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- phobos netvar dump
- dumped at 2016-11-28 - 15:19:25 GMT+2
- DT_TestTraceline
- m_clrRender = 0x0070
- m_vecOrigin = 0x0134
- m_angRotation[0] = 0x0128
- m_angRotation[1] = 0x012C
- m_angRotation[2] = 0x0130
- moveparent = 0x0144
- DT_TEWorldDecal
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_nIndex = 0x001C
- DT_TESpriteSpray
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_vecDirection = 0x001C
- m_nModelIndex = 0x0028
- m_fNoise = 0x0030
- m_nCount = 0x0034
- m_nSpeed = 0x002C
- DT_TESprite
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_nModelIndex = 0x001C
- m_fScale = 0x0020
- m_nBrightness = 0x0024
- DT_TESparks
- baseclass = 0x0000 : DT_TEParticleSystem
- m_nMagnitude = 0x001C
- m_nTrailLength = 0x0020
- m_vecDir = 0x0024
- DT_TESmoke
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_nModelIndex = 0x001C
- m_fScale = 0x0020
- m_nFrameRate = 0x0024
- DT_TEShowLine
- baseclass = 0x0000 : DT_TEParticleSystem
- m_vecEnd = 0x001C
- DT_TEProjectedDecal
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_angRotation = 0x001C
- m_flDistance = 0x0028
- m_nIndex = 0x002C
- DT_FEPlayerDecal
- baseclass = 0x0000 : DT_BaseEntity
- m_nUniqueID = 0x09D8
- m_unAccountID = 0x09DC
- m_unTraceID = 0x09E0
- m_rtGcTime = 0x09E4
- m_vecEndPos = 0x09E8
- m_vecStart = 0x09F4
- m_vecRight = 0x0A00
- m_vecNormal = 0x0A0C
- m_nEntity = 0x0A1C
- m_nPlayer = 0x0A18
- m_nHitbox = 0x0A20
- m_nTintID = 0x0A24
- m_flCreationTime = 0x0A28
- m_nVersion = 0x0A2C
- m_ubSignature = 0x0A2D : m_ubSignature
- DT_TEPlayerDecal
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0014
- m_vecStart = 0x0020
- m_vecRight = 0x002C
- m_nEntity = 0x0038
- m_nPlayer = 0x0010
- m_nHitbox = 0x003C
- DT_TEPhysicsProp
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_angRotation[0] = 0x001C
- m_angRotation[1] = 0x0020
- m_angRotation[2] = 0x0024
- m_vecVelocity = 0x0028
- m_nModelIndex = 0x0034
- m_nFlags = 0x003C
- m_nSkin = 0x0038
- m_nEffects = 0x0040
- m_clrRender = 0x0044
- DT_TEParticleSystem
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin[0] = 0x0010
- m_vecOrigin[1] = 0x0014
- m_vecOrigin[2] = 0x0018
- DT_TEMuzzleFlash
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_vecAngles = 0x001C
- m_flScale = 0x0028
- m_nType = 0x002C
- DT_TELargeFunnel
- baseclass = 0x0000 : DT_TEParticleSystem
- m_nModelIndex = 0x001C
- m_nReversed = 0x0020
- DT_TEKillPlayerAttachments
- baseclass = 0x0000 : DT_BaseTempEntity
- m_nPlayer = 0x0010
- DT_TEImpact
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_vecNormal = 0x001C
- m_iType = 0x0028
- m_ucFlags = 0x002C
- DT_TEGlowSprite
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_nModelIndex = 0x001C
- m_fScale = 0x0020
- m_fLife = 0x0024
- m_nBrightness = 0x0028
- DT_TEShatterSurface
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_vecAngles = 0x001C
- m_vecForce = 0x0028
- m_vecForcePos = 0x0034
- m_flWidth = 0x0040
- m_flHeight = 0x0044
- m_flShardSize = 0x0048
- m_nSurfaceType = 0x0050
- m_uchFrontColor[0] = 0x0054
- m_uchFrontColor[1] = 0x0055
- m_uchFrontColor[2] = 0x0056
- m_uchBackColor[0] = 0x0057
- m_uchBackColor[1] = 0x0058
- m_uchBackColor[2] = 0x0059
- DT_TEFootprintDecal
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_vecDirection = 0x001C
- m_nEntity = 0x0034
- m_nIndex = 0x0038
- m_chMaterialType = 0x003C
- DT_TEFizz
- baseclass = 0x0000 : DT_BaseTempEntity
- m_nEntity = 0x0010
- m_nModelIndex = 0x0014
- m_nDensity = 0x0018
- m_nCurrent = 0x001C
- DT_TEExplosion
- baseclass = 0x0000 : DT_TEParticleSystem
- m_nModelIndex = 0x001C
- m_fScale = 0x0020
- m_nFrameRate = 0x0024
- m_nFlags = 0x0028
- m_vecNormal = 0x002C
- m_chMaterialType = 0x0038
- m_nRadius = 0x003C
- m_nMagnitude = 0x0040
- DT_TEEnergySplash
- m_vecPos = 0x0010
- m_vecDir = 0x001C
- m_bExplosive = 0x0028
- DT_TEEffectDispatch
- baseclass = 0x0000 : DT_BaseTempEntity
- m_EffectData = 0x0010 : DT_EffectData
- DT_TEDynamicLight
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- r = 0x0020
- g = 0x0024
- b = 0x0028
- exponent = 0x002C
- m_fRadius = 0x001C
- m_fTime = 0x0030
- m_fDecay = 0x0034
- DT_TEDecal
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_vecStart = 0x001C
- m_nEntity = 0x0028
- m_nHitbox = 0x002C
- m_nIndex = 0x0030
- DT_TEClientProjectile
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_vecVelocity = 0x001C
- m_nModelIndex = 0x0028
- m_nLifeTime = 0x002C
- m_hOwner = 0x0030
- DT_TEBubbleTrail
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecMins = 0x0010
- m_vecMaxs = 0x001C
- m_nModelIndex = 0x002C
- m_flWaterZ = 0x0028
- m_nCount = 0x0030
- m_fSpeed = 0x0034
- DT_TEBubbles
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecMins = 0x0010
- m_vecMaxs = 0x001C
- m_nModelIndex = 0x002C
- m_fHeight = 0x0028
- m_nCount = 0x0030
- m_fSpeed = 0x0034
- DT_TEBSPDecal
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_nEntity = 0x001C
- m_nIndex = 0x0020
- DT_TEBreakModel
- baseclass = 0x0000 : DT_BaseTempEntity
- m_vecOrigin = 0x0010
- m_angRotation[0] = 0x001C
- m_angRotation[1] = 0x0020
- m_angRotation[2] = 0x0024
- m_vecSize = 0x0028
- m_vecVelocity = 0x0034
- m_nModelIndex = 0x0044
- m_nRandomization = 0x0040
- m_nCount = 0x0048
- m_fTime = 0x004C
- m_nFlags = 0x0050
- DT_TEBloodStream
- baseclass = 0x0000 : DT_TEParticleSystem
- m_vecDirection = 0x001C
- r = 0x0028
- g = 0x002C
- b = 0x0030
- a = 0x0034
- m_nAmount = 0x0038
- DT_TEBloodSprite
- m_vecOrigin = 0x0010
- m_vecDirection = 0x001C
- r = 0x0028
- g = 0x002C
- b = 0x0030
- a = 0x0034
- m_nSprayModel = 0x003C
- m_nDropModel = 0x0038
- m_nSize = 0x0040
- DT_TEBeamSpline
- m_nPoints = 0x00D0
- m_vecPoints[0] = 0x0010
- m_vecPoints = 0x0000
- DT_TEBeamRingPoint
- baseclass = 0x0000 : DT_BaseBeam
- m_vecCenter = 0x004C
- m_flStartRadius = 0x0058
- m_flEndRadius = 0x005C
- DT_TEBeamRing
- baseclass = 0x0000 : DT_BaseBeam
- m_nStartEntity = 0x004C
- m_nEndEntity = 0x0050
- DT_TEBeamPoints
- baseclass = 0x0000 : DT_BaseBeam
- m_vecStartPoint = 0x004C
- m_vecEndPoint = 0x0058
- DT_TEBeamLaser
- baseclass = 0x0000 : DT_BaseBeam
- m_nStartEntity = 0x004C
- m_nEndEntity = 0x0050
- DT_TEBeamFollow
- baseclass = 0x0000 : DT_BaseBeam
- m_iEntIndex = 0x004C
- DT_TEBeamEnts
- baseclass = 0x0000 : DT_BaseBeam
- m_nStartEntity = 0x004C
- m_nEndEntity = 0x0050
- DT_TEBeamEntPoint
- baseclass = 0x0000 : DT_BaseBeam
- m_nStartEntity = 0x004C
- m_nEndEntity = 0x0050
- m_vecStartPoint = 0x0054
- m_vecEndPoint = 0x0060
- DT_BaseBeam
- m_nModelIndex = 0x0010
- m_nHaloIndex = 0x0014
- m_nStartFrame = 0x0018
- m_nFrameRate = 0x001C
- m_fLife = 0x0020
- m_fWidth = 0x0024
- m_fEndWidth = 0x0028
- m_nFadeLength = 0x002C
- m_fAmplitude = 0x0030
- m_nSpeed = 0x0044
- r = 0x0034
- g = 0x0038
- b = 0x003C
- a = 0x0040
- m_nFlags = 0x0048
- DT_TEArmorRicochet
- baseclass = 0x0000 : DT_TEMetalSparks
- DT_TEMetalSparks
- m_vecPos = 0x0010
- m_vecDir = 0x001C
- DT_SteamJet
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_SpreadSpeed = 0x0AC4
- m_Speed = 0x0AC8
- m_StartSize = 0x0ACC
- m_EndSize = 0x0AD0
- m_Rate = 0x0AD4
- m_JetLength = 0x0AD8
- m_bEmit = 0x0ADC
- m_bFaceLeft = 0x0AE4
- m_nType = 0x0AE0
- m_spawnflags = 0x0AE8
- m_flRollSpeed = 0x0AEC
- DT_SmokeStack
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_SpreadSpeed = 0x0B14
- m_Speed = 0x0B18
- m_StartSize = 0x0B1C
- m_EndSize = 0x0B20
- m_Rate = 0x0B24
- m_JetLength = 0x0B28
- m_bEmit = 0x0B2C
- m_flBaseSpread = 0x0B30
- m_flTwist = 0x0B84
- m_flRollSpeed = 0x0BC0
- m_iMaterialModel = 0x0B88
- m_AmbientLight.m_vPos = 0x0B34
- m_AmbientLight.m_vColor = 0x0B40
- m_AmbientLight.m_flIntensity = 0x0B4C
- m_DirLight.m_vPos = 0x0B50
- m_DirLight.m_vColor = 0x0B5C
- m_DirLight.m_flIntensity = 0x0B68
- m_vWind = 0x0B78
- DT_DustTrail
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_SpawnRate = 0x0AC4
- m_Color = 0x0AC8
- m_ParticleLifetime = 0x0AD8
- m_StopEmitTime = 0x0AE0
- m_MinSpeed = 0x0AE4
- m_MaxSpeed = 0x0AE8
- m_MinDirectedSpeed = 0x0AEC
- m_MaxDirectedSpeed = 0x0AF0
- m_StartSize = 0x0AF4
- m_EndSize = 0x0AF8
- m_SpawnRadius = 0x0AFC
- m_bEmit = 0x0B0C
- m_Opacity = 0x0AD4
- DT_FireTrail
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_nAttachment = 0x0AC4
- m_flLifetime = 0x0AC8
- DT_SporeTrail
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_flSpawnRate = 0x0ACC
- m_vecEndColor = 0x0AC0
- m_flParticleLifetime = 0x0AD0
- m_flStartSize = 0x0AD4
- m_flEndSize = 0x0AD8
- m_flSpawnRadius = 0x0ADC
- m_bEmit = 0x0AEC
- DT_SporeExplosion
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_flSpawnRate = 0x0AC4
- m_flParticleLifetime = 0x0AC8
- m_flStartSize = 0x0ACC
- m_flEndSize = 0x0AD0
- m_flSpawnRadius = 0x0AD4
- m_bEmit = 0x0ADC
- m_bDontRemove = 0x0ADD
- DT_RocketTrail
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_SpawnRate = 0x0AC4
- m_StartColor = 0x0AC8
- m_EndColor = 0x0AD4
- m_ParticleLifetime = 0x0AE4
- m_StopEmitTime = 0x0AE8
- m_MinSpeed = 0x0AEC
- m_MaxSpeed = 0x0AF0
- m_StartSize = 0x0AF4
- m_EndSize = 0x0AF8
- m_SpawnRadius = 0x0AFC
- m_bEmit = 0x0B0C
- m_nAttachment = 0x0B10
- m_Opacity = 0x0AE0
- m_bDamaged = 0x0B0D
- m_flFlareScale = 0x0B20
- DT_SmokeTrail
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_SpawnRate = 0x0AC4
- m_StartColor = 0x0AC8
- m_EndColor = 0x0AD4
- m_ParticleLifetime = 0x0AE4
- m_StopEmitTime = 0x0AE8
- m_MinSpeed = 0x0AEC
- m_MaxSpeed = 0x0AF0
- m_MinDirectedSpeed = 0x0AF4
- m_MaxDirectedSpeed = 0x0AF8
- m_StartSize = 0x0AFC
- m_EndSize = 0x0B00
- m_SpawnRadius = 0x0B04
- m_bEmit = 0x0B14
- m_nAttachment = 0x0B18
- m_Opacity = 0x0AE0
- DT_PropVehicleDriveable
- baseclass = 0x0000 : DT_BaseAnimating
- m_hPlayer = 0x2974
- m_nSpeed = 0x2978
- m_nRPM = 0x297C
- m_flThrottle = 0x2980
- m_nBoostTimeLeft = 0x2984
- m_nHasBoost = 0x2988
- m_nScannerDisabledWeapons = 0x298C
- m_nScannerDisabledVehicle = 0x2990
- m_bEnterAnimOn = 0x29B0
- m_bExitAnimOn = 0x29B1
- m_bUnableToFire = 0x29FD
- m_vecEyeExitEndpoint = 0x29F0
- m_bHasGun = 0x29FC
- m_vecGunCrosshair = 0x29B8
- DT_ParticleSmokeGrenade
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_flSpawnTime = 0x0AD4
- m_FadeStartTime = 0x0AD8
- m_FadeEndTime = 0x0ADC
- m_MinColor = 0x0AE4
- m_MaxColor = 0x0AF0
- m_CurrentStage = 0x0AC4
- DT_ParticleFire
- m_vOrigin = 0x0ACC
- m_vDirection = 0x0AD8
- DT_MovieExplosion
- baseclass = 0x0000 : DT_BaseParticleEntity
- DT_TEGaussExplosion
- baseclass = 0x0000 : DT_TEParticleSystem
- m_nType = 0x001C
- m_vecDirection = 0x0020
- DT_QuadraticBeam
- baseclass = 0x0000 : DT_BaseEntity
- m_targetPosition = 0x09D8
- m_controlPosition = 0x09E4
- m_scrollRate = 0x09F0
- m_flWidth = 0x09F4
- DT_Embers
- baseclass = 0x0000 : DT_BaseEntity
- m_nDensity = 0x09D8
- m_nLifetime = 0x09DC
- m_nSpeed = 0x09E0
- m_bEmit = 0x09E4
- DT_EnvWind
- baseclass = 0x0000 : DT_BaseEntity
- m_EnvWindShared = 0x09D8 : DT_EnvWindShared
- DT_Precipitation
- baseclass = 0x0000 : DT_BaseEntity
- m_nPrecipType = 0x0A00
- DT_PrecipitationBlocker
- baseclass = 0x0000 : DT_BaseEntity
- DT_BaseTempEntity
- DT_NextBot
- baseclass = 0x0000 : DT_BaseCombatCharacter
- DT_BaseAttributableItem
- baseclass = 0x0000 : DT_BaseAnimating
- m_AttributeManager = 0x2D70 : DT_AttributeContainer
- m_OriginalOwnerXuidLow = 0x3168
- m_OriginalOwnerXuidHigh = 0x316C
- m_nFallbackPaintKit = 0x3170
- m_nFallbackSeed = 0x3174
- m_flFallbackWear = 0x3178
- m_nFallbackStatTrak = 0x317C
- DT_EconEntity
- baseclass = 0x0000 : DT_BaseFlex
- m_AttributeManager = 0x2D70 : DT_AttributeContainer
- m_OriginalOwnerXuidLow = 0x3168
- m_OriginalOwnerXuidHigh = 0x316C
- m_nFallbackPaintKit = 0x3170
- m_nFallbackSeed = 0x3174
- m_flFallbackWear = 0x3178
- m_nFallbackStatTrak = 0x317C
- DT_WeaponXM1014
- baseclass = 0x0000 : DT_WeaponCSBase
- m_reloadState = 0x3354
- DT_WeaponTaser
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_SmokeGrenade
- baseclass = 0x0000 : DT_BaseCSGrenade
- DT_WeaponSG552
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_SensorGrenade
- baseclass = 0x0000 : DT_BaseCSGrenade
- DT_WeaponSawedoff
- baseclass = 0x0000 : DT_WeaponCSBase
- m_reloadState = 0x3354
- DT_WeaponNOVA
- baseclass = 0x0000 : DT_WeaponCSBase
- m_reloadState = 0x3354
- DT_IncendiaryGrenade
- baseclass = 0x0000 : DT_MolotovGrenade
- DT_MolotovGrenade
- baseclass = 0x0000 : DT_BaseCSGrenade
- DT_WeaponM3
- baseclass = 0x0000 : DT_WeaponCSBase
- m_reloadState = 0x3354
- DT_WeaponKnifeGG
- baseclass = 0x0000 : DT_WeaponKnife
- DT_WeaponKnife
- baseclass = 0x0000 : DT_WeaponCSBase
- DT_HEGrenade
- baseclass = 0x0000 : DT_BaseCSGrenade
- DT_Flashbang
- baseclass = 0x0000 : DT_BaseCSGrenade
- DT_WeaponElite
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_DecoyGrenade
- baseclass = 0x0000 : DT_BaseCSGrenade
- DT_WeaponDEagle
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponUSP
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponM249
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponUMP45
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponTMP
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponTec9
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponSSG08
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponSG556
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponSG550
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponScout
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponSCAR20
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponSCAR17
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponP90
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponP250
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponP228
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponNegev
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponMP9
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponMP7
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponMP5Navy
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponMag7
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponMAC10
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponM4A1
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponHKP2000
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponGlock
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponGalilAR
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponGalil
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponG3SG1
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponFiveSeven
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponFamas
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponBizon
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponAWP
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponAug
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponAK47
- baseclass = 0x0000 : DT_WeaponCSBaseGun
- DT_WeaponCSBaseGun
- baseclass = 0x0000 : DT_WeaponCSBase
- m_zoomLevel = 0x3350
- m_iBurstShotsRemaining = 0x3354
- DT_WeaponCSBase
- baseclass = 0x0000 : DT_BaseCombatWeapon
- m_weaponMode = 0x32BC
- m_fAccuracyPenalty = 0x32C0
- m_fLastShotTime = 0x3324
- m_iRecoilIndex = 0x32CC
- m_flRecoilIndex = 0x32D0
- m_hPrevOwner = 0x3300
- m_bBurstMode = 0x32D4
- m_flPostponeFireReadyTime = 0x32D8
- m_bReloadVisuallyComplete = 0x32DC
- m_bSilencerOn = 0x32DD
- m_flDoneSwitchingSilencer = 0x32E0
- m_iOriginalTeamNumber = 0x32E8
- m_iIronSightMode = 0x3340
- DT_WeaponC4
- baseclass = 0x0000 : DT_WeaponCSBase
- m_bStartedArming = 0x3380
- m_bBombPlacedAnimation = 0x3388
- m_fArmedTime = 0x3384
- m_bShowC4LED = 0x3389
- m_bIsPlantingViaUse = 0x338A
- DT_WeaponBaseItem
- baseclass = 0x0000 : DT_WeaponCSBase
- m_bRedraw = 0x335C
- DT_BaseCSGrenade
- baseclass = 0x0000 : DT_WeaponCSBase
- m_bRedraw = 0x3350
- m_bIsHeldByPlayer = 0x3351
- m_bPinPulled = 0x3352
- m_fThrowTime = 0x3354
- m_bLoopingSoundPlaying = 0x3358
- m_flThrowStrength = 0x335C
- DT_SmokeGrenadeProjectile
- baseclass = 0x0000 : DT_BaseCSGrenadeProjectile
- m_bDidSmokeEffect = 0x29D4
- m_nSmokeEffectTickBegin = 0x29D0
- DT_SensorGrenadeProjectile
- baseclass = 0x0000 : DT_BaseCSGrenadeProjectile
- DT_MolotovProjectile
- baseclass = 0x0000 : DT_BaseCSGrenadeProjectile
- m_bIsIncGrenade = 0x29D0
- DT_Item_Healthshot
- baseclass = 0x0000 : DT_WeaponBaseItem
- DT_DecoyProjectile
- baseclass = 0x0000 : DT_BaseCSGrenadeProjectile
- DT_FireCrackerBlast
- baseclass = 0x0000 : DT_Inferno
- DT_Inferno
- baseclass = 0x0000 : DT_BaseEntity
- m_fireXDelta = 0x09E4 : m_fireXDelta
- m_fireYDelta = 0x0B74 : m_fireYDelta
- m_fireZDelta = 0x0D04 : m_fireZDelta
- m_bFireIsBurning = 0x0E94 : m_bFireIsBurning
- m_fireCount = 0x1538
- DT_CChicken
- baseclass = 0x0000 : DT_DynamicProp
- m_jumpedThisFrame = 0x29D8
- m_leader = 0x29DC
- DT_FootstepControl
- baseclass = 0x0000 : DT_BaseTrigger
- m_source = 0x0A10
- m_destination = 0x0A20
- DT_CSGameRulesProxy
- baseclass = 0x0000 : DT_GameRulesProxy
- cs_gamerules_data = 0x0000 : DT_CSGameRules
- DT_WeaponCubemap
- baseclass = 0x0000 : DT_BaseCombatWeapon
- DT_WeaponCycler
- baseclass = 0x0000 : DT_BaseCombatWeapon
- DT_TEPlantBomb
- m_vecOrigin = 0x0014
- m_iPlayer = 0x0010
- m_option = 0x0020
- DT_TEFireBullets
- m_vecOrigin = 0x0018
- m_vecAngles[0] = 0x0024
- m_vecAngles[1] = 0x0028
- m_iWeaponID = 0x0030
- m_iMode = 0x0034
- m_iSeed = 0x0038
- m_iPlayer = 0x0010
- m_fInaccuracy = 0x003C
- m_fSpread = 0x0040
- m_nItemDefIndex = 0x0014
- m_iSoundType = 0x0044
- DT_TERadioIcon
- baseclass = 0x0000 : DT_BaseTempEntity
- m_iAttachToClient = 0x0010
- DT_PlantedC4
- baseclass = 0x0000 : DT_BaseAnimating
- m_bBombTicking = 0x2970
- m_flC4Blow = 0x297C
- m_flTimerLength = 0x2980
- m_flDefuseLength = 0x2990
- m_flDefuseCountDown = 0x2994
- m_bBombDefused = 0x2998
- m_hBombDefuser = 0x299C
- DT_CSTeam
- baseclass = 0x0000 : DT_Team
- DT_CSPlayerResource
- baseclass = 0x0000 : DT_PlayerResource
- m_iPlayerC4 = 0x161C
- m_iPlayerVIP = 0x1620
- m_bHostageAlive = 0x163C : m_bHostageAlive
- m_isHostageFollowingSomeone = 0x1648 : m_isHostageFollowingSomeone
- m_iHostageEntityIDs = 0x1654 : m_iHostageEntityIDs
- m_bombsiteCenterA = 0x1624
- m_bombsiteCenterB = 0x1630
- m_hostageRescueX = 0x1684 : m_hostageRescueX
- m_hostageRescueY = 0x1694 : m_hostageRescueY
- m_hostageRescueZ = 0x16A4 : m_hostageRescueZ
- m_iMVPs = 0x16B4 : m_iMVPs
- m_iArmor = 0x183C : m_iArmor
- m_bHasHelmet = 0x17F9 : m_bHasHelmet
- m_bHasDefuser = 0x17B8 : m_bHasDefuser
- m_iScore = 0x1940 : m_iScore
- m_iCompetitiveRanking = 0x1A44 : m_iCompetitiveRanking
- m_iCompetitiveWins = 0x1B48 : m_iCompetitiveWins
- m_iCompTeammateColor = 0x1C4C : m_iCompTeammateColor
- m_bControllingBot = 0x1D50 : m_bControllingBot
- m_iControlledPlayer = 0x1D94 : m_iControlledPlayer
- m_iControlledByPlayer = 0x1E98 : m_iControlledByPlayer
- m_iBotDifficulty = 0x401C : m_iBotDifficulty
- m_szClan = 0x4120 : m_szClan
- m_iTotalCashSpent = 0x4530 : m_iTotalCashSpent
- m_iCashSpentThisRound = 0x4634 : m_iCashSpentThisRound
- m_nEndMatchNextMapVotes = 0x4738 : m_nEndMatchNextMapVotes
- m_bEndMatchNextMapAllVoted = 0x483C
- m_nActiveCoinRank = 0x4840 : m_nActiveCoinRank
- m_nMusicID = 0x4944 : m_nMusicID
- m_nPersonaDataPublicLevel = 0x4A8C : m_nPersonaDataPublicLevel
- m_nPersonaDataPublicCommendsLeader = 0x4B90 : m_nPersonaDataPublicCommendsLeader
- m_nPersonaDataPublicCommendsTeacher = 0x4C94 : m_nPersonaDataPublicCommendsTeacher
- m_nPersonaDataPublicCommendsFriendly = 0x4D98 : m_nPersonaDataPublicCommendsFriendly
- DT_CSPlayer
- baseclass = 0x0000 : DT_BasePlayer
- cslocaldata = 0x0000 : DT_CSLocalPlayerExclusive
- csnonlocaldata = 0x0000 : DT_CSNonLocalPlayerExclusive
- m_angEyeAngles[0] = 0xA9FC
- m_angEyeAngles[1] = 0xAA00
- m_iAddonBits = 0xA2A4
- m_iPrimaryAddon = 0xA2A8
- m_iSecondaryAddon = 0xA2AC
- m_iThrowGrenadeCounter = 0x38D4
- m_bWaitForNoAttack = 0x38D8
- m_bIsRespawningForDMBonus = 0x38D9
- m_iPlayerState = 0x38A0
- m_iAccount = 0xA9EC
- m_iStartAccount = 0xA2D4
- m_totalHitsOnServer = 0xA2D8
- m_bInBombZone = 0x38D0
- m_bInBuyZone = 0x38D1
- m_bInNoDefuseArea = 0x38D2
- m_bKilledByTaser = 0x38E8
- m_iMoveState = 0x38EC
- m_iClass = 0xA9F4
- m_ArmorValue = 0xA9F8
- m_angEyeAngles = 0xA9FC
- m_bHasDefuser = 0xAA08
- m_bNightVisionOn = 0xA2C9
- m_bHasNightVision = 0xA2CA
- m_bInHostageRescueZone = 0xAA09
- m_bIsDefusing = 0x38A4
- m_bIsGrabbingHostage = 0x38A5
- m_bIsScoped = 0x389C
- m_bIsWalking = 0x389D
- m_bResumeZoom = 0x389E
- m_fImmuneToGunGameDamageTime = 0x38A8
- m_bGunGameImmunity = 0x38B0
- m_bHasMovedSinceSpawn = 0x38B1
- m_bMadeFinalGunGameProgressiveKill = 0x38B2
- m_iGunGameProgressiveWeaponIndex = 0x38B4
- m_iNumGunGameTRKillPoints = 0x38B8
- m_iNumGunGameKillsWithCurrentWeapon = 0x38BC
- m_iNumRoundKills = 0x38C0
- m_fMolotovUseTime = 0x38C8
- m_fMolotovDamageTime = 0x38CC
- m_szArmsModel = 0x38F3
- m_hCarriedHostage = 0xA2E4
- m_hCarriedHostageProp = 0xA2E8
- m_bIsRescuing = 0x38A6
- m_flGroundAccelLinearFracLastTime = 0xA2D0
- m_bCanMoveDuringFreezePeriod = 0x38F0
- m_isCurrentGunGameLeader = 0x38F1
- m_isCurrentGunGameTeamLeader = 0x38F2
- m_flGuardianTooFarDistFrac = 0x38DC
- m_flDetectedByEnemySensorTime = 0x38E0
- m_iMatchStats_Kills = 0xA34C : m_iMatchStats_Kills
- m_iMatchStats_Damage = 0xA3C4 : m_iMatchStats_Damage
- m_iMatchStats_EquipmentValue = 0xA43C : m_iMatchStats_EquipmentValue
- m_iMatchStats_MoneySaved = 0xA4B4 : m_iMatchStats_MoneySaved
- m_iMatchStats_KillReward = 0xA52C : m_iMatchStats_KillReward
- m_iMatchStats_LiveTime = 0xA5A4 : m_iMatchStats_LiveTime
- m_iMatchStats_Deaths = 0xA61C : m_iMatchStats_Deaths
- m_iMatchStats_Assists = 0xA694 : m_iMatchStats_Assists
- m_iMatchStats_HeadShotKills = 0xA70C : m_iMatchStats_HeadShotKills
- m_iMatchStats_Objective = 0xA784 : m_iMatchStats_Objective
- m_iMatchStats_CashEarned = 0xA7FC : m_iMatchStats_CashEarned
- m_iMatchStats_UtilityDamage = 0xA874 : m_iMatchStats_UtilityDamage
- m_iMatchStats_EnemiesFlashed = 0xA8EC : m_iMatchStats_EnemiesFlashed
- m_rank = 0xA9D0 : m_rank
- m_unMusicID = 0xA9E8
- m_bHasHelmet = 0xA9F0
- m_bHasHeavyArmor = 0xA9F1
- m_flFlashDuration = 0xA308
- m_flFlashMaxAlpha = 0xA304
- m_iProgressBarDuration = 0xA2B0
- m_flProgressBarStartTime = 0xA2B4
- m_hRagdoll = 0xA2E0
- m_cycleLatch = 0xAB34
- m_unCurrentEquipmentValue = 0xA9C8
- m_unRoundStartEquipmentValue = 0xA9CA
- m_unFreezetimeEndEquipmentValue = 0xA9CC
- m_bIsControllingBot = 0xAD62
- m_bHasControlledBotThisRound = 0xAD70
- m_bCanControlObservedBot = 0xAD63
- m_iControlledBotEntIndex = 0xAD64
- m_bIsAssassinationTarget = 0xAD61
- m_bHud_MiniScoreHidden = 0xAA2A
- m_bHud_RadarHidden = 0xAA2B
- m_nLastKillerIndex = 0xAA2C
- m_nLastConcurrentKilled = 0xAA30
- m_nDeathCamMusic = 0xAA34
- m_bIsHoldingLookAtWeapon = 0xACC9
- m_bIsLookingAtWeapon = 0xACC8
- m_iNumRoundKillsHeadshots = 0x38C4
- m_flLowerBodyYawTarget = 0x39F4
- m_bStrafing = 0x39F8
- DT_CSRagdoll
- m_vecOrigin = 0x0134
- m_vecRagdollOrigin = 0x29FC
- m_hPlayer = 0x29E0
- m_nModelIndex = 0x0254
- m_nForceBone = 0x267C
- m_vecForce = 0x2670
- m_vecRagdollVelocity = 0x29F0
- m_iDeathPose = 0x2A08
- m_iDeathFrame = 0x2A0C
- m_iTeamNum = 0x00F0
- m_bClientSideAnimation = 0x288C
- m_flDeathYaw = 0x2A10
- m_flAbsYaw = 0x2A14
- DT_TEPlayerAnimEvent
- m_hPlayer = 0x0010
- m_iEvent = 0x0014
- m_nData = 0x0018
- DT_CHostage
- baseclass = 0x0000 : DT_BaseCombatCharacter
- m_isRescued = 0x2F20
- m_jumpedThisFrame = 0x2F21
- m_iHealth = 0x00FC
- m_iMaxHealth = 0x2F08
- m_lifeState = 0x025B
- m_fFlags = 0x0100
- m_nHostageState = 0x2F24
- m_flRescueStartTime = 0x2F28
- m_flGrabSuccessTime = 0x2F2C
- m_flDropStartTime = 0x2F30
- m_vel = 0x2F14
- m_leader = 0x2F10
- DT_HostageCarriableProp
- baseclass = 0x0000 : DT_BaseAnimating
- DT_BaseCSGrenadeProjectile
- baseclass = 0x0000 : DT_BaseGrenade
- m_vInitialVelocity = 0x29A0
- m_nBounces = 0x29AC
- DT_HandleTest
- baseclass = 0x0000 : DT_BaseEntity
- m_Handle = 0x09D8
- m_bSendHandle = 0x09DC
- DT_TeamplayRoundBasedRulesProxy
- baseclass = 0x0000 : DT_GameRulesProxy
- teamplayroundbased_gamerules_data = 0x0000 : DT_TeamplayRoundBasedRules
- DT_SpriteTrail
- baseclass = 0x0000 : DT_Sprite
- m_flLifeTime = 0x1074
- m_flStartWidth = 0x1078
- m_flEndWidth = 0x107C
- m_flStartWidthVariance = 0x1080
- m_flTextureRes = 0x1084
- m_flMinFadeLength = 0x1088
- m_vecSkyboxOrigin = 0x108C
- m_flSkyboxScale = 0x1098
- DT_SpriteOriented
- baseclass = 0x0000 : DT_Sprite
- DT_Sprite
- baseclass = 0x0000 : DT_BaseEntity
- m_hAttachedToEntity = 0x09E8
- m_nAttachment = 0x09EC
- m_flScaleTime = 0x0A08
- m_flSpriteScale = 0x0A04
- m_flSpriteFramerate = 0x09F0
- m_flGlowProxySize = 0x0A10
- m_flHDRColorScale = 0x0A14
- m_flFrame = 0x09F4
- m_flBrightnessTime = 0x0A00
- m_nBrightness = 0x09FC
- m_bWorldSpaceScale = 0x0A0C
- DT_Ragdoll_Attached
- baseclass = 0x0000 : DT_Ragdoll
- m_boneIndexAttached = 0x2CA8
- m_ragdollAttachedObjectIndex = 0x2CA4
- m_attachmentPointBoneSpace = 0x2C80
- m_attachmentPointRagdollSpace = 0x2C98
- DT_Ragdoll
- baseclass = 0x0000 : DT_BaseAnimating
- m_ragAngles[0] = 0x2A90
- m_ragAngles = 0x0000
- m_ragPos[0] = 0x2970
- m_ragPos = 0x0000
- m_hUnragdoll = 0x2C6C
- m_flBlendWeight = 0x2C70
- m_nOverlaySequence = 0x2C78
- DT_PredictedViewModel
- baseclass = 0x0000 : DT_BaseViewModel
- DT_PoseController
- baseclass = 0x0000 : DT_BaseEntity
- m_hProps = 0x09D8 : m_hProps
- m_chPoseIndex = 0x09E8 : m_chPoseIndex
- m_bPoseValueParity = 0x09EC
- m_fPoseValue = 0x09F0
- m_fInterpolationTime = 0x09F4
- m_bInterpolationWrap = 0x09F8
- m_fCycleFrequency = 0x09FC
- m_nFModType = 0x0A00
- m_fFModTimeOffset = 0x0A04
- m_fFModRate = 0x0A08
- m_fFModAmplitude = 0x0A0C
- DT_GameRulesProxy
- DT_InfoLadderDismount
- baseclass = 0x0000 : DT_BaseEntity
- DT_FuncLadder
- baseclass = 0x0000 : DT_BaseEntity
- m_vecPlayerMountPositionTop = 0x09F8
- m_vecPlayerMountPositionBottom = 0x0A04
- m_vecLadderDir = 0x09D8
- m_bFakeLadder = 0x0A11
- DT_TEFoundryHelpers
- baseclass = 0x0000 : DT_BaseTempEntity
- m_iEntity = 0x0010
- DT_DetailController
- m_flFadeStartDist = 0x09D8
- m_flFadeEndDist = 0x09DC
- DT_World
- baseclass = 0x0000 : DT_BaseEntity
- m_flWaveHeight = 0x09D8
- m_WorldMins = 0x09DC
- m_WorldMaxs = 0x09E8
- m_bStartDark = 0x09F4
- m_flMaxOccludeeArea = 0x09F8
- m_flMinOccluderArea = 0x09FC
- m_flMaxPropScreenSpaceWidth = 0x0A04
- m_flMinPropScreenSpaceWidth = 0x0A00
- m_iszDetailSpriteMaterial = 0x0A10
- m_bColdWorld = 0x0A08
- m_iTimeOfDay = 0x0A0C
- DT_WaterLODControl
- baseclass = 0x0000 : DT_BaseEntity
- m_flCheapWaterStartDistance = 0x09D8
- m_flCheapWaterEndDistance = 0x09DC
- DT_WaterBullet
- baseclass = 0x0000 : DT_BaseAnimating
- DT_VoteController
- baseclass = 0x0000 : DT_BaseEntity
- m_iActiveIssueIndex = 0x09E4
- m_iOnlyTeamToVote = 0x09E8
- m_nVoteOptionCount = 0x09EC : m_nVoteOptionCount
- m_nPotentialVotes = 0x0A04
- m_bIsYesNoVote = 0x0A0A
- DT_VGuiScreen
- baseclass = 0x0000 : DT_BaseEntity
- m_flWidth = 0x09E0
- m_flHeight = 0x09E4
- m_fScreenFlags = 0x0A0C
- m_nPanelName = 0x09E8
- m_nAttachmentIndex = 0x0A04
- m_nOverlayMaterial = 0x0A08
- m_hPlayerOwner = 0x0A68
- DT_PropJeep
- baseclass = 0x0000 : DT_PropVehicleDriveable
- m_bHeadlightIsOn = 0x2ABC
- DT_PropVehicleChoreoGeneric
- baseclass = 0x0000 : DT_DynamicProp
- m_hPlayer = 0x29E4
- m_bEnterAnimOn = 0x29EC
- m_bExitAnimOn = 0x29ED
- m_bForceEyesToAttachment = 0x29FC
- m_vecEyeExitEndpoint = 0x29F0
- m_vehicleView.bClampEyeAngles = 0x2A80
- m_vehicleView.flPitchCurveZero = 0x2A84
- m_vehicleView.flPitchCurveLinear = 0x2A88
- m_vehicleView.flRollCurveZero = 0x2A8C
- m_vehicleView.flRollCurveLinear = 0x2A90
- m_vehicleView.flFOV = 0x2A94
- m_vehicleView.flYawMin = 0x2A98
- m_vehicleView.flYawMax = 0x2A9C
- m_vehicleView.flPitchMin = 0x2AA0
- m_vehicleView.flPitchMax = 0x2AA4
- DT_TriggerSoundOperator
- baseclass = 0x0000 : DT_BaseTrigger
- m_nSoundOperator = 0x0A10
- DT_BaseVPhysicsTrigger
- baseclass = 0x0000 : DT_BaseEntity
- DT_TriggerPlayerMovement
- baseclass = 0x0000 : DT_BaseTrigger
- DT_BaseTrigger
- baseclass = 0x0000 : DT_BaseToggle
- m_bClientSidePredicted = 0x0A08
- m_spawnflags = 0x02C4
- DT_ProxyToggle
- baseclass = 0x0000 : DT_BaseEntity
- blah = 0x0000 : DT_ProxyToggle_ProxiedData
- DT_Tesla
- baseclass = 0x0000 : DT_BaseEntity
- m_SoundName = 0x0A00
- m_iszSpriteName = 0x0A40
- DT_BaseTeamObjectiveResource
- m_iTimerToShowInHUD = 0x09D8
- m_iStopWatchTimer = 0x09DC
- m_iNumControlPoints = 0x09E0
- m_bPlayingMiniRounds = 0x09E8
- m_bControlPointsReset = 0x09E9
- m_iUpdateCapHudParity = 0x09EC
- m_vCPPositions[0] = 0x09F4
- m_vCPPositions = 0x0000
- m_bCPIsVisible = 0x0A54 : m_bCPIsVisible
- m_flLazyCapPerc = 0x0A5C : m_flLazyCapPerc
- m_iTeamIcons = 0x0A9C : m_iTeamIcons
- m_iTeamOverlays = 0x0B9C : m_iTeamOverlays
- m_iTeamReqCappers = 0x0C9C : m_iTeamReqCappers
- m_flTeamCapTime = 0x0D9C : m_flTeamCapTime
- m_iPreviousPoints = 0x0E9C : m_iPreviousPoints
- m_bTeamCanCap = 0x119C : m_bTeamCanCap
- m_iTeamBaseIcons = 0x11DC : m_iTeamBaseIcons
- m_iBaseControlPoints = 0x125C : m_iBaseControlPoints
- m_bInMiniRound = 0x12DC : m_bInMiniRound
- m_iWarnOnCap = 0x12E4 : m_iWarnOnCap
- m_iszWarnSound[0] = 0x1304
- m_iszWarnSound = 0x0000
- m_flPathDistance = 0x1AFC : m_flPathDistance
- m_iNumTeamMembers = 0x1B1C : m_iNumTeamMembers
- m_iCappingTeam = 0x1C1C : m_iCappingTeam
- m_iTeamInZone = 0x1C3C : m_iTeamInZone
- m_bBlocked = 0x1C5C : m_bBlocked
- m_iOwner = 0x1C64 : m_iOwner
- m_pszCapLayoutInHUD = 0x1CEC
- DT_Team
- m_iTeamNum = 0x0B68
- m_bSurrendered = 0x0B6C
- m_scoreTotal = 0x0B40
- m_scoreFirstHalf = 0x0B44
- m_scoreSecondHalf = 0x0B48
- m_scoreOvertime = 0x0B4C
- m_iClanID = 0x0B58
- m_szTeamname = 0x09EC
- m_szClanTeamname = 0x0A0C
- m_szTeamFlagImage = 0x0A2C
- m_szTeamLogoImage = 0x0A34
- m_szTeamMatchStat = 0x0A3C
- m_nGGLeaderEntIndex_CT = 0x0B50
- m_nGGLeaderEntIndex_T = 0x0B54
- player_array_element = 0x0000
- "player_array" = 0x0000
- DT_SunlightShadowControl
- baseclass = 0x0000 : DT_BaseEntity
- m_shadowDirection = 0x09D8
- m_bEnabled = 0x09E4
- m_TextureName = 0x09E5
- m_LightColor = 0x0AF0
- m_flColorTransitionTime = 0x0B04
- m_flSunDistance = 0x0B08
- m_flFOV = 0x0B0C
- m_flNearZ = 0x0B10
- m_flNorthOffset = 0x0B14
- m_bEnableShadows = 0x0B18
- DT_Sun
- m_clrRender = 0x0070
- m_clrOverlay = 0x0B28
- m_vDirection = 0x0B34
- m_bOn = 0x0B40
- m_nSize = 0x0B2C
- m_nOverlaySize = 0x0B30
- m_nMaterial = 0x0B44
- m_nOverlayMaterial = 0x0B48
- HDRColorScale = 0x0000
- DT_ParticlePerformanceMonitor
- baseclass = 0x0000 : DT_BaseEntity
- m_bMeasurePerf = 0x09D9
- m_bDisplayPerf = 0x09D8
- DT_SpotlightEnd
- baseclass = 0x0000 : DT_BaseEntity
- m_flLightScale = 0x09D8
- m_Radius = 0x09DC
- DT_SpatialEntity
- baseclass = 0x0000 : DT_BaseEntity
- m_vecOrigin = 0x09D8
- m_minFalloff = 0x09E4
- m_maxFalloff = 0x09E8
- m_flCurWeight = 0x09EC
- m_bEnabled = 0x0AF4
- DT_SlideshowDisplay
- baseclass = 0x0000 : DT_BaseEntity
- m_bEnabled = 0x09D8
- m_szDisplayText = 0x09D9
- m_szSlideshowDirectory = 0x0A59
- m_chCurrentSlideLists = 0x0AF0 : m_chCurrentSlideLists
- m_fMinSlideTime = 0x0B08
- m_fMaxSlideTime = 0x0B0C
- m_iCycleType = 0x0B14
- m_bNoListRepeats = 0x0B18
- DT_ShadowControl
- baseclass = 0x0000 : DT_BaseEntity
- m_shadowDirection = 0x09D8
- m_shadowColor = 0x09E4
- m_flShadowMaxDist = 0x09E8
- m_bDisableShadows = 0x09EC
- m_bEnableLocalLightShadows = 0x09ED
- DT_SceneEntity
- baseclass = 0x0000 : DT_BaseEntity
- m_nSceneStringIndex = 0x09E8
- m_bIsPlayingBack = 0x09DC
- m_bPaused = 0x09DD
- m_bMultiplayer = 0x09DE
- m_flForceClientTime = 0x09E4
- m_hActorList = 0x0000 : _ST_m_hActorList_16
- DT_RopeKeyframe
- m_nChangeCount = 0x0CCC
- m_iRopeMaterialModelIndex = 0x0A14
- m_hStartPoint = 0x0CAC
- m_hEndPoint = 0x0CB0
- m_iStartAttachment = 0x0CB4
- m_iEndAttachment = 0x0CB6
- m_fLockedPoints = 0x0CC8
- m_Slack = 0x0CC0
- m_RopeLength = 0x0CBC
- m_RopeFlags = 0x0A10
- m_TextureScale = 0x0CC4
- m_nSegments = 0x0CA8
- m_bConstrainBetweenEndpoints = 0x0D50
- m_Subdiv = 0x0CB8
- m_Width = 0x0CD0
- m_flScrollSpeed = 0x0A0C
- m_vecOrigin = 0x0134
- moveparent = 0x0144
- m_iParentAttachment = 0x02E8
- m_iDefaultRopeMaterialModelIndex = 0x0A18
- m_nMinCPULevel = 0x0984
- m_nMaxCPULevel = 0x0985
- m_nMinGPULevel = 0x0986
- m_nMaxGPULevel = 0x0987
- DT_RagdollManager
- m_iCurrentMaxRagdollCount = 0x09D8
- DT_PhysicsPropMultiplayer
- baseclass = 0x0000 : DT_PhysicsProp
- m_iPhysicsMode = 0x29B4
- m_fMass = 0x29B8
- m_collisionMins = 0x29BC
- m_collisionMaxs = 0x29C8
- DT_PhysBoxMultiplayer
- baseclass = 0x0000 : DT_PhysBox
- m_iPhysicsMode = 0x09E4
- m_fMass = 0x09E8
- DT_PropDoorRotating
- baseclass = 0x0000 : DT_BasePropDoor
- DT_BasePropDoor
- baseclass = 0x0000 : DT_DynamicProp
- DT_DynamicProp
- baseclass = 0x0000 : DT_BreakableProp
- m_bUseHitboxesForRenderBox = 0x2994
- m_flGlowMaxDist = 0x29B4
- m_bShouldGlow = 0x29B8
- m_clrGlow = 0x29B9
- m_nGlowStyle = 0x29C0
- DT_Prop_Hallucination
- baseclass = 0x0000 : DT_BaseAnimating
- m_bEnabled = 0x2989
- m_fVisibleTime = 0x298C
- m_fRechargeTime = 0x2990
- DT_PostProcessController
- baseclass = 0x0000 : DT_BaseEntity
- m_flPostProcessParameters = 0x09D8 : m_flPostProcessParameters
- m_bMaster = 0x0A04
- DT_PointCommentaryNode
- baseclass = 0x0000 : DT_BaseAnimating
- m_bActive = 0x2970
- m_flStartTime = 0x2974
- m_iszCommentaryFile = 0x2978
- m_iszCommentaryFileNoHDR = 0x2A7C
- m_iszSpeakers = 0x2B80
- m_iNodeNumber = 0x2C80
- m_iNodeNumberMax = 0x2C84
- m_hViewPosition = 0x2C8C
- DT_PointCamera
- baseclass = 0x0000 : DT_BaseEntity
- m_FOV = 0x09D8
- m_Resolution = 0x09DC
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- m_FogColor = 0x09E1
- m_flFogStart = 0x09E8
- m_flFogEnd = 0x09EC
- m_flFogMaxDensity = 0x09F0
- m_bActive = 0x09F4
- m_bUseScreenAspectRatio = 0x09F5
- DT_PlayerResource
- m_iPing = 0x0AE4 : m_iPing
- m_iKills = 0x0BE8 : m_iKills
- m_iAssists = 0x0CEC : m_iAssists
- m_iDeaths = 0x0DF0 : m_iDeaths
- m_bConnected = 0x0EF4 : m_bConnected
- m_iTeam = 0x0F38 : m_iTeam
- m_iPendingTeam = 0x103C : m_iPendingTeam
- m_bAlive = 0x1140 : m_bAlive
- m_iHealth = 0x1184 : m_iHealth
- m_iCoachingTeam = 0x1308 : m_iCoachingTeam
- DT_Plasma
- baseclass = 0x0000 : DT_BaseEntity
- m_flStartScale = 0x09D8
- m_flScale = 0x09DC
- m_flScaleTime = 0x09E0
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- m_nPlasmaModelIndex = 0x09E8
- m_nPlasmaModelIndex2 = 0x09EC
- m_nGlowModelIndex = 0x09F0
- DT_PhysMagnet
- baseclass = 0x0000 : DT_BaseAnimating
- DT_PhysicsProp
- baseclass = 0x0000 : DT_BreakableProp
- m_bAwake = 0x2990
- m_spawnflags = 0x02C4
- DT_StatueProp
- baseclass = 0x0000 : DT_PhysicsProp
- m_hInitBaseAnimating = 0x29B0
- m_bShatter = 0x29B4
- m_nShatterFlags = 0x29B8
- m_vShatterPosition = 0x29BC
- m_vShatterForce = 0x29C8
- DT_PhysBox
- baseclass = 0x0000 : DT_BaseEntity
- m_mass = 0x09D8
- DT_ParticleSystem
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- m_fEffects = 0x00EC
- m_hOwnerEntity = 0x0148
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- m_iParentAttachment = 0x02E8
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- m_iEffectIndex = 0x09D8
- m_bActive = 0x09E0
- m_nStopType = 0x09DC
- m_flStartTime = 0x09E4
- m_szSnapshotFileName = 0x09E8
- m_vServerControlPoints = 0x0AEC : m_vServerControlPoints
- m_iServerControlPointAssignments = 0x0B1C : m_iServerControlPointAssignments
- m_hControlPointEnts = 0x0B30 : m_hControlPointEnts
- m_iControlPointParents = 0x0C2C : m_iControlPointParents
- DT_MovieDisplay
- baseclass = 0x0000 : DT_BaseEntity
- m_bEnabled = 0x09D8
- m_bLooping = 0x09D9
- m_szMovieFilename = 0x09DA
- m_szGroupName = 0x0A5A
- m_bStretchToFill = 0x0ADA
- m_bForcedSlave = 0x0ADB
- m_bUseCustomUVs = 0x0ADC
- m_flUMin = 0x0AE0
- m_flUMax = 0x0AE4
- m_flVMin = 0x0AE8
- m_flVMax = 0x0AEC
- DT_MaterialModifyControl
- baseclass = 0x0000 : DT_BaseEntity
- m_szMaterialName = 0x09D8
- m_szMaterialVar = 0x0AD7
- m_szMaterialVarValue = 0x0BD6
- m_iFrameStart = 0x0CE0
- m_iFrameEnd = 0x0CE4
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- m_flFramerate = 0x0CEC
- m_bNewAnimCommandsSemaphore = 0x0CF0
- m_flFloatLerpStartValue = 0x0CF4
- m_flFloatLerpEndValue = 0x0CF8
- m_flFloatLerpTransitionTime = 0x0CFC
- m_bFloatLerpWrap = 0x0D00
- m_nModifyMode = 0x0D08
- DT_LightGlow
- m_clrRender = 0x0070
- m_nHorizontalSize = 0x09D8
- m_nVerticalSize = 0x09DC
- m_nMinDist = 0x09E0
- m_nMaxDist = 0x09E4
- m_nOuterMaxDist = 0x09E8
- m_spawnflags = 0x09EC
- m_vecOrigin = 0x0134
- m_angRotation = 0x0128
- moveparent = 0x0144
- m_flGlowProxySize = 0x0ABC
- HDRColorScale = 0x0000
- DT_InfoOverlayAccessor
- m_iTextureFrameIndex = 0x0988
- m_iOverlayID = 0x09D8
- DT_FuncTrackTrain
- baseclass = 0x0000 : DT_BaseEntity
- DT_FuncSmokeVolume
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_Color1 = 0x0AC4
- m_Color2 = 0x0AC8
- m_MaterialName = 0x0ACC
- m_ParticleDrawWidth = 0x0BCC
- m_ParticleSpacingDistance = 0x0BD0
- m_DensityRampSpeed = 0x0BD4
- m_RotationSpeed = 0x0BD8
- m_MovementSpeed = 0x0BDC
- m_Density = 0x0BE0
- m_maxDrawDistance = 0x0BE4
- m_spawnflags = 0x0BE8
- m_Collision = 0x0318 : DT_CollisionProperty
- DT_FuncRotating
- baseclass = 0x0000 : DT_BaseEntity
- m_vecOrigin = 0x0134
- m_angRotation[0] = 0x0128
- m_angRotation[1] = 0x012C
- m_angRotation[2] = 0x0130
- m_flSimulationTime = 0x0264
- DT_FuncReflectiveGlass
- baseclass = 0x0000 : DT_FuncBrush
- DT_FuncOccluder
- baseclass = 0x0000 : DT_BaseEntity
- m_bActive = 0x09DC
- m_nOccluderIndex = 0x09D8
- DT_FuncMoveLinear
- baseclass = 0x0000 : DT_BaseToggle
- m_vecVelocity = 0x0110
- m_fFlags = 0x0100
- DT_FuncMonitor
- baseclass = 0x0000 : DT_FuncBrush
- DT_Func_LOD
- baseclass = 0x0000 : DT_BaseEntity
- m_nDisappearMinDist = 0x09D8
- m_nDisappearMaxDist = 0x09DC
- DT_TEDust
- baseclass = 0x0000 : DT_TEParticleSystem
- m_flSize = 0x001C
- m_flSpeed = 0x0020
- m_vecDirection = 0x0024
- DT_Func_Dust
- m_Color = 0x09D8
- m_SpawnRate = 0x09DC
- m_flSizeMin = 0x09E0
- m_flSizeMax = 0x09E4
- m_LifetimeMin = 0x09EC
- m_LifetimeMax = 0x09F0
- m_DustFlags = 0x0A00
- m_SpeedMax = 0x09E8
- m_DistMax = 0x09F4
- m_nModelIndex = 0x0254
- m_FallSpeed = 0x09F8
- m_bAffectedByWind = 0x09FC
- m_Collision = 0x0318 : DT_CollisionProperty
- DT_FuncConveyor
- baseclass = 0x0000 : DT_BaseEntity
- m_flConveyorSpeed = 0x09D8
- DT_FuncBrush
- baseclass = 0x0000 : DT_BaseEntity
- DT_BreakableSurface
- baseclass = 0x0000 : DT_BaseEntity
- m_nNumWide = 0x09DC
- m_nNumHigh = 0x09E0
- m_flPanelWidth = 0x09E4
- m_flPanelHeight = 0x09E8
- m_vNormal = 0x09EC
- m_vCorner = 0x09F8
- m_bIsBroken = 0x0A04
- m_nSurfaceType = 0x0A08
- m_RawPanelBitVec = 0x0A2C : m_RawPanelBitVec
- DT_FuncAreaPortalWindow
- baseclass = 0x0000 : DT_BaseEntity
- m_flFadeStartDist = 0x09D8
- m_flFadeDist = 0x09DC
- m_flTranslucencyLimit = 0x09E0
- m_iBackgroundModelIndex = 0x09E4
- DT_CFish
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- m_x = 0x29B8
- m_y = 0x29BC
- m_z = 0x29C0
- m_angle = 0x29C8
- m_nModelIndex = 0x0254
- m_lifeState = 0x025B
- m_waterLevel = 0x29DC
- DT_FireSmoke
- baseclass = 0x0000 : DT_BaseEntity
- m_flStartScale = 0x09D8
- m_flScale = 0x09DC
- m_flScaleTime = 0x09E0
- m_nFlags = 0x09E4
- m_nFlameModelIndex = 0x09E8
- m_nFlameFromAboveModelIndex = 0x09EC
- DT_EnvTonemapController
- baseclass = 0x0000 : DT_BaseEntity
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- m_bUseCustomAutoExposureMax = 0x09D9
- m_bUseCustomBloomScale = 0x09DA
- m_flCustomAutoExposureMin = 0x09DC
- m_flCustomAutoExposureMax = 0x09E0
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- m_flBloomSaturation = 0x09F0
- m_flTonemapPercentTarget = 0x09F4
- m_flTonemapPercentBrightPixels = 0x09F8
- m_flTonemapMinAvgLum = 0x09FC
- m_flTonemapRate = 0x0A00
- DT_EnvScreenEffect
- baseclass = 0x0000 : DT_BaseEntity
- m_flDuration = 0x09D8
- m_nType = 0x09DC
- DT_EnvScreenOverlay
- baseclass = 0x0000 : DT_BaseEntity
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- m_iszOverlayNames = 0x0000
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- m_flOverlayTimes = 0x0000
- m_flStartTime = 0x13F8
- m_iDesiredOverlay = 0x13FC
- m_bIsActive = 0x1400
- DT_EnvProjectedTexture
- baseclass = 0x0000 : DT_BaseEntity
- m_hTargetEntity = 0x09DC
- m_bState = 0x09E0
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- m_flLightFOV = 0x09E4
- m_bEnableShadows = 0x09E8
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- m_bLightWorld = 0x09EB
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- m_LightColor = 0x09F4
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- m_SpotlightTextureName = 0x0A18
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- m_flProjectionSize = 0x0B38
- m_flRotation = 0x0B3C
- m_iStyle = 0x0B2C
- DT_EnvParticleScript
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- DT_FogController
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- m_fog.blend = 0x0A1D
- m_fog.dirPrimary = 0x09DC
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- m_fog.start = 0x09F8
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- m_fog.maxdensity = 0x0A04
- m_fog.colorPrimaryLerpTo = 0x09F0
- m_fog.colorSecondaryLerpTo = 0x09F4
- m_fog.startLerpTo = 0x0A08
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- m_fog.duration = 0x0A18
- m_fog.HDRColorScale = 0x0A24
- m_fog.ZoomFogScale = 0x0A20
- DT_EnvDOFController
- baseclass = 0x0000 : DT_BaseEntity
- m_bDOFEnabled = 0x09D8
- m_flNearBlurDepth = 0x09DC
- m_flNearFocusDepth = 0x09E0
- m_flFarFocusDepth = 0x09E4
- m_flFarBlurDepth = 0x09E8
- m_flNearBlurRadius = 0x09EC
- m_flFarBlurRadius = 0x09F0
- DT_CascadeLight
- baseclass = 0x0000 : DT_BaseEntity
- m_shadowDirection = 0x09D8
- m_envLightShadowDirection = 0x09E4
- m_bEnabled = 0x09F0
- m_bUseLightEnvAngles = 0x09F1
- m_LightColor = 0x09F2
- m_LightColorScale = 0x09F8
- m_flMaxShadowDist = 0x09FC
- DT_EnvAmbientLight
- baseclass = 0x0000 : DT_SpatialEntity
- m_vecColor = 0x0B00
- DT_EntityParticleTrail
- baseclass = 0x0000 : DT_BaseParticleEntity
- m_iMaterialName = 0x0AC0
- m_Info = 0x0AC4 : DT_EntityParticleTrailInfo
- m_hConstraintEntity = 0x0AD8
- DT_EntityFreezing
- baseclass = 0x0000 : DT_BaseEntity
- m_vFreezingOrigin = 0x09D8
- m_flFrozenPerHitbox = 0x09E4 : m_flFrozenPerHitbox
- m_flFrozen = 0x0AAC
- m_bFinishFreezing = 0x0AB0
- DT_EntityFlame
- baseclass = 0x0000 : DT_BaseEntity
- m_hEntAttached = 0x09D8
- m_bCheapEffect = 0x09EC
- DT_EntityDissolve
- baseclass = 0x0000 : DT_BaseEntity
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- m_flFadeOutLength = 0x09E4
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- m_flFadeOutModelLength = 0x09EC
- m_flFadeInStart = 0x09F0
- m_flFadeInLength = 0x09F4
- m_nDissolveType = 0x09F8
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- m_nMagnitude = 0x0A0C
- DT_DynamicLight
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- m_Flags = 0x09D8
- m_LightStyle = 0x09D9
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- m_InnerAngle = 0x09E4
- m_OuterAngle = 0x09E8
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- DT_ColorCorrectionVolume
- baseclass = 0x0000 : DT_BaseTrigger
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- m_MaxWeight = 0x0A24
- m_FadeDuration = 0x0A28
- m_Weight = 0x0A2C
- m_lookupFilename = 0x0A30
- DT_ColorCorrection
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- m_flMaxWeight = 0x09F4
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- m_flFadeOutDuration = 0x09F0
- m_netLookupFilename = 0x09FC
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- DT_BreakableProp
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- m_bClientPhysics = 0x2980
- DT_BeamSpotlight
- baseclass = 0x0000 : DT_BaseEntity
- m_nHaloIndex = 0x09D8
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- m_flSpotlightGoalWidth = 0x09EC
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- m_flRotationSpeed = 0x09E0
- DT_BaseButton
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- DT_BaseToggle
- baseclass = 0x0000 : DT_BaseEntity
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- m_movementType = 0x09F8
- m_flMoveTargetTime = 0x09FC
- DT_BasePlayer
- baseclass = 0x0000 : DT_BaseCombatCharacter
- localdata = 0x0000 : DT_LocalPlayerExclusive
- pl = 0x31C0 : DT_PlayerState
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- m_flFOVTime = 0x31F8
- m_iDefaultFOV = 0x332C
- m_hZoomOwner = 0x3250
- m_afPhysicsFlags = 0x32F0
- m_hVehicle = 0x32F4
- m_hUseEntity = 0x3328
- m_hGroundEntity = 0x014C
- m_iHealth = 0x00FC
- m_lifeState = 0x025B
- m_iAmmo = 0x2D68 : m_iAmmo
- m_iBonusProgress = 0x3244
- m_iBonusChallenge = 0x3248
- m_flMaxspeed = 0x324C
- m_fFlags = 0x0100
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- m_bActiveCameraMan = 0x3370
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- m_bCameraManOverview = 0x3372
- m_bCameraManScoreBoard = 0x3373
- m_uCameraManGraphs = 0x3374
- m_iDeathPostEffect = 0x3368
- m_hObserverTarget = 0x3380
- m_hViewModel[0] = 0x32FC
- m_hViewModel = 0x0000
- m_iCoachingTeam = 0x2F40
- m_szLastPlaceName = 0x35A8
- m_vecLadderNormal = 0x3214
- m_ladderSurfaceProps = 0x31F0
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- m_hPostProcessCtrl = 0x378C
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- m_vphysicsCollisionState = 0x3260
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- m_flDuckAmount = 0x2F9C
- m_flDuckSpeed = 0x2FA0
- DT_BaseFlex
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- m_flexWeight = 0x2A18 : m_flexWeight
- m_blinktoggle = 0x2BC4
- m_viewtarget = 0x29E0
- DT_BaseEntity
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- m_flSimulationTime = 0x0264
- m_cellbits = 0x0074
- m_cellX = 0x007C
- m_cellY = 0x0080
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- m_fEffects = 0x00EC
- m_nRenderMode = 0x0257
- m_nRenderFX = 0x0256
- m_clrRender = 0x0070
- m_iTeamNum = 0x00F0
- m_iPendingTeamNum = 0x00F4
- m_CollisionGroup = 0x0470
- m_flElasticity = 0x0398
- m_flShadowCastDistance = 0x039C
- m_hOwnerEntity = 0x0148
- m_hEffectEntity = 0x0994
- moveparent = 0x0144
- m_iParentAttachment = 0x02E8
- m_iName = 0x0150
- movetype = 0x0000
- movecollide = 0x0000
- m_Collision = 0x0318 : DT_CollisionProperty
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- m_bSimulatedEveryTick = 0x0936
- m_bAnimatedEveryTick = 0x0937
- m_bAlternateSorting = 0x0938
- m_bSpotted = 0x0939
- m_bSpottedBy = 0x093A : m_bSpottedBy
- m_bSpottedByMask = 0x097C : m_bSpottedByMask
- m_bIsAutoaimTarget = 0x0060
- m_fadeMinDist = 0x02F0
- m_fadeMaxDist = 0x02F4
- m_flFadeScale = 0x02F8
- m_nMinCPULevel = 0x0984
- m_nMaxCPULevel = 0x0985
- m_nMinGPULevel = 0x0986
- m_nMaxGPULevel = 0x0987
- m_flUseLookAtAngle = 0x02C8
- m_flLastMadeNoiseTime = 0x0020
- DT_BaseDoor
- baseclass = 0x0000 : DT_BaseToggle
- m_flWaveHeight = 0x0A08
- DT_BaseCombatCharacter
- baseclass = 0x0000 : DT_BaseFlex
- bcc_localdata = 0x0000 : DT_BCCLocalPlayerExclusive
- bcc_nonlocaldata = 0x0000 : DT_BCCNonLocalPlayerExclusive
- m_LastHitGroup = 0x2D64
- m_hActiveWeapon = 0x2EE8
- m_flTimeOfLastInjury = 0x2EEC
- m_nRelativeDirectionOfLastInjury = 0x2EF0
- m_hMyWeapons = 0x2DE8 : m_hMyWeapons
- DT_BaseAnimatingOverlay
- baseclass = 0x0000 : DT_BaseAnimating
- overlay_vars = 0x0000 : DT_OverlayVars
- DT_BoneFollower
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- m_modelIndex = 0x09D8
- m_solidIndex = 0x09DC
- DT_BaseAnimating
- baseclass = 0x0000 : DT_BaseEntity
- m_nSequence = 0x28AC
- m_nForceBone = 0x267C
- m_vecForce = 0x2670
- m_nSkin = 0x0A1C
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- m_flPoseParameter = 0x2764 : m_flPoseParameter
- m_flPlaybackRate = 0x0A18
- m_flEncodedController = 0x0A48 : m_flEncodedController
- m_bClientSideAnimation = 0x288C
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- m_bClientSideRagdoll = 0x0275
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- m_nMuzzleFlashParity = 0x0A58
- m_hLightingOrigin = 0x2934
- serveranimdata = 0x0000 : DT_ServerAnimationData
- m_flFrozen = 0x26E8
- m_ScaleType = 0x273C
- m_bSuppressAnimSounds = 0x293A
- DT_AI_BaseNPC
- baseclass = 0x0000 : DT_BaseCombatCharacter
- m_lifeState = 0x025B
- m_bPerformAvoidance = 0x2F14
- m_bIsMoving = 0x2F15
- m_bFadeCorpse = 0x2F16
- m_iDeathPose = 0x2F04
- m_iDeathFrame = 0x2F08
- m_iSpeedModRadius = 0x2F0C
- m_iSpeedModSpeed = 0x2F10
- m_bSpeedModActive = 0x2F17
- m_bImportanRagdoll = 0x2F18
- m_flTimePingEffect = 0x2F00
- DT_Beam
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- m_nBeamFlags = 0x09F8
- m_nNumBeamEnts = 0x09E8
- m_hAttachEntity = 0x09FC : m_hAttachEntity
- m_nAttachIndex = 0x0A24 : m_nAttachIndex
- m_nHaloIndex = 0x09F0
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- m_fEndWidth = 0x0A50
- m_fFadeLength = 0x0A54
- m_fAmplitude = 0x0A5C
- m_fStartFrame = 0x0A60
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- m_flHDRColorScale = 0x09DC
- m_clrRender = 0x0070
- m_nRenderFX = 0x0256
- m_nRenderMode = 0x0257
- m_flFrame = 0x0A68
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- m_vecOrigin = 0x0134
- moveparent = 0x0144
- DT_BaseViewModel
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- m_hWeapon = 0x29B8
- m_nSkin = 0x0A1C
- m_nBody = 0x0A20
- m_nSequence = 0x28AC
- m_nViewModelIndex = 0x29B0
- m_flPlaybackRate = 0x0A18
- m_fEffects = 0x00EC
- m_nAnimationParity = 0x29B4
- m_hOwner = 0x29BC
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- m_nResetEventsParity = 0x0A3C
- m_nMuzzleFlashParity = 0x0A58
- m_bShouldIgnoreOffsetAndAccuracy = 0x2980
- DT_BaseParticleEntity
- baseclass = 0x0000 : DT_BaseEntity
- DT_BaseGrenade
- baseclass = 0x0000 : DT_BaseAnimating
- m_flDamage = 0x2988
- m_DmgRadius = 0x2974
- m_bIsLive = 0x2971
- m_hThrower = 0x2990
- m_vecVelocity = 0x0110
- m_fFlags = 0x0100
- DT_BaseCombatWeapon
- baseclass = 0x0000 : DT_EconEntity
- LocalWeaponData = 0x0000 : DT_LocalWeaponData
- LocalActiveWeaponData = 0x0000 : DT_LocalActiveWeaponData
- m_iViewModelIndex = 0x31E0
- m_iWorldModelIndex = 0x31E4
- m_iWorldDroppedModelIndex = 0x31E8
- m_iState = 0x31F8
- m_hOwner = 0x31D0
- m_iClip1 = 0x3204
- m_iClip2 = 0x3208
- m_iPrimaryReserveAmmoCount = 0x320C
- m_iSecondaryReserveAmmoCount = 0x3210
- m_hWeaponWorldModel = 0x31F4
- m_iNumEmptyAttacks = 0x31F0
- DT_BaseWeaponWorldModel
- m_nModelIndex = 0x0254
- m_nBody = 0x0A20
- m_fEffects = 0x00EC
- moveparent = 0x0144
- m_hCombatWeaponParent = 0x29E0
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