should be changed to more appropriate types
- * "cooldown" and "mana" should be split into "cooldown level 1", "cooldown level 1 aghanims" etc., and they should be Numbers. Perhaps there is a more elegant way of doing it.
- * Several properties (e.g. BKB block) should perhaps have allowable values set.
- -->{{#switch: {{{structure|main}}}
- |main=
- {{#subobject:{{{ability object|{{{name}}}}}}
- |ability name={{{name}}}
- |type={{{type|hero}}} <!-- In case the hero default gets removed, add additional error handling in the color selection. -->
- |source={{{source|{{BASEPAGENAME}}}}}
- |sound={{{sound|}}}
- |sound2={{{sound2|}}}
- |sound3={{{sound3|}}}
- |image={{{image|File:Unknown icon.png}}}
- |description={{{description|}}}
- |lore={{{lore|}}}
- |ability={{{ability|}}}
- |ability2={{{ability2|}}}
- |affects={{{affects|}}}
- |affects2={{{affects2|}}}
- |damage type={{{damagetype|}}}
- |damage type2={{{damagetype2|}}}
- |BKB block={{{bkbblock|}}}
- |BKB text={{{bkbtext|}}}
- |linkens block={{{linkenblock|}}}
- |linkens text={{{linkentext|}}}
- |purgeable={{{purgeable|}}}
- |purge text={{{purgetext|}}}
- |strongdispel={{{strongdispel|}}}
- |strongdispel text={{{strongdispeltext|}}}
- |illusionuse={{{illusionuse|}}}
- |illusion text={{{illusiontext|}}}
- |breakable={{{breakable|}}}
- |break text={{{breaktext|}}}
- |UAM={{{uam|}}}
- |UAM text={{{uamtext|}}}
- |key={{{key|}}}
- |legacy key={{{legacy key|}}}
- |mana cost={{{mana|}}}
- |mana cost aghs={{{mana aghs|}}}
- |current mana cost={{{currentmana|}}}
- |max mana cost={{{maxmana|}}}
- |cooldown={{{cooldown|}}}
- |cooldown aghs={{{cooldown aghs|}}}
- |aghanims upgrade={{{aghanimsupgrade|}}}
- |cast point={{{cast point|}}}
- |cast point aghs={{{cast point aghs|}}}
- |cast backswing={{{cast backswing|}}}
- |cast backswing aghs={{{cast backswing aghs|}}}
- |trait1={{{trait1|}}}
- |value1={{{value1|}}}
- |value1 aghs={{{value1 aghs|}}}
- |trait2={{{trait2|}}}
- |value2={{{value2|}}}
- |value2 aghs={{{value2 aghs|}}}
- |trait3={{{trait3|}}}
- |value3={{{value3|}}}
- |value3 aghs={{{value3 aghs|}}}
- |trait4={{{trait4|}}}
- |value4={{{value4|}}}
- |value4 aghs={{{value4 aghs|}}}
- |trait5={{{trait5|}}}
- |value5={{{value5|}}}
- |value5 aghs={{{value5 aghs|}}}
- |trait6={{{trait6|}}}
- |value6={{{value6|}}}
- |value6 aghs={{{value6 aghs|}}}
- |trait7={{{trait7|}}}
- |value7={{{value7|}}}
- |value7 aghs={{{value7 aghs|}}}
- |trait8={{{trait8|}}}
- |value8={{{value8|}}}
- |value8 aghs={{{value8 aghs|}}}
- |trait9={{{trait9|}}}
- |value9={{{value9|}}}
- |value9 aghs={{{value9 aghs|}}}
- |trait10={{{trait10|}}}
- |value10={{{value10|}}}
- |value10 aghs={{{value10 aghs|}}}
- | buff1={{{buff1|}}}
- | buff1dispel={{{buff1dispel|}}}
- | buff2={{{buff2|}}}
- | buff2dispel={{{buff2dispel|}}}
- | buff3={{{buff3|}}}
- | buff3dispel={{{buff3dispel|}}}
- | buff4={{{buff4|}}}
- | buff4dispel={{{buff4dispel|}}}
- | debuff1={{{debuff1|}}}
- | debuff1dispel={{{debuff1dispel|}}}
- | debuff2={{{debuff2|}}}
- | debuff2dispel={{{debuff2dispel|}}}
- | debuff3={{{debuff3|}}}
- | debuff3dispel={{{debuff3dispel|}}}
- | debuff4={{{debuff4|}}}
- | debuff4dispel={{{debuff4dispel|}}}
- |notes={{{notes|}}}
- }}
- {{#set:|has ability={{BASEPAGENAME}}#{{{name}}} }} <!-- This is not part of the subobject -->
- {{if lang|non-en=[[Category:Infobox uses on non-English pages]]}}
- |wrapper=
- {{#subobject:{{{ability object|{{{name}}}}}}
- |ability name={{{name}}}
- }}
- |hidden=
- }}
- {{#switch: {{{structure|main}}}
- |main|wrapper=
- {{#if:{{{game|}}}||
- <!-- No ability categories existing so far -->
- }}
- }}<!--
- End of Semantic MediaWiki code.
- --></includeonly><noinclude>
- {{translation switching}}{{doc}}
- [[Category:Templates]]
- </noinclude>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement