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Dec 4th, 2012
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  1. Open Broadcaster Software v0.449a [test 7] - 32bit (´・ω・`)
  2. -------------------------------
  3. CPU Name: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
  4. CPU Speed: 4013MHz
  5. Physical Memory: 4095MB Total, 4095MB Free
  6. stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. ------------------------------------------
  8. Adapter 1
  9. Video Adapter: AMD Radeon HD 6800 Series
  10. Video Adapter Dedicated Video Memory: 1057464320
  11. Video Adapter Shared System Memory: 4025509888
  12. =====Stream Start=====================================================================
  13. Multithreaded optimizations: On
  14. Base resolution: 1280x720
  15. Output resolution: 1280x720
  16. ------------------------------------------
  17. Loading up D3D10...
  18. ------------------------------------------
  19. Using auxilary audio input: Microphone (VIA High Definition Audio)
  20. ------------------------------------------
  21. Audio Encoding: AAC
  22. bitrate: 128
  23. ------------------------------------------
  24. Video Encoding: x264
  25. fps: 30
  26. width: 1280, height: 720
  27. preset: veryfast
  28. CBR: no
  29. max bitrate: 2500
  30. buffer size: 2500
  31. quality: 8
  32. ------------------------------------------
  33. using shared texture capture
  34. bufferTime: 2716, outputRateWindowTime: 1000, dropThreshold: 3216
  35. Total frames rendered: 125065, number of frames that lagged: 16 (0.01%) (it's okay for some frames to lag)
  36. Number of b-frames dropped: 243 (%0.08), Number of p-frames dropped: 240 (%0.079), Total 483 (%0.16)
  37. =====Stream End=======================================================================
  38. =====Stream Start=====================================================================
  39. Multithreaded optimizations: On
  40. Base resolution: 1280x720
  41. Output resolution: 1280x720
  42. ------------------------------------------
  43. Loading up D3D10...
  44. ------------------------------------------
  45. Using auxilary audio input: Microphone (VIA High Definition Audio)
  46. ------------------------------------------
  47. Audio Encoding: AAC
  48. bitrate: 128
  49. ------------------------------------------
  50. Video Encoding: x264
  51. fps: 30
  52. width: 1280, height: 720
  53. preset: veryfast
  54. CBR: no
  55. max bitrate: 2500
  56. buffer size: 2500
  57. quality: 8
  58. ------------------------------------------
  59. using shared texture capture
  60. bufferTime: 2555, outputRateWindowTime: 1000, dropThreshold: 3055
  61. Total frames rendered: 79201, number of frames that lagged: 8 (0.01%) (it's okay for some frames to lag)
  62. Number of b-frames dropped: 433 (%0.22), Number of p-frames dropped: 339 (%0.18), Total 772 (%0.4)
  63. =====Stream End=======================================================================
  64. =====Stream Start=====================================================================
  65. Multithreaded optimizations: On
  66. Base resolution: 1280x720
  67. Output resolution: 1280x720
  68. ------------------------------------------
  69. Loading up D3D10...
  70. ------------------------------------------
  71. Using auxilary audio input: Microphone (VIA High Definition Audio)
  72. ------------------------------------------
  73. Audio Encoding: AAC
  74. bitrate: 128
  75. ------------------------------------------
  76. Video Encoding: x264
  77. fps: 30
  78. width: 1280, height: 720
  79. preset: veryfast
  80. CBR: no
  81. max bitrate: 2500
  82. buffer size: 2500
  83. quality: 8
  84. ------------------------------------------
  85. using shared texture capture
  86. bufferTime: 2438, outputRateWindowTime: 1000, dropThreshold: 2938
  87. Total frames rendered: 31374, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
  88. Number of b-frames dropped: 151 (%0.2), Number of p-frames dropped: 154 (%0.2), Total 305 (%0.4)
  89. =====Stream End=======================================================================
  90. =====Stream Start=====================================================================
  91. Multithreaded optimizations: On
  92. Base resolution: 1280x720
  93. Output resolution: 1280x720
  94. ------------------------------------------
  95. Loading up D3D10...
  96. ------------------------------------------
  97. Using auxilary audio input: Microphone (VIA High Definition Audio)
  98. ------------------------------------------
  99. Audio Encoding: AAC
  100. bitrate: 128
  101. ------------------------------------------
  102. Video Encoding: x264
  103. fps: 30
  104. width: 1280, height: 720
  105. preset: veryfast
  106. CBR: no
  107. max bitrate: 2500
  108. buffer size: 2500
  109. quality: 8
  110. ------------------------------------------
  111. using shared texture capture
  112. bufferTime: 2577, outputRateWindowTime: 1000, dropThreshold: 3077
  113. Total frames rendered: 20293, number of frames that lagged: 1 (0.00%) (it's okay for some frames to lag)
  114. Number of b-frames dropped: 24 (%0.048), Number of p-frames dropped: 4 (%0.0081), Total 28 (%0.057)
  115. =====Stream End=======================================================================
  116. =====Stream Start=====================================================================
  117. Multithreaded optimizations: On
  118. Base resolution: 1280x720
  119. Output resolution: 1280x720
  120. ------------------------------------------
  121. Loading up D3D10...
  122. ------------------------------------------
  123. Using auxilary audio input: Microphone (VIA High Definition Audio)
  124. ------------------------------------------
  125. Audio Encoding: AAC
  126. bitrate: 128
  127. ------------------------------------------
  128. Video Encoding: x264
  129. fps: 30
  130. width: 1280, height: 720
  131. preset: veryfast
  132. CBR: no
  133. max bitrate: 2500
  134. buffer size: 2500
  135. quality: 8
  136. ------------------------------------------
  137. using shared texture capture
  138. bufferTime: 2507, outputRateWindowTime: 1000, dropThreshold: 3007
  139. Total frames rendered: 27579, number of frames that lagged: 6 (0.02%) (it's okay for some frames to lag)
  140. Number of b-frames dropped: 0 (%0), Number of p-frames dropped: 0 (%0), Total 0 (%0)
  141. =====Stream End=======================================================================
  142.  
  143. Profiler results:
  144.  
  145. ==============================================================
  146. frame - [100%] [avg time: 2.718 ms] [avg calls per frame: 1] [children: 91.1%] [unaccounted: 8.94%]
  147. | scene->Preprocess - [0%] [avg time: 0 ms] [avg calls per frame: 1]
  148. | video encoding and uploading - [91.1%] [avg time: 2.475 ms] [avg calls per frame: 1] [children: 36%] [unaccounted: 55.1%]
  149. | | CopyResource - [0.258%] [avg time: 0.007 ms] [avg calls per frame: 0]
  150. | | conversion to 4:2:0 - [0.0368%] [avg time: 0.001 ms] [avg calls per frame: 0]
  151. | | call to encoder - [35.2%] [avg time: 0.958 ms] [avg calls per frame: 0]
  152. | | sending stuff out - [0.442%] [avg time: 0.012 ms] [avg calls per frame: 0]
  153. ==============================================================
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