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  1. 15:42:11: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  2. 15:42:11: -------------------------------
  3. 15:42:11: CPU Name: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
  4. 15:42:11: CPU Speed: 3292MHz
  5. 15:42:11: Physical Memory: 4095MB Total, 4095MB Free
  6. 15:42:11: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 15:42:11: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 15:42:11: Windows Version: 10.0 Build 10586 (revision 0)
  9. 15:42:11: Aero is Enabled
  10. 15:42:11: -------------------------------
  11. 15:42:11: OBS Modules:
  12. 15:42:11: Base Address Module
  13. 15:42:11: 00E60000 OBS.exe
  14. 15:42:11: 66710000 OBSApi.dll
  15. 15:42:11: 67C30000 DShowPlugin.dll
  16. 15:42:11: 69040000 GraphicsCapture.dll
  17. 15:42:11: 664C0000 NoiseGate.dll
  18. 15:42:11: 664A0000 PSVPlugin.dll
  19. 15:42:11: 66480000 scenesw.dll
  20. 15:42:11: ------------------------------------------
  21. 15:42:11: Adapter 1
  22. 15:42:11: Video Adapter: NVIDIA GeForce GTX 970
  23. 15:42:11: Video Adapter Dedicated Video Memory: 3221225472
  24. 15:42:11: Video Adapter Shared System Memory: 1073676288
  25. 15:42:11: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 15:42:11: ------------------------------------------
  27. 15:42:11: Adapter 2
  28. 15:42:11: Video Adapter: Intel(R) HD Graphics 4600
  29. 15:42:11: Video Adapter Dedicated Video Memory: 117964800
  30. 15:42:11: Video Adapter Shared System Memory: 4176936960
  31. 15:42:11: =====Stream Start: 2016-03-31, 15:42:11===============================================
  32. 15:42:11: Multithreaded optimizations: On
  33. 15:42:11: Base resolution: 1920x1080
  34. 15:42:11: Output resolution: 1920x1080
  35. 15:42:11: ------------------------------------------
  36. 15:42:11: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  37. 15:42:12: ------------------------------------------
  38. 15:42:12: Audio Format: 48000 Hz
  39. 15:42:12: ------------------------------------------
  40. 15:42:12: Audio Channels: 2 Ch
  41. 15:42:12: Playback device Default
  42. 15:42:12: ------------------------------------------
  43. 15:42:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
  44. 15:42:12: Global Audio time adjust: 0
  45. 15:42:12: ------------------------------------------
  46. 15:42:12: Audio Encoding: AAC
  47. 15:42:12: bitrate: 192
  48. 15:42:12: Using graphics capture
  49. 15:42:12: Trying to hook process: Fallout4.exe
  50. 15:42:12: Scene buffering time set to 700
  51. 15:42:12: ------------------------------------------
  52. 15:42:12: Video Encoding: x264
  53. 15:42:12: fps: 30
  54. 15:42:12: width: 1920, height: 1080
  55. 15:42:12: preset: veryfast
  56. 15:42:12: profile: high
  57. 15:42:12: keyint: 60
  58. 15:42:12: CBR: no
  59. 15:42:12: CFR: yes
  60. 15:42:12: max bitrate: 3000
  61. 15:42:12: buffer size: 3000
  62. 15:42:12: quality: 10
  63. 15:42:12: ------------------------------------------
  64. 15:42:12: SharedTexCapture hooked
  65. 17:48:44: FlushBufferedVideo: Flushing 3 packets over 66 ms
  66. 17:48:44: Total frames encoded: 227752, total frames duplicated: 2599 (1.14%)
  67. 17:48:44: Number of frames skipped due to encoder lag: 1262 (0.55%)
  68. 17:48:44: Total frames rendered: 226494, number of late frames: 165 (0.07%) (it's okay for some frames to be late)
  69. 17:48:44:
  70. 17:48:44: Profiler time results:
  71. 17:48:44:
  72. 17:48:44: ==============================================================
  73. 17:48:44: video thread frame - [100%] [avg time: 0.823 ms] [children: 34.8%] [unaccounted: 65.2%]
  74. 17:48:44: | scene->Preprocess - [0.243%] [avg time: 0.002 ms]
  75. 17:48:44: | GPU download and conversion - [34.5%] [avg time: 0.284 ms] [children: 26.2%] [unaccounted: 8.26%]
  76. 17:48:44: | | flush - [25.2%] [avg time: 0.207 ms]
  77. 17:48:44: | | CopyResource - [0.729%] [avg time: 0.006 ms]
  78. 17:48:44: | | conversion to 4:2:0 - [0.365%] [avg time: 0.003 ms]
  79. 17:48:44: Convert444Threads - [100%] [avg time: 1.102 ms] [children: 99.3%] [unaccounted: 0.726%]
  80. 17:48:44: | Convert444toNV12 - [99.3%] [avg time: 1.094 ms]
  81. 17:48:44: encoder thread frame - [100%] [avg time: 3.036 ms] [children: 1.58%] [unaccounted: 98.4%]
  82. 17:48:44: | sending stuff out - [1.58%] [avg time: 0.048 ms]
  83. 17:48:44: ==============================================================
  84. 17:48:44:
  85. 17:48:44:
  86. 17:48:44: Profiler CPU results:
  87. 17:48:44:
  88. 17:48:44: ==============================================================
  89. 17:48:44: video thread frame - [cpu time: avg 0.218 ms, total 49500 ms] [avg calls per frame: 1]
  90. 17:48:44: | scene->Preprocess - [cpu time: avg 0 ms, total 31.25 ms] [avg calls per frame: 1]
  91. 17:48:44: | GPU download and conversion - [cpu time: avg 0.053 ms, total 12015.6 ms] [avg calls per frame: 1]
  92. 17:48:44: | | flush - [cpu time: avg 0.036 ms, total 8375 ms] [avg calls per frame: 1]
  93. 17:48:44: | | CopyResource - [cpu time: avg 0.006 ms, total 1359.38 ms] [avg calls per frame: 1]
  94. 17:48:44: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 750 ms] [avg calls per frame: 1]
  95. 17:48:44: Convert444Threads - [cpu time: avg 0.999 ms, total 452609 ms] [avg calls per frame: 2]
  96. 17:48:44: | Convert444toNV12 - [cpu time: avg 0.995 ms, total 450734 ms] [avg calls per frame: 2]
  97. 17:48:44: encoder thread frame - [cpu time: avg 1.57 ms, total 357688 ms] [avg calls per frame: 1]
  98. 17:48:44: | sending stuff out - [cpu time: avg 0.039 ms, total 8921.88 ms] [avg calls per frame: 1]
  99. 17:48:44: ==============================================================
  100. 17:48:44:
  101. 17:48:44: =====Stream End: 2016-03-31, 17:48:44=================================================
  102. 17:59:03: Terminating 0x17a8
  103.  
  104.  
  105. Last game capture log:
  106. 2016-03-31, 15:42:12: we're booting up:
  107. 15:42:12: CaptureThread: attached to process Fallout4.exe
  108. 15:42:12: DXGI Present
  109. 15:42:12: (half life scientist) everything.. seems to be in order
  110. 15:42:12: DXGI: Found D3D 11
  111. 15:42:12: setting up d3d11 data
  112. 15:42:12: ---------------------- Cleared D3D11 Capture ----------------------
  113. 15:42:12: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
  114. 15:42:12: DoD3D11Hook: success
  115. 15:42:12: successfully capturing d3d11 frames via GPU
  116. 17:48:44: stop requested, terminating d3d11 capture
  117. 17:48:44: ---------------------- Cleared D3D11 Capture ----------------------
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