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- using UnityEngine;
- using System.Collections;
- public class DemoScript : MonoBehaviour {
- public Light myLight;
- // Use this for initialization
- void Start () {
- int myVar = AddTwo (9,2);
- Debug.Log (myVar);
- }
- // Update is called once per frame
- void Update () {
- if (Input.GetKeyDown ("space")) {
- MyFunction ();
- }
- }
- void MyFunction () {
- myLight.enabled = !myLight.enabled;
- int myVar = AddTwo (9,2);
- Debug.Log (myVar);
- }
- int AddTwo (int var1, int var2) {
- int returnValue = var1 + var2;
- return returnValue;
- }
- }
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