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MrMegaTx

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Dec 10th, 2011
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  1. #include <a_samp>
  2. #include <lethaldudb2>
  3.  
  4. #pragma dynamic 145000
  5.  
  6. /*
  7. |===============================================|
  8. | --== LethaL Adminscript ==-- |
  9. | -== Version 4.2 ==-- |
  10. | ladmin4v2.pwn |
  11. |===============================================|
  12. */
  13.  
  14. //-----------------------------------------------------------------------------------//
  15.  
  16. #define USE_MENUS // Comment to remove all menus. Uncomment to enable menus
  17. //#define DISPLAY_CONFIG // displays configuration in console window on filterscript load
  18. #define SAVE_LOGS // Comment if your server runs linux (logs wont be saved)
  19. #define ENABLE_SPEC // Comment if you are using a spectate system already
  20. #define USE_STATS // Comment to disable /stats
  21. #define ANTI_MINIGUN // Displays who has a minigun
  22. //#define USE_AREGISTER // Changes /register, /login etc to /areister, /alogin etc
  23. //#define HIDE_ADMINS // Displays number of admins online instead of level and names
  24. #define ENABLE_FAKE_CMDS // Comment to disable /fakechat, /fakedeath, /fakecmd commanads
  25.  
  26. //-----------------------------------------------------------------------------------//
  27.  
  28. #define MAX_WARNINGS 3 // /warn command
  29.  
  30. #define MAX_REPORTS 7
  31. #define MAX_CHAT_LINES 7
  32.  
  33. #define SPAM_MAX_MSGS 5
  34. #define SPAM_TIMELIMIT 8 // SECONDS
  35.  
  36. #define PING_MAX_EXCEEDS 4
  37. #define PING_TIMELIMIT 60 // SECONDS
  38.  
  39. #define MAX_FAIL_LOGINS 4
  40.  
  41. // Admin Area
  42. new AdminArea[6] = {
  43. 377, // X
  44. 170, // Y
  45. 1008, // Z
  46. 90, // Angle
  47. 3, // Interior
  48. 0 // Virtual World
  49. };
  50.  
  51. //-=Main colours=-
  52. #define blue 0x375FFFFF
  53. #define red 0xFF0000AA
  54. #define green 0x33FF33AA
  55. #define yellow 0xFFFF00AA
  56. #define grey 0xC0C0C0AA
  57. #define blue1 0x2641FEAA
  58. #define lightblue 0x33CCFFAA
  59. #define orange 0xFF9900AA
  60. #define black 0x2C2727AA
  61. #define COLOR_GREEN 0x33AA33AA
  62. #define COLOR_PINK 0xFF66FFAA
  63. #define COLOR_BLUE 0x0000BBAA
  64. #define COLOR_PURPLE 0x800080AA
  65. #define COLOR_BLACK 0x000000AA
  66. #define COLOR_WHITE 0xFFFFFFAA
  67. #define COLOR_GREEN1 0x33AA33AA
  68. #define COLOR_BROWN 0xA52A2AAA
  69.  
  70. // DCMD
  71. #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
  72.  
  73. // Caps
  74. #define UpperToLower(%1) for ( new ToLowerChar; ToLowerChar < strlen( %1 ); ToLowerChar ++ ) if ( %1[ ToLowerChar ]> 64 && %1[ ToLowerChar ] < 91 ) %1[ ToLowerChar ] += 32
  75.  
  76. // Spec
  77. #define ADMIN_SPEC_TYPE_NONE 0
  78. #define ADMIN_SPEC_TYPE_PLAYER 1
  79. #define ADMIN_SPEC_TYPE_VEHICLE 2
  80.  
  81. // Enums
  82. enum PlayerData
  83. {
  84. Registered,
  85. LoggedIn,
  86. Level,
  87. Muted,
  88. Caps,
  89. Jailed,
  90. JailTime,
  91. Frozen,
  92. FreezeTime,
  93. Kills,
  94. Deaths,
  95. hours,
  96. mins,
  97. secs,
  98. TotalTime,
  99. ConnectTime,
  100. MuteWarnings,
  101. Warnings,
  102. Spawned,
  103. TimesSpawned,
  104. God,
  105. GodCar,
  106. DoorsLocked,
  107. SpamCount,
  108. SpamTime,
  109. PingCount,
  110. PingTime,
  111. BotPing,
  112. pPing[PING_MAX_EXCEEDS],
  113. blip,
  114. blipS,
  115. pColour,
  116. pCar,
  117. SpecID,
  118. SpecType,
  119. bool:AllowedIn,
  120. FailLogin,
  121. };
  122. new PlayerInfo[MAX_PLAYERS][PlayerData];
  123.  
  124. enum ServerData
  125. {
  126. MaxPing,
  127. ReadPMs,
  128. ReadCmds,
  129. MaxAdminLevel,
  130. AdminOnlySkins,
  131. AdminSkin,
  132. AdminSkin2,
  133. NameKick,
  134. PartNameKick,
  135. AntiBot,
  136. AntiSpam,
  137. AntiSwear,
  138. NoCaps,
  139. Locked,
  140. Password[128],
  141. GiveWeap,
  142. GiveMoney,
  143. ConnectMessages,
  144. AdminCmdMsg,
  145. AutoLogin,
  146. MaxMuteWarnings,
  147. DisableChat,
  148. MustLogin,
  149. MustRegister,
  150. };
  151. new ServerInfo[ServerData];
  152.  
  153. new Float:Pos[MAX_PLAYERS][4];
  154.  
  155. // rcon
  156. new Chat[MAX_CHAT_LINES][128];
  157.  
  158. //Timers
  159. new PingTimer;
  160. new GodTimer;
  161. new BlipTimer[MAX_PLAYERS];
  162. new JailTimer[MAX_PLAYERS];
  163. new FreezeTimer[MAX_PLAYERS];
  164. new LockKickTimer[MAX_PLAYERS];
  165.  
  166. //Duel
  167. new CountDown = -1, cdt[MAX_PLAYERS] = -1;
  168. new InDuel[MAX_PLAYERS];
  169.  
  170. // Menus
  171. #if defined USE_MENUS
  172. new Menu:LMainMenu, Menu:AdminEnable, Menu:AdminDisable,
  173. Menu:LVehicles, Menu:twodoor, Menu:fourdoor, Menu:fastcar, Menu:Othercars,
  174. Menu:bikes, Menu:boats, Menu:planes, Menu:helicopters,
  175. Menu:XWeapons, Menu:XWeaponsBig, Menu:XWeaponsSmall, Menu:XWeaponsMore,
  176. Menu:LWeather,Menu:LTime,
  177. Menu:LTuneMenu, Menu:PaintMenu, Menu:LCars, Menu:LCars2,
  178. Menu:LTele, Menu:LasVenturasMenu, Menu:LosSantosMenu, Menu:SanFierroMenu,
  179. Menu:DesertMenu, Menu:FlintMenu, Menu:MountChiliadMenu, Menu:InteriorsMenu;
  180. #endif
  181.  
  182. // Forbidden Names & Words
  183. new BadNames[100][100], // Whole Names
  184. BadNameCount = 0,
  185. BadPartNames[100][100], // Part of name
  186. BadPartNameCount = 0,
  187. ForbiddenWords[100][100],
  188. ForbiddenWordCount = 0;
  189.  
  190. // Report
  191. new Reports[MAX_REPORTS][128];
  192.  
  193. // Ping Kick
  194. new PingPos;
  195.  
  196. new VehicleNames[212][] = {
  197. "Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",
  198. "Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat","Mr Whoopee","BF Injection",
  199. "Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",
  200. "Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
  201. "Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Freeway","RC Baron","RC Raider",
  202. "Glendale","Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina",
  203. "Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood",
  204. "Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa","RC Goblin","Hotring Racer A","Hotring Racer B",
  205. "Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain",
  206. "Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck",
  207. "Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover",
  208. "Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A",
  209. "Monster B","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer",
  210. "Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug","Trailer A","Emperor",
  211. "Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C","Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)",
  212. "Police Car (LVPD)","Police Ranger","Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
  213. "Stair Trailer","Boxville","Farm Plow","Utility Trailer"
  214. };
  215.  
  216. //==============================================================================
  217.  
  218. public OnFilterScriptInit()
  219. {
  220. print("\n________________________________________");
  221. print("________________________________________");
  222. print(" LAdmin Loading... ");
  223. print("________________________________________");
  224.  
  225. if(!fexist("ladmin/"))
  226. {
  227. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  228. SetTimerEx("PrintWarning",2500,0,"s","ladmin");
  229. return 1;
  230. }
  231. if(!fexist("ladmin/logs/"))
  232. {
  233. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  234. SetTimerEx("PrintWarning",2500,0,"s","ladmin/logs");
  235. return 1;
  236. }
  237. if(!fexist("ladmin/config/"))
  238. {
  239. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  240. SetTimerEx("PrintWarning",2500,0,"s","ladmin/config");
  241. return 1;
  242. }
  243. if(!fexist("ladmin/users/"))
  244. {
  245. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  246. SetTimerEx("PrintWarning",2500,0,"s","ladmin/users");
  247. return 1;
  248. }
  249.  
  250. UpdateConfig();
  251.  
  252. #if defined DISPLAY_CONFIG
  253. ConfigInConsole();
  254. #endif
  255.  
  256. //===================== [ The Menus ]===========================//
  257. #if defined USE_MENUS
  258.  
  259. LMainMenu = CreateMenu("Main Menu", 2, 55.0, 200.0, 100.0, 80.0);
  260. SetMenuColumnHeader(LMainMenu, 0, "Choose an option below");
  261. AddMenuItem(LMainMenu, 0, "Enable");
  262. AddMenuItem(LMainMenu, 0, "Disable");
  263. AddMenuItem(LMainMenu, 0, "Server Weather");
  264. AddMenuItem(LMainMenu, 0, "Server Time");
  265. AddMenuItem(LMainMenu, 0, "All Vehicles");
  266. AddMenuItem(LMainMenu, 0, "Admin Cars");
  267. AddMenuItem(LMainMenu, 0, "Tuning Menu");
  268. AddMenuItem(LMainMenu, 0, "Choose Weapon");
  269. AddMenuItem(LMainMenu, 0, "Teleports");
  270. AddMenuItem(LMainMenu, 0, "Exit Menu");//
  271.  
  272. AdminEnable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
  273. SetMenuColumnHeader(AdminEnable, 0, "Enable");
  274. AddMenuItem(AdminEnable, 0, "Anti Swear");
  275. AddMenuItem(AdminEnable, 0, "Bad Name Kick");
  276. AddMenuItem(AdminEnable, 0, "Anti Spam");
  277. AddMenuItem(AdminEnable, 0, "Ping Kick");
  278. AddMenuItem(AdminEnable, 0, "Read Cmds");
  279. AddMenuItem(AdminEnable, 0, "Read PMs");
  280. AddMenuItem(AdminEnable, 0, "Capital Letters");
  281. AddMenuItem(AdminEnable, 0, "ConnectMessages");
  282. AddMenuItem(AdminEnable, 0, "AdminCmdMessages");
  283. AddMenuItem(AdminEnable, 0, "Auto Login");
  284. AddMenuItem(AdminEnable, 0, "Return");
  285.  
  286. AdminDisable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
  287. SetMenuColumnHeader(AdminDisable, 0, "Disable");
  288. AddMenuItem(AdminDisable, 0, "Anti Swear");
  289. AddMenuItem(AdminDisable, 0, "Bad Name Kick");
  290. AddMenuItem(AdminDisable, 0, "Anti Spam");
  291. AddMenuItem(AdminDisable, 0, "Ping Kick");
  292. AddMenuItem(AdminDisable, 0, "Read Cmds");
  293. AddMenuItem(AdminDisable, 0, "Read PMs");
  294. AddMenuItem(AdminDisable, 0, "Capital Letters");
  295. AddMenuItem(AdminDisable, 0, "ConnectMessages");
  296. AddMenuItem(AdminDisable, 0, "AdminCmdMessages");
  297. AddMenuItem(AdminDisable, 0, "Auto Login");
  298. AddMenuItem(AdminDisable, 0, "Return");
  299.  
  300. LWeather = CreateMenu("~b~Weather ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  301. SetMenuColumnHeader(LWeather, 0, "Set Weather");
  302. AddMenuItem(LWeather, 0, "Clear Blue Sky");
  303. AddMenuItem(LWeather, 0, "Sand Storm");
  304. AddMenuItem(LWeather, 0, "Thunderstorm");
  305. AddMenuItem(LWeather, 0, "Foggy");
  306. AddMenuItem(LWeather, 0, "Cloudy");
  307. AddMenuItem(LWeather, 0, "High Tide");
  308. AddMenuItem(LWeather, 0, "Purple Sky");
  309. AddMenuItem(LWeather, 0, "Black/White Sky");
  310. AddMenuItem(LWeather, 0, "Dark, Green Sky");
  311. AddMenuItem(LWeather, 0, "Heatwave");
  312. AddMenuItem(LWeather,0,"Return");
  313.  
  314. LTime = CreateMenu("~b~Time ~g~ Menu", 2, 55.0, 200.0, 100.0, 80.0);
  315. SetMenuColumnHeader(LTime, 0, "Set Time");
  316. AddMenuItem(LTime, 0, "Morning");
  317. AddMenuItem(LTime, 0, "Mid day");
  318. AddMenuItem(LTime, 0, "Afternoon");
  319. AddMenuItem(LTime, 0, "Evening");
  320. AddMenuItem(LTime, 0, "Midnight");
  321. AddMenuItem(LTime, 0, "Return");
  322.  
  323. LCars = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
  324. SetMenuColumnHeader(LCars, 0, "Choose a car");
  325. AddMenuItem(LCars, 0, "Turismo");
  326. AddMenuItem(LCars, 0, "Bandito");
  327. AddMenuItem(LCars, 0, "Vortex");
  328. AddMenuItem(LCars, 0, "NRG");
  329. AddMenuItem(LCars, 0, "S.W.A.T");
  330. AddMenuItem(LCars, 0, "Hunter");
  331. AddMenuItem(LCars, 0, "Jetmax (boat)");
  332. AddMenuItem(LCars, 0, "Rhino");
  333. AddMenuItem(LCars, 0, "Monster Truck");
  334. AddMenuItem(LCars, 0, "Sea Sparrow");
  335. AddMenuItem(LCars, 0, "More");
  336. AddMenuItem(LCars, 0, "Return");
  337.  
  338. LCars2 = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
  339. SetMenuColumnHeader(LCars2, 0, "Choose a car");
  340. AddMenuItem(LCars2, 0, "Dumper");
  341. AddMenuItem(LCars2, 0, "RC Tank");
  342. AddMenuItem(LCars2, 0, "RC Bandit");
  343. AddMenuItem(LCars2, 0, "RC Baron");
  344. AddMenuItem(LCars2, 0, "RC Goblin");
  345. AddMenuItem(LCars2, 0, "RC Raider");
  346. AddMenuItem(LCars2, 0, "RC Cam");
  347. AddMenuItem(LCars2, 0, "Tram");
  348. AddMenuItem(LCars2, 0, "Return");
  349.  
  350. LTuneMenu = CreateMenu("~b~Tuning ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  351. SetMenuColumnHeader(LTuneMenu, 0, "Add to car");
  352. AddMenuItem(LTuneMenu,0,"NOS");
  353. AddMenuItem(LTuneMenu,0,"Hydraulics");
  354. AddMenuItem(LTuneMenu,0,"Wire Wheels");
  355. AddMenuItem(LTuneMenu,0,"Twist Wheels");
  356. AddMenuItem(LTuneMenu,0,"Access Wheels");
  357. AddMenuItem(LTuneMenu,0,"Mega Wheels");
  358. AddMenuItem(LTuneMenu,0,"Import Wheels");
  359. AddMenuItem(LTuneMenu,0,"Atomic Wheels");
  360. AddMenuItem(LTuneMenu,0,"Offroad Wheels");
  361. AddMenuItem(LTuneMenu,0,"Classic Wheels");
  362. AddMenuItem(LTuneMenu,0,"Paint Jobs");
  363. AddMenuItem(LTuneMenu,0,"Return");
  364.  
  365. PaintMenu = CreateMenu("~b~Paint Job ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  366. SetMenuColumnHeader(PaintMenu, 0, "Choose paint");
  367. AddMenuItem(PaintMenu,0,"Paint Job 1");
  368. AddMenuItem(PaintMenu,0,"Paint Job 2");
  369. AddMenuItem(PaintMenu,0,"Paint Job 3");
  370. AddMenuItem(PaintMenu,0,"Paint Job 4");
  371. AddMenuItem(PaintMenu,0,"Paint Job 5");
  372. AddMenuItem(PaintMenu,0,"Black");
  373. AddMenuItem(PaintMenu,0,"White");
  374. AddMenuItem(PaintMenu,0,"Blue");
  375. AddMenuItem(PaintMenu,0,"Pink");
  376. AddMenuItem(PaintMenu,0,"Return");
  377.  
  378. LVehicles = CreateMenu("~b~Vehicles ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  379. SetMenuColumnHeader(LVehicles, 0, "Choose a car");
  380. AddMenuItem(LVehicles,0,"2-door Cars");
  381. AddMenuItem(LVehicles,0,"4-door Cars");
  382. AddMenuItem(LVehicles,0,"Fast Cars");
  383. AddMenuItem(LVehicles,0,"Other Vehicles");
  384. AddMenuItem(LVehicles,0,"Bikes");
  385. AddMenuItem(LVehicles,0,"Boats");
  386. AddMenuItem(LVehicles,0,"Planes");
  387. AddMenuItem(LVehicles,0,"Helicopters");
  388. AddMenuItem(LVehicles,0,"Return");
  389.  
  390. twodoor = CreateMenu("~b~2-door Cars",2, 55.0, 200.0, 100.0, 80.0);
  391. SetMenuColumnHeader(twodoor, 0, "Choose a car");
  392. AddMenuItem(twodoor,0,"Feltzer");//533
  393. AddMenuItem(twodoor,0,"Stallion");//139
  394. AddMenuItem(twodoor,0,"Windsor");//555
  395. AddMenuItem(twodoor,0,"Bobcat");//422
  396. AddMenuItem(twodoor,0,"Yosemite");//554
  397. AddMenuItem(twodoor,0,"Broadway");//575
  398. AddMenuItem(twodoor,0,"Blade");//536
  399. AddMenuItem(twodoor,0,"Slamvan");//535
  400. AddMenuItem(twodoor,0,"Tornado");//576
  401. AddMenuItem(twodoor,0,"Bravura");//401
  402. AddMenuItem(twodoor,0,"Fortune");//526
  403. AddMenuItem(twodoor,0,"Return");
  404.  
  405. fourdoor = CreateMenu("~b~4-door Cars",2, 55.0, 200.0, 100.0, 80.0);
  406. SetMenuColumnHeader(fourdoor, 0, "Choose a car");
  407. AddMenuItem(fourdoor,0,"Perenniel");//404
  408. AddMenuItem(fourdoor,0,"Tahoma");//566
  409. AddMenuItem(fourdoor,0,"Voodoo");//412
  410. AddMenuItem(fourdoor,0,"Admiral");//445
  411. AddMenuItem(fourdoor,0,"Elegant");//507
  412. AddMenuItem(fourdoor,0,"Glendale");//466
  413. AddMenuItem(fourdoor,0,"Intruder");//546
  414. AddMenuItem(fourdoor,0,"Merit");//551
  415. AddMenuItem(fourdoor,0,"Oceanic");//467
  416. AddMenuItem(fourdoor,0,"Premier");//426
  417. AddMenuItem(fourdoor,0,"Sentinel");//405
  418. AddMenuItem(fourdoor,0,"Return");
  419.  
  420. fastcar = CreateMenu("~b~Fast Cars",2, 55.0, 200.0, 100.0, 80.0);
  421. SetMenuColumnHeader(fastcar, 0, "Choose a car");
  422. AddMenuItem(fastcar,0,"Comet");//480
  423. AddMenuItem(fastcar,0,"Buffalo");//402
  424. AddMenuItem(fastcar,0,"Cheetah");//415
  425. AddMenuItem(fastcar,0,"Euros");//587
  426. AddMenuItem(fastcar,0,"Hotring Racer");//494
  427. AddMenuItem(fastcar,0,"Infernus");//411
  428. AddMenuItem(fastcar,0,"Phoenix");//603
  429. AddMenuItem(fastcar,0,"Super GT");//506
  430. AddMenuItem(fastcar,0,"Turismo");//451
  431. AddMenuItem(fastcar,0,"ZR-350");//477
  432. AddMenuItem(fastcar,0,"Bullet");//541
  433. AddMenuItem(fastcar,0,"Return");
  434.  
  435. Othercars = CreateMenu("~b~Other Vehicles",2, 55.0, 200.0, 100.0, 80.0);
  436. SetMenuColumnHeader(Othercars, 0, "Choose a car?");
  437. AddMenuItem(Othercars,0,"Monster Truck");//556
  438. AddMenuItem(Othercars,0,"Trashmaster");//408
  439. AddMenuItem(Othercars,0,"Bus");//431
  440. AddMenuItem(Othercars,0,"Coach");//437
  441. AddMenuItem(Othercars,0,"Enforcer");//427
  442. AddMenuItem(Othercars,0,"Rhino (Tank)");//432
  443. AddMenuItem(Othercars,0,"S.W.A.T.Truck");//601
  444. AddMenuItem(Othercars,0,"Cement Truck");//524
  445. AddMenuItem(Othercars,0,"Flatbed");//455
  446. AddMenuItem(Othercars,0,"BF Injection");//424
  447. AddMenuItem(Othercars,0,"Dune");//573
  448. AddMenuItem(Othercars,0,"Return");
  449.  
  450. bikes = CreateMenu("~b~Bikes",2, 55.0, 200.0, 100.0, 80.0);
  451. SetMenuColumnHeader(bikes, 0, "Choose a bike");
  452. AddMenuItem(bikes,0,"BF-400");
  453. AddMenuItem(bikes,0,"BMX");
  454. AddMenuItem(bikes,0,"Faggio");
  455. AddMenuItem(bikes,0,"FCR-900");
  456. AddMenuItem(bikes,0,"Freeway");
  457. AddMenuItem(bikes,0,"NRG-500");
  458. AddMenuItem(bikes,0,"PCJ-600");
  459. AddMenuItem(bikes,0,"Pizzaboy");
  460. AddMenuItem(bikes,0,"Quad");
  461. AddMenuItem(bikes,0,"Sanchez");
  462. AddMenuItem(bikes,0,"Wayfarer");
  463. AddMenuItem(bikes,0,"Return");
  464.  
  465. boats = CreateMenu("~b~Boats",2, 55.0, 200.0, 100.0, 80.0);
  466. SetMenuColumnHeader(boats, 0, "Choose a boat");
  467. AddMenuItem(boats,0,"Coastguard");//472
  468. AddMenuItem(boats,0,"Dingy");//473
  469. AddMenuItem(boats,0,"Jetmax");//493
  470. AddMenuItem(boats,0,"Launch");//595
  471. AddMenuItem(boats,0,"Marquis");//484
  472. AddMenuItem(boats,0,"Predator");//430
  473. AddMenuItem(boats,0,"Reefer");//453
  474. AddMenuItem(boats,0,"Speeder");//452
  475. AddMenuItem(boats,0,"Squallo");//446
  476. AddMenuItem(boats,0,"Tropic");//454
  477. AddMenuItem(boats,0,"Return");
  478.  
  479. planes = CreateMenu("~b~Planes",2, 55.0, 200.0, 100.0, 80.0);
  480. SetMenuColumnHeader(planes, 0, "Choose a plane");
  481. AddMenuItem(planes,0,"Andromada");//592
  482. AddMenuItem(planes,0,"AT400");//577
  483. AddMenuItem(planes,0,"Beagle");//511
  484. AddMenuItem(planes,0,"Cropduster");//512
  485. AddMenuItem(planes,0,"Dodo");//593
  486. AddMenuItem(planes,0,"Hydra");//520
  487. AddMenuItem(planes,0,"Nevada");//553
  488. AddMenuItem(planes,0,"Rustler");//476
  489. AddMenuItem(planes,0,"Shamal");//519
  490. AddMenuItem(planes,0,"Skimmer");//460
  491. AddMenuItem(planes,0,"Stuntplane");//513
  492. AddMenuItem(planes,0,"Return");
  493.  
  494. helicopters = CreateMenu("~b~Helicopters",2, 55.0, 200.0, 100.0, 80.0);
  495. SetMenuColumnHeader(helicopters, 0, "Choose a helicopter");
  496. AddMenuItem(helicopters,0,"Cargobob");//
  497. AddMenuItem(helicopters,0,"Hunter");//
  498. AddMenuItem(helicopters,0,"Leviathan");//
  499. AddMenuItem(helicopters,0,"Maverick");//
  500. AddMenuItem(helicopters,0,"News Chopper");//
  501. AddMenuItem(helicopters,0,"Police Maverick");//
  502. AddMenuItem(helicopters,0,"Raindance");//
  503. AddMenuItem(helicopters,0,"Seasparrow");//
  504. AddMenuItem(helicopters,0,"Sparrow");//
  505. AddMenuItem(helicopters,0,"Return");
  506.  
  507. XWeapons = CreateMenu("~b~Weapons ~g~Main Menu",2, 55.0, 200.0, 100.0, 80.0);
  508. SetMenuColumnHeader(XWeapons, 0, "Choose a weapon");
  509. AddMenuItem(XWeapons,0,"Desert Eagle");//0
  510. AddMenuItem(XWeapons,0,"M4");
  511. AddMenuItem(XWeapons,0,"Sawnoff Shotgun");
  512. AddMenuItem(XWeapons,0,"Combat Shotgun");
  513. AddMenuItem(XWeapons,0,"UZI");
  514. AddMenuItem(XWeapons,0,"Rocket Launcher");
  515. AddMenuItem(XWeapons,0,"Minigun");//6
  516. AddMenuItem(XWeapons,0,"Sniper Rifle");
  517. AddMenuItem(XWeapons,0,"Big Weapons");
  518. AddMenuItem(XWeapons,0,"Small Weapons");//9
  519. AddMenuItem(XWeapons,0,"More");
  520. AddMenuItem(XWeapons,0,"Return");//11
  521.  
  522. XWeaponsBig = CreateMenu("~b~Weapons ~g~Big Weapons",2, 55.0, 200.0, 100.0, 80.0);
  523. SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
  524. AddMenuItem(XWeaponsBig,0,"Shotgun");
  525. AddMenuItem(XWeaponsBig,0,"AK-47");
  526. AddMenuItem(XWeaponsBig,0,"Country Rifle");
  527. AddMenuItem(XWeaponsBig,0,"HS Rocket Launcher");
  528. AddMenuItem(XWeaponsBig,0,"Flamethrower");
  529. AddMenuItem(XWeaponsBig,0,"SMG");
  530. AddMenuItem(XWeaponsBig,0,"TEC9");
  531. AddMenuItem(XWeaponsBig,0,"Return");
  532.  
  533. XWeaponsSmall = CreateMenu("~b~Weapons ~g~Small Weapons",2, 55.0, 200.0, 100.0, 80.0);
  534. SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
  535. AddMenuItem(XWeaponsSmall,0,"9mm");
  536. AddMenuItem(XWeaponsSmall,0,"Silenced 9mm");
  537. AddMenuItem(XWeaponsSmall,0,"Molotov Cocktail");
  538. AddMenuItem(XWeaponsSmall,0,"Fire Extinguisher");
  539. AddMenuItem(XWeaponsSmall,0,"Spraycan");
  540. AddMenuItem(XWeaponsSmall,0,"Frag Grenades");
  541. AddMenuItem(XWeaponsSmall,0,"Katana");
  542. AddMenuItem(XWeaponsSmall,0,"Chainsaw");
  543. AddMenuItem(XWeaponsSmall,0,"Return");
  544.  
  545. XWeaponsMore = CreateMenu("~b~Weapons ~g~More Weapons",2, 55.0, 200.0, 100.0, 80.0);
  546. SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
  547. AddMenuItem(XWeaponsMore,0,"Jetpack");
  548. AddMenuItem(XWeaponsMore,0,"Knife");
  549. AddMenuItem(XWeaponsMore,0,"Flowers");
  550. AddMenuItem(XWeaponsMore,0,"Camera");
  551. AddMenuItem(XWeaponsMore,0,"Pool Cue");
  552. AddMenuItem(XWeaponsMore,0,"Baseball Bat");
  553. AddMenuItem(XWeaponsMore,0,"Golf Club");
  554. AddMenuItem(XWeaponsMore,0,"MAX AMMO");
  555. AddMenuItem(XWeaponsMore,0,"Return");
  556.  
  557. LTele = CreateMenu("Teleports", 2, 55.0, 200.0, 100.0, 80.0);
  558. SetMenuColumnHeader(LTele, 0, "Teleport to where?");
  559. AddMenuItem(LTele, 0, "Las Venturas");//0
  560. AddMenuItem(LTele, 0, "Los Santos");//1
  561. AddMenuItem(LTele, 0, "San Fierro");//2
  562. AddMenuItem(LTele, 0, "The Desert");//3
  563. AddMenuItem(LTele, 0, "Flint Country");//4
  564. AddMenuItem(LTele, 0, "Mount Chiliad");//5
  565. AddMenuItem(LTele, 0, "Interiors");//6
  566. AddMenuItem(LTele, 0, "Return");//8
  567.  
  568. LasVenturasMenu = CreateMenu("Las Venturas", 2, 55.0, 200.0, 100.0, 80.0);
  569. SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?");
  570. AddMenuItem(LasVenturasMenu, 0, "The Strip");//0
  571. AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1
  572. AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2
  573. AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3
  574. AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4
  575. AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5
  576. AddMenuItem(LasVenturasMenu, 0, "Return");//6
  577.  
  578. LosSantosMenu = CreateMenu("Los Santos", 2, 55.0, 200.0, 100.0, 80.0);
  579. SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?");
  580. AddMenuItem(LosSantosMenu, 0, "Ganton");//0
  581. AddMenuItem(LosSantosMenu, 0, "LS Airport");//1
  582. AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2
  583. AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3
  584. AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4
  585. AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5
  586. AddMenuItem(LosSantosMenu, 0, "Mulholland");//6
  587. AddMenuItem(LosSantosMenu, 0, "Richman");//7
  588. AddMenuItem(LosSantosMenu, 0, "Return");//8
  589.  
  590. SanFierroMenu = CreateMenu("San Fierro", 2, 55.0, 200.0, 100.0, 80.0);
  591. SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?");
  592. AddMenuItem(SanFierroMenu, 0, "SF Station");//0
  593. AddMenuItem(SanFierroMenu, 0, "SF Airport");//1
  594. AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2
  595. AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3
  596. AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4
  597. AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5
  598. AddMenuItem(SanFierroMenu, 0, "Battery Point");//6
  599. AddMenuItem(SanFierroMenu, 0, "Return");//7
  600.  
  601. DesertMenu = CreateMenu("The Desert", 2, 55.0, 200.0, 100.0, 80.0);
  602. SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?");
  603. AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0
  604. AddMenuItem(DesertMenu, 0, "Area 51");//1
  605. AddMenuItem(DesertMenu, 0, "The Big Ear");//2
  606. AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3
  607. AddMenuItem(DesertMenu, 0, "Las Barrancas");//4
  608. AddMenuItem(DesertMenu, 0, "El Quebrados");//5
  609. AddMenuItem(DesertMenu, 0, "Octane Springs");//6
  610. AddMenuItem(DesertMenu, 0, "Return");//7
  611.  
  612. FlintMenu = CreateMenu("Flint Country", 2, 55.0, 200.0, 100.0, 80.0);
  613. SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?");
  614. AddMenuItem(FlintMenu, 0, "The Lake");//0
  615. AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1
  616. AddMenuItem(FlintMenu, 0, "The Farm");//2
  617. AddMenuItem(FlintMenu, 0, "Shady Cabin");//3
  618. AddMenuItem(FlintMenu, 0, "Flint Range");//4
  619. AddMenuItem(FlintMenu, 0, "Becon Hill");//5
  620. AddMenuItem(FlintMenu, 0, "Fallen Tree");//6
  621. AddMenuItem(FlintMenu, 0, "Return");//7
  622.  
  623. MountChiliadMenu = CreateMenu("Mount Chiliad", 2, 55.0, 200.0, 100.0, 80.0);
  624. SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?");
  625. AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0
  626. AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1
  627. AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2
  628. AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3
  629. AddMenuItem(MountChiliadMenu, 0, "Return");//7
  630.  
  631. InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0);
  632. SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?");
  633. AddMenuItem(InteriorsMenu, 0, "Planning Department");//0
  634. AddMenuItem(InteriorsMenu, 0, "LV PD");//1
  635. AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2
  636. AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3
  637. AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4
  638. AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5
  639. AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6
  640. AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7
  641. AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8
  642. AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9
  643. AddMenuItem(InteriorsMenu, 0, "Atrium");//7
  644. AddMenuItem(InteriorsMenu, 0, "Return");//8
  645. #endif
  646.  
  647. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i);
  648. for(new i = 1; i < MAX_CHAT_LINES; i++) Chat[i] = "<none>";
  649. for(new i = 1; i < MAX_REPORTS; i++) Reports[i] = "<none>";
  650.  
  651. PingTimer = SetTimer("PingKick",5000,1);
  652. GodTimer = SetTimer("GodUpdate",2000,1);
  653.  
  654. new year,month,day; getdate(year, month, day);
  655. new hour,minute,second; gettime(hour,minute,second);
  656.  
  657. print("________________________________________");
  658. print(" LAdmin Version 4.0 ");
  659. print(" Loaded ");
  660. print("________________________________________");
  661. printf(" Date: %d/%d/%d Time: %d:%d :%d ",day,month,year, hour, minute, second);
  662. print("________________________________________");
  663. print("________________________________________\n");
  664. return 1;
  665. }
  666. //==============================================================================
  667. public OnFilterScriptExit()
  668. {
  669. KillTimer(PingTimer);
  670. KillTimer(GodTimer);
  671. #if defined USE_MENUS
  672. DestroyAllMenus();
  673. #endif
  674.  
  675. new year,month,day; getdate(year, month, day);
  676. new hour,minute,second; gettime(hour,minute,second);
  677. print("\n________________________________________");
  678. print("________________________________________");
  679. print(" LAdmin Unloaded ");
  680. print("________________________________________");
  681. printf(" Date: %d/%d/%d Time: %d:%d :%d ",day,month,year, hour, minute, second);
  682. print("________________________________________");
  683. print("________________________________________\n");
  684. return 1;
  685. }
  686.  
  687. //==============================================================================
  688. public OnPlayerConnect(playerid)
  689. {
  690. PlayerInfo[playerid][Deaths] = 0;
  691. PlayerInfo[playerid][Kills] = 0;
  692. PlayerInfo[playerid][Jailed] = 0;
  693. PlayerInfo[playerid][Frozen] = 0;
  694. PlayerInfo[playerid][Level] = 0;
  695. PlayerInfo[playerid][LoggedIn] = 0;
  696. PlayerInfo[playerid][Registered] = 0;
  697. PlayerInfo[playerid][God] = 0;
  698. PlayerInfo[playerid][GodCar] = 0;
  699. PlayerInfo[playerid][TimesSpawned] = 0;
  700. PlayerInfo[playerid][Muted] = 0;
  701. PlayerInfo[playerid][MuteWarnings] = 0;
  702. PlayerInfo[playerid][Warnings] = 0;
  703. PlayerInfo[playerid][Caps] = 0;
  704. PlayerInfo[playerid][DoorsLocked] = 0;
  705. PlayerInfo[playerid][pCar] = -1;
  706. for(new i; i<PING_MAX_EXCEEDS; i++) PlayerInfo[playerid][pPing][i] = 0;
  707. PlayerInfo[playerid][SpamCount] = 0;
  708. PlayerInfo[playerid][SpamTime] = 0;
  709. PlayerInfo[playerid][PingCount] = 0;
  710. PlayerInfo[playerid][PingTime] = 0;
  711. PlayerInfo[playerid][FailLogin] = 0;
  712. PlayerInfo[playerid][ConnectTime] = gettime();
  713. //------------------------------------------------------
  714. new PlayerName[MAX_PLAYER_NAME], string[128], str[128], file[256];
  715. GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);
  716. new tmp3[50]; GetPlayerIp(playerid,tmp3,50);
  717. //-----------------------------------------------------
  718. if(ServerInfo[ConnectMessages] == 1)
  719. {
  720. new pAKA[256]; pAKA = dini_Get("ladmin/config/aka.txt",tmp3);
  721. if (strlen(pAKA) < 3) format(str,sizeof(str),"*** %s (%d) has joined the server", PlayerName, playerid);
  722. else if (!strcmp(pAKA,PlayerName,true)) format(str,sizeof(str),"*** %s (%d) has joined the server", PlayerName, playerid);
  723. else format(str,sizeof(str),"*** %s (%d) has joined the server (aka %s)", PlayerName, playerid, pAKA );
  724.  
  725. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i)
  726. {
  727. if(PlayerInfo[i][Level] > 2) SendClientMessage(i,grey,str);
  728. else {
  729. format(string,sizeof(string),"*** %s (%d) has joined the server", PlayerName, playerid);
  730. SendClientMessage(i,grey,string);
  731. }
  732. }
  733. }
  734. //-----------------------------------------------------
  735. if (dUserINT(PlayerName2(playerid)).("banned") == 1)
  736. {
  737. SendClientMessage(playerid, red, "This name is banned from this server!");
  738. format(string,sizeof(string),"%s ID:%d was auto kicked. Reason: Name banned from server",PlayerName,playerid);
  739. SendClientMessageToAll(grey, string); print(string);
  740. SaveToFile("KickLog",string); Kick(playerid);
  741. }
  742. //-----------------------------------------------------
  743. if(ServerInfo[NameKick] == 1) {
  744. for(new s = 0; s < BadNameCount; s++) {
  745. if(!strcmp(BadNames[s],PlayerName,true)) {
  746. SendClientMessage(playerid,red, "Your name is on our black list, you have been kicked.");
  747. format(string,sizeof(string),"%s ID:%d was auto kicked. (Reason: Forbidden name)",PlayerName,playerid);
  748. SendClientMessageToAll(grey, string); print(string);
  749. SaveToFile("KickLog",string); Kick(playerid);
  750. return 1;
  751. }
  752. }
  753. }
  754. //-----------------------------------------------------
  755. if(ServerInfo[PartNameKick] == 1) {
  756. for(new s = 0; s < BadPartNameCount; s++) {
  757. new pos;
  758. while((pos = strfind(PlayerName,BadPartNames[s],true)) != -1) for(new i = pos, j = pos + strlen(BadPartNames[s]); i < j; i++)
  759. {
  760. SendClientMessage(playerid,red, "Your name is not allowed on this server, you have been kicked.");
  761. format(string,sizeof(string),"%s ID:%d was auto kicked. (Reason: Forbidden name)",PlayerName,playerid);
  762. SendClientMessageToAll(grey, string); print(string);
  763. SaveToFile("KickLog",string); Kick(playerid);
  764. return 1;
  765. }
  766. }
  767. }
  768. //-----------------------------------------------------
  769. if(ServerInfo[Locked] == 1) {
  770. PlayerInfo[playerid][AllowedIn] = false;
  771. SendClientMessage(playerid,red,"Server is Locked! You have 20 seconds to enter the server password before you are kicked!");
  772. SendClientMessage(playerid,red," Type /password [password]");
  773. LockKickTimer[playerid] = SetTimerEx("AutoKick", 20000, 0, "i", playerid);
  774. }
  775. //-----------------------------------------------------
  776. if(strlen(dini_Get("ladmin/config/aka.txt", tmp3)) == 0) dini_Set("ladmin/config/aka.txt", tmp3, PlayerName);
  777. else
  778. {
  779. if( strfind( dini_Get("ladmin/config/aka.txt", tmp3), PlayerName, true) == -1 )
  780. {
  781. format(string,sizeof(string),"%s,%s", dini_Get("ladmin/config/aka.txt",tmp3), PlayerName);
  782. dini_Set("ladmin/config/aka.txt", tmp3, string);
  783. }
  784. }
  785. //-----------------------------------------------------
  786. if(!udb_Exists(PlayerName2(playerid))) SendClientMessage(playerid,orange, "ACCOUNT: Type /register [password] to create an account");
  787. else
  788. {
  789. PlayerInfo[playerid][Registered] = 1;
  790. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName));
  791. new tmp2[256]; tmp2 = dini_Get(file,"ip");
  792. if( (!strcmp(tmp3,tmp2,true)) && (ServerInfo[AutoLogin] == 1) )
  793. {
  794. LoginPlayer(playerid);
  795. if(PlayerInfo[playerid][Level] > 0)
  796. {
  797. format(string,sizeof(string),"ACCOUNT: You have been automatically logged in. (Level %d)", PlayerInfo[playerid][Level] );
  798. SendClientMessage(playerid,green,string);
  799. }
  800. else SendClientMessage(playerid,green,"ACCOUNT: You have been automatically logged in.");
  801. }
  802. else SendClientMessage(playerid, green, "ACCOUNT: This nickname is registed, you can now login by typing /login [password]");
  803. }
  804. return 1;
  805. }
  806.  
  807. //==============================================================================
  808.  
  809. forward AutoKick(playerid);
  810. public AutoKick(playerid)
  811. {
  812. if( IsPlayerConnected(playerid) && ServerInfo[Locked] == 1 && PlayerInfo[playerid][AllowedIn] == false) {
  813. new string[128];
  814. SendClientMessage(playerid,grey,"You have been automatically kicked. Reason: Server Locked");
  815. format(string,sizeof(string),"%s ID:%d has been automatically kicked. Reason: Server Locked",PlayerName2(playerid),playerid);
  816. SaveToFile("KickLog",string); Kick(playerid);
  817. SendClientMessageToAll(grey, string); print(string);
  818. }
  819. return 1;
  820. }
  821.  
  822. //==============================================================================
  823.  
  824. public OnPlayerDisconnect(playerid, reason)
  825. {
  826. new PlayerName[MAX_PLAYER_NAME], str[128];
  827. GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
  828.  
  829. if(ServerInfo[ConnectMessages] == 1)
  830. {
  831. switch (reason) {
  832. case 0: format(str, sizeof(str), "*** %s (%d) has left the server (Timeout)", PlayerName, playerid);
  833. case 1: format(str, sizeof(str), "*** %s (%d) has left the server (Leaving)", PlayerName, playerid);
  834. case 2: format(str, sizeof(str), "*** %s (%d) has left the server (Kicked/Banned)", PlayerName, playerid);
  835. }
  836. SendClientMessageToAll(grey, str);
  837. }
  838.  
  839. if(PlayerInfo[playerid][LoggedIn] == 1) SavePlayer(playerid);
  840. if(udb_Exists(PlayerName2(playerid))) dUserSetINT(PlayerName2(playerid)).("loggedin",0);
  841. PlayerInfo[playerid][LoggedIn] = 0;
  842. PlayerInfo[playerid][Level] = 0;
  843. PlayerInfo[playerid][Jailed] = 0;
  844. PlayerInfo[playerid][Frozen] = 0;
  845.  
  846. if(PlayerInfo[playerid][Jailed] == 1) KillTimer( JailTimer[playerid] );
  847. if(PlayerInfo[playerid][Frozen] == 1) KillTimer( FreezeTimer[playerid] );
  848. if(ServerInfo[Locked] == 1) KillTimer( LockKickTimer[playerid] );
  849.  
  850. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  851.  
  852. #if defined ENABLE_SPEC
  853. for(new x=0; x<MAX_PLAYERS; x++)
  854. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid)
  855. AdvanceSpectate(x);
  856. #endif
  857.  
  858. return 1;
  859. }
  860.  
  861. forward DelayKillPlayer(playerid);
  862. public DelayKillPlayer(playerid)
  863. {
  864. SetPlayerHealth(playerid,0.0);
  865. ForceClassSelection(playerid);
  866. }
  867.  
  868. //==============================================================================
  869. public OnPlayerSpawn(playerid)
  870. {
  871. if(ServerInfo[Locked] == 1 && PlayerInfo[playerid][AllowedIn] == false)
  872. {
  873. GameTextForPlayer(playerid,"~r~Server Locked~n~You must enter password before spawning~n~/password <password>",4000,3);
  874. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  875. return 1;
  876. }
  877.  
  878. if(ServerInfo[MustLogin] == 1 && PlayerInfo[playerid][Registered] == 1 && PlayerInfo[playerid][LoggedIn] == 0)
  879. {
  880. GameTextForPlayer(playerid,"~r~You must login before playing!",4000,3);
  881. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  882. return 1;
  883. }
  884.  
  885. if(ServerInfo[MustRegister] == 1 && PlayerInfo[playerid][Registered] == 0)
  886. {
  887. GameTextForPlayer(playerid,"~r~You must register before playing!",4000,3);
  888. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  889. return 1;
  890. }
  891.  
  892. PlayerInfo[playerid][Spawned] = 1;
  893.  
  894. if(PlayerInfo[playerid][Frozen] == 1) {
  895. TogglePlayerControllable(playerid,false); return SendClientMessage(playerid,red,"You cant escape your punishment. You Are Still Frozen");
  896. }
  897.  
  898. if(PlayerInfo[playerid][Jailed] == 1) {
  899. SetTimerEx("JailPlayer",3000,0,"d",playerid); return SendClientMessage(playerid,red,"You cant escape your punishment. You Are Still In Jail");
  900. }
  901.  
  902. if(ServerInfo[AdminOnlySkins] == 1) {
  903. if( (GetPlayerSkin(playerid) == ServerInfo[AdminSkin]) || (GetPlayerSkin(playerid) == ServerInfo[AdminSkin2]) ) {
  904. if(PlayerInfo[playerid][Level] >= 1)
  905. GameTextForPlayer(playerid,"~b~Welcome~n~~w~Admin",3000,1);
  906. else {
  907. GameTextForPlayer(playerid,"~r~This Skin Is For~n~Administrators~n~Only",4000,1);
  908. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  909. return 1;
  910. }
  911. }
  912. }
  913.  
  914. if((dUserINT(PlayerName2(playerid)).("UseSkin")) == 1)
  915. if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1))
  916. SetPlayerSkin(playerid,(dUserINT(PlayerName2(playerid)).("FavSkin")) );
  917.  
  918. if(ServerInfo[GiveWeap] == 1) {
  919. if(PlayerInfo[playerid][LoggedIn] == 1) {
  920. PlayerInfo[playerid][TimesSpawned]++;
  921. if(PlayerInfo[playerid][TimesSpawned] == 1)
  922. {
  923. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap1"), dUserINT(PlayerName2(playerid)).("weap1ammo") );
  924. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap2"), dUserINT(PlayerName2(playerid)).("weap2ammo") );
  925. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap3"), dUserINT(PlayerName2(playerid)).("weap3ammo") );
  926. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap4"), dUserINT(PlayerName2(playerid)).("weap4ammo") );
  927. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap5"), dUserINT(PlayerName2(playerid)).("weap5ammo") );
  928. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap6"), dUserINT(PlayerName2(playerid)).("weap6ammo") );
  929. }
  930. }
  931. }
  932. return 1;
  933. }
  934.  
  935. //==============================================================================
  936.  
  937. public OnPlayerDeath(playerid, killerid, reason)
  938. {
  939. #if defined USE_STATS
  940. PlayerInfo[playerid][Deaths]++;
  941. #endif
  942. InDuel[playerid] = 0;
  943.  
  944. if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID)
  945. {
  946. #if defined USE_STATS
  947. PlayerInfo[killerid][Kills]++;
  948. #endif
  949.  
  950. if(InDuel[playerid] == 1 && InDuel[killerid] == 1)
  951. {
  952. GameTextForPlayer(playerid,"Loser !",3000,3);
  953. GameTextForPlayer(killerid,"Winner !",3000,3);
  954. InDuel[killerid] = 0;
  955. SetPlayerPos(killerid, 0.0, 0.0, 0.0);
  956. SpawnPlayer(killerid);
  957. }
  958. else if(InDuel[playerid] == 1 && InDuel[killerid] == 0)
  959. {
  960. GameTextForPlayer(playerid,"Loser !",3000,3);
  961. }
  962. }
  963.  
  964. #if defined ENABLE_SPEC
  965. for(new x=0; x<MAX_PLAYERS; x++)
  966. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid)
  967. AdvanceSpectate(x);
  968. #endif
  969.  
  970.  
  971. return 1;
  972. }
  973.  
  974. //==============================================================================
  975.  
  976. public OnPlayerText(playerid, text[])
  977. {
  978. if(text[0] == '#' && PlayerInfo[playerid][Level] >= 1) {
  979. new string[128]; GetPlayerName(playerid,string,sizeof(string));
  980. format(string,sizeof(string),"Admin Chat: %s: %s",string,text[1]); MessageToAdmins(green,string);
  981. return 0;
  982. }
  983.  
  984. if(ServerInfo[DisableChat] == 1) {
  985. SendClientMessage(playerid,red,"Chat has been disabled");
  986. return 0;
  987. }
  988.  
  989. if(PlayerInfo[playerid][Muted] == 1)
  990. {
  991. PlayerInfo[playerid][MuteWarnings]++;
  992. new string[128];
  993. if(PlayerInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings]) {
  994. format(string, sizeof(string),"WARNING: You are muted, if you continue to speak you will be kicked. (%d / %d)", PlayerInfo[playerid][MuteWarnings], ServerInfo[MaxMuteWarnings] );
  995. SendClientMessage(playerid,red,string);
  996. } else {
  997. SendClientMessage(playerid,red,"You have been warned ! Now you have been kicked");
  998. format(string, sizeof(string),"***%s (ID %d) was kicked for exceeding mute warnings", PlayerName2(playerid), playerid);
  999. SendClientMessageToAll(grey,string);
  1000. SaveToFile("KickLog",string); Kick(playerid);
  1001. } return 0;
  1002. }
  1003.  
  1004. if(ServerInfo[AntiSpam] == 1 && (PlayerInfo[playerid][Level] == 0 && !IsPlayerAdmin(playerid)) )
  1005. {
  1006. if(PlayerInfo[playerid][SpamCount] == 0) PlayerInfo[playerid][SpamTime] = TimeStamp();
  1007.  
  1008. PlayerInfo[playerid][SpamCount]++;
  1009. if(TimeStamp() - PlayerInfo[playerid][SpamTime] > SPAM_TIMELIMIT) { // Its OK your messages were far enough apart
  1010. PlayerInfo[playerid][SpamCount] = 0;
  1011. PlayerInfo[playerid][SpamTime] = TimeStamp();
  1012. }
  1013. else if(PlayerInfo[playerid][SpamCount] == SPAM_MAX_MSGS) {
  1014. new string[64]; format(string,sizeof(string),"%s has been kicked (Flood/Spam Protection)", PlayerName2(playerid));
  1015. SendClientMessageToAll(grey,string); print(string);
  1016. SaveToFile("KickLog",string);
  1017. Kick(playerid);
  1018. }
  1019. else if(PlayerInfo[playerid][SpamCount] == SPAM_MAX_MSGS-1) {
  1020. SendClientMessage(playerid,red,"Anti Spam Warning! Next is a kick.");
  1021. return 0;
  1022. }
  1023. }
  1024.  
  1025. if(ServerInfo[AntiSwear] == 1 && PlayerInfo[playerid][Level] < ServerInfo[MaxAdminLevel])
  1026. for(new s = 0; s < ForbiddenWordCount; s++)
  1027. {
  1028. new pos;
  1029. while((pos = strfind(text,ForbiddenWords[s],true)) != -1) for(new i = pos, j = pos + strlen(ForbiddenWords[s]); i < j; i++) text[i] = '*';
  1030. }
  1031.  
  1032. if(PlayerInfo[playerid][Caps] == 1) UpperToLower(text);
  1033. if(ServerInfo[NoCaps] == 1) UpperToLower(text);
  1034.  
  1035. for(new i = 1; i < MAX_CHAT_LINES-1; i++) Chat[i] = Chat[i+1];
  1036. new ChatSTR[128]; GetPlayerName(playerid,ChatSTR,sizeof(ChatSTR)); format(ChatSTR,128,"[lchat]%s: %s",ChatSTR, text[0] );
  1037. Chat[MAX_CHAT_LINES-1] = ChatSTR;
  1038. return 1;
  1039. }
  1040.  
  1041. //==============================================================================
  1042. public OnPlayerPrivmsg(playerid, recieverid, text[])
  1043. {
  1044. if(ServerInfo[ReadPMs] == 1 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel])
  1045. {
  1046. new string[128],recievername[MAX_PLAYER_NAME];
  1047. GetPlayerName(playerid, string, sizeof(string)); GetPlayerName(recieverid, recievername, sizeof(recievername));
  1048. format(string, sizeof(string), "***PM: %s To %s: %s", string, recievername, text);
  1049. for (new a = 0; a < MAX_PLAYERS; a++) if (IsPlayerConnected(a) && (PlayerInfo[a][Level] >= ServerInfo[MaxAdminLevel]) && a != playerid)
  1050. SendClientMessage(a, grey, string);
  1051. }
  1052.  
  1053. if(PlayerInfo[playerid][Muted] == 1)
  1054. {
  1055. new string[128];
  1056. PlayerInfo[playerid][MuteWarnings]++;
  1057. if(PlayerInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings]) {
  1058. format(string, sizeof(string),"WARNING: You are muted, if you continue to speak you will be kicked (Warning: %d/%d)", PlayerInfo[playerid][MuteWarnings], ServerInfo[MaxMuteWarnings] );
  1059. SendClientMessage(playerid,red,string);
  1060. } else {
  1061. SendClientMessage(playerid,red,"You have been warned! Now you have been kicked");
  1062. GetPlayerName(playerid, string, sizeof(string));
  1063. format(string, sizeof(string),"%s [ID %d] Kicked for exceeding mute warnings", string, playerid);
  1064. SendClientMessageToAll(grey,string);
  1065. SaveToFile("KickLog",string); Kick(playerid);
  1066. } return 0;
  1067. }
  1068. return 1;
  1069. }
  1070.  
  1071. forward HighLight(playerid);
  1072. public HighLight(playerid)
  1073. {
  1074. if(!IsPlayerConnected(playerid)) return 1;
  1075. if(PlayerInfo[playerid][blipS] == 0) { SetPlayerColor(playerid, 0xFF0000AA); PlayerInfo[playerid][blipS] = 1; }
  1076. else { SetPlayerColor(playerid, 0x33FF33AA); PlayerInfo[playerid][blipS] = 0; }
  1077. return 0;
  1078. }
  1079.  
  1080. //===================== [ DCMD Commands ]=======================================
  1081.  
  1082. dcmd_giveweapon(playerid,params[]) {
  1083. if(PlayerInfo[playerid][Level] >= 2) {
  1084. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  1085. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /giveweapon [playerid] [weapon id/weapon name] [ammo]");
  1086. new player1 = strval(tmp), weap, ammo, WeapName[32], string[128];
  1087. if(!strlen(tmp3) || !IsNumeric(tmp3) || strval(tmp3) <= 0 || strval(tmp3) > 99999) ammo = 500; else ammo = strval(tmp3);
  1088. if(!IsNumeric(tmp2)) weap = GetWeaponIDFromName(tmp2); else weap = strval(tmp2);
  1089. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1090. if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Invalid weapon ID");
  1091. CMDMessageToAdmins(playerid,"GIVEWEAPON");
  1092. GetWeaponName(weap,WeapName,32);
  1093. format(string, sizeof(string), "You have given \"%s\" a %s (%d) with %d rounds of ammo", PlayerName2(player1), WeapName, weap, ammo); SendClientMessage(playerid,blue,string);
  1094. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has given you a %s (%d) with %d rounds of ammo", PlayerName2(playerid), WeapName, weap, ammo); SendClientMessage(player1,blue,string); }
  1095. return GivePlayerWeapon(player1, weap, ammo);
  1096. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1097. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1098. }
  1099.  
  1100. dcmd_sethealth(playerid,params[]) {
  1101. if(PlayerInfo[playerid][Level] >= 3) {
  1102. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1103. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /sethealth [playerid] [amount]");
  1104. if(strval(tmp2) < 0 || strval(tmp2) > 100 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid, red, "ERROR: Invaild health amount");
  1105. new player1 = strval(tmp), health = strval(tmp2), string[128];
  1106. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1107. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1108. CMDMessageToAdmins(playerid,"SETHEALTH");
  1109. format(string, sizeof(string), "You have set \"%s's\" health to '%d", pName(player1), health); SendClientMessage(playerid,blue,string);
  1110. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your health to '%d'", pName(playerid), health); SendClientMessage(player1,blue,string); }
  1111. return SetPlayerHealth(player1, health);
  1112. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1113. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1114. }
  1115.  
  1116. dcmd_setarmour(playerid,params[]) {
  1117. if(PlayerInfo[playerid][Level] >= 3) {
  1118. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1119. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setarmour [playerid] [amount]");
  1120. if(strval(tmp2) < 0 || strval(tmp2) > 100 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid, red, "ERROR: Invaild health amount");
  1121. new player1 = strval(tmp), armour = strval(tmp2), string[128];
  1122. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1123. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1124. CMDMessageToAdmins(playerid,"SETARMOUR");
  1125. format(string, sizeof(string), "You have set \"%s's\" armour to '%d", pName(player1), armour); SendClientMessage(playerid,blue,string);
  1126. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your armour to '%d'", pName(playerid), armour); SendClientMessage(player1,blue,string); }
  1127. return SetPlayerArmour(player1, armour);
  1128. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1129. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1130. }
  1131.  
  1132. dcmd_setcash(playerid,params[]) {
  1133. if(PlayerInfo[playerid][Level] >= 3) {
  1134. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1135. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setcash [playerid] [amount]");
  1136. new player1 = strval(tmp), cash = strval(tmp2), string[128];
  1137. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1138. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1139. CMDMessageToAdmins(playerid,"SETCASH");
  1140. format(string, sizeof(string), "You have set \"%s's\" cash to '$%d", pName(player1), cash); SendClientMessage(playerid,blue,string);
  1141. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your cash to '$%d'", pName(playerid), cash); SendClientMessage(player1,blue,string); }
  1142. ResetPlayerMoney(player1);
  1143. return GivePlayerMoney(player1, cash);
  1144. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1145. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1146. }
  1147.  
  1148. dcmd_setscore(playerid,params[]) {
  1149. if(PlayerInfo[playerid][Level] >= 3) {
  1150. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1151. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setscore [playerid] [score]");
  1152. new player1 = strval(tmp), score = strval(tmp2), string[128];
  1153. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1154. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1155. CMDMessageToAdmins(playerid,"SETSCORE");
  1156. format(string, sizeof(string), "You have set \"%s's\" score to '%d' ", pName(player1), score); SendClientMessage(playerid,blue,string);
  1157. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your score to '%d'", pName(playerid), score); SendClientMessage(player1,blue,string); }
  1158. return SetPlayerScore(player1, score);
  1159. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1160. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1161. }
  1162.  
  1163. dcmd_setskin(playerid,params[]) {
  1164. if(PlayerInfo[playerid][Level] >= 3) {
  1165. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1166. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setskin [playerid] [skin id]");
  1167. new player1 = strval(tmp), skin = strval(tmp2), string[128];
  1168. if(!IsValidSkin(skin)) return SendClientMessage(playerid, red, "ERROR: Invaild Skin ID");
  1169. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1170. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1171. CMDMessageToAdmins(playerid,"SETSKIN");
  1172. format(string, sizeof(string), "You have set \"%s's\" skin to '%d", pName(player1), skin); SendClientMessage(playerid,blue,string);
  1173. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your skin to '%d'", pName(playerid), skin); SendClientMessage(player1,blue,string); }
  1174. return SetPlayerSkin(player1, skin);
  1175. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1176. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1177. }
  1178.  
  1179. dcmd_setwanted(playerid,params[]) {
  1180. if(PlayerInfo[playerid][Level] >= 3) {
  1181. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1182. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setwanted [playerid] [level]");
  1183. new player1 = strval(tmp), wanted = strval(tmp2), string[128];
  1184. // if(wanted > 6) return SendClientMessage(playerid, red, "ERROR: Invaild wanted level");
  1185. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1186. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1187. CMDMessageToAdmins(playerid,"SETWANTED");
  1188. format(string, sizeof(string), "You have set \"%s's\" wanted level to '%d", pName(player1), wanted); SendClientMessage(playerid,blue,string);
  1189. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your wanted level to '%d'", pName(playerid), wanted); SendClientMessage(player1,blue,string); }
  1190. return SetPlayerWantedLevel(player1, wanted);
  1191. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1192. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1193. }
  1194.  
  1195. dcmd_setname(playerid,params[]) {
  1196. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  1197. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1198. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setname [playerid] [new name]");
  1199. new player1 = strval(tmp), length = strlen(tmp2), string[128];
  1200. if(length < 3 || length > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect Name Length");
  1201. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1202. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1203. CMDMessageToAdmins(playerid,"SETNAME");
  1204. format(string, sizeof(string), "You have set \"%s's\" name to \"%s\" ", pName(player1), tmp2); SendClientMessage(playerid,blue,string);
  1205. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your name to \"%s\" ", pName(playerid), tmp2); SendClientMessage(player1,blue,string); }
  1206. SetPlayerName(player1, tmp2);
  1207. return OnPlayerConnect(player1);
  1208. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1209. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1210. }
  1211.  
  1212. dcmd_setcolour(playerid,params[]) {
  1213. if(PlayerInfo[playerid][Level] >= 2) {
  1214. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1215. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) {
  1216. SendClientMessage(playerid, red, "USAGE: /setcolour [playerid] [Colour]");
  1217. return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  1218. }
  1219. new player1 = strval(tmp), Colour = strval(tmp2), string[128], colour[24];
  1220. if(Colour > 9) return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  1221. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1222. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1223. CMDMessageToAdmins(playerid,"SETCOLOUR");
  1224. switch (Colour)
  1225. {
  1226. case 0: { SetPlayerColor(player1,black); colour = "Black"; }
  1227. case 1: { SetPlayerColor(player1,COLOR_WHITE); colour = "White"; }
  1228. case 2: { SetPlayerColor(player1,red); colour = "Red"; }
  1229. case 3: { SetPlayerColor(player1,orange); colour = "Orange"; }
  1230. case 4: { SetPlayerColor(player1,orange); colour = "Yellow"; }
  1231. case 5: { SetPlayerColor(player1,COLOR_GREEN1); colour = "Green"; }
  1232. case 6: { SetPlayerColor(player1,COLOR_BLUE); colour = "Blue"; }
  1233. case 7: { SetPlayerColor(player1,COLOR_PURPLE); colour = "Purple"; }
  1234. case 8: { SetPlayerColor(player1,COLOR_BROWN); colour = "Brown"; }
  1235. case 9: { SetPlayerColor(player1,COLOR_PINK); colour = "Pink"; }
  1236. }
  1237. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set colour to '%s' ", pName(playerid), colour); SendClientMessage(player1,blue,string); }
  1238. format(string, sizeof(string), "You have set \"%s's\" colour to '%s' ", pName(player1), colour);
  1239. return SendClientMessage(playerid,blue,string);
  1240. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1241. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1242. }
  1243.  
  1244. dcmd_setweather(playerid,params[]) {
  1245. if(PlayerInfo[playerid][Level] >= 3) {
  1246. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1247. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setweather [playerid] [weather id]");
  1248. new player1 = strval(tmp), weather = strval(tmp2), string[128];
  1249. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1250. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1251. CMDMessageToAdmins(playerid,"SETWEATHER");
  1252. format(string, sizeof(string), "You have set \"%s's\" weather to '%d", pName(player1), weather); SendClientMessage(playerid,blue,string);
  1253. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your weather to '%d'", pName(playerid), weather); SendClientMessage(player1,blue,string); }
  1254. SetPlayerWeather(player1,weather); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1255. return PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  1256. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1257. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1258. }
  1259.  
  1260. dcmd_settime(playerid,params[]) {
  1261. if(PlayerInfo[playerid][Level] >= 3) {
  1262. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1263. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour]");
  1264. new player1 = strval(tmp), time = strval(tmp2), string[128];
  1265. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1266. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1267. CMDMessageToAdmins(playerid,"SETTIME");
  1268. format(string, sizeof(string), "You have set \"%s's\" time to %d:00", pName(player1), time); SendClientMessage(playerid,blue,string);
  1269. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your time to %d:00", pName(playerid), time); SendClientMessage(player1,blue,string); }
  1270. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1271. return SetPlayerTime(player1, time, 0);
  1272. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1273. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1274. }
  1275.  
  1276. dcmd_setworld(playerid,params[]) {
  1277. if(PlayerInfo[playerid][Level] >= 3) {
  1278. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1279. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setworld [playerid] [virtual world]");
  1280. new player1 = strval(tmp), time = strval(tmp2), string[128];
  1281. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1282. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1283. CMDMessageToAdmins(playerid,"SETWORLD");
  1284. format(string, sizeof(string), "You have set \"%s's\" virtual world to '%d'", pName(player1), time); SendClientMessage(playerid,blue,string);
  1285. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your virtual world to '%d' ", pName(playerid), time); SendClientMessage(player1,blue,string); }
  1286. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1287. return SetPlayerVirtualWorld(player1, time);
  1288. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1289. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1290. }
  1291.  
  1292. dcmd_setinterior(playerid,params[]) {
  1293. if(PlayerInfo[playerid][Level] >= 3) {
  1294. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1295. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setinterior [playerid] [interior]");
  1296. new player1 = strval(tmp), time = strval(tmp2), string[128];
  1297. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1298. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1299. CMDMessageToAdmins(playerid,"SETINTERIOR");
  1300. format(string, sizeof(string), "You have set \"%s's\" interior to '%d' ", pName(player1), time); SendClientMessage(playerid,blue,string);
  1301. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your interior to '%d' ", pName(playerid), time); SendClientMessage(player1,blue,string); }
  1302. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1303. return SetPlayerInterior(player1, time);
  1304. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1305. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1306. }
  1307.  
  1308. dcmd_setmytime(playerid,params[]) {
  1309. if(PlayerInfo[playerid][Level] >= 1) {
  1310. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setmytime [hour]");
  1311. new time = strval(params), string[128];
  1312. CMDMessageToAdmins(playerid,"SETMYTIME");
  1313. format(string,sizeof(string),"You have set your time to %d:00", time); SendClientMessage(playerid,blue,string);
  1314. return SetPlayerTime(playerid, time, 0);
  1315. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1316. }
  1317.  
  1318. dcmd_force(playerid,params[]) {
  1319. if(PlayerInfo[playerid][Level] >= 3) {
  1320. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /force [playerid]");
  1321. new player1 = strval(params), string[128];
  1322. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1323. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1324. CMDMessageToAdmins(playerid,"FORCE");
  1325. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has forced you into class selection", pName(playerid) ); SendClientMessage(player1,blue,string); }
  1326. format(string,sizeof(string),"You have forced \"%s\" into class selection", pName(player1)); SendClientMessage(playerid,blue,string);
  1327. ForceClassSelection(player1);
  1328. return SetPlayerHealth(player1,0.0);
  1329. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1330. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1331. }
  1332.  
  1333. dcmd_eject(playerid,params[]) {
  1334. if(PlayerInfo[playerid][Level] >= 3) {
  1335. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /eject [playerid]");
  1336. new player1 = strval(params), string[128], Float:x, Float:y, Float:z;
  1337. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1338. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1339. if(IsPlayerInAnyVehicle(player1)) {
  1340. CMDMessageToAdmins(playerid,"EJECT");
  1341. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has ejected you from your vehicle", pName(playerid) ); SendClientMessage(player1,blue,string); }
  1342. format(string,sizeof(string),"You have ejected \"%s\" from their vehicle", pName(player1)); SendClientMessage(playerid,blue,string);
  1343. GetPlayerPos(player1,x,y,z);
  1344. return SetPlayerPos(player1,x,y,z+3);
  1345. } else return SendClientMessage(playerid,red,"ERROR: Player is not in a vehicle");
  1346. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1347. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1348. }
  1349.  
  1350. dcmd_lockcar(playerid,params[]) {
  1351. #pragma unused params
  1352. if(PlayerInfo[playerid][Level] >= 2) {
  1353. if(IsPlayerInAnyVehicle(playerid)) {
  1354. for(new i = 0; i < MAX_PLAYERS; i++) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,true);
  1355. CMDMessageToAdmins(playerid,"LOCKCAR");
  1356. PlayerInfo[playerid][DoorsLocked] = 1;
  1357. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has locked his car", pName(playerid));
  1358. return SendClientMessageToAll(blue,string);
  1359. } else return SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors");
  1360. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1361. }
  1362.  
  1363. dcmd_unlockcar(playerid,params[]) {
  1364. #pragma unused params
  1365. if(PlayerInfo[playerid][Level] >= 2) {
  1366. if(IsPlayerInAnyVehicle(playerid)) {
  1367. for(new i = 0; i < MAX_PLAYERS; i++) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,false);
  1368. CMDMessageToAdmins(playerid,"UNLOCKCAR");
  1369. PlayerInfo[playerid][DoorsLocked] = 0;
  1370. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has unlocked his car", pName(playerid));
  1371. return SendClientMessageToAll(blue,string);
  1372. } else return SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors");
  1373. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1374. }
  1375.  
  1376. dcmd_burn(playerid,params[]) {
  1377. if(PlayerInfo[playerid][Level] >= 2) {
  1378. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /burn [playerid]");
  1379. new player1 = strval(params), string[128], Float:x, Float:y, Float:z;
  1380. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1381. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1382. CMDMessageToAdmins(playerid,"BURN");
  1383. format(string, sizeof(string), "You have burnt \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1384. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has burnt you", pName(playerid)); SendClientMessage(player1,blue,string); }
  1385. GetPlayerPos(player1, x, y, z);
  1386. return CreateExplosion(x, y , z + 3, 1, 10);
  1387. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1388. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1389. }
  1390.  
  1391. dcmd_spawnplayer(playerid,params[])
  1392. {
  1393. return dcmd_spawn(playerid,params);
  1394. }
  1395.  
  1396. dcmd_spawn(playerid,params[]) {
  1397. if(PlayerInfo[playerid][Level] >= 2) {
  1398. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /spawn [playerid]");
  1399. new player1 = strval(params), string[128];
  1400. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1401. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1402. CMDMessageToAdmins(playerid,"SPAWN");
  1403. format(string, sizeof(string), "You have spawned \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1404. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has spawned you", pName(playerid)); SendClientMessage(player1,blue,string); }
  1405. SetPlayerPos(player1, 0.0, 0.0, 0.0);
  1406. return SpawnPlayer(player1);
  1407. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1408. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1409. }
  1410.  
  1411. dcmd_disarm(playerid,params[]) {
  1412. if(PlayerInfo[playerid][Level] >= 2) {
  1413. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /disarm [playerid]");
  1414. new player1 = strval(params), string[128];
  1415. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1416. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1417. CMDMessageToAdmins(playerid,"DISARM"); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1418. format(string, sizeof(string), "You have disarmed \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1419. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has disarmed you", pName(playerid)); SendClientMessage(player1,blue,string); }
  1420. ResetPlayerWeapons(player1);
  1421. return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1422. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1423. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1424. }
  1425.  
  1426. dcmd_crash(playerid,params[]) {
  1427. if(PlayerInfo[playerid][Level] >= 4) {
  1428. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /crash [playerid]");
  1429. new player1 = strval(params), string[128], Float:X,Float:Y,Float:Z;
  1430. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1431. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1432. CMDMessageToAdmins(playerid,"CRASH");
  1433. GetPlayerPos(player1,X,Y,Z);
  1434. new objectcrash = CreatePlayerObject(player1,11111111,X,Y,Z,0,0,0);
  1435. DestroyObject(objectcrash);
  1436. format(string, sizeof(string), "You have crashed \"%s's\" game", pName(player1) );
  1437. return SendClientMessage(playerid,blue, string);
  1438. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1439. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1440. }
  1441.  
  1442. dcmd_ip(playerid,params[]) {
  1443. if(PlayerInfo[playerid][Level] >= 1) {
  1444. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ip [playerid]");
  1445. new player1 = strval(params), string[128];
  1446. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1447. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1448. CMDMessageToAdmins(playerid,"IP");
  1449. new tmp3[50]; GetPlayerIp(player1,tmp3,50);
  1450. format(string,sizeof(string),"\"%s's\" ip is '%s'", pName(player1), tmp3);
  1451. return SendClientMessage(playerid,blue,string);
  1452. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1453. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1454. }
  1455.  
  1456. dcmd_bankrupt(playerid,params[]) {
  1457. if(PlayerInfo[playerid][Level] >= 3) {
  1458. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /bankrupt [playerid]");
  1459. new player1 = strval(params), string[128];
  1460. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1461. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1462. CMDMessageToAdmins(playerid,"BANKRUPT");
  1463. format(string, sizeof(string), "You have reset \"%s's\" cash", pName(player1)); SendClientMessage(playerid,blue,string);
  1464. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has reset your cash'", pName(playerid)); SendClientMessage(player1,blue,string); }
  1465. return ResetPlayerMoney(player1);
  1466. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1467. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1468. }
  1469.  
  1470. dcmd_sbankrupt(playerid,params[]) {
  1471. if(PlayerInfo[playerid][Level] >= 3) {
  1472. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /sbankrupt [playerid]");
  1473. new player1 = strval(params), string[128];
  1474. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1475. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1476. CMDMessageToAdmins(playerid,"BANKRUPT");
  1477. format(string, sizeof(string), "You have silently reset \"%s's\" cash", pName(player1)); SendClientMessage(playerid,blue,string);
  1478. return ResetPlayerMoney(player1);
  1479. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1480. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1481. }
  1482.  
  1483. dcmd_kill(playerid,params[]) {
  1484. #pragma unused params
  1485. return SetPlayerHealth(playerid,0.0);
  1486. }
  1487.  
  1488. dcmd_time(playerid,params[]) {
  1489. #pragma unused params
  1490. new string[64], hour,minuite,second; gettime(hour,minuite,second);
  1491. format(string, sizeof(string), "~g~|~w~%d:%d~g~|", hour, minuite);
  1492. return GameTextForPlayer(playerid, string, 5000, 1);
  1493. }
  1494.  
  1495. dcmd_ubound(playerid,params[]) {
  1496. if(PlayerInfo[playerid][Level] >= 3) {
  1497. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ubound [playerid]");
  1498. new string[128], player1 = strval(params);
  1499.  
  1500. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1501. CMDMessageToAdmins(playerid,"UBOUND");
  1502. SetPlayerWorldBounds(player1, 9999.9, -9999.9, 9999.9, -9999.9 );
  1503. format(string, sizeof(string), "Administrator %s has removed your world boundaries", PlayerName2(playerid)); if(player1 != playerid) SendClientMessage(player1,blue,string);
  1504. format(string,sizeof(string),"You have removed %s's world boundaries", PlayerName2(player1));
  1505. return SendClientMessage(playerid,blue,string);
  1506. } else return SendClientMessage(playerid, red, "Player is not connected");
  1507. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1508. }
  1509.  
  1510. dcmd_lhelp(playerid,params[]) {
  1511. #pragma unused params
  1512. if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) {
  1513. SendClientMessage(playerid,blue,"--== [ LAdmin Help ] ==--");
  1514. SendClientMessage(playerid,blue, "For admin commands type: /lcommands | Credits: /lcredits");
  1515. SendClientMessage(playerid,blue, "Account commands are: /register, /login, /changepass, /stats, /resetstats. Also /time, /report");
  1516. SendClientMessage(playerid,blue, "There are 5 levels. Level 5 admins are immune from commands");
  1517. SendClientMessage(playerid,blue, "IMPORTANT: The filterscript must be reloaded if you change gamemodes");
  1518. }
  1519. else if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] < 1) {
  1520. SendClientMessage(playerid,green, "Your commands are: /register, /login, /report, /stats, /time, /changepass, /resetstats, /getid");
  1521. }
  1522. else if(PlayerInfo[playerid][LoggedIn] == 0) {
  1523. SendClientMessage(playerid,green, "Your commands are: /time, /getid (You are not logged in, log in for more commands)");
  1524. } return 1;
  1525. }
  1526.  
  1527. dcmd_lcmds(playerid,params[]) {
  1528. #pragma unused params
  1529. if(PlayerInfo[playerid][Level] > 0)
  1530. {
  1531. SendClientMessage(playerid,blue," ---= [ Most Useful Admin Commands ] ==---");
  1532. SendClientMessage(playerid,lightblue,"GENERAL: getinfo, lmenu, announce, write, miniguns, richlist, lspec(off), move, lweaps, adminarea, countdown, duel, giveweapon");
  1533. SendClientMessage(playerid,lightblue,"GENERAL: slap, burn, warn, kick, ban, explode, jail, freeze, mute, crash, ubound, god, godcar, ping");
  1534. SendClientMessage(playerid,lightblue,"GENERAL: setping, lockserver, enable/disable, setlevel, setinterior, givecar, jetpack, force, spawn");
  1535. SendClientMessage(playerid,lightblue,"VEHICLE: flip, fix, repair, lockcar, eject, ltc, car, lcar, lbike, lplane, lheli, lboat, lnos, cm");
  1536. SendClientMessage(playerid,lightblue,"TELE: goto, gethere, get, teleplayer, ltele, vgoto, lgoto, moveplayer");
  1537. SendClientMessage(playerid,lightblue,"SET: set(cash/health/armour/gravity/name/time/weather/skin/colour/wanted/templevel)");
  1538. SendClientMessage(playerid,lightblue,"SETALL: setall(world/weather/wanted/time/score/cash)");
  1539. SendClientMessage(playerid,lightblue,"ALL: giveallweapon, healall, armourall, freezeall, kickall, ejectall, killall, disarmall, slapall, spawnall");
  1540. }
  1541. return 1;
  1542. }
  1543.  
  1544. dcmd_lcommands(playerid,params[]) {
  1545. #pragma unused params
  1546. if(PlayerInfo[playerid][Level] > 0)
  1547. {
  1548. SendClientMessage(playerid,blue," ---= All Admin Commands =---");
  1549. SendClientMessage(playerid,lightblue," /level1, /level2, /level3, /level4, /level5, /rcon ladmin");
  1550. SendClientMessage(playerid,lightblue,"Player Commands: /register, /login, /report, /stats, /time, /changepass, /resetstats, /getid");
  1551. }
  1552. return 1;
  1553. }
  1554.  
  1555. dcmd_level1(playerid,params[]) {
  1556. #pragma unused params
  1557. if(PlayerInfo[playerid][Level] > 0)
  1558. {
  1559. SendClientMessage(playerid,blue," ---=Level 1 Admin Commands =---");
  1560. SendClientMessage(playerid,lightblue,"getinfo, weaps, vr, repair, ltune, lhy, lnos, lp, asay, ping, lslowmo, ltc,");
  1561. SendClientMessage(playerid,lightblue,"morning, adminarea, reports, richlist, miniguns, saveplacae, gotoplace,");
  1562. SendClientMessage(playerid,lightblue,"saveskin, useskin, dontuseskin, setmytime, ip, lconfig.");
  1563. }
  1564. return 1;
  1565. }
  1566.  
  1567. dcmd_level2(playerid,params[]) {
  1568. #pragma unused params
  1569. if(PlayerInfo[playerid][Level] > 0)
  1570. {
  1571. SendClientMessage(playerid,blue," ---=Level 2 Admin Commands =---");
  1572. SendClientMessage(playerid,lightblue,"giveweapon, setcolour, lockcar, unlockcar, burn, spawn, disarm, lcar, lbike,");
  1573. SendClientMessage(playerid,lightblue,"lheli, lboat, lplane, hightlight, announce, announce2, screen, jetpack, flip,");
  1574. SendClientMessage(playerid,lightblue,"goto, vgoto, lgoto, fu, warn, slap, jailed, frozen, mute, unmute, muted,");
  1575. SendClientMessage(playerid,lightblue,"laston, lspec, lspecoff, lspecvehicle, clearchat, lmenu, ltele, cm, ltmenu,");
  1576. SendClientMessage(playerid,lightblue,"write.");
  1577. }
  1578. return 1;
  1579. }
  1580.  
  1581. dcmd_level3(playerid,params[]) {
  1582. #pragma unused params
  1583. if(PlayerInfo[playerid][Level] > 0)
  1584. {
  1585. SendClientMessage(playerid,blue," ---=Level 3 Admin Commands =---");
  1586. SendClientMessage(playerid,lightblue,"sethealth, setarmour, setcash, setscore, setskin, setwanted, setname, setweather,");
  1587. SendClientMessage(playerid,lightblue,"settime, setworld, setinterior, force, eject, bankrupt, sbankrupt, ubound, lweaps,");
  1588. SendClientMessage(playerid,lightblue,"lammo, countdown, duel, car, carhealth, carcolour, setping, setgravity, destroycar,");
  1589. SendClientMessage(playerid,lightblue,"teleplayer, vget, givecar, gethere, get, kick, explode, jail, unjail, freeze, ");
  1590. SendClientMessage(playerid,lightblue,"unfreeze, akill,aka, disablechat, clearallchat, caps, move, moveplayer, healall,");
  1591. SendClientMessage(playerid,lightblue,"armourall, setallskin, setallwanted, setallweather, setalltime, setallworld,");
  1592. SendClientMessage(playerid,lightblue,"setallscore, setallcash, giveallcash, giveallweapon, lweather, ltime, lweapons, setpass");
  1593. }
  1594. return 1;
  1595. }
  1596.  
  1597. dcmd_level4(playerid,params[]) {
  1598. #pragma unused params
  1599. if(PlayerInfo[playerid][Level] > 0)
  1600. {
  1601. SendClientMessage(playerid,blue," ---=Level 4 Admin Commands =---");
  1602. SendClientMessage(playerid,lightblue,"enable, disable, ban, rban, settemplevel, crash, spam, god, godcar, die, uconfig,");
  1603. SendClientMessage(playerid,lightblue,"botcheck, lockserver, unlockserver, forbidname, forbidword, ");
  1604. SendClientMessage(playerid,lightblue,"fakedeath, spawnall, muteall, unmuteall, getall, killall, freezeall,");
  1605. SendClientMessage(playerid,lightblue,"unfreezeall, kickall, slapalll, explodeall, disarmall, ejectall.");
  1606. }
  1607. return 1;
  1608. }
  1609.  
  1610. dcmd_level5(playerid,params[]) {
  1611. #pragma unused params
  1612. if(PlayerInfo[playerid][Level] > 0)
  1613. {
  1614. SendClientMessage(playerid,blue," ---=Level 5 Admin Commands =---");
  1615. SendClientMessage(playerid,lightblue,"god, sgod, setlevel, pickup, object, fakechat.");
  1616. }
  1617. return 1;
  1618. }
  1619.  
  1620. dcmd_lconfig(playerid,params[]) {
  1621. #pragma unused params
  1622. if(PlayerInfo[playerid][Level] > 0)
  1623. {
  1624. new string[128];
  1625. SendClientMessage(playerid,blue," ---=== LAdmin Configuration ===---");
  1626. format(string, sizeof(string), "Max Ping: %dms | ReadPms %d | ReadCmds %d | Max Admin Level %d | AdminOnlySkins %d", ServerInfo[MaxPing], ServerInfo[ReadPMs], ServerInfo[ReadCmds], ServerInfo[MaxAdminLevel], ServerInfo[AdminOnlySkins] );
  1627. SendClientMessage(playerid,blue,string);
  1628. format(string, sizeof(string), "AdminSkin1 %d | AdminSkin2 %d | NameKick %d | AntiBot %d | AntiSpam %d | AntiSwear %d", ServerInfo[AdminSkin], ServerInfo[AdminSkin2], ServerInfo[NameKick], ServerInfo[AntiBot], ServerInfo[AntiSpam], ServerInfo[AntiSwear] );
  1629. SendClientMessage(playerid,blue,string);
  1630. format(string, sizeof(string), "NoCaps %d | Locked %d | Pass %s | SaveWeaps %d | SaveMoney %d | ConnectMessages %d | AdminCmdMsgs %d", ServerInfo[NoCaps], ServerInfo[Locked], ServerInfo[Password], ServerInfo[GiveWeap], ServerInfo[GiveMoney], ServerInfo[ConnectMessages], ServerInfo[AdminCmdMsg] );
  1631. SendClientMessage(playerid,blue,string);
  1632. format(string, sizeof(string), "AutoLogin %d | MaxMuteWarnings %d | ChatDisabled %d | MustLogin %d | MustRegister %d", ServerInfo[AutoLogin], ServerInfo[MaxMuteWarnings], ServerInfo[DisableChat], ServerInfo[MustLogin], ServerInfo[MustRegister] );
  1633. SendClientMessage(playerid,blue,string);
  1634. }
  1635. return 1;
  1636. }
  1637.  
  1638. dcmd_getinfo(playerid,params[]) {
  1639. if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) {
  1640. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /getinfo [playerid]");
  1641. new player1, string[128];
  1642. player1 = strval(params);
  1643.  
  1644. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1645. new Float:player1health, Float:player1armour, playerip[128], Float:x, Float:y, Float:z, tmp2[256], file[256],
  1646. year, month, day, P1Jailed[4], P1Frozen[4], P1Logged[4], P1Register[4], RegDate[256], TimesOn;
  1647.  
  1648. GetPlayerHealth(player1,player1health);
  1649. GetPlayerArmour(player1,player1armour);
  1650. GetPlayerIp(player1, playerip, sizeof(playerip));
  1651. GetPlayerPos(player1,x,y,z);
  1652. getdate(year, month, day);
  1653. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(player1)));
  1654.  
  1655. if(PlayerInfo[player1][Jailed] == 1) P1Jailed = "Yes"; else P1Jailed = "No";
  1656. if(PlayerInfo[player1][Frozen] == 1) P1Frozen = "Yes"; else P1Frozen = "No";
  1657. if(PlayerInfo[player1][LoggedIn] == 1) P1Logged = "Yes"; else P1Logged = "No";
  1658. if(fexist(file)) P1Register = "Yes"; else P1Register = "No";
  1659. if(dUserINT(PlayerName2(player1)).("LastOn")==0) tmp2 = "Never"; else tmp2 = dini_Get(file,"LastOn");
  1660. if(strlen(dini_Get(file,"RegisteredDate")) < 3) RegDate = "n/a"; else RegDate = dini_Get(file,"RegisteredDate");
  1661. TimesOn = dUserINT(PlayerName2(player1)).("TimesOnServer");
  1662.  
  1663. new Sum, Average, w;
  1664. while (w < PING_MAX_EXCEEDS) {
  1665. Sum += PlayerInfo[player1][pPing][w];
  1666. w++;
  1667. }
  1668. Average = (Sum / PING_MAX_EXCEEDS);
  1669.  
  1670. format(string, sizeof(string),"(Player Info) ---====> Name: %s ID: %d <====---", PlayerName2(player1), player1);
  1671. SendClientMessage(playerid,lightblue,string);
  1672. format(string, sizeof(string),"Health: %d Armour: %d Score: %d Cash: %d Skin: %d IP: %s Ping: %d Average Ping: %d",floatround(player1health),floatround(player1armour),
  1673. GetPlayerScore(player1),GetPlayerMoney(player1),GetPlayerSkin(player1),playerip,GetPlayerPing(player1), Average );
  1674. SendClientMessage(playerid,red,string);
  1675. format(string, sizeof(string),"Interior: %d Virtual World: %d Wanted Level: %d X %0.1f Y %0.1f Z %0.1f", GetPlayerInterior(player1), GetPlayerVirtualWorld(player1), GetPlayerWantedLevel(player1), Float:x,Float:y,Float:z);
  1676. SendClientMessage(playerid,orange,string);
  1677. format(string, sizeof(string),"Times On Server: %d Kills: %d Deaths: %d Ratio: %0.2f AdminLevel: %d", TimesOn, PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:PlayerInfo[player1][Deaths], PlayerInfo[player1][Level] );
  1678. SendClientMessage(playerid,yellow,string);
  1679. format(string, sizeof(string),"Registered: %s Logged In: %s In Jail: %s Frozen: %s", P1Register, P1Logged, P1Jailed, P1Frozen );
  1680. SendClientMessage(playerid,green,string);
  1681. format(string, sizeof(string),"Last On Server: %s Register Date: %s Todays Date: %d/%d/%d", tmp2, RegDate, day,month,year );
  1682. SendClientMessage(playerid,COLOR_GREEN,string);
  1683.  
  1684. if(IsPlayerInAnyVehicle(player1)) {
  1685. new Float:VHealth, carid = GetPlayerVehicleID(playerid); GetVehicleHealth(carid,VHealth);
  1686. format(string, sizeof(string),"VehicleID: %d Model: %d Vehicle Name: %s Vehicle Health: %d",carid, GetVehicleModel(carid), VehicleNames[GetVehicleModel(carid)-400], floatround(VHealth) );
  1687. SendClientMessage(playerid,COLOR_BLUE,string);
  1688. }
  1689.  
  1690. new slot, ammo, weap, Count, WeapName[24], WeapSTR[128], p; WeapSTR = "Weaps: ";
  1691. for (slot = 0; slot < 14; slot++) { GetPlayerWeaponData(player1, slot, weap, ammo); if( ammo != 0 && weap != 0) Count++; }
  1692. if(Count < 1) return SendClientMessage(playerid,lightblue,"Player has no weapons");
  1693. else {
  1694. for (slot = 0; slot < 14; slot++)
  1695. {
  1696. GetPlayerWeaponData(player1, slot, weap, ammo);
  1697. if (ammo > 0 && weap > 0)
  1698. {
  1699. GetWeaponName(weap, WeapName, sizeof(WeapName) );
  1700. if (ammo == 65535 || ammo == 1) format(WeapSTR,sizeof(WeapSTR),"%s%s (1)",WeapSTR, WeapName);
  1701. else format(WeapSTR,sizeof(WeapSTR),"%s%s (%d)",WeapSTR, WeapName, ammo);
  1702. p++;
  1703. if(p >= 5) { SendClientMessage(playerid, lightblue, WeapSTR); format(WeapSTR, sizeof(WeapSTR), "Weaps: "); p = 0;
  1704. } else format(WeapSTR, sizeof(WeapSTR), "%s, ", WeapSTR);
  1705. }
  1706. }
  1707. if(p <= 4 && p > 0) {
  1708. string[strlen(string)-3] = '.';
  1709. SendClientMessage(playerid, lightblue, WeapSTR);
  1710. }
  1711. }
  1712. return 1;
  1713. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1714. } else return SendClientMessage(playerid,red,"ERROR: You need to be administrator level 2 to use this command");
  1715. }
  1716.  
  1717. dcmd_disable(playerid,params[]) {
  1718. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  1719. if(!strlen(params)) {
  1720. SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps / admincmdmsgs");
  1721. return SendClientMessage(playerid,red," /connectmsgs / autologin ]");
  1722. }
  1723. new string[128], file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
  1724. if(strcmp(params,"antiswear",true) == 0) {
  1725. ServerInfo[AntiSwear] = 0;
  1726. dini_IntSet(file,"AntiSwear",0);
  1727. format(string,sizeof(string),"Administrator %s has disabled antiswear", PlayerName2(playerid));
  1728. SendClientMessageToAll(blue,string);
  1729. } else if(strcmp(params,"namekick",true) == 0) {
  1730. ServerInfo[NameKick] = 0;
  1731. dini_IntSet(file,"NameKick",0);
  1732. format(string,sizeof(string),"Administrator %s has disabled namekick", PlayerName2(playerid));
  1733. SendClientMessageToAll(blue,string);
  1734. } else if(strcmp(params,"antispam",true) == 0) {
  1735. ServerInfo[AntiSpam] = 0;
  1736. dini_IntSet(file,"AntiSpam",0);
  1737. format(string,sizeof(string),"Administrator %s has disabled antispam", PlayerName2(playerid));
  1738. SendClientMessageToAll(blue,string);
  1739. } else if(strcmp(params,"ping",true) == 0) {
  1740. ServerInfo[MaxPing] = 0;
  1741. dini_IntSet(file,"MaxPing",0);
  1742. format(string,sizeof(string),"Administrator %s has disabled ping kick", PlayerName2(playerid));
  1743. SendClientMessageToAll(blue,string);
  1744. } else if(strcmp(params,"readcmds",true) == 0) {
  1745. ServerInfo[ReadCmds] = 0;
  1746. dini_IntSet(file,"ReadCMDs",0);
  1747. format(string,sizeof(string),"Administrator %s has disabled reading commands", PlayerName2(playerid));
  1748. MessageToAdmins(blue,string);
  1749. } else if(strcmp(params,"readpms",true) == 0) {
  1750. ServerInfo[ReadPMs] = 0;
  1751. dini_IntSet(file,"ReadPMs",0);
  1752. format(string,sizeof(string),"Administrator %s has disabled reading pms", PlayerName2(playerid));
  1753. MessageToAdmins(blue,string);
  1754. } else if(strcmp(params,"caps",true) == 0) {
  1755. ServerInfo[NoCaps] = 1;
  1756. dini_IntSet(file,"NoCaps",1);
  1757. format(string,sizeof(string),"Administrator %s has prevented captial letters in chat", PlayerName2(playerid));
  1758. SendClientMessageToAll(blue,string);
  1759. } else if(strcmp(params,"admincmdmsgs",true) == 0) {
  1760. ServerInfo[AdminCmdMsg] = 0;
  1761. dini_IntSet(file,"AdminCMDMessages",0);
  1762. format(string,sizeof(string),"Administrator %s has disabled admin command messages", PlayerName2(playerid));
  1763. MessageToAdmins(green,string);
  1764. } else if(strcmp(params,"connectmsgs",true) == 0) {
  1765. ServerInfo[ConnectMessages] = 0;
  1766. dini_IntSet(file,"ConnectMessages",0);
  1767. format(string,sizeof(string),"Administrator %s has disabled connect & disconnect messages", PlayerName2(playerid));
  1768. MessageToAdmins(green,string);
  1769. } else if(strcmp(params,"autologin",true) == 0) {
  1770. ServerInfo[AutoLogin] = 0;
  1771. dini_IntSet(file,"AutoLogin",0);
  1772. format(string,sizeof(string),"Administrator %s has disabled auto login", PlayerName2(playerid));
  1773. MessageToAdmins(green,string);
  1774. } else {
  1775. SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps /cmdmsg ]");
  1776. } return 1;
  1777. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1778. }
  1779.  
  1780. dcmd_enable(playerid,params[]) {
  1781. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  1782. if(!strlen(params)) {
  1783. SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps / admincmdmsgs");
  1784. return SendClientMessage(playerid,red," /connectmsgs / autologin ]");
  1785. }
  1786. new string[128], file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
  1787. if(strcmp(params,"antiswear",true) == 0) {
  1788. ServerInfo[AntiSwear] = 1;
  1789. dini_IntSet(file,"AntiSwear",1);
  1790. format(string,sizeof(string),"Administrator %s has enabled antiswear", PlayerName2(playerid));
  1791. SendClientMessageToAll(blue,string);
  1792. } else if(strcmp(params,"namekick",true) == 0) {
  1793. ServerInfo[NameKick] = 1;
  1794. format(string,sizeof(string),"Administrator %s has enabled namekick", PlayerName2(playerid));
  1795. SendClientMessageToAll(blue,string);
  1796. } else if(strcmp(params,"antispam",true) == 0) {
  1797. ServerInfo[AntiSpam] = 1;
  1798. dini_IntSet(file,"AntiSpam",1);
  1799. format(string,sizeof(string),"Administrator %s has enabled antispam", PlayerName2(playerid));
  1800. SendClientMessageToAll(blue,string);
  1801. } else if(strcmp(params,"ping",true) == 0) {
  1802. ServerInfo[MaxPing] = 800;
  1803. dini_IntSet(file,"MaxPing",800);
  1804. format(string,sizeof(string),"Administrator %s has enabled ping kick", PlayerName2(playerid));
  1805. SendClientMessageToAll(blue,string);
  1806. } else if(strcmp(params,"readcmds",true) == 0) {
  1807. ServerInfo[ReadCmds] = 1;
  1808. dini_IntSet(file,"ReadCMDs",1);
  1809. format(string,sizeof(string),"Administrator %s has enabled reading commands", PlayerName2(playerid));
  1810. MessageToAdmins(blue,string);
  1811. } else if(strcmp(params,"readpms",true) == 0) {
  1812. ServerInfo[ReadPMs] = 1;
  1813. dini_IntSet(file,"ReadPMs",1);
  1814. format(string,sizeof(string),"Administrator %s has enabled reading pms", PlayerName2(playerid));
  1815. MessageToAdmins(blue,string);
  1816. } else if(strcmp(params,"caps",true) == 0) {
  1817. ServerInfo[NoCaps] = 0;
  1818. dini_IntSet(file,"NoCaps",0);
  1819. format(string,sizeof(string),"Administrator %s has allowed captial letters in chat", PlayerName2(playerid));
  1820. SendClientMessageToAll(blue,string);
  1821. } else if(strcmp(params,"admincmdmsgs",true) == 0) {
  1822. ServerInfo[AdminCmdMsg] = 1;
  1823. dini_IntSet(file,"AdminCmdMessages",1);
  1824. format(string,sizeof(string),"Administrator %s has enabled admin command messages", PlayerName2(playerid));
  1825. MessageToAdmins(green,string);
  1826. } else if(strcmp(params,"connectmsgs",true) == 0) {
  1827. ServerInfo[ConnectMessages] = 1;
  1828. dini_IntSet(file,"ConnectMessages",1);
  1829. format(string,sizeof(string),"Administrator %s has enabled connect & disconnect messages", PlayerName2(playerid));
  1830. MessageToAdmins(green,string);
  1831. } else if(strcmp(params,"autologin",true) == 0) {
  1832. ServerInfo[AutoLogin] = 1;
  1833. dini_IntSet(file,"AutoLogin",1);
  1834. format(string,sizeof(string),"Administrator %s has enabled auto login", PlayerName2(playerid));
  1835. MessageToAdmins(green,string);
  1836. } else {
  1837. SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps /cmdmsg ]");
  1838. } return 1;
  1839. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1840. }
  1841.  
  1842. dcmd_lweaps(playerid,params[]) {
  1843. #pragma unused params
  1844. if(PlayerInfo[playerid][Level] >= 3) {
  1845. GivePlayerWeapon(playerid,28,1000); GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,34,1000);
  1846. GivePlayerWeapon(playerid,38,1000); GivePlayerWeapon(playerid,16,1000); GivePlayerWeapon(playerid,42,1000);
  1847. GivePlayerWeapon(playerid,14,1000); GivePlayerWeapon(playerid,46,1000); GivePlayerWeapon(playerid,9,1);
  1848. GivePlayerWeapon(playerid,24,1000); GivePlayerWeapon(playerid,26,1000); return 1;
  1849. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  1850. }
  1851.  
  1852. dcmd_countdown(playerid,params[]) {
  1853. #pragma unused params
  1854. if(PlayerInfo[playerid][Level] >= 3) {
  1855. if(CountDown == -1) {
  1856. CountDown = 6;
  1857. SetTimer("countdown",1000,0);
  1858. return CMDMessageToAdmins(playerid,"COUNTDOWN");
  1859. } else return SendClientMessage(playerid,red,"ERROR: Countdown in progress");
  1860. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1861. }
  1862.  
  1863. dcmd_duel(playerid,params[]) {
  1864. if(PlayerInfo[playerid][Level] >= 3) {
  1865. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  1866. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp) || !IsNumeric(tmp2)) {
  1867. SendClientMessage(playerid, red, "USAGE: /duel [player1 id] [player2 id] [location] (Locations: 1, 2, 3]");
  1868. return SendClientMessage(playerid, red, "If location isnt stated then players duel at their present location");
  1869. }
  1870. new player1 = strval(tmp), player2 = strval(tmp2), location, string[128];
  1871. if(!strlen(tmp3)) location = 0; else location = strval(tmp3);
  1872. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1873. if(PlayerInfo[player2][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1874. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1875. if(IsPlayerConnected(player2) && player2 != INVALID_PLAYER_ID) {
  1876. if(InDuel[player1] == 1) return SendClientMessage(playerid,red,"ERROR: Player1 is already in a duel");
  1877. if(InDuel[player2] == 1) return SendClientMessage(playerid,red,"ERROR: Player2 is already in a duel");
  1878.  
  1879. if(location == 1) {
  1880. SetPlayerInterior(player1,16); SetPlayerPos(player1,-1404.067, 1270.3706, 1042.8672);
  1881. SetPlayerInterior(player2,16); SetPlayerPos(player2,-1395.067, 1261.3706, 1042.8672);
  1882. } else if(location == 2) {
  1883. SetPlayerInterior(player1,0); SetPlayerPos(player1,1353.407,2188.155,11.02344);
  1884. SetPlayerInterior(player2,0); SetPlayerPos(player2,1346.255,2142.843,11.01563);
  1885. } else if(location == 3) {
  1886. SetPlayerInterior(player1,10); SetPlayerPos(player1,-1041.037,1078.729,1347.678); SetPlayerFacingAngle(player1,135);
  1887. SetPlayerInterior(player2,10); SetPlayerPos(player2,-1018.061,1052.502,1346.327); SetPlayerFacingAngle(player2,45);
  1888. }
  1889. InDuel[player1] = 1;
  1890. InDuel[player2] = 1;
  1891. CMDMessageToAdmins(playerid,"DUEL");
  1892. cdt[player1] = 6;
  1893. SetTimerEx("Duel",1000,0,"dd", player1, player2);
  1894. format(string, sizeof(string), "Administrator \"%s\" has started a duel between \"%s\" and \"%s\" ", pName(playerid), pName(player1), pName(player2) );
  1895. SendClientMessage(player1, blue, string); SendClientMessage(player2, blue, string);
  1896. return SendClientMessage(playerid, blue, string);
  1897. } else return SendClientMessage(playerid, red, "Player2 is not connected");
  1898. } else return SendClientMessage(playerid, red, "Player1 is not connected");
  1899. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1900. }
  1901.  
  1902. dcmd_lammo(playerid,params[]) {
  1903. #pragma unused params
  1904. if(PlayerInfo[playerid][Level] >= 3) {
  1905. MaxAmmo(playerid);
  1906. return CMDMessageToAdmins(playerid,"LAMMO");
  1907. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  1908. }
  1909.  
  1910. dcmd_vr(playerid,params[]) {
  1911. #pragma unused params
  1912. if(PlayerInfo[playerid][Level] >= 1) {
  1913. if (IsPlayerInAnyVehicle(playerid)) {
  1914. SetVehicleHealth(GetPlayerVehicleID(playerid),1250.0);
  1915. return SendClientMessage(playerid,blue,"Vehicle Fixed");
  1916. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
  1917. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  1918. }
  1919.  
  1920. dcmd_fix(playerid,params[])
  1921. {
  1922. return dcmd_vr(playerid, params);
  1923. }
  1924.  
  1925. dcmd_repair(playerid,params[]) {
  1926. #pragma unused params
  1927. if(PlayerInfo[playerid][Level] >= 1) {
  1928. if (IsPlayerInAnyVehicle(playerid)) {
  1929. GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  1930. GetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
  1931. SetPlayerCameraPos(playerid, 1929.0, 2137.0, 11.0);
  1932. SetPlayerCameraLookAt(playerid,1935.0, 2138.0, 11.5);
  1933. SetVehiclePos(GetPlayerVehicleID(playerid), 1974.0,2162.0,11.0);
  1934. SetVehicleZAngle(GetPlayerVehicleID(playerid), -90);
  1935. SetTimerEx("RepairCar",5000,0,"i",playerid);
  1936. return SendClientMessage(playerid,blue,"Your car will be ready in 5 seconds");
  1937. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
  1938. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  1939. }
  1940.  
  1941. dcmd_ltune(playerid,params[]) {
  1942. #pragma unused params
  1943. if(PlayerInfo[playerid][Level] >= 1) {
  1944. if(IsPlayerInAnyVehicle(playerid)) {
  1945. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  1946. switch(LModel)
  1947. {
  1948. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  1949. return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle");
  1950. }
  1951. CMDMessageToAdmins(playerid,"LTUNE");
  1952. SetVehicleHealth(LVehicleID,2000.0);
  1953. TuneLCar(LVehicleID);
  1954. return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  1955. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
  1956. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  1957. }
  1958.  
  1959. dcmd_lhy(playerid,params[]) {
  1960. #pragma unused params
  1961. if(PlayerInfo[playerid][Level] >= 1) {
  1962. if(IsPlayerInAnyVehicle(playerid)) {
  1963. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  1964. switch(LModel)
  1965. {
  1966. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  1967. return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!");
  1968. }
  1969. AddVehicleComponent(LVehicleID, 1087);
  1970. return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  1971. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
  1972. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  1973. }
  1974.  
  1975. dcmd_lcar(playerid,params[]) {
  1976. #pragma unused params
  1977. if(PlayerInfo[playerid][Level] >= 2) {
  1978. if (!IsPlayerInAnyVehicle(playerid)) {
  1979. CarSpawner(playerid,415);
  1980. CMDMessageToAdmins(playerid,"LCAR");
  1981. return SendClientMessage(playerid,blue,"Enjoy your new car");
  1982. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  1983. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  1984. }
  1985.  
  1986. dcmd_lbike(playerid,params[]) {
  1987. #pragma unused params
  1988. if(PlayerInfo[playerid][Level] >= 2) {
  1989. if (!IsPlayerInAnyVehicle(playerid)) {
  1990. CarSpawner(playerid,522);
  1991. CMDMessageToAdmins(playerid,"LBIKE");
  1992. return SendClientMessage(playerid,blue,"Enjoy your new bike");
  1993. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  1994. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  1995. }
  1996.  
  1997. dcmd_lheli(playerid,params[]) {
  1998. #pragma unused params
  1999. if(PlayerInfo[playerid][Level] >= 2) {
  2000. if (!IsPlayerInAnyVehicle(playerid)) {
  2001. CarSpawner(playerid,487);
  2002. CMDMessageToAdmins(playerid,"LHELI");
  2003. return SendClientMessage(playerid,blue,"Enjoy your new helicopter");
  2004. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  2005. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2006. }
  2007.  
  2008. dcmd_lboat(playerid,params[]) {
  2009. #pragma unused params
  2010. if(PlayerInfo[playerid][Level] >= 2) {
  2011. if (!IsPlayerInAnyVehicle(playerid)) {
  2012. CarSpawner(playerid,493);
  2013. CMDMessageToAdmins(playerid,"LBOAT");
  2014. return SendClientMessage(playerid,blue,"Enjoy your new boat");
  2015. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  2016. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2017. }
  2018.  
  2019. dcmd_lplane(playerid,params[]) {
  2020. #pragma unused params
  2021. if(PlayerInfo[playerid][Level] >= 2) {
  2022. if (!IsPlayerInAnyVehicle(playerid)) {
  2023. CarSpawner(playerid,513);
  2024. CMDMessageToAdmins(playerid,"LPLANE");
  2025. return SendClientMessage(playerid,blue,"Enjoy your new plane");
  2026. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  2027. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2028. }
  2029.  
  2030. dcmd_lnos(playerid,params[]) {
  2031. #pragma unused params
  2032. if(PlayerInfo[playerid][Level] >= 1) {
  2033. if(IsPlayerInAnyVehicle(playerid)) {
  2034. switch(GetVehicleModel( GetPlayerVehicleID(playerid) )) {
  2035. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  2036. return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!");
  2037. }
  2038. AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
  2039. return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  2040. } else return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle.");
  2041. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2042. }
  2043.  
  2044. dcmd_linkcar(playerid,params[]) {
  2045. #pragma unused params
  2046. if(IsPlayerInAnyVehicle(playerid)) {
  2047. LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(playerid));
  2048. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(playerid));
  2049. return SendClientMessage(playerid,lightblue, "Your vehicle is now in your virtual world and interior");
  2050. } else return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle.");
  2051. }
  2052.  
  2053. dcmd_car(playerid,params[]) {
  2054. if(PlayerInfo[playerid][Level] >= 3) {
  2055. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
  2056. if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /car [Modelid/Name] [colour1] [colour2]");
  2057. new car, colour1, colour2, string[128];
  2058. if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
  2059. if(car < 400 || car > 611) return SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model");
  2060. if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
  2061. if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
  2062. if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
  2063. new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid);
  2064. LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1);
  2065. PlayerInfo[playerid][pCar] = LVehicleID;
  2066. CMDMessageToAdmins(playerid,"CAR");
  2067. format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
  2068. SaveToFile("CarSpawns",string);
  2069. format(string, sizeof(string), "You have spawned a \"%s\" (Model:%d) colour (%d, %d)", VehicleNames[car-400], car, colour1, colour2);
  2070. return SendClientMessage(playerid,lightblue, string);
  2071. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  2072. }
  2073.  
  2074. dcmd_carhealth(playerid,params[]) {
  2075. if(PlayerInfo[playerid][Level] >= 3) {
  2076. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2077. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /carhealth [playerid] [amount]");
  2078. new player1 = strval(tmp), health = strval(tmp2), string[128];
  2079. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2080. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2081. if(IsPlayerInAnyVehicle(player1)) {
  2082. CMDMessageToAdmins(playerid,"CARHEALTH");
  2083. format(string, sizeof(string), "You have set \"%s's\" vehicle health to '%d", pName(player1), health); SendClientMessage(playerid,blue,string);
  2084. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your vehicle's health to '%d'", pName(playerid), health); SendClientMessage(player1,blue,string); }
  2085. return SetVehicleHealth(GetPlayerVehicleID(player1), health);
  2086. } else return SendClientMessage(playerid,red,"ERROR: Player is not in a vehicle");
  2087. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  2088. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2089. }
  2090.  
  2091. dcmd_carcolour(playerid,params[]) {
  2092. if(PlayerInfo[playerid][Level] >= 3) {
  2093. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
  2094. if(!strlen(tmp) || !strlen(tmp2) || !strlen(tmp3) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /carcolour [playerid] [colour1] [colour2]");
  2095. new player1 = strval(tmp), colour1, colour2, string[128];
  2096. if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
  2097. if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
  2098. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2099. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2100. if(IsPlayerInAnyVehicle(player1)) {
  2101. CMDMessageToAdmins(playerid,"CARCOLOUR");
  2102. format(string, sizeof(string), "You have changed the colour of \"%s's\" %s to '%d,%d'", pName(player1), VehicleNames[GetVehicleModel(GetPlayerVehicleID(player1))-400], colour1, colour2 ); SendClientMessage(playerid,blue,string);
  2103. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has changed the colour of your %s to '%d,%d''", pName(playerid), VehicleNames[GetVehicleModel(GetPlayerVehicleID(player1))-400], colour1, colour2 ); SendClientMessage(player1,blue,string); }
  2104. return ChangeVehicleColor(GetPlayerVehicleID(player1), colour1, colour2);
  2105. } else return SendClientMessage(playerid,red,"ERROR: Player is not in a vehicle");
  2106. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  2107. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2108. }
  2109.  
  2110. dcmd_god(playerid,params[]) {
  2111. #pragma unused params
  2112. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  2113. if(PlayerInfo[playerid][God] == 0) {
  2114. PlayerInfo[playerid][God] = 1;
  2115. SetPlayerHealth(playerid,100000);
  2116. GivePlayerWeapon(playerid,16,50000); GivePlayerWeapon(playerid,26,50000);
  2117. SendClientMessage(playerid,green,"GODMODE ON");
  2118. return CMDMessageToAdmins(playerid,"GOD");
  2119. } else {
  2120. PlayerInfo[playerid][God] = 0;
  2121. SendClientMessage(playerid,red,"GODMODE OFF");
  2122. SetPlayerHealth(playerid, 100);
  2123. } return GivePlayerWeapon(playerid,35,0);
  2124. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  2125. }
  2126.  
  2127. dcmd_sgod(playerid,params[]) {
  2128. #pragma unused params
  2129. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  2130. if(PlayerInfo[playerid][God] == 0) {
  2131. PlayerInfo[playerid][God] = 1;
  2132. SetPlayerHealth(playerid,100000);
  2133. GivePlayerWeapon(playerid,16,50000); GivePlayerWeapon(playerid,26,50000);
  2134. return SendClientMessage(playerid,green,"GODMODE ON");
  2135. } else {
  2136. PlayerInfo[playerid][God] = 0;
  2137. SendClientMessage(playerid,red,"GODMODE OFF");
  2138. SetPlayerHealth(playerid, 100); return GivePlayerWeapon(playerid,35,0); }
  2139. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 5 to use this command");
  2140. }
  2141.  
  2142. dcmd_godcar(playerid,params[]) {
  2143. #pragma unused params
  2144. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  2145. if(IsPlayerInAnyVehicle(playerid)) {
  2146. if(PlayerInfo[playerid][GodCar] == 0) {
  2147. PlayerInfo[playerid][GodCar] = 1;
  2148. CMDMessageToAdmins(playerid,"GODCAR");
  2149. return SendClientMessage(playerid,green,"GODCARMODE ON");
  2150. } else {
  2151. PlayerInfo[playerid][GodCar] = 0;
  2152. return SendClientMessage(playerid,red,"GODCARMODE OFF"); }
  2153. } else return SendClientMessage(playerid,red,"ERROR: You need to be in a car to use this command");
  2154. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  2155. }
  2156.  
  2157. dcmd_die(playerid,params[]) {
  2158. #pragma unused params
  2159. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  2160. new Float:x, Float:y, Float:z ;
  2161. GetPlayerPos( playerid, Float:x, Float:y, Float:z );
  2162. CreateExplosion(Float:x+10, Float:y, Float:z, 8,10.0);
  2163. CreateExplosion(Float:x-10, Float:y, Float:z, 8,10.0);
  2164. CreateExplosion(Float:x, Float:y+10, Float:z, 8,10.0);
  2165. CreateExplosion(Float:x, Float:y-10, Float:z, 8,10.0);
  2166. CreateExplosion(Float:x+10, Float:y+10, Float:z, 8,10.0);
  2167. CreateExplosion(Float:x-10, Float:y+10, Float:z, 8,10.0);
  2168. return CreateExplosion(Float:x-10, Float:y-10, Float:z, 8,10.0);
  2169. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  2170. }
  2171.  
  2172. dcmd_getid(playerid,params[]) {
  2173. if(!strlen(params)) return SendClientMessage(playerid,blue,"Correct Usage: /getid [part of nick]");
  2174. new found, string[128], playername[MAX_PLAYER_NAME];
  2175. format(string,sizeof(string),"Searched for: \"%s\" ",params);
  2176. SendClientMessage(playerid,blue,string);
  2177. for(new i=0; i <= MAX_PLAYERS; i++)
  2178. {
  2179. if(IsPlayerConnected(i))
  2180. {
  2181. GetPlayerName(i, playername, MAX_PLAYER_NAME);
  2182. new namelen = strlen(playername);
  2183. new bool:searched=false;
  2184. for(new pos=0; pos <= namelen; pos++)
  2185. {
  2186. if(searched != true)
  2187. {
  2188. if(strfind(playername,params,true) == pos)
  2189. {
  2190. found++;
  2191. format(string,sizeof(string),"%d. %s (ID %d)",found,playername,i);
  2192. SendClientMessage(playerid, green ,string);
  2193. searched = true;
  2194. }
  2195. }
  2196. }
  2197. }
  2198. }
  2199. if(found == 0) SendClientMessage(playerid, lightblue, "No players have this in their nick");
  2200. return 1;
  2201. }
  2202.  
  2203. dcmd_asay(playerid,params[]) {
  2204. #pragma unused params
  2205. if(PlayerInfo[playerid][Level] >= 1) {
  2206. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /asay [text]");
  2207. new string[128]; format(string, sizeof(string), "**Admin %s: %s", PlayerName2(playerid), params[0] );
  2208. return SendClientMessageToAll(COLOR_PINK,string);
  2209. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2210. }
  2211.  
  2212. dcmd_setping(playerid,params[]) {
  2213. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2214. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setping [ping] Set to 0 to disable");
  2215. new string[128], ping = strval(params);
  2216. ServerInfo[MaxPing] = ping;
  2217. CMDMessageToAdmins(playerid,"SETPING");
  2218. new file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
  2219. dini_IntSet(file,"MaxPing",ping);
  2220. for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0);
  2221. if(ping == 0) format(string,sizeof(string),"Administrator %s has disabled maximum ping", PlayerName2(playerid), ping);
  2222. else format(string,sizeof(string),"Administrator %s has set the maximum ping to %d", PlayerName2(playerid), ping);
  2223. return SendClientMessageToAll(blue,string);
  2224. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  2225. }
  2226.  
  2227. dcmd_ping(playerid,params[]) {
  2228. if(PlayerInfo[playerid][Level] >= 1) {
  2229. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ping [playerid]");
  2230. new player1 = strval(params), string[128];
  2231. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2232. new Sum, Average, x;
  2233. while (x < PING_MAX_EXCEEDS) {
  2234. Sum += PlayerInfo[player1][pPing][x];
  2235. x++;
  2236. }
  2237. Average = (Sum / PING_MAX_EXCEEDS);
  2238. format(string, sizeof(string), "\"%s\" (id %d) Average Ping: %d (Last ping readings: %d, %d, %d, %d)", PlayerName2(player1), player1, Average, PlayerInfo[player1][pPing][0], PlayerInfo[player1][pPing][1], PlayerInfo[player1][pPing][2], PlayerInfo[player1][pPing][3] );
  2239. return SendClientMessage(playerid,blue,string);
  2240. } else return SendClientMessage(playerid, red, "Player is not connected");
  2241. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2242. }
  2243.  
  2244. dcmd_highlight(playerid,params[]) {
  2245. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2246. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /highlight [playerid]");
  2247. new player1, playername[MAX_PLAYER_NAME], string[128];
  2248. player1 = strval(params);
  2249.  
  2250. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2251. GetPlayerName(player1, playername, sizeof(playername));
  2252. if(PlayerInfo[player1][blip] == 0) {
  2253. CMDMessageToAdmins(playerid,"HIGHLIGHT");
  2254. PlayerInfo[player1][pColour] = GetPlayerColor(player1);
  2255. PlayerInfo[player1][blip] = 1;
  2256. BlipTimer[player1] = SetTimerEx("HighLight", 1000, 1, "i", player1);
  2257. format(string,sizeof(string),"You have highlighted %s's marker", playername);
  2258. } else {
  2259. KillTimer( BlipTimer[player1] );
  2260. PlayerInfo[player1][blip] = 0;
  2261. SetPlayerColor(player1, PlayerInfo[player1][pColour] );
  2262. format(string,sizeof(string),"You have stopped highlighting %s's marker", playername);
  2263. }
  2264. return SendClientMessage(playerid,blue,string);
  2265. } else return SendClientMessage(playerid, red, "Player is not connected");
  2266. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2267. }
  2268.  
  2269. dcmd_setgravity(playerid,params[]) {
  2270. if(PlayerInfo[playerid][Level] >= 3) {
  2271. if(!strlen(params)||!(strval(params)<=50&&strval(params)>=-50)) return SendClientMessage(playerid,red,"USAGE: /setgravity <-50.0 - 50.0>");
  2272. CMDMessageToAdmins(playerid,"SETGRAVITY");
  2273. new string[128],adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname)); new Float:Gravity = floatstr(params);format(string,sizeof(string),"Admnistrator %s has set the gravity to %f",adminname,Gravity);
  2274. SetGravity(Gravity); return SendClientMessageToAll(blue,string);
  2275. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2276. }
  2277.  
  2278. dcmd_lcredits(playerid,params[]) {
  2279. #pragma unused params
  2280. return SendClientMessage(playerid,green,"LAdmin. Adminscript for sa-mp 0.2.x. Created by LethaL. Version: 4. Released: 07/2008");
  2281. }
  2282.  
  2283. dcmd_serverinfo(playerid,params[]) {
  2284. #pragma unused params
  2285. new TotalVehicles = CreateVehicle(411, 0, 0, 0, 0, 0, 0, 1000); DestroyVehicle(TotalVehicles);
  2286. new numo = CreateObject(1245,0,0,1000,0,0,0); DestroyObject(numo);
  2287. new nump = CreatePickup(371,2,0,0,1000); DestroyPickup(nump);
  2288. new gz = GangZoneCreate(3,3,5,5); GangZoneDestroy(gz);
  2289.  
  2290. new model[250], nummodel;
  2291. for(new i=1;i<TotalVehicles;i++) model[GetVehicleModel(i)-400]++;
  2292. for(new i=0;i<250;i++) if(model[i]!=0) nummodel++;
  2293.  
  2294. new string[256];
  2295. format(string,sizeof(string),"Server Info: [ Players Connected: %d || Maximum Players: %d ] [Ratio %0.2f ]",ConnectedPlayers(),GetMaxPlayers(),Float:ConnectedPlayers() / Float:GetMaxPlayers() );
  2296. SendClientMessage(playerid,green,string);
  2297. format(string,sizeof(string),"Server Info: [ Vehicles: %d || Models %d || Players In Vehicle: %d || InCar %d / OnBike %d ]",TotalVehicles-1,nummodel, InVehCount(),InCarCount(),OnBikeCount() );
  2298. SendClientMessage(playerid,green,string);
  2299. format(string,sizeof(string),"Server Info: [ Objects: %d || Pickups %d || Gangzones %d ]",numo-1, nump, gz);
  2300. SendClientMessage(playerid,green,string);
  2301. format(string,sizeof(string),"Server Info: [ Players In Jail %d || Players Frozen %d || Muted %d ]",JailedPlayers(),FrozenPlayers(), MutedPlayers() );
  2302. return SendClientMessage(playerid,green,string);
  2303. }
  2304.  
  2305. dcmd_announce(playerid,params[]) {
  2306. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2307. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /announce <text>");
  2308. CMDMessageToAdmins(playerid,"ANNOUNCE");
  2309. return GameTextForAll(params,4000,3);
  2310. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2311. }
  2312.  
  2313. dcmd_announce2(playerid,params[]) {
  2314. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2315. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index) ,tmp3 = strtok(params,Index);
  2316. if(!strlen(tmp)||!strlen(tmp2)||!strlen(tmp3)) return SendClientMessage(playerid,red,"USAGE: /announce <style> <time> <text>");
  2317. if(!(strval(tmp) >= 0 && strval(tmp) <= 6) || strval(tmp) == 2) return SendClientMessage(playerid,red,"ERROR: Invalid gametext style. Range: 0 - 6");
  2318. CMDMessageToAdmins(playerid,"ANNOUNCE2");
  2319. return GameTextForAll(tmp3,strval(tmp2),strval(tmp) );
  2320. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2321. }
  2322.  
  2323. dcmd_lslowmo(playerid,params[]) {
  2324. #pragma unused params
  2325. if(PlayerInfo[playerid][Level] >= 1) {
  2326. new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreatePickup(1241, 4, x, y, z);
  2327. return CMDMessageToAdmins(playerid,"LSLOWMO");
  2328. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2329. }
  2330.  
  2331. dcmd_jetpack(playerid,params[]) {
  2332. if(!strlen(params)) {
  2333. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2334. SendClientMessage(playerid,blue,"Jetpack Spawned.");
  2335. CMDMessageToAdmins(playerid,"JETPACK");
  2336. return SetPlayerSpecialAction(playerid, 2);
  2337. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2338. } else {
  2339. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2340. player1 = strval(params);
  2341. if(PlayerInfo[playerid][Level] >= 4) {
  2342. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2343. CMDMessageToAdmins(playerid,"JETPACK"); SetPlayerSpecialAction(player1, 2);
  2344. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2345. format(string,sizeof(string),"Administrator \"%s\" has given you a jetpack",adminname); SendClientMessage(player1,blue,string);
  2346. format(string,sizeof(string),"You have given %s a jetpack", playername);
  2347. return SendClientMessage(playerid,blue,string);
  2348. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2349. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2350. }
  2351. }
  2352.  
  2353. dcmd_flip(playerid,params[]) {
  2354. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2355. if(!strlen(params)) {
  2356. if(IsPlayerInAnyVehicle(playerid)) {
  2357. new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid);
  2358. GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1000.0);
  2359. CMDMessageToAdmins(playerid,"FLIP"); return SendClientMessage(playerid, blue,"Vehicle Flipped. You can also do /flip [playerid]");
  2360. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle. You can also do /flip [playerid]");
  2361. }
  2362. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2363. player1 = strval(params);
  2364.  
  2365. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2366. CMDMessageToAdmins(playerid,"FLIP");
  2367. if (IsPlayerInAnyVehicle(player1)) {
  2368. new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(player1, X, Y, Z); VehicleID = GetPlayerVehicleID(player1);
  2369. GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1000.0);
  2370. CMDMessageToAdmins(playerid,"FLIP");
  2371. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2372. format(string,sizeof(string),"Administrator %s flipped your vehicle",adminname); SendClientMessage(player1,blue,string);
  2373. format(string,sizeof(string),"You have flipped %s's vehicle", playername);
  2374. return SendClientMessage(playerid, blue,string);
  2375. } else return SendClientMessage(playerid,red,"Error: This player isn't in a vehicle");
  2376. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2377. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2378. }
  2379.  
  2380. dcmd_destroycar(playerid,params[]) {
  2381. #pragma unused params
  2382. if(PlayerInfo[playerid][Level] >= 3) return EraseVehicle(GetPlayerVehicleID(playerid));
  2383. else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2384. }
  2385. dcmd_ltc(playerid,params[]) {
  2386. #pragma unused params
  2387. if(PlayerInfo[playerid][Level] >= 1) {
  2388. if(!IsPlayerInAnyVehicle(playerid)) {
  2389. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  2390. new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  2391. LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138);
  2392. AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  2393. AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  2394. AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,0);
  2395. SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
  2396. return PlayerInfo[playerid][pCar] = LVehicleIDt;
  2397. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  2398. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  2399. }
  2400.  
  2401. dcmd_warp(playerid,params[])
  2402. {
  2403. return dcmd_teleplayer(playerid,params);
  2404. }
  2405.  
  2406. dcmd_teleplayer(playerid,params[]) {
  2407. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2408. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2409. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /teleplayer [playerid] to [playerid]");
  2410. new player1 = strval(tmp), player2 = strval(tmp2), string[128], Float:plocx,Float:plocy,Float:plocz;
  2411. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2412. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2413. if(IsPlayerConnected(player2) && player2 != INVALID_PLAYER_ID) {
  2414. CMDMessageToAdmins(playerid,"TELEPLAYER");
  2415. GetPlayerPos(player2, plocx, plocy, plocz);
  2416. new intid = GetPlayerInterior(player2); SetPlayerInterior(player1,intid);
  2417. SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(player2));
  2418. if (GetPlayerState(player1) == PLAYER_STATE_DRIVER)
  2419. {
  2420. new VehicleID = GetPlayerVehicleID(player1);
  2421. SetVehiclePos(VehicleID, plocx, plocy+4, plocz); LinkVehicleToInterior(VehicleID,intid);
  2422. SetVehicleVirtualWorld(VehicleID, GetPlayerVirtualWorld(player2) );
  2423. }
  2424. else SetPlayerPos(player1,plocx,plocy+2, plocz);
  2425. format(string,sizeof(string),"Administrator \"%s\" has teleported \"%s\" to \"%s's\" location", pName(playerid), pName(player1), pName(player2) );
  2426. SendClientMessage(player1,blue,string); SendClientMessage(player2,blue,string);
  2427. format(string,sizeof(string),"You have teleported \"%s\" to \"%s's\" location", pName(player1), pName(player2) );
  2428. return SendClientMessage(playerid,blue,string);
  2429. } else return SendClientMessage(playerid, red, "Player2 is not connected");
  2430. } else return SendClientMessage(playerid, red, "Player1 is not connected");
  2431. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2432. }
  2433.  
  2434. dcmd_goto(playerid,params[]) {
  2435. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2436. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /goto [playerid]");
  2437. new player1, string[128];
  2438. if(!IsNumeric(params)) player1 = ReturnPlayerID(params);
  2439. else player1 = strval(params);
  2440. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2441. CMDMessageToAdmins(playerid,"GOTO");
  2442. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerInterior(playerid,GetPlayerInterior(player1));
  2443. SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(player1));
  2444. if(GetPlayerState(playerid) == 2) {
  2445. SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z); LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(player1));
  2446. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(player1));
  2447. } else SetPlayerPos(playerid,x+2,y,z);
  2448. format(string,sizeof(string),"You have teleported to \"%s\"", pName(player1));
  2449. return SendClientMessage(playerid,blue,string);
  2450. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2451. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2452. }
  2453.  
  2454. dcmd_vgoto(playerid,params[]) {
  2455. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2456. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /vgoto [vehicleid]");
  2457. new player1, string[128];
  2458. player1 = strval(params);
  2459. CMDMessageToAdmins(playerid,"VGOTO");
  2460. new Float:x, Float:y, Float:z; GetVehiclePos(player1,x,y,z);
  2461. SetPlayerVirtualWorld(playerid,GetVehicleVirtualWorld(player1));
  2462. if(GetPlayerState(playerid) == 2) {
  2463. SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z);
  2464. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GetVehicleVirtualWorld(player1) );
  2465. } else SetPlayerPos(playerid,x+2,y,z);
  2466. format(string,sizeof(string),"You have teleported to vehicle id %d", player1);
  2467. return SendClientMessage(playerid,blue,string);
  2468. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2469. }
  2470.  
  2471. dcmd_vget(playerid,params[]) {
  2472. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2473. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /vget [vehicleid]");
  2474. new player1, string[128];
  2475. player1 = strval(params);
  2476. CMDMessageToAdmins(playerid,"VGET");
  2477. new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z);
  2478. SetVehiclePos(player1,x+3,y,z);
  2479. SetVehicleVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
  2480. format(string,sizeof(string),"You have brough vehicle id %d to your location", player1);
  2481. return SendClientMessage(playerid,blue,string);
  2482. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2483. }
  2484.  
  2485. dcmd_lgoto(playerid,params[]) {
  2486. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2487. new Float:x, Float:y, Float:z;
  2488. new tmp[256], tmp2[256], tmp3[256];
  2489. new string[128], Index; tmp = strtok(params,Index); tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
  2490. if(!strlen(tmp) || !strlen(tmp2) || !strlen(tmp3)) return SendClientMessage(playerid,red,"USAGE: /lgoto [x] [y] [z]");
  2491. x = strval(tmp); y = strval(tmp2); z = strval(tmp3);
  2492. CMDMessageToAdmins(playerid,"LGOTO");
  2493. if(GetPlayerState(playerid) == 2) SetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
  2494. else SetPlayerPos(playerid,x,y,z);
  2495. format(string,sizeof(string),"You have teleported to %f, %f, %f", x,y,z); return SendClientMessage(playerid,blue,string);
  2496. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2497. }
  2498.  
  2499. dcmd_givecar(playerid,params[]) {
  2500. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2501. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /givecar [playerid]");
  2502. new player1 = strval(params), playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2503. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2504. if(IsPlayerInAnyVehicle(player1)) return SendClientMessage(playerid,red,"ERROR: Player already has a vehicle");
  2505. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2506. CMDMessageToAdmins(playerid,"GIVECAR");
  2507. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  2508. CarSpawner(player1,415);
  2509. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2510. format(string,sizeof(string),"Administrator %s has given you a car",adminname); SendClientMessage(player1,blue,string);
  2511. format(string,sizeof(string),"You have given %s a car", playername); return SendClientMessage(playerid,blue,string);
  2512. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2513. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2514. }
  2515.  
  2516. dcmd_gethere(playerid,params[]) {
  2517. if(PlayerInfo[playerid][Level] >= 3) {
  2518. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /gethere [playerid]");
  2519. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2520. player1 = strval(params);
  2521. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2522. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2523. CMDMessageToAdmins(playerid,"GETHERE");
  2524. new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerInterior(player1,GetPlayerInterior(playerid));
  2525. SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
  2526. if(GetPlayerState(player1) == 2) {
  2527. new VehicleID = GetPlayerVehicleID(player1);
  2528. SetVehiclePos(VehicleID,x+3,y,z); LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid));
  2529. SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid));
  2530. } else SetPlayerPos(player1,x+2,y,z);
  2531. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2532. format(string,sizeof(string),"You have been teleported to Administrator %s's location",adminname); SendClientMessage(player1,blue,string);
  2533. format(string,sizeof(string),"You have teleported %s to your location", playername); return SendClientMessage(playerid,blue,string);
  2534. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2535. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2536. }
  2537.  
  2538. dcmd_get(playerid,params[]) {
  2539. if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid)) {
  2540. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /get [playerid]");
  2541. new player1, string[128];
  2542. if(!IsNumeric(params)) player1 = ReturnPlayerID(params);
  2543. else player1 = strval(params);
  2544. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2545. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2546. CMDMessageToAdmins(playerid,"GET");
  2547. new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerInterior(player1,GetPlayerInterior(playerid));
  2548. SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
  2549. if(GetPlayerState(player1) == 2) {
  2550. new VehicleID = GetPlayerVehicleID(player1);
  2551. SetVehiclePos(VehicleID,x+3,y,z); LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid));
  2552. SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid));
  2553. } else SetPlayerPos(player1,x+2,y,z);
  2554. format(string,sizeof(string),"You have been teleported to Administrator \"%s's\" location", pName(playerid) ); SendClientMessage(player1,blue,string);
  2555. format(string,sizeof(string),"You have teleported \"%s\" to your location", pName(player1) );
  2556. return SendClientMessage(playerid,blue,string);
  2557. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2558. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2559. }
  2560.  
  2561. dcmd_fu(playerid,params[]) {
  2562. if(PlayerInfo[playerid][Level] >= 2) {
  2563. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /fu [playerid]");
  2564. new player1 = strval(params), string[128], NewName[MAX_PLAYER_NAME];
  2565. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2566. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2567. CMDMessageToAdmins(playerid,"FU");
  2568. SetPlayerHealth(player1,1.0); SetPlayerArmour(player1,0.0); ResetPlayerWeapons(player1);ResetPlayerMoney(player1);GivePlayerWeapon(player1,12,1);
  2569. SetPlayerSkin(player1, 137); SetPlayerScore(player1, 0); SetPlayerColor(player1,COLOR_PINK); SetPlayerWeather(player1,19); SetPlayerWantedLevel(player1,6);
  2570. format(NewName,sizeof(NewName),"[N00B]%s", pName(player1) ); SetPlayerName(player1,NewName);
  2571. if(IsPlayerInAnyVehicle(player1)) EraseVehicle(GetPlayerVehicleID(player1));
  2572. if(player1 != playerid) { format(string,sizeof(string),"~w~%s: ~r~Fuck You", pName(playerid) ); GameTextForPlayer(player1, string, 2500, 3); }
  2573. format(string,sizeof(string),"Fuck you \"%s\"", pName(player1) ); return SendClientMessage(playerid,blue,string);
  2574. } else return SendClientMessage(playerid, red, "Player is not connected");
  2575. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2576. }
  2577.  
  2578. dcmd_warn(playerid,params[]) {
  2579. if(PlayerInfo[playerid][Level] >= 2) {
  2580. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2581. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /warn [playerid] [reason]");
  2582. new warned = strval(tmp), str[128];
  2583. if(PlayerInfo[warned][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2584. if(IsPlayerConnected(warned) && warned != INVALID_PLAYER_ID) {
  2585. if(warned != playerid) {
  2586. CMDMessageToAdmins(playerid,"WARN");
  2587. PlayerInfo[warned][Warnings]++;
  2588. if( PlayerInfo[warned][Warnings] == MAX_WARNINGS) {
  2589. format(str, sizeof (str), "***Administrator \"%s\" has kicked \"%s\". (Reason: %s) (Warning: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
  2590. SendClientMessageToAll(grey, str);
  2591. SaveToFile("KickLog",str); Kick(warned);
  2592. return PlayerInfo[warned][Warnings] = 0;
  2593. } else {
  2594. format(str, sizeof (str), "***Administrator \"%s\" has given \"%s\" a warning. (Reason: %s) (Warning: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
  2595. return SendClientMessageToAll(yellow, str);
  2596. }
  2597. } else return SendClientMessage(playerid, red, "ERROR: You cannot warn yourself");
  2598. } else return SendClientMessage(playerid, red, "ERROR: Player is not connected");
  2599. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2600. }
  2601.  
  2602. dcmd_kick(playerid,params[]) {
  2603. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2604. if(PlayerInfo[playerid][Level] >= 3) {
  2605. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2606. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /kick [playerid] [reason]");
  2607. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2608. player1 = strval(tmp);
  2609.  
  2610. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2611. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2612. CMDMessageToAdmins(playerid,"KICK");
  2613. if(!strlen(tmp2)) {
  2614. format(string,sizeof(string),"%s has been kicked by Administrator %s [no reason given] ",playername,adminname); SendClientMessageToAll(grey,string);
  2615. SaveToFile("KickLog",string); print(string); return Kick(player1);
  2616. } else {
  2617. format(string,sizeof(string),"%s has been kicked by Administrator %s [reason: %s] ",playername,adminname,params[2]); SendClientMessageToAll(grey,string);
  2618. SaveToFile("KickLog",string); print(string); return Kick(player1); }
  2619. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2620. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2621. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2622. }
  2623.  
  2624. dcmd_ban(playerid,params[]) {
  2625. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2626. if(PlayerInfo[playerid][Level] >= 4) {
  2627. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2628. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ban [playerid] [reason]");
  2629. if(!strlen(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must give a reason");
  2630. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2631. player1 = strval(tmp);
  2632.  
  2633. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2634. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2635. new year,month,day,hour,minuite,second; getdate(year, month, day); gettime(hour,minuite,second);
  2636. CMDMessageToAdmins(playerid,"BAN");
  2637. format(string,sizeof(string),"%s has been banned by Administrator %s [Reason: %s] [Date: %d/%d/%d] [Time: %d:%d]",playername,adminname,params[2],day,month,year,hour,minuite);
  2638. SendClientMessageToAll(grey,string);
  2639. SaveToFile("BanLog",string);
  2640. print(string);
  2641. if(udb_Exists(PlayerName2(player1)) && PlayerInfo[player1][LoggedIn] == 1) dUserSetINT(PlayerName2(player1)).("banned",1);
  2642. format(string,sizeof(string),"banned by Administrator %s. Reason: %s", adminname, params[2] );
  2643. return BanEx(player1, string);
  2644. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2645. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2646. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2647. }
  2648.  
  2649. dcmd_rban(playerid,params[]) {
  2650. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2651. if(PlayerInfo[playerid][Level] >= 4) {
  2652. new ip[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2653. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /rban [playerid] [reason]");
  2654. if(!strlen(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must give a reason");
  2655. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2656. player1 = strval(tmp);
  2657.  
  2658. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2659. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2660. new year,month,day,hour,minuite,second; getdate(year, month, day); gettime(hour,minuite,second);
  2661. CMDMessageToAdmins(playerid,"RBAN");
  2662. format(string,sizeof(string),"%s has been range banned by Administrator %s [Reason: %s] [Date: %d/%d/%d] [Time: %d:%d]",playername,adminname,params[2],day,month,year,hour,minuite);
  2663. SendClientMessageToAll(grey,string);
  2664. SaveToFile("BanLog",string);
  2665. print(string);
  2666. if(udb_Exists(PlayerName2(player1)) && PlayerInfo[player1][LoggedIn] == 1) dUserSetINT(PlayerName2(player1)).("banned",1);
  2667. GetPlayerIp(player1,ip,sizeof(ip));
  2668. strdel(ip,strlen(ip)-2,strlen(ip));
  2669. format(ip,128,"%s**",ip);
  2670. format(ip,128,"banip %s",ip);
  2671. SendRconCommand(ip);
  2672. return 1;
  2673. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2674. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2675. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2676. }
  2677.  
  2678. dcmd_slap(playerid,params[]) {
  2679. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2680. if(PlayerInfo[playerid][Level] >= 2) {
  2681. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2682. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /slap [playerid] [reason/with]");
  2683. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2684. player1 = strval(tmp);
  2685.  
  2686. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2687. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2688. CMDMessageToAdmins(playerid,"SLAP");
  2689. new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25);
  2690. GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0);
  2691.  
  2692. if(strlen(tmp2)) {
  2693. format(string,sizeof(string),"You have been slapped by Administrator %s %s ",adminname,params[2]); SendClientMessage(player1,red,string);
  2694. format(string,sizeof(string),"You have slapped %s %s ",playername,params[2]); return SendClientMessage(playerid,blue,string);
  2695. } else {
  2696. format(string,sizeof(string),"You have been slapped by Administrator %s ",adminname); SendClientMessage(player1,red,string);
  2697. format(string,sizeof(string),"You have slapped %s",playername); return SendClientMessage(playerid,blue,string); }
  2698. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2699. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2700. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2701. }
  2702.  
  2703. dcmd_explode(playerid,params[]) {
  2704. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2705. if(PlayerInfo[playerid][Level] >= 3) {
  2706. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2707. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /explode [playerid] [reason]");
  2708. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2709. player1 = strval(tmp);
  2710.  
  2711. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2712. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2713. CMDMessageToAdmins(playerid,"EXPLODE");
  2714. new Float:burnx, Float:burny, Float:burnz; GetPlayerPos(player1,burnx, burny, burnz); CreateExplosion(burnx, burny , burnz, 7,10.0);
  2715.  
  2716. if(strlen(tmp2)) {
  2717. format(string,sizeof(string),"You have been exploded by Administrator %s [reason: %s]",adminname,params[2]); SendClientMessage(player1,blue,string);
  2718. format(string,sizeof(string),"You have exploded %s [reason: %s]", playername,params[2]); return SendClientMessage(playerid,blue,string);
  2719. } else {
  2720. format(string,sizeof(string),"You have been exploded by Administrator %s",adminname); SendClientMessage(player1,blue,string);
  2721. format(string,sizeof(string),"You have exploded %s", playername); return SendClientMessage(playerid,blue,string); }
  2722. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2723. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2724. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2725. }
  2726.  
  2727. dcmd_jail(playerid,params[]) {
  2728. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2729. if(PlayerInfo[playerid][Level] >= 3) {
  2730. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  2731. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /jail [playerid] [minutes] [reason]");
  2732. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2733. player1 = strval(tmp);
  2734.  
  2735. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2736. if(PlayerInfo[player1][Jailed] == 0) {
  2737. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2738. new jtime = strval(tmp2);
  2739. if(jtime == 0) jtime = 9999;
  2740.  
  2741. CMDMessageToAdmins(playerid,"JAIL");
  2742. PlayerInfo[player1][JailTime] = jtime*1000*60;
  2743. SetTimerEx("JailPlayer",5000,0,"d",player1);
  2744. SetTimerEx("Jail1",1000,0,"d",player1);
  2745. PlayerInfo[player1][Jailed] = 1;
  2746.  
  2747. if(jtime == 9999) {
  2748. if(!strlen(params[strlen(tmp2)+1])) format(string,sizeof(string),"Administrator %s has jailed %s ",adminname, playername);
  2749. else format(string,sizeof(string),"Administrator %s has jailed %s [reason: %s]",adminname, playername, params[strlen(tmp)+1] );
  2750. } else {
  2751. if(!strlen(tmp3)) format(string,sizeof(string),"Administrator %s has jailed %s for %d minutes",adminname, playername, jtime);
  2752. else format(string,sizeof(string),"Administrator %s has jailed %s for %d minutes [reason: %s]",adminname, playername, jtime, params[strlen(tmp2)+strlen(tmp)+1] );
  2753. }
  2754. return SendClientMessageToAll(blue,string);
  2755. } else return SendClientMessage(playerid, red, "Player is already in jail");
  2756. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2757. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2758. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2759. }
  2760.  
  2761. dcmd_unjail(playerid,params[]) {
  2762. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2763. if(PlayerInfo[playerid][Level] >= 3) {
  2764. new tmp[256], Index; tmp = strtok(params,Index);
  2765. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /jail [playerid]");
  2766. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2767. player1 = strval(tmp);
  2768.  
  2769. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2770. if(PlayerInfo[player1][Jailed] == 1) {
  2771. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2772. format(string,sizeof(string),"Administrator %s has unjailed you",adminname); SendClientMessage(player1,blue,string);
  2773. format(string,sizeof(string),"Administrator %s has unjailed %s",adminname, playername);
  2774. JailRelease(player1);
  2775. return SendClientMessageToAll(blue,string);
  2776. } else return SendClientMessage(playerid, red, "Player is not in jail");
  2777. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2778. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2779. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2780. }
  2781.  
  2782. dcmd_jailed(playerid,params[]) {
  2783. #pragma unused params
  2784. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2785. if(PlayerInfo[playerid][Level] >= 2) {
  2786. new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
  2787. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Jailed]) Count++;
  2788. if(Count == 0) return SendClientMessage(playerid,red, "No players are jailed");
  2789.  
  2790. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Jailed]) {
  2791. GetPlayerName(i, adminname, sizeof(adminname));
  2792. if(!First2) { format(string, sizeof(string), "Jailed Players: (%d)%s", i,adminname); First2 = true; }
  2793. else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
  2794. }
  2795. return SendClientMessage(playerid,COLOR_WHITE,string);
  2796. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2797. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2798. }
  2799.  
  2800. dcmd_freeze(playerid,params[]) {
  2801. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2802. if(PlayerInfo[playerid][Level] >= 3) {
  2803. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  2804. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [minutes] [reason]");
  2805. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2806. player1 = strval(tmp);
  2807.  
  2808. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2809. if(PlayerInfo[player1][Frozen] == 0) {
  2810. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2811. new ftime = strval(tmp2);
  2812. if(ftime == 0) ftime = 9999;
  2813.  
  2814. CMDMessageToAdmins(playerid,"FREEZE");
  2815. TogglePlayerControllable(player1,false); PlayerInfo[player1][Frozen] = 1; PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  2816. PlayerInfo[player1][FreezeTime] = ftime*1000*60;
  2817. FreezeTimer[player1] = SetTimerEx("UnFreezeMe",PlayerInfo[player1][FreezeTime],0,"d",player1);
  2818.  
  2819. if(ftime == 9999) {
  2820. if(!strlen(params[strlen(tmp2)+1])) format(string,sizeof(string),"Administrator %s has frozen %s ",adminname, playername);
  2821. else format(string,sizeof(string),"Administrator %s has frozen %s [reason: %s]",adminname, playername, params[strlen(tmp)+1] );
  2822. } else {
  2823. if(!strlen(tmp3)) format(string,sizeof(string),"Administrator %s has frozen %s for %d minutes",adminname, playername, ftime);
  2824. else format(string,sizeof(string),"Administrator %s has frozen %s for %d minutes [reason: %s]",adminname, playername, ftime, params[strlen(tmp2)+strlen(tmp)+1] );
  2825. }
  2826. return SendClientMessageToAll(blue,string);
  2827. } else return SendClientMessage(playerid, red, "Player is already frozen");
  2828. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2829. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2830. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2831. }
  2832.  
  2833. dcmd_unfreeze(playerid,params[]) {
  2834. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2835. if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid)) {
  2836. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /unfreeze [playerid]");
  2837. new player1, string[128];
  2838. player1 = strval(params);
  2839.  
  2840. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2841. if(PlayerInfo[player1][Frozen] == 1) {
  2842. CMDMessageToAdmins(playerid,"UNFREEZE");
  2843. UnFreezeMe(player1);
  2844. format(string,sizeof(string),"Administrator %s has unfrozen you", PlayerName2(playerid) ); SendClientMessage(player1,blue,string);
  2845. format(string,sizeof(string),"Administrator %s has unfrozen %s", PlayerName2(playerid), PlayerName2(player1));
  2846. return SendClientMessageToAll(blue,string);
  2847. } else return SendClientMessage(playerid, red, "Player is not frozen");
  2848. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2849. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2850. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2851. }
  2852.  
  2853. dcmd_frozen(playerid,params[]) {
  2854. #pragma unused params
  2855. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2856. if(PlayerInfo[playerid][Level] >= 2) {
  2857. new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
  2858. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Frozen]) Count++;
  2859. if(Count == 0) return SendClientMessage(playerid,red, "No players are frozen");
  2860.  
  2861. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Frozen]) {
  2862. GetPlayerName(i, adminname, sizeof(adminname));
  2863. if(!First2) { format(string, sizeof(string), "Frozen Players: (%d)%s", i,adminname); First2 = true; }
  2864. else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
  2865. }
  2866. return SendClientMessage(playerid,COLOR_WHITE,string);
  2867. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2868. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2869. }
  2870.  
  2871. dcmd_mute(playerid,params[]) {
  2872. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2873. if(PlayerInfo[playerid][Level] >= 2) {
  2874. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2875. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /mute [playerid] [reason]");
  2876. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2877. player1 = strval(tmp);
  2878.  
  2879. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2880. if(PlayerInfo[player1][Muted] == 0) {
  2881. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2882. CMDMessageToAdmins(playerid,"MUTE");
  2883. PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 1; PlayerInfo[player1][MuteWarnings] = 0;
  2884.  
  2885. if(strlen(tmp2)) {
  2886. format(string,sizeof(string),"You have been muted by Administrator %s [reason: %s]",adminname,params[2]); SendClientMessage(player1,blue,string);
  2887. format(string,sizeof(string),"You have muted %s [reason: %s]", playername,params[2]); return SendClientMessage(playerid,blue,string);
  2888. } else {
  2889. format(string,sizeof(string),"You have been muted by Administrator %s",adminname); SendClientMessage(player1,blue,string);
  2890. format(string,sizeof(string),"You have muted %s", playername); return SendClientMessage(playerid,blue,string); }
  2891. } else return SendClientMessage(playerid, red, "Player is already muted");
  2892. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2893. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2894. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2895. }
  2896.  
  2897. dcmd_unmute(playerid,params[]) {
  2898. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2899. if(PlayerInfo[playerid][Level] >= 2) {
  2900. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /unmute [playerid]");
  2901. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2902. player1 = strval(params);
  2903.  
  2904. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2905. if(PlayerInfo[player1][Muted] == 1) {
  2906. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2907. CMDMessageToAdmins(playerid,"UNMUTE");
  2908. PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 0; PlayerInfo[player1][MuteWarnings] = 0;
  2909. format(string,sizeof(string),"You have been unmuted by Administrator %s",adminname); SendClientMessage(player1,blue,string);
  2910. format(string,sizeof(string),"You have unmuted %s", playername); return SendClientMessage(playerid,blue,string);
  2911. } else return SendClientMessage(playerid, red, "Player is not muted");
  2912. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2913. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2914. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2915. }
  2916.  
  2917. dcmd_muted(playerid,params[]) {
  2918. #pragma unused params
  2919. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2920. if(PlayerInfo[playerid][Level] >= 2) {
  2921. new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
  2922. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted]) Count++;
  2923. if(Count == 0) return SendClientMessage(playerid,red, "No players are muted");
  2924.  
  2925. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted]) {
  2926. GetPlayerName(i, adminname, sizeof(adminname));
  2927. if(!First2) { format(string, sizeof(string), "Muted Players: (%d)%s", i,adminname); First2 = true; }
  2928. else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
  2929. }
  2930. return SendClientMessage(playerid,COLOR_WHITE,string);
  2931. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2932. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2933. }
  2934.  
  2935. dcmd_akill(playerid,params[]) {
  2936. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2937. if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid)) {
  2938. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /akill [playerid]");
  2939. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2940. player1 = strval(params);
  2941.  
  2942. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2943. if( (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel] ) )
  2944. return SendClientMessage(playerid, red, "You cannot akill the highest level admin");
  2945. CMDMessageToAdmins(playerid,"AKILL");
  2946. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2947. format(string,sizeof(string),"Administrator %s has killed you",adminname); SendClientMessage(player1,blue,string);
  2948. format(string,sizeof(string),"You have killed %s",playername); SendClientMessage(playerid,blue,string);
  2949. return SetPlayerHealth(player1,0.0);
  2950. } else return SendClientMessage(playerid, red, "Player is not connected");
  2951. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2952. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2953. }
  2954.  
  2955. dcmd_weaps(playerid,params[]) {
  2956. if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) {
  2957. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /weaps [playerid]");
  2958. new player1, string[128], string2[64], WeapName[24], slot, weap, ammo, Count, x;
  2959. player1 = strval(params);
  2960.  
  2961. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2962. format(string2,sizeof(string2),"[>> %s Weapons (id:%d) <<]", PlayerName2(player1), player1); SendClientMessage(playerid,blue,string2);
  2963. for (slot = 0; slot < 14; slot++) { GetPlayerWeaponData(player1, slot, weap, ammo); if( ammo != 0 && weap != 0) Count++; }
  2964. if(Count < 1) return SendClientMessage(playerid,blue,"Player has no weapons");
  2965.  
  2966. if(Count >= 1)
  2967. {
  2968. for (slot = 0; slot < 14; slot++)
  2969. {
  2970. GetPlayerWeaponData(player1, slot, weap, ammo);
  2971. if( ammo != 0 && weap != 0)
  2972. {
  2973. GetWeaponName(weap, WeapName, sizeof(WeapName) );
  2974. if(ammo == 65535 || ammo == 1) format(string,sizeof(string),"%s%s (1)",string, WeapName );
  2975. else format(string,sizeof(string),"%s%s (%d)",string, WeapName, ammo );
  2976. x++;
  2977. if(x >= 5)
  2978. {
  2979. SendClientMessage(playerid, blue, string);
  2980. x = 0;
  2981. format(string, sizeof(string), "");
  2982. }
  2983. else format(string, sizeof(string), "%s, ", string);
  2984. }
  2985. }
  2986. if(x <= 4 && x > 0) {
  2987. string[strlen(string)-3] = '.';
  2988. SendClientMessage(playerid, blue, string);
  2989. }
  2990. }
  2991. return 1;
  2992. } else return SendClientMessage(playerid, red, "Player is not connected");
  2993. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2994. }
  2995.  
  2996. dcmd_aka(playerid,params[]) {
  2997. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2998. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /aka [playerid]");
  2999. new player1, playername[MAX_PLAYER_NAME], str[128], tmp3[50];
  3000. player1 = strval(params);
  3001. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3002. GetPlayerIp(player1,tmp3,50);
  3003. GetPlayerName(player1, playername, sizeof(playername));
  3004. format(str,sizeof(str),"AKA: [%s id:%d] [%s] %s", playername, player1, tmp3, dini_Get("ladmin/config/aka.txt",tmp3) );
  3005. return SendClientMessage(playerid,blue,str);
  3006. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  3007. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3008. }
  3009.  
  3010. dcmd_screen(playerid,params[]) {
  3011. if(PlayerInfo[playerid][Level] >= 2) {
  3012. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3013. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /screen [playerid] [text]");
  3014. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  3015. player1 = strval(params);
  3016.  
  3017. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  3018. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  3019. CMDMessageToAdmins(playerid,"SCREEN");
  3020. format(string,sizeof(string),"Administrator %s has sent you a screen message",adminname); SendClientMessage(player1,blue,string);
  3021. format(string,sizeof(string),"You have sent %s a screen message (%s)", playername, params[2]); SendClientMessage(playerid,blue,string);
  3022. return GameTextForPlayer(player1, params[2],4000,3);
  3023. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  3024. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3025. }
  3026.  
  3027. dcmd_laston(playerid,params[]) {
  3028. if(PlayerInfo[playerid][Level] >= 2) {
  3029. new tmp2[256], file[256],player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], str[128];
  3030. GetPlayerName(playerid, adminname, sizeof(adminname));
  3031.  
  3032. if(!strlen(params)) {
  3033. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(adminname));
  3034. if(!fexist(file)) return SendClientMessage(playerid, red, "Error: File doesnt exist, player isnt registered");
  3035. if(dUserINT(PlayerName2(playerid)).("LastOn")==0) { format(str, sizeof(str),"Never"); tmp2 = str;
  3036. } else { tmp2 = dini_Get(file,"LastOn"); }
  3037. format(str, sizeof(str),"You were last on the server on %s",tmp2);
  3038. return SendClientMessage(playerid, red, str);
  3039. }
  3040. player1 = strval(params);
  3041. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  3042. CMDMessageToAdmins(playerid,"LASTON");
  3043. GetPlayerName(player1,playername,sizeof(playername)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(playername));
  3044. if(!fexist(file)) return SendClientMessage(playerid, red, "Error: File doesnt exist, player isnt registered");
  3045. if(dUserINT(PlayerName2(player1)).("LastOn")==0) { format(str, sizeof(str),"Never"); tmp2 = str;
  3046. } else { tmp2 = dini_Get(file,"LastOn"); }
  3047. format(str, sizeof(str),"%s was last on the server on %s",playername,tmp2);
  3048. return SendClientMessage(playerid, red, str);
  3049. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  3050. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3051. }
  3052.  
  3053. dcmd_admins(playerid,params[]) {
  3054. #pragma unused params
  3055. new Count[2], i, string[128];
  3056. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))
  3057. {
  3058. if(PlayerInfo[i][Level] > 0) Count[0]++;
  3059. if(IsPlayerAdmin(i)) Count[1]++;
  3060. }
  3061.  
  3062. #if defined HIDE_ADMINS
  3063. if(PlayerInfo[playerid][Level] == 0) {
  3064. if(Count[0] >= 1) {
  3065. format(string, sizeof(string), "There are %d Administrators online. Use /report <id> <reason> if you suspect a player of cheating", Count[0]);
  3066. return SendClientMessage(playerid, blue, string);
  3067. } else return SendClientMessage(playerid, blue, "No Administrators online");
  3068. }
  3069. #endif
  3070.  
  3071. if( (Count[0] == 0 && Count[1] == 0) || (Count[0] == 0 && Count[1] >= 1 && PlayerInfo[playerid][Level] == 0) ) return SendClientMessage(playerid, blue, "No Administrators online");
  3072.  
  3073. if(Count[0] == 1) {
  3074. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] > 0) {
  3075. format(string, sizeof(string), "Admin: (%d)%s [%d]", i, PlayerName2(i), PlayerInfo[i][Level] ); SendClientMessage(playerid, blue, string);
  3076. }
  3077. }
  3078.  
  3079. if(Count[0] > 1) {
  3080. new x; format(string, sizeof(string), "Admins: ");
  3081. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] > 0)
  3082. {
  3083. format(string,sizeof(string),"%s(%d)%s [%d]",string,i,PlayerName2(i),PlayerInfo[i][Level]);
  3084. x++;
  3085. if(x >= 5) {
  3086. SendClientMessage(playerid, blue, string); format(string, sizeof(string), "Admins: "); x = 0;
  3087. }
  3088. else format(string, sizeof(string), "%s, ", string);
  3089. }
  3090. if(x <= 4 && x > 0) {
  3091. string[strlen(string)-3] = '.';
  3092. SendClientMessage(playerid, blue, string);
  3093. }
  3094. }
  3095.  
  3096. if( (Count[1] == 1) && (PlayerInfo[playerid][Level] > 0) ) {
  3097. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i)) {
  3098. format(string, sizeof(string), "RCON Admin: (%d)%s", i, PlayerName2(i)); SendClientMessage(playerid, COLOR_WHITE, string);
  3099. }
  3100. }
  3101. if(Count[1] > 1) {
  3102. new x; format(string, sizeof(string), "RCON Admins: ");
  3103. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i))
  3104. {
  3105. format(string,sizeof(string),"%s(%d)%s",string,i,PlayerName2(i));
  3106. x++;
  3107. if(x >= 5) {
  3108. SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "RCON Admins: "); x = 0;
  3109. }
  3110. else format(string, sizeof(string), "%s, ", string);
  3111. }
  3112. if(x <= 4 && x > 0) {
  3113. string[strlen(string)-3] = '.';
  3114. SendClientMessage(playerid, COLOR_WHITE, string);
  3115. }
  3116. }
  3117. return 1;
  3118. }
  3119.  
  3120. dcmd_morning(playerid,params[]) {
  3121. #pragma unused params
  3122. if(PlayerInfo[playerid][Level] >= 1) {
  3123. CMDMessageToAdmins(playerid,"MORNING");
  3124. return SetPlayerTime(playerid,7,0);
  3125. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  3126. }
  3127.  
  3128. dcmd_adminarea(playerid,params[]) {
  3129. #pragma unused params
  3130. if(PlayerInfo[playerid][Level] >= 1) {
  3131. CMDMessageToAdmins(playerid,"ADMINAREA");
  3132. SetPlayerPos(playerid, AdminArea[0], AdminArea[1], AdminArea[2]);
  3133. SetPlayerFacingAngle(playerid, AdminArea[3]);
  3134. SetPlayerInterior(playerid, AdminArea[4]);
  3135. SetPlayerVirtualWorld(playerid, AdminArea[5]);
  3136. return GameTextForPlayer(playerid,"Welcome Admin",1000,3);
  3137. } else {
  3138. SetPlayerHealth(playerid,1.0);
  3139. new string[100]; format(string, sizeof(string),"%s has used adminarea (non admin)", PlayerName2(playerid) );
  3140. MessageToAdmins(red,string);
  3141. } return SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command.");
  3142. }
  3143.  
  3144. dcmd_setlevel(playerid,params[]) {
  3145. if(PlayerInfo[playerid][LoggedIn] == 1) {
  3146. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  3147. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3148. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
  3149. new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  3150. player1 = strval(tmp);
  3151. if(!strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
  3152. level = strval(tmp2);
  3153.  
  3154. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3155. if(PlayerInfo[player1][LoggedIn] == 1) {
  3156. if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level");
  3157. if(level == PlayerInfo[player1][Level]) return SendClientMessage(playerid,red,"ERROR: Player is already this level");
  3158. CMDMessageToAdmins(playerid,"SETLEVEL");
  3159. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  3160. new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  3161.  
  3162. if(level > 0) format(string,sizeof(string),"Administrator %s has set you to Administrator Status [level %d]",adminname, level);
  3163. else format(string,sizeof(string),"Administrator %s has set you to Player Status [level %d]",adminname, level);
  3164. SendClientMessage(player1,blue,string);
  3165.  
  3166. if(level > PlayerInfo[player1][Level]) GameTextForPlayer(player1,"Promoted", 2000, 3);
  3167. else GameTextForPlayer(player1,"Demoted", 2000, 3);
  3168.  
  3169. format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,blue,string);
  3170. format(string,sizeof(string),"Administrator %s has made %s Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
  3171. SaveToFile("AdminLog",string);
  3172. dUserSetINT(PlayerName2(player1)).("level",(level));
  3173. PlayerInfo[player1][Level] = level;
  3174. return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  3175. } else return SendClientMessage(playerid,red,"ERROR: Player must be registered and logged in to be admin");
  3176. } else return SendClientMessage(playerid, red, "Player is not connected");
  3177. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3178. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  3179. }
  3180.  
  3181. dcmd_settemplevel(playerid,params[]) {
  3182. if(PlayerInfo[playerid][LoggedIn] == 1) {
  3183. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  3184. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3185. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /settemplevel [playerid] [level]");
  3186. new player1, level, string[128];
  3187. player1 = strval(tmp);
  3188. level = strval(tmp2);
  3189.  
  3190. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3191. if(PlayerInfo[player1][LoggedIn] == 1) {
  3192. if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level");
  3193. if(level == PlayerInfo[player1][Level]) return SendClientMessage(playerid,red,"ERROR: Player is already this level");
  3194. CMDMessageToAdmins(playerid,"SETTEMPLEVEL");
  3195. new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  3196.  
  3197. if(level > 0) format(string,sizeof(string),"Administrator %s has temporarily set you to Administrator Status [level %d]", pName(playerid), level);
  3198. else format(string,sizeof(string),"Administrator %s has temporarily set you to Player Status [level %d]", pName(playerid), level);
  3199. SendClientMessage(player1,blue,string);
  3200.  
  3201. if(level > PlayerInfo[player1][Level]) GameTextForPlayer(player1,"Promoted", 2000, 3);
  3202. else GameTextForPlayer(player1,"Demoted", 2000, 3);
  3203.  
  3204. format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", pName(player1), level, day, month, year, hour, minute, second); SendClientMessage(playerid,blue,string);
  3205. format(string,sizeof(string),"Administrator %s has made %s temp Level %d on %d/%d/%d at %d:%d:%d",pName(playerid), pName(player1), level, day, month, year, hour, minute, second);
  3206. SaveToFile("TempAdminLog",string);
  3207. PlayerInfo[player1][Level] = level;
  3208. return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  3209. } else return SendClientMessage(playerid,red,"ERROR: Player must be registered and logged in to be admin");
  3210. } else return SendClientMessage(playerid, red, "Player is not connected");
  3211. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3212. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  3213. }
  3214.  
  3215. dcmd_report(playerid,params[]) {
  3216. new reported, tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3217. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /report [playerid] [reason]");
  3218. reported = strval(tmp);
  3219.  
  3220. if(IsPlayerConnected(reported) && reported != INVALID_PLAYER_ID) {
  3221. if(PlayerInfo[reported][Level] == ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot report this administrator");
  3222. if(playerid == reported) return SendClientMessage(playerid,red,"ERROR: You Cannot report yourself");
  3223. if(strlen(params) > 7) {
  3224. new reportedname[MAX_PLAYER_NAME], reporter[MAX_PLAYER_NAME], str[128], hour,minute,second; gettime(hour,minute,second);
  3225. GetPlayerName(reported, reportedname, sizeof(reportedname)); GetPlayerName(playerid, reporter, sizeof(reporter));
  3226. format(str, sizeof(str), "||NewReport|| %s(%d) reported %s(%d) Reason: %s |@%d:%d:%d|", reporter,playerid, reportedname, reported, params[strlen(tmp)+1], hour,minute,second);
  3227. MessageToAdmins(COLOR_WHITE,str);
  3228. SaveToFile("ReportLog",str);
  3229. format(str, sizeof(str), "Report(%d:%d:%d): %s(%d) reported %s(%d) Reason: %s", hour,minute,second, reporter,playerid, reportedname, reported, params[strlen(tmp)+1]);
  3230. for(new i = 1; i < MAX_REPORTS-1; i++) Reports[i] = Reports[i+1];
  3231. Reports[MAX_REPORTS-1] = str;
  3232. return SendClientMessage(playerid,yellow, "Your report has been sent to online administrators.");
  3233. } else return SendClientMessage(playerid,red,"ERROR: Must be a valid reason");
  3234. } else return SendClientMessage(playerid, red, "Player is not connected");
  3235. }
  3236.  
  3237. dcmd_reports(playerid,params[]) {
  3238. #pragma unused params
  3239. if(PlayerInfo[playerid][Level] >= 1) {
  3240. new ReportCount;
  3241. for(new i = 1; i < MAX_REPORTS; i++)
  3242. {
  3243. if(strcmp( Reports[i], "<none>", true) != 0) { ReportCount++; SendClientMessage(playerid,COLOR_WHITE,Reports[i]); }
  3244. }
  3245. if(ReportCount == 0) SendClientMessage(playerid,COLOR_WHITE,"There have been no reports");
  3246. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  3247. return 1;
  3248. }
  3249.  
  3250. dcmd_richlist(playerid,params[]) {
  3251. #pragma unused params
  3252. if(PlayerInfo[playerid][Level] >= 1) {
  3253. new string[128], Slot1 = -1, Slot2 = -1, Slot3 = -1, Slot4 = -1, HighestCash = -9999;
  3254. SendClientMessage(playerid,COLOR_WHITE,"Rich List:");
  3255.  
  3256. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x)) if (GetPlayerMoney(x) >= HighestCash) {
  3257. HighestCash = GetPlayerMoney(x);
  3258. Slot1 = x;
  3259. }
  3260. HighestCash = -9999;
  3261. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x) && x != Slot1) if (GetPlayerMoney(x) >= HighestCash) {
  3262. HighestCash = GetPlayerMoney(x);
  3263. Slot2 = x;
  3264. }
  3265. HighestCash = -9999;
  3266. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x) && x != Slot1 && x != Slot2) if (GetPlayerMoney(x) >= HighestCash) {
  3267. HighestCash = GetPlayerMoney(x);
  3268. Slot3 = x;
  3269. }
  3270. HighestCash = -9999;
  3271. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x) && x != Slot1 && x != Slot2 && x != Slot3) if (GetPlayerMoney(x) >= HighestCash) {
  3272. HighestCash = GetPlayerMoney(x);
  3273. Slot4 = x;
  3274. }
  3275. format(string, sizeof(string), "(%d) %s - $%d", Slot1,PlayerName2(Slot1),GetPlayerMoney(Slot1) );
  3276. SendClientMessage(playerid,COLOR_WHITE,string);
  3277. if(Slot2 != -1) {
  3278. format(string, sizeof(string), "(%d) %s - $%d", Slot2,PlayerName2(Slot2),GetPlayerMoney(Slot2) );
  3279. SendClientMessage(playerid,COLOR_WHITE,string);
  3280. }
  3281. if(Slot3 != -1) {
  3282. format(string, sizeof(string), "(%d) %s - $%d", Slot3,PlayerName2(Slot3),GetPlayerMoney(Slot3) );
  3283. SendClientMessage(playerid,COLOR_WHITE,string);
  3284. }
  3285. if(Slot4 != -1) {
  3286. format(string, sizeof(string), "(%d) %s - $%d", Slot4,PlayerName2(Slot4),GetPlayerMoney(Slot4) );
  3287. SendClientMessage(playerid,COLOR_WHITE,string);
  3288. }
  3289. return 1;
  3290. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3291. }
  3292.  
  3293. dcmd_miniguns(playerid,params[]) {
  3294. #pragma unused params
  3295. if(PlayerInfo[playerid][Level] >= 1) {
  3296. new bool:First2 = false, Count, string[128], i, slot, weap, ammo;
  3297. for(i = 0; i < MAX_PLAYERS; i++) {
  3298. if(IsPlayerConnected(i)) {
  3299. for(slot = 0; slot < 14; slot++) {
  3300. GetPlayerWeaponData(i, slot, weap, ammo);
  3301. if(ammo != 0 && weap == 38) {
  3302. Count++;
  3303. if(!First2) { format(string, sizeof(string), "Minigun: (%d)%s(ammo%d)", i, PlayerName2(i), ammo); First2 = true; }
  3304. else format(string,sizeof(string),"%s, (%d)%s(ammo%d) ",string, i, PlayerName2(i), ammo);
  3305. }
  3306. }
  3307. }
  3308. }
  3309. if(Count == 0) return SendClientMessage(playerid,COLOR_WHITE,"No players have a minigun"); else return SendClientMessage(playerid,COLOR_WHITE,string);
  3310. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3311. }
  3312.  
  3313. dcmd_uconfig(playerid,params[]) {
  3314. #pragma unused params
  3315. if(PlayerInfo[playerid][Level] >= 4)
  3316. {
  3317. UpdateConfig();
  3318. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  3319. return CMDMessageToAdmins(playerid,"UCONFIG");
  3320. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3321. }
  3322.  
  3323. dcmd_botcheck(playerid,params[]) {
  3324. #pragma unused params
  3325. if(PlayerInfo[playerid][Level] >= 4) {
  3326. for(new i=0; i<MAX_PLAYERS; i++) BotCheck(i);
  3327. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  3328. return CMDMessageToAdmins(playerid,"BOTCHECK");
  3329. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3330. }
  3331.  
  3332. dcmd_lockserver(playerid,params[]) {
  3333. if(PlayerInfo[playerid][Level] >= 4) {
  3334. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /lockserver [password]");
  3335. new adminname[MAX_PLAYER_NAME], string[128];
  3336. ServerInfo[Locked] = 1;
  3337. strmid(ServerInfo[Password], params[0], 0, strlen(params[0]), 128);
  3338. GetPlayerName(playerid, adminname, sizeof(adminname));
  3339. format(string, sizeof(string), "Administrator \"%s\" has locked the server",adminname);
  3340. SendClientMessageToAll(red,"________________________________________");
  3341. SendClientMessageToAll(red," ");
  3342. SendClientMessageToAll(red,string);
  3343. SendClientMessageToAll(red,"________________________________________");
  3344. for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) { PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][AllowedIn] = true; }
  3345. CMDMessageToAdmins(playerid,"LOCKSERVER");
  3346. format(string, sizeof(string), "Administrator \"%s\" has set the server password to '%s'",adminname, ServerInfo[Password] );
  3347. return MessageToAdmins(COLOR_WHITE, string);
  3348. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3349. }
  3350.  
  3351. dcmd_unlockserver(playerid,params[]) {
  3352. #pragma unused params
  3353. if(PlayerInfo[playerid][Level] >= 4) {
  3354. if(ServerInfo[Locked] == 1) {
  3355. new adminname[MAX_PLAYER_NAME], string[128];
  3356. ServerInfo[Locked] = 0;
  3357. strmid(ServerInfo[Password], "", 0, strlen(""), 128);
  3358. GetPlayerName(playerid, adminname, sizeof(adminname));
  3359. format(string, sizeof(string), "Administrator \"%s\" has unlocked the server",adminname);
  3360. SendClientMessageToAll(green,"________________________________________");
  3361. SendClientMessageToAll(green," ");
  3362. SendClientMessageToAll(green,string);
  3363. SendClientMessageToAll(green,"________________________________________");
  3364. for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) { PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][AllowedIn] = true; }
  3365. return CMDMessageToAdmins(playerid,"UNLOCKSERVER");
  3366. } else return SendClientMessage(playerid,red,"ERROR: Server is not locked");
  3367. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3368. }
  3369.  
  3370. dcmd_password(playerid,params[]) {
  3371. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /password [password]");
  3372. if(ServerInfo[Locked] == 1) {
  3373. if(PlayerInfo[playerid][AllowedIn] == false) {
  3374. if(!strcmp(ServerInfo[Password],params[0],true)) {
  3375. KillTimer( LockKickTimer[playerid] );
  3376. PlayerInfo[playerid][AllowedIn] = true;
  3377. new string[128];
  3378. SendClientMessage(playerid,COLOR_WHITE,"You have successsfully entered the server password and may now spawn");
  3379. format(string, sizeof(string), "%s has successfully entered server password",PlayerName2(playerid));
  3380. return MessageToAdmins(COLOR_WHITE, string);
  3381. } else return SendClientMessage(playerid,red,"ERROR: Incorrect server password");
  3382. } else return SendClientMessage(playerid,red,"ERROR: You are already logged in");
  3383. } else return SendClientMessage(playerid,red,"ERROR: Server isnt Locked");
  3384. }
  3385.  
  3386. //------------------------------------------------------------------------------
  3387. dcmd_forbidname(playerid,params[]) {
  3388. if(PlayerInfo[playerid][Level] >= 4) {
  3389. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /forbidname [nickname]");
  3390. new File:BLfile, string[128];
  3391. BLfile = fopen("ladmin/config/ForbiddenNames.cfg",io_append);
  3392. format(string,sizeof(string),"%s\r\n",params[1]);
  3393. fwrite(BLfile,string);
  3394. fclose(BLfile);
  3395. UpdateConfig();
  3396. CMDMessageToAdmins(playerid,"FORBIDNAME");
  3397. format(string, sizeof(string), "Administrator \"%s\" has added the name \"%s\" to the forbidden name list", pName(playerid), params );
  3398. return MessageToAdmins(green,string);
  3399. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3400. }
  3401.  
  3402. dcmd_forbidword(playerid,params[]) {
  3403. if(PlayerInfo[playerid][Level] >= 4) {
  3404. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /forbidword [word]");
  3405. new File:BLfile, string[128];
  3406. BLfile = fopen("ladmin/config/ForbiddenWords.cfg",io_append);
  3407. format(string,sizeof(string),"%s\r\n",params[1]);
  3408. fwrite(BLfile,string);
  3409. fclose(BLfile);
  3410. UpdateConfig();
  3411. CMDMessageToAdmins(playerid,"FORBIDWORD");
  3412. format(string, sizeof(string), "Administrator \"%s\" has added the word \"%s\" to the forbidden word list", pName(playerid), params );
  3413. return MessageToAdmins(green,string);
  3414. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3415. }
  3416.  
  3417. //==========================[ Spectate Commands ]===============================
  3418. #if defined ENABLE_SPEC
  3419.  
  3420. dcmd_lspec(playerid,params[]) {
  3421. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  3422. if(!strlen(params) || !IsNumeric(params)) return SendClientMessage(playerid, red, "USAGE: /lspec [playerid]");
  3423. new specplayerid = strval(params);
  3424. if(PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3425. if(IsPlayerConnected(specplayerid) && specplayerid != INVALID_PLAYER_ID) {
  3426. if(specplayerid == playerid) return SendClientMessage(playerid, red, "ERROR: You cannot spectate yourself");
  3427. if(GetPlayerState(specplayerid) == PLAYER_STATE_SPECTATING && PlayerInfo[specplayerid][SpecID] != INVALID_PLAYER_ID) return SendClientMessage(playerid, red, "Spectate: Player spectating someone else");
  3428. if(GetPlayerState(specplayerid) != 1 && GetPlayerState(specplayerid) != 2 && GetPlayerState(specplayerid) != 3) return SendClientMessage(playerid, red, "Spectate: Player not spawned");
  3429. if( (PlayerInfo[specplayerid][Level] != ServerInfo[MaxAdminLevel]) || (PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] == ServerInfo[MaxAdminLevel]) ) {
  3430. StartSpectate(playerid, specplayerid);
  3431. CMDMessageToAdmins(playerid,"LSPEC");
  3432. GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  3433. GetPlayerFacingAngle(playerid,Pos[playerid][3]);
  3434. return SendClientMessage(playerid,blue,"Now Spectating");
  3435. } else return SendClientMessage(playerid,red,"ERROR: You cannot spectate the highest level admin");
  3436. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3437. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3438. }
  3439.  
  3440. dcmd_lspecvehicle(playerid,params[]) {
  3441. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  3442. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /lspecvehicle [vehicleid]");
  3443. new specvehicleid = strval(params);
  3444. if(specvehicleid < MAX_VEHICLES) {
  3445. TogglePlayerSpectating(playerid, 1);
  3446. PlayerSpectateVehicle(playerid, specvehicleid);
  3447. PlayerInfo[playerid][SpecID] = specvehicleid;
  3448. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
  3449. CMDMessageToAdmins(playerid,"SPEC VEHICLE");
  3450. GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  3451. GetPlayerFacingAngle(playerid,Pos[playerid][3]);
  3452. return SendClientMessage(playerid,blue,"Now Spectating");
  3453. } else return SendClientMessage(playerid,red, "ERROR: Invalid Vehicle ID");
  3454. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3455. }
  3456. dcmd_lspecoff(playerid,params[]) {
  3457. #pragma unused params
  3458. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  3459. if(PlayerInfo[playerid][SpecType] != ADMIN_SPEC_TYPE_NONE) {
  3460. StopSpectate(playerid);
  3461. SetTimerEx("PosAfterSpec",3000,0,"d",playerid);
  3462. return SendClientMessage(playerid,blue,"No Longer Spectating");
  3463. } else return SendClientMessage(playerid,red,"ERROR: You are not spectating");
  3464. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3465. }
  3466.  
  3467. #endif
  3468.  
  3469. //==========================[ CHAT COMMANDS ]===================================
  3470.  
  3471. dcmd_disablechat(playerid,params[]) {
  3472. #pragma unused params
  3473. if(PlayerInfo[playerid][Level] >= 3) {
  3474. CMDMessageToAdmins(playerid,"DISABLECHAT");
  3475. new string[128];
  3476. if(ServerInfo[DisableChat] == 0) {
  3477. ServerInfo[DisableChat] = 1;
  3478. format(string,sizeof(string),"Administrator \"%s\" has disabled chat", pName(playerid) );
  3479. } else {
  3480. ServerInfo[DisableChat] = 0;
  3481. format(string,sizeof(string),"Administrator \"%s\" has enabled chat", pName(playerid) );
  3482. } return SendClientMessageToAll(blue,string);
  3483. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  3484. }
  3485.  
  3486. dcmd_clearchat(playerid,params[]) {
  3487. #pragma unused params
  3488. if(PlayerInfo[playerid][Level] >= 2) {
  3489. CMDMessageToAdmins(playerid,"CLEARCHAT");
  3490. for(new i = 0; i < 11; i++) SendClientMessageToAll(green," "); return 1;
  3491. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3492. }
  3493.  
  3494. dcmd_clearallchat(playerid,params[]) {
  3495. #pragma unused params
  3496. if(PlayerInfo[playerid][Level] >= 3) {
  3497. CMDMessageToAdmins(playerid,"CLEARALLCHAT");
  3498. for(new i = 0; i < 50; i++) SendClientMessageToAll(green," "); return 1;
  3499. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3500. }
  3501.  
  3502. dcmd_caps(playerid,params[]) {
  3503. if(PlayerInfo[playerid][Level] >= 3) {
  3504. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3505. if(!strlen(tmp) || !strlen(tmp2) || IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /caps [playerid] [\"on\" / \"off\"]");
  3506. new player1 = strval(tmp), string[128];
  3507. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3508. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3509. if(strcmp(tmp2,"on",true) == 0) {
  3510. CMDMessageToAdmins(playerid,"CAPS");
  3511. PlayerInfo[player1][Caps] = 0;
  3512. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has allowed you to use capitals in chat", pName(playerid) ); SendClientMessage(playerid,blue,string); }
  3513. format(string,sizeof(string),"You have allowed \"%s\" to use capitals in chat", pName(player1) ); return SendClientMessage(playerid,blue,string);
  3514. } else if(strcmp(tmp2,"off",true) == 0) {
  3515. CMDMessageToAdmins(playerid,"CAPS");
  3516. PlayerInfo[player1][Caps] = 1;
  3517. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has prevented you from using capitals in chat", pName(playerid) ); SendClientMessage(playerid,blue,string); }
  3518. format(string,sizeof(string),"You have prevented \"%s\" from using capitals in chat", pName(player1) ); return SendClientMessage(playerid,blue,string);
  3519. } else return SendClientMessage(playerid, red, "USAGE: /caps [playerid] [\"on\" / \"off\"]");
  3520. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3521. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3522. }
  3523.  
  3524. //==================[ Object & Pickup ]=========================================
  3525. dcmd_pickup(playerid,params[]) {
  3526. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  3527. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /pickup [pickup id]");
  3528. new pickup = strval(params), string[128], Float:x, Float:y, Float:z, Float:a;
  3529. CMDMessageToAdmins(playerid,"PICKUP");
  3530. GetPlayerPos(playerid, x, y, z);
  3531. GetPlayerFacingAngle(playerid, a);
  3532. x += (3 * floatsin(-a, degrees));
  3533. y += (3 * floatcos(-a, degrees));
  3534. CreatePickup(pickup, 2, x+2, y, z);
  3535. format(string, sizeof(string), "CreatePickup(%d, 2, %0.2f, %0.2f, %0.2f);", pickup, x+2, y, z);
  3536. SaveToFile("Pickups",string);
  3537. return SendClientMessage(playerid,yellow, string);
  3538. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3539. }
  3540.  
  3541. dcmd_object(playerid,params[]) {
  3542. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  3543. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /object [object id]");
  3544. new object = strval(params), string[128], Float:x, Float:y, Float:z, Float:a;
  3545. CMDMessageToAdmins(playerid,"OBJECT");
  3546. GetPlayerPos(playerid, x, y, z);
  3547. GetPlayerFacingAngle(playerid, a);
  3548. x += (3 * floatsin(-a, degrees));
  3549. y += (3 * floatcos(-a, degrees));
  3550. CreateObject(object, x, y, z, 0.0, 0.0, a);
  3551. format(string, sizeof(string), "CreateObject(%d, %0.2f, %0.2f, %0.2f, 0.00, 0.00, %0.2f);", object, x, y, z, a);
  3552. SaveToFile("Objects",string);
  3553. format(string, sizeof(string), "You Have Created Object %d, at %0.2f, %0.2f, %0.2f Angle %0.2f", object, x, y, z, a);
  3554. return SendClientMessage(playerid,yellow, string);
  3555. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3556. }
  3557.  
  3558. //===================[ Move ]===================================================
  3559.  
  3560. dcmd_move(playerid,params[]) {
  3561. if(PlayerInfo[playerid][Level] >= 3) {
  3562. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /move [up / down / +x / -x / +y / -y / off]");
  3563. new Float:X, Float:Y, Float:Z;
  3564. if(strcmp(params,"up",true) == 0) {
  3565. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z+5); SetCameraBehindPlayer(playerid); }
  3566. else if(strcmp(params,"down",true) == 0) {
  3567. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z-5); SetCameraBehindPlayer(playerid); }
  3568. else if(strcmp(params,"+x",true) == 0) {
  3569. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X+5,Y,Z); }
  3570. else if(strcmp(params,"-x",true) == 0) {
  3571. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X-5,Y,Z); }
  3572. else if(strcmp(params,"+y",true) == 0) {
  3573. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y+5,Z); }
  3574. else if(strcmp(params,"-y",true) == 0) {
  3575. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y-5,Z); }
  3576. else if(strcmp(params,"off",true) == 0) {
  3577. TogglePlayerControllable(playerid,true); }
  3578. else return SendClientMessage(playerid,red,"USAGE: /move [up / down / +x / -x / +y / -y / off]");
  3579. return 1;
  3580. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3581. }
  3582.  
  3583. dcmd_moveplayer(playerid,params[]) {
  3584. if(PlayerInfo[playerid][Level] >= 3) {
  3585. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3586. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp)) return SendClientMessage(playerid, red, "USAGE: /moveplayer [playerid] [up / down / +x / -x / +y / -y / off]");
  3587. new Float:X, Float:Y, Float:Z, player1 = strval(tmp);
  3588. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3589. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3590. if(strcmp(tmp2,"up",true) == 0) {
  3591. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z+5); SetCameraBehindPlayer(player1); }
  3592. else if(strcmp(tmp2,"down",true) == 0) {
  3593. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z-5); SetCameraBehindPlayer(player1); }
  3594. else if(strcmp(tmp2,"+x",true) == 0) {
  3595. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X+5,Y,Z); }
  3596. else if(strcmp(tmp2,"-x",true) == 0) {
  3597. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X-5,Y,Z); }
  3598. else if(strcmp(tmp2,"+y",true) == 0) {
  3599. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y+5,Z); }
  3600. else if(strcmp(tmp2,"-y",true) == 0) {
  3601. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y-5,Z); }
  3602. else SendClientMessage(playerid,red,"USAGE: /moveplayer [up / down / +x / -x / +y / -y / off]");
  3603. return 1;
  3604. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3605. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3606. }
  3607.  
  3608. //===================[ Fake ]===================================================
  3609.  
  3610. #if defined ENABLE_FAKE_CMDS
  3611. dcmd_fakedeath(playerid,params[]) {
  3612. if(PlayerInfo[playerid][Level] >= 4) {
  3613. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  3614. if(!strlen(tmp) || !strlen(tmp2) || !strlen(tmp3)) return SendClientMessage(playerid, red, "USAGE: /fakedeath [killer] [killee] [weapon]");
  3615. new killer = strval(tmp), killee = strval(tmp2), weap = strval(tmp3);
  3616. if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Invalid Weapon ID");
  3617. if(PlayerInfo[killer][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3618. if(PlayerInfo[killee][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3619.  
  3620. if(IsPlayerConnected(killer) && killer != INVALID_PLAYER_ID) {
  3621. if(IsPlayerConnected(killee) && killee != INVALID_PLAYER_ID) {
  3622. CMDMessageToAdmins(playerid,"FAKEDEATH");
  3623. SendDeathMessage(killer,killee,weap);
  3624. return SendClientMessage(playerid,blue,"Fake death message sent");
  3625. } else return SendClientMessage(playerid,red,"ERROR: Killee is not connected");
  3626. } else return SendClientMessage(playerid,red,"ERROR: Killer is not connected");
  3627. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3628. }
  3629.  
  3630. dcmd_fakechat(playerid,params[]) {
  3631. if(PlayerInfo[playerid][Level] >= 5) {
  3632. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3633. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /fakechat [playerid] [text]");
  3634. new player1 = strval(tmp);
  3635. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3636. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3637. CMDMessageToAdmins(playerid,"FAKECHAT");
  3638. SendPlayerMessageToAll(player1, params[strlen(tmp)+1]);
  3639. return SendClientMessage(playerid,blue,"Fake message sent");
  3640. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3641. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3642. }
  3643.  
  3644. dcmd_fakecmd(playerid,params[]) {
  3645. if(PlayerInfo[playerid][Level] >= 5) {
  3646. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3647. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /fakecmd [playerid] [command]");
  3648. new player1 = strval(tmp);
  3649. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3650. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3651. CMDMessageToAdmins(playerid,"FAKECMD");
  3652. CallRemoteFunction("OnPlayerCommandText", "is", player1, tmp2);
  3653. return SendClientMessage(playerid,blue,"Fake command sent");
  3654. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3655. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3656. }
  3657. #endif
  3658.  
  3659. //----------------------------------------------------------------------------//
  3660. // /all Commands //
  3661. //----------------------------------------------------------------------------//
  3662.  
  3663. dcmd_spawnall(playerid,params[]) {
  3664. #pragma unused params
  3665. if(PlayerInfo[playerid][Level] >= 4) {
  3666. CMDMessageToAdmins(playerid,"SPAWNAll");
  3667. for(new i = 0; i < MAX_PLAYERS; i++) {
  3668. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3669. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerPos(i, 0.0, 0.0, 0.0); SpawnPlayer(i);
  3670. }
  3671. }
  3672. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has spawned all players", pName(playerid) );
  3673. return SendClientMessageToAll(blue, string);
  3674. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3675. }
  3676.  
  3677. dcmd_muteall(playerid,params[]) {
  3678. #pragma unused params
  3679. if(PlayerInfo[playerid][Level] >= 4) {
  3680. CMDMessageToAdmins(playerid,"MUTEALL");
  3681. for(new i = 0; i < MAX_PLAYERS; i++) {
  3682. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3683. PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][Muted] = 1; PlayerInfo[i][MuteWarnings] = 0;
  3684. }
  3685. }
  3686. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has muted all players", pName(playerid) );
  3687. return SendClientMessageToAll(blue, string);
  3688. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3689. }
  3690.  
  3691. dcmd_unmuteall(playerid,params[]) {
  3692. #pragma unused params
  3693. if(PlayerInfo[playerid][Level] >= 4) {
  3694. CMDMessageToAdmins(playerid,"UNMUTEAll");
  3695. for(new i = 0; i < MAX_PLAYERS; i++) {
  3696. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3697. PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][Muted] = 0; PlayerInfo[i][MuteWarnings] = 0;
  3698. }
  3699. }
  3700. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has unmuted all players", pName(playerid) );
  3701. return SendClientMessageToAll(blue, string);
  3702. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3703. }
  3704.  
  3705. dcmd_getall(playerid,params[]) {
  3706. #pragma unused params
  3707. if(PlayerInfo[playerid][Level] >= 4) {
  3708. CMDMessageToAdmins(playerid,"GETAll");
  3709. new Float:x,Float:y,Float:z, interior = GetPlayerInterior(playerid);
  3710. GetPlayerPos(playerid,x,y,z);
  3711. for(new i = 0; i < MAX_PLAYERS; i++) {
  3712. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3713. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerPos(i,x+(playerid/4)+1,y+(playerid/4),z); SetPlayerInterior(i,interior);
  3714. }
  3715. }
  3716. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has teleported all players", pName(playerid) );
  3717. return SendClientMessageToAll(blue, string);
  3718. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3719. }
  3720.  
  3721. dcmd_healall(playerid,params[]) {
  3722. #pragma unused params
  3723. if(PlayerInfo[playerid][Level] >= 3) {
  3724. CMDMessageToAdmins(playerid,"HEALALL");
  3725. for(new i = 0; i < MAX_PLAYERS; i++) {
  3726. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3727. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerHealth(i,100.0);
  3728. }
  3729. }
  3730. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has healed all players", pName(playerid) );
  3731. return SendClientMessageToAll(blue, string);
  3732. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  3733. }
  3734.  
  3735. dcmd_armourall(playerid,params[]) {
  3736. #pragma unused params
  3737. if(PlayerInfo[playerid][Level] >= 3) {
  3738. CMDMessageToAdmins(playerid,"ARMOURALL");
  3739. for(new i = 0; i < MAX_PLAYERS; i++) {
  3740. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3741. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerArmour(i,100.0);
  3742. }
  3743. }
  3744. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has restored all players armour", pName(playerid) );
  3745. return SendClientMessageToAll(blue, string);
  3746. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  3747. }
  3748.  
  3749. dcmd_killall(playerid,params[]) {
  3750. #pragma unused params
  3751. if(PlayerInfo[playerid][Level] >= 4) {
  3752. CMDMessageToAdmins(playerid,"KILLALL");
  3753. for(new i = 0; i < MAX_PLAYERS; i++) {
  3754. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3755. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerHealth(i,0.0);
  3756. }
  3757. }
  3758. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has killed all players", pName(playerid) );
  3759. return SendClientMessageToAll(blue, string);
  3760. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3761. }
  3762.  
  3763. dcmd_freezeall(playerid,params[]) {
  3764. #pragma unused params
  3765. if(PlayerInfo[playerid][Level] >= 4) {
  3766. CMDMessageToAdmins(playerid,"FREEZEALL");
  3767. for(new i = 0; i < MAX_PLAYERS; i++) {
  3768. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3769. PlayerPlaySound(i,1057,0.0,0.0,0.0); TogglePlayerControllable(playerid,false); PlayerInfo[i][Frozen] = 1;
  3770. }
  3771. }
  3772. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has frozen all players", pName(playerid) );
  3773. return SendClientMessageToAll(blue, string);
  3774. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3775. }
  3776.  
  3777. dcmd_unfreezeall(playerid,params[]) {
  3778. #pragma unused params
  3779. if(PlayerInfo[playerid][Level] >= 4) {
  3780. CMDMessageToAdmins(playerid,"UNFREEZEALL");
  3781. for(new i = 0; i < MAX_PLAYERS; i++) {
  3782. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3783. PlayerPlaySound(i,1057,0.0,0.0,0.0); TogglePlayerControllable(playerid,true); PlayerInfo[i][Frozen] = 0;
  3784. }
  3785. }
  3786. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has unfrozen all players", pName(playerid) );
  3787. return SendClientMessageToAll(blue, string);
  3788. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3789. }
  3790.  
  3791. dcmd_kickall(playerid,params[]) {
  3792. #pragma unused params
  3793. if(PlayerInfo[playerid][Level] >= 4) {
  3794. CMDMessageToAdmins(playerid,"KICKALL");
  3795. for(new i = 0; i < MAX_PLAYERS; i++) {
  3796. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3797. PlayerPlaySound(i,1057,0.0,0.0,0.0); Kick(i);
  3798. }
  3799. }
  3800. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has kicked all players", pName(playerid) );
  3801. SaveToFile("KickLog",string);
  3802. return SendClientMessageToAll(blue, string);
  3803. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3804. }
  3805.  
  3806. dcmd_slapall(playerid,params[]) {
  3807. #pragma unused params
  3808. if(PlayerInfo[playerid][Level] >= 4) {
  3809. CMDMessageToAdmins(playerid,"SLAPALL");
  3810. new Float:x, Float:y, Float:z;
  3811. for(new i = 0; i < MAX_PLAYERS; i++) {
  3812. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3813. PlayerPlaySound(i,1190,0.0,0.0,0.0); GetPlayerPos(i,x,y,z); SetPlayerPos(i,x,y,z+4);
  3814. }
  3815. }
  3816. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has slapped all players", pName(playerid) );
  3817. return SendClientMessageToAll(blue, string);
  3818. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3819. }
  3820.  
  3821. dcmd_explodeall(playerid,params[]) {
  3822. #pragma unused params
  3823. if(PlayerInfo[playerid][Level] >= 4) {
  3824. CMDMessageToAdmins(playerid,"EXPLODEALL");
  3825. new Float:x, Float:y, Float:z;
  3826. for(new i = 0; i < MAX_PLAYERS; i++) {
  3827. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3828. PlayerPlaySound(i,1190,0.0,0.0,0.0); GetPlayerPos(i,x,y,z); CreateExplosion(x, y , z, 7, 10.0);
  3829. }
  3830. }
  3831. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has exploded all players", pName(playerid) );
  3832. return SendClientMessageToAll(blue, string);
  3833. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3834. }
  3835.  
  3836. dcmd_disarmall(playerid,params[]) {
  3837. #pragma unused params
  3838. if(PlayerInfo[playerid][Level] >= 4) {
  3839. CMDMessageToAdmins(playerid,"DISARMALL");
  3840. for(new i = 0; i < MAX_PLAYERS; i++) {
  3841. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3842. PlayerPlaySound(i,1057,0.0,0.0,0.0); ResetPlayerWeapons(i);
  3843. }
  3844. }
  3845. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has disarmed all players", pName(playerid) );
  3846. return SendClientMessageToAll(blue, string);
  3847. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3848. }
  3849.  
  3850. dcmd_ejectall(playerid,params[]) {
  3851. #pragma unused params
  3852. if(PlayerInfo[playerid][Level] >= 4) {
  3853. CMDMessageToAdmins(playerid,"EJECTALL");
  3854. new Float:x, Float:y, Float:z;
  3855. for(new i = 0; i < MAX_PLAYERS; i++) {
  3856. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3857. if(IsPlayerInAnyVehicle(i)) {
  3858. PlayerPlaySound(i,1057,0.0,0.0,0.0); GetPlayerPos(i,x,y,z); SetPlayerPos(i,x,y,z+3);
  3859. }
  3860. }
  3861. }
  3862. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has ejected all players", pName(playerid) );
  3863. return SendClientMessageToAll(blue, string);
  3864. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3865. }
  3866.  
  3867. //-------------==== Set All Commands ====-------------//
  3868.  
  3869. dcmd_setallskin(playerid,params[]) {
  3870. if(PlayerInfo[playerid][Level] >= 3) {
  3871. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallskin [skinid]");
  3872. new var = strval(params), string[128];
  3873. if(!IsValidSkin(var)) return SendClientMessage(playerid, red, "ERROR: Invaild Skin ID");
  3874. CMDMessageToAdmins(playerid,"SETALLSKIN");
  3875. for(new i = 0; i < MAX_PLAYERS; i++) {
  3876. if(IsPlayerConnected(i)) {
  3877. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3878. SetPlayerSkin(i,var);
  3879. }
  3880. }
  3881. format(string,sizeof(string),"Administrator \"%s\" has set all players skin to '%d'", pName(playerid), var );
  3882. return SendClientMessageToAll(blue, string);
  3883. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3884. }
  3885.  
  3886. dcmd_setallwanted(playerid,params[]) {
  3887. if(PlayerInfo[playerid][Level] >= 3) {
  3888. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallwanted [wanted level]");
  3889. new var = strval(params), string[128];
  3890. CMDMessageToAdmins(playerid,"SETALLWANTED");
  3891. for(new i = 0; i < MAX_PLAYERS; i++) {
  3892. if(IsPlayerConnected(i)) {
  3893. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3894. SetPlayerWantedLevel(i,var);
  3895. }
  3896. }
  3897. format(string,sizeof(string),"Administrator \"%s\" has set all players wanted level to '%d'", pName(playerid), var );
  3898. return SendClientMessageToAll(blue, string);
  3899. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3900. }
  3901.  
  3902. dcmd_setallweather(playerid,params[]) {
  3903. if(PlayerInfo[playerid][Level] >= 3) {
  3904. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallweather [weather ID]");
  3905. new var = strval(params), string[128];
  3906. CMDMessageToAdmins(playerid,"SETALLWEATHER");
  3907. for(new i = 0; i < MAX_PLAYERS; i++) {
  3908. if(IsPlayerConnected(i)) {
  3909. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3910. SetPlayerWeather(i, var);
  3911. }
  3912. }
  3913. format(string,sizeof(string),"Administrator \"%s\" has set all players weather to '%d'", pName(playerid), var );
  3914. return SendClientMessageToAll(blue, string);
  3915. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3916. }
  3917.  
  3918. dcmd_setalltime(playerid,params[]) {
  3919. if(PlayerInfo[playerid][Level] >= 3) {
  3920. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setalltime [hour]");
  3921. new var = strval(params), string[128];
  3922. if(var > 24) return SendClientMessage(playerid, red, "ERROR: Invalid hour");
  3923. CMDMessageToAdmins(playerid,"SETALLTIME");
  3924. for(new i = 0; i < MAX_PLAYERS; i++) {
  3925. if(IsPlayerConnected(i)) {
  3926. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3927. SetPlayerTime(i, var, 0);
  3928. }
  3929. }
  3930. format(string,sizeof(string),"Administrator \"%s\" has set all players time to '%d:00'", pName(playerid), var );
  3931. return SendClientMessageToAll(blue, string);
  3932. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3933. }
  3934.  
  3935. dcmd_setallworld(playerid,params[]) {
  3936. if(PlayerInfo[playerid][Level] >= 3) {
  3937. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallworld [virtual world]");
  3938. new var = strval(params), string[128];
  3939. CMDMessageToAdmins(playerid,"SETALLWORLD");
  3940. for(new i = 0; i < MAX_PLAYERS; i++) {
  3941. if(IsPlayerConnected(i)) {
  3942. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3943. SetPlayerVirtualWorld(i,var);
  3944. }
  3945. }
  3946. format(string,sizeof(string),"Administrator \"%s\" has set all players virtual worlds to '%d'", pName(playerid), var );
  3947. return SendClientMessageToAll(blue, string);
  3948. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3949. }
  3950.  
  3951. dcmd_setallscore(playerid,params[]) {
  3952. if(PlayerInfo[playerid][Level] >= 3) {
  3953. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallscore [score]");
  3954. new var = strval(params), string[128];
  3955. CMDMessageToAdmins(playerid,"SETALLSCORE");
  3956. for(new i = 0; i < MAX_PLAYERS; i++) {
  3957. if(IsPlayerConnected(i)) {
  3958. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3959. SetPlayerScore(i,var);
  3960. }
  3961. }
  3962. format(string,sizeof(string),"Administrator \"%s\" has set all players scores to '%d'", pName(playerid), var );
  3963. return SendClientMessageToAll(blue, string);
  3964. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3965. }
  3966.  
  3967. dcmd_setallcash(playerid,params[]) {
  3968. if(PlayerInfo[playerid][Level] >= 3) {
  3969. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallcash [Amount]");
  3970. new var = strval(params), string[128];
  3971. CMDMessageToAdmins(playerid,"SETALLCASH");
  3972. for(new i = 0; i < MAX_PLAYERS; i++) {
  3973. if(IsPlayerConnected(i)) {
  3974. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3975. ResetPlayerMoney(i);
  3976. GivePlayerMoney(i,var);
  3977. }
  3978. }
  3979. format(string,sizeof(string),"Administrator \"%s\" has set all players cash to '$%d'", pName(playerid), var );
  3980. return SendClientMessageToAll(blue, string);
  3981. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3982. }
  3983.  
  3984. dcmd_giveallcash(playerid,params[]) {
  3985. if(PlayerInfo[playerid][Level] >= 3) {
  3986. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /giveallcash [Amount]");
  3987. new var = strval(params), string[128];
  3988. CMDMessageToAdmins(playerid,"GIVEALLCASH");
  3989. for(new i = 0; i < MAX_PLAYERS; i++) {
  3990. if(IsPlayerConnected(i)) {
  3991. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3992. GivePlayerMoney(i,var);
  3993. }
  3994. }
  3995. format(string,sizeof(string),"Administrator \"%s\" has given all players '$%d'", pName(playerid), var );
  3996. return SendClientMessageToAll(blue, string);
  3997. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3998. }
  3999.  
  4000. dcmd_giveallweapon(playerid,params[]) {
  4001. if(PlayerInfo[playerid][Level] >= 3) {
  4002. new tmp[256], tmp2[256], Index, ammo, weap, WeapName[32], string[128]; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  4003. if(!strlen(tmp) ) return SendClientMessage(playerid, red, "USAGE: /giveallweapon [weapon id/weapon name] [ammo]");
  4004. if(!strlen(tmp2) || !IsNumeric(tmp2) || strval(tmp2) <= 0 || strval(tmp2) > 99999) ammo = 500;
  4005. if(!IsNumeric(tmp)) weap = GetWeaponIDFromName(tmp); else weap = strval(tmp);
  4006. if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Invalid weapon ID");
  4007. CMDMessageToAdmins(playerid,"GIVEALLWEAPON");
  4008. for(new i = 0; i < MAX_PLAYERS; i++) {
  4009. if(IsPlayerConnected(i)) {
  4010. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  4011. GivePlayerWeapon(i,weap,ammo);
  4012. }
  4013. }
  4014. GetWeaponName(weap, WeapName, sizeof(WeapName) );
  4015. format(string,sizeof(string),"Administrator \"%s\" has given all players a %s (%d) with %d rounds of ammo", pName(playerid), WeapName, weap, ammo);
  4016. return SendClientMessageToAll(blue, string);
  4017. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4018. }
  4019.  
  4020.  
  4021. //================================[ Menu Commands ]=============================
  4022.  
  4023. #if defined USE_MENUS
  4024.  
  4025. dcmd_lmenu(playerid,params[]) {
  4026. #pragma unused params
  4027. if(PlayerInfo[playerid][Level] >= 2) {
  4028. if(IsPlayerInAnyVehicle(playerid)) {
  4029. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LMainMenu,playerid);
  4030. } else return ShowMenuForPlayer(LMainMenu,playerid);
  4031. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4032. }
  4033. dcmd_ltele(playerid,params[]) {
  4034. #pragma unused params
  4035. if(PlayerInfo[playerid][Level] >= 2) {
  4036. if(IsPlayerInAnyVehicle(playerid)) {
  4037. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LTele,playerid);
  4038. } else return ShowMenuForPlayer(LTele,playerid);
  4039. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4040. }
  4041. dcmd_lweather(playerid,params[]) {
  4042. #pragma unused params
  4043. if(PlayerInfo[playerid][Level] >= 3) {
  4044. if(IsPlayerInAnyVehicle(playerid)) {
  4045. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LWeather,playerid);
  4046. } else return ShowMenuForPlayer(LWeather,playerid);
  4047. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4048. }
  4049. dcmd_ltime(playerid,params[]) {
  4050. #pragma unused params
  4051. if(PlayerInfo[playerid][Level] >= 3) {
  4052. if(IsPlayerInAnyVehicle(playerid)) {
  4053. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LTime,playerid);
  4054. } else return ShowMenuForPlayer(LTime,playerid);
  4055. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4056. }
  4057. dcmd_cm(playerid,params[]) {
  4058. #pragma unused params
  4059. if(PlayerInfo[playerid][Level] >= 2) {
  4060. if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,red,"ERROR: You already have a car.");
  4061. else { ShowMenuForPlayer(LCars,playerid); return TogglePlayerControllable(playerid,false); }
  4062. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4063. }
  4064. dcmd_ltmenu(playerid,params[]) {
  4065. #pragma unused params
  4066. if(PlayerInfo[playerid][Level] >= 2) {
  4067. if(IsPlayerInAnyVehicle(playerid)) {
  4068. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  4069. switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); }
  4070. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LTuneMenu,playerid);
  4071. } else return SendClientMessage(playerid,red,"ERROR: You do not have a vehicle to tune");
  4072. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4073. }
  4074. dcmd_lweapons(playerid,params[]) {
  4075. #pragma unused params
  4076. if(PlayerInfo[playerid][Level] >= 3) {
  4077. if(IsPlayerInAnyVehicle(playerid)) {
  4078. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(XWeapons,playerid);
  4079. } else return ShowMenuForPlayer(XWeapons,playerid);
  4080. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4081. }
  4082. dcmd_lvehicle(playerid,params[]) {
  4083. #pragma unused params
  4084. if(PlayerInfo[playerid][Level] >= 2) {
  4085. if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,red,"ERROR: You already have a car.");
  4086. else { ShowMenuForPlayer(LVehicles,playerid); return TogglePlayerControllable(playerid,false); }
  4087. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4088. }
  4089.  
  4090. #endif
  4091.  
  4092. //----------------------===== Place & Skin Saving =====-------------------------
  4093. dcmd_gotoplace(playerid,params[]) {
  4094. #pragma unused params
  4095. if(PlayerInfo[playerid][LoggedIn] == 1 && PlayerInfo[playerid][Level] >= 1) {
  4096. if (dUserINT(PlayerName2(playerid)).("x")!=0) {
  4097. PutAtPos(playerid);
  4098. SetPlayerVirtualWorld(playerid, (dUserINT(PlayerName2(playerid)).("world")) );
  4099. return SendClientMessage(playerid,yellow,"You have successfully teleported to your saved place");
  4100. } else return SendClientMessage(playerid,red,"ERROR: You must save a place before you can teleport to it");
  4101. } else return SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command");
  4102. }
  4103.  
  4104. dcmd_saveplace(playerid,params[]) {
  4105. #pragma unused params
  4106. if(PlayerInfo[playerid][LoggedIn] == 1 && PlayerInfo[playerid][Level] >= 1) {
  4107. new Float:x,Float:y,Float:z, interior;
  4108. GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid);
  4109. dUserSetINT(PlayerName2(playerid)).("x",floatround(x));
  4110. dUserSetINT(PlayerName2(playerid)).("y",floatround(y));
  4111. dUserSetINT(PlayerName2(playerid)).("z",floatround(z));
  4112. dUserSetINT(PlayerName2(playerid)).("interior",interior);
  4113. dUserSetINT(PlayerName2(playerid)).("world", (GetPlayerVirtualWorld(playerid)) );
  4114. return SendClientMessage(playerid,yellow,"You have successfully saved these coordinates");
  4115. } else return SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command");
  4116. }
  4117.  
  4118. dcmd_saveskin(playerid,params[]) {
  4119. if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][LoggedIn] == 1) {
  4120. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /saveskin [skinid]");
  4121. new string[128], SkinID = strval(params);
  4122. if((SkinID == 0)||(SkinID == 7)||(SkinID >= 9 && SkinID <= 41)||(SkinID >= 43 && SkinID <= 64)||(SkinID >= 66 && SkinID <= 73)||(SkinID >= 75 && SkinID <= 85)||(SkinID >= 87 && SkinID <= 118)||(SkinID >= 120 && SkinID <= 148)||(SkinID >= 150 && SkinID <= 207)||(SkinID >= 209 && SkinID <= 264)||(SkinID >= 274 && SkinID <= 288)||(SkinID >= 290 && SkinID <= 299))
  4123. {
  4124. dUserSetINT(PlayerName2(playerid)).("FavSkin",SkinID);
  4125. format(string, sizeof(string), "You have successfully saved this skin (ID %d)",SkinID);
  4126. SendClientMessage(playerid,yellow,string);
  4127. SendClientMessage(playerid,yellow,"Type: /useskin to use this skin when you spawn or /dontuseskin to stop using skin");
  4128. dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
  4129. return CMDMessageToAdmins(playerid,"SAVESKIN");
  4130. } else return SendClientMessage(playerid, green, "ERROR: Invalid Skin ID");
  4131. } else return SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command");
  4132. }
  4133.  
  4134. dcmd_useskin(playerid,params[]) {
  4135. #pragma unused params
  4136. if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][LoggedIn] == 1) {
  4137. dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
  4138. SetPlayerSkin(playerid,dUserINT(PlayerName2(playerid)).("FavSkin"));
  4139. return SendClientMessage(playerid,yellow,"Skin now in use");
  4140. } else return SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command");
  4141. }
  4142.  
  4143. dcmd_dontuseskin(playerid,params[]) {
  4144. #pragma unused params
  4145. if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][LoggedIn] == 1) {
  4146. dUserSetINT(PlayerName2(playerid)).("UseSkin",0);
  4147. return SendClientMessage(playerid,yellow,"Skin will no longer be used");
  4148. } else return SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command");
  4149. }
  4150.  
  4151. //====================== [REGISTER & LOGIN] ==================================
  4152. #if defined USE_AREGISTER
  4153.  
  4154. dcmd_aregister(playerid,params[])
  4155. {
  4156. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already registered and logged in.");
  4157. if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: This account already exists, please use '/alogin [password]'.");
  4158. if (strlen(params) == 0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/aregister [password]'");
  4159. if (strlen(params) < 4 || strlen(params) > 20) return SendClientMessage(playerid,red,"ACCOUNT: Password length must be greater than three characters");
  4160. if (udb_Create(PlayerName2(playerid),params))
  4161. {
  4162. new file[256],name[MAX_PLAYER_NAME], tmp3[100];
  4163. new strdate[20], year,month,day; getdate(year, month, day);
  4164. GetPlayerName(playerid,name,sizeof(name)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(name));
  4165. GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3);
  4166. // dini_Set(file,"password",params);
  4167. dUserSetINT(PlayerName2(playerid)).("registered",1);
  4168. format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
  4169. dini_Set(file,"RegisteredDate",strdate);
  4170. dUserSetINT(PlayerName2(playerid)).("loggedin",1);
  4171. dUserSetINT(PlayerName2(playerid)).("banned",0);
  4172. dUserSetINT(PlayerName2(playerid)).("level",0);
  4173. dUserSetINT(PlayerName2(playerid)).("LastOn",0);
  4174. dUserSetINT(PlayerName2(playerid)).("money",0);
  4175. dUserSetINT(PlayerName2(playerid)).("kills",0);
  4176. dUserSetINT(PlayerName2(playerid)).("deaths",0);
  4177. PlayerInfo[playerid][LoggedIn] = 1;
  4178. PlayerInfo[playerid][Registered] = 1;
  4179. SendClientMessage(playerid, green, "ACCOUNT: You are now registered, and have been automaticaly logged in");
  4180. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4181. return 1;
  4182. }
  4183. return 1;
  4184. }
  4185.  
  4186. dcmd_alogin(playerid,params[])
  4187. {
  4188. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in.");
  4189. if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/aregister [password]'.");
  4190. if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/alogin [password]'");
  4191. if (udb_CheckLogin(PlayerName2(playerid),params))
  4192. {
  4193. new file[256], tmp3[100], string[128];
  4194. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
  4195. GetPlayerIp(playerid,tmp3,100);
  4196. dini_Set(file,"ip",tmp3);
  4197. LoginPlayer(playerid);
  4198. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4199. if(PlayerInfo[playerid][Level] > 0) {
  4200. format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
  4201. return SendClientMessage(playerid,green,string);
  4202. } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
  4203. }
  4204. else {
  4205. PlayerInfo[playerid][FailLogin]++;
  4206. printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), params, PlayerInfo[playerid][FailLogin] );
  4207. if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
  4208. {
  4209. new string[128]; format(string, sizeof(string), "%s has been kicked (Failed Logins)", PlayerName2(playerid) );
  4210. SendClientMessageToAll(grey, string); print(string);
  4211. Kick(playerid);
  4212. }
  4213. return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password");
  4214. }
  4215. }
  4216.  
  4217. dcmd_achangepass(playerid,params[]) {
  4218. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4219. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /achangepass [new password]");
  4220. if(strlen(params) < 4) return SendClientMessage(playerid,red,"ACCOUNT: Incorrect password length");
  4221. new string[128];
  4222. dUserSetINT(PlayerName2(playerid)).("password_hash",udb_hash(params) );
  4223. dUserSet(PlayerName2(playerid)).("Password",params);
  4224. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4225. format(string, sizeof(string),"ACCOUNT: You have successfully changed your password to [ %s ]",params);
  4226. return SendClientMessage(playerid,yellow,string);
  4227. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4228. }
  4229.  
  4230. dcmd_asetpass(playerid,params[]) {
  4231. if(PlayerInfo[playerid][Level] >= 3) {
  4232. new string[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  4233. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /asetpass [playername] [new password]");
  4234. if(strlen(tmp2) < 4 || strlen(tmp2) > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect password length");
  4235. if(udb_Exists(tmp)) {
  4236. dUserSetINT(tmp).("password_hash", udb_hash(tmp2));
  4237. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4238. format(string, sizeof(string),"ACCOUNT: You have successfully set \"%s's\" account password to \"%s\"", tmp, tmp2);
  4239. return SendClientMessage(playerid,yellow,string);
  4240. } else return SendClientMessage(playerid,red, "ERROR: This player doesnt have an account");
  4241. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4242. }
  4243.  
  4244. #if defined USE_STATS
  4245. dcmd_aresetstats(playerid,params[]) {
  4246. #pragma unused params
  4247. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4248. // save as backup
  4249. dUserSetINT(PlayerName2(playerid)).("oldkills",PlayerInfo[playerid][Kills]);
  4250. dUserSetINT(PlayerName2(playerid)).("olddeaths",PlayerInfo[playerid][Deaths]);
  4251. // stats reset
  4252. PlayerInfo[playerid][Kills] = 0;
  4253. PlayerInfo[playerid][Deaths] = 0;
  4254. dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
  4255. dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
  4256. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4257. return SendClientMessage(playerid,yellow,"ACCOUNT: You have successfully reset your stats. Your kills and deaths are: 0");
  4258. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4259. }
  4260.  
  4261. dcmd_astats(playerid,params[]) {
  4262. new string[128], pDeaths, player1, h, m, s;
  4263. if(!strlen(params)) player1 = playerid;
  4264. else player1 = strval(params);
  4265.  
  4266. if(IsPlayerConnected(player1)) {
  4267. TotalGameTime(player1, h, m, s);
  4268. if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];
  4269. format(string, sizeof(string), "| %s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d | Time: %d hrs %d mins %d secs |",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s);
  4270. return SendClientMessage(playerid, green, string);
  4271. } else return SendClientMessage(playerid, red, "Player Not Connected!");
  4272. }
  4273. #endif
  4274.  
  4275.  
  4276. #else
  4277.  
  4278.  
  4279. dcmd_register(playerid,params[])
  4280. {
  4281. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already registered and logged in.");
  4282. if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: This account already exists, please use '/login [password]'.");
  4283. if (strlen(params) == 0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/register [password]'");
  4284. if (strlen(params) < 4 || strlen(params) > 20) return SendClientMessage(playerid,red,"ACCOUNT: Password length must be greater than three characters");
  4285. if (udb_Create(PlayerName2(playerid),params))
  4286. {
  4287. new file[256],name[MAX_PLAYER_NAME], tmp3[100];
  4288. new strdate[20], year,month,day; getdate(year, month, day);
  4289. GetPlayerName(playerid,name,sizeof(name)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(name));
  4290. GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3);
  4291. // dini_Set(file,"password",params);
  4292. dUserSetINT(PlayerName2(playerid)).("registered",1);
  4293. format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
  4294. dini_Set(file,"RegisteredDate",strdate);
  4295. dUserSetINT(PlayerName2(playerid)).("loggedin",1);
  4296. dUserSetINT(PlayerName2(playerid)).("banned",0);
  4297. dUserSetINT(PlayerName2(playerid)).("level",0);
  4298. dUserSetINT(PlayerName2(playerid)).("LastOn",0);
  4299. dUserSetINT(PlayerName2(playerid)).("money",0);
  4300. dUserSetINT(PlayerName2(playerid)).("kills",0);
  4301. dUserSetINT(PlayerName2(playerid)).("deaths",0);
  4302. dUserSetINT(PlayerName2(playerid)).("hours",0);
  4303. dUserSetINT(PlayerName2(playerid)).("minutes",0);
  4304. dUserSetINT(PlayerName2(playerid)).("seconds",0);
  4305. PlayerInfo[playerid][LoggedIn] = 1;
  4306. PlayerInfo[playerid][Registered] = 1;
  4307. SendClientMessage(playerid, green, "ACCOUNT: You are now registered, and have been automaticaly logged in");
  4308. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4309. return 1;
  4310. }
  4311. return 1;
  4312. }
  4313.  
  4314. dcmd_login(playerid,params[])
  4315. {
  4316. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in.");
  4317. if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/register [password]'.");
  4318. if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/login [password]'");
  4319. if (udb_CheckLogin(PlayerName2(playerid),params))
  4320. {
  4321. new file[256], tmp3[100], string[128];
  4322. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
  4323. GetPlayerIp(playerid,tmp3,100);
  4324. dini_Set(file,"ip",tmp3);
  4325. LoginPlayer(playerid);
  4326. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4327. if(PlayerInfo[playerid][Level] > 0) {
  4328. format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
  4329. return SendClientMessage(playerid,green,string);
  4330. } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
  4331. }
  4332. else {
  4333. PlayerInfo[playerid][FailLogin]++;
  4334. printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), params, PlayerInfo[playerid][FailLogin] );
  4335. if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
  4336. {
  4337. new string[128]; format(string, sizeof(string), "%s has been kicked (Failed Logins)", PlayerName2(playerid) );
  4338. SendClientMessageToAll(grey, string);
  4339. print(string);
  4340. Kick(playerid);
  4341. }
  4342. return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password");
  4343. }
  4344. }
  4345.  
  4346. dcmd_changepass(playerid,params[]) {
  4347. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4348. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /changepass [new password]");
  4349. if(strlen(params) < 4) return SendClientMessage(playerid,red,"ACCOUNT: Incorrect password length");
  4350. new string[128];
  4351. dUserSetINT(PlayerName2(playerid)).("password_hash",udb_hash(params) );
  4352. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4353. format(string, sizeof(string),"ACCOUNT: You have successfully changed your password to \"%s\"",params);
  4354. return SendClientMessage(playerid,yellow,string);
  4355. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4356. }
  4357.  
  4358. dcmd_setpass(playerid,params[]) {
  4359. if(PlayerInfo[playerid][Level] >= 3) {
  4360. new string[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  4361. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setpass [playername] [new password]");
  4362. if(strlen(tmp2) < 4 || strlen(tmp2) > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect password length");
  4363. if(udb_Exists(tmp)) {
  4364. dUserSetINT(tmp).("password_hash", udb_hash(tmp2));
  4365. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4366. format(string, sizeof(string),"ACCOUNT: You have successfully set \"%s's\" account password to \"%s\"", tmp, tmp2);
  4367. return SendClientMessage(playerid,yellow,string);
  4368. } else return SendClientMessage(playerid,red, "ERROR: This player doesnt have an account");
  4369. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4370. }
  4371.  
  4372. #if defined USE_STATS
  4373. dcmd_resetstats(playerid,params[]) {
  4374. #pragma unused params
  4375. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4376. // save as backup
  4377. dUserSetINT(PlayerName2(playerid)).("oldkills",PlayerInfo[playerid][Kills]);
  4378. dUserSetINT(PlayerName2(playerid)).("olddeaths",PlayerInfo[playerid][Deaths]);
  4379. // stats reset
  4380. PlayerInfo[playerid][Kills] = 0;
  4381. PlayerInfo[playerid][Deaths] = 0;
  4382. dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
  4383. dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
  4384. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4385. return SendClientMessage(playerid,yellow,"ACCOUNT: You have successfully reset your stats. Your kills and deaths are: 0");
  4386. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4387. }
  4388. #endif
  4389.  
  4390. #if defined USE_STATS
  4391. dcmd_stats(playerid,params[]) {
  4392. new string[128], pDeaths, player1, h, m, s;
  4393. if(!strlen(params)) player1 = playerid;
  4394. else player1 = strval(params);
  4395.  
  4396. if(IsPlayerConnected(player1)) {
  4397. TotalGameTime(player1, h, m, s);
  4398. if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];
  4399. format(string, sizeof(string), "| %s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d | Time: %d hrs %d mins %d secs |",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s);
  4400. return SendClientMessage(playerid, green, string);
  4401. } else return SendClientMessage(playerid, red, "Player Not Connected!");
  4402. }
  4403. #endif
  4404.  
  4405.  
  4406. #endif
  4407.  
  4408.  
  4409. LoginPlayer(playerid)
  4410. {
  4411. if(ServerInfo[GiveMoney] == 1) {ResetPlayerMoney(playerid); GivePlayerMoney(playerid, dUserINT(PlayerName2(playerid)).("money") ); }
  4412. dUserSetINT(PlayerName2(playerid)).("loggedin",1);
  4413. PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths"));
  4414. PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills"));
  4415. PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level"));
  4416. PlayerInfo[playerid][hours] = dUserINT(PlayerName2(playerid)).("hours");
  4417. PlayerInfo[playerid][mins] = dUserINT(PlayerName2(playerid)).("minutes");
  4418. PlayerInfo[playerid][secs] = dUserINT(PlayerName2(playerid)).("seconds");
  4419. PlayerInfo[playerid][Registered] = 1;
  4420. PlayerInfo[playerid][LoggedIn] = 1;
  4421. }
  4422.  
  4423. //==============================================================================
  4424. public OnPlayerCommandText(playerid, cmdtext[])
  4425. {
  4426. if(PlayerInfo[playerid][Jailed] == 1 && PlayerInfo[playerid][Level] < 1) return
  4427. SendClientMessage(playerid,red,"You cannot use commands in jail");
  4428.  
  4429. new cmd[256], string[128], tmp[256], idx;
  4430. cmd = strtok(cmdtext, idx);
  4431.  
  4432. #if defined USE_AREGISTER
  4433. dcmd(aregister,9,cmdtext);
  4434. dcmd(alogin,6,cmdtext);
  4435. dcmd(achangepass,11,cmdtext);
  4436. dcmd(asetpass,8,cmdtext);
  4437. #if defined USE_STATS
  4438. dcmd(astats,6,cmdtext);
  4439. dcmd(aresetstats,11,cmdtext);
  4440. #endif
  4441.  
  4442. #else
  4443.  
  4444. dcmd(register,8,cmdtext);
  4445. dcmd(login,5,cmdtext);
  4446. dcmd(changepass,10,cmdtext);
  4447. dcmd(setpass,7,cmdtext);
  4448. #if defined USE_STATS
  4449. dcmd(stats,5,cmdtext);
  4450. dcmd(resetstats,10,cmdtext);
  4451. #endif
  4452.  
  4453. #endif
  4454.  
  4455. dcmd(report,6,cmdtext);
  4456. dcmd(reports,7,cmdtext);
  4457.  
  4458. //================ [ Read Comamands ] ===========================//
  4459. if(ServerInfo[ReadCmds] == 1)
  4460. {
  4461. format(string, sizeof(string), "*** %s (%d) typed: %s", pName(playerid),playerid,cmdtext);
  4462. for(new i = 0; i < MAX_PLAYERS; i++) {
  4463. if(IsPlayerConnected(i)) {
  4464. if( (PlayerInfo[i][Level] > PlayerInfo[playerid][Level]) && (PlayerInfo[i][Level] > 1) && (i != playerid) ) {
  4465. SendClientMessage(i, grey, string);
  4466. }
  4467. }
  4468. }
  4469. }
  4470.  
  4471. //-= Spectate Commands =-//
  4472. #if defined ENABLE_SPEC
  4473. dcmd(lspec,5,cmdtext);
  4474. dcmd(lspecoff,8,cmdtext);
  4475. dcmd(lspecvehicle,12,cmdtext);
  4476. #endif
  4477.  
  4478. //-= Chat Commands =-//
  4479. dcmd(disablechat,11,cmdtext);
  4480. dcmd(clearchat,9,cmdtext);
  4481. dcmd(clearallchat,12,cmdtext);
  4482. dcmd(caps,4,cmdtext);
  4483.  
  4484. //-= Vehicle Commands =-//
  4485. dcmd(destroycar,10,cmdtext);
  4486. dcmd(lockcar,7,cmdtext);
  4487. dcmd(unlockcar,9,cmdtext);
  4488. dcmd(carhealth,9,cmdtext);
  4489. dcmd(carcolour,9,cmdtext);
  4490. dcmd(car,3,cmdtext);
  4491. dcmd(vr,2,cmdtext);
  4492. dcmd(fix,3,cmdtext);
  4493. dcmd(repair,6,cmdtext);
  4494. dcmd(ltune,5,cmdtext);
  4495. dcmd(lhy,3,cmdtext);
  4496. dcmd(lcar,4,cmdtext);
  4497. dcmd(lbike,5,cmdtext);
  4498. dcmd(lheli,5,cmdtext);
  4499. dcmd(lboat,5,cmdtext);
  4500. dcmd(lnos,4,cmdtext);
  4501. dcmd(lplane,6,cmdtext);
  4502. dcmd(vgoto,5,cmdtext);
  4503. dcmd(vget,4,cmdtext);
  4504. dcmd(givecar,7,cmdtext);
  4505. dcmd(flip,4,cmdtext);
  4506. dcmd(ltc,3,cmdtext);
  4507. dcmd(linkcar,7,cmdtext);
  4508.  
  4509. //-= Playerid Commands =-//
  4510. dcmd(crash,5,cmdtext);
  4511. dcmd(ip,2,cmdtext);
  4512. dcmd(force,5,cmdtext);
  4513. dcmd(burn,4,cmdtext);
  4514. dcmd(spawn,5,cmdtext);
  4515. dcmd(spawnplayer,11,cmdtext);
  4516. dcmd(disarm,6,cmdtext);
  4517. dcmd(eject,5,cmdtext);
  4518. dcmd(bankrupt,8,cmdtext);
  4519. dcmd(sbankrupt,9,cmdtext);
  4520. dcmd(setworld,8,cmdtext);
  4521. dcmd(setinterior,11,cmdtext);
  4522. dcmd(ubound,6,cmdtext);
  4523. dcmd(setwanted,9,cmdtext);
  4524. dcmd(setcolour,9,cmdtext);
  4525. dcmd(settime,7,cmdtext);
  4526. dcmd(setweather,10,cmdtext);
  4527. dcmd(setname,7,cmdtext);
  4528. dcmd(setskin,7,cmdtext);
  4529. dcmd(setscore,8,cmdtext);
  4530. dcmd(setcash,7,cmdtext);
  4531. dcmd(sethealth,9,cmdtext);
  4532. dcmd(setarmour,9,cmdtext);
  4533. dcmd(giveweapon,10,cmdtext);
  4534. dcmd(warp,4,cmdtext);
  4535. dcmd(teleplayer,10,cmdtext);
  4536. dcmd(goto,4,cmdtext);
  4537. dcmd(gethere,7,cmdtext);
  4538. dcmd(get,3,cmdtext);
  4539. dcmd(setlevel,8,cmdtext);
  4540. dcmd(settemplevel,12,cmdtext);
  4541. dcmd(fu,2,cmdtext);
  4542. dcmd(warn,4,cmdtext);
  4543. dcmd(kick,4,cmdtext);
  4544. dcmd(ban,3,cmdtext);
  4545. dcmd(rban,4,cmdtext);
  4546. dcmd(slap,4,cmdtext);
  4547. dcmd(explode,7,cmdtext);
  4548. dcmd(jail,4,cmdtext);
  4549. dcmd(unjail,6,cmdtext);
  4550. dcmd(jailed,6,cmdtext);
  4551. dcmd(freeze,6,cmdtext);
  4552. dcmd(unfreeze,8,cmdtext);
  4553. dcmd(frozen,6,cmdtext);
  4554. dcmd(mute,4,cmdtext);
  4555. dcmd(unmute,6,cmdtext);
  4556. dcmd(muted,5,cmdtext);
  4557. dcmd(akill,5,cmdtext);
  4558. dcmd(weaps,5,cmdtext);
  4559. dcmd(screen,6,cmdtext);
  4560. dcmd(lgoto,5,cmdtext);
  4561. dcmd(aka,3,cmdtext);
  4562. dcmd(highlight,9,cmdtext);
  4563.  
  4564. //-= /All Commands =-//
  4565. dcmd(healall,7,cmdtext);
  4566. dcmd(armourall,9,cmdtext);
  4567. dcmd(muteall,7,cmdtext);
  4568. dcmd(unmuteall,9,cmdtext);
  4569. dcmd(killall,7,cmdtext);
  4570. dcmd(getall,6,cmdtext);
  4571. dcmd(spawnall,8,cmdtext);
  4572. dcmd(freezeall,9,cmdtext);
  4573. dcmd(unfreezeall,11,cmdtext);
  4574. dcmd(explodeall,10,cmdtext);
  4575. dcmd(kickall,7,cmdtext);
  4576. dcmd(slapall,7,cmdtext);
  4577. dcmd(ejectall,8,cmdtext);
  4578. dcmd(disarmall,9,cmdtext);
  4579. dcmd(setallskin,10,cmdtext);
  4580. dcmd(setallwanted,12,cmdtext);
  4581. dcmd(setallweather,13,cmdtext);
  4582. dcmd(setalltime,10,cmdtext);
  4583. dcmd(setallworld,11,cmdtext);
  4584. dcmd(setallscore,11,cmdtext);
  4585. dcmd(setallcash,10,cmdtext);
  4586. dcmd(giveallcash,11,cmdtext);
  4587. dcmd(giveallweapon,13,cmdtext);
  4588.  
  4589. //-= No params =-//
  4590. dcmd(lslowmo,7,cmdtext);
  4591. dcmd(lweaps,6,cmdtext);
  4592. dcmd(lammo,5,cmdtext);
  4593. dcmd(god,3,cmdtext);
  4594. dcmd(sgod,4,cmdtext);
  4595. dcmd(godcar,6,cmdtext);
  4596. dcmd(die,3,cmdtext);
  4597. dcmd(jetpack,7,cmdtext);
  4598. dcmd(admins,6,cmdtext);
  4599. dcmd(morning,7,cmdtext);
  4600.  
  4601. //-= Admin special =-//
  4602. dcmd(saveplace,9,cmdtext);
  4603. dcmd(gotoplace,9,cmdtext);
  4604. dcmd(saveskin,8,cmdtext);
  4605. dcmd(useskin,7,cmdtext);
  4606. dcmd(dontuseskin,11,cmdtext);
  4607.  
  4608. //-= Config =-//
  4609. dcmd(disable,7,cmdtext);
  4610. dcmd(enable,6,cmdtext);
  4611. dcmd(setping,7,cmdtext);
  4612. dcmd(setgravity,10,cmdtext);
  4613. dcmd(uconfig,7,cmdtext);
  4614. dcmd(lconfig,7,cmdtext);
  4615. dcmd(forbidname,10,cmdtext);
  4616. dcmd(forbidword,10,cmdtext);
  4617.  
  4618. //-= Misc =-//
  4619. dcmd(setmytime,9,cmdtext);
  4620. dcmd(kill,4,cmdtext);
  4621. dcmd(time,4,cmdtext);
  4622. dcmd(lhelp,5,cmdtext);
  4623. dcmd(lcmds,5,cmdtext);
  4624. dcmd(lcommands,9,cmdtext);
  4625. dcmd(level1,6,cmdtext);
  4626. dcmd(level2,6,cmdtext);
  4627. dcmd(level3,6,cmdtext);
  4628. dcmd(level4,6,cmdtext);
  4629. dcmd(level5,6,cmdtext);
  4630. dcmd(lcredits,8,cmdtext);
  4631. dcmd(serverinfo,10,cmdtext);
  4632. dcmd(getid,5,cmdtext);
  4633. dcmd(getinfo,7,cmdtext);
  4634. dcmd(laston,6,cmdtext);
  4635. dcmd(ping,4,cmdtext);
  4636. dcmd(countdown,9,cmdtext);
  4637. dcmd(duel,4,cmdtext);
  4638. dcmd(asay,4,cmdtext);
  4639. dcmd(password,8,cmdtext);
  4640. dcmd(lockserver,10,cmdtext);
  4641. dcmd(unlockserver,12,cmdtext);
  4642. dcmd(adminarea,9,cmdtext);
  4643. dcmd(announce,8,cmdtext);
  4644. dcmd(announce2,9,cmdtext);
  4645. dcmd(richlist,8,cmdtext);
  4646. dcmd(miniguns,8,cmdtext);
  4647. dcmd(botcheck,8,cmdtext);
  4648. dcmd(object,6,cmdtext);
  4649. dcmd(pickup,6,cmdtext);
  4650. dcmd(move,4,cmdtext);
  4651. dcmd(moveplayer,10,cmdtext);
  4652.  
  4653. #if defined ENABLE_FAKE_CMDS
  4654. dcmd(fakedeath,9,cmdtext);
  4655. dcmd(fakechat,8,cmdtext);
  4656. dcmd(fakecmd,7,cmdtext);
  4657. #endif
  4658.  
  4659. //-= Menu Commands =-//
  4660. #if defined USE_MENUS
  4661. dcmd(lmenu,5,cmdtext);
  4662. dcmd(ltele,5,cmdtext);
  4663. dcmd(lvehicle,8,cmdtext);
  4664. dcmd(lweapons,8,cmdtext);
  4665. dcmd(lweather,8,cmdtext);
  4666. dcmd(ltmenu,6,cmdtext);
  4667. dcmd(ltime,5,cmdtext);
  4668. dcmd(cm,2,cmdtext);
  4669. #endif
  4670.  
  4671.  
  4672.  
  4673.  
  4674. //========================= [ Car Commands ]====================================
  4675.  
  4676. if(strcmp(cmdtext, "/ltunedcar2", true)==0 || strcmp(cmdtext, "/ltc2", true)==0) {
  4677. if(PlayerInfo[playerid][Level] >= 1) {
  4678. if(IsPlayerInAnyVehicle(playerid)) {
  4679. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4680. } else {
  4681. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4682. new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4683. LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  4684. AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  4685. AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,1);
  4686. SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
  4687. PlayerInfo[playerid][pCar] = LVehicleIDt;
  4688. }
  4689. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4690. return 1; }
  4691. //------------------------------------------------------------------------------
  4692. if(strcmp(cmdtext, "/ltunedcar3", true)==0 || strcmp(cmdtext, "/ltc3", true)==0) {
  4693. if(PlayerInfo[playerid][Level] >= 1) {
  4694. if(IsPlayerInAnyVehicle(playerid)) {
  4695. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4696. } else {
  4697. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4698. new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4699. LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  4700. AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,2);
  4701. SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
  4702. PlayerInfo[playerid][pCar] = LVehicleIDt;
  4703. }
  4704. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4705. return 1; }
  4706. //------------------------------------------------------------------------------
  4707. if(strcmp(cmdtext, "/ltunedcar4", true)==0 || strcmp(cmdtext, "/ltc4", true)==0) {
  4708. if(PlayerInfo[playerid][Level] >= 1) {
  4709. if(IsPlayerInAnyVehicle(playerid)) {
  4710. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4711. } else {
  4712. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4713. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4714. carid = CreateVehicle(559,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4715. AddVehicleComponent(carid,1065); AddVehicleComponent(carid,1067); AddVehicleComponent(carid,1162); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4716. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4717. PlayerInfo[playerid][pCar] = carid;
  4718. }
  4719. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4720. return 1; }
  4721. //------------------------------------------------------------------------------
  4722. if(strcmp(cmdtext, "/ltunedcar5", true)==0 || strcmp(cmdtext, "/ltc5", true)==0) {
  4723. if(PlayerInfo[playerid][Level] >= 1) {
  4724. if(IsPlayerInAnyVehicle(playerid)) {
  4725. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4726. } else {
  4727. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4728. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4729. carid = CreateVehicle(565,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4730. AddVehicleComponent(carid,1046); AddVehicleComponent(carid,1049); AddVehicleComponent(carid,1053); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4731. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4732. PlayerInfo[playerid][pCar] = carid;
  4733. }
  4734. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4735. return 1; }
  4736. //------------------------------------------------------------------------------
  4737. if(strcmp(cmdtext, "/ltunedcar6", true)==0 || strcmp(cmdtext, "/ltc6", true)==0) {
  4738. if(PlayerInfo[playerid][Level] >= 1) {
  4739. if(IsPlayerInAnyVehicle(playerid)) {
  4740. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4741. } else {
  4742. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4743. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4744. carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4745. AddVehicleComponent(carid,1088); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1139); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4746. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4747. PlayerInfo[playerid][pCar] = carid;
  4748. }
  4749. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4750. return 1; }
  4751. //------------------------------------------------------------------------------
  4752. if(strcmp(cmdtext, "/ltunedcar7", true)==0 || strcmp(cmdtext, "/ltc7", true)==0) {
  4753. if(PlayerInfo[playerid][Level] >= 1) {
  4754. if(IsPlayerInAnyVehicle(playerid)) {
  4755. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4756. } else {
  4757. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4758. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4759. carid = CreateVehicle(561,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4760. AddVehicleComponent(carid,1055); AddVehicleComponent(carid,1058); AddVehicleComponent(carid,1064); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4761. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4762. PlayerInfo[playerid][pCar] = carid;
  4763. }
  4764. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4765. return 1; }
  4766. //------------------------------------------------------------------------------
  4767. if(strcmp(cmdtext, "/ltunedcar8", true)==0 || strcmp(cmdtext, "/ltc8", true)==0) {
  4768. if(PlayerInfo[playerid][Level] >= 1) {
  4769. if(IsPlayerInAnyVehicle(playerid)) {
  4770. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4771. } else {
  4772. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4773. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4774. carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4775. AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4776. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4777. PlayerInfo[playerid][pCar] = carid;
  4778. }
  4779. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4780. return 1; }
  4781. //------------------------------------------------------------------------------
  4782. if(strcmp(cmdtext, "/ltunedcar9", true)==0 || strcmp(cmdtext, "/ltc9", true)==0) {
  4783. if(PlayerInfo[playerid][Level] >= 1) {
  4784. if(IsPlayerInAnyVehicle(playerid)) {
  4785. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4786. } else {
  4787. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4788. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4789. carid = CreateVehicle(567,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4790. AddVehicleComponent(carid,1102); AddVehicleComponent(carid,1129); AddVehicleComponent(carid,1133); AddVehicleComponent(carid,1186); AddVehicleComponent(carid,1188); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1085); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1086);
  4791. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4792. PlayerInfo[playerid][pCar] = carid;
  4793. }
  4794. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4795. return 1; }
  4796. //------------------------------------------------------------------------------
  4797. if(strcmp(cmdtext, "/ltunedcar10", true)==0 || strcmp(cmdtext, "/ltc10", true)==0) {
  4798. if(PlayerInfo[playerid][Level] >= 1) {
  4799. if(IsPlayerInAnyVehicle(playerid)) {
  4800. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4801. } else {
  4802. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4803. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4804. carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4805. AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1166); AddVehicleComponent(carid,1165); AddVehicleComponent(carid,1090);
  4806. AddVehicleComponent(carid,1094); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1163);//SPOILER
  4807. AddVehicleComponent(carid,1091); ChangeVehiclePaintjob(carid,2);
  4808. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4809. PlayerInfo[playerid][pCar] = carid;
  4810. }
  4811. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4812. return 1; }
  4813. //------------------------------------------------------------------------------
  4814. if(strcmp(cmdtext, "/ltunedcar11", true)==0 || strcmp(cmdtext, "/ltc11", true)==0) {
  4815. if(PlayerInfo[playerid][Level] >= 1) {
  4816. if(IsPlayerInAnyVehicle(playerid)) {
  4817. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4818. } else {
  4819. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4820. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4821. carid = CreateVehicle(557,X,Y,Z,Angle,1,1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4822. AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1081);
  4823. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4824. PlayerInfo[playerid][pCar] = carid;
  4825. }
  4826. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4827. return 1; }
  4828. //------------------------------------------------------------------------------
  4829. if(strcmp(cmdtext, "/ltunedcar12", true)==0 || strcmp(cmdtext, "/ltc12", true)==0) {
  4830. if(PlayerInfo[playerid][Level] >= 1) {
  4831. if(IsPlayerInAnyVehicle(playerid)) {
  4832. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4833. } else {
  4834. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4835. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4836. carid = CreateVehicle(535,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4837. ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1109); AddVehicleComponent(carid,1115); AddVehicleComponent(carid,1117); AddVehicleComponent(carid,1073); AddVehicleComponent(carid,1010);
  4838. AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1114); AddVehicleComponent(carid,1081); AddVehicleComponent(carid,1119); AddVehicleComponent(carid,1121);
  4839. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4840. PlayerInfo[playerid][pCar] = carid;
  4841. }
  4842. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4843. return 1; }
  4844. //------------------------------------------------------------------------------
  4845. if(strcmp(cmdtext, "/ltunedcar13", true)==0 || strcmp(cmdtext, "/ltc13", true)==0) {
  4846. if(PlayerInfo[playerid][Level] >= 1) {
  4847. if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4848. else {
  4849. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4850. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4851. carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4852. AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147);
  4853. AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,0);
  4854. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4855. PlayerInfo[playerid][pCar] = carid;
  4856. }
  4857. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4858. return 1; }
  4859. //------------------------------------------------------------------------------
  4860. if(strcmp(cmd, "/lp", true) == 0) {
  4861. if(PlayerInfo[playerid][Level] >= 1) {
  4862. if (GetPlayerState(playerid) == 2)
  4863. {
  4864. new VehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(VehicleID);
  4865. switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586, 449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); }
  4866. new str[128], Float:pos[3]; format(str, sizeof(str), "%s", cmdtext[2]);
  4867. SetVehicleNumberPlate(VehicleID, str);
  4868. GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0]+1, pos[1], pos[2]);
  4869. SetVehicleToRespawn(VehicleID); SetVehiclePos(VehicleID, pos[0], pos[1], pos[2]);
  4870. SetTimerEx("TuneLCar",4000,0,"d",VehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  4871. SendClientMessage(playerid, blue, "You have changed your licence plate"); CMDMessageToAdmins(playerid,"LP");
  4872. } else {
  4873. SendClientMessage(playerid,red,"Error: You have to be the driver of a vehicle to change its licence plate"); }
  4874. } else {
  4875. SendClientMessage(playerid,red,"ERROR: You need to be level 1 use this command"); }
  4876. return 1; }
  4877.  
  4878. //------------------------------------------------------------------------------
  4879. if(strcmp(cmd, "/spam", true) == 0) {
  4880. if(PlayerInfo[playerid][Level] >= 5) {
  4881. tmp = strtok(cmdtext, idx);
  4882. if(!strlen(tmp)) {
  4883. SendClientMessage(playerid, red, "USAGE: /spam [Colour] [Text]");
  4884. SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4885. return 1;
  4886. }
  4887. new Colour = strval(tmp);
  4888. if(Colour > 9 ) return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4889. tmp = strtok(cmdtext, idx);
  4890.  
  4891. format(string,sizeof(string),"%s",cmdtext[8]);
  4892.  
  4893. if(Colour == 0) for(new i; i < 50; i++) SendClientMessageToAll(black,string);
  4894. else if(Colour == 1) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_WHITE,string);
  4895. else if(Colour == 2) for(new i; i < 50; i++) SendClientMessageToAll(red,string);
  4896. else if(Colour == 3) for(new i; i < 50; i++) SendClientMessageToAll(orange,string);
  4897. else if(Colour == 4) for(new i; i < 50; i++) SendClientMessageToAll(yellow,string);
  4898. else if(Colour == 5) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_GREEN1,string);
  4899. else if(Colour == 6) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BLUE,string);
  4900. else if(Colour == 7) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PURPLE,string);
  4901. else if(Colour == 8) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BROWN,string);
  4902. else if(Colour == 9) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PINK,string);
  4903. return 1;
  4904. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 5 to use this command");
  4905. }
  4906.  
  4907. //------------------------------------------------------------------------------
  4908. if(strcmp(cmd, "/write", true) == 0) {
  4909. if(PlayerInfo[playerid][Level] >= 2) {
  4910. tmp = strtok(cmdtext, idx);
  4911. if(!strlen(tmp)) {
  4912. SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]");
  4913. return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4914. }
  4915. new Colour;
  4916. Colour = strval(tmp);
  4917. if(Colour > 9 ) {
  4918. SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]");
  4919. return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4920. }
  4921. tmp = strtok(cmdtext, idx);
  4922.  
  4923. CMDMessageToAdmins(playerid,"WRITE");
  4924.  
  4925. if(Colour == 0) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(black,string); return 1; }
  4926. else if(Colour == 1) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_WHITE,string); return 1; }
  4927. else if(Colour == 2) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(red,string); return 1; }
  4928. else if(Colour == 3) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(orange,string); return 1; }
  4929. else if(Colour == 4) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(yellow,string); return 1; }
  4930. else if(Colour == 5) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_GREEN1,string); return 1; }
  4931. else if(Colour == 6) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BLUE,string); return 1; }
  4932. else if(Colour == 7) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PURPLE,string); return 1; }
  4933. else if(Colour == 8) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BROWN,string); return 1; }
  4934. else if(Colour == 9) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PINK,string); return 1; }
  4935. return 1;
  4936. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4937. }
  4938.  
  4939. //------------------------------------------------------------------------------
  4940. // Remote Console
  4941. //------------------------------------------------------------------------------
  4942.  
  4943. if(strcmp(cmd, "/loadfs", true) == 0) {
  4944. if(PlayerInfo[playerid][Level] >= 5) {
  4945. new str[128]; format(str,sizeof(string),"%s",cmdtext[1]); SendRconCommand(str);
  4946. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4947. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4948. }
  4949.  
  4950. if(strcmp(cmd, "/unloadfs", true) == 0) {
  4951. if(PlayerInfo[playerid][Level] >= 5) {
  4952. new str[128]; format(str,sizeof(string),"%s",cmdtext[1]); SendRconCommand(str);
  4953. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4954. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4955. }
  4956.  
  4957. if(strcmp(cmd, "/changemode", true) == 0) {
  4958. if(PlayerInfo[playerid][Level] >= 4) {
  4959. new str[128]; format(str,sizeof(string),"%s",cmdtext[1]); SendRconCommand(str);
  4960. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4961. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4962. }
  4963.  
  4964. if(strcmp(cmd, "/gmx", true) == 0) {
  4965. if(PlayerInfo[playerid][Level] >= 5) {
  4966. OnFilterScriptExit(); SetTimer("RestartGM",5000,0);
  4967. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4968. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4969. }
  4970.  
  4971. if(strcmp(cmd, "/loadladmin", true) == 0) {
  4972. if(PlayerInfo[playerid][Level] >= 5) {
  4973. SendRconCommand("loadfs ladmin4");
  4974. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4975. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4976. }
  4977.  
  4978. if(strcmp(cmd, "/unloadladmin", true) == 0) {
  4979. if(PlayerInfo[playerid][Level] >= 5) {
  4980. SendRconCommand("unloadfs ladmin4");
  4981. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4982. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4983. }
  4984.  
  4985. if(strcmp(cmd, "/reloadladmin", true) == 0) {
  4986. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid) ) {
  4987. SendRconCommand("reloadfs ladmin4");
  4988. SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4989. return CMDMessageToAdmins(playerid,"RELOADLADMIN");
  4990. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4991. }
  4992.  
  4993.  
  4994. return 0;
  4995. }
  4996.  
  4997.  
  4998. //==============================================================================
  4999. #if defined ENABLE_SPEC
  5000.  
  5001. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  5002. {
  5003. new x = 0;
  5004. while(x!=MAX_PLAYERS) {
  5005. if( IsPlayerConnected(x) && GetPlayerState(x) == PLAYER_STATE_SPECTATING &&
  5006. PlayerInfo[x][SpecID] == playerid && PlayerInfo[x][SpecType] == ADMIN_SPEC_TYPE_PLAYER )
  5007. {
  5008. SetPlayerInterior(x,newinteriorid);
  5009. }
  5010. x++;
  5011. }
  5012. }
  5013.  
  5014. //==============================================================================
  5015. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  5016. {
  5017. if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && PlayerInfo[playerid][SpecID] != INVALID_PLAYER_ID)
  5018. {
  5019. if(newkeys == KEY_JUMP) AdvanceSpectate(playerid);
  5020. else if(newkeys == KEY_SPRINT) ReverseSpectate(playerid);
  5021. }
  5022. return 1;
  5023. }
  5024.  
  5025. //==============================================================================
  5026. public OnPlayerEnterVehicle(playerid, vehicleid) {
  5027. for(new x=0; x<MAX_PLAYERS; x++) {
  5028. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid) {
  5029. TogglePlayerSpectating(x, 1);
  5030. PlayerSpectateVehicle(x, vehicleid);
  5031. PlayerInfo[x][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
  5032. }
  5033. }
  5034. return 1;
  5035. }
  5036.  
  5037. //==============================================================================
  5038. public OnPlayerStateChange(playerid, newstate, oldstate) {
  5039. switch(newstate) {
  5040. case PLAYER_STATE_ONFOOT: {
  5041. switch(oldstate) {
  5042. case PLAYER_STATE_DRIVER: OnPlayerExitVehicle(playerid,255);
  5043. case PLAYER_STATE_PASSENGER: OnPlayerExitVehicle(playerid,255);
  5044. }
  5045. }
  5046. }
  5047. return 1;
  5048. }
  5049.  
  5050. #endif
  5051.  
  5052. //==============================================================================
  5053. public OnPlayerExitVehicle(playerid, vehicleid)
  5054. {
  5055. if(PlayerInfo[playerid][DoorsLocked] == 1) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),playerid,false,false);
  5056.  
  5057. #if defined ENABLE_SPEC
  5058. for(new x=0; x<MAX_PLAYERS; x++) {
  5059. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid && PlayerInfo[x][SpecType] == ADMIN_SPEC_TYPE_VEHICLE) {
  5060. TogglePlayerSpectating(x, 1);
  5061. PlayerSpectatePlayer(x, playerid);
  5062. PlayerInfo[x][SpecType] = ADMIN_SPEC_TYPE_PLAYER;
  5063. }
  5064. }
  5065. #endif
  5066.  
  5067. return 1;
  5068. }
  5069.  
  5070. //==============================================================================
  5071. #if defined ENABLE_SPEC
  5072.  
  5073. stock StartSpectate(playerid, specplayerid)
  5074. {
  5075. for(new x=0; x<MAX_PLAYERS; x++) {
  5076. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid) {
  5077. AdvanceSpectate(x);
  5078. }
  5079. }
  5080. SetPlayerInterior(playerid,GetPlayerInterior(specplayerid));
  5081. TogglePlayerSpectating(playerid, 1);
  5082.  
  5083. if(IsPlayerInAnyVehicle(specplayerid)) {
  5084. PlayerSpectateVehicle(playerid, GetPlayerVehicleID(specplayerid));
  5085. PlayerInfo[playerid][SpecID] = specplayerid;
  5086. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
  5087. }
  5088. else {
  5089. PlayerSpectatePlayer(playerid, specplayerid);
  5090. PlayerInfo[playerid][SpecID] = specplayerid;
  5091. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_PLAYER;
  5092. }
  5093. new string[100], Float:hp, Float:ar;
  5094. GetPlayerName(specplayerid,string,sizeof(string));
  5095. GetPlayerHealth(specplayerid, hp); GetPlayerArmour(specplayerid, ar);
  5096. format(string,sizeof(string),"~n~~n~~n~~n~~n~~n~~n~~n~~w~%s - id:%d~n~< sprint - jump >~n~hp:%0.1f ar:%0.1f $%d", string,specplayerid,hp,ar,GetPlayerMoney(specplayerid) );
  5097. GameTextForPlayer(playerid,string,25000,3);
  5098. return 1;
  5099. }
  5100.  
  5101. stock StopSpectate(playerid)
  5102. {
  5103. TogglePlayerSpectating(playerid, 0);
  5104. PlayerInfo[playerid][SpecID] = INVALID_PLAYER_ID;
  5105. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_NONE;
  5106. GameTextForPlayer(playerid,"~n~~n~~n~~w~Spectate mode ended",1000,3);
  5107. return 1;
  5108. }
  5109.  
  5110. stock AdvanceSpectate(playerid)
  5111. {
  5112. if(ConnectedPlayers() == 2) { StopSpectate(playerid); return 1; }
  5113. if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && PlayerInfo[playerid][SpecID] != INVALID_PLAYER_ID)
  5114. {
  5115. for(new x=PlayerInfo[playerid][SpecID]+1; x<=MAX_PLAYERS; x++)
  5116. {
  5117. if(x == MAX_PLAYERS) x = 0;
  5118. if(IsPlayerConnected(x) && x != playerid)
  5119. {
  5120. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] != INVALID_PLAYER_ID || (GetPlayerState(x) != 1 && GetPlayerState(x) != 2 && GetPlayerState(x) != 3))
  5121. {
  5122. continue;
  5123. }
  5124. else
  5125. {
  5126. StartSpectate(playerid, x);
  5127. break;
  5128. }
  5129. }
  5130. }
  5131. }
  5132. return 1;
  5133. }
  5134.  
  5135. stock ReverseSpectate(playerid)
  5136. {
  5137. if(ConnectedPlayers() == 2) { StopSpectate(playerid); return 1; }
  5138. if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && PlayerInfo[playerid][SpecID] != INVALID_PLAYER_ID)
  5139. {
  5140. for(new x=PlayerInfo[playerid][SpecID]-1; x>=0; x--)
  5141. {
  5142. if(x == 0) x = MAX_PLAYERS;
  5143. if(IsPlayerConnected(x) && x != playerid)
  5144. {
  5145. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] != INVALID_PLAYER_ID || (GetPlayerState(x) != 1 && GetPlayerState(x) != 2 && GetPlayerState(x) != 3))
  5146. {
  5147. continue;
  5148. }
  5149. else
  5150. {
  5151. StartSpectate(playerid, x);
  5152. break;
  5153. }
  5154. }
  5155. }
  5156. }
  5157. return 1;
  5158. }
  5159.  
  5160. //-------------------------------------------
  5161. forward PosAfterSpec(playerid);
  5162. public PosAfterSpec(playerid)
  5163. {
  5164. SetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  5165. SetPlayerFacingAngle(playerid,Pos[playerid][3]);
  5166. }
  5167. #endif
  5168.  
  5169. //==============================================================================
  5170. EraseVehicle(vehicleid)
  5171. {
  5172. for(new players=0;players<=MAX_PLAYERS;players++)
  5173. {
  5174. new Float:X,Float:Y,Float:Z;
  5175. if (IsPlayerInVehicle(players,vehicleid))
  5176. {
  5177. GetPlayerPos(players,X,Y,Z);
  5178. SetPlayerPos(players,X,Y,Z+2);
  5179. SetVehicleToRespawn(vehicleid);
  5180. }
  5181. SetVehicleParamsForPlayer(vehicleid,players,0,1);
  5182. }
  5183. SetTimerEx("VehRes",3000,0,"d",vehicleid);
  5184. return 1;
  5185. }
  5186.  
  5187. forward CarSpawner(playerid,model);
  5188. public CarSpawner(playerid,model)
  5189. {
  5190. if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid, red, "You already have a car!");
  5191. else
  5192. {
  5193. new Float:x, Float:y, Float:z, Float:angle;
  5194. GetPlayerPos(playerid, x, y, z);
  5195. GetPlayerFacingAngle(playerid, angle);
  5196. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  5197. new vehicleid=CreateVehicle(model, x, y, z, angle, -1, -1, -1);
  5198. PutPlayerInVehicle(playerid, vehicleid, 0);
  5199. SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid));
  5200. LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid));
  5201. ChangeVehicleColor(vehicleid,0,7);
  5202. PlayerInfo[playerid][pCar] = vehicleid;
  5203. }
  5204. return 1;
  5205. }
  5206.  
  5207. forward CarDeleter(vehicleid);
  5208. public CarDeleter(vehicleid)
  5209. {
  5210. for(new i=0;i<MAX_PLAYERS;i++) {
  5211. new Float:X,Float:Y,Float:Z;
  5212. if(IsPlayerInVehicle(i, vehicleid)) {
  5213. RemovePlayerFromVehicle(i);
  5214. GetPlayerPos(i,X,Y,Z);
  5215. SetPlayerPos(i,X,Y+3,Z);
  5216. }
  5217. SetVehicleParamsForPlayer(vehicleid,i,0,1);
  5218. }
  5219. SetTimerEx("VehRes",1500,0,"i",vehicleid);
  5220. }
  5221.  
  5222. forward VehRes(vehicleid);
  5223. public VehRes(vehicleid)
  5224. {
  5225. DestroyVehicle(vehicleid);
  5226. }
  5227.  
  5228. public OnVehicleSpawn(vehicleid)
  5229. {
  5230. for(new i=0;i<MAX_PLAYERS;i++)
  5231. {
  5232. if(vehicleid==PlayerInfo[i][pCar])
  5233. {
  5234. CarDeleter(vehicleid);
  5235. PlayerInfo[i][pCar]=-1;
  5236. }
  5237. }
  5238. return 1;
  5239. }
  5240. //==============================================================================
  5241. forward TuneLCar(VehicleID);
  5242. public TuneLCar(VehicleID)
  5243. {
  5244. ChangeVehicleColor(VehicleID,0,7);
  5245. AddVehicleComponent(VehicleID, 1010); AddVehicleComponent(VehicleID, 1087);
  5246. }
  5247.  
  5248. //==============================================================================
  5249.  
  5250. public OnRconCommand(cmd[])
  5251. {
  5252. if( strlen(cmd) > 50 || strlen(cmd) == 1 ) return print("Invalid command length (exceeding 50 characters)");
  5253.  
  5254. if(strcmp(cmd, "ladmin", true)==0) {
  5255. print("Rcon Commands");
  5256. print("info, aka, pm, asay, ann, uconfig, chat");
  5257. return true;
  5258. }
  5259.  
  5260. if(strcmp(cmd, "info", true)==0)
  5261. {
  5262. new TotalVehicles = CreateVehicle(411, 0, 0, 0, 0, 0, 0, 1000); DestroyVehicle(TotalVehicles);
  5263. new numo = CreateObject(1245,0,0,1000,0,0,0); DestroyObject(numo);
  5264. new nump = CreatePickup(371,2,0,0,1000); DestroyPickup(nump);
  5265. new gz = GangZoneCreate(3,3,5,5); GangZoneDestroy(gz);
  5266.  
  5267. new model[250], nummodel;
  5268. for(new i=1;i<TotalVehicles;i++) model[GetVehicleModel(i)-400]++;
  5269. for(new i=0;i<250;i++) { if(model[i]!=0) { nummodel++; } }
  5270.  
  5271. new string[256];
  5272. print(" ===========================================================================");
  5273. printf(" Server Info:");
  5274. format(string,sizeof(string),"[ Players Connected: %d || Maximum Players: %d ] [Ratio %0.2f ]",ConnectedPlayers(),GetMaxPlayers(),Float:ConnectedPlayers() / Float:GetMaxPlayers() );
  5275. printf(string);
  5276. format(string,sizeof(string),"[ Vehicles: %d || Models %d || Players In Vehicle: %d ]",TotalVehicles-1,nummodel, InVehCount() );
  5277. printf(string);
  5278. format(string,sizeof(string),"[ InCar %d || OnBike %d ]",InCarCount(),OnBikeCount() );
  5279. printf(string);
  5280. format(string,sizeof(string),"[ Objects: %d || Pickups %d || Gangzones %d]",numo-1, nump, gz);
  5281. printf(string);
  5282. format(string,sizeof(string),"[ Players In Jail %d || Players Frozen %d || Muted %d ]",JailedPlayers(),FrozenPlayers(), MutedPlayers() );
  5283. printf(string);
  5284. format(string,sizeof(string),"[ Admins online %d RCON admins online %d ]",AdminCount(), RconAdminCount() );
  5285. printf(string);
  5286. print(" ===========================================================================");
  5287. return true;
  5288. }
  5289.  
  5290. if(!strcmp(cmd, "pm", .length = 2))
  5291. {
  5292. new arg_1 = argpos(cmd), arg_2 = argpos(cmd, arg_1),targetid = strval(cmd[arg_1]), message[128];
  5293.  
  5294. if ( !cmd[arg_1] || cmd[arg_1] < '0' || cmd[arg_1] > '9' || targetid > MAX_PLAYERS || targetid < 0 || !cmd[arg_2])
  5295. print("Usage: \"pm <playerid> <message>\"");
  5296.  
  5297. else if ( !IsPlayerConnected(targetid) ) print("This player is not connected!");
  5298. else
  5299. {
  5300. format(message, sizeof(message), "[RCON] PM: %s", cmd[arg_2]);
  5301. SendClientMessage(targetid, COLOR_WHITE, message);
  5302. printf("Rcon PM '%s' sent", cmd[arg_1] );
  5303. }
  5304. return true;
  5305. }
  5306.  
  5307. if(!strcmp(cmd, "asay", .length = 4))
  5308. {
  5309. new arg_1 = argpos(cmd), message[128];
  5310.  
  5311. if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Usage: \"asay <message>\" (MessageToAdmins)");
  5312. else
  5313. {
  5314. format(message, sizeof(message), "[RCON] MessageToAdmins: %s", cmd[arg_1]);
  5315. MessageToAdmins(COLOR_WHITE, message);
  5316. printf("Admin Message '%s' sent", cmd[arg_1] );
  5317. }
  5318. return true;
  5319. }
  5320.  
  5321. if(!strcmp(cmd, "ann", .length = 3))
  5322. {
  5323. new arg_1 = argpos(cmd), message[128];
  5324. if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Usage: \"ann <message>\" (GameTextForAll)");
  5325. else
  5326. {
  5327. format(message, sizeof(message), "[RCON]: %s", cmd[arg_1]);
  5328. GameTextForAll(message,3000,3);
  5329. printf("GameText Message '%s' sent", cmd[arg_1] );
  5330. }
  5331. return true;
  5332. }
  5333.  
  5334. if(!strcmp(cmd, "msg", .length = 3))
  5335. {
  5336. new arg_1 = argpos(cmd), message[128];
  5337. if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Usage: \"msg <message>\" (SendClientMessageToAll)");
  5338. else
  5339. {
  5340. format(message, sizeof(message), "[RCON]: %s", cmd[arg_1]);
  5341. SendClientMessageToAll(COLOR_WHITE, message);
  5342. printf("MessageToAll '%s' sent", cmd[arg_1] );
  5343. }
  5344. return true;
  5345. }
  5346.  
  5347. if(strcmp(cmd, "uconfig", true)==0)
  5348. {
  5349. UpdateConfig();
  5350. print("Configuration Successfully Updated");
  5351. return true;
  5352. }
  5353.  
  5354. if(!strcmp(cmd, "aka", .length = 3))
  5355. {
  5356. new arg_1 = argpos(cmd), targetid = strval(cmd[arg_1]);
  5357.  
  5358. if ( !cmd[arg_1] || cmd[arg_1] < '0' || cmd[arg_1] > '9' || targetid > MAX_PLAYERS || targetid < 0)
  5359. print("Usage: aka <playerid>");
  5360. else if ( !IsPlayerConnected(targetid) ) print("This player is not connected!");
  5361. else
  5362. {
  5363. new tmp3[50], playername[MAX_PLAYER_NAME];
  5364. GetPlayerIp(targetid,tmp3,50);
  5365. GetPlayerName(targetid, playername, sizeof(playername));
  5366. printf("AKA: [%s id:%d] [%s] %s", playername, targetid, tmp3, dini_Get("ladmin/config/aka.txt",tmp3) );
  5367. }
  5368. return true;
  5369. }
  5370.  
  5371. if(!strcmp(cmd, "chat", .length = 4)) {
  5372. for(new i = 1; i < MAX_CHAT_LINES; i++) print(Chat[i]);
  5373. return true;
  5374. }
  5375.  
  5376. return 0;
  5377. }
  5378.  
  5379. //==============================================================================
  5380. // Menus
  5381. //==============================================================================
  5382.  
  5383. #if defined USE_MENUS
  5384. public OnPlayerSelectedMenuRow(playerid, row) {
  5385. new Menu:Current = GetPlayerMenu(playerid);
  5386. new string[128];
  5387.  
  5388. if(Current == LMainMenu) {
  5389. switch(row)
  5390. {
  5391. case 0:
  5392. {
  5393. if(PlayerInfo[playerid][Level] >= 4) ShowMenuForPlayer(AdminEnable,playerid);
  5394. else {
  5395. SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  5396. TogglePlayerControllable(playerid,true);
  5397. }
  5398. }
  5399. case 1:
  5400. {
  5401. if(PlayerInfo[playerid][Level] >= 4) ShowMenuForPlayer(AdminDisable,playerid);
  5402. else {
  5403. SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  5404. TogglePlayerControllable(playerid,true);
  5405. }
  5406. }
  5407. case 2: ShowMenuForPlayer(LWeather,playerid);
  5408. case 3: ShowMenuForPlayer(LTime,playerid);
  5409. case 4: ShowMenuForPlayer(LVehicles,playerid);
  5410. case 5: ShowMenuForPlayer(LCars,playerid);
  5411. case 6:
  5412. {
  5413. if(PlayerInfo[playerid][Level] >= 2)
  5414. {
  5415. if(IsPlayerInAnyVehicle(playerid))
  5416. {
  5417. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  5418. switch(LModel)
  5419. {
  5420. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  5421. {
  5422. SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); TogglePlayerControllable(playerid,true);
  5423. return 1;
  5424. }
  5425. }
  5426. TogglePlayerControllable(playerid,false); ShowMenuForPlayer(LTuneMenu,playerid);
  5427. }
  5428. else { SendClientMessage(playerid,red,"ERROR: You do not have a vehicle to tune"); TogglePlayerControllable(playerid,true); }
  5429. } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true); }
  5430. }
  5431. case 7:
  5432. {
  5433. if(PlayerInfo[playerid][Level] >= 3) ShowMenuForPlayer(XWeapons,playerid);
  5434. else SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true);
  5435. }
  5436. case 8: ShowMenuForPlayer(LTele,playerid);
  5437. case 9:
  5438. {
  5439. new Menu:Currentxmenu = GetPlayerMenu(playerid);
  5440. HideMenuForPlayer(Currentxmenu,playerid); TogglePlayerControllable(playerid,true);
  5441. }
  5442. }
  5443. return 1;
  5444. }//-------------------------------------------------------------------------
  5445. if(Current == AdminEnable) {
  5446. new adminname[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5447. format(file,sizeof(file),"ladmin/config/Config.ini");
  5448. switch(row){
  5449. case 0: { ServerInfo[AntiSwear] = 1; dini_IntSet(file,"AntiSwear",1); format(string,sizeof(string),"Administrator %s has enabled antiswear",adminname); SendClientMessageToAll(blue,string); }
  5450. case 1: { ServerInfo[NameKick] = 1; dini_IntSet(file,"NameKick",1); format(string,sizeof(string),"Administrator %s has enabled namekick",adminname); SendClientMessageToAll(blue,string); }
  5451. case 2: { ServerInfo[AntiSpam] = 1; dini_IntSet(file,"AntiSpam",1); format(string,sizeof(string),"Administrator %s has enabled antispam",adminname); SendClientMessageToAll(blue,string); }
  5452. case 3: { ServerInfo[MaxPing] = 1000; dini_IntSet(file,"MaxPing",1000); format(string,sizeof(string),"Administrator %s has enabled ping kick",adminname); SendClientMessageToAll(blue,string); }
  5453. case 4: { ServerInfo[ReadCmds] = 1; dini_IntSet(file,"ReadCmds",1); format(string,sizeof(string),"Administrator %s has enabled reading commands",adminname); MessageToAdmins(green,string); }
  5454. case 5: { ServerInfo[ReadPMs] = 1; dini_IntSet(file,"ReadPMs",1); format(string,sizeof(string),"Administrator %s has enabled reading pms",adminname); MessageToAdmins(green,string); }
  5455. case 6: { ServerInfo[NoCaps] = 0; dini_IntSet(file,"NoCaps",0); format(string,sizeof(string),"Administrator %s has allowed captial letters in chat",adminname); SendClientMessageToAll(blue,string); }
  5456. case 7: { ServerInfo[ConnectMessages] = 1; dini_IntSet(file,"ConnectMessages",1); format(string,sizeof(string),"Administrator %s has enabled connect messages",adminname); SendClientMessageToAll(blue,string); }
  5457. case 8: { ServerInfo[AdminCmdMsg] = 1; dini_IntSet(file,"AdminCmdMessages",1); format(string,sizeof(string),"Administrator %s has enabled admin command messages",adminname); MessageToAdmins(green,string); }
  5458. case 9: { ServerInfo[AutoLogin] = 1; dini_IntSet(file,"AutoLogin",1); format(string,sizeof(string),"Administrator %s has enabled auto login",adminname); SendClientMessageToAll(blue,string); }
  5459. case 10: return ChangeMenu(playerid,Current,LMainMenu);
  5460. }
  5461. return TogglePlayerControllable(playerid,true);
  5462. }//------------------------------------------------------------------------
  5463. if(Current == AdminDisable) {
  5464. new adminname[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5465. format(file,sizeof(file),"ladmin/config/Config.ini");
  5466. switch(row){
  5467. case 0: { ServerInfo[AntiSwear] = 0; dini_IntSet(file,"AntiSwear",0); format(string,sizeof(string),"Administrator %s has disabled antiswear",adminname); SendClientMessageToAll(blue,string); }
  5468. case 1: { ServerInfo[NameKick] = 0; dini_IntSet(file,"NameKick",0); format(string,sizeof(string),"Administrator %s has disabled namekick",adminname); SendClientMessageToAll(blue,string); }
  5469. case 2: { ServerInfo[AntiSpam] = 0; dini_IntSet(file,"AntiSpam",0); format(string,sizeof(string),"Administrator %s has disabled antispam",adminname); SendClientMessageToAll(blue,string); }
  5470. case 3: { ServerInfo[MaxPing] = 0; dini_IntSet(file,"MaxPing",0); format(string,sizeof(string),"Administrator %s has disabled ping kick",adminname); SendClientMessageToAll(blue,string); }
  5471. case 4: { ServerInfo[ReadCmds] = 0; dini_IntSet(file,"ReadCmds",0); format(string,sizeof(string),"Administrator %s has disabled reading commands",adminname); MessageToAdmins(green,string); }
  5472. case 5: { ServerInfo[ReadPMs] = 0; dini_IntSet(file,"ReadPMs",0); format(string,sizeof(string),"Administrator %s has disabled reading pms",adminname); MessageToAdmins(green,string); }
  5473. case 6: { ServerInfo[NoCaps] = 1; dini_IntSet(file,"NoCaps",1); format(string,sizeof(string),"Administrator %s has prevented captial letters in chat",adminname); SendClientMessageToAll(blue,string); }
  5474. case 7: { ServerInfo[ConnectMessages] = 0; dini_IntSet(file,"ConnectMessages",0); format(string,sizeof(string),"Administrator %s has disabled connect messages",adminname); SendClientMessageToAll(blue,string); }
  5475. case 8: { ServerInfo[AdminCmdMsg] = 0; dini_IntSet(file,"AdminCmdMessages",0); format(string,sizeof(string),"Administrator %s has disabled admin command messages",adminname); MessageToAdmins(green,string); }
  5476. case 9: { ServerInfo[AutoLogin] = 0; dini_IntSet(file,"AutoLogin",0); format(string,sizeof(string),"Administrator %s has disabled auto login",adminname); SendClientMessageToAll(blue,string); }
  5477. case 10: return ChangeMenu(playerid,Current,LMainMenu);
  5478. }
  5479. return TogglePlayerControllable(playerid,true);
  5480. }//-------------------------------------------------------------------------
  5481. if(Current==LVehicles){
  5482. switch(row){
  5483. case 0: ChangeMenu(playerid,Current,twodoor);
  5484. case 1: ChangeMenu(playerid,Current,fourdoor);
  5485. case 2: ChangeMenu(playerid,Current,fastcar);
  5486. case 3: ChangeMenu(playerid,Current,Othercars);
  5487. case 4: ChangeMenu(playerid,Current,bikes);
  5488. case 5: ChangeMenu(playerid,Current,boats);
  5489. case 6: ChangeMenu(playerid,Current,planes);
  5490. case 7: ChangeMenu(playerid,Current,helicopters);
  5491. case 8: return ChangeMenu(playerid,Current,LMainMenu);
  5492. }
  5493. return 1;
  5494. }
  5495. if(Current==twodoor){
  5496. new vehid;
  5497. switch(row){
  5498. case 0: vehid = 533;
  5499. case 1: vehid = 439;
  5500. case 2: vehid = 555;
  5501. case 3: vehid = 422;
  5502. case 4: vehid = 554;
  5503. case 5: vehid = 575;
  5504. case 6: vehid = 536;
  5505. case 7: vehid = 535;
  5506. case 8: vehid = 576;
  5507. case 9: vehid = 401;
  5508. case 10: vehid = 526;
  5509. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5510. }
  5511. return SelectCar(playerid,vehid,Current);
  5512. }
  5513. if(Current==fourdoor){
  5514. new vehid;
  5515. switch(row){
  5516. case 0: vehid = 404;
  5517. case 1: vehid = 566;
  5518. case 2: vehid = 412;
  5519. case 3: vehid = 445;
  5520. case 4: vehid = 507;
  5521. case 5: vehid = 466;
  5522. case 6: vehid = 546;
  5523. case 7: vehid = 511;
  5524. case 8: vehid = 467;
  5525. case 9: vehid = 426;
  5526. case 10: vehid = 405;
  5527. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5528. }
  5529. return SelectCar(playerid,vehid,Current);
  5530. }
  5531. if(Current==fastcar){
  5532. new vehid;
  5533. switch(row){
  5534. case 0: vehid = 480;
  5535. case 1: vehid = 402;
  5536. case 2: vehid = 415;
  5537. case 3: vehid = 587;
  5538. case 4: vehid = 494;
  5539. case 5: vehid = 411;
  5540. case 6: vehid = 603;
  5541. case 7: vehid = 506;
  5542. case 8: vehid = 451;
  5543. case 9: vehid = 477;
  5544. case 10: vehid = 541;
  5545. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5546. }
  5547. return SelectCar(playerid,vehid,Current);
  5548. }
  5549. if(Current==Othercars){
  5550. new vehid;
  5551. switch(row){
  5552. case 0: vehid = 556;
  5553. case 1: vehid = 408;
  5554. case 2: vehid = 431;
  5555. case 3: vehid = 437;
  5556. case 4: vehid = 427;
  5557. case 5: vehid = 432;
  5558. case 6: vehid = 601;
  5559. case 7: vehid = 524;
  5560. case 8: vehid = 455;
  5561. case 9: vehid = 424;
  5562. case 10: vehid = 573;
  5563. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5564. }
  5565. return SelectCar(playerid,vehid,Current);
  5566. }
  5567. if(Current==bikes){
  5568. new vehid;
  5569. switch(row){
  5570. case 0: vehid = 581;
  5571. case 1: vehid = 481;
  5572. case 2: vehid = 462;
  5573. case 3: vehid = 521;
  5574. case 4: vehid = 463;
  5575. case 5: vehid = 522;
  5576. case 6: vehid = 461;
  5577. case 7: vehid = 448;
  5578. case 8: vehid = 471;
  5579. case 9: vehid = 468;
  5580. case 10: vehid = 586;
  5581. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5582. }
  5583. return SelectCar(playerid,vehid,Current);
  5584. }
  5585. if(Current==boats){
  5586. new vehid;
  5587. switch(row){
  5588. case 0: vehid = 472;
  5589. case 1: vehid = 473;
  5590. case 2: vehid = 493;
  5591. case 3: vehid = 595;
  5592. case 4: vehid = 484;
  5593. case 5: vehid = 430;
  5594. case 6: vehid = 453;
  5595. case 7: vehid = 452;
  5596. case 8: vehid = 446;
  5597. case 9: vehid = 454;
  5598. case 10: return ChangeMenu(playerid,Current,LVehicles);
  5599. }
  5600. return SelectCar(playerid,vehid,Current);
  5601. }
  5602. if(Current==planes){
  5603. new vehid;
  5604. switch(row){
  5605. case 0: vehid = 592;
  5606. case 1: vehid = 577;
  5607. case 2: vehid = 511;
  5608. case 3: vehid = 512;
  5609. case 4: vehid = 593;
  5610. case 5: vehid = 520;
  5611. case 6: vehid = 553;
  5612. case 7: vehid = 476;
  5613. case 8: vehid = 519;
  5614. case 9: vehid = 460;
  5615. case 10: vehid = 513;
  5616. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5617. }
  5618. return SelectCar(playerid,vehid,Current);
  5619. }
  5620. if(Current==helicopters){
  5621. new vehid;
  5622. switch(row){
  5623. case 0: vehid = 548;
  5624. case 1: vehid = 425;
  5625. case 2: vehid = 417;
  5626. case 3: vehid = 487;
  5627. case 4: vehid = 488;
  5628. case 5: vehid = 497;
  5629. case 6: vehid = 563;
  5630. case 7: vehid = 447;
  5631. case 8: vehid = 469;
  5632. case 9: return ChangeMenu(playerid,Current,LVehicles);
  5633. }
  5634. return SelectCar(playerid,vehid,Current);
  5635. }
  5636.  
  5637. if(Current==XWeapons){
  5638. switch(row){
  5639. case 0: { GivePlayerWeapon(playerid,24,500); }
  5640. case 1: { GivePlayerWeapon(playerid,31,500); }
  5641. case 2: { GivePlayerWeapon(playerid,26,500); }
  5642. case 3: { GivePlayerWeapon(playerid,27,500); }
  5643. case 4: { GivePlayerWeapon(playerid,28,500); }
  5644. case 5: { GivePlayerWeapon(playerid,35,500); }
  5645. case 6: { GivePlayerWeapon(playerid,38,1000); }
  5646. case 7: { GivePlayerWeapon(playerid,34,500); }
  5647. case 8: return ChangeMenu(playerid,Current,XWeaponsBig);
  5648. case 9: return ChangeMenu(playerid,Current,XWeaponsSmall);
  5649. case 10: return ChangeMenu(playerid,Current,XWeaponsMore);
  5650. case 11: return ChangeMenu(playerid,Current,LMainMenu);
  5651. }
  5652. return TogglePlayerControllable(playerid,true);
  5653. }
  5654.  
  5655. if(Current==XWeaponsBig){
  5656. switch(row){
  5657. case 0: { GivePlayerWeapon(playerid,25,500); }
  5658. case 1: { GivePlayerWeapon(playerid,30,500); }
  5659. case 2: { GivePlayerWeapon(playerid,33,500); }
  5660. case 3: { GivePlayerWeapon(playerid,36,500); }
  5661. case 4: { GivePlayerWeapon(playerid,37,500); }
  5662. case 5: { GivePlayerWeapon(playerid,29,500); }
  5663. case 6: { GivePlayerWeapon(playerid,32,1000); }
  5664. case 7: return ChangeMenu(playerid,Current,XWeapons);
  5665. }
  5666. return TogglePlayerControllable(playerid,true);
  5667. }
  5668.  
  5669. if(Current==XWeaponsSmall){
  5670. switch(row){
  5671. case 0: { GivePlayerWeapon(playerid,22,500); }//9mm
  5672. case 1: { GivePlayerWeapon(playerid,23,500); }//s9
  5673. case 2: { GivePlayerWeapon(playerid,18,500); }// MC
  5674. case 3: { GivePlayerWeapon(playerid,42,500); }//FE
  5675. case 4: { GivePlayerWeapon(playerid,41,500); }//spraycan
  5676. case 5: { GivePlayerWeapon(playerid,16,500); }//grenade
  5677. case 6: { GivePlayerWeapon(playerid,8,500); }//Katana
  5678. case 7: { GivePlayerWeapon(playerid,9,1000); }//chainsaw
  5679. case 8: return ChangeMenu(playerid,Current,XWeapons);
  5680. }
  5681. return TogglePlayerControllable(playerid,true);
  5682. }
  5683.  
  5684. if(Current==XWeaponsMore){
  5685. switch(row){
  5686. case 0: SetPlayerSpecialAction(playerid, 2);
  5687. case 1: GivePlayerWeapon(playerid,4,500);
  5688. case 2: GivePlayerWeapon(playerid,14,500);
  5689. case 3: GivePlayerWeapon(playerid,43,500);
  5690. case 4: GivePlayerWeapon(playerid,7,500);
  5691. case 5: GivePlayerWeapon(playerid,5,500);
  5692. case 6: GivePlayerWeapon(playerid,2,1000);
  5693. case 7: MaxAmmo(playerid);
  5694. case 8: return ChangeMenu(playerid,Current,XWeapons);
  5695. }
  5696. return TogglePlayerControllable(playerid,true);
  5697. }
  5698.  
  5699. if(Current == LTele)
  5700. {
  5701. switch(row)
  5702. {
  5703. case 0: ChangeMenu(playerid,Current,LasVenturasMenu);
  5704. case 1: ChangeMenu(playerid,Current,LosSantosMenu);
  5705. case 2: ChangeMenu(playerid,Current,SanFierroMenu);
  5706. case 3: ChangeMenu(playerid,Current,DesertMenu);
  5707. case 4: ChangeMenu(playerid,Current,FlintMenu);
  5708. case 5: ChangeMenu(playerid,Current,MountChiliadMenu);
  5709. case 6: ChangeMenu(playerid,Current,InteriorsMenu);
  5710. case 7: return ChangeMenu(playerid,Current,LMainMenu);
  5711. }
  5712. return 1;
  5713. }
  5714.  
  5715. if(Current == LasVenturasMenu)
  5716. {
  5717. switch(row)
  5718. {
  5719. case 0: { SetPlayerPos(playerid,2037.0,1343.0,12.0); SetPlayerInterior(playerid,0); }// strip
  5720. case 1: { SetPlayerPos(playerid,2163.0,1121.0,23); SetPlayerInterior(playerid,0); }// come a lot
  5721. case 2: { SetPlayerPos(playerid,1688.0,1615.0,12.0); SetPlayerInterior(playerid,0); }// lv airport
  5722. case 3: { SetPlayerPos(playerid,2503.0,2764.0,10.0); SetPlayerInterior(playerid,0); }// military fuel
  5723. case 4: { SetPlayerPos(playerid,1418.0,2733.0,10.0); SetPlayerInterior(playerid,0); }// golf lv
  5724. case 5: { SetPlayerPos(playerid,1377.0,2196.0,9.0); SetPlayerInterior(playerid,0); }// pitch match
  5725. case 6: return ChangeMenu(playerid,Current,LTele);
  5726. }
  5727. return TogglePlayerControllable(playerid,true);
  5728. }
  5729.  
  5730. if(Current == LosSantosMenu)
  5731. {
  5732. switch(row)
  5733. {
  5734. case 0: { SetPlayerPos(playerid,2495.0,-1688.0,13.0); SetPlayerInterior(playerid,0); }// ganton
  5735. case 1: { SetPlayerPos(playerid,1979.0,-2241.0,13.0); SetPlayerInterior(playerid,0); }// ls airport
  5736. case 2: { SetPlayerPos(playerid,2744.0,-2435.0,15.0); SetPlayerInterior(playerid,0); }// docks
  5737. case 3: { SetPlayerPos(playerid,1481.0,-1656.0,14.0); SetPlayerInterior(playerid,0); }// square
  5738. case 4: { SetPlayerPos(playerid,1150.0,-2037.0,69.0); SetPlayerInterior(playerid,0); }// veradant bluffs
  5739. case 5: { SetPlayerPos(playerid,425.0,-1815.0,6.0); SetPlayerInterior(playerid,0); }// santa beach
  5740. case 6: { SetPlayerPos(playerid,1240.0,-744.0,95.0); SetPlayerInterior(playerid,0); }// mullholland
  5741. case 7: { SetPlayerPos(playerid,679.0,-1070.0,49.0); SetPlayerInterior(playerid,0); }// richman
  5742. case 8: return ChangeMenu(playerid,Current,LTele);
  5743. }
  5744. return TogglePlayerControllable(playerid,true);
  5745. }
  5746.  
  5747. if(Current == SanFierroMenu)
  5748. {
  5749. switch(row)
  5750. {
  5751. case 0: { SetPlayerPos(playerid,-1990.0,137.0,27.0); SetPlayerInterior(playerid,0); } // sf station
  5752. case 1: { SetPlayerPos(playerid,-1528.0,-206.0,14.0); SetPlayerInterior(playerid,0); }// sf airport
  5753. case 2: { SetPlayerPos(playerid,-2709.0,198.0,4.0); SetPlayerInterior(playerid,0); }// ocean flats
  5754. case 3: { SetPlayerPos(playerid,-2738.0,-295.0,6.0); SetPlayerInterior(playerid,0); }// avispa country club
  5755. case 4: { SetPlayerPos(playerid,-1457.0,465.0,7.0); SetPlayerInterior(playerid,0); }// easter basic docks
  5756. case 5: { SetPlayerPos(playerid,-1853.0,1404.0,7.0); SetPlayerInterior(playerid,0); }// esplanadae north
  5757. case 6: { SetPlayerPos(playerid,-2620.0,1373.0,7.0); SetPlayerInterior(playerid,0); }// battery point
  5758. case 7: return ChangeMenu(playerid,Current,LTele);
  5759. }
  5760. return TogglePlayerControllable(playerid,true);
  5761. }
  5762.  
  5763. if(Current == DesertMenu)
  5764. {
  5765. switch(row)
  5766. {
  5767. case 0: { SetPlayerPos(playerid,416.0,2516.0,16.0); SetPlayerInterior(playerid,0); } // plane graveyard
  5768. case 1: { SetPlayerPos(playerid,81.0,1920.0,17.0); SetPlayerInterior(playerid,0); }// area51
  5769. case 2: { SetPlayerPos(playerid,-324.0,1516.0,75.0); SetPlayerInterior(playerid,0); }// big ear
  5770. case 3: { SetPlayerPos(playerid,-640.0,2051.0,60.0); SetPlayerInterior(playerid,0); }// dam
  5771. case 4: { SetPlayerPos(playerid,-766.0,1545.0,27.0); SetPlayerInterior(playerid,0); }// las barrancas
  5772. case 5: { SetPlayerPos(playerid,-1514.0,2597.0,55.0); SetPlayerInterior(playerid,0); }// el qyebrados
  5773. case 6: { SetPlayerPos(playerid,442.0,1427.0,9.0); SetPlayerInterior(playerid,0); }// actane springs
  5774. case 7: return ChangeMenu(playerid,Current,LTele);
  5775. }
  5776. return TogglePlayerControllable(playerid,true);
  5777. }
  5778.  
  5779. if(Current == FlintMenu)
  5780. {
  5781. switch(row)
  5782. {
  5783. case 0: { SetPlayerPos(playerid,-849.0,-1940.0,13.0); SetPlayerInterior(playerid,0); }// lake
  5784. case 1: { SetPlayerPos(playerid,-1107.0,-1619.0,76.0); SetPlayerInterior(playerid,0); }// leafy hollow
  5785. case 2: { SetPlayerPos(playerid,-1049.0,-1199.0,128.0); SetPlayerInterior(playerid,0); }// the farm
  5786. case 3: { SetPlayerPos(playerid,-1655.0,-2219.0,32.0); SetPlayerInterior(playerid,0); }// shady cabin
  5787. case 4: { SetPlayerPos(playerid,-375.0,-1441.0,25.0); SetPlayerInterior(playerid,0); }// flint range
  5788. case 5: { SetPlayerPos(playerid,-367.0,-1049.0,59.0); SetPlayerInterior(playerid,0); }// beacon hill
  5789. case 6: { SetPlayerPos(playerid,-494.0,-555.0,25.0); SetPlayerInterior(playerid,0); }// fallen tree
  5790. case 7: return ChangeMenu(playerid,Current,LTele);
  5791. }
  5792. return TogglePlayerControllable(playerid,true);
  5793. }
  5794.  
  5795. if(Current == MountChiliadMenu)
  5796. {
  5797. switch(row)
  5798. {
  5799. case 0: { SetPlayerPos(playerid,-2308.0,-1657.0,483.0); SetPlayerInterior(playerid,0); }// chiliad jump
  5800. case 1: { SetPlayerPos(playerid,-2331.0,-2180.0,35.0); SetPlayerInterior(playerid,0); }// bottom chiliad
  5801. case 2: { SetPlayerPos(playerid,-2431.0,-1620.0,526.0); SetPlayerInterior(playerid,0); }// highest point
  5802. case 3: { SetPlayerPos(playerid,-2136.0,-1775.0,208.0); SetPlayerInterior(playerid,0); }// chiliad path
  5803. case 4: return ChangeMenu(playerid,Current,LTele);
  5804. }
  5805. return TogglePlayerControllable(playerid,true);
  5806. }
  5807.  
  5808. if(Current == InteriorsMenu)
  5809. {
  5810. switch(row)
  5811. {
  5812. case 0: { SetPlayerPos(playerid,386.5259, 173.6381, 1008.3828); SetPlayerInterior(playerid,3); }
  5813. case 1: { SetPlayerPos(playerid,288.4723, 170.0647, 1007.1794); SetPlayerInterior(playerid,3); }
  5814. case 2: { SetPlayerPos(playerid,372.5565, -131.3607, 1001.4922); SetPlayerInterior(playerid,5); }
  5815. case 3: { SetPlayerPos(playerid,-1129.8909, 1057.5424, 1346.4141); SetPlayerInterior(playerid,10); }
  5816. case 4: { SetPlayerPos(playerid,2233.9363, 1711.8038, 1011.6312); SetPlayerInterior(playerid,1); }
  5817. case 5: { SetPlayerPos(playerid,2536.5322, -1294.8425, 1044.125); SetPlayerInterior(playerid,2); }
  5818. case 6: { SetPlayerPos(playerid,1267.8407, -776.9587, 1091.9063); SetPlayerInterior(playerid,5); }
  5819. case 7: { SetPlayerPos(playerid,-1421.5618, -663.8262, 1059.5569); SetPlayerInterior(playerid,4); }
  5820. case 8: { SetPlayerPos(playerid,-1401.067, 1265.3706, 1039.8672); SetPlayerInterior(playerid,16); }
  5821. case 9: { SetPlayerPos(playerid,285.8361, -39.0166, 1001.5156); SetPlayerInterior(playerid,1); }
  5822. case 10: { SetPlayerPos(playerid,1727.2853, -1642.9451, 20.2254); SetPlayerInterior(playerid,18); }
  5823. case 11: return ChangeMenu(playerid,Current,LTele);
  5824. }
  5825. return TogglePlayerControllable(playerid,true);
  5826. }
  5827.  
  5828. if(Current == LWeather)
  5829. {
  5830. new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5831. switch(row)
  5832. {
  5833. case 0: { SetWeather(5); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5834. case 1: { SetWeather(19); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5835. case 2: { SetWeather(8); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5836. case 3: { SetWeather(20); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5837. case 4: { SetWeather(9); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5838. case 5: { SetWeather(16); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5839. case 6: { SetWeather(45); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5840. case 7: { SetWeather(44); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5841. case 8: { SetWeather(22); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5842. case 9: { SetWeather(11); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5843. case 10: return ChangeMenu(playerid,Current,LMainMenu);
  5844. }
  5845. return TogglePlayerControllable(playerid,true);
  5846. }
  5847.  
  5848. if(Current == LTuneMenu)
  5849. {
  5850. switch(row)
  5851. {
  5852. case 0: { AddVehicleComponent(GetPlayerVehicleID(playerid),1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5853. case 1: { AddVehicleComponent(GetPlayerVehicleID(playerid),1087); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5854. case 2: { AddVehicleComponent(GetPlayerVehicleID(playerid),1081); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5855. case 3: { AddVehicleComponent(GetPlayerVehicleID(playerid),1078); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5856. case 4: { AddVehicleComponent(GetPlayerVehicleID(playerid),1098); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5857. case 5: { AddVehicleComponent(GetPlayerVehicleID(playerid),1074); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5858. case 6: { AddVehicleComponent(GetPlayerVehicleID(playerid),1082); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5859. case 7: { AddVehicleComponent(GetPlayerVehicleID(playerid),1085); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5860. case 8: { AddVehicleComponent(GetPlayerVehicleID(playerid),1025); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5861. case 9: { AddVehicleComponent(GetPlayerVehicleID(playerid),1077); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5862. case 10: return ChangeMenu(playerid,Current,PaintMenu);
  5863. case 11: return ChangeMenu(playerid,Current,LMainMenu);
  5864. }
  5865. return TogglePlayerControllable(playerid,true);
  5866. }
  5867.  
  5868. if(Current == PaintMenu)
  5869. {
  5870. switch(row)
  5871. {
  5872. case 0: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),0); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 1"); }
  5873. case 1: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),1); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 2"); }
  5874. case 2: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),2); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 3"); }
  5875. case 3: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),3); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 4"); }
  5876. case 4: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),4); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 5"); }
  5877. case 5: { ChangeVehicleColor(GetPlayerVehicleID(playerid),0,0); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To Black"); }
  5878. case 6: { ChangeVehicleColor(GetPlayerVehicleID(playerid),1,1); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To White"); }
  5879. case 7: { ChangeVehicleColor(GetPlayerVehicleID(playerid),79,158); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To Black"); }
  5880. case 8: { ChangeVehicleColor(GetPlayerVehicleID(playerid),146,183); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To Black"); }
  5881. case 9: return ChangeMenu(playerid,Current,LTuneMenu);
  5882. }
  5883. return TogglePlayerControllable(playerid,true);
  5884. }
  5885.  
  5886. if(Current == LTime)
  5887. {
  5888. new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5889. switch(row)
  5890. {
  5891. case 0: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,7,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5892. case 1: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,12,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5893. case 2: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,16,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5894. case 3: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,20,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5895. case 4: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,0,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5896. case 5: return ChangeMenu(playerid,Current,LMainMenu);
  5897. }
  5898. return TogglePlayerControllable(playerid,true);
  5899. }
  5900.  
  5901. if(Current == LCars)
  5902. {
  5903. new vehid;
  5904. switch(row) {
  5905. case 0: vehid = 451;//Turismo
  5906. case 1: vehid = 568;//Bandito
  5907. case 2: vehid = 539;//Vortex
  5908. case 3: vehid = 522;//nrg
  5909. case 4: vehid = 601;//s.w.a.t
  5910. case 5: vehid = 425; //hunter
  5911. case 6: vehid = 493;//jetmax
  5912. case 7: vehid = 432;//rhino
  5913. case 8: vehid = 444; //mt
  5914. case 9: vehid = 447; //sea sparrow
  5915. case 10: return ChangeMenu(playerid,Current,LCars2);
  5916. case 11: return ChangeMenu(playerid,Current,LMainMenu);
  5917. }
  5918. return SelectCar(playerid,vehid,Current);
  5919. }
  5920.  
  5921. if(Current == LCars2)
  5922. {
  5923. new vehid;
  5924. switch(row) {
  5925. case 0: vehid = 406;// dumper
  5926. case 1: vehid = 564; //rc tank
  5927. case 2: vehid = 441;//RC Bandit
  5928. case 3: vehid = 464;// rc baron
  5929. case 4: vehid = 501; //rc goblin
  5930. case 5: vehid = 465; //rc raider
  5931. case 6: vehid = 594; // rc cam
  5932. case 7: vehid = 449; //tram
  5933. case 8: return ChangeMenu(playerid,Current,LCars);
  5934. }
  5935. return SelectCar(playerid,vehid,Current);
  5936. }
  5937.  
  5938. return 1;
  5939. }
  5940.  
  5941. //==============================================================================
  5942.  
  5943. public OnPlayerExitedMenu(playerid)
  5944. {
  5945. new Menu:Current = GetPlayerMenu(playerid);
  5946. HideMenuForPlayer(Current,playerid);
  5947. return TogglePlayerControllable(playerid,true);
  5948. }
  5949.  
  5950. //==============================================================================
  5951.  
  5952. ChangeMenu(playerid,Menu:oldmenu,Menu:newmenu)
  5953. {
  5954. if(IsValidMenu(oldmenu)) {
  5955. HideMenuForPlayer(oldmenu,playerid);
  5956. ShowMenuForPlayer(newmenu,playerid);
  5957. }
  5958. return 1;
  5959. }
  5960.  
  5961. CloseMenu(playerid,Menu:oldmenu)
  5962. {
  5963. HideMenuForPlayer(oldmenu,playerid);
  5964. TogglePlayerControllable(playerid,1);
  5965. return 1;
  5966. }
  5967. SelectCar(playerid,vehid,Menu:menu)
  5968. {
  5969. CloseMenu(playerid,menu);
  5970. SetCameraBehindPlayer(playerid);
  5971. CarSpawner(playerid,vehid);
  5972. return 1;
  5973. }
  5974. #endif
  5975.  
  5976. //==============================================================================
  5977. forward countdown();
  5978. public countdown()
  5979. {
  5980. if(CountDown==6) GameTextForAll("~p~Starting...",1000,6);
  5981.  
  5982. CountDown--;
  5983. if(CountDown==0)
  5984. {
  5985. GameTextForAll("~g~GO~ r~!",1000,6);
  5986. CountDown = -1;
  5987. for(new i = 0; i < MAX_PLAYERS; i++) {
  5988. TogglePlayerControllable(i,true);
  5989. PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
  5990. }
  5991. return 0;
  5992. }
  5993. else
  5994. {
  5995. new text[7]; format(text,sizeof(text),"~w~%d",CountDown);
  5996. for(new i = 0; i < MAX_PLAYERS; i++) {
  5997. PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
  5998. TogglePlayerControllable(i,false);
  5999. }
  6000. GameTextForAll(text,1000,6);
  6001. }
  6002.  
  6003. SetTimer("countdown",1000,0);
  6004. return 0;
  6005. }
  6006.  
  6007. forward Duel(player1, player2);
  6008. public Duel(player1, player2)
  6009. {
  6010. if(cdt[player1]==6) {
  6011. GameTextForPlayer(player1,"~p~Duel Starting...",1000,6); GameTextForPlayer(player2,"~p~Duel Starting...",1000,6);
  6012. }
  6013.  
  6014. cdt[player1]--;
  6015. if(cdt[player1]==0)
  6016. {
  6017. TogglePlayerControllable(player1,1); TogglePlayerControllable(player2,1);
  6018. PlayerPlaySound(player1, 1057, 0.0, 0.0, 0.0); PlayerPlaySound(player2, 1057, 0.0, 0.0, 0.0);
  6019. GameTextForPlayer(player1,"~g~GO~ r~!",1000,6); GameTextForPlayer(player2,"~g~GO~ r~!",1000,6);
  6020. return 0;
  6021. }
  6022. else
  6023. {
  6024. new text[7]; format(text,sizeof(text),"~w~%d",cdt[player1]);
  6025. PlayerPlaySound(player1, 1056, 0.0, 0.0, 0.0); PlayerPlaySound(player2, 1056, 0.0, 0.0, 0.0);
  6026. TogglePlayerControllable(player1,0); TogglePlayerControllable(player2,0);
  6027. GameTextForPlayer(player1,text,1000,6); GameTextForPlayer(player2,text,1000,6);
  6028. }
  6029.  
  6030. SetTimerEx("Duel",1000,0,"dd", player1, player2);
  6031. return 0;
  6032. }
  6033.  
  6034. //==================== [ Jail & Freeze ]========================================
  6035.  
  6036. forward Jail1(player1);
  6037. public Jail1(player1)
  6038. {
  6039. TogglePlayerControllable(player1,false);
  6040. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  6041. SetPlayerCameraPos(player1,x+10,y,z+10);SetPlayerCameraLookAt(player1,x,y,z);
  6042. SetTimerEx("Jail2",1000,0,"d",player1);
  6043. }
  6044.  
  6045. forward Jail2(player1);
  6046. public Jail2(player1)
  6047. {
  6048. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  6049. SetPlayerCameraPos(player1,x+7,y,z+5); SetPlayerCameraLookAt(player1,x,y,z);
  6050. if(GetPlayerState(player1) == PLAYER_STATE_ONFOOT) SetPlayerSpecialAction(player1,SPECIAL_ACTION_HANDSUP);
  6051. GameTextForPlayer(player1,"~r~Busted By Admins",3000,3);
  6052. SetTimerEx("Jail3",1000,0,"d",player1);
  6053. }
  6054.  
  6055. forward Jail3(player1);
  6056. public Jail3(player1)
  6057. {
  6058. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  6059. SetPlayerCameraPos(player1,x+3,y,z); SetPlayerCameraLookAt(player1,x,y,z);
  6060. }
  6061.  
  6062. forward JailPlayer(player1);
  6063. public JailPlayer(player1)
  6064. {
  6065. TogglePlayerControllable(player1,true);
  6066. SetPlayerPos(player1,197.6661,173.8179,1003.0234);
  6067. SetPlayerInterior(player1,3);
  6068. SetCameraBehindPlayer(player1);
  6069. JailTimer[player1] = SetTimerEx("JailRelease",PlayerInfo[player1][JailTime],0,"d",player1);
  6070. PlayerInfo[player1][Jailed] = 1;
  6071. }
  6072.  
  6073. forward JailRelease(player1);
  6074. public JailRelease(player1)
  6075. {
  6076. KillTimer( JailTimer[player1] );
  6077. PlayerInfo[player1][JailTime] = 0; PlayerInfo[player1][Jailed] = 0;
  6078. SetPlayerInterior(player1,0); SetPlayerPos(player1, 0.0, 0.0, 0.0); SpawnPlayer(player1);
  6079. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  6080. GameTextForPlayer(player1,"~g~Released ~n~From Jail",3000,3);
  6081. }
  6082.  
  6083. //------------------------------------------------------------------------------
  6084. forward UnFreezeMe(player1);
  6085. public UnFreezeMe(player1)
  6086. {
  6087. KillTimer( FreezeTimer[player1] );
  6088. TogglePlayerControllable(player1,true); PlayerInfo[player1][Frozen] = 0;
  6089. PlayerPlaySound(player1,1057,0.0,0.0,0.0); GameTextForPlayer(player1,"~g~Unfrozen",3000,3);
  6090. }
  6091.  
  6092. //==============================================================================
  6093. forward RepairCar(playerid);
  6094. public RepairCar(playerid)
  6095. {
  6096. if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid),Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]+0.5);
  6097. SetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
  6098. SetCameraBehindPlayer(playerid);
  6099. }
  6100.  
  6101. //============================ [ Timers ]=======================================
  6102.  
  6103. forward PingKick();
  6104. public PingKick()
  6105. {
  6106. if(ServerInfo[MaxPing] != 0)
  6107. {
  6108. PingPos++; if(PingPos > PING_MAX_EXCEEDS) PingPos = 0;
  6109.  
  6110. for(new i=0; i<MAX_PLAYERS; i++)
  6111. {
  6112. PlayerInfo[i][pPing][PingPos] = GetPlayerPing(i);
  6113.  
  6114. if(GetPlayerPing(i) > ServerInfo[MaxPing])
  6115. {
  6116. if(PlayerInfo[i][PingCount] == 0) PlayerInfo[i][PingTime] = TimeStamp();
  6117.  
  6118. PlayerInfo[i][PingCount]++;
  6119. if(TimeStamp() - PlayerInfo[i][PingTime] > PING_TIMELIMIT)
  6120. {
  6121. PlayerInfo[i][PingTime] = TimeStamp();
  6122. PlayerInfo[i][PingCount] = 1;
  6123. }
  6124. else if(PlayerInfo[i][PingCount] >= PING_MAX_EXCEEDS)
  6125. {
  6126. new Sum, Average, x, string[128];
  6127. while (x < PING_MAX_EXCEEDS) {
  6128. Sum += PlayerInfo[i][pPing][x];
  6129. x++;
  6130. }
  6131. Average = (Sum / PING_MAX_EXCEEDS);
  6132. format(string,sizeof(string),"%s has been kicked from the server. (Reason: High Ping (%d) | Average (%d) | Max Allowed (%d) )", PlayerName2(i), GetPlayerPing(i), Average, ServerInfo[MaxPing] );
  6133. SendClientMessageToAll(grey,string);
  6134. SaveToFile("KickLog",string);
  6135. Kick(i);
  6136. }
  6137. }
  6138. else if(GetPlayerPing(i) < 1 && ServerInfo[AntiBot] == 1)
  6139. {
  6140. PlayerInfo[i][BotPing]++;
  6141. if(PlayerInfo[i][BotPing] >= 3) BotCheck(i);
  6142. }
  6143. else
  6144. {
  6145. PlayerInfo[i][BotPing] = 0;
  6146. }
  6147. }
  6148. }
  6149.  
  6150. #if defined ANTI_MINIGUN
  6151. new weap, ammo;
  6152. for(new i = 0; i < MAX_PLAYERS; i++)
  6153. {
  6154. if(IsPlayerConnected(i) && PlayerInfo[i][Level] == 0)
  6155. {
  6156. GetPlayerWeaponData(i, 7, weap, ammo);
  6157. if(ammo > 1 && weap == 38) {
  6158. new string[128]; format(string,sizeof(string),"INFO: %s has a mingun with %d ammo", PlayerName2(i), ammo);
  6159. MessageToAdmins(COLOR_WHITE,string);
  6160. }
  6161. }
  6162. }
  6163. #endif
  6164. }
  6165.  
  6166. //==============================================================================
  6167. forward GodUpdate();
  6168. public GodUpdate()
  6169. {
  6170. for(new i = 0; i < MAX_PLAYERS; i++)
  6171. {
  6172. if(IsPlayerConnected(i) && PlayerInfo[i][God] == 1)
  6173. {
  6174. SetPlayerHealth(i,100000);
  6175. }
  6176. if(IsPlayerConnected(i) && PlayerInfo[i][GodCar] == 1 && IsPlayerInAnyVehicle(i))
  6177. {
  6178. SetVehicleHealth(GetPlayerVehicleID(i),10000);
  6179. }
  6180. }
  6181. }
  6182.  
  6183. //==========================[ Server Info ]====================================
  6184.  
  6185. forward ConnectedPlayers();
  6186. public ConnectedPlayers()
  6187. {
  6188. new Connected;
  6189. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) Connected++;
  6190. return Connected;
  6191. }
  6192.  
  6193. forward JailedPlayers();
  6194. public JailedPlayers()
  6195. {
  6196. new JailedCount;
  6197. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Jailed] == 1) JailedCount++;
  6198. return JailedCount;
  6199. }
  6200.  
  6201. forward FrozenPlayers();
  6202. public FrozenPlayers()
  6203. {
  6204. new FrozenCount; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Frozen] == 1) FrozenCount++;
  6205. return FrozenCount;
  6206. }
  6207.  
  6208. forward MutedPlayers();
  6209. public MutedPlayers()
  6210. {
  6211. new Count; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted] == 1) Count++;
  6212. return Count;
  6213. }
  6214.  
  6215. forward InVehCount();
  6216. public InVehCount()
  6217. {
  6218. new InVeh; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) InVeh++;
  6219. return InVeh;
  6220. }
  6221.  
  6222. forward OnBikeCount();
  6223. public OnBikeCount()
  6224. {
  6225. new BikeCount;
  6226. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) {
  6227. new LModel = GetVehicleModel(GetPlayerVehicleID(i));
  6228. switch(LModel)
  6229. {
  6230. case 448,461,462,463,468,471,509,510,521,522,523,581,586: BikeCount++;
  6231. }
  6232. }
  6233. return BikeCount;
  6234. }
  6235.  
  6236. forward InCarCount();
  6237. public InCarCount()
  6238. {
  6239. new PInCarCount;
  6240. for(new i = 0; i < MAX_PLAYERS; i++) {
  6241. if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) {
  6242. new LModel = GetVehicleModel(GetPlayerVehicleID(i));
  6243. switch(LModel)
  6244. {
  6245. case 448,461,462,463,468,471,509,510,521,522,523,581,586: {}
  6246. default: PInCarCount++;
  6247. }
  6248. }
  6249. }
  6250. return PInCarCount;
  6251. }
  6252.  
  6253. forward AdminCount();
  6254. public AdminCount()
  6255. {
  6256. new LAdminCount;
  6257. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] >= 1) LAdminCount++;
  6258. return LAdminCount;
  6259. }
  6260.  
  6261. forward RconAdminCount();
  6262. public RconAdminCount()
  6263. {
  6264. new rAdminCount;
  6265. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i)) rAdminCount++;
  6266. return rAdminCount;
  6267. }
  6268.  
  6269. //==========================[ Remote Console ]==================================
  6270.  
  6271. forward RestartGM();
  6272. public RestartGM()
  6273. {
  6274. SendRconCommand("gmx");
  6275. }
  6276.  
  6277. forward UnloadFS();
  6278. public UnloadFS()
  6279. {
  6280. SendRconCommand("unloadfs ladmin4");
  6281. }
  6282.  
  6283. forward PrintWarning(const string[]);
  6284. public PrintWarning(const string[])
  6285. {
  6286. new str[128];
  6287. print("\n\n> WARNING:\n");
  6288. format(str, sizeof(str), " The %s folder is missing from scriptfiles", string);
  6289. print(str);
  6290. print("\n Please Create This Folder And Reload the Filterscript\n\n");
  6291. }
  6292.  
  6293. //============================[ Bot Check ]=====================================
  6294. forward BotCheck(playerid);
  6295. public BotCheck(playerid)
  6296. {
  6297. if(IsPlayerConnected(playerid))
  6298. {
  6299. if(GetPlayerPing(playerid) < 1)
  6300. {
  6301. new string[128], ip[20]; GetPlayerIp(playerid,ip,sizeof(ip));
  6302. format(string,sizeof(string),"BOT: %s id:%d ip: %s ping: %d",PlayerName2(playerid),playerid,ip,GetPlayerPing(playerid));
  6303. SaveToFile("BotKickLog",string);
  6304. SaveToFile("KickLog",string);
  6305. printf("[ADMIN] Possible bot has been detected (Kicked %s ID:%d)", PlayerName2(playerid), playerid);
  6306. Kick(playerid);
  6307. }
  6308. }
  6309. }
  6310.  
  6311. //==============================================================================
  6312. forward PutAtPos(playerid);
  6313. public PutAtPos(playerid)
  6314. {
  6315. if (dUserINT(PlayerName2(playerid)).("x")!=0) {
  6316. SetPlayerPos(playerid, float(dUserINT(PlayerName2(playerid)).("x")), float(dUserINT(PlayerName2(playerid)).("y")), float(dUserINT(PlayerName2(playerid)).("z")) );
  6317. SetPlayerInterior(playerid, (dUserINT(PlayerName2(playerid)).("interior")) );
  6318. }
  6319. }
  6320.  
  6321. forward PutAtDisconectPos(playerid);
  6322. public PutAtDisconectPos(playerid)
  6323. {
  6324. if (dUserINT(PlayerName2(playerid)).("x1")!=0) {
  6325. SetPlayerPos(playerid, float(dUserINT(PlayerName2(playerid)).("x1")), float(dUserINT(PlayerName2(playerid)).("y1")), float(dUserINT(PlayerName2(playerid)).("z1")) );
  6326. SetPlayerInterior(playerid, (dUserINT(PlayerName2(playerid)).("interior1")) );
  6327. }
  6328. }
  6329.  
  6330. TotalGameTime(playerid, &h=0, &m=0, &s=0)
  6331. {
  6332. PlayerInfo[playerid][TotalTime] = ( (gettime() - PlayerInfo[playerid][ConnectTime]) + (PlayerInfo[playerid][hours]*60*60) + (PlayerInfo[playerid][mins]*60) + (PlayerInfo[playerid][secs]) );
  6333.  
  6334. h = floatround(PlayerInfo[playerid][TotalTime] / 3600, floatround_floor);
  6335. m = floatround(PlayerInfo[playerid][TotalTime] / 60, floatround_floor) % 60;
  6336. s = floatround(PlayerInfo[playerid][TotalTime] % 60, floatround_floor);
  6337.  
  6338. return PlayerInfo[playerid][TotalTime];
  6339. }
  6340.  
  6341. //==============================================================================
  6342. MaxAmmo(playerid)
  6343. {
  6344. new slot, weap, ammo;
  6345. for (slot = 0; slot < 14; slot++)
  6346. {
  6347. GetPlayerWeaponData(playerid, slot, weap, ammo);
  6348. if(IsValidWeapon(weap))
  6349. {
  6350. GivePlayerWeapon(playerid, weap, 99999);
  6351. }
  6352. }
  6353. return 1;
  6354. }
  6355.  
  6356. stock PlayerName2(playerid) {
  6357. new name[MAX_PLAYER_NAME];
  6358. GetPlayerName(playerid, name, sizeof(name));
  6359. return name;
  6360. }
  6361.  
  6362. stock pName(playerid)
  6363. {
  6364. new name[MAX_PLAYER_NAME];
  6365. GetPlayerName(playerid, name, sizeof(name));
  6366. return name;
  6367. }
  6368.  
  6369. stock TimeStamp()
  6370. {
  6371. new time = GetTickCount() / 1000;
  6372. return time;
  6373. }
  6374.  
  6375. stock PlayerSoundForAll(SoundID)
  6376. {
  6377. for(new i = 0; i < MAX_PLAYERS; i++) PlayerPlaySound(i, SoundID, 0.0, 0.0, 0.0);
  6378. }
  6379.  
  6380. stock IsValidWeapon(weaponid)
  6381. {
  6382. if (weaponid > 0 && weaponid < 19 || weaponid > 21 && weaponid < 47) return 1;
  6383. return 0;
  6384. }
  6385.  
  6386. stock IsValidSkin(SkinID)
  6387. {
  6388. if((SkinID == 0)||(SkinID == 7)||(SkinID >= 9 && SkinID <= 41)||(SkinID >= 43 && SkinID <= 64)||(SkinID >= 66 && SkinID <= 73)||(SkinID >= 75 && SkinID <= 85)||(SkinID >= 87 && SkinID <= 118)||(SkinID >= 120 && SkinID <= 148)||(SkinID >= 150 && SkinID <= 207)||(SkinID >= 209 && SkinID <= 264)||(SkinID >= 274 && SkinID <= 288)||(SkinID >= 290 && SkinID <= 299)) return true;
  6389. else return false;
  6390. }
  6391.  
  6392. stock IsNumeric(string[])
  6393. {
  6394. for (new i = 0, j = strlen(string); i < j; i++)
  6395. {
  6396. if (string[i] > '9' || string[i] < '0') return 0;
  6397. }
  6398. return 1;
  6399. }
  6400.  
  6401. stock ReturnPlayerID(PlayerName[])
  6402. {
  6403. for(new i = 0; i < MAX_PLAYERS; i++)
  6404. {
  6405. if(IsPlayerConnected(i))
  6406. {
  6407. if(strfind(pName(i),PlayerName,true)!=-1) return i;
  6408. }
  6409. }
  6410. return INVALID_PLAYER_ID;
  6411. }
  6412.  
  6413. GetVehicleModelIDFromName(vname[])
  6414. {
  6415. for(new i = 0; i < 211; i++)
  6416. {
  6417. if ( strfind(VehicleNames[i], vname, true) != -1 )
  6418. return i + 400;
  6419. }
  6420. return -1;
  6421. }
  6422.  
  6423. stock GetWeaponIDFromName(WeaponName[])
  6424. {
  6425. if(strfind("molotov",WeaponName,true)!=-1) return 18;
  6426. for(new i = 0; i <= 46; i++)
  6427. {
  6428. switch(i)
  6429. {
  6430. case 0,19,20,21,44,45: continue;
  6431. default:
  6432. {
  6433. new name[32]; GetWeaponName(i,name,32);
  6434. if(strfind(name,WeaponName,true) != -1) return i;
  6435. }
  6436. }
  6437. }
  6438. return -1;
  6439. }
  6440.  
  6441. stock DisableWord(const badword[], text[])
  6442. {
  6443. for(new i=0; i<256; i++)
  6444. {
  6445. if (strfind(text[i], badword, true) == 0)
  6446. {
  6447. for(new a=0; a<256; a++)
  6448. {
  6449. if (a >= i && a < i+strlen(badword)) text[a]='*';
  6450. }
  6451. }
  6452. }
  6453. }
  6454.  
  6455. argpos(const string[], idx = 0, sep = ' ')// (by yom)
  6456. {
  6457. for(new i = idx, j = strlen(string); i < j; i++)
  6458. if (string[i] == sep && string[i+1] != sep)
  6459. return i+1;
  6460.  
  6461. return -1;
  6462. }
  6463.  
  6464. //==============================================================================
  6465. forward MessageToAdmins(color,const string[]);
  6466. public MessageToAdmins(color,const string[])
  6467. {
  6468. for(new i = 0; i < MAX_PLAYERS; i++)
  6469. {
  6470. if(IsPlayerConnected(i) == 1) if (PlayerInfo[i][Level] >= 1) SendClientMessage(i, color, string);
  6471. }
  6472. return 1;
  6473. }
  6474.  
  6475. stock CMDMessageToAdmins(playerid,command[])
  6476. {
  6477. if(ServerInfo[AdminCmdMsg] == 0) return 1;
  6478. new string[128]; GetPlayerName(playerid,string,sizeof(string));
  6479. format(string,sizeof(string),"[ADMIN] %s has used the command %s",string,command);
  6480. return MessageToAdmins(blue,string);
  6481. }
  6482.  
  6483. //==============================================================================
  6484. SavePlayer(playerid)
  6485. {
  6486. dUserSetINT(PlayerName2(playerid)).("money",GetPlayerMoney(playerid));
  6487. dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
  6488. dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
  6489.  
  6490. new h, m, s;
  6491. TotalGameTime(playerid, h, m, s);
  6492.  
  6493. dUserSetINT(PlayerName2(playerid)).("hours", h);
  6494. dUserSetINT(PlayerName2(playerid)).("minutes", m);
  6495. dUserSetINT(PlayerName2(playerid)).("seconds", s);
  6496.  
  6497. new Float:x,Float:y,Float:z, interior;
  6498. GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid);
  6499. dUserSetINT(PlayerName2(playerid)).("x1",floatround(x));
  6500. dUserSetINT(PlayerName2(playerid)).("y1",floatround(y));
  6501. dUserSetINT(PlayerName2(playerid)).("z1",floatround(z));
  6502. dUserSetINT(PlayerName2(playerid)).("interior1",interior);
  6503.  
  6504. new weap1, ammo1, weap2, ammo2, weap3, ammo3, weap4, ammo4, weap5, ammo5, weap6, ammo6;
  6505. GetPlayerWeaponData(playerid,2,weap1,ammo1);// hand gun
  6506. GetPlayerWeaponData(playerid,3,weap2,ammo2);//shotgun
  6507. GetPlayerWeaponData(playerid,4,weap3,ammo3);// SMG
  6508. GetPlayerWeaponData(playerid,5,weap4,ammo4);// AK47 / M4
  6509. GetPlayerWeaponData(playerid,6,weap5,ammo5);// rifle
  6510. GetPlayerWeaponData(playerid,7,weap6,ammo6);// rocket launcher
  6511. dUserSetINT(PlayerName2(playerid)).("weap1",weap1); dUserSetINT(PlayerName2(playerid)).("weap1ammo",ammo1);
  6512. dUserSetINT(PlayerName2(playerid)).("weap2",weap2); dUserSetINT(PlayerName2(playerid)).("weap2ammo",ammo2);
  6513. dUserSetINT(PlayerName2(playerid)).("weap3",weap3); dUserSetINT(PlayerName2(playerid)).("weap3ammo",ammo3);
  6514. dUserSetINT(PlayerName2(playerid)).("weap4",weap4); dUserSetINT(PlayerName2(playerid)).("weap4ammo",ammo4);
  6515. dUserSetINT(PlayerName2(playerid)).("weap5",weap5); dUserSetINT(PlayerName2(playerid)).("weap5ammo",ammo5);
  6516. dUserSetINT(PlayerName2(playerid)).("weap6",weap6); dUserSetINT(PlayerName2(playerid)).("weap6ammo",ammo6);
  6517.  
  6518. new Float:health; GetPlayerHealth(playerid, Float:health);
  6519. new Float:armour; GetPlayerArmour(playerid, Float:armour);
  6520. new year,month,day; getdate(year, month, day);
  6521. new strdate[20]; format(strdate, sizeof(strdate), "%d.%d.%d",day,month,year);
  6522. new file[256]; format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
  6523.  
  6524. dUserSetINT(PlayerName2(playerid)).("health",floatround(health));
  6525. dUserSetINT(PlayerName2(playerid)).("armour",floatround(armour));
  6526. dini_Set(file,"LastOn",strdate);
  6527. dUserSetINT(PlayerName2(playerid)).("loggedin",0);
  6528. dUserSetINT(PlayerName2(playerid)).("TimesOnServer",(dUserINT(PlayerName2(playerid)).("TimesOnServer"))+1);
  6529. }
  6530.  
  6531. //==============================================================================
  6532. #if defined USE_MENUS
  6533. DestroyAllMenus()
  6534. {
  6535. DestroyMenu(LVehicles); DestroyMenu(twodoor); DestroyMenu(fourdoor); DestroyMenu(fastcar); DestroyMenu(Othercars);
  6536. DestroyMenu(bikes); DestroyMenu(boats); DestroyMenu(planes); DestroyMenu(helicopters ); DestroyMenu(LTime);
  6537. DestroyMenu(XWeapons); DestroyMenu(XWeaponsBig); DestroyMenu(XWeaponsSmall); DestroyMenu(XWeaponsMore);
  6538. DestroyMenu(LWeather); DestroyMenu(LTuneMenu); DestroyMenu(PaintMenu); DestroyMenu(LCars); DestroyMenu(LCars2);
  6539. DestroyMenu(LTele); DestroyMenu(LasVenturasMenu); DestroyMenu(LosSantosMenu); DestroyMenu(SanFierroMenu);
  6540. DestroyMenu(LMainMenu); DestroyMenu(DesertMenu); DestroyMenu(FlintMenu); DestroyMenu(MountChiliadMenu); DestroyMenu(InteriorsMenu);
  6541. DestroyMenu(AdminEnable); DestroyMenu(AdminDisable);
  6542. }
  6543. #endif
  6544.  
  6545. //==============================================================================
  6546. #if defined DISPLAY_CONFIG
  6547. stock ConfigInConsole()
  6548. {
  6549. print(" ________ Configuration ___________\n");
  6550. print(" __________ Chat & Messages ______");
  6551. if(ServerInfo[AntiSwear] == 0) print(" Anti Swear: Disabled "); else print(" Anti Swear: Enabled ");
  6552. if(ServerInfo[AntiSpam] == 0) print(" Anti Spam: Disabled "); else print(" Anti Spam: Enabled ");
  6553. if(ServerInfo[ReadCmds] == 0) print(" Read Cmds: Disabled "); else print(" Read Cmds: Enabled ");
  6554. if(ServerInfo[ReadPMs] == 0) print(" Read PMs: Disabled "); else print(" Read PMs: Enabled ");
  6555. if(ServerInfo[ConnectMessages] == 0) print(" Connect Messages: Disabled "); else print(" Connect Messages: Enabled ");
  6556. if(ServerInfo[AdminCmdMsg] == 0) print(" Admin Cmd Messages: Disabled "); else print(" Admin Cmd Messages: Enabled ");
  6557. if(ServerInfo[ReadPMs] == 0) print(" Anti capital letters: Disabled \n"); else print(" Anti capital letters: Enabled \n");
  6558. print(" __________ Skins ________________");
  6559. if(ServerInfo[AdminOnlySkins] == 0) print(" AdminOnlySkins: Disabled "); else print(" AdminOnlySkins: Enabled ");
  6560. printf(" Admin Skin 1 is: %d", ServerInfo[AdminSkin] );
  6561. printf(" Admin Skin 2 is: %d\n", ServerInfo[AdminSkin2] );
  6562. print(" ________ Server Protection ______");
  6563. if(ServerInfo[AntiBot] == 0) print(" Anti Bot: Disabled "); else print(" Anti Bot: Enabled ");
  6564. if(ServerInfo[NameKick] == 0) print(" Bad Name Kick: Disabled\n"); else print(" Bad Name Kick: Enabled\n");
  6565. print(" __________ Ping Control _________");
  6566. if(ServerInfo[MaxPing] == 0) print(" Ping Control: Disabled"); else print(" Ping Control: Enabled");
  6567. printf(" Max Ping: %d\n", ServerInfo[MaxPing] );
  6568. print(" __________ Players ______________");
  6569. if(ServerInfo[GiveWeap] == 0) print(" Save/Give Weaps: Disabled"); else print(" Save/Give Weaps: Enabled");
  6570. if(ServerInfo[GiveMoney] == 0) print(" Save/Give Money: Disabled\n"); else print(" Save/Give Money: Enabled\n");
  6571. print(" __________ Other ________________");
  6572. printf(" Max Admin Level: %d", ServerInfo[MaxAdminLevel] );
  6573. if(ServerInfo[Locked] == 0) print(" Server Locked: No"); else print(" Server Locked: Yes");
  6574. if(ServerInfo[AutoLogin] == 0) print(" Auto Login: Disabled\n"); else print(" Auto Login: Enabled\n");
  6575. }
  6576. #endif
  6577.  
  6578. //=====================[ Configuration ] =======================================
  6579. stock UpdateConfig()
  6580. {
  6581. new file[256], File:file2, string[100]; format(file,sizeof(file),"ladmin/config/Config.ini");
  6582. ForbiddenWordCount = 0;
  6583. BadNameCount = 0;
  6584. BadPartNameCount = 0;
  6585.  
  6586. if(!dini_Exists("ladmin/config/aka.txt")) dini_Create("ladmin/config/aka.txt");
  6587.  
  6588. if(!dini_Exists(file))
  6589. {
  6590. dini_Create(file);
  6591. print("\n >Configuration File Successfully Created");
  6592. }
  6593.  
  6594. if(!dini_Isset(file,"MaxPing")) dini_IntSet(file,"MaxPing",1200);
  6595. if(!dini_Isset(file,"ReadPms")) dini_IntSet(file,"ReadPMs",1);
  6596. if(!dini_Isset(file,"ReadCmds")) dini_IntSet(file,"ReadCmds",1);
  6597. if(!dini_Isset(file,"MaxAdminLevel")) dini_IntSet(file,"MaxAdminLevel",5);
  6598. if(!dini_Isset(file,"AdminOnlySkins")) dini_IntSet(file,"AdminOnlySkins",0);
  6599. if(!dini_Isset(file,"AdminSkin")) dini_IntSet(file,"AdminSkin",217);
  6600. if(!dini_Isset(file,"AdminSkin2")) dini_IntSet(file,"AdminSkin2",214);
  6601. if(!dini_Isset(file,"AntiBot")) dini_IntSet(file,"AntiBot",1);
  6602. if(!dini_Isset(file,"AntiSpam")) dini_IntSet(file,"AntiSpam",1);
  6603. if(!dini_Isset(file,"AntiSwear")) dini_IntSet(file,"AntiSwear",1);
  6604. if(!dini_Isset(file,"NameKick")) dini_IntSet(file,"NameKick",1);
  6605. if(!dini_Isset(file,"PartNameKick")) dini_IntSet(file,"PartNameKick",1);
  6606. if(!dini_Isset(file,"NoCaps")) dini_IntSet(file,"NoCaps",0);
  6607. if(!dini_Isset(file,"Locked")) dini_IntSet(file,"Locked",0);
  6608. if(!dini_Isset(file,"SaveWeap")) dini_IntSet(file,"SaveWeap",1);
  6609. if(!dini_Isset(file,"SaveMoney")) dini_IntSet(file,"SaveMoney",1);
  6610. if(!dini_Isset(file,"ConnectMessages")) dini_IntSet(file,"ConnectMessages",1);
  6611. if(!dini_Isset(file,"AdminCmdMessages")) dini_IntSet(file,"AdminCmdMessages",1);
  6612. if(!dini_Isset(file,"AutoLogin")) dini_IntSet(file,"AutoLogin",1);
  6613. if(!dini_Isset(file,"MaxMuteWarnings")) dini_IntSet(file,"MaxMuteWarnings",4);
  6614. if(!dini_Isset(file,"MustLogin")) dini_IntSet(file,"MustLogin",0);
  6615. if(!dini_Isset(file,"MustRegister")) dini_IntSet(file,"MustRegister",0);
  6616.  
  6617. if(dini_Exists(file))
  6618. {
  6619. ServerInfo[MaxPing] = dini_Int(file,"MaxPing");
  6620. ServerInfo[ReadPMs] = dini_Int(file,"ReadPMs");
  6621. ServerInfo[ReadCmds] = dini_Int(file,"ReadCmds");
  6622. ServerInfo[MaxAdminLevel] = dini_Int(file,"MaxAdminLevel");
  6623. ServerInfo[AdminOnlySkins] = dini_Int(file,"AdminOnlySkins");
  6624. ServerInfo[AdminSkin] = dini_Int(file,"AdminSkin");
  6625. ServerInfo[AdminSkin2] = dini_Int(file,"AdminSkin2");
  6626. ServerInfo[AntiBot] = dini_Int(file,"AntiBot");
  6627. ServerInfo[AntiSpam] = dini_Int(file,"AntiSpam");
  6628. ServerInfo[AntiSwear] = dini_Int(file,"AntiSwear");
  6629. ServerInfo[NameKick] = dini_Int(file,"NameKick");
  6630. ServerInfo[PartNameKick] = dini_Int(file,"PartNameKick");
  6631. ServerInfo[NoCaps] = dini_Int(file,"NoCaps");
  6632. ServerInfo[Locked] = dini_Int(file,"Locked");
  6633. ServerInfo[GiveWeap] = dini_Int(file,"SaveWeap");
  6634. ServerInfo[GiveMoney] = dini_Int(file,"SaveMoney");
  6635. ServerInfo[ConnectMessages] = dini_Int(file,"ConnectMessages");
  6636. ServerInfo[AdminCmdMsg] = dini_Int(file,"AdminCmdMessages");
  6637. ServerInfo[AutoLogin] = dini_Int(file,"AutoLogin");
  6638. ServerInfo[MaxMuteWarnings] = dini_Int(file,"MaxMuteWarnings");
  6639. ServerInfo[MustLogin] = dini_Int(file,"MustLogin");
  6640. ServerInfo[MustRegister] = dini_Int(file,"MustRegister");
  6641. print("\n -Configuration Settings Loaded");
  6642. }
  6643.  
  6644. //forbidden names
  6645. if((file2 = fopen("ladmin/config/ForbiddenNames.cfg",io_read)))
  6646. {
  6647. while(fread(file2,string))
  6648. {
  6649. for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0';
  6650. BadNames[BadNameCount] = string;
  6651. BadNameCount++;
  6652. }
  6653. fclose(file2); printf(" -%d Forbidden Names Loaded", BadNameCount);
  6654. }
  6655.  
  6656. //forbidden part of names
  6657. if((file2 = fopen("ladmin/config/ForbiddenPartNames.cfg",io_read)))
  6658. {
  6659. while(fread(file2,string))
  6660. {
  6661. for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0';
  6662. BadPartNames[BadPartNameCount] = string;
  6663. BadPartNameCount++;
  6664. }
  6665. fclose(file2); printf(" -%d Forbidden Tags Loaded", BadPartNameCount);
  6666. }
  6667.  
  6668. //forbidden words
  6669. if((file2 = fopen("ladmin/config/ForbiddenWords.cfg",io_read)))
  6670. {
  6671. while(fread(file2,string))
  6672. {
  6673. for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0';
  6674. ForbiddenWords[ForbiddenWordCount] = string;
  6675. ForbiddenWordCount++;
  6676. }
  6677. fclose(file2); printf(" -%d Forbidden Words Loaded", ForbiddenWordCount);
  6678. }
  6679. }
  6680. //=====================[ SAVING DATA ] =========================================
  6681.  
  6682. forward SaveToFile(filename[],text[]);
  6683. public SaveToFile(filename[],text[])
  6684. {
  6685. #if defined SAVE_LOGS
  6686. new File:LAdminfile, filepath[256], string[256], year,month,day, hour,minute,second;
  6687. getdate(year,month,day); gettime(hour,minute,second);
  6688.  
  6689. format(filepath,sizeof(filepath),"ladmin/logs/%s.txt",filename);
  6690. LAdminfile = fopen(filepath,io_append);
  6691. format(string,sizeof(string),"[%d.%d.%d %d:%d:%d] %s\r\n",day,month,year,hour,minute,second,text);
  6692. fwrite(LAdminfile,string);
  6693. fclose(LAdminfile);
  6694. #endif
  6695.  
  6696. return 1;
  6697. }
  6698.  
  6699. //============================[ EOF ]===========================================
  6700.  
  6701.  
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