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SwordofSeals

Crash 3 Glitch FAQ

Apr 5th, 2014
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  1. I know a little more about this than I did yesterday, so I decided to update this some more.
  2.  
  3. Questions that will most likely be asked, with answers;
  4.  
  5. — What are you doing?
  6. I am exploiting a glitch in the game that allows you to abuse where items are stored in the memory.
  7. By killing enemies in a row, you build a "chain kill count".
  8. If you get this chain kill count to ridiculous numbers, you can acquire Crystals, Gems and even Relics.
  9.  
  10. — Why?
  11. Due to the limited memory of the PS1, they probably stored the collectables there to save on space.
  12. They never expected you to be able to kill 200 enemies in a row, more than likely.
  13.  
  14. — No, I mean... why do this?
  15. You need 25 Crystals to be able to access Cortex and beat the game.
  16. It is faster to get all the Crystals from here and beat the other 4 bosses than it would be doing all 25 levels.
  17.  
  18. — How are you keeping the chain kill count? You're clearly touching the ground!
  19. If you spin just before you land, and either;
  20. Jump
  21. Crouch
  22. Crawl
  23. ...the game thinks you're still in the air and haven't touched the floor.
  24. Don't know why this works. A small programming oversight, most likely.
  25.  
  26. — Aren't the Lions completely random, though?
  27. For the most part, yes. I feel that depending where Tiny was, where you're standing and where you're facing affects it.
  28. The good thing is that I don't have to get every Lion in the pattern, though.
  29. It is more important to not lose the chain!
  30. Of course, more Lion bounces in less cycles means less time wasted, but right now, it isn't necessary.
  31.  
  32. — Do you have to do the first 5 levels, then?
  33. Yes. To get the Tiny fight, you need all 5 Crystals from Warp 1.
  34. I only need the Crystal from each level, so the run looks like an Any% run until Tiny.
  35. (A bad Any% run at that... I'm not very good at the movement in this game)
  36.  
  37. — Wouldn't NTSC be faster for this?
  38. I'm not actually sure. My guess would be that it would be.
  39. PAL jumps higher, which may help for Lion chains, but NTSC probably has faster Lion cycles.
  40. NTSC also does the first 5 levels faster, too.
  41.  
  42. — You said 64 Crystals! How is that even possible?
  43. Just like Crash 2, there are Crystals that are not assigned to levels, and some assigned to weird places.
  44. Here is the full list of the Crystal IDs and where they are allocated;
  45.  
  46. ID Level Assigned ID Level Assigned
  47.  
  48. 00 Missing 24 Tomb Wader
  49. 01 Missing 25 Makin' Waves
  50. 02 Warp Room 26 High Time
  51. 03 Dingodile 27 Future Frenzy
  52. 04 N.Tropy 28 Deep Trouble
  53. 05 N.Gin 29 Double Header
  54. 06 Tiny Tiger 30 Sphynxinator
  55. 07 Cortex 31 Rings of Power
  56. 08 Missing 32 Orange Asphalt
  57. 09 Missing 33 Ski Crazed
  58. 10 Orient Express 34 Flaming Passion
  59. 11 Toad Village 35 Gone Tomorrow
  60. 12 Bone Yard 36 Bug Lite
  61. 13 Tell No Tales 37 Area 51?
  62. 14 Under Pressure 38 Eggipus Rex
  63. 15 Gee Wiz 39 Hot Coco
  64. 16 Dino Might! 40 Intro
  65. 17 Midnight Run 41 Incomplete Ending
  66. 18 Tomb Time 42 Complete Ending
  67. 19 Bye Bye Blimps 43-57 Missing
  68. 20 Road Crash 58 Blue Vortex (Where characters deliver dialogue)
  69. 21 Hog Ride 59 Game Over
  70. 22 Hang'em High 60 Titles (Copyright screens, etc.)
  71. 23 Mad Bombers 61-63 Missing
  72.  
  73. This is why I perform 224 bounces, when I only need 20 Crystals.
  74. I get 4 Crystals from the glitch that I already achieved in Warp 1; they don't count.
  75. (211th, 212th, 213th and 215th bounces on Lions respectively will not give me an additional Crystal)
  76. Thus an extra 4 bounces gets my Crystal count to the 20 that I need.
  77. Crash will pull out 24 Crystals still, anyway; but the 4 mentioned won't count for anything.
  78.  
  79. A bit more insightful than last time, so I hope this answers any questions you may have.
  80. And if you got this far, thanks for reading it!
  81. Tomothy
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