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- #include <a_samp>
- #include "../include/gl_common.inc"
- #define RED 0xAA3333AA
- #define COLOR_BLUE 0x33CCFFAA
- #define COLOR_WHITE 0xFFFFFFFF
- #define orange 0xFF9900AA
- #define GREEN 0x33AA33AA
- #define YELLOW 0xFFFF00AA
- #define LIGHTBLUE 0x33CCFFAA
- #define ORANGE 0xFF9900AA
- #define GREY 0xAFAFAFAA
- #define COLOR_LAVENDER 0xFF00FFAA
- #define ANNOUNCEMENT 0x6AF7E1FF
- new SelectedPlayer[MAX_PLAYERS];
- new Muted[MAX_PLAYERS];
- new AntiCheat[MAX_PLAYERS];
- new God[MAX_PLAYERS];
- new Freeze[MAX_PLAYERS];
- new Jailed[MAX_PLAYERS];
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- }
- #endif
- public OnPlayerConnect(playerid)
- {
- AntiCheat[playerid] = 1;
- God[playerid] = 0;
- Freeze[playerid] = 0;
- Jailed[playerid] = 0;
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- if(Muted[playerid]==1)
- {
- SendClientMessage(playerid,0xFF0000FF,"*** You are muted ***");
- return 0;
- }
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- if(AntiCheat[playerid] == 0)
- {
- return 1;
- }
- if(GetPlayerWeapon(playerid) == 35)
- {
- new string[256], pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, sizeof(pname));
- format(string, sizeof(string), "%s has been kicked for using weapon hacks! (RPG)", pname);
- SendClientMessageToAll(ANNOUNCEMENT, string);
- Kick(playerid);
- }
- else if(GetPlayerWeapon(playerid) == 36)
- {
- new string[256], pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, sizeof(pname));
- format(string, sizeof(string), "%s has been kicked for using weapon hacks! (Missile Launcher)", pname);
- SendClientMessageToAll(ANNOUNCEMENT, string);
- Kick(playerid);
- }
- else if(GetPlayerWeapon(playerid) == 38)
- {
- new string[256], pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, sizeof(pname));
- format(string, sizeof(string), "%s has been kicked for using weapon hacks! (Minigun)", pname);
- SendClientMessageToAll(ANNOUNCEMENT, string);
- Kick(playerid);
- }
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(response)
- {
- switch(dialogid == 777)
- {
- case 1:
- {
- switch(listitem)
- {
- case 0:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You banned {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],778,DIALOG_STYLE_MSGBOX,"{FF002B}BANNED!","You have been banned from this server!\n\nVisit www.sampcss.com and post unban application\nif you think that you are wrongly banned!","OK","");
- Ban(SelectedPlayer[playerid]);
- }
- case 1:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You kicked {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],779,DIALOG_STYLE_MSGBOX,"{FF002B}KICKED!","You have been kicked!","OK","");
- Kick(SelectedPlayer[playerid]);
- }
- case 2:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You disarmed {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],780,DIALOG_STYLE_MSGBOX,"{FF002B}DISARMED!","Your weapons are reseted!","OK","");
- ResetPlayerWeapons(SelectedPlayer[playerid]);
- }
- case 3:
- {
- if(Freeze[playerid] == 1)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER IS ALREADY FROOZEN!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You froozed {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],781,DIALOG_STYLE_MSGBOX,"{FF002B}FROOZEN!","You have been froozen and you cant move!\n\nWait until Admin unfreezes you!","OK","");
- TogglePlayerControllable(SelectedPlayer[playerid],0);
- SetCameraBehindPlayer(SelectedPlayer[playerid]);
- Freeze[SelectedPlayer[playerid]] = 1;
- }
- case 4:
- {
- if(Freeze[playerid] == 0)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER IS NOT FROOZEN!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You unfroozed {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],782,DIALOG_STYLE_MSGBOX,"{FF002B}UNFROOZEN!","You are now unfroozen!","OK","");
- TogglePlayerControllable(SelectedPlayer[playerid],1);
- SetCameraBehindPlayer(SelectedPlayer[playerid]);
- Freeze[SelectedPlayer[playerid]] = 0;
- }
- case 5:
- {
- if(Muted[playerid] == 1)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER IS ALREADY MUTED!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You muted {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],783,DIALOG_STYLE_MSGBOX,"{FF002B}MUTED!","You are muted and you cant use chat!\n\nWait until Admin unmute you!","OK","");
- Muted[SelectedPlayer[playerid]]= 1;
- }
- case 6:
- {
- if(Muted[playerid] == 0)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER IS NOT MUTED!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You unmuted {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],784,DIALOG_STYLE_MSGBOX,"{FF002B}UNMUTED!","You are unmuted and you can use chat!","OK","");
- Muted[SelectedPlayer[playerid]]= 0;
- }
- case 7:
- {
- if(Jailed[playerid] == 1)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER IS ALREADY JAILED!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You jailed {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],798,DIALOG_STYLE_MSGBOX,"{FF002B}JAILED!","You are jailed and froozen in empty virtual world!","OK","");
- SetPlayerVirtualWorld(playerid,66);
- TogglePlayerControllable(SelectedPlayer[playerid],0);
- Jailed[SelectedPlayer[playerid]] = 1;
- Freeze[SelectedPlayer[playerid]] = 1;
- SetCameraBehindPlayer(SelectedPlayer[playerid]);
- }
- case 8:
- {
- if(Jailed[playerid] == 0)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER IS NOT JAILED!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You unjailed {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],799,DIALOG_STYLE_MSGBOX,"{FF002B}UNJAILED!","You have been unjailed and unfroozen and put back in normal virtual world!","OK","");
- SetPlayerVirtualWorld(playerid,0);
- TogglePlayerControllable(SelectedPlayer[playerid],1);
- Jailed[SelectedPlayer[playerid]] = 0;
- Freeze[SelectedPlayer[playerid]] = 0;
- SetCameraBehindPlayer(SelectedPlayer[playerid]);
- }
- case 9:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You slapped {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- new Float:Xpos,Float:Ypos,Float:Zpos;
- GetPlayerPos(SelectedPlayer[playerid],Xpos,Ypos,Zpos);
- SetPlayerPos(SelectedPlayer[playerid],Xpos,Ypos,Zpos+10);
- GameTextForPlayer(SelectedPlayer[playerid],"~g~SLAPPED",4000,3);
- }
- case 10:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You exploded {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- new Float:Xpos,Float:Ypos,Float:Zpos;
- GetPlayerPos(SelectedPlayer[playerid],Xpos,Ypos,Zpos);
- CreateExplosion(Xpos,Ypos,Zpos,0,10.0);
- GameTextForPlayer(SelectedPlayer[playerid],"~g~EXPLODED",4000,3);
- }
- case 11:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You killed {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- GameTextForPlayer(SelectedPlayer[playerid],"~r~Wasted",4000,2);
- SetPlayerHealth(SelectedPlayer[playerid],0);
- }
- case 12:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You spammed {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- SendClientMessage(SelectedPlayer[playerid],RED,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],COLOR_BLUE,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],orange,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],GREEN,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],YELLOW,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],LIGHTBLUE,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],GREY,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],COLOR_LAVENDER,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],0x00ff00ff,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],0x6AF7E1FF,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],ORANGE,"!!! SPAM !!!");
- SendClientMessage(SelectedPlayer[playerid],COLOR_WHITE,"!!! SPAM !!!");
- GameTextForPlayer(SelectedPlayer[playerid],"~r~SPAM ~g~SPAM ~y~SPAM ~p~SPAM ~b~SPAM~n~~r~SPAM ~g~SPAM ~y~SPAM ~p~SPAM ~b~SPAM~n~~r~SPAM ~g~SPAM ~y~SPAM ~p~SPAM ~b~SPAM",10000,3);
- }
- case 13:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You gave 1 million $ to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],785,DIALOG_STYLE_MSGBOX,"{FF002B}MONEY!","1 million $ has been added to your balance!","OK","");
- GivePlayerMoney(SelectedPlayer[playerid],1000000);
- }
- case 14:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You gave MP5, M4 and Sawn-off Shotgun to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],786,DIALOG_STYLE_MSGBOX,"{FF002B}WEAPONS!","You got 3 weapons:\n- MP5\n- M4\n- Sawn-off\n\nGo pwn someone! ;)","OK","");
- GivePlayerWeapon(SelectedPlayer[playerid],29,1000000);
- GivePlayerWeapon(SelectedPlayer[playerid],31,1000000);
- GivePlayerWeapon(SelectedPlayer[playerid],26,1000000);
- }
- case 15:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You healed {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],787,DIALOG_STYLE_MSGBOX,"{FF002B}HEALED!","You have been healed!","OK","");
- SetPlayerHealth(SelectedPlayer[playerid],100);
- }
- case 16:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You armoured {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],788,DIALOG_STYLE_MSGBOX,"{FF002B}ARMOURED!","You have been armoured!","OK","");
- SetPlayerArmour(SelectedPlayer[playerid],100);
- }
- case 17:
- {
- if(God[SelectedPlayer[playerid]] == 1)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER ALREADY HAS GODMODE TURNED ON!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You activated God Mode for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],789,DIALOG_STYLE_MSGBOX,"{FF002B}GOD MODE ON!","You are now in God Mode!","OK","");
- SetPlayerHealth(SelectedPlayer[playerid],99999);
- God[SelectedPlayer[playerid]] = 1;
- }
- case 18:
- {
- if(God[SelectedPlayer[playerid]] == 0)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER DONT HAS GODMODE TURNED ON!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You deactivated God Mode for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],796,DIALOG_STYLE_MSGBOX,"{FF002B}GOD MODE OFF!","You are now in Human Mode!","OK","");
- SetPlayerHealth(SelectedPlayer[playerid],100);
- God[SelectedPlayer[playerid]] = 0;
- }
- case 19:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You gave 1000 score to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],790,DIALOG_STYLE_MSGBOX,"{FF002B}SCORE ADDED!","Your score is now 1000!","OK","");
- SetPlayerScore(SelectedPlayer[playerid],1000);
- }
- case 20:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You removed armor from {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],797,DIALOG_STYLE_MSGBOX,"{FF002B}ARMOUR REMOVED!","Your armour has been removed!","OK","");
- SetPlayerArmour(SelectedPlayer[playerid],0);
- }
- case 21:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You reseted score of {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],791,DIALOG_STYLE_MSGBOX,"{FF002B}SCORE RESETED!","Your score has been reseted!","OK","");
- SetPlayerScore(SelectedPlayer[playerid],0);
- }
- case 22:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You reseted money of {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],792,DIALOG_STYLE_MSGBOX,"{FF002B}MONEY RESETED!","Your money has been reseted!","OK","");
- ResetPlayerMoney(SelectedPlayer[playerid]);
- }
- case 23:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You teleported {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- SetPlayerPos(SelectedPlayer[playerid],0.0,0.0,0.0);
- GameTextForPlayer(SelectedPlayer[playerid],"~g~TELEPORTED TO ~y~GROUND ZERO",4000,3);
- }
- case 24:
- {
- ShowPlayerDialog(playerid,667,DIALOG_STYLE_INPUT,"FAKE CHAT","Type fake chat message bellow!","Send","Cancel");
- }
- case 25:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You set min. skills for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,0);
- ShowPlayerDialog(SelectedPlayer[playerid],795,DIALOG_STYLE_MSGBOX,"{FF002B}MIN. WEAP SKILLS!","Your weapon skills are now set to Minimum!","OK","");
- }
- case 26:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You set max. skills for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,1000);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,1000);
- ShowPlayerDialog(SelectedPlayer[playerid],794,DIALOG_STYLE_MSGBOX,"{FF002B}MAX. WEAP SKILLS!","Your weapon skills are now set to Maximum!","OK","");
- }
- case 27:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You set 6-star wanted level for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- SetPlayerWantedLevel(SelectedPlayer[playerid],6);
- }
- case 28:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You reseted wanted level for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- SetPlayerWantedLevel(SelectedPlayer[playerid],0);
- }
- case 29:
- {
- if(AntiCheat[SelectedPlayer[playerid]] == 1)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER ALREADY HAS ANTICHEAT TURNED ON!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You turned on AntiCheat for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- AntiCheat[SelectedPlayer[playerid]] = 1;
- }
- case 30:
- {
- if(AntiCheat[SelectedPlayer[playerid]] == 0)
- {
- GameTextForPlayer(playerid,"~r~SELECTED PLAYER ALREADY HAS ANTICHEAT TURNED OFF!",4000,3);
- return 1;
- }
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You turned off AntiCheat for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- AntiCheat[SelectedPlayer[playerid]] = 0;
- }
- case 31:
- {
- ShowPlayerDialog(playerid,668,DIALOG_STYLE_INPUT,"EXECUTE COMMAND","Type command you want to execute!\n\nWARNING: Type without /!","Exec","Cancel");
- }
- case 32:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You have force class selection for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- SetPlayerHealth(SelectedPlayer[playerid],0);
- ForceClassSelection(SelectedPlayer[playerid]);
- }
- }
- }
- }
- switch(dialogid == 666)
- {
- case 1:
- {
- if(!response) return SendClientMessage(playerid, 0xFFFFFFFF, "Shout canceled!");
- new message[128];
- format(message, sizeof(message), "{FF0000}SHOUT (%i): {FFFF00}%s",playerid, inputtext);
- SendClientMessageToAll(0xFFFFFFFF, message);
- }
- }
- switch(dialogid == 667)
- {
- case 1:
- {
- if(!response) return SendClientMessage(playerid, 0xFFFFFFFF, "Fake Chat canceled!");
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You executed fake chat for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- new textstring[128];
- format(textstring, sizeof(textstring), "(%i) %s", SelectedPlayer[playerid], inputtext);
- SendPlayerMessageToAll(SelectedPlayer[playerid], textstring);
- }
- }
- switch(dialogid == 668)
- {
- case 1:
- {
- if(!response) return SendClientMessage(playerid, 0xFFFFFFFF, "Execute Command canceled!");
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You executed command for {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- new execmd[128];
- format(execmd,sizeof(execmd),"/%s",inputtext);
- CallRemoteFunction("OnPlayerCommandText", "is",SelectedPlayer[playerid], execmd);
- }
- }
- switch(dialogid == 778)
- {
- case 1:
- {
- switch(listitem)
- {
- case 0:
- {
- ShowPlayerDialog(playerid,669,DIALOG_STYLE_INPUT,"SEND PRIVATE MESSAGE","Type private message you want to send!","Send","Cancel");
- }
- case 1:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You teleported to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- new Float:Xpos,Float:Ypos,Float:Zpos;
- GetPlayerPos(SelectedPlayer[playerid],Xpos,Ypos,Zpos);
- SetPlayerPos(playerid,Xpos,Ypos+1,Zpos);
- }
- case 2:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You teleported {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- new Float:Xpos,Float:Ypos,Float:Zpos;
- GetPlayerPos(playerid,Xpos,Ypos,Zpos);
- SetPlayerPos(SelectedPlayer[playerid],Xpos,Ypos+1,Zpos);
- }
- case 3:
- {
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You sent Hello mesage to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- GameTextForPlayer(SelectedPlayer[playerid],"~g~HELLO!",4000,3);
- }
- case 4:
- {
- ShowPlayerDialog(playerid,670,DIALOG_STYLE_INPUT,"SEND GAME TEXT","Write game text you want to sent!","Send","Cancel");
- }
- case 5:
- {
- ShowPlayerDialog(playerid,780,DIALOG_STYLE_LIST,"{FF0000}DONATE SCORE","1 Score\n5 Score\n10 Score\n20 Score\n50 Score\n100 Score\n{FF0000}Back","Donate","Cancel");
- }
- case 6:
- {
- ShowPlayerDialog(playerid,781,DIALOG_STYLE_LIST,"{FF0000}DONATE MONEY","1000$\n5000$\n10000$\n20000$\n50000$\n100000$\n{FF0000}Back","Donate","Cancel");
- }
- }
- }
- }
- switch(dialogid == 780)
- {
- case 1:
- {
- switch(listitem)
- {
- case 0:
- {
- if(GetPlayerScore(playerid) < 1) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough score to make a donation!");
- SetPlayerScore(playerid,GetPlayerScore(playerid)-1);
- SetPlayerScore(SelectedPlayer[playerid],GetPlayerScore(SelectedPlayer[playerid])+1);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 1 Score to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],800,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 1 score!","OK","");
- }
- case 1:
- {
- if(GetPlayerScore(playerid) < 5) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough score to make a donation!");
- SetPlayerScore(playerid,GetPlayerScore(playerid)-5);
- SetPlayerScore(SelectedPlayer[playerid],GetPlayerScore(SelectedPlayer[playerid])+5);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 5 Score to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],801,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 5 score!","OK","");
- }
- case 2:
- {
- if(GetPlayerScore(playerid) < 10) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough score to make a donation!");
- SetPlayerScore(playerid,GetPlayerScore(playerid)-10);
- SetPlayerScore(SelectedPlayer[playerid],GetPlayerScore(SelectedPlayer[playerid])+10);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 10 Score to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],802,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 10 score!","OK","");
- }
- case 3:
- {
- if(GetPlayerScore(playerid) < 20) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough score to make a donation!");
- SetPlayerScore(playerid,GetPlayerScore(playerid)-20);
- SetPlayerScore(SelectedPlayer[playerid],GetPlayerScore(SelectedPlayer[playerid])+20);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 20 Score to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],803,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 20 score!","OK","");
- }
- case 4:
- {
- if(GetPlayerScore(playerid) < 50) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough score to make a donation!");
- SetPlayerScore(playerid,GetPlayerScore(playerid)-50);
- SetPlayerScore(SelectedPlayer[playerid],GetPlayerScore(SelectedPlayer[playerid])+50);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 50 Score to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],804,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 50 score!","OK","");
- }
- case 5:
- {
- if(GetPlayerScore(playerid) < 100) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough score to make a donation!");
- SetPlayerScore(playerid,GetPlayerScore(playerid)-100);
- SetPlayerScore(SelectedPlayer[playerid],GetPlayerScore(SelectedPlayer[playerid])+100);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 100 Score to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],805,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 100 score!","OK","");
- }
- case 6:
- {
- ShowPlayerDialog(playerid,778,DIALOG_STYLE_LIST,"{FF0000}PLAYER MENU","Send PM\nGo To\nGet Him\nSend Hello Game Text\nSend Custom Game Text\nDonate Score\nDonate Money","Select","Cancel");
- }
- }
- }
- }
- switch(dialogid == 781)
- {
- case 1:
- {
- switch(listitem)
- {
- case 0:
- {
- if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money to make a donation!");
- GivePlayerMoney(playerid,-1000);
- GivePlayerMoney(SelectedPlayer[playerid],1000);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 1000$ to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],806,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 1000$!","OK","");
- }
- case 1:
- {
- if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money to make a donation!");
- GivePlayerMoney(playerid,-5000);
- GivePlayerMoney(SelectedPlayer[playerid],5000);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 5000$ to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],807,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 5000$!","OK","");
- }
- case 2:
- {
- if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money to make a donation!");
- GivePlayerMoney(playerid,-10000);
- GivePlayerMoney(SelectedPlayer[playerid],10000);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 10000$ to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],808,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 10000$!","OK","");
- }
- case 3:
- {
- if(GetPlayerMoney(playerid) < 20000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money to make a donation!");
- GivePlayerMoney(playerid,-20000);
- GivePlayerMoney(SelectedPlayer[playerid],20000);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 20000$ to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],809,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 20000$!","OK","");
- }
- case 4:
- {
- if(GetPlayerMoney(playerid) < 50000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money to make a donation!");
- GivePlayerMoney(playerid,-50000);
- GivePlayerMoney(SelectedPlayer[playerid],50000);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 50000$ to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],810,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 50000$!","OK","");
- }
- case 5:
- {
- if(GetPlayerMoney(playerid) < 100000) return SendClientMessage(playerid,0xFF0000AA, "You don't have enough money to make a donation!");
- GivePlayerMoney(playerid,-100000);
- GivePlayerMoney(SelectedPlayer[playerid],100000);
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You donated 100000$ to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- ShowPlayerDialog(SelectedPlayer[playerid],811,DIALOG_STYLE_MSGBOX,"{FF002B}DONATION RECEIVED!","You have received a donation of 100000$!","OK","");
- }
- case 6:
- {
- ShowPlayerDialog(playerid,778,DIALOG_STYLE_LIST,"{FF0000}PLAYER MENU","Send PM\nGo To\nGet Him\nSend Hello Game Text\nSend Custom Game Text\nDonate Score\nDonate Money","Select","Cancel");
- }
- }
- }
- }
- switch(dialogid == 669)
- {
- case 1:
- {
- if(!response) return SendClientMessage(playerid, 0xFFFFFFFF, "PM canceled!");
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You sent private message to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- new textstring[128];
- new pName[MAX_PLAYER_NAME+1];
- GetPlayerName(playerid,pName,sizeof(pName));
- format(textstring, sizeof(textstring), "PM from %s(%i): %s", pName, playerid, inputtext);
- SendClientMessage(SelectedPlayer[playerid],YELLOW, textstring);
- }
- }
- switch(dialogid == 670)
- {
- case 1:
- {
- if(!response) return SendClientMessage(playerid, 0xFFFFFFFF, "Custom GT canceled!");
- new PName[MAX_PLAYER_NAME],string[128];
- SendClientMessage(playerid,0x00ff00ff,"");
- GetPlayerName(SelectedPlayer[playerid],PName,sizeof PName);
- format(string,sizeof string,"You sent custom game text to {FF002B}%s",PName);
- SendClientMessage(playerid,COLOR_WHITE,string);
- SendClientMessage(playerid,0x00ff00ff,"");
- new gstring[128];
- format(gstring,sizeof(gstring),"%s",inputtext);
- GameTextForPlayer(SelectedPlayer[playerid],gstring,4000,3);
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- if(IsPlayerAdmin(playerid))
- {
- ShowPlayerDialog(playerid,777,DIALOG_STYLE_LIST,"{FF0000}ADMIN MENU","Ban\nKick\nDisarm\nFreeze\nUnfreeze\nMute\nUnmute\nJail\nUnjail\nSlap\nExplode\nKill\nSpam\nGive Money\nGive Weapons\nGive Health\nGive Armor\nGod Mode ON\nGod Mode OFF\nGive Score\nReset Armor\nReset Score\nReset Money\nTeleport\nFake Chat\nMin. Weapon Skills\nMax. Weapon Skills\n6-star Wanted Level\nReset Wanted Level\nAntiCheat ON\nAntiCheat OFF\nExecute Command\nForce Class Selection","Select","Cancel");
- SelectedPlayer[playerid] = clickedplayerid;
- return 1;
- }
- if(!IsPlayerAdmin(playerid))
- {
- ShowPlayerDialog(playerid,778,DIALOG_STYLE_LIST,"{FF0000}PLAYER MENU","Send PM\nGo To\nGet Him\nSend Hello Game Text\nSend Custom Game Text\nDonate Score\nDonate Money","Select","Cancel");
- SelectedPlayer[playerid] = clickedplayerid;
- return 1;
- }
- return 1;
- }
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