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- UATHelper: Package Plugin Task (Windows): Running AutomationTool...
- UATHelper: Package Plugin Task (Windows): Automation.ParseCommandLine: Parsing command line: BuildPlugin -Rocket -Plugin="I:/Unreal Projects/PluginDevelopment/Plugins/CppTimelinePlugin/CppTimelinePlugin.uplugin" -Package=I:/Plugins/LastTest
- UATHelper: Package Plugin Task (Windows): Automation.Process: Setting up command environment.
- UATHelper: Package Plugin Task (Windows): CommandUtils.ThreadedCopyFiles: Copying 251 file(s) using max 64 thread(s)
- LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
- LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
- UATHelper: Package Plugin Task (Windows): BuildPlugin.ExecuteBuild: Reading plugin from I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\CppTimelinePlugin.uplugin...
- UATHelper: Package Plugin Task (Windows): BuildPlugin.CompilePlugin: Building plugin for host platforms: Win64
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: I:\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Editor Win64 Development -project="I:\Plugins\LastTest\HostProject\HostProject.uproject" -module CppTimelinePlugin -receipt I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\Win64\UE4Editor.target -NoHotReload
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Editor (no existing makefile)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Editor
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Running UnrealHeaderTool "I:\Plugins\LastTest\HostProject\HostProject.uproject" "I:\Plugins\LastTest\HostProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Editor in 7.1829285 seconds
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Deleting old hot reload file: "I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\Win64\UE4Editor-CppTimelinePlugin-1529.dll".
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Deleting old hot reload file: "I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\Win64\UE4Editor-CppTimelinePlugin-1529.pdb".
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Deleting old hot reload file: "I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\Win64\UE4Editor-CppTimelinePlugin-2425.dll".
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Deleting old hot reload file: "I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\Win64\UE4Editor-CppTimelinePlugin-2425.pdb".
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (4 in parallel)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [4/5] Resource ModuleVersionResource.rc.inl
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [3/5] Resource PCLaunch.rc
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.CppTimelinePlugin.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: CppTimelinePlugin.generated.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4Editor-CppTimelinePlugin.dll
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating library I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CppTimelinePlugin.lib and object I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CppTimelinePlugin.
- exp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 97.13 seconds
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 97.2915416s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Package Plugin Task (Windows): BuildPlugin.CompilePlugin: Building plugin for target platforms: Win64, Win32, Android, HTML5
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: I:\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Development -project="I:\Plugins\LastTest\HostProject\HostProject.uproject" -module CppTimelinePlugin -receipt I:\Plugins\LastTest\HostProject\Plugins\CppTi
- UATHelper: Package Plugin Task (Windows): melinePlugin\Binaries\Win64\UE4Game.target -NoHotReload -ignorejunk
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Game
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Running UnrealHeaderTool "I:\Plugins\LastTest\HostProject\HostProject.uproject" "I:\Plugins\LastTest\HostProject\Intermediate\Build\Win64\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Game in 4.5592353 seconds
- LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
- LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
- LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
- LogDirectoryWatcher: A directory notification for '../../../../../Unreal Projects/PluginDevelopment/Plugins/' was aborted.
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (4 in parallel)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.CppTimelinePlugin.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: CppTimelinePlugin.generated.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-CppTimelinePlugin.lib
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 45.11 seconds
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 45.2645065s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: I:\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Shipping -project="I:\Plugins\LastTest\HostProject\HostProject.uproject" -module CppTimelinePlugin -receipt I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\Win64\UE4Game-Win64-Shipping.target -NoHotR
- eload -ignorejunk
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (4 in parallel)
- LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
- LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: CppTimelinePlugin.generated.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.CppTimelinePlugin.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-CppTimelinePlugin-Win64-Shipping.lib
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 32.62 seconds
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 32.756019s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: I:\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win32 Development -project="I:\Plugins\LastTest\HostProject\HostProject.uproject" -module CppTimelinePlugin -receipt I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\Win32\UE4Game.target -NoHotReload -ignor
- ejunk
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Game
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Running UnrealHeaderTool "I:\Plugins\LastTest\HostProject\HostProject.uproject" "I:\Plugins\LastTest\HostProject\Intermediate\Build\Win32\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Game in 4.8504523 seconds
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (4 in parallel)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: CppTimelinePlugin.generated.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.CppTimelinePlugin.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-CppTimelinePlugin.lib
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 39.99 seconds
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 40.1910215s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: I:\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win32 Shipping -project="I:\Plugins\LastTest\HostProject\HostProject.uproject" -module CppTimelinePlugin -receipt I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\Win32\UE4Game-Win32-Shipping.target -NoHotR
- eload -ignorejunk
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (4 in parallel)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: CppTimelinePlugin.generated.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.CppTimelinePlugin.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-CppTimelinePlugin-Win32-Shipping.lib
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 26.34 seconds
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 26.4845035s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: I:\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Android Development -project="I:\Plugins\LastTest\HostProject\HostProject.uproject" -module CppTimelinePlugin -receipt I:\Plugins\LastTest\HostProject\Plugins\Cpp
- UATHelper: Package Plugin Task (Windows): TimelinePlugin\Binaries\Android\UE4Game.target -NoHotReload -ignorejunk
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: building WITHOUT VULKAN define
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Game
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Running UnrealHeaderTool "I:\Plugins\LastTest\HostProject\HostProject.uproject" "I:\Plugins\LastTest\HostProject\Intermediate\Build\Android\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Game in 5.378184 seconds
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Compiling Native code with NDK API 'android-19'
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (4 in parallel)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [1/5] clang++.exe UELinkerFixupsName.h [armv7-es2]
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [2/5] clang++.exe Module.CppTimelinePlugin.cpp [armv7-es2]
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [3/5] clang++.exe CppTimelinePlugin.generated.cpp [armv7-es2]
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [4/5] clang++.exe UELinkerFixups.cpp [armv7-es2]
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] arm-linux-androideabi-ar.exe UE4-CppTimelinePlugin-armv7-es2.a
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: I:\NVPACK\android-ndk-r11c\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating I:/Plugins/LastTest/HostProject/Plugins/CppTimelinePlugin/Binaries/Android/UE4-CppTimelinePlugin-armv7-es2.a
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 38.77 seconds
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 38.9000052s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: I:\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Android Shipping -project="I:\Plugins\LastTest\HostProject\HostProject.uproject" -module CppTimelinePlugin -receipt I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\Android\UE4Game-Android-Shipping.target -
- NoHotReload -ignorejunk
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: building WITHOUT VULKAN define
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Compiling Native code with NDK API 'android-19'
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (4 in parallel)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [1/5] clang++.exe UELinkerFixupsName.h [armv7-es2]
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [3/5] clang++.exe CppTimelinePlugin.generated.cpp [armv7-es2]
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [2/5] clang++.exe Module.CppTimelinePlugin.cpp [armv7-es2]
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [4/5] clang++.exe UELinkerFixups.cpp [armv7-es2]
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] arm-linux-androideabi-ar.exe UE4-CppTimelinePlugin-Android-Shipping-armv7-es2.a
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: I:\NVPACK\android-ndk-r11c\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating I:/Plugins/LastTest/HostProject/Plugins/CppTimelinePlugin/Binaries/Android/UE4-CppTimelinePlugin-Android-Shi
- UATHelper: Package Plugin Task (Windows): pping-armv7-es2.a
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 17.83 seconds
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 17.9610034s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: I:\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game HTML5 Development -project="I:\Plugins\LastTest\HostProject\HostProject.uproject" -module CppTimelinePlugin -receipt I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\HTML5\UE4Game.target -NoHotReload -ignor
- ejunk
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Game
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Running UnrealHeaderTool "I:\Plugins\LastTest\HostProject\HostProject.uproject" "I:\Plugins\LastTest\HostProject\Intermediate\Build\HTML5\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Game in 5.0910733 seconds
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Setting Emscripten SDK
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: ERROR: System.IO.FileNotFoundException: Could not find file 'I:\Epic Games\4.13\Engine\Intermediate\Build\HTML5\.emscripten'.
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: File name: 'I:\Epic Games\4.13\Engine\Intermediate\Build\HTML5\.emscripten'
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: at System.IO.File.InternalReadAllText(String path, Encoding encoding, Boolean checkHost)
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: at UnrealBuildTool.HTML5SDKInfo.SetUpEmscriptenConfigFile()
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: at UnrealBuildTool.HTML5ToolChain.PreBuildSync()
- UATHelper: Package Plugin Task (Windows): UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments, FileReference ProjectFile)
- UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 12.2030038s to run UnrealBuildTool.exe, ExitCode=5
- UATHelper: Package Plugin Task (Windows): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): I:\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game HTML5 Development -project="I:\Plugins\LastT
- UATHelper: Package Plugin Task (Windows): est\HostProject\HostProject.uproject" -module CppTimelinePlugin -receipt I:\Plugins\LastTest\HostProject\Plugins\CppTimelinePlugin\Binaries\HTML5\UE4Game.target -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.11.09-22.12.35.txt'
- UATHelper: Package Plugin Task (Windows): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
- UATHelper: Package Plugin Task (Windows): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
- UATHelper: Package Plugin Task (Windows): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
- UATHelper: Package Plugin Task (Windows): at BuildPlugin.CompilePluginWithUBT(FileReference HostProjectFile, FileReference HostProjectPluginFile, PluginDescriptor Plugin, String TargetName, TargetType TargetType, UnrealTargetPlatform Platform, UnrealTargetConfiguration Configuration, List`1 ReceiptFileNames, String InAdditionalArgs)
- UATHelper: Package Plugin Task (Windows): at BuildPlugin.CompilePlugin(FileReference HostProjectFile, FileReference HostProjectPluginFile, PluginDescriptor Plugin, List`1 HostPlatforms, List`1 TargetPlatforms, String AdditionalArgs)
- UATHelper: Package Plugin Task (Windows): at BuildPlugin.ExecuteBuild()
- UATHelper: Package Plugin Task (Windows): at AutomationTool.BuildCommand.Execute()
- UATHelper: Package Plugin Task (Windows): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
- UATHelper: Package Plugin Task (Windows): at AutomationTool.Automation.Process(String[] Arguments)
- UATHelper: Package Plugin Task (Windows): at AutomationTool.Program.MainProc(Object Param)
- UATHelper: Package Plugin Task (Windows): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
- UATHelper: Package Plugin Task (Windows): at AutomationTool.Program.Main()
- UATHelper: Package Plugin Task (Windows): Program.Main: AutomationTool exiting with ExitCode=5 (5)
- UATHelper: Package Plugin Task (Windows): BUILD FAILED
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