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- event DamagedPlayer
- {
- //Change "DamageCircleDot" to the fieldname of your crosshair
- //Change the TOP value of "FgColor" to whatever color you want it to flash
- //Change the BOTTOM value of "FgColor" to what you want the xhair to be colored normally
- //Animate DamageCircleDot FgColor "242 0 0 255" Accel 0.0 0.0
- //Animate DamageCircleDot FgColor "0 255 0 255" Accel 0.2 0.0
- Animate HitMarker1 FgColor "255 20 147 255" Accel 0.0 0.1
- Animate HitMarker1 FgColor "0 0 0 0" Accel 0.2 0.1
- Animate HitMarker2 FgColor "255 20 147 255" Accel 0.0 0.1
- Animate HitMarker2 FgColor "0 0 0 0" Accel 0.2 0.1
- Animate HitMarker3 FgColor "255 20 147 255" Accel 0.0 0.1
- Animate HitMarker3 FgColor "0 0 0 0" Accel 0.2 0.1
- Animate HitMarker4 FgColor "255 20 147 255" Accel 0.0 0.1
- Animate HitMarker4 FgColor "0 0 0 0" Accel 0.2 0.1
- }
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