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May 27th, 2016
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  1. cool hack v1: the best hack
  2. today i will show u how to use the best hack
  3. releasing cuz it got leaked
  4. here's a wall of text explaining all the features because the people it got leaked to were too dumb to configure it (lol)
  5.  
  6. aim
  7. main
  8. active - aimbot is on or off
  9. aim mode - always for always on, key for enable when pressing the aim key
  10. aim key - key assigned to activate aimbot
  11. silent aim - silent aim
  12. auto fire - auto shoot
  13. aim at team - aim at teammates
  14. fix pvs - shitty fix for a bug that disables bone processing stuff when out of FOV
  15. fix lag - fix targets using fakelag, wait for aiming while fakelag period, predict for predicting out of period
  16. solve adaptive - adjustment fix lag, although isn't perfect
  17. position
  18. aim position - aiming position
  19. head - always aim at head
  20. head and body - if head is not visible, aim at body, and vice versa (if aim on hp is enabled body is only aimed at when damage is equal to health)
  21. body priority - if body is not visible aim at head, if body is visible aim at that first
  22. body only - always aim at body ( most effective )
  23. aim on hp - explained above
  24. bodyaim type - body position to aim at, normal for pelvis, median for middle position between spine and pelvis
  25. head scan - aim at points on head, allows you to downsize the target hitbox
  26. body scan - aim at points on body
  27. bodyaim fakelag - aim at the body when targets fakelag for More Accuracy
  28. normal - normal
  29. down/backwards - only aim at body when they are using the antiaim configuration down/backwards/aim thru
  30. rollback position - if a target has no visible points, attempt to aim at an older position if its valid (this does not work against targets using fakelag)
  31. target
  32. target prediction - compensate for ping time when selecting targets, aka next shoot target selection
  33. autowall - wallbang stuff
  34. max shots - max shots to wallbang for damage to equal health (health/damage)
  35. ignore grate - always aim through grate materials
  36. auto awp - if the awp is equipped aim at body only
  37. auto zeus - if the zeus is equipped aim at body only
  38. esp
  39. you can figure this one out
  40. antiaim
  41. main
  42. active - antiaim is on or off
  43. pitch - x angle or rotation
  44. yaw - y angle or rotation
  45. fake yaw - fake angles
  46. aim thru - aim at targets through walls
  47. fix corrections - counter correction angle when you get hit
  48. static angle - antiaim angles are not based off of mouse angles
  49. auto backwards - automatically use down/backwards at a certain height
  50. backwards height - height difference from target to start using backwards
  51. camp
  52. camp mode - wall detection/auto edge
  53. pitch - x angle or rotation when camping
  54. lisp yaw - fake angles
  55. ladder - antiaim on the ladder
  56. fakelag
  57. active - fakelag is on or off
  58. mode - fakelag mode
  59. normal - constant highest
  60. adaptive - adapt to moving speed
  61. step - step from high to adaptive value
  62. while shooting - fakelag while shooting
  63. on visible - only fakelag if a target is visible
  64. duck
  65. active - duck is on or off
  66. air duck - spam duck in air (might do nothing)
  67. ladder duck - fake duck state on ladder
  68. misc
  69. main
  70. menu key - menu key
  71. no spread - compensate weapon spread
  72. yaw - less accurate, use on servers that have nospread enabled through weapon_accuracy_nospread
  73. roll - accurate
  74. no recoil - compensate recoil
  75. no effects - no view effects
  76. auto hop - jump
  77. psilent - psilent
  78. auto buy - buy a weapon at the start of the round
  79. strafer
  80. active - strafer is on or off
  81. left/right align - rotate in circle
  82. left rotate key - left rotate key
  83. right rotate key - right rotate key
  84. left rotate min - minimum angle for left direction
  85. right rotate min - minimum angle for right direction
  86. players
  87. list - player list
  88. all
  89. angle correction - angle for fix corrections
  90. hitscan - aim at arms and legs if they are visible
  91. wall detection - wall detection
  92. resolve pitch - pitch resolver
  93. resolve yaw - yaw resolver, increments target rotation on shot
  94. resolver max shots - max shots missed before resolving
  95. everything else is self explanatory
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