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mauvecow

Dark Souls 1.06 translated patch notes

Jul 11th, 2014
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  1. Dark Souls patch notes translation, by mauve / @mauvecow
  2. Japanese Source: http://info.darksouls.jp/other/pc/information_detail/2014-07-11-01.html
  3.  
  4. A few minutes after completion the official translation went up: http://farfire.darksoulsii.com/pc/information/index.html
  5.  
  6. Free to use this wherever with or without attribution, I don't care. Send me a message on Twitter if anything's wrong and I messed up.
  7.  
  8. Note: where I say "Increased damage" it usually means AR, unless it is specifically mentioning an attack.
  9. Also: "status adjustment" is "stat scaling". Went a little too literal to the Japanese there...
  10.  
  11. Update 07/15: Official patch notes were changed slightly, noted below.
  12.  
  13. -----
  14. [List of the update file's changes and modifications]
  15. - Handling for cheated weapons with invalid damage values.
  16. - Set an upper limit for souls gained from defeating an invading player.
  17. - Fixed bug where you can no longer talk with Licia.
  18. - Fixed bug where, before the boss fight at Heide, if Dragonrider dies by falling, you could not proceed. (ed: Sorry had this one wrong. Fixed.)
  19. - Fixed bug where Licia would move the path but the gate would not open.
  20. - Fixed bug in Earthen Peak where after talking to Gilligan he would not move from there.
  21. - Fixed bug in Earthen Peak where after burning the windmill the poison would not be eliminated.
  22. - Fixed bug in Earthen Peak where after a Blue Sentinel was summoned to assist, his world will have the poison pools again.
  23. - Fixed bug in Undead Purgatory where after being defeated in the arena the game would be stuck in loading forever.
  24. - Fixed bug in Black Gulch where after being captured by the tar pit enemies the game would crash and you would become unable to load your save data.
  25. - Fixed bug where you could duplicate an item by throwing it away while using it.
  26. - Fixed bug where you could parry while backstepping.
  27. - Fixed bug where you could parry while in an invincible state.
  28. - Fixed bug where being knocked down while holding a zipline would cause you to walk in air.
  29. - Fixed bug where after several NG+ cycles, when Freja defeats summoned players it would stop moving.
  30. - Fixed bug in Tseldora where the Pate and Creighton event would not give you the Tseldora Den Key.
  31. - Fixed bug where the Looking Glass Knight would not respect the sound effect volume setting.
  32. - Fixed bug where you could jump past the Shrine of Winter.
  33. - Fixed bug where you could put down summon signs at the bonfire before Sol Belfry.
  34. - Fixed bug where in Iron Keep the state of the floor would differ between host and client.
  35. - Fixed bug where after dying in multiplayer the game would crash, and then when reloading your starting position and status would be different.
  36. - Fixed bug where deleting a message would cause a different message to be deleted.
  37. - Fixed bug when Halberd type weapons where the whiff sound effect would not play.
  38. - Changed the sound effect played when the Silver Eagle Kite Shield blocks an attack.
  39. - Fixed bug where, when wielding Thrusting Swords or Straight Swords in both hands, you could combo L1 and R1 until you ran out of stamina. (ed: Tanimura Rush patched!)
  40. - Fixed bug where attacking with power stanced whips would only cause the right hand weapon to attack.
  41. - Changed it so that you can escape from Syan's Halberd's combo.
  42. - Changed it so that you can escape from a left hand Red Rust Sword's combo with a normal Straight Sword.
  43. - Fixed bug where you could no longer enchant the Defender Sword.
  44. - Fixed bug where when two-handing Pate's Spear's, the strong attack would only hit once.
  45. - Fixed bug where power stancing Spider Fangs would grant the motion of Ricard's Rapier.
  46. - Fixed bug where the Lucerne's strong attack would not pierce shields.
  47. - Corrected damage type for the King's Ultra Greatsword. (ed: 07/15 update)
  48. - Corrected damage type displayed for the Manikin Claws.
  49. - Corrected damage type for the Drakekeeper's Warpick. (ed: 07/15 update)
  50. - Corrected damage type displayed for the Archdrake Mace. (ed: 07/15 update)
  51. - When using the Name-Engraved Ring, corrected symbol marks for the God of Disease and the Goddess of Tears.
  52. - Corrected bug where information was not displayed correctly.
  53. - Adjusted damage vs players and enemies. (ed: really that's what it says)
  54. - Changed it so that when taking multiple comboed hits in a row, stun duration will be reduced. (ed: UMVC3-style hitstun decay?)
  55.  
  56. [Listing of the changes in Regulation 1.08]
  57.  
  58. - Changed it so that both the Blue and Blood dueling arenas now disallow usage of healing items.
  59. - Expanded the range of online matchmaking.
  60. - Universally adjusted the balance of Weapons, Armor, other Equipment,a nd Spells. *Main Details are below.
  61.  
  62. <Equipment, Spell change details>
  63. - Armor [Havel's Helm] [Havel's Armor] [Havel's Gauntlets] [Havel's Leggings] have more poise and less defense.
  64. - Armor [Steel Helm] [Steel Armor] [Steel Gauntlets] [Steel Leggings] have more poise and less defense.
  65. - Armor [Gyrm Warrior Helm] [Gyrm Warrior Armor] [Gyrm Warrior Gloves] [Gyrm Warrior Boots] have more poise and less defense.
  66. - Armor [Ironclad Helm] [Ironclad Armor] [Ironclad Gauntlets] [Ironclad Leggings] have more poise and less defense.
  67. - Armor [Old Ironclad Helm] [Old Ironclad Armor] [Old Ironclad Gauntlets] [Old Ironclad Leggings] have more poise and less defense.
  68. - Armor [Smelter Helm] [Smelter Armor] [Smelter Gauntlets] [Smelter Leggings] have more poise and less defense.
  69. - Armor [Alonne Knight Helm] [Alonne Knight Armor] [Alonne Knight Gauntlets] [Alonne Knight Leggings] have more poise and less defense.
  70. - Armor [Vengarl's Helm] [Vengarl's Armor] [Vengarl's Gauntlets] [Vengarl's Leggings] have more poise and less defense.
  71. - Armor [Mastodon Helm] [Mastodon Armor] [Mastodon Gauntlets] [Mastodon Leggings] have more poise and less defense.
  72. - Armor [Rusted Mastodon Helm] [Rusted Mastodon Armor] [Rusted Mastodon Gauntlets] [Rusted Mastodon Leggings] have more poise and less defense.
  73. - Armor [Old Knight Helm] [Old Knight Armor] [Old Knight Gauntlets] [Old Knight Leggings] have more poise and less defense.
  74. - Armor [Drakekeeper Helm] [Drakekeeper Armor] [Drakekeeper Gauntlets] [Drakekeeper Leggings] have more poise and less defense.
  75. - Armor [Velstadt's Helm] [Velstadt's Armor] [Velstadt's Gauntlets] [Velstadt's Leggings] have more poise and less defense.
  76. - Armor [Looking Glass Mask] [Looking Glass Armor] [Looking Glass Gauntlets] [Looking Glass Leggings] have more poise and less defense.
  77. - Armor [Imperious Helm] [Imperious Armor] [Imperious Gauntlets] [Imperious Leggings] have more poise and less defense.
  78. - Armor [Dragonrider Helm] [Dragonrider Armor] [Dragonrider Gauntlets] [Dragonrider Leggings] have more poise and less defense.
  79. - Weapons [Bandit's Knife] [Manikin Knife] have increased damage on critical hits.
  80. - Weapons [Thief Knife] [Broken Thief Sword] [Foot Soldier Sword] [Black Flamestone Dagger] have increased damage.
  81. - Weapons [Mail Breaker] [Chaos Rapier] [Spider's Silk] [Rapier] [Black Scorpion Stinger] have increased damage.
  82. - Weapon [Ricard's Rapier] does more damage on its strong attack.
  83. - Weapons [Warped Sword] [Manikin Sabre] [Scimitar] [Red Rust Scimitar] [Melu Scimitar] have increased damage.
  84. - Weapons [Shotel] [Monastery Scimitar] have increased damage and status adjustment.
  85. - Weapon [Curved Dragon Greatsword] has increased status adjustment.
  86. - Weapons [Uchigatana] [Darkdrift] have increased damage.
  87. - Weapon [Chaos Blade] has increased damage, status adjustment, and self damage.
  88. - Weapons [Blacksteel Katana] [Berserker Blade] have increased damage on theri strong attacks.
  89. - Weapons [Bluemoon Greatsword] [Royal Greatsword] have increased damage.
  90. - Weapon [Flamberge] [Key to the Embedded] has increased damage and status adjustment.
  91. - Weapon [Drangleic Sword] does less damage and has increased status adjustment.
  92. - Weapon [Defender Greatsword] has reduced damage, reduced durability, increased status adjustment, increased enchant adjustment, and increased weight.
  93. - Weapon [Watcher Greatsword] has reduced durability and increased enchant adjustment.
  94. - Weapon [Zweihander] [Smelter Sword] [Drakewing Ultra Greatsword] [Drakekeeper's Ultra Greatsword] [Lost Sinner's Sword] have increased damage.
  95. - Weapon [Greatsword] has increased status adjustment.
  96. - Weapons [Battle Axe] [Bandit Axe] [Bound Hand Axe] have increased damage.
  97. - Weapons [Hand Axe] [Infantry Axe] have increased damage and increased status adjustment.
  98. - Weapons [Butcher's Knife] has increased damage, increased status adjustment, and reduced weight.
  99. - Weapons [Crescent Axe] [Bandit Greataxe] [Black Dragon Greataxe] have increased damage.
  100. - Weapons [Giant Stone Axe] [Gyrm Greataxe] have increased damage and status adjustment.
  101. - Weapons [Morning Star] [Reinforced Club] [Craftsman's Hammer] [Blacksmith's Hammer] have increased damage and increased status adjustment.
  102. - Weapons [Homunculus Mace] [Mace of the Insolent] [Black Dragon Warpick] [Aldia Hammer] [Barbed Club] have increased damage.
  103. - Weapon [Handmaid's Ladle] has increased status adjustment.
  104. - Weapons [Large Club] [Pickaxe] [Great Club] have reduced damage on their strong attacks.
  105. - Weapon [Gyrm Great Hammer] has reduced damage on its strong attack, and increased status adjustment.
  106. - Weapon [Iron King Hammer] has increased damage.
  107. - Weapons [Malformed Skull] [Giant Warrior Club] [Old Knight's Hammer] [Drakekeeper's Great Hammer] have increased damage, and reduced damage on their strong attacks.
  108. - Weapons [Dragon Tooth] [Malformed Shell] [Archdrake Mace] have increased damage, increased status adjustment, reduced damage on their strong attakcs.
  109. - Weapons [Spear] [Winged Spear] [Pike] [Partizan] [Stone Soldier Spear] [Spitfire Spear] have increased damage and status adjustment.
  110. - Weapons [Silverblack Spear] [Heide Spear] [Pate's Spear] [Dragonslayer Spear] have increased damage.
  111. - Weapon [Channeler's Trident] has increased damage and status adjustment, reduced damage on its strong attack, and reduced damage when power stanced.
  112. - Weapon [Gargoyle Bident] has increased damage and status adjustment.
  113. - Weapon [Great Scythe] [Great Machete] [Silverblack Sickle] [Crescent Sickle] have increased damage.
  114. - Weapon [Full Moon Sickle] has increased damage and status adjustment.
  115. - Weapon [Scythe of Want] has the hitbox on its strong attack adjusted.
  116. - Weapon [Scythe] [Lucerne] [Santier's Spear] [Roaring Halberd] [Old Knight's Halberd] have increased damage.
  117. - Weapon [Helix Halberd] has increased damage and status adjustment, reduced damage on its strong attack and power stance attack.
  118. - Weapon [Blue Knight's Halberd] has increased damage, increased status adjustment.
  119. - Weapon [Old Knight's Pike] has increased damage, increased status adjustment, and reduced weight.
  120. - Weapon [Drakekeeper's Warpick] has increased damage, reduced damage on its strong attack, power stance attack, and dash attack.
  121. - Weapons [Twinblade] [Red Iron Twinblade] [Curved Twinblade] [Dragonrider Twinblade] have increased damage.
  122. - Weapons [Claws] [Malformed Claws] have increased damage.
  123. - Weapon [Work Hook] has modified status adjustment. (ed: does not say up or down)
  124. - Weapons [Notched Whip] [Spotted Whip] have increased damage.
  125. - Weapons [Sorcerer's Staff] [Witchtree Branch] have increased damage.
  126. - Weapons [Light Crossbow] [Heavy Crossbow] have increased damage.
  127. - Weapon [Shield Crossbow] has increased damage and physical block rate.
  128. - Ring [Old Sun Ring] has had its explosion point changed to the user's position.
  129. - Ring [Gower's Ring of Protection] has had its effect changed to [Reduce damage from behind].
  130. - Sorceries [Soul Spear] [Crystal Soul Spear] have increased piercing ability.
  131. - Sorceries [Soul Bolt] [Soul Shower] have increased tracking, increased usage count, and reduced stamina consumption.
  132. - Sorcery [Cast Light] has increased uses.
  133. - Sorcery [Shockwave] has increased tracking ability, increased poise damage.
  134. - Sorcery [Soul Spear Barrage] has increased tracking, reduced poise damage.
  135. - Sorcery [Soul Vortex] has reduced number of hits.
  136. - Miracle [Blinding Bolt] has reduced damage, increased tracking.
  137. - Miracle [Unveil] has increased castings, reduced slot requirement.
  138. - Miracles [Perseverence] [Caressing Prayer] [Heavenly Thunder] have increased castings.
  139. - Miracles [Lightning Spear] [Great Lightning Spear] [Sunlight Spear] [Emit Force] have reduced castings, increased damage from status adjustment.
  140. - Miracle [Soul Appease] has reduced castings.
  141. - Miracle [Force] has increased area of effect.
  142. - Pyromancy [Fireball] has increased tracking.
  143. - Pyromancies [Fire Orb] [Great Fireball] [Great Chaos Fireball] have increased tracking, reduced stamina usage.
  144. - Pyromancy [Lingering Flame] has increased damage, increased tracking, reduced stamina usage.
  145. - Pyromancy [Iron Flesh] has increased effect, reduced stamina usage.
  146. - Pyromancy [Immolation] has reduced self-damage, reduced slot usage.
  147. - Pyromancy [Fire Storm] [Fire Tempest] [Chaos Storm] have reduced number of hits.
  148. - Hexes [Repel] [Twisted Barricade] have faster casting speed.
  149. - Hex [Dark Orb] has increased tracking.
  150. - Hex [Dark Hail] has increased tracking, reduced poise damage.
  151. - Hex [Whisper of Despair] has its effect and duration increased.
  152. - Hex [Resonant Soul] has increased tracking.
  153. - Hex [Great Resonant Soul] has increased damage, reduced castings.
  154. - Hexes [Scraps of Life] [Lifedrain Patch] [Darkstorm] have reduced number of hits.
  155. - Hex [Profound Still] has reduced castings.
  156. - Items [Amber Herb] [Twilight Herb] [Wilted Dusk Herb] have reduced speed while using.
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