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- Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1460]
- Renderer: AMD Radeon HD 7900 Series
- Vendor: ATI
- VRAM: 3051 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- - Completed reload, in 0.097 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\System.Xml.dll (this message is harmless)
- RimWorld 0.13.1135 rev816
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Non platform assembly: data-0E4CC448 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E4CC448.dll
- Non platform assembly: data-0E554620 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E554620.dll
- Non platform assembly: data-0E5B4EA0 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E5B4EA0.dll
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\System.Configuration.dll (this message is harmless)
- Non platform assembly: data-0E5C30A8 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E5C30A8.dll
- Non platform assembly: data-0E5C42B0 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E5C42B0.dll
- XML error: Could not register node named "BuildingBase" in mod Clutter Misc because this name is already used in this mod.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <nameMaker>NamerFurniture</nameMaker> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <descriptionMaker>ArtFurniture</descriptionMaker> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <minQualityForArtistic>Excellent</minQualityForArtistic> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <researchPrerequisite>AFS</researchPrerequisite> doesn't correspond to any field in type ThingDef.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <glowRadius>2</glowRadius> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <glowColor>(52,210,255,1)</glowColor> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <basePowerConsumption>1</basePowerConsumption> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <startElectricalFires>true</startElectricalFires> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <powerToggleable>false</powerToggleable> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <glowRadius>3</glowRadius> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <glowColor>(0,255,246,1)</glowColor> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <explosiveRadius>5</explosiveRadius> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <explosiveDamageType>Flame</explosiveDamageType> doesn't correspond to any field in type CompProperties.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- XML error: <researchPrerequisite>AFS</researchPrerequisite> doesn't correspond to any field in type ThingDef.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Non platform assembly: data-0E608E78 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E608E78.dll
- Non platform assembly: data-0E60D280 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E60D280.dll
- Non platform assembly: data-0E66D140 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E66D140.dll
- Non platform assembly: data-0E69E948 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E69E948.dll
- Non platform assembly: data-0E6D4218 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E6D4218.dll
- Non platform assembly: data-0E6BF8F0 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E6BF8F0.dll
- Non platform assembly: data-0E6E5420 (this message is harmless)
- Fallback handler could not load library C:/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-0E6E5420.dll
- Initialized the EdB Mod Order mod
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Community Core Library :: v0.13.2.1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Community Core Library :: Library Core :: Validations :: Validated
- Community Core Library :: ModHelperDef :: Passed validation, requesting v0.13.2.1
- Community Core Library - Vanilla Tweaks :: ModHelperDef :: Passed validation, requesting v0.13.2.1
- CombatRealism :: ModHelperDef :: Passed validation, requesting v0.13.0
- CombatRealism Defence :: ModHelperDef :: Passed validation, requesting v0.13.0
- LT_RedistHeat :: ModHelperDef :: Passed validation, requesting v0.13.1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Community Core Library :: Advanced Research :: Validations :: Validated
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Community Core Library :: Minimap Controller :: Validations :: Validated
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Inspector tab types on humans:
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ITab_Pawn_Health
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ITab_Pawn_Needs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ITab_Pawn_Character
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ITab_Pawn_Training
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ITab_Pawn_Gear
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ITab_Pawn_Guest
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ITab_Pawn_Prisoner
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ITab_Pawn_Social
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Resolved tab instances on humans:
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Health
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Needs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Character
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Training
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Gear
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Guest
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Prisoner
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Social
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Community Core Library :: Injection Controller :: Initialization :: Errors during injection
- Error injecting 'CommunityCoreLibrary.DetourInjector' :: System.NullReferenceException: Object reference not set to an instance of an object
- at CommunityCoreLibrary.DetourInjector.FixGlowers () [0x00000] in <filename unknown>:0
- at CommunityCoreLibrary.DetourInjector.Inject () [0x00000] in <filename unknown>:0
- at CommunityCoreLibrary.MHD_SpecialInjectors.Inject (CommunityCoreLibrary.ModHelperDef def) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 0.602413 ms
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 6502.
- Total: 19.510790 ms (FindLiveObjects: 0.156434 ms CreateObjectMapping: 0.290788 ms MarkObjects: 18.579025 ms DeleteObjects: 0.051937 ms)
- Platform assembly: C:\RimWorld1135Win\RimWorld1135Win_Data\Managed\Boo.Lang.dll (this message is harmless)
- Initializing map from file Autosave-4 with mods Core, Community Core Library, Community Core Library - Vanilla Tweaks, CombatRealism, CombatRealism Defence, RW_EnhancedTabs-0.13.0.1, Darkness Revamp, Clutter Misc, CaveworldFlora, FishIndustry, Rimworld Westernization Project, RTFTJ, RWAutoSell, LT_RedistHeat, Hospitality, HydroponicRoom, Nightlings, Trait Pack, ExtendedWoodworking, TilledSoil, and EdBModOrder
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadingVars, pawn: NULL, loadout: NULL
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadingVars, pawn: NULL, loadout: NULL
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadingVars, pawn: NULL, loadout: NULL
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadingVars, pawn: NULL, loadout: NULL
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadingVars, pawn: NULL, loadout: NULL
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadingVars, pawn: NULL, loadout: NULL
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadingVars, pawn: NULL, loadout: NULL
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadingVars, pawn: NULL, loadout: NULL
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadingVars, pawn: NULL, loadout: NULL
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not resolve reference to object with loadID Thing_Human61 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ResolvingCrossRefs, pawn: NULL, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not resolve reference to object with loadID Thing_Human47 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ResolvingCrossRefs, pawn: NULL, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not resolve reference to object with loadID Thing_Human114 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ResolvingCrossRefs, pawn: NULL, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not resolve reference to object with loadID Thing_Human100221 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ResolvingCrossRefs, pawn: NULL, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ResolvingCrossRefs, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ResolvingCrossRefs, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ResolvingCrossRefs, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ResolvingCrossRefs, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ResolvingCrossRefs, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PostLoadInit, pawn: NULL, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PostLoadInit, pawn: NULL, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PostLoadInit, pawn: NULL, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PostLoadInit, pawn: NULL, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PostLoadInit, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PostLoadInit, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PostLoadInit, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PostLoadInit, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PostLoadInit, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LT-RH: Initialized AirNetGrid.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LT-RH: Initialized AirNetManager.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LT-RH: Initialized RedistHeat.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- System.NullReferenceException: Object reference not set to an instance of an object
- at Hospitality.LordToil_VisitPoint.GetItemName (Verse.Thing item) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.LeaveSatisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Leave () [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Cleanup () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- System.NullReferenceException: Object reference not set to an instance of an object
- at Hospitality.LordToil_VisitPoint.GetItemName (Verse.Thing item) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.LeaveSatisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Leave () [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Cleanup () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- System.NullReferenceException: Object reference not set to an instance of an object
- at Hospitality.LordToil_VisitPoint.GetItemName (Verse.Thing item) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.LeaveSatisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Leave () [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Cleanup () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- System.NullReferenceException: Object reference not set to an instance of an object
- at Hospitality.LordToil_VisitPoint.GetItemName (Verse.Thing item) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.LeaveSatisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Leave () [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Cleanup () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- System.NullReferenceException: Object reference not set to an instance of an object
- at Hospitality.LordToil_VisitPoint.GetItemName (Verse.Thing item) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.LeaveSatisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Leave () [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Cleanup () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- System.NullReferenceException: Object reference not set to an instance of an object
- at Hospitality.LordToil_VisitPoint.GetItemName (Verse.Thing item) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.LeaveSatisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Leave () [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Cleanup () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- System.NullReferenceException: Object reference not set to an instance of an object
- at Hospitality.LordToil_VisitPoint.GetItemName (Verse.Thing item) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.LeaveSatisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Leave () [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Cleanup () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- System.NullReferenceException: Object reference not set to an instance of an object
- at Hospitality.LordToil_VisitPoint.GetItemName (Verse.Thing item) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.LeaveSatisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Leave () [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Cleanup () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- System.NullReferenceException: Object reference not set to an instance of an object
- at Hospitality.LordToil_VisitPoint.GetItemName (Verse.Thing item) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.LeaveSatisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Leave () [0x00000] in <filename unknown>:0
- at Hospitality.LordToil_VisitPoint.Cleanup () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil newLordToil) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
- at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Engie, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Ratten, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Nash, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Chalys, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Saving, pawn: Wendy, loadout: Nothing
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 1.679728 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 31286.
- Total: 284.488068 ms (FindLiveObjects: 0.580954 ms CreateObjectMapping: 2.166448 ms MarkObjects: 281.181183 ms DeleteObjects: 0.167319 ms)
- Swapped in EdB Mod Order Page
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Mod selection did not change. Skipping mod reload.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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