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- 15:42:11: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 15:42:11: -------------------------------
- 15:42:11: CPU Name: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
- 15:42:11: CPU Speed: 3292MHz
- 15:42:11: Physical Memory: 4095MB Total, 4095MB Free
- 15:42:11: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 15:42:11: monitor 1: pos={0, 0}, size={1920, 1080}
- 15:42:11: Windows Version: 10.0 Build 10586 (revision 0)
- 15:42:11: Aero is Enabled
- 15:42:11: -------------------------------
- 15:42:11: OBS Modules:
- 15:42:11: Base Address Module
- 15:42:11: 00E60000 OBS.exe
- 15:42:11: 66710000 OBSApi.dll
- 15:42:11: 67C30000 DShowPlugin.dll
- 15:42:11: 69040000 GraphicsCapture.dll
- 15:42:11: 664C0000 NoiseGate.dll
- 15:42:11: 664A0000 PSVPlugin.dll
- 15:42:11: 66480000 scenesw.dll
- 15:42:11: ------------------------------------------
- 15:42:11: Adapter 1
- 15:42:11: Video Adapter: NVIDIA GeForce GTX 970
- 15:42:11: Video Adapter Dedicated Video Memory: 3221225472
- 15:42:11: Video Adapter Shared System Memory: 1073676288
- 15:42:11: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 15:42:11: ------------------------------------------
- 15:42:11: Adapter 2
- 15:42:11: Video Adapter: Intel(R) HD Graphics 4600
- 15:42:11: Video Adapter Dedicated Video Memory: 117964800
- 15:42:11: Video Adapter Shared System Memory: 4176936960
- 15:42:11: =====Stream Start: 2016-03-31, 15:42:11===============================================
- 15:42:11: Multithreaded optimizations: On
- 15:42:11: Base resolution: 1920x1080
- 15:42:11: Output resolution: 1920x1080
- 15:42:11: ------------------------------------------
- 15:42:11: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 15:42:12: ------------------------------------------
- 15:42:12: Audio Format: 48000 Hz
- 15:42:12: ------------------------------------------
- 15:42:12: Audio Channels: 2 Ch
- 15:42:12: Playback device Default
- 15:42:12: ------------------------------------------
- 15:42:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 15:42:12: Global Audio time adjust: 0
- 15:42:12: ------------------------------------------
- 15:42:12: Audio Encoding: AAC
- 15:42:12: bitrate: 192
- 15:42:12: Using graphics capture
- 15:42:12: Trying to hook process: Fallout4.exe
- 15:42:12: Scene buffering time set to 700
- 15:42:12: ------------------------------------------
- 15:42:12: Video Encoding: x264
- 15:42:12: fps: 30
- 15:42:12: width: 1920, height: 1080
- 15:42:12: preset: veryfast
- 15:42:12: profile: high
- 15:42:12: keyint: 60
- 15:42:12: CBR: no
- 15:42:12: CFR: yes
- 15:42:12: max bitrate: 3000
- 15:42:12: buffer size: 3000
- 15:42:12: quality: 10
- 15:42:12: ------------------------------------------
- 15:42:12: SharedTexCapture hooked
- 17:48:44: FlushBufferedVideo: Flushing 3 packets over 66 ms
- 17:48:44: Total frames encoded: 227752, total frames duplicated: 2599 (1.14%)
- 17:48:44: Number of frames skipped due to encoder lag: 1262 (0.55%)
- 17:48:44: Total frames rendered: 226494, number of late frames: 165 (0.07%) (it's okay for some frames to be late)
- 17:48:44:
- 17:48:44: Profiler time results:
- 17:48:44:
- 17:48:44: ==============================================================
- 17:48:44: video thread frame - [100%] [avg time: 0.823 ms] [children: 34.8%] [unaccounted: 65.2%]
- 17:48:44: | scene->Preprocess - [0.243%] [avg time: 0.002 ms]
- 17:48:44: | GPU download and conversion - [34.5%] [avg time: 0.284 ms] [children: 26.2%] [unaccounted: 8.26%]
- 17:48:44: | | flush - [25.2%] [avg time: 0.207 ms]
- 17:48:44: | | CopyResource - [0.729%] [avg time: 0.006 ms]
- 17:48:44: | | conversion to 4:2:0 - [0.365%] [avg time: 0.003 ms]
- 17:48:44: Convert444Threads - [100%] [avg time: 1.102 ms] [children: 99.3%] [unaccounted: 0.726%]
- 17:48:44: | Convert444toNV12 - [99.3%] [avg time: 1.094 ms]
- 17:48:44: encoder thread frame - [100%] [avg time: 3.036 ms] [children: 1.58%] [unaccounted: 98.4%]
- 17:48:44: | sending stuff out - [1.58%] [avg time: 0.048 ms]
- 17:48:44: ==============================================================
- 17:48:44:
- 17:48:44:
- 17:48:44: Profiler CPU results:
- 17:48:44:
- 17:48:44: ==============================================================
- 17:48:44: video thread frame - [cpu time: avg 0.218 ms, total 49500 ms] [avg calls per frame: 1]
- 17:48:44: | scene->Preprocess - [cpu time: avg 0 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:48:44: | GPU download and conversion - [cpu time: avg 0.053 ms, total 12015.6 ms] [avg calls per frame: 1]
- 17:48:44: | | flush - [cpu time: avg 0.036 ms, total 8375 ms] [avg calls per frame: 1]
- 17:48:44: | | CopyResource - [cpu time: avg 0.006 ms, total 1359.38 ms] [avg calls per frame: 1]
- 17:48:44: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 750 ms] [avg calls per frame: 1]
- 17:48:44: Convert444Threads - [cpu time: avg 0.999 ms, total 452609 ms] [avg calls per frame: 2]
- 17:48:44: | Convert444toNV12 - [cpu time: avg 0.995 ms, total 450734 ms] [avg calls per frame: 2]
- 17:48:44: encoder thread frame - [cpu time: avg 1.57 ms, total 357688 ms] [avg calls per frame: 1]
- 17:48:44: | sending stuff out - [cpu time: avg 0.039 ms, total 8921.88 ms] [avg calls per frame: 1]
- 17:48:44: ==============================================================
- 17:48:44:
- 17:48:44: =====Stream End: 2016-03-31, 17:48:44=================================================
- 17:59:03: Terminating 0x17a8
- Last game capture log:
- 2016-03-31, 15:42:12: we're booting up:
- 15:42:12: CaptureThread: attached to process Fallout4.exe
- 15:42:12: DXGI Present
- 15:42:12: (half life scientist) everything.. seems to be in order
- 15:42:12: DXGI: Found D3D 11
- 15:42:12: setting up d3d11 data
- 15:42:12: ---------------------- Cleared D3D11 Capture ----------------------
- 15:42:12: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
- 15:42:12: DoD3D11Hook: success
- 15:42:12: successfully capturing d3d11 frames via GPU
- 17:48:44: stop requested, terminating d3d11 capture
- 17:48:44: ---------------------- Cleared D3D11 Capture ----------------------
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