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/agarer 2

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Feb 6th, 2014
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  1. if(strcmp(cmd, "/agarer", true) == 0)
  2. {
  3. if(IsPlayerConnected(playerid))
  4. {
  5. new Float:x,Float:y,Float:z;
  6. new Float:a;
  7. new carid;
  8. carid = GetPlayerVehicleID(playerid);
  9. GetPlayerName(playerid, playername, sizeof(playername));
  10. GetVehiclePos(carid, x, y, z);
  11. // GetPlayerFacingAngle(playerid, a);
  12. GetVehicleZAngle(carid, a);
  13. if(PlayerInfo[playerid][pAdmin] >= 3)
  14. {
  15. CarInfo[carid][cLocationx] = x;
  16. CarInfo[carid][cLocationy] = y;
  17. CarInfo[carid][cLocationz] = z;
  18. CarInfo[carid][cAngle] = a;
  19. format(string, sizeof(string), "~n~ Vous avez garer ce vehicule a cette position. ~n~");
  20. GameTextForPlayer(playerid, "Vous avez garer ce vehicule a cette position. Il reaparetra ici.", 10000, 3);
  21. OnPropUpdate();
  22. OnPlayerUpdate(playerid);
  23. DestroyVehicle(carid);
  24. CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
  25. return 1;
  26. }
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