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natesmithzombies

Headshots Only

Dec 28th, 2016
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C++ 0.40 KB | None | 0 0
  1. // Add this at the bottom of your mapname.gsc
  2.  
  3. function new_zombie_mode()
  4. {
  5.     level flag::wait_till( "initial_blackscreen_passed" );
  6.     zombie_utility::set_zombie_var( "zombie_move_speed_multiplier",       0,    true );
  7.     zombie_utility::set_zombie_var( "zombie_move_speed_multiplier_easy",  0,    true );
  8.     level.headshots_only = true;
  9. }
  10.  
  11. // Add this to your function main
  12. level thread new_zombie_mode();
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