Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <a_samp>
- #include <dudb>
- #include <dini>
- #include <cpstream>
- #include <Pontos> // Base da include Euros (Admeida10) e editado por Bruno Lima.
- // ============== Tutorial Include Pontos ============== //
- // GetPlayerPontos(playerid) //
- // GivePlayerPontos(playerid,QtPontos) //
- // ResetPlayerPontos(playerid) //
- // ============== Tutorial Include Pontos ============== //
- /*
- ~~~~~~~~~~~~~~~~~~~~~~~~~~ Créditos ~~~~~~~~~~~~~~~~~~~~~~~~~~
- Desenvolvedor: Bruno Lima
- Tempo de criação: 1 mês +/-
- Não retire os créditos, por favor!
- ~~~~~~~~~~~~~~~~~~~~~~~~~~ Créditos ~~~~~~~~~~~~~~~~~~~~~~~~~~
- */
- #define Contas "Contas/%s.ini"
- #define SLOT 1 // Sistema de capacete.
- #define Logar 0
- #define Registrar 1
- #define Creditos 2
- #define LojaRoupa1 3
- #define Drifts 4
- #define Regras 5
- #define RegrasComando 6
- #define CoresNick 7
- #define EstiloDeLuta 8
- #pragma unused strtok
- // ================================== Pickups ================================//
- new InfoShop;
- new LojaRoupaE;
- new LojaRoupaS;
- new AcademiaShopE;
- new AcademiaShopS;
- // ================================ CheckPoints ==============================//
- new CP_LojaRoupa;
- new CP_AmmuFavela;
- new CP_AcademiaShop;
- // ================================= GangZones ===============================//
- // ============================== Variável global ============================//
- new Float:BombaX[MAX_PLAYERS], Float:BombaY[MAX_PLAYERS], Float:BombaZ[MAX_PLAYERS];
- new Float:IrPosX[MAX_PLAYERS], Float:IrPosY[MAX_PLAYERS], Float:IrPosZ[MAX_PLAYERS];
- new Float:AFKposX[MAX_PLAYERS], Float:AFKposY[MAX_PLAYERS], Float:AFKposZ[MAX_PLAYERS];
- new Nome[MAX_PLAYER_NAME];
- //
- new Text:PontosText[MAX_PLAYERS];
- new Text:KMH[MAX_PLAYERS];
- new Text:LogoClass;
- new Text:Site;
- new Text:InfoMatouQT_MorreuQT[MAX_PLAYERS];
- new Text:Mais10[MAX_PLAYERS];
- new Text:Menos5[MAX_PLAYERS];
- new ViuRegras[MAX_PLAYERS];
- new Text:TelaPreta;
- new Text:BANIDO;
- new Text:BANIDO2;
- new Text:FaixaPreta1;
- new Text:FaixaPreta2;
- new AntiSpawnKill;
- new Menu:KingCars;
- new Menu:TunarVeiculo;
- new Menu:Horario;
- new Menu:Clima;
- new Menu:Rodas;
- new Menu:Spoilers;
- new Menu:AmmuFavela1;
- new KingCarss;
- new BombaPlantada;
- new TemQueEsperar;
- new PlantouBomba[MAX_PLAYERS];
- new TempoBombaExplodir;
- new Text3D:Texto3DCriado;
- new Text3D:AFK[MAX_PLAYERS];
- new RespawnarCarro[MAX_PLAYERS] = 0;
- new UsandoFuncao[MAX_PLAYERS] = 0;
- new JaTaAFK[MAX_PLAYERS] = 0;
- new Ativado[MAX_PLAYERS] = 0;
- new JaTemArmas[MAX_PLAYERS] = 0;
- new NaoTemPos[MAX_PLAYERS] = 0;
- new CriouNeon[MAX_PLAYERS] = 0;
- new TaAFK[MAX_PLAYERS] = 0;
- new NaoPodeFazerNada[MAX_PLAYERS] = 0;
- new SaiuVeiculo[MAX_PLAYERS] = 0;
- new AntiCheatOFF[MAX_PLAYERS] = 0;
- new SoUsaDirigindo[MAX_PLAYERS] = 0;
- new TempoAutoReparar;
- new Text:DKLogo;
- new MensagensBOT[8][200] = {
- "{7B4141}•{FFFEFE} Não consegue jogar no Drift King?! Digite /ajuda e saiba mais sobre o servidor.",
- "{7B4141}•{FFFEFE} Participe da nossa comunidade no orkut: (Link indisponível)",
- "{7B4141}•{FFFEFE} Nunca use cheat ou você pode ser banido por um de nossos administradores!",
- "{7B4141}•{FFFEFE} Não use nenhum mod que dê previlégios para você! Caso contrário, você poderá ser punido.",
- "{7B4141}•{FFFEFE} Viu algum cheater? Reporte-o para um de nossos administradores!",
- "{7B4141}•{FFFEFE} Viu algum bug no servidor? Reporte-o para um de nossos administradores ou poste em nossa comunidade.",
- "{7B4141}•{FFFEFE} A equipe DK agradece à você que está jogando no nosso servidor! Desejamos um bom jogo.",
- "{7B4141}•{FFFEFE} Ajudem-nos a crescer divulgando o servidor DK. Não divulgue em servidores que são proibido divulgação!"
- };
- new NomeVeiculo[][] ={
- "Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster",
- "Stretch","Manana","Infernus","Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto",
- "Taxi","Washington","Bobcat","Mr Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar","Banshee",
- "Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie","Stallion","Rumpo",
- "RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer",
- "Turismo","Speeder","Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer",
- "PCJ-600","Faggio","Freeway","RC Baron","RC Raider","Glendale","Oceanic","Sanchez","Sparrow","Patriot",
- "Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina","Comet","BMX",
- "Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo",
- "Greenwood","Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa",
- "RC Goblin","Hotring Racer A","Hotring Racer B","Bloodring Banger","Rancher","Super GT","Elegant",
- "Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain","Nebula","Majestic",
- "Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona",
- "FBI Truck","Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight",
- "Streak","Vortex","Vincent","Bullet","Clover","Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob",
- "Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A","Monster B","Uranus",
- "Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight",
- "Trailer","Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford",
- "BF-400","Newsvan","Tug","Trailer A","Emperor","Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C",
- "Andromada","Dodo","RC Cam","Launch","Police Car LSPD","Police Car SFPD","Police Car LVDP","Police Ranger",
- "Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
- "Stair Trailer","Boxville","Farm Plow","Utility Trailer"
- };
- new NomesProibido[][MAX_PLAYER_NAME] =
- {
- "com1","com2","com3","com4","com5","com6","com7","com8","com9","lpt1","lpt2","lpt3","lpt4","lpt5","lpt6","lpt7","lpt8","lpt9",
- "Carl","Rocky","Sony","clock$","prn","nul","con","Azucar","CON","con","con1","aux","aux1","prn","PRN","AUX","TSSA","[BOT]",
- "BOT","ServerLixo","Lixo","DKlixo","[DK]Drifter","[TSSA]"
- };
- new Float: RandomSpawnPlayer[6][3] = {
- {-311.2070,1534.7988,75.5625},
- {2326.9248,1388.2208,42.8203},
- {-2391.2378,-589.0563,132.7192},
- {-819.8319,-126.9206,63.2921},
- {1234.5140,-2037.0779,61.0313}, // Casa Branca
- {2244.3413,1957.5121,32.0078} // Estacionamento LV 1
- };
- new Logado[MAX_PLAYERS] = 0;
- new arquivo[128];
- new ComecarContagem;
- new SetTimerContagem;
- new SpamNaContagem[MAX_PLAYERS];
- new Favela;
- enum pInfo {
- MorreuQT,
- MatouQT,
- }
- new PlayerInfo[MAX_PLAYERS][pInfo];
- forward AutoReparar(playerid);
- forward MensagensBOT1();
- forward RandomSpawnPlayer1(playerid);
- forward Contagem();
- forward Pontos1();
- forward Favela1(playerid);
- forward Menos5Mais10(playerid, killerid);
- forward Velocimetro();
- forward BombaExplodir(playerid);
- forward Esperar1Minuto(playerid);
- forward MorreuQT_MatouQT(playerid);
- Nitro(vehicleid)
- {
- new NitroInfinito = GetVehicleModel(vehicleid);
- switch(NitroInfinito) {
- case 444:
- return 0;
- case 581:
- return 0;
- case 586:
- return 0;
- case 481:
- return 0;
- case 509:
- return 0;
- case 446:
- return 0;
- case 556:
- return 0;
- case 443:
- return 0;
- case 452:
- return 0;
- case 453:
- return 0;
- case 454:
- return 0;
- case 472:
- return 0;
- case 473:
- return 0;
- case 484:
- return 0;
- case 493:
- return 0;
- case 595:
- return 0;
- case 462:
- return 0;
- case 463:
- return 0;
- case 468:
- return 0;
- case 521:
- return 0;
- case 522:
- return 0;
- case 417:
- return 0;
- case 425:
- return 0;
- case 447:
- return 0;
- case 487:
- return 0;
- case 488:
- return 0;
- case 497:
- return 0;
- case 501:
- return 0;
- case 548:
- return 0;
- case 563:
- return 0;
- case 406:
- return 0;
- case 520:
- return 0;
- case 539:
- return 0;
- case 553:
- return 0;
- case 557:
- return 0;
- case 573:
- return 0;
- case 460:
- return 0;
- case 593:
- return 0;
- case 464:
- return 0;
- case 476:
- return 0;
- case 511:
- return 0;
- case 512:
- return 0;
- case 577:
- return 0;
- case 592:
- return 0;
- case 471:
- return 0;
- case 448:
- return 0;
- case 461:
- return 0;
- case 523:
- return 0;
- case 510:
- return 0;
- case 430:
- return 0;
- case 465:
- return 0;
- case 469:
- return 0;
- case 513:
- return 0;
- case 519:
- return 0;
- }
- return 1;
- }
- // ================================= Stocks ==================================//
- stock IsPlayerInPlace(playerid,Float:XMin,Float:YMin,Float:XMax,Float:YMax ) {
- new RetValue = 0;
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid,X,Y,Z );
- if( X >= XMin && Y >= YMin && X < XMax && Y < YMax ) {
- RetValue = 1;
- }
- return RetValue;
- }
- stock GetPlayerSpeed(playerid) {
- new Float:ST[4];
- if(IsPlayerInAnyVehicle(playerid))
- GetVehicleVelocity(GetPlayerVehicleID(playerid),ST[0],ST[1],ST[2]);
- else GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]);
- ST[3] = floatsqroot(floatpower(floatabs(ST[0]), 2.0) + floatpower(floatabs(ST[1]), 2.0) + floatpower(floatabs(ST[2]), 2.0)) * 100.3;
- return floatround(ST[3]);
- }
- stock IsABike(vehicleid) {
- new result;
- new model = GetVehicleModel(vehicleid);
- switch(model) {
- case 509, 481, 510, 462, 448, 581, 522, 461, 521, 523, 463, 586, 468, 471: result = model;
- default: result = 0;
- }
- return result;
- }
- // ================================= Stocks ==================================//
- main()
- {
- print("|===============================|");
- print(" ");
- print(" Drift King v0.1a [DK]");
- print(" Desenvolvedor: Bruno Lima");
- print(" ");
- print(" ## ### # # ##");
- print(" # # # # # #");
- print(" # # # ## #");
- print(" # # # ## #");
- print(" # # # # # #");
- print(" ## ### # # ##");
- print(" ");
- print(" Gamemode carregado");
- print(" ");
- print("|===============================|\n");
- }
- public OnGameModeInit()
- {
- SetTimer("Favela1", 100, true);
- SetTimer("MensagensBOT1", 350000, true); // 5 minutos = 70 cada.
- SetTimer("Pontos1", 100, true);
- SetTimer("Velocimetro", 50, true);
- SetGameModeText("Brasil - Drift / DM");
- SendRconCommand("hostname # Brasil - Drift King [DK] © / City of Death #");
- SendRconCommand("mapname Brasil - San Andreas");
- SendRconCommand("loadfs Objetos");
- UsePlayerPedAnims(); // Andar igual CJ
- DisableInteriorEnterExits(); // Interiores desativado
- EnableStuntBonusForAll(0); // 0 = Desabilitado - 1 Habilitado (Bonus stunt)
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- Create3DTextLabel("Informações\nShopping", 0xFFFFFFAA, -1951.6935,691.8782,46.5625, 20, 0);
- Create3DTextLabel("Shopping\nLoja de roupas", 0xFFFFFFAA, -1951.6648,639.2233,46.5625, 10, 0);
- Create3DTextLabel("Shopping\nAcademia Drift King", 0xFFFFFFAA, -1939.1406,639.1758,46.5625, 10, 0);
- InfoShop = CreatePickup(1239, 23, -1951.6935,691.8782,46.5625);
- LojaRoupaE = CreatePickup(1275, 23, -1951.6648,639.2233,46.5625);
- LojaRoupaS = CreatePickup(1318, 23, 207.008850, -140.376403, 1003.507812);
- AcademiaShopE = CreatePickup(2916, 23, -1939.1406,639.1758,46.5625);
- AcademiaShopS = CreatePickup(1318, 23, 774.1690,-50.4763,1000.5859);
- CP_LojaRoupa = CPS_AddCheckpoint(207.0972,-129.6027,1003.5078, 1.0, 20);
- CP_AmmuFavela = CPS_AddCheckpoint(2266.0107,-1111.3593,37.9766, 1.0, 10);
- CP_AcademiaShop = CPS_AddCheckpoint(768.2195,-36.7337,1000.6865, 1.0, 20);
- DKLogo = TextDrawCreate(553.000000, 98.000000, "~r~~h~~h~~h~# ~w~Drift King ~r~~h~~h~~h~#~n~~g~~h~B~y~~h~r~g~~h~a~y~~h~s~g~~h~i~y~~h~l");
- TextDrawAlignment(DKLogo, 2);
- TextDrawBackgroundColor(DKLogo, 255);
- TextDrawFont(DKLogo, 1);
- TextDrawLetterSize(DKLogo, 0.320000, 1.199999);
- TextDrawColor(DKLogo, -1);
- TextDrawSetOutline(DKLogo, 1);
- TextDrawSetProportional(DKLogo, 1);
- FaixaPreta1 = TextDrawCreate(1.000000, 1.000000, "_");
- TextDrawBackgroundColor(FaixaPreta1, 255);
- TextDrawFont(FaixaPreta1, 1);
- TextDrawLetterSize(FaixaPreta1, 0.500000, 5.699999);
- TextDrawColor(FaixaPreta1, -1);
- TextDrawSetOutline(FaixaPreta1, 0);
- TextDrawSetProportional(FaixaPreta1, 1);
- TextDrawSetShadow(FaixaPreta1, 1);
- TextDrawUseBox(FaixaPreta1, 1);
- TextDrawBoxColor(FaixaPreta1, 255);
- TextDrawTextSize(FaixaPreta1, 640.000000, 0.000000);
- FaixaPreta2 = TextDrawCreate(1.000000, 389.000000, "_");
- TextDrawBackgroundColor(FaixaPreta2, 255);
- TextDrawFont(FaixaPreta2, 1);
- TextDrawLetterSize(FaixaPreta2, 0.500000, 7.300000);
- TextDrawColor(FaixaPreta2, -1);
- TextDrawSetOutline(FaixaPreta2, 0);
- TextDrawSetProportional(FaixaPreta2, 1);
- TextDrawSetShadow(FaixaPreta2, 1);
- TextDrawUseBox(FaixaPreta2, 1);
- TextDrawBoxColor(FaixaPreta2, 255);
- TextDrawTextSize(FaixaPreta2, 640.000000, 0.000000);
- Site = TextDrawCreate(318.000000, 432.000000, "www.driftking.blogspot.com");
- TextDrawAlignment(Site, 2);
- TextDrawBackgroundColor(Site, 255);
- TextDrawFont(Site, 1);
- TextDrawLetterSize(Site, 0.410000, 1.500000);
- TextDrawColor(Site, 0xFFA8ACAA);
- TextDrawSetOutline(Site, 1);
- TextDrawSetProportional(Site, 1);
- LogoClass = TextDrawCreate(316.000000, 15.000000, "~b~B~g~r~b~a~g~s~b~i~g~l ~b~- ~g~D~b~r~g~i~b~f~g~t ~b~K~g~i~b~n~g~g");
- TextDrawAlignment(LogoClass, 2);
- TextDrawBackgroundColor(LogoClass, 255);
- TextDrawFont(LogoClass, 0);
- TextDrawLetterSize(LogoClass, 0.720000, 2.100002);
- TextDrawColor(LogoClass, -1);
- TextDrawSetOutline(LogoClass, 1);
- TextDrawSetProportional(LogoClass, 1);
- TelaPreta = TextDrawCreate(0.000000, 0.000000, "_");
- TextDrawBackgroundColor(TelaPreta, 255);
- TextDrawFont(TelaPreta, 1);
- TextDrawLetterSize(TelaPreta, 0.500000, 49.799987);
- TextDrawColor(TelaPreta, -1);
- TextDrawSetOutline(TelaPreta, 0);
- TextDrawSetProportional(TelaPreta, 1);
- TextDrawSetShadow(TelaPreta, 1);
- TextDrawUseBox(TelaPreta, 1);
- TextDrawBoxColor(TelaPreta, 255);
- TextDrawTextSize(TelaPreta, 640.000000, 20.000000);
- BANIDO = TextDrawCreate(321.000000, 173.000000, "~r~~h~~h~~h~BANIDO!~n~~n~~y~Se voce acha que foi banido injustamente~n~~n~Tire um screenshot (print/SS) do motivo do banimento");
- TextDrawAlignment(BANIDO, 2);
- TextDrawBackgroundColor(BANIDO, 255);
- TextDrawFont(BANIDO, 1);
- TextDrawLetterSize(BANIDO, 0.500000, 1.700000);
- TextDrawColor(BANIDO, -1);
- TextDrawSetOutline(BANIDO, 1);
- TextDrawSetProportional(BANIDO, 1);
- Horario = CreateMenu("Horario", 1, 40.0, 150.0, 190.0, 0);
- AddMenuItem(Horario, 0, "Manha ~b~~h~~h~(12:00)");
- AddMenuItem(Horario, 0, "Tarde ~b~~h~~h~(17:00)");
- AddMenuItem(Horario, 0, "Noite ~b~~h~~h~(00:00)");
- AddMenuItem(Horario, 0, "~y~~h~~h~Sair");
- Clima = CreateMenu("Clima-Tempo", 1, 40.0, 150.0, 190.0, 0);
- AddMenuItem(Clima, 0, "Limpo");
- AddMenuItem(Clima, 0, "Nublado");
- AddMenuItem(Clima, 0, "Tempestade");
- AddMenuItem(Clima, 0, "Neblina");
- AddMenuItem(Clima, 0, "~y~~h~~h~Sair");
- KingCars = CreateMenu("King Cars", 1, 40.0, 150.0, 190.0, 0);
- AddMenuItem(KingCars, 0, "Elegy");
- AddMenuItem(KingCars, 0, "Sultan");
- AddMenuItem(KingCars, 0, "Infernus");
- AddMenuItem(KingCars, 0, "NRG-500");
- AddMenuItem(KingCars, 0, "Savanna");
- AddMenuItem(KingCars, 0, "Uranus");
- AddMenuItem(KingCars, 0, "Flash");
- AddMenuItem(KingCars, 0, "~y~~h~~h~Sair");
- BANIDO2 = TextDrawCreate(323.000000, 264.000000, "~y~E poste em nossa comunidade no topico~n~~n~([FIXO] Banidos / Banned)~n~~n~~r~~h~~h~www.orkut.com/tal");
- TextDrawAlignment(BANIDO2, 2);
- TextDrawBackgroundColor(BANIDO2, 255);
- TextDrawFont(BANIDO2, 1);
- TextDrawLetterSize(BANIDO2, 0.500000, 1.699999);
- TextDrawColor(BANIDO2, -1);
- TextDrawSetOutline(BANIDO2, 1);
- TextDrawSetProportional(BANIDO2, 1);
- for(new i=0;i<MAX_PLAYERS;i++) {
- PontosText[i] = TextDrawCreate(577.000000, 22.000000, "_");
- TextDrawAlignment(PontosText[i], 2);
- TextDrawBackgroundColor(PontosText[i], 255);
- TextDrawFont(PontosText[i], 2);
- TextDrawLetterSize(PontosText[i], 0.349999, 1.099997);
- TextDrawColor(PontosText[i], -1);
- TextDrawSetOutline(PontosText[i], 1);
- TextDrawSetProportional(PontosText[i], 1);
- Mais10[i] = TextDrawCreate(319.000000, 317.000000, "_");
- TextDrawAlignment(Mais10[i], 2);
- TextDrawBackgroundColor(Mais10[i], 255);
- TextDrawFont(Mais10[i], 3);
- TextDrawLetterSize(Mais10[i], 0.410001, 1.400003);
- TextDrawColor(Mais10[i], -1);
- TextDrawSetOutline(Mais10[i], 1);
- TextDrawSetProportional(Mais10[i], 1);
- Menos5[i] = TextDrawCreate(321.000000, 304.000000, "_");
- TextDrawAlignment(Menos5[i], 2);
- TextDrawBackgroundColor(Menos5[i], 255);
- TextDrawFont(Menos5[i], 3);
- TextDrawLetterSize(Menos5[i], 0.409999, 1.399999);
- TextDrawColor(Menos5[i], -1);
- TextDrawSetOutline(Menos5[i], 1);
- TextDrawSetProportional(Menos5[i], 1);
- KMH[i] = TextDrawCreate(88.000000, 315.000000, " ");
- TextDrawAlignment(KMH[i], 2);
- TextDrawBackgroundColor(KMH[i], 255);
- TextDrawFont(KMH[i], 2);
- TextDrawLetterSize(KMH[i], 0.389899, 1.100000);
- TextDrawColor(KMH[i], -1);
- TextDrawSetOutline(KMH[i], 1);
- TextDrawSetProportional(KMH[i], 1);
- InfoMatouQT_MorreuQT[i] = TextDrawCreate(318.000000, 421.000000, "_"); // Morreu: 55 - Matou: 55
- TextDrawAlignment(InfoMatouQT_MorreuQT[i], 2);
- TextDrawBackgroundColor(InfoMatouQT_MorreuQT[i], 255);
- TextDrawFont(InfoMatouQT_MorreuQT[i], 1);
- TextDrawLetterSize(InfoMatouQT_MorreuQT[i], 0.298999, 1.199000);
- TextDrawColor(InfoMatouQT_MorreuQT[i], -1);
- TextDrawSetOutline(InfoMatouQT_MorreuQT[i], 0);
- TextDrawSetProportional(InfoMatouQT_MorreuQT[i], 1);
- TextDrawSetShadow(InfoMatouQT_MorreuQT[i], 1);
- }
- TunarVeiculo = CreateMenu("Tunar Veiculo", 1, 40.0, 150.0, 190.0, 0);
- AddMenuItem(TunarVeiculo, 0, "Rodas");
- AddMenuItem(TunarVeiculo, 0, "Hidraulica");
- AddMenuItem(TunarVeiculo, 0, "Spoilers");
- AddMenuItem(TunarVeiculo, 0, "~y~~h~~h~Sair");
- Rodas = CreateMenu("Rodas", 1, 40.0, 150.0, 190.0, 0);
- AddMenuItem(Rodas, 0, "Shadow");
- AddMenuItem(Rodas, 0, "Mega");
- AddMenuItem(Rodas, 0, "Rimshine");
- AddMenuItem(Rodas, 0, "Wires");
- AddMenuItem(Rodas, 0, "Classic");
- AddMenuItem(Rodas, 0, "Twist");
- AddMenuItem(Rodas, 0, "Cutter");
- AddMenuItem(Rodas, 0, "Switch");
- AddMenuItem(Rodas, 0, "Grove");
- AddMenuItem(Rodas, 0, "Trance");
- AddMenuItem(Rodas, 0, "Dollar");
- AddMenuItem(Rodas, 0, "Atomic");
- Spoilers = CreateMenu("Spoilers", 1, 40.0, 150.0, 190.0, 0);
- AddMenuItem(Spoilers, 0, "Pro");
- AddMenuItem(Spoilers, 0, "Win");
- AddMenuItem(Spoilers, 0, "Drag");
- AddMenuItem(Spoilers, 0, "Alpha");
- AddMenuItem(Spoilers, 0, "~y~~h~~h~Sair");
- AmmuFavela1 = CreateMenu("Ammu-Nation", 1, 40.0, 150.0, 190.0, 0);
- AddMenuItem(AmmuFavela1, 0, "Moto-Serra ~r~150~w~p");
- AddMenuItem(AmmuFavela1, 0, "Desert Eagle ~r~100~w~p");
- AddMenuItem(AmmuFavela1, 0, "Shotgun ~r~100~w~p");
- AddMenuItem(AmmuFavela1, 0, "Sawn-Off ~r~200~w~p");
- AddMenuItem(AmmuFavela1, 0, "Combat ~r~120~w~p");
- AddMenuItem(AmmuFavela1, 0, "Tec9 ~r~250~w~p");
- AddMenuItem(AmmuFavela1, 0, "M4 ~r~200~w~p");
- AddMenuItem(AmmuFavela1, 0, "Sniper Rifle ~r~300~w~p");
- AddMenuItem(AmmuFavela1, 0, "~y~~h~~h~Sair");
- Favela = GangZoneCreate(2061.976318, -1182.394287, 2285.976318, -966.394287);
- CreateObject(16387, 2259.5029296875, -1105.5943603516, 36.880001068115, 0, 0, 63); // Ammu-Nation Favela
- CreateObject(3109, 2264.8754882813, -1111.6939697266, 38.16813659668, 0, 0, 333); // Porta Ammu-Nation Favela
- AddStaticVehicleEx(562,-2390.9255,-601.6609,132.3071,125.0495,0,0,240000); // ElegySF1 (Spawn 4 minutos 240000)
- AddStaticVehicleEx(562,-2394.3477,-596.7788,132.3073,124.9397,0,0,240000); // ElegySF2
- AddStaticVehicleEx(562,-2397.7751,-591.8922,132.3076,125.3955,0,0,240000); // ElegySF3
- AddStaticVehicleEx(562,-2401.1680,-587.0447,132.3076,125.0593,0,0,240000); // ElegySF4
- AddStaticVehicleEx(562,-314.7141,1513.9175,75.0167,0.7081,0,0,240000); // ElegyFC1
- AddStaticVehicleEx(562,-320.9259,1513.9164,75.0187,0.3809,0,0,240000); // ElegyFC2
- AddStaticVehicleEx(562,-327.2313,1513.9159,75.0185,0.1459,0,0,240000); // ElegyFC3
- AddStaticVehicleEx(562,-333.4304,1513.8994,75.0185,0.0627,0,0,240000); // ElegyFC4
- AddStaticVehicleEx(562,-828.7360,-132.9501,62.6391,22.2989,0,0,240000); // elegyPSF1
- AddStaticVehicleEx(562,-824.8732,-131.3653,62.7794,23.9475,0,0,240000); // elegyPSF2
- AddStaticVehicleEx(562,-821.1467,-129.8419,62.9159,23.6671,0,0,240000); // elegyPSF3
- AddStaticVehicleEx(562,-817.1840,-128.1493,63.0642,25.9492,0,0,240000); // elegyPSF4
- AddStaticVehicleEx(562,2312.5098,1386.5602,42.4792,359.8859,0,0,240000); // ElegyLV1
- AddStaticVehicleEx(562,2305.8005,1386.5599,42.4792,359.9561,0,0,240000); // ElegyLV2
- AddStaticVehicleEx(562,2299.1514,1386.5535,42.4791,359.7197,0,0,240000); // ElegyLV3
- AddStaticVehicleEx(562,2292.4360,1386.5062,42.4792,359.9385,0,0,240000); // ElegyLV4
- AddStaticVehicleEx(562,1245.4844,-2044.1608,59.5008,268.1009,0,0,240000); // ElegyLS1
- AddStaticVehicleEx(562,1245.5171,-2039.8193,59.4995,269.0996,0,0,240000); // ElegyLS2
- AddStaticVehicleEx(562,1245.5270,-2035.4166,59.4998,270.1040,0,0,240000); // ElegyLS3
- AddStaticVehicleEx(562,1245.5615,-2031.0020,59.4986,270.2478,0,0,240000); // ElegyLS4
- AddStaticVehicleEx(562,2221.0120,1956.4341,31.4387,270.2231,0,0,240000); // ElegyEstacionamento1
- AddStaticVehicleEx(562,2221.0205,1948.3866,31.4388,269.9045,0,0,240000); // ElegyEstacionamento2
- AddStaticVehicleEx(562,2221.0181,1940.2854,31.4400,270.4977,0,0,240000); // ElegyEstacionamento3
- AddStaticVehicleEx(562,2221.0457,1932.3168,31.4401,269.2883,0,0,240000); // ElegyEstacionamento4
- AddStaticVehicleEx(562,1347.4491,-559.8123,91.3545,179.2343,0,0,240000); // ElegyVinewood1
- AddStaticVehicleEx(562,1344.3438,-563.1705,91.1361,178.7272,0,0,240000); // ElegyVinewood2
- AddStaticVehicleEx(562,1341.0555,-566.5061,91.1289,180.6100,0,0,240000); // ElegyVinewood3
- AddStaticVehicleEx(562,1337.7621,-569.7139,91.3131,185.7431,0,0,240000); // ElegyVinewood4
- return 1;
- }
- public OnGameModeExit()
- {
- TextDrawDestroy(FaixaPreta1);
- TextDrawDestroy(FaixaPreta2);
- TextDrawDestroy(Site);
- TextDrawDestroy(LogoClass);
- TextDrawDestroy(DKLogo);
- TextDrawDestroy(TelaPreta);
- TextDrawDestroy(BANIDO);
- TextDrawDestroy(BANIDO2);
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- new string[256];
- PlayerPlaySound(playerid, 1097, 0.0, 0.0, 0.0);
- SetPlayerPos(playerid, -2347.9570,-401.1247,79.3994);
- SetPlayerCameraPos(playerid, -2348.6807,-406.7729,79.3986);
- SetPlayerCameraLookAt(playerid, -2348.9243,-405.9798,79.3740);
- SetPlayerFacingAngle(playerid, 196.1861);
- TextDrawShowForPlayer(playerid, FaixaPreta1);
- TextDrawShowForPlayer(playerid, FaixaPreta2);
- TextDrawShowForPlayer(playerid, Site);
- TextDrawShowForPlayer(playerid, LogoClass);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- if(!fexist(arquivo))
- {
- format(string, sizeof string, "{EE5555}Usuário: {C8C8C8}%s\n\n{C8C8C8}Você ainda não possui uma conta no nosso servidor!\n\n{C8C8C8}Registre-se por favor, digitando uma senha logo abaixo:", Nome);
- ShowPlayerDialog(playerid, Registrar, DIALOG_STYLE_INPUT, "{C8C8C8}Drift King [DK] - Registro", string, "Registrar", "Sair");
- }
- if(fexist(arquivo))
- {
- format(string, sizeof string, "{EE5555}Usuário: {C8C8C8}%s\n\n{C8C8C8}Você já possui uma conta no nosso servidor!\n\n{C8C8C8}Logue-se por favor, digitando sua senha logo abaixo:", Nome);
- ShowPlayerDialog(playerid, Logar, DIALOG_STYLE_INPUT, "{C8C8C8}Drift King [DK] - Logar", string, "Logar", "Sair");
- }
- ApplyAnimation(playerid,"BAR","Barserve_order",4.1,1,1,1,1,0);
- CreateExplosion(-2347.9570,-401.1247,79.3994, 12, 1.0);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- new string[256];
- ResetPlayerPontos(playerid);
- SpamNaContagem[playerid] = 0;
- Logado[playerid] = 0;
- CriouNeon[playerid] = 0;
- JaTemArmas[playerid] = 0;
- SaiuVeiculo[playerid] = 0;
- TaAFK[playerid] = 0;
- PlantouBomba[playerid] = 0;
- NaoPodeFazerNada[playerid] = 0;
- NaoTemPos[playerid] = 0;
- JaTaAFK[playerid] = 0;
- for(new i; i<sizeof(NomesProibido); i++) {
- new Anti_Bot[40];
- GetPlayerName(playerid, Anti_Bot, 40);
- if(strcmp(NomesProibido[i], Anti_Bot, true)== 0) {
- SendClientMessage(playerid, 0x1E90FFAA, "| KICK | Você foi kickado do servidor [ Motivo: Nick proibido ]");
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| KICK | O jogador '%s' foi kickado do servidor [ Motivo: Nick proibido ]", Nome);
- SendClientMessageToAll(0x1E90FFAA, string);
- Kick(playerid);
- }
- }
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "~ %s entrou no servidor.", Nome);
- SendClientMessageToAll(0xCDB8FFAA, string);
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Bem-vindo(a) ~~~~~~~~~~~~~~~~~~~~~~~~~");
- SendClientMessage(playerid, 0xC698FFAA, "~ Bem-vindo(a) ao servidor Drift King!");
- SendClientMessage(playerid, 0xC698FFAA, "~ Para saber como jogar no servidor, digite: /ajuda");
- SendClientMessage(playerid, 0xC698FFAA, "~ Não deixe de ver os créditos do servidor! Digite: /creditos");
- SendClientMessage(playerid, 0xC698FFAA, "~ Espero que goste do nosso servidor, tenha um ótimo jogo.");
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Bem-vindo(a) ~~~~~~~~~~~~~~~~~~~~~~~~~");
- SetPlayerMapIcon(playerid, 0, -1951.6935,691.8782,46.5625, 38, 0); // Shopping
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new string[256];
- new newstate;
- newstate = GetPlayerState(playerid);
- if(newstate == 2) {
- if(IsPlayerInVehicle(playerid, KingCarss)) {
- if(RespawnarCarro[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador '%s' saiu do servidor usando um veículo criado por 'King Cars' e o veículo dele foi destruído.", Nome);
- SendClientMessageToAll(0xBFFF60AA, string);
- DestroyVehicle(vehicleid);
- RespawnarCarro[playerid] =0;
- }
- }
- }
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- if(IsPlayerInVehicle(playerid, vehicleid)) {
- if(CriouNeon[playerid] == 1) {
- DestroyObject(GetPVarInt(playerid, "neon"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon1"));
- CriouNeon[playerid] = 0;
- }
- }
- Ativado[playerid] = 0;
- KillTimer(AntiSpawnKill);
- KillTimer(TempoAutoReparar);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- switch(reason){
- case 0: format(string, sizeof string, "~ %s saiu do servidor [ Problemas de conexão ]", Nome);
- case 1: format(string, sizeof string, "~ %s saiu do servidor [ Resolveu sair ]", Nome);
- case 2: format(string, sizeof string, "~ %s saiu do servidor [ Kickado / Banido ]", Nome);
- }
- SendClientMessageToAll(0xCDB8FFAA, string);
- TextDrawHideForPlayer(playerid, DKLogo);
- TextDrawHideForPlayer(playerid, PontosText[playerid]);
- TextDrawHideForPlayer(playerid, KMH[playerid]);
- TextDrawHideForPlayer(playerid, Menos5[playerid]);
- TextDrawHideForPlayer(playerid, Mais10[playerid]);
- TextDrawHideForPlayer(playerid, InfoMatouQT_MorreuQT[playerid]);
- UsandoFuncao[playerid] = 0;
- SoUsaDirigindo[playerid] = 0;
- JaTemArmas[playerid] = 0;
- SaiuVeiculo[playerid] = 0;
- PlantouBomba[playerid] = 0;
- TaAFK[playerid] = 0;
- NaoPodeFazerNada[playerid] = 0;
- NaoTemPos[playerid] = 0;
- if(Logado[playerid] == 1) {
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- if(fexist(arquivo)) {
- dini_IntSet(arquivo, "Pontos", GetPlayerPontos(playerid));
- dini_IntSet(arquivo, "Luta", GetPlayerFightingStyle(playerid));
- }
- }
- Delete3DTextLabel(AFK[playerid]);
- Logado[playerid] = 0;
- return 1;
- }
- public OnPlayerSpawn(playerid) {
- if(TaAFK[playerid] == 1) {
- SetPlayerPos(playerid,Float:AFKposX[playerid], Float:AFKposY[playerid], Float:AFKposZ[playerid]);
- GangZoneShowForPlayer(playerid, Favela, -16777017);
- TextDrawHideForPlayer(playerid, FaixaPreta1);
- TextDrawHideForPlayer(playerid, FaixaPreta2);
- TextDrawHideForPlayer(playerid, Site);
- TextDrawShowForPlayer(playerid, DKLogo);
- TextDrawShowForPlayer(playerid, PontosText[playerid]);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- SetPlayerSkin(playerid, dini_Int(arquivo, "Roupa"));
- TaAFK[playerid] = 0;
- return 1;
- }
- GangZoneShowForPlayer(playerid, Favela, -16777017);
- RandomSpawnPlayer1(playerid);
- TextDrawHideForPlayer(playerid, FaixaPreta1);
- TextDrawHideForPlayer(playerid, FaixaPreta2);
- TextDrawHideForPlayer(playerid, Site);
- TextDrawShowForPlayer(playerid, DKLogo);
- TextDrawShowForPlayer(playerid, PontosText[playerid]);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- SetPlayerSkin(playerid, dini_Int(arquivo, "Roupa"));
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason) {
- SendDeathMessage(killerid,playerid,reason);
- if(RespawnarCarro[playerid] == 1) {
- new vehicleid = GetPlayerVehicleID(playerid);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você morreu dentro de um veículo criado por 'King Cars' e ele foi destruído");
- DestroyVehicle(vehicleid);
- RespawnarCarro[playerid] =0;
- return 1;
- }
- if(CriouNeon[playerid] == 1) {
- DestroyObject(GetPVarInt(playerid, "neon"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon1"));
- CriouNeon[playerid] = 0;
- }
- TextDrawHideForPlayer(playerid, DKLogo);
- TextDrawHideForPlayer(playerid, PontosText[playerid]);
- if(JaTemArmas[playerid && killerid] == 0) {
- GivePlayerPontos(killerid, 10);
- TextDrawShowForPlayer(killerid, Mais10[playerid]);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo, sizeof(arquivo), "Contas/%s.ini", Nome);
- PlayerInfo[killerid][MatouQT]++;
- dini_IntSet(arquivo, "Matou", PlayerInfo[killerid][MatouQT]);
- GivePlayerPontos(playerid, -5);
- TextDrawShowForPlayer(playerid, Menos5[playerid]);
- PlayerInfo[playerid][MorreuQT]++;
- dini_IntSet(arquivo, "Morreu", PlayerInfo[playerid][MorreuQT]);
- SetTimerEx("Menos5Mais10", 2000, false, "ii", playerid, killerid);
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid) {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid) {
- return 1;
- }
- public OnPlayerText(playerid, text[]) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 0;
- }
- new string[256];
- format(string,sizeof(string),"[%d] %s",playerid,text);
- SendPlayerMessageToAll(playerid,string);
- return 0;
- }
- public OnPlayerCommandText(playerid, cmdtext[]) {
- new string[256];
- for(new i=0; i<MAX_PLAYERS; i++) {
- if(IsPlayerAdmin(i)){
- if(IsPlayerConnected(i)){
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, 150, "| ADMIN | O jogador %s [%d] digitou o comando %s", Nome, playerid, cmdtext);
- SendClientMessage(i, 0xB8C9FFAA, string);
- }
- }
- }
- if(strcmp(cmdtext, "/ausentes", true) == 0) {
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~ Jogadores ausentes ~~~~~~~~~~~~~~~~~~~~");
- new JogadorAFKlista[24], countAFKlista = 0, mensagemAFKlista[120];
- for(new i=0; i<MAX_PLAYERS; i++){
- if(IsPlayerConnected(i) && TaAFK[i]){
- GetPlayerName(i, JogadorAFKlista, 24);
- format(mensagemAFKlista, sizeof(mensagemAFKlista), "{EE5555}#{C8C8C8} %s [%d]", JogadorAFKlista, i);
- SendClientMessage(playerid, 0xFFF0F0AA, mensagemAFKlista);
- countAFKlista++;
- }
- }
- if(countAFKlista == 0) {
- SendClientMessage(playerid, 0xFFF0F0AA, " {EE5555}#{C8C8C8} Nenhum jogador AFK no momento {EE5555}#");
- }
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~ Jogadores ausentes ~~~~~~~~~~~~~~~~~~~~");
- return 1;
- }
- if(strcmp(cmdtext, "/salvarpos", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- GetPlayerPos(playerid, Float:IrPosX[playerid], Float:IrPosY[playerid], Float:IrPosZ[playerid]);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Posição salva com sucesso, use: /irpos para carrega-la!");
- NaoTemPos[playerid] = 1;
- return 1;
- }
- if(strcmp(cmdtext, "/irpos", true) == 0) {
- if(NaoTemPos[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem nenhuma posição salva para carrega-la.");
- return 1;
- }
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, Float:IrPosX[playerid], Float:IrPosY[playerid], Float:IrPosZ[playerid]);
- SetPlayerInterior(playerid, 0);
- }
- } else {
- SetPlayerPos(playerid, Float:IrPosX[playerid], Float:IrPosY[playerid], Float:IrPosZ[playerid]);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Posição carregada com sucesso!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/afk", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(JaTaAFK[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você já está em modo AFK 'Ausente'.");
- return 1;
- }
- TextDrawShowForPlayer(playerid, FaixaPreta1);
- TextDrawShowForPlayer(playerid, FaixaPreta2);
- TextDrawHideForPlayer(playerid, DKLogo);
- TextDrawHideForPlayer(playerid, PontosText[playerid]);
- TogglePlayerSpectating(playerid, 1);
- GetPlayerPos(playerid, Float:AFKposX[playerid], Float:AFKposY[playerid], Float:AFKposZ[playerid]);
- SendClientMessage(playerid, 0xF8F800AA, "| AFK | Você mudou o seu status para 'Ausente' e não pode falar e/ou usar comandos!");
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- GameTextForPlayer(playerid, " ~n~ ~n~ ~n~ ~n~ ~n~~w~| Modo ~h~~h~~r~afk~w~ ativado |", 999999999999, 6);
- format(string, sizeof string, "| INFO | O jogador %s mudou o status dele para 'Ausente'. [ /afk ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- TogglePlayerControllable(playerid, 0); // Congelado
- JaTaAFK[playerid] = 1;
- TaAFK[playerid] = 1;
- NaoPodeFazerNada[playerid] = 1;
- return 1;
- }
- if(strcmp(cmdtext, "/afkoff", true) == 0) {
- if(JaTaAFK[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não está em modo AFK 'Ausente' para usar esse comando.");
- return 1;
- }
- TextDrawHideForPlayer(playerid, FaixaPreta1);
- TextDrawHideForPlayer(playerid, FaixaPreta2);
- TogglePlayerSpectating(playerid, 0);
- SendClientMessage(playerid, 0xF8F800AA, "| AFK | Você mudou o seu status para 'Online' e já pode falar e/ou usar comandos!");
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- GameTextForPlayer(playerid, " ~n~ ~n~ ~n~ ~n~ ~n~~w~| Modo ~h~~h~~r~afk~w~ desativado |", 5000, 6);
- format(string, sizeof string, "| INFO | O jogador %s mudou o status dele para 'Online'. [ /afkoff ]", Nome);
- SendClientMessageToAll(0xFFcF88AA, string);
- TogglePlayerControllable(playerid, 1); // Descongelado
- JaTaAFK[playerid] = 0;
- NaoPodeFazerNada[playerid] = 0;
- return 1;
- }
- if(strcmp(cmdtext, "/plantarbomba", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(JaTemArmas[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você só pode usar esse comando na favela. [ /favela ]");
- return 1;
- }
- if(PlantouBomba[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você plantou uma bomba recentemente, aguarde 1 minuto para plantar novamente.");
- return 1;
- }
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Bomba plantada com sucesso! Ela explodirá em 15 segundos...");
- GetPlayerPos(playerid, BombaX[playerid], BombaY[playerid], BombaZ[playerid]);
- BombaPlantada = CreateObject(1252, BombaX[playerid] - 0.4, BombaY[playerid], BombaZ[playerid] - 0.9, 0.0, 0.0, 96.0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof(string), "Bomba plantada por:\n%s", Nome);
- Texto3DCriado = Create3DTextLabel(string, 0xFFFFFFAA, BombaX[playerid] - 0.4, BombaY[playerid], BombaZ[playerid] - 0.8, 2, 0);
- TempoBombaExplodir = SetTimerEx("BombaExplodir", 15000, false, "i", playerid);
- PlantouBomba[playerid] = 1;
- TemQueEsperar = SetTimerEx("Esperar1Minuto", 60000, false, "i", playerid);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/regras", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- ShowPlayerDialog(playerid, RegrasComando, DIALOG_STYLE_MSGBOX, "{C8C8C8}Drift King [DK] - Regras", "1. Nunca use cheat/mod que de previlégios para você;\n2. Nunca ofenda jogadores ou moderadores/administradores;\n3. Não faça DB (Drive By - Matar dentro de um veículo);\n4. Nunca faça propaganda de outros servidores;\n5. Nunca faça Spawn Kill (Matar em lugares de spawn);\n6. Não faça DM (DeathMatch) fora da favela;", "Fechar", "");
- return 1;
- }
- if(strcmp(cmdtext, "/admins", true) == 0){
- new Admin[24];
- new count = 0;
- new msg[120];
- SendClientMessage(playerid, 0x009879AA,"~~~~~~~~~~~~~~~~~~~~ Administradores ~~~~~~~~~~~~~~~~~~~~");
- for(new i=0; i<MAX_PLAYERS; i++){
- if(IsPlayerConnected(i) && IsPlayerAdmin(i)){
- GetPlayerName(i,Admin,24);
- format(msg,sizeof(msg),"{EE5555}#{C8C8C8} %s [%d]", Admin, i);
- count++;
- SendClientMessage(playerid, 0xFFF0F0AA, msg);
- }
- }
- if(count == 0){
- SendClientMessage(playerid, 0xFFF0F0AA, " {EE5555}#{C8C8C8} Nenhum administrador conectado no servidor {EE5555}#");
- }
- SendClientMessage(playerid, 0x009879AA,"~~~~~~~~~~~~~~~~~~~~ Administradores ~~~~~~~~~~~~~~~~~~~~");
- return 1;
- }
- if(strcmp(cmdtext, "/clima", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- ShowMenuForPlayer(Clima, playerid);
- TogglePlayerControllable(playerid, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/aeroab", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, 426.0495,2546.6211,15.9498);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 89.4335);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Aeroporto abandonado. [ /aeroab ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, 427.8672,2530.2393,16.6365);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Aeroporto abandonado. [ /aeroab ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/aerosf", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, -1538.1578,-445.5836,5.7103);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 315.1712);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Aeroporto de San Fierro. [ /aerosf ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, -1537.1108,-439.1125,6.0000);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Aeroporto de San Fierro. [ /aerosf ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/aerolv", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, 1640.9414,1311.2349,10.4799);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 270.0761);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Aeroporto de Las Venturas. [ /aerolv ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, 1680.9900,1302.1309,10.9922);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Aeroporto de Las Venturas. [ /aerolv ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/aerols", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, 1560.8651,-2234.4272,13.2062);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 89.8577);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Aeroporto de Los Santos. [ /aerols ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, 1557.0320,-2231.4563,13.9297);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Aeroporto de Los Santos. [ /aerols ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/favela", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0814AA,"| ERRO | Você não pode ir para a favela dentro de um veículo!");
- SetPlayerPos(playerid, 2175.5891,-1083.6045,35.7188);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para a favela DM. [ /favela ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- return 1;
- }
- if(strcmp(cmdtext, "/drift7", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, 1334.7433,-572.6985,92.0249);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 189.4922);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 7 (Vinewood). [ /drift7 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, 1329.0046,-574.1165,93.5815);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 7 (Vinewood). [ /drift7 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift6", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, 2221.6589,1952.3016,31.4407);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 270.9672);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 6 (Estacionamento LV 1). [ /drift6 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, 2244.3413,1957.5121,32.0078);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 6 (Estacionamento LV 1). [ /drift6 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift5", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, 2285.7363,1386.5834,42.4795);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 0.0884);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 5 (Estacionamento). [ /drift5 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, 2327.1768,1389.2157,42.8203);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 5 (Estacionamento). [ /drift5 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift4", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, -339.7978,1513.9656,75.0184);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 359.9909);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 4 (Big Ear). [ /drift4 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, -311.6200,1536.4332,75.5625);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 4 (Big Ear). [ /drift4 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift3", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, -813.4817,-126.5621,63.2007);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 24.4544);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 3 (Floresta). [ /drift3 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, -819.8760,-138.5649,63.3840);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 3 (Floresta). [ /drift3 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift2", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, -2394.4976,-609.8805,132.3074);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 35.2181);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 2 (San Andreas News). [ /drift2 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, -2391.4741,-591.1517,132.7447);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 2 (San Andreas News). [ /drift2 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/drift1", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, 1245.5745,-2026.7389,59.4977);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 269.7813);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 1 (Casa Branca). [ /drift1 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, 1235.0592,-2037.1898,61.0313);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o drift 1 (Casa Branca). [ /drift1 ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/ls", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, 1743.0248,-1845.4171,13.2749);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 179.9052);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para a cidade de Los Santos. [ /ls ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, 1743.0470,-1860.4802,13.5787);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para a cidade de Los Santos. [ /ls ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/sf", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, -2024.0802,156.9349,28.5325);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid, 359.0452);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para a cidade de San Fierro. [ /sf ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, -2015.2831,156.6339,27.6875);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para a cidade de San Fierro. [ /sf ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/shopdk", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, -1968.1924,721.0668,45.1049);
- SetVehicleZAngle(vehicleid, 269.7181);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Shopping Drift King. [ /shopdk ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, -1951.6932,694.1254,46.5625);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para o Shopping Drift King. [ /shopdk ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/lv", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) {
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- SetVehiclePos(vehicleid, 2098.7646,1159.5189,11.3078);
- SetVehicleZAngle(vehicleid, 62.4414);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para a cidade de Las Venturas. [ /lv ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- }
- else {
- SetPlayerPos(playerid, 2080.4526,1169.8922,10.8203);
- SetPlayerInterior(playerid, 0);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| TELEPORTE | O jogador %s foi para a cidade de Las Venturas. [ /lv ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/coresnick", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- ShowPlayerDialog(playerid, CoresNick, DIALOG_STYLE_LIST, "Drift King [DK] - Cores para nick", "{E6EE0C}Amarelo\n{F90808}Vermelho\n{EE0BEE}Rosa\n{2A13C5}Azul\n{03FB1C}Verde claro\n{1E4514}Verde escuro\n{FC8D1F}Laranja\n{0AEBE4}Azul Marinho\n{8850DD}Roxo\n{FFFFFF}Branco\n{B1B1B1}Cinza", "Selecionar", "Cancelar");
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s está vendo a lista de cores para nick. [ /coresnick ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- return 1;
- }
- if(strcmp(cmdtext, "/creditos", true) == 0) {
- ShowPlayerDialog(playerid, Creditos, DIALOG_STYLE_MSGBOX, "{C8C8C8}Drift King [DK] - Créditos", "{EE5555}Criador: {C8C8C8}Bruno Lima\n{EE5555}Versão: {C8C8C8}V0.1a\n{EE5555}Ideias: {C8C8C8}Jhonatan Lima\n\n{C8C8C8}Obrigado por estar vendo os créditos do servidor\n{C8C8C8}Att, Administração.", "Fechar", "");
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s está vendo os créditos do servidor. [ /creditos ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- return 1;
- }
- if(strcmp(cmdtext, "/morrer", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- new newstate;
- newstate = GetPlayerState(playerid);
- if(newstate == 2) {
- if(IsPlayerInVehicle(playerid, KingCarss)) {
- if(RespawnarCarro[playerid] == 1) {
- new vehicleid = GetPlayerVehicleID(playerid);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você morreu dentro de um veículo criado por 'King Cars' e ele foi destruído");
- DestroyVehicle(vehicleid);
- RespawnarCarro[playerid] =0;
- }
- }
- }
- SetPlayerHealth(playerid, 0);
- SetPlayerArmour(playerid, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/contar", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(SpamNaContagem[playerid] == 0) {
- ComecarContagem = 4;
- for(new i; i < MAX_PLAYERS; i ++) {
- SpamNaContagem[i] = 1;
- }
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s iniciou uma contagem regressiva. [ /contar ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- SetTimerContagem = SetTimer("Contagem", 1000, true);
- }
- else if(SpamNaContagem[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Uma contagem regressiva já está em andamento. Aguarde 5 segundos e tente novamente!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/nicksoff", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(UsandoFuncao[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Essa função já está desativada!");
- return 1;
- }
- for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, 0); // Não mostra nicks
- GameTextForPlayer(playerid, " ~n~ ~n~ ~n~ ~n~ ~n~~w~Nicks ~h~~h~~r~desativado", 5000, 6);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s desativou a visão de nicks. [ /nicksoff ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- UsandoFuncao[playerid] =1;
- return 1;
- }
- if(strcmp(cmdtext, "/nickson", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(UsandoFuncao[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Essa função já está ativada!");
- return 1;
- }
- for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, 1); // Mostra nicks
- GameTextForPlayer(playerid, " ~n~ ~n~ ~n~ ~n~ ~n~ ~w~Nicks ~h~~h~~r~ativado", 5000, 6);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s ativou a visão de nicks. [ /nickson ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- UsandoFuncao[playerid] =0;
- return 1;
- }
- if(strcmp(cmdtext, "/ajuda", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Ajuda ~~~~~~~~~~~~~~~~~~~~~~~~~");
- SendClientMessage(playerid, 0xC698FFAA, " ");
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Ajuda ~~~~~~~~~~~~~~~~~~~~~~~~~");
- return 1;
- }
- if(strcmp(cmdtext, "/teleportes", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s está vendo a lista de teleportes. [ /teleportes ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Teleportes ~~~~~~~~~~~~~~~~~~~~~~~~~");
- SendClientMessage(playerid, 0xC698FFAA, " /shopdk /lv /sf /ls /drifts /favela /aerols /aerolv /aerosf /aeroab");
- SendClientMessage(playerid, 0xC698FFAA, "~> Totalizando: 10 teleporte(s).");
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Teleportes ~~~~~~~~~~~~~~~~~~~~~~~~~");
- return 1;
- }
- if(strcmp(cmdtext, "/comandos", true) == 0) {
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Comandos ~~~~~~~~~~~~~~~~~~~~~~~~~");
- SendClientMessage(playerid, 0xC698FFAA, " /morrer /kingcars /ajuda /autoreparar /autorepararoff /flip /rv");
- SendClientMessage(playerid, 0xC698FFAA, " /nicksoff /nickson /contar /tunar /autotunar /creditos /teleportes");
- SendClientMessage(playerid, 0xC698FFAA, " /horario /clima /admins /regras /coresnick /plantarbomba /ip /afk /afkoff");
- SendClientMessage(playerid, 0xC698FFAA, " /salvarpos /irpos /ausentes");
- SendClientMessage(playerid, 0xC698FFAA, "~> Totalizando: 26 comando(s).");
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Comandos ~~~~~~~~~~~~~~~~~~~~~~~~~");
- return 1;
- }
- if(strcmp(cmdtext, "/drifts", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s está vendo a lista drifts para teleporte. [ /drifts ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- ShowPlayerDialog(playerid, Drifts, DIALOG_STYLE_MSGBOX, "{C8C8C8}Drift King [DK] - Lista de Drifts", "{C8C8C8}/drift1 - Casa Branca\n/drift2 - San Andreas News\n/drift3 - Floresta\n/drift4 - Big Ear\n/drift5 - Estacionamento LV\n/drift6 - Estacionamento LV 1\n/drift7 - Vinewood", "Fechar", "");
- return 1;
- }
- if(strcmp("/ip", cmdtext, true) == 0) {
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s está vendo o IP do servidor para adicionar aos favoritos. [ /ip ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ IP ~~~~~~~~~~~~~~~~~~~~~~~~~");
- SendClientMessage(playerid, 0xC698FFAA, " Adicione o IP do nosso servidor em seus favoritos!");
- SendClientMessage(playerid, 0xC698FFAA, " HostName: {FFFEFE}# Brasil - Drift King [DK] © #");
- SendClientMessage(playerid, 0xC698FFAA, " Address: {FFFEFE}5.226.157.211:7777");
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ IP ~~~~~~~~~~~~~~~~~~~~~~~~~");
- return 1;
- }
- if(strcmp("/horario", cmdtext, true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- ShowMenuForPlayer(Horario, playerid);
- TogglePlayerControllable(playerid, 0);
- return 1;
- }
- if(strcmp("/KingCars", cmdtext, true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0814AA,"| ERRO | Você não pode usar esse comando dentro de outro veículo.");
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Escolha um veículo para ser criado!");
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s está vendo a lista 'King Cars' para criar um veículo. [ /kingcars ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- TogglePlayerControllable(playerid, 0);
- ShowMenuForPlayer(KingCars, playerid);
- return 1;
- }
- if(strcmp("/tunar", cmdtext, true, 10) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não está em um veículo.");
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO| Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- TogglePlayerControllable(playerid, 0);
- ShowMenuForPlayer(TunarVeiculo, playerid);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s está vendo a lista de tunning para tunar um veículo. [ /tunar ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- SendClientMessage(playerid, 0xF8F800AA, "~> Escolha qual peça você deseja adicionar ao seu veículo.");
- }
- return 1;
- }
- if(strcmp("/AutoReparar", cmdtext, true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não está em um veículo.");
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(Ativado[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | O auto reparar já está ativado.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- TempoAutoReparar = SetTimerEx("AutoReparar", 200, true, "i", playerid);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você ativou o auto reparar! Agora em diante seu veículo será reparado automaticamente.");
- Ativado[playerid] =1;
- }
- return 1;
- }
- if(strcmp("/AutoRepararOff", cmdtext, true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não está em um veículo.");
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(Ativado[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | O auto reparar já está desativado.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- KillTimer(TempoAutoReparar);
- SendClientMessage(playerid, 0xF8F800AA, "| ERRO | Você desativou o auto reparar.");
- Ativado[playerid] = 0;
- }
- return 1;
- }
- if(strcmp(cmdtext, "/flip", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não está em um veículo.");
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new currentveh;
- new Float:angle;
- currentveh = GetPlayerVehicleID(playerid);
- GetVehicleZAngle(currentveh, angle);
- SetVehicleZAngle(currentveh, angle);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Veículo flipado com sucesso!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/rv", true) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não está em um veículo.");
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- RepairVehicle(GetPlayerVehicleID(playerid));
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Veículo reparado com sucesso!");
- }
- return 1;
- }
- if(strcmp("/autotunar", cmdtext, true, 10) == 0) {
- if(NaoPodeFazerNada[playerid] == 1) {
- SendClientMessage(playerid, 0xFF0814AA, "| AFK | Você está em modo AFK 'Ausente' e não pode falar e/ou usar comandos! Use: /afkoff");
- return 1;
- }
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não está em um veículo.");
- if(SoUsaDirigindo[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você só pode usar esse comando dirigindo um veículo.");
- return 1;
- }
- if(SoUsaDirigindo[playerid] == 1) {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- PlayerPlaySound(playerid, 1054, 0, 0, 0);
- new carromodelo = GetVehicleModel(vehicleid);
- if(carromodelo == 562){
- AddVehicleComponent(vehicleid,1146);
- AddVehicleComponent(vehicleid,1034);
- AddVehicleComponent(vehicleid,1035);
- AddVehicleComponent(vehicleid,1036);
- AddVehicleComponent(vehicleid,1040);
- AddVehicleComponent(vehicleid,1149);
- AddVehicleComponent(vehicleid,1171);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1080);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 560){
- AddVehicleComponent(vehicleid,1139);
- AddVehicleComponent(vehicleid,1026);
- AddVehicleComponent(vehicleid,1027);
- AddVehicleComponent(vehicleid,1029);
- AddVehicleComponent(vehicleid,1032);
- AddVehicleComponent(vehicleid,1149);
- AddVehicleComponent(vehicleid,1141);
- AddVehicleComponent(vehicleid,1169);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1080);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 559){
- AddVehicleComponent(vehicleid,1158);
- AddVehicleComponent(vehicleid,1162);
- AddVehicleComponent(vehicleid,1159);
- AddVehicleComponent(vehicleid,1160);
- AddVehicleComponent(vehicleid,1069);
- AddVehicleComponent(vehicleid,1070);
- AddVehicleComponent(vehicleid,1067);
- AddVehicleComponent(vehicleid,1065);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1080);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 575){
- AddVehicleComponent(vehicleid,1042);
- AddVehicleComponent(vehicleid,1044);
- AddVehicleComponent(vehicleid,1174);
- AddVehicleComponent(vehicleid,1176);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1080);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 558){
- AddVehicleComponent(vehicleid,1164);
- AddVehicleComponent(vehicleid,1088);
- AddVehicleComponent(vehicleid,1092);
- AddVehicleComponent(vehicleid,1090);
- AddVehicleComponent(vehicleid,1094);
- AddVehicleComponent(vehicleid,1166);
- AddVehicleComponent(vehicleid,1168);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1080);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 561){
- AddVehicleComponent(vehicleid,1058);
- AddVehicleComponent(vehicleid,1055);
- AddVehicleComponent(vehicleid,1056);
- AddVehicleComponent(vehicleid,1062);
- AddVehicleComponent(vehicleid,1064);
- AddVehicleComponent(vehicleid,1154);
- AddVehicleComponent(vehicleid,1155);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1080);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 565){
- AddVehicleComponent(vehicleid,1049);
- AddVehicleComponent(vehicleid,1046);
- AddVehicleComponent(vehicleid,1047);
- AddVehicleComponent(vehicleid,1051);
- AddVehicleComponent(vehicleid,1054);
- AddVehicleComponent(vehicleid,1150);
- AddVehicleComponent(vehicleid,1153);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1080);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 576){
- AddVehicleComponent(vehicleid,1134);
- AddVehicleComponent(vehicleid,1136);
- AddVehicleComponent(vehicleid,1137);
- AddVehicleComponent(vehicleid,1190);
- AddVehicleComponent(vehicleid,1192);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1076);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 534){
- AddVehicleComponent(vehicleid,1124);
- AddVehicleComponent(vehicleid,1106);
- AddVehicleComponent(vehicleid,1126);
- AddVehicleComponent(vehicleid,1125);
- AddVehicleComponent(vehicleid,1179);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1180);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 567){
- AddVehicleComponent(vehicleid,1133);
- AddVehicleComponent(vehicleid,1130);
- AddVehicleComponent(vehicleid,1186);
- AddVehicleComponent(vehicleid,1188);
- AddVehicleComponent(vehicleid,1129);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 535){
- AddVehicleComponent(vehicleid,1110);
- AddVehicleComponent(vehicleid,1111);
- AddVehicleComponent(vehicleid,1113);
- AddVehicleComponent(vehicleid,1115);
- AddVehicleComponent(vehicleid,1117);
- AddVehicleComponent(vehicleid,1118);
- AddVehicleComponent(vehicleid,1120);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1080);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 536){
- AddVehicleComponent(vehicleid,1182);
- AddVehicleComponent(vehicleid,1184);
- AddVehicleComponent(vehicleid,1107);
- AddVehicleComponent(vehicleid,1108);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 415){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 402){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 541){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 602){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 480){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 405){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 411){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 429){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 439){
- AddVehicleComponent(vehicleid,1013);
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 400){
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 445){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 409){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 506){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 470){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 489){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 475){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 477){
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 479){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 404){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1013);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 410){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 478){
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1013);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 414){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 589){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 413){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 401){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 406){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 407){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 408){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 412){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 416){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 418){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 419){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 420){
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 421){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 422){
- AddVehicleComponent(vehicleid,1013);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 423){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 424){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 427){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 426){
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 428){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 431){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 432){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 433){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 434){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 436){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 437){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 438){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 440){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 442){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 443){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 444){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 451){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 455){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 456){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 457){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 458){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 459){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 466){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 467){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 474){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 482){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 483){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 485){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 486){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 490){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 491){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 492){
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 494){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 495){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 496){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 498){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 499){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 500){
- AddVehicleComponent(vehicleid,1013);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 502){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 503){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 504){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 505){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 507){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 508){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 514){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 515){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 516){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 517){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 518){
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1013);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 525){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 526){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 527){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 528){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 529){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 530){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 531){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 532){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 533){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 539){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 540){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 542){
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 543){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 544){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 545){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 546){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 547){
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 549){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 550){
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 551){
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 552){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 554){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 555){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 556){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 557){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 566){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1087);
- }
- if(carromodelo == 568){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 571){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 572){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 573){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 574){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 579){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 580){
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 582){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 583){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 587){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 585){
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 588){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 596){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 597){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 598){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 599){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 600){
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1012);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 601){
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 603){
- AddVehicleComponent(vehicleid,1145);
- AddVehicleComponent(vehicleid,1023);
- AddVehicleComponent(vehicleid,1024);
- AddVehicleComponent(vehicleid,1018);
- AddVehicleComponent(vehicleid,1007);
- AddVehicleComponent(vehicleid,1017);
- AddVehicleComponent(vehicleid,1006);
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- }
- if(carromodelo == 609){
- AddVehicleComponent(vehicleid, 1080); // Roda Switch
- AddVehicleComponent(vehicleid,1010);
- AddVehicleComponent(vehicleid,1087);
- }
- }
- return 1;
- }
- return SendClientMessage(playerid, 0xFFF8F8AA, "[SERVIDOR]: Comando inválido.");
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- if(Nitro(vehicleid)) {
- AddVehicleComponent(vehicleid, 1010);
- }
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- RemovePlayerAttachedObject(playerid, SLOT);
- TextDrawHideForPlayer(playerid, KMH[playerid]);
- new newstate;
- newstate = GetPlayerState(playerid);
- if(newstate == 2) {
- if(IsPlayerInVehicle(playerid, KingCarss)) {
- DestroyVehicle(vehicleid);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você saiu de um veículo criado por 'King Cars' e ele foi destruído.");
- RespawnarCarro[playerid] =0;
- }
- if(Nitro(vehicleid)) {
- RemoveVehicleComponent(vehicleid, 1010);
- }
- }
- DestroyObject(GetPVarInt(playerid, "neon"));
- DeletePVar(playerid, "Status");
- DestroyObject(GetPVarInt(playerid, "neon1"));
- CriouNeon[playerid] = 0;
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- new string[256];
- new oldnew;
- if (newstate == 2 || newstate == 1)
- {
- if (oldnew == 0)
- {
- format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~p~] ~w~%s ~p~]",NomeVeiculo[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
- GameTextForPlayer(playerid, string, 3000, 5);
- TextDrawShowForPlayer(playerid, KMH[playerid]);
- SaiuVeiculo[playerid] = 1;
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- new CarroModel = GetVehicleModel(vehicleid);
- if(CarroModel == 400){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 401){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 402){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 404){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 405){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 410){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 411){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 412){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 413){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 415){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 418){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 419){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 420){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 421){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 422){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 426){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 429){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 436){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 438){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 439){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 401){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 440){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 442){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 445){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 451){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 458){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 459){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 466){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 474){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 475){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 477){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 479){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 480){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 482){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 491){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 483){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 492){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 496){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 494){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 502){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 503){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 504){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 506){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 507){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 516){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 517){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 518){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 526){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 527){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 529){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 533){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 534){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 535){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 536){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 540){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 541){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 542){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 545){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 546){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 547){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 549){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 550){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 551){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 555){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 558){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 559){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 560){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 561){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 562){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon2", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 565){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 566){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 567){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 575){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 576){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 580){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 585){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 587){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 589){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 597){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 598){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 596){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 600){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 602){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- if(CarroModel == 503){
- SetPVarInt(playerid, "Status", 1);
- SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
- SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
- AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.5, 0.0, -0.90, 0.0, 0.0, 0.0);
- CriouNeon[playerid] = 1;
- }
- }
- }
- if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER) {
- if(IsABike(GetPlayerVehicleID(playerid))) {
- switch(GetPlayerSkin(playerid)) {
- #define SPAO{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5));
- case 0, 65, 74, 149, 208, 273: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
- case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
- case 7, 10: SPAO{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
- case 9: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
- case 11..13: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
- case 15: SPAO{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
- case 17..21: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: SPAO{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 40: SPAO{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 50, 100..103, 148, 150..189, 222: SPAO{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 51..54: SPAO{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 59..62: SPAO{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
- case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
- case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
- case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
- case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
- case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
- case 299: SPAO{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
- }
- }
- }
- if(newstate == 3) {
- SoUsaDirigindo[playerid] =0;
- }
- if(newstate == 2) {
- SoUsaDirigindo[playerid] =1;
- }
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid) {
- new PegarCP = CPS_GetPlayerCheckpoint(playerid);
- if(PegarCP == CP_LojaRoupa) {
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Digite o ID da roupa que deseja comprar!");
- ShowPlayerDialog(playerid, LojaRoupa1, DIALOG_STYLE_INPUT, "{C8C8C8}Drift King [DK] - Loja de roupas", "{C8C8C8}Coloque o ID da roupa que você deseja comprar! \n {C8C8C8}IDs de 0 à 299 \n {EE5555}Preço: {C8C8C8}100p cada.", "Comprar", "Cancelar");
- return 1;
- }
- if(PegarCP == CP_AmmuFavela) {
- SendClientMessage(playerid, 0xE07000AA, "| INFO | Bem-vindo(a) à AMMU-NATION Drift King.");
- ShowMenuForPlayer(AmmuFavela1, playerid);
- TogglePlayerControllable(playerid, 0);
- return 1;
- }
- if(PegarCP == CP_AcademiaShop) {
- SendClientMessage(playerid, 0xF8F800AA, " | INFO | Escolha o estilo de luta que você deseja treinar!");
- ShowPlayerDialog(playerid, EstiloDeLuta, DIALOG_STYLE_LIST, "Drift King [DK] - Estilos de lutas", "Boxe {F20909}25p\nKung Fu {F20909}30p\nKnee Head {F20909}20p\nGrab Kick {F20909}15p\nElbow {F20909}20p\nNormal", "Selecionar", "Cancelar");
- return 1;
- }
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- if(Logado[playerid] == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Logue-se para poder spawnar!");
- }
- return 0;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid == InfoShop) {
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Shopping DK ~~~~~~~~~~~~~~~~~~~~~~~~~");
- SendClientMessage(playerid, 0xC698FFAA, "~> Bem-vindo(a) ao Shopping Drift King!");
- SendClientMessage(playerid, 0xC698FFAA, "~> O Shopping DK lhe oferece muitas opções de compras!");
- SendClientMessage(playerid, 0xC698FFAA, "~> Entre em uma de nossas lojas e veja como funcionam.");
- SendClientMessage(playerid, 0xC698FFAA, "~> Totalizando: 2 loja(s).");
- SendClientMessage(playerid, 0xFF4618AA, "~~~~~~~~~~~~~~~~~~~~~~~~~ Shopping DK ~~~~~~~~~~~~~~~~~~~~~~~~~");
- return 1;
- }
- if(pickupid == LojaRoupaE) {
- SetPlayerPos(playerid, 207.0746,-135.5669,1002.8744);
- SetPlayerInterior(playerid, 3);
- SendClientMessage(playerid, 0xE07000AA, "| SHOPPING | Bem-vindo(a) à Loja de roupas Drift King.");
- return 1;
- }
- if(pickupid == LojaRoupaS) {
- SetPlayerPos(playerid, -1951.6945,643.8952,46.5625);
- SetPlayerInterior(playerid, 0);
- return 1;
- }
- if(pickupid == AcademiaShopE) {
- SetPlayerPos(playerid, 773.1703,-44.3075,1000.5927);
- SetPlayerInterior(playerid, 6);
- SendClientMessage(playerid, 0xE07000AA, "| SHOPPING | Bem-vindo(a) à Academia Drift King.");
- return 1;
- }
- if(pickupid == AcademiaShopS) {
- SetPlayerPos(playerid, -1939.1068,643.0345,46.5625);
- SetPlayerInterior(playerid, 0);
- return 1;
- }
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- new string[256];
- new Menu:current;
- current = GetPlayerMenu(playerid);
- if(current == KingCars) {
- switch(row) {
- case 0: {
- new Float:X, Float:Y, Float:Z, Float:Angle;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Angle);
- KingCarss = CreateVehicle(562, X, Y, Z, Angle, 6, 0, 0);
- SetVehicleNumberPlate(KingCarss, "King Cars");
- PutPlayerInVehicle(playerid, KingCarss, 0);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você criou o veículo ID: 562 (Elegy).");
- TogglePlayerControllable(playerid, 1);
- RespawnarCarro[playerid] =1;
- }
- case 1: {
- new Float:X, Float:Y, Float:Z, Float:Angle;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Angle);
- KingCarss = CreateVehicle(560, X, Y, Z, Angle, 6, 0, 0);
- SetVehicleNumberPlate(KingCarss, "King Cars");
- PutPlayerInVehicle(playerid, KingCarss, 0);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você criou o veículo ID: 560 (Sultan).");
- TogglePlayerControllable(playerid, 1);
- RespawnarCarro[playerid] =1;
- }
- case 2:{
- new Float:X, Float:Y, Float:Z, Float:Angle;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Angle);
- KingCarss = CreateVehicle(411, X, Y, Z, Angle, 6, 0, 0);
- SetVehicleNumberPlate(KingCarss, "King Cars");
- PutPlayerInVehicle(playerid, KingCarss, 0);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você criou o veículo ID: 411 (Infernus).");
- TogglePlayerControllable(playerid, 1);
- RespawnarCarro[playerid] =1;
- }
- case 3:{
- new Float:X, Float:Y, Float:Z, Float:Angle;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Angle);
- KingCarss = CreateVehicle(522, X, Y, Z, Angle, 6, 0, 0);
- PutPlayerInVehicle(playerid, KingCarss, 0);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você criou o veículo ID: 522 (NRG-500).");
- TogglePlayerControllable(playerid, 1);
- RespawnarCarro[playerid] =1;
- }
- case 4:{
- new Float:X, Float:Y, Float:Z, Float:Angle;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Angle);
- KingCarss = CreateVehicle(567, X, Y, Z, Angle, 6, 0, 0);
- SetVehicleNumberPlate(KingCarss, "King Cars");
- PutPlayerInVehicle(playerid, KingCarss, 0);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você criou o veículo ID: 567 (Savanna).");
- TogglePlayerControllable(playerid, 1);
- RespawnarCarro[playerid] =1;
- }
- case 5:{
- new Float:X, Float:Y, Float:Z, Float:Angle;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Angle);
- KingCarss = CreateVehicle(558, X, Y, Z, Angle, 6, 0, 0);
- SetVehicleNumberPlate(KingCarss, "King Cars");
- PutPlayerInVehicle(playerid, KingCarss, 0);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você criou o veículo ID: 558 (Uranus).");
- TogglePlayerControllable(playerid, 1);
- RespawnarCarro[playerid] =1;
- }
- case 6:{
- new Float:X, Float:Y, Float:Z, Float:Angle;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Angle);
- KingCarss = CreateVehicle(565, X, Y, Z, Angle, 6, 0, 0);
- SetVehicleNumberPlate(KingCarss, "King Cars");
- PutPlayerInVehicle(playerid, KingCarss, 0);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você criou o veículo ID: 565 (Flash).");
- TogglePlayerControllable(playerid, 1);
- RespawnarCarro[playerid] =1;
- }
- case 7:{
- TogglePlayerControllable(playerid, 1);
- }
- }
- }
- if(current == Clima) {
- switch(row) {
- case 0:{
- SetPlayerWeather(playerid, 11); // Limpo
- TogglePlayerControllable(playerid, 1);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s mudou o clima do jogo dele para 'Limpo'. [ /clima ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Clima alterado com sucesso.");
- }
- case 1:{
- SetPlayerWeather(playerid, 43); // Nublado
- TogglePlayerControllable(playerid, 1);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s mudou o clima do jogo dele para 'Nublado'. [ /clima ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Clima alterado com sucesso.");
- }
- case 2:{
- SetPlayerWeather(playerid, 8); // Tempestade
- TogglePlayerControllable(playerid, 1);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s mudou o clima do jogo dele para 'Tempestade'. [ /clima ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Clima alterado com sucesso.");
- }
- case 3:{
- SetPlayerWeather(playerid, 9); // Neblina
- TogglePlayerControllable(playerid, 1);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s mudou o clima do jogo dele para 'Neblina'. [ /clima ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Clima alterado com sucesso.");
- }
- case 4:{
- TogglePlayerControllable(playerid, 1);
- }
- }
- }
- if(current == AmmuFavela1) {
- switch(row) {
- case 0:{
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 149) {
- GivePlayerWeapon(playerid, 9, 9999);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Moto-Serra comprada com sucesso! Pontos: -150");
- TogglePlayerControllable(playerid, 1);
- GivePlayerPontos(playerid, -150);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- }
- }
- case 1:{
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 99) {
- GivePlayerWeapon(playerid, 24, 50);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Desert Eagle comprada com sucesso! Pontos: -100.");
- TogglePlayerControllable(playerid, 1);
- GivePlayerPontos(playerid, -100);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- TogglePlayerControllable(playerid, 1);
- }
- }
- case 2:{
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 149) {
- GivePlayerWeapon(playerid, 25, 100);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Shotgun comprada com sucesso! Pontos: -150.");
- TogglePlayerControllable(playerid, 1);
- GivePlayerPontos(playerid, -150);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- TogglePlayerControllable(playerid, 1);
- }
- }
- case 3:{
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 199) {
- GivePlayerWeapon(playerid, 26, 100);
- GivePlayerPontos(playerid, -200);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Sawn-off comprada com sucesso! Pontos: -200");
- TogglePlayerControllable(playerid, 1);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- TogglePlayerControllable(playerid, 1);
- }
- }
- case 4:{
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 119) {
- GivePlayerWeapon(playerid, 27, 80);
- GivePlayerPontos(playerid, -120);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Combat-Shotgun comprada com sucesso! Pontos: -120.");
- TogglePlayerControllable(playerid, 1);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- TogglePlayerControllable(playerid, 1);
- }
- }
- case 5:{
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 249) {
- GivePlayerWeapon(playerid, 32, 10);
- GivePlayerPontos(playerid, -250);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Tec9 comprada com sucesso! Pontos: -250");
- TogglePlayerControllable(playerid, 1);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- TogglePlayerControllable(playerid, 1);
- }
- }
- case 6:{
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 199) {
- GivePlayerWeapon(playerid, 31, 20);
- GivePlayerPontos(playerid, -200);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | M4 comprada com sucesso! Pontos: -200");
- TogglePlayerControllable(playerid, 1);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- TogglePlayerControllable(playerid, 1);
- }
- }
- case 7:{
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 299) {
- GivePlayerWeapon(playerid, 34, 50);
- GivePlayerPontos(playerid, -300);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Sniper Rifle comprada com sucesso! Pontos: -300");
- TogglePlayerControllable(playerid, 1);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- TogglePlayerControllable(playerid, 1);
- }
- }
- case 8:{
- TogglePlayerControllable(playerid, 1);
- }
- }
- }
- if(current == Horario) {
- switch(row) {
- case 0:{
- SetPlayerTime(playerid, 12, 0); // 12:00
- TogglePlayerControllable(playerid, 1);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s mudou o horário do jogo dele para 12:00 'Manhã'. [ /horario ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- case 1:{
- SetPlayerTime(playerid, 17, 0); // 17:00
- TogglePlayerControllable(playerid, 1);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s mudou o horário do jogo dele para 17:00 'Tarde'. [ /horario ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- case 2:{
- SetPlayerTime(playerid, 0, 0); // 00:00
- TogglePlayerControllable(playerid, 1);
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| INFO | O jogador %s mudou o horário do jogo dele para 00:00 'Noite'. [ /horario ]", Nome);
- SendClientMessageToAll(0xFFCF88AA, string);
- }
- case 3:{
- TogglePlayerControllable(playerid, 1);
- }
- }
- }
- if(current == TunarVeiculo) {
- switch(row) {
- case 0:{ // Rodas
- ShowMenuForPlayer(Rodas, playerid);
- }
- case 1:{ // Hidraulica
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1087); // Hidraulica
- TogglePlayerControllable(playerid, 1);
- }
- case 2:{ // Spoilers
- ShowMenuForPlayer(Spoilers, playerid);
- }
- case 3:{
- TogglePlayerControllable(playerid, 1);
- }
- }
- }
- if(current == Rodas) {
- switch(row) {
- case 0:{
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1073); // Shadow
- TogglePlayerControllable(playerid, 1);
- }
- case 1: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1074); // Mega
- TogglePlayerControllable(playerid, 1);
- }
- case 2: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1075); // Rimshine
- TogglePlayerControllable(playerid, 1);
- }
- case 3: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1076); // Wires
- TogglePlayerControllable(playerid, 1);
- }
- case 4: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1077); // Classic
- TogglePlayerControllable(playerid, 1);
- }
- case 5: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1078); // Twist
- TogglePlayerControllable(playerid, 1);
- }
- case 6: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1079); // Cutter
- TogglePlayerControllable(playerid, 1);
- }
- case 7: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1080); // Switch
- TogglePlayerControllable(playerid, 1);
- }
- case 8: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1081); // Grove
- TogglePlayerControllable(playerid, 1);
- }
- case 9: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1082); // Import
- TogglePlayerControllable(playerid, 1);
- }
- case 10: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1083); // Dollar
- TogglePlayerControllable(playerid, 1);
- }
- case 11: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1084); // Trance
- TogglePlayerControllable(playerid, 1);
- }
- case 12: {
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1085); // Atomic
- TogglePlayerControllable(playerid, 1);
- }
- }
- }
- if(current == Spoilers) {
- switch(row) {
- case 0:{
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1000); // Pro
- TogglePlayerControllable(playerid, 1);
- }
- case 1:{
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1001); // Win
- TogglePlayerControllable(playerid, 1);
- }
- case 2:{
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1002); // Drag
- TogglePlayerControllable(playerid, 1);
- }
- case 3:{
- new vehicleid;
- vehicleid = GetPlayerVehicleID(playerid);
- AddVehicleComponent(vehicleid, 1003); // Alpha
- TogglePlayerControllable(playerid, 1);
- }
- case 4:{
- TogglePlayerControllable(playerid, 1);
- }
- }
- }
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- TogglePlayerControllable(playerid, 1);
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new NitroInfinito = GetPlayerVehicleID(playerid);
- if(Nitro(NitroInfinito) && (oldkeys & 1 || oldkeys & 4))
- {
- RemoveVehicleComponent(NitroInfinito, 1010);
- AddVehicleComponent(NitroInfinito, 1010);
- }
- }
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- new string[256];
- new Float:Colete;
- GetPlayerArmour(playerid, Colete);
- if(Colete >= 1) {
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof(string), "| BAN | O jogador '%s' foi banido do servidor [ Motivo: Colete ]", Nome);
- SendClientMessageToAll(0x1E90FFAA, string);
- SendClientMessage(playerid, 0x1E90FFAA, "| BAN | Você foi banido do servidor.");
- TextDrawShowForPlayer(playerid, TelaPreta);
- TextDrawShowForPlayer(playerid, BANIDO);
- TextDrawShowForPlayer(playerid, BANIDO2);
- Ban(playerid);
- }
- if(AntiCheatOFF[playerid] == 1) {
- new Float:Vida;
- GetPlayerHealth(playerid, Vida);
- if(Vida >= 101) {
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof(string), "| BAN | O jogador '%s' foi banido do servidor [ Motivo: Enchendo vida por cheater ]", Nome);
- SendClientMessageToAll(0x1E90FFAA, string);
- SendClientMessage(playerid, 0x1E90FFAA, "| BAN | Você foi banido do servidor.");
- TextDrawShowForPlayer(playerid, TelaPreta);
- TextDrawShowForPlayer(playerid, BANIDO);
- TextDrawShowForPlayer(playerid, BANIDO2);
- Ban(playerid);
- }
- }
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new string[256];
- if(dialogid == Registrar)
- {
- if(response)
- {
- GetPlayerName(playerid, Nome, sizeof(Nome));
- if(strlen(inputtext) == 0)
- {
- format(string, sizeof string, "{EE5555}Usuário: {C8C8C8}%s\n\n{C8C8C8}Você ainda não possui uma conta no nosso servidor!\n\n{C8C8C8}Registre-se por favor, digitando uma senha logo abaixo:", Nome);
- ShowPlayerDialog(playerid, Registrar, DIALOG_STYLE_INPUT, "Drift King [DK] - Registro", string, "Registrar", "Sair");
- return 0;
- }
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- if(!fexist(arquivo))
- {
- dini_Create(arquivo);
- dini_IntSet(arquivo,"Password", udb_hash(inputtext));
- dini_Set(arquivo, "Pontos", "200");
- dini_Set(arquivo, "Roupa", "0");
- dini_Set(arquivo, "Luta", "4"); // Normal
- dini_Set(arquivo, "Matou", "0");
- dini_Set(arquivo, "Morreu", "0");
- SendClientMessage(playerid, 0xFFA8ACAA, "| INFO | Conta registrada com sucesso! Agora você já pode logar em sua conta.");
- ViuRegras[playerid] = 1;
- format(string, sizeof string, "{EE5555}Usuário: {C8C8C8}%s\n\n{C8C8C8}Você já possui uma conta no nosso servidor!\n\n{C8C8C8}Logue-se por favor, digitando sua senha logo abaixo:", Nome);
- ShowPlayerDialog(playerid, Logar, DIALOG_STYLE_INPUT, "{C8C8C8}Drift King [DK] - Logar", string, "Logar", "Sair");
- }
- }
- else
- {
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| KICK | O jogador '%s' foi kickado do servidor [ Motivo: Desistiu de registrar uma conta ]", Nome);
- SendClientMessageToAll(0x1E90FFAA, string);
- SendClientMessage(playerid, 0xFFA8ACAA, "| INFO | Registro cancelado com sucesso!");
- Kick(playerid);
- }
- }
- if(dialogid == Logar)
- {
- if(response)
- {
- if(strlen(inputtext) == 0)
- {
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(string, sizeof string, "{EE5555}Usuário: {C8C8C8}%s\n\n{C8C8C8}Você já possui uma conta no nosso servidor!\n\n{C8C8C8}Logue-se por favor, digitando sua senha logo abaixo:", Nome);
- ShowPlayerDialog(playerid, Logar, DIALOG_STYLE_INPUT, "{C8C8C8}Drift King [DK] - Logar", string, "Logar", "Sair");
- return 0;
- }
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- if(fexist(arquivo))
- {
- new password = dini_Int(arquivo, "Password");
- if(udb_hash(inputtext) != password)
- {
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(string, sizeof string, "{EE5555}Usuário: {C8C8C8}%s\n\n{C8C8C8}Você já possui uma conta no nosso servidor!\n\n{C8C8C8}Logue-se por favor, digitando sua senha logo abaixo:", Nome);
- ShowPlayerDialog(playerid, Logar, DIALOG_STYLE_INPUT, "{C8C8C8}Drift King [DK] - Logar", string, "Logar", "Sair");
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Desculpe! Essa senha está incorreta.");
- return 1;
- }
- if(udb_hash(inputtext) == password)
- {
- Logado[playerid] = 1;
- SpawnPlayer(playerid);
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFF4618AA, " ");
- SendClientMessage(playerid, 0xFFA8ACAA, "| INFO | Logado(a) com sucesso! Tenha um ótimo jogo.");
- TextDrawHideForPlayer(playerid, FaixaPreta1);
- TextDrawHideForPlayer(playerid, FaixaPreta2);
- TextDrawHideForPlayer(playerid, Site);
- TextDrawHideForPlayer(playerid, LogoClass);
- PlayerPlaySound(playerid, 1098, 0.0, 0.0, 0.0);
- PlayerPlaySound(playerid, 1057, 0, 0, 0);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- GivePlayerPontos(playerid, dini_Int(arquivo, "Pontos"));
- SetPlayerFightingStyle(playerid, dini_Int(arquivo, "Luta"));
- if(ViuRegras[playerid] == 1) {
- ShowPlayerDialog(playerid, Regras, DIALOG_STYLE_MSGBOX, "{C8C8C8}Drift King [DK] - Regras", "1. Nunca use cheat/mod que de previlégios para você;\n2. Nunca ofenda jogadores ou moderadores/administradores;\n3. Não faça DB (Drive By - Matar dentro de um veículo);\n4. Nunca faça propaganda de outros servidores;\n5. Nunca faça Spawn Kill (Matar em lugares de spawn);\n6. Não faça DM (DeathMatch) fora da favela;", "Concordo", "Discordo");
- ViuRegras[playerid] = 0;
- }
- return 1;
- }
- }
- }
- else
- {
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| KICK | O jogador '%s' foi kickado do servidor [ Motivo: Desistiu de logar ]", Nome);
- SendClientMessageToAll(0x1E90FFAA, string);
- Kick(playerid);
- }
- }
- if(dialogid == LojaRoupa1) {
- if(response) {
- new Skin = strval(inputtext);
- if(Skin == 292 || Skin == 271 || Skin == 272 || Skin == 273 || Skin == 270 || Skin == 269 || Skin == 274) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | O ID da roupa que você tentou comprar é inválido.");
- return 1;
- }
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 99) {
- if(Skin > 299) {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | O ID da roupa que você tentou comprar é inválido.");
- return 1;
- }
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- dini_IntSet(arquivo, "Roupa", Skin);
- SetPlayerSkin(playerid, dini_Int(arquivo, "Roupa"));
- GivePlayerPontos(playerid, -100);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Roupa comprada com sucesso!");
- }
- else
- {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- }
- }
- }
- if(dialogid == Regras) {
- if(response == 1) {
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Obrigado por aceitar as regras do servidor. Agora faça sua parte, obedecendo!");
- }
- if(response == 0) {
- SendClientMessage(playerid, 0xFF0814AA, "| INFO | Você foi kickado do servidor por não aceitar as regras.");
- GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
- format(string, sizeof string, "| KICK | O jogador '%s' foi kickado do servidor [ Motivo: Não aceitou as regras. ]", Nome);
- SendClientMessageToAll(0x1E90FFAA, string);
- Kick(playerid);
- }
- }
- if(dialogid == CoresNick) {
- if(response) {
- if(listitem == 0) {
- SetPlayerColor(playerid, 0xFFEB38AA); // Amarelo
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Amarelo'.");
- }
- if(listitem == 1) {
- SetPlayerColor(playerid, 0xD80000AA); // Vermelho
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Vermelho'.");
- }
- if(listitem == 2) {
- SetPlayerColor(playerid, 0xFF18F3AA); // Rosa
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Rosa'.");
- }
- if(listitem == 3) {
- SetPlayerColor(playerid, 0x0000E8AA); // Azul
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Azul'.");
- }
- if(listitem == 4) {
- SetPlayerColor(playerid, 0x14C800AA); // Verde Claro
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Verde Claro'.");
- }
- if(listitem == 5) {
- SetPlayerColor(playerid, 0x004009AA); // Verde Escuro
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Verde Escuro'.");
- }
- if(listitem == 6) {
- SetPlayerColor(playerid, 0xF86300AA); // Laranja
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Laranja'.");
- }
- if(listitem == 7) {
- SetPlayerColor(playerid, 0x20FFFFAA); // Azul Marinho
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Azul Marinho'.");
- }
- if(listitem == 8) {
- SetPlayerColor(playerid, 0x80006CAA); // Roxo
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Roxo'.");
- }
- if(listitem == 9) {
- SetPlayerColor(playerid, 0xFFF8F8AA); // Branco
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Branco'.");
- }
- if(listitem == 10) {
- SetPlayerColor(playerid, 0xD0D2FFAA); // Cinza
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | A cor do seu nick foi alterada com sucesso para 'Cinza'.");
- }
- }
- }
- if(dialogid == EstiloDeLuta) {
- if(response) {
- if(listitem == 0) {
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 24) {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- dini_IntSet(arquivo, "Luta", GetPlayerFightingStyle(playerid));
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você alterou seu estilo de luta para (Boxe), preço: 25p.");
- GivePlayerPontos(playerid, -25);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- }
- }
- if(listitem == 1) {
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 29) {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- dini_IntSet(arquivo, "Luta", GetPlayerFightingStyle(playerid));
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você alterou seu estilo de luta para (Kung Fu), preço: 30p.");
- GivePlayerPontos(playerid, -30);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- }
- }
- if(listitem == 2) {
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 19) {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- dini_IntSet(arquivo, "Luta", GetPlayerFightingStyle(playerid));
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você alterou seu estilo de luta para (Knee Head), preço: 20p.");
- GivePlayerPontos(playerid, -20);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- }
- }
- if(listitem == 3) {
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 14) {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_GRABKICK);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- dini_IntSet(arquivo, "Luta", GetPlayerFightingStyle(playerid));
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você alterou seu estilo de luta para (Grab Kick), preço: 15p.");
- GivePlayerPontos(playerid, -15);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- }
- }
- if(listitem == 4) {
- new PegarPontos = GetPlayerPontos(playerid);
- if(PegarPontos > 19) {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_ELBOW);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- dini_IntSet(arquivo, "Luta", GetPlayerFightingStyle(playerid));
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você alterou seu estilo de luta para (Elbow), preço: 20p.");
- GivePlayerPontos(playerid, -20);
- } else {
- SendClientMessage(playerid, 0xFF0814AA, "| ERRO | Você não tem pontos suficiente para comprar esse item.");
- }
- }
- if(listitem == 5) {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_NORMAL);
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo,sizeof(arquivo),"Contas/%s.ini",Nome);
- dini_IntSet(arquivo, "Luta", GetPlayerFightingStyle(playerid));
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você alterou seu estilo de luta para (Normal).");
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public AutoReparar(playerid) {
- RepairVehicle(GetPlayerVehicleID(playerid));
- return 1;
- }
- public MensagensBOT1() {
- SendClientMessageToAll(0xFFF8F0AA, MensagensBOT[random(sizeof(MensagensBOT))]);
- return 1;
- }
- public RandomSpawnPlayer1(playerid) {
- new rand = random(sizeof(RandomSpawnPlayer));
- SetPlayerPos(playerid, RandomSpawnPlayer[rand][0], RandomSpawnPlayer[rand][1], RandomSpawnPlayer[rand][2]);
- return 1;
- }
- public Contagem() {
- new string[256];
- ComecarContagem--;
- if(ComecarContagem == 3)
- {
- format( string, sizeof(string), "~n~ ~n~ ~n~ ~n~ ~n~~w~Contagem~n~~r~~h~~h~~h~- 3 -");
- GameTextForAll(string, 1000, 3);
- }
- if(ComecarContagem == 2)
- {
- format( string, sizeof(string), "~n~ ~n~ ~n~ ~n~ ~n~~w~Contagem~n~~r~~h~~h~~h~- 2 -");
- GameTextForAll(string, 1000, 3);
- }
- if(ComecarContagem == 1)
- {
- format( string, sizeof(string), "~n~ ~n~ ~n~ ~n~ ~n~~w~Contagem~n~~r~~h~~h~~h~- 1 -");
- GameTextForAll(string, 1000, 3);
- }
- if(ComecarContagem == 0)
- {
- format( string, sizeof(string), "~n~ ~n~ ~n~ ~n~ ~n~~w~~g~D~b~r~g~i~b~f~g~t ~b~K~g~i~b~n~g~g~n~~r~~h~~h~~h~- Comece! -");
- GameTextForAll(string, 2000, 3);
- KillTimer(SetTimerContagem);
- for(new i; i < MAX_PLAYERS; i ++) {
- SpamNaContagem[i] = 0;
- }
- }
- return 1;
- }
- public Pontos1() {
- for(new i=0;i<MAX_PLAYERS;i++) {
- if (IsPlayerConnected(i)) {
- new str[128];
- format(str,sizeof(str),"~g~Pontos~n~~r~%d", GetPlayerPontos(i));
- TextDrawSetString(PontosText[i], str);
- }
- }
- return 1;
- }
- public Favela1(playerid) {
- for(new i=0; i<MAX_PLAYERS; i++){
- new string[150];
- GetPlayerName(playerid, Nome, sizeof(Nome));
- format(arquivo, sizeof(arquivo), "Contas/%s.ini", Nome);
- PlayerInfo[playerid][MatouQT]=dini_Int(arquivo, "Matou");
- PlayerInfo[playerid][MorreuQT]=dini_Int(arquivo, "Morreu");
- format(string, sizeof(string), "~r~~h~Matou: ~w~%d ~g~- ~r~~h~Morreu: ~w~%d", PlayerInfo[playerid][MatouQT], PlayerInfo[playerid][MorreuQT]);
- TextDrawSetString(InfoMatouQT_MorreuQT[playerid], string);
- new vehicleid = GetPlayerVehicleID(i);
- if(IsPlayerConnected(i)) {
- if(IsPlayerInPlace(i, 2061.976318, -1182.394287, 2285.976318, -966.394287)) {
- GangZoneFlashForAll(Favela, 0xFFFFFFAA);
- if(IsPlayerInVehicle(i, KingCarss)) {
- DestroyVehicle(vehicleid);
- SendClientMessage(i, 0xF8F800AA, "| INFO | Você entrou na área de DM com um veículo 'King Cars' e ele foi destruído.");
- RespawnarCarro[playerid] =0;
- return 1;
- }
- if(IsPlayerInAnyVehicle(i)) {
- SetVehicleToRespawn(vehicleid);
- SendClientMessage(i, 0xF8F800AA, "| INFO | Você entrou na área de DM com um veículo, e ele foi respawnado.");
- }
- if(JaTemArmas[i] == 1) {
- GivePlayerWeapon(i, 30, 9999); // AK47
- GivePlayerWeapon(i, 29, 9999); // MP5
- GivePlayerWeapon(i, 33, 9999); // Country Rifle
- GivePlayerWeapon(i, 6, 9999); // Shovel
- SetPlayerMapIcon(i, 1, 2266.0107,-1111.3593,37.9766, 6, 0); // AmmuFavela
- GivePlayerMoney(i, 100);
- TextDrawShowForPlayer(i, InfoMatouQT_MorreuQT[i]);
- JaTemArmas[i] = 0;
- }
- if(CriouNeon[i] == 1) {
- DestroyObject(GetPVarInt(i, "neon"));
- DeletePVar(i, "Status");
- DestroyObject(GetPVarInt(i, "neon1"));
- CriouNeon[i] = 0;
- }
- }
- else {
- GangZoneStopFlashForAll(Favela);
- ResetPlayerWeapons(i);
- ResetPlayerMoney(i);
- RemovePlayerMapIcon(i, 1); // AmmuFavela
- TextDrawHideForPlayer(i, InfoMatouQT_MorreuQT[i]);
- JaTemArmas[i] = 1;
- }
- }
- }
- return 1;
- }
- public Menos5Mais10(playerid, killerid) {
- TextDrawHideForPlayer(killerid, Mais10[playerid]);
- TextDrawHideForPlayer(playerid, Menos5[playerid]);
- return 1;
- }
- public Velocimetro() {
- for(new i=0;i<MAX_PLAYERS;i++) {
- if (IsPlayerInAnyVehicle(i) && IsPlayerConnected(i))
- {
- new Float:h,str[167],v,sp;
- v = GetPlayerVehicleID(i);
- GetVehicleHealth(v,h);
- sp = GetPlayerSpeed(i);
- format(str,sizeof(str),"~w~%d ~r~~h~~h~~h~Km/H",sp);
- TextDrawSetString(KMH[i],str);
- }
- if(SaiuVeiculo[i] == 1) {
- if(GetPlayerState(i) == PLAYER_STATE_ONFOOT) {
- TextDrawHideForPlayer(i, KMH[i]);
- RemovePlayerAttachedObject(i, SLOT);
- SaiuVeiculo[i] = 0;
- }
- }
- }
- return 1;
- }
- public BombaExplodir(playerid) {
- CreateExplosion(BombaX[playerid] - 0.4, BombaY[playerid], BombaZ[playerid], 0, 10.0);
- DestroyObject(BombaPlantada);
- Delete3DTextLabel(Texto3DCriado);
- KillTimer(TempoBombaExplodir);
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Bomba explodida com sucesso.");
- return 1;
- }
- public Esperar1Minuto(playerid) {
- PlantouBomba[playerid] = 0;
- SendClientMessage(playerid, 0xF8F800AA, "| INFO | Você já pode plantar outra bomba novamente.");
- KillTimer(TemQueEsperar);
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement