Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Patch notes for V6ah
- Plant Barrier damagetype added to the protection list
- Danger Wrap now has a damagetype.
- WildCoil2 is on the protection list.
- FurryDemoneye corpse was using the wrong sprites
- SumoDemoneye was using basic eye corpse.
- sv_norespawninvul 1 added to base settings to prevent people from possibly not being morphed during events or when they're chosen as the boss!
- Demoneye toy was missing from pandora boxes, readded!
- Unholywater does 0.5x damage to survivors from 0.75x
- Ztar has a damagetype for its auras now
- Some death damages were being eaten by snow/water/sand, fixed.
- Due to problems being seen with TimeStop and online, TimeStopperU now teleports the user away on use, recharges every 60 seconds.
- Alpha has his actual base hp, more hp per player.
- Basic melee has a bigger explosion size, a little more damage, more speed.
- Altfire shots do more damage and bigger explosion size.
- Alpha moves a bit faster
- SuperGuhu Obit changed
- True power item is given to Megaman when he gets a haste rune
- Nega laser isn't infinite use anymore.
- Handyman, rate of fire buffs, altfire doesn't use all your ammo upon landing, hud shifted down greatly.
- TreeHugger got aimable mainfire and it works with spread.
- Altfire weakened a little/longer rate of fire.
- Leaves now sit on the ground for a short time for extra damage.
- Marksman changed...again. This time he fires shots that slowly build up charge, upon landing they do a slightly stronger explosion based on charge. Upon landing any direct hits, his next time firing will unleash all his landed shots. This means landing the shots you unleash could result in an infinite chain!
- Shiny Marksman added...he has way more rate of fire than the normal class and a shield. He also uses some ammo to mainfire.
- Events now have a lastevent int to keep track of the last event to prevent the same event from happening twice.
- BlueBlack Shadowman changed up, gains 4 pandora boxes at max rage, slowly generates rage over time, so greedy.
- Wep 1 altfire changed to fire 6 short lasting homing shots that stun.
- \\\\\\\\\\\\\\\\\
- Fixes done to test 1
- Astronaut, alt ammo cost increased 45>60, he has 180 ammo for reference.
- Mainfire now uses 1 ammo
- Altfire no long allows instant firing of mainfire/altfire and now has a delay.
- Mainfire loses 5 damage, altfire gains damage.
- Different method to get truepower added, really gotta earn it.
- Headless Kamikaze sound is now the kami eye taunt
- Prickster has a taunt
- Megaman has his alternate taunt, MeguhmanG got megaman's taunt.
- Most demoneyes now have fancy reload animations
- Mlg demoneyes having charging mainfires, makes the shot go a little further
- Damage changed to 250 damage
- IE takes two hits in a mlg demoneye event
- Ghost demoneye damage lowered to 750 from 2000
- Health is now 1500 from 2000
- Ghost takes 2x damage from superior slapping, which most demoneyes use.
- Explosive demoneye damage is now 500 damage explosions from 1500
- Explosive eyes now take 2x damage from "Instagib", their damagetype. (And several other projectiles)
- Demoneye toy does 999 damage max from 1699
- Gauntlet classes drop treasure on death, it probably does something.
- Qwant's base buster uses sakugarne colors
- Everything now takes away 999 weapon charge on morph, pharaoh holds should no long show up, if they do, ARG.
- New Malt Shop foods and icons! See the help menu for more info.
- Football free for all is now an EX event, 3 free for all's = 1 football
- Rich Devileye now has a super jump altfire like normal demoneyes, recharges twice as fast.
- Unlisted stuff due to being rather tired, sorry!
- Shiny Juggernaut added
- Buster mistress per player hp, 450>325
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement